add sound effect for making runes active
also made runes toggle activeness over time to showcase the shound effect
This commit is contained in:
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||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
@@ -0,0 +1,97 @@
|
||||
#pragma once
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define EXPLICIT_TESTS_TARGET 0
|
||||
#define WITH_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define UE_USE_VERSE_PATHS 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_IOSTORE_IN_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
@@ -0,0 +1,97 @@
|
||||
#pragma once
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define EXPLICIT_TESTS_TARGET 0
|
||||
#define WITH_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define UE_USE_VERSE_PATHS 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_IOSTORE_IN_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
@@ -0,0 +1,2 @@
|
||||
// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedPCH.Core.Cpp17.h"
|
||||
@@ -0,0 +1,3 @@
|
||||
// PCH for Runtime/Core/Public/CoreSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedDefinitions.Core.Cpp17.h"
|
||||
#include "Runtime/Core/Public/CoreSharedPCH.h"
|
||||
@@ -0,0 +1,602 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\build\\win64\\x64\\vrwizardprojecteditor\\development\\core\\sharedpch.core.cpp17.cpp",
|
||||
"ProvidedModule": "",
|
||||
"Includes": [
|
||||
"c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\build\\win64\\x64\\vrwizardprojecteditor\\development\\core\\sharedpch.core.cpp17.h",
|
||||
"c:\\users\\ukuvarbl\\documents\\unreal projects\\vr2024_wizardvr\\theproject\\vrwizardproject\\intermediate\\build\\win64\\x64\\vrwizardprojecteditor\\development\\core\\shareddefinitions.core.cpp17.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\coresharedpch.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\algo\\reverse.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\coretypes.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\platform.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\build.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\largeworldcoordinates.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\preprocessorhelpers.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\windows\\windowsplatformcompilerpresetup.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\msvc\\msvcplatformcompilerpresetup.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformcompilerpresetup.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatform.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\windows\\windowsplatformcodeanalysis.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\windows\\windowsplatform.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\sal.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\concurrencysal.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\msvc\\msvcplatform.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\windows\\windowsplatformcompilersetup.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\profilingdebugging\\umemorydefines.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\coremiscdefines.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\coredefines.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\templates\\unrealtemplate.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\templates\\ispointer.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\unrealmemory.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformmemory.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\corefwd.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\containersfwd.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\traits\\iscontiguouscontainer.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\initializer_list",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\yvals_core.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\vcruntime.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\vadefs.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\xkeycheck.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\cstddef",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\stddef.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\corecrt.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\xtr1common",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\mathfwd.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\uobject\\uobjecthierarchyfwd.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\platformstring.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\windows\\windowsplatformstring.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\microsoftplatformstring.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\char.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\traits\\inttype.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\ctype.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\corecrt_wctype.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\wctype.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformstring.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformstricmp.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\templates\\enableif.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\traits\\ischarencodingcompatiblewith.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\type_traits",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\cstdint",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\stdint.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\traits\\ischartype.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\traits\\ischarencodingsimplyconvertibleto.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\traits\\isfixedwidthcharencoding.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\stdarg.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\stdio.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\corecrt_wstdio.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\corecrt_stdio_config.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\stdlib.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\corecrt_malloc.h",
|
||||
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\corecrt_search.h",
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|
||||
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|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\float32.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\float16.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\float16color.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\vector2dhalf.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\convexhull2d.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\unrealmath.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\math\\ray.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\async\\future.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\async\\parallelfor.h",
|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\iconsolemanager.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\accessdetection.h",
|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\timeout.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\async\\tasktrace.h",
|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\app.h",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\qualifiedframetime.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\timecode.h",
|
||||
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|
||||
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|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\serialization\\memoryimage.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\hashtable.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\misc\\securehash.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\serialization\\bufferreader.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\string\\bytestohex.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\string\\hextobytes.h",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\typeinfo",
|
||||
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.39.33519\\include\\vcruntime_typeinfo.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\list.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\queue.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\staticarray.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\ticker.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\containers\\mpscqueue.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\features\\imodularfeatures.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformfile.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\filemanager.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\runnable.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\runnablethread.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\hal\\threadsafebool.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\internationalization\\gatherabletextdata.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\internationalization\\internationalizationmetadata.h",
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\internationalization\\fastdecimalformat.h",
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\windows\\windowsplatformfile.h",
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\profilingdebugging\\histogram.h",
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||||
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||||
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||||
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||||
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||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\serialization\\bitwriter.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\serialization\\customversion.h",
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||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\serialization\\memoryarchive.h",
|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\memory\\memoryview.h",
|
||||
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|
||||
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|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\stats\\statsmisc.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\templates\\greater.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\templates\\scopedcallback.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\uobject\\debugserializationflags.h",
|
||||
"d:\\ue_5.3\\engine\\source\\runtime\\core\\public\\uobject\\propertyportflags.h"
|
||||
],
|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
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|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.cpp"
|
||||
/I "."
