Fixed the pointer effects.

This commit is contained in:
EgonVM 2024-05-15 15:35:19 +03:00
parent 92d7f95985
commit a5288554a8
17 changed files with 4702 additions and 17 deletions

View File

@ -173,10 +173,12 @@ CleanShutdown=False
DebuggerAttached=False
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=WidgetBlueprintEditor
@ -188,6 +190,9 @@ OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn
OpenAssetsAtExit=/Game/VRTemplate/Blueprints/GrabComponent.GrabComponent
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_DetectorBox.BP_DetectorBox
OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
OpenAssetsAtExit=/Game/ProjectAssets/Particles/NG_MagicDetection.NG_MagicDetection
[PluginBrowser]
InstalledPlugins=WMFCodecs
@ -230,7 +235,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserDrawer.SelectedPaths=/Game/ProjectAssets/Particles
ContentBrowserDrawer.SelectedPaths=/Game/FPWeapon/Mesh
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.Favorites.SelectedPaths=
ContentBrowserDrawer.SelectedCollections=
@ -1932,7 +1937,7 @@ BoxComponent.Physics=True
BoxComponent.Collision=True
BoxComponent.Tags=True
BoxComponent.ComponentReplication=True
BoxComponent.Cooking=True
BoxComponent.Cooking=False
BoxComponent.Events=True
BP_RuneArea_C.TransformCommon=True
BP_RuneArea_C.Networking=True
@ -2216,6 +2221,18 @@ Actor.Physics=True
Actor.Networking=True
Actor.Input=True
Actor.Actor=True
BP_DetectorBox_C.Tick=True
BP_DetectorBox_C.Replication=True
BP_DetectorBox_C.Rendering=True
BP_DetectorBox_C.Collision=True
BP_DetectorBox_C.Actor=True
BP_DetectorBox_C.Input=True
BP_DetectorBox_C.HLOD=True
BP_DetectorBox_C.Physics=True
BP_DetectorBox_C.WorldPartition=True
BP_DetectorBox_C.Events=True
BP_DetectorBox_C.Networking=True
BP_DetectorBox_C.TransformCommon=True
[DetailMultiObjectNodeExpansion]
GeneralProjectSettings=True
@ -2353,6 +2370,7 @@ bUseGLTFMaterialInstanceLibrary=False
Results=None
[PlacementMode]
RecentlyPlaced=/Game/ProjectAssets/Blueprints/BP_DetectorBox.BP_DetectorBox;
RecentlyPlaced=/Game/ProjectAssets/Blueprints/Wand.Wand;
RecentlyPlaced=/Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea;
RecentlyPlaced=/Game/ProjectAssets/Props/Runes/Object_16.Object_16;
@ -2375,20 +2393,21 @@ NiagaraDebugHUDSettingsData="\"Struct.ParticlesVariables.ParticlesVariables[0]\"
BP_RuneArea_C=
[AssetEditorSubsystemRecents]
MRUItem0=/Game/VRTemplate/Blueprints/GrabComponent
MRUItem1=/Game/VRTemplate/Blueprints/VRPawn
MRUItem2=/Game/ProjectAssets/Blueprints/BP_Wand
MRUItem3=/Game/ProjectAssets/Maps/TheMainWorld
MRUItem4=/Game/VRTemplate/Blueprints/VRGameMode
MRUItem5=/Game/VRTemplate/Maps/VRTemplateMap
MRUItem6=/Game/ProjectAssets/Blueprints/BP_RuneArea
MRUItem7=/Game/ProjectAssets/Blueprints/BP_Spell
MRUItem8=/Game/ProjectAssets/Blueprints/BP_Rune
MRUItem9=/Game/VRTemplate/Blueprints/WidgetMenu
MRUItem10=/Game/ProjectAssets/Particles/NG_MagicWandDischarge
MRUItem11=/Game/ProjectAssets/Particles/NG_MagicDetection
MRUItem12=/Game/VRTemplate/Audio/Fire_Cue
MRUItem13=/Game/ProjectAssets/Particles/NG_MagicSparkles
MRUItem0=/Game/ProjectAssets/Particles/NG_MagicDetection
MRUItem1=/Game/ProjectAssets/Blueprints/BP_RuneArea
MRUItem2=/Game/ProjectAssets/Blueprints/BP_DetectorBox
MRUItem3=/Game/VRTemplate/Blueprints/GrabComponent
MRUItem4=/Game/VRTemplate/Blueprints/VRPawn
MRUItem5=/Game/ProjectAssets/Blueprints/BP_Wand
MRUItem6=/Game/ProjectAssets/Maps/TheMainWorld
MRUItem7=/Game/VRTemplate/Blueprints/VRGameMode
MRUItem8=/Game/VRTemplate/Maps/VRTemplateMap
MRUItem9=/Game/ProjectAssets/Blueprints/BP_Spell
MRUItem10=/Game/ProjectAssets/Blueprints/BP_Rune
MRUItem11=/Game/VRTemplate/Blueprints/WidgetMenu
MRUItem12=/Game/ProjectAssets/Particles/NG_MagicWandDischarge
MRUItem13=/Game/VRTemplate/Audio/Fire_Cue
MRUItem14=/Game/ProjectAssets/Particles/NG_MagicSparkles
[DetailCustomWidgetExpansion]
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
@ -2529,6 +2548,8 @@ K2Node_CallFunction=InputSettings.Bindings.ActionMappings,InputSettings.Bindings
K2Node=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
VRPawn_C=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
StaticMeshComponent=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
BP_DetectorBox_C=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
BoxComponent=
[SelectionDetails]
PreserveScaleRatio=True

File diff suppressed because it is too large Load Diff

View File

@ -10,6 +10,7 @@
"D:/EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap",
"D:/EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset",
"D:/EgonVM/The Project/TheProject/VRWizardProject/Content/VRTemplate/Blueprints/VRPawn.uasset",
"D:/EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_DetectorBox.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/StarterContent/Architecture/Floor_400x400.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Props/Runes/Object_4.uasset",
"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Props/Runes/Object_6.uasset",