add sound effect for making runes active

also made runes toggle activeness over time to showcase the shound effect
This commit is contained in:
DOMENIS\ukuvarbl
2024-05-08 14:35:48 +03:00
parent e953a4f1ec
commit c5a86d929d
421 changed files with 68857 additions and 5413 deletions

View File

@@ -0,0 +1,80 @@
/nologo
/D_WIN64
/l 0x409
/I "."
/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
/DIS_PROGRAM=0
/DUE_EDITOR=1
/DUSE_SHADER_COMPILER_WORKER_TRACE=0
/DENABLE_PGO_PROFILE=0
/DUSE_VORBIS_FOR_STREAMING=1
/DUSE_XMA2_FOR_STREAMING=1
/DWITH_DEV_AUTOMATION_TESTS=1
/DWITH_PERF_AUTOMATION_TESTS=1
/DWITH_LOW_LEVEL_TESTS=0
/DEXPLICIT_TESTS_TARGET=0
/DWITH_TESTS=1
/DUNICODE
/D_UNICODE
/D__UNREAL__
/DIS_MONOLITHIC=0
/DWITH_ENGINE=1
/DWITH_UNREAL_DEVELOPER_TOOLS=1
/DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1
/DWITH_APPLICATION_CORE=1
/DWITH_COREUOBJECT=1
/DWITH_VERSE=1
/DUE_USE_VERSE_PATHS=1
/DUSE_STATS_WITHOUT_ENGINE=0
/DWITH_PLUGIN_SUPPORT=0
/DWITH_ACCESSIBILITY=1
/DWITH_PERFCOUNTERS=1
/DWITH_FIXED_TIME_STEP_SUPPORT=1
/DUSE_LOGGING_IN_SHIPPING=0
/DALLOW_PROFILEGPU_IN_TEST=0
/DALLOW_PROFILEGPU_IN_SHIPPING=0
/DWITH_LOGGING_TO_MEMORY=0
/DUSE_CACHE_FREED_OS_ALLOCS=1
/DUSE_CHECKS_IN_SHIPPING=0
/DUSE_UTF8_TCHARS=0
/DUSE_ESTIMATED_UTCNOW=0
/DUE_ALLOW_EXEC_COMMANDS_IN_SHIPPING=1
/DWITH_EDITOR=1
/DWITH_IOSTORE_IN_EDITOR=1
/DWITH_SERVER_CODE=1
/DUE_FNAME_OUTLINE_NUMBER=0
/DWITH_PUSH_MODEL=1
/DWITH_CEF3=1
/DWITH_LIVE_CODING=1
/DWITH_CPP_MODULES=0
/DWITH_CPP_COROUTINES=0
/DWITH_PROCESS_PRIORITY_CONTROL=0
/DUBT_MODULE_MANIFEST="UnrealEditor.modules"
/DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules"
/DUBT_COMPILED_PLATFORM=Win64
/DUBT_COMPILED_TARGET=Editor
/DUE_APP_NAME="UnrealEditor"
/DNDIS_MINIPORT_MAJOR_VERSION=0
/DWIN32=1
/D_WIN32_WINNT=0x0601
/DWINVER=0x0601
/DPLATFORM_WINDOWS=1
/DPLATFORM_MICROSOFT=1
/DOVERRIDE_PLATFORM_HEADER_NAME=Windows
/DRHI_RAYTRACING=1
/DNDEBUG=1
/DUE_BUILD_DEVELOPMENT=1
/DORIGINAL_FILE_NAME="UnrealEditor-VRWizardProject.dll"
/DBUILT_FROM_CHANGELIST=29314046
/DBUILD_VERSION=++UE5+Release-5.3-CL-29314046
/DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\""
/DPROJECT_COMPANY_NAME=No-Company
/DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings."
/DPROJECT_PRODUCT_NAME=VRWizardGame
/DPROJECT_PRODUCT_IDENTIFIER=VRWizardProject
/fo "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Default.rc2.res"
"..\Build\Windows\Resources\Default.rc2"

View File

@@ -0,0 +1,24 @@
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedDefinitions.Core.Cpp17.h"
#undef UE_IS_ENGINE_MODULE
#undef DEPRECATED_FORGAME
#define DEPRECATED_FORGAME DEPRECATED
#undef UE_DEPRECATED_FORGAME
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3
#undef VRWIZARDPROJECT_API
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#define UE_IS_ENGINE_MODULE 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_PROJECT_NAME VRWizardProject
#define UE_TARGET_NAME VRWizardProjectEditor
#define UE_MODULE_NAME "VRWizardProject"
#define UE_PLUGIN_NAME ""
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define VRWIZARDPROJECT_API DLLEXPORT

View File

@@ -0,0 +1,8 @@
{
"RemapUnityFiles":
{
"Module.VRWizardProject.cpp.obj": [
"VRWizardProject.cpp.obj"
]
}
}

View File

@@ -0,0 +1,2 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Source/VRWizardProject.cpp"

View File

@@ -0,0 +1,14 @@
{
"Version": "1.2",
"Data": {
"Source": "c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\vrwizardproject\\module.vrwizardproject.cpp",
"ProvidedModule": "",
"PCH": "c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\build\\win64\\x64\\vrwizardprojecteditor\\development\\core\\sharedpch.core.cpp17.h.pch",
"Includes": [
"c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\vrwizardproject\\definitions.vrwizardproject.h",
"c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\source\\vrwizardproject.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,46 @@
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Module.VRWizardProject.cpp"
/FI"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h"
/FI"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Definitions.VRWizardProject.h"
/Yu"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h"
/Fp"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h.pch"
/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Module.VRWizardProject.cpp.obj"
/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Module.VRWizardProject.cpp.dep.json"
@"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\VRWizardProject.Shared.rsp"
/Zc:inline
/nologo
/Oi
/FC
/c
/Gw
/Gy
/utf-8
/wd4819
/Zc:hiddenFriend
/Zc:__cplusplus
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/we4456
/we4458
/we4459
/we4668
/wd4244
/wd4838
/TP
/GR-
/W4
/std:c++17

View File

@@ -0,0 +1,69 @@
/MANIFEST:EMBED
/MANIFESTINPUT:"..\Build\Windows\Resources\Default-Win64.manifest"
/NOLOGO
/DEBUG:FULL
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/OPT:NOREF
/OPT:NOICF
/INCREMENTAL:NO
/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\lib\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h.obj"
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Module.VRWizardProject.cpp.obj"
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Default.rc2.res"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\UnrealEditor-Core.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Binaries\Win64\UnrealEditor-VRWizardProject.dll"
/IMPLIB:"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\UnrealEditor-VRWizardProject.sup.lib"
/PDB:"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Binaries\Win64\UnrealEditor-VRWizardProject.pdb"
/ignore:4078

View File

@@ -0,0 +1,12 @@
/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"UnrealEditor-VRWizardProject.dll"
/IGNORE:4221
/NODEFAULTLIB
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h.obj"
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Module.VRWizardProject.cpp.obj"
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\Default.rc2.res"
/OUT:"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\VRWizardProject\UnrealEditor-VRWizardProject.lib"

View File

@@ -0,0 +1,11 @@
/I "."
/I "Runtime\Core\Public"
/I "Runtime\Core\Internal"
/I "Runtime\TraceLog\Public"
/external:W0
/external:I "ThirdParty\mimalloc\include"
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"