|
||||
/I "Runtime\Core\Public"
|
||||
/I "Runtime\Core\Internal"
|
||||
/I "Runtime\TraceLog\Public"
|
||||
/external:W0
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||||
/external:I "ThirdParty\mimalloc\include"
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
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||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
|
||||
/Yc"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h"
|
||||
/Fp"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h.pch"
|
||||
/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h.obj"
|
||||
/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp17.h.dep.json"
|
||||
/Zc:inline
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||||
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||||
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/errorReport:prompt
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/EHsc
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/Z7
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||||
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|
||||
// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedPCH.Core.Cpp20.h"
|
||||
@@ -0,0 +1,3 @@
|
||||
// PCH for Runtime/Core/Public/CoreSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedDefinitions.Core.Cpp20.h"
|
||||
#include "Runtime/Core/Public/CoreSharedPCH.h"
|
||||
@@ -0,0 +1,53 @@
|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp20.cpp"
|
||||
/I "."
|
||||
/I "Runtime\Core\Public"
|
||||
/I "Runtime\Core\Internal"
|
||||
/I "Runtime\TraceLog\Public"
|
||||
/external:W0
|
||||
/external:I "ThirdParty\mimalloc\include"
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||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
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||||
/Yc"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp20.h"
|
||||
/Fp"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp20.h.pch"
|
||||
/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp20.h.obj"
|
||||
/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.Cpp20.h.dep.json"
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/Zc:inline
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// Compiler: 14.39.33523
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#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedPCH.Core.RTTI.Cpp20.h"
|
||||
@@ -0,0 +1,3 @@
|
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// PCH for Runtime/Core/Public/CoreSharedPCH.h
|
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#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Core/SharedDefinitions.Core.RTTI.Cpp20.h"
|
||||
#include "Runtime/Core/Public/CoreSharedPCH.h"
|
||||
@@ -0,0 +1,53 @@
|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.cpp"
|
||||
/I "."
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||||
/I "Runtime\Core\Public"
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||||
/I "Runtime\Core\Internal"
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||||
/I "Runtime\TraceLog\Public"
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/external:W0
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/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\INCLUDE"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
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||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
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/Yc"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.h"
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/Fp"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.h.pch"
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/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.h.obj"
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/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.h.dep.json"
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/Zc:inline
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/nologo
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/Zc:__cplusplus
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/D_WINDLL
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/Ob2
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/Ox
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
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|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
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#define CORE_API DLLIMPORT
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@@ -0,0 +1,84 @@
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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
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#define UE_EDITOR 1
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#define ENABLE_PGO_PROFILE 0
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||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
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||||
#define WITH_DEV_AUTOMATION_TESTS 1
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#define WITH_PERF_AUTOMATION_TESTS 1
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#define WITH_LOW_LEVEL_TESTS 0
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#define EXPLICIT_TESTS_TARGET 0
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#define WITH_UNREAL_DEVELOPER_TOOLS 1
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#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
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#define WITH_LOGGING_TO_MEMORY 0
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#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
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#define WITH_LIVE_CODING 1
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#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
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#define RHI_RAYTRACING 1
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#define NDEBUG 1
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#define UE_IS_ENGINE_MODULE 1
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#define CORE_API DLLIMPORT
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// Compiler: 14.39.33523
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#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/CoreUObject/SharedPCH.CoreUObject.Cpp20.h"
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// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
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#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.Cpp20.h"
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@@ -0,0 +1,56 @@
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"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\CoreUObject\SharedPCH.CoreUObject.Cpp20.cpp"
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// Compiler: 14.39.33523
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#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/CoreUObject/SharedPCH.CoreUObject.RTTI.Cpp20.h"
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// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
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||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.RTTI.Cpp20.h"
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||||
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"
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@@ -0,0 +1,56 @@
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||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.cpp"
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||||
/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.h.obj"
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||||
/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.h.dep.json"
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Binary file not shown.
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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
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#define IS_PROGRAM 0
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#define USE_SHADER_COMPILER_WORKER_TRACE 0
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#define ENABLE_PGO_PROFILE 0
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define IMAGECORE_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define JSONUTILITIES_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_WANT_RESOURCE_INFO 1
|
||||
#define RHI_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define WITH_UNREALEXR_MINIMAL 0
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 1
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define GEOMETRYCORE_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define TEXTUREFORMAT_API DLLIMPORT
|
||||
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||
#define AUDIOLINKCORE_API DLLIMPORT
|
||||
#define COOKONTHEFLY_API DLLIMPORT
|
||||
#define NETWORKING_API DLLIMPORT
|
||||
#define IOSTOREONDEMAND_API DLLIMPORT
|
||||
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||
#define HORDE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define IRISCORE_API DLLIMPORT
|
||||
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||
#define INTERCHANGECORE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define ASSETDEFINITION_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define MERGE_API DLLIMPORT
|
||||
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define RAWMESH_API DLLIMPORT
|
||||
#define MATERIALUTILITIES_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define EDITORCONFIG_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define MAINFRAME_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define AUTOMATIONTEST_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define TOOLWIDGETS_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define CONSTRAINTS_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define DATAFLOWCORE_API DLLIMPORT
|
||||
#define DATAFLOWENGINE_API DLLIMPORT
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define STATUSBAR_API DLLIMPORT
|
||||
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
@@ -0,0 +1,393 @@
|
||||
#pragma once
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define EXPLICIT_TESTS_TARGET 0
|
||||
#define WITH_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define UE_USE_VERSE_PATHS 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_IOSTORE_IN_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define IMAGECORE_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define JSONUTILITIES_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_WANT_RESOURCE_INFO 1
|
||||
#define RHI_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define WITH_UNREALEXR_MINIMAL 0
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 1
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define GEOMETRYCORE_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define TEXTUREFORMAT_API DLLIMPORT
|
||||
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||
#define AUDIOLINKCORE_API DLLIMPORT
|
||||
#define COOKONTHEFLY_API DLLIMPORT
|
||||
#define NETWORKING_API DLLIMPORT
|
||||
#define IOSTOREONDEMAND_API DLLIMPORT
|
||||
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||
#define HORDE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define IRISCORE_API DLLIMPORT
|
||||
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||
#define INTERCHANGECORE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define ASSETDEFINITION_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define MERGE_API DLLIMPORT
|
||||
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define RAWMESH_API DLLIMPORT
|
||||
#define MATERIALUTILITIES_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define EDITORCONFIG_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define MAINFRAME_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define AUTOMATIONTEST_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define TOOLWIDGETS_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define CONSTRAINTS_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define DATAFLOWCORE_API DLLIMPORT
|
||||
#define DATAFLOWENGINE_API DLLIMPORT
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define STATUSBAR_API DLLIMPORT
|
||||
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
@@ -0,0 +1,2 @@
|
||||
// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Engine/SharedPCH.Engine.Cpp17.h"
|
||||
@@ -0,0 +1,3 @@
|
||||
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Engine/SharedDefinitions.Engine.Cpp17.h"
|
||||
#include "Runtime/Engine/Public/EngineSharedPCH.h"
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,307 @@
|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Engine\SharedPCH.Engine.Cpp17.cpp"
|
||||
/I "."
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||
/I "..\Shaders\Shared"
|
||||
/I "Runtime\Engine\Classes"
|
||||
/I "Runtime\Engine\Public"
|
||||
/I "Runtime\Engine\Internal"
|
||||
/I "Runtime\Core\Public"
|
||||
/I "Runtime\Core\Internal"
|
||||
/I "Runtime\TraceLog\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT"
|
||||
/I "Runtime\CoreOnline\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||
/I "Runtime\CoreUObject\Public"
|
||||
/I "Runtime\CoreUObject\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT"
|
||||
/I "Runtime\FieldNotification\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT"
|
||||
/I "Runtime\Net\Core\Classes"
|
||||
/I "Runtime\Net\Core\Public"
|
||||
/I "Runtime\Net\Common\Public"
|
||||
/I "Runtime\ImageCore\Public"
|
||||
/I "Runtime\Json\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||
/I "Runtime\JsonUtilities\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||
/I "Runtime\SlateCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||
/I "Runtime\InputCore\Classes"
|
||||
/I "Runtime\InputCore\Public"
|
||||
/I "Runtime\ApplicationCore\Public"
|
||||
/I "Runtime\RHI\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||
/I "Runtime\Slate\Public"
|
||||
/I "Runtime\ImageWrapper\Public"
|
||||
/I "Runtime\Messaging\Public"
|
||||
/I "Runtime\MessagingCommon\Public"
|
||||
/I "Runtime\RenderCore\Public"
|
||||
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||
/I "Runtime\Analytics\Analytics\Public"
|
||||
/I "Runtime\Sockets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||
/I "Runtime\AssetRegistry\Public"
|
||||
/I "Runtime\AssetRegistry\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||
/I "Runtime\EngineMessages\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||
/I "Runtime\EngineSettings\Classes"
|
||||
/I "Runtime\EngineSettings\Public"
|
||||
/I "Runtime\SynthBenchmark\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT"
|
||||
/I "Runtime\GameplayTags\Classes"
|
||||
/I "Runtime\GameplayTags\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||
/I "Runtime\DeveloperSettings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT"
|
||||
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||
/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||
/I "Runtime\MeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||
/I "Runtime\StaticMeshDescription\Public"
|
||||
/I "Runtime\SkeletalMeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||
/I "Runtime\AnimationCore\Public"
|
||||
/I "Runtime\PakFile\Public"
|
||||
/I "Runtime\PakFile\Internal"
|
||||
/I "Runtime\RSA\Public"
|
||||
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||
/I "Runtime\PhysicsCore\Public"
|
||||
/I "Runtime\Experimental\ChaosCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||
/I "Runtime\Experimental\Chaos\Public"
|
||||
/I "Runtime\Experimental\Voronoi\Public"
|
||||
/I "Runtime\GeometryCore\Public"
|
||||
/I "Runtime\SignalProcessing\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||
/I "Runtime\AudioExtensions\Public"
|
||||
/I "Runtime\AudioMixerCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "Developer\DesktopPlatform\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||
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|
||||
/I "Runtime\CookOnTheFly\Internal"
|
||||
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|
||||
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|
||||
/I "Developer\TextureBuildUtilities\Public"
|
||||
/I "Developer\Horde\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||
/I "Runtime\Experimental\Iris\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||
/I "Runtime\MovieSceneCapture\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||
/I "Runtime\Renderer\Public"
|
||||
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|
||||
/I "Runtime\TypedElementFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||
/I "Runtime\TypedElementRuntime\Public"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "Editor\AssetDefinition\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||
/I "Runtime\InteractiveToolsFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
|
||||
/I "Editor\ContentBrowserData\Public"
|
||||
/I "Runtime\Projects\Public"
|
||||
/I "Developer\MeshUtilities\Public"
|
||||
/I "Developer\MeshMergeUtilities\Public"
|
||||
/I "Developer\MeshReductionInterface\Public"
|
||||
/I "Runtime\RawMesh\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
|
||||
/I "Developer\MaterialUtilities\Public"
|
||||
/I "Editor\KismetCompiler\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
|
||||
/I "Runtime\GameplayTasks\Classes"
|
||||
/I "Runtime\GameplayTasks\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||
/I "Editor\PropertyEditor\Public"
|
||||
/I "Editor\PropertyEditor\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||
/I "Editor\EditorConfig\Public"
|
||||
/I "Editor\ActorPickerMode\Public"
|
||||
/I "Editor\SceneDepthPickerMode\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
|
||||
/I "Editor\ClassViewer\Public"
|
||||
/I "Developer\DirectoryWatcher\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||
/I "Editor\Documentation\Public"
|
||||
/I "Editor\MainFrame\Public"
|
||||
/I "Runtime\SandboxFile\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||
/I "Developer\SourceControl\Public"
|
||||
/I "Developer\UncontrolledChangelists\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
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||||
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|
||||
/I "Editor\UnrealEdMessages\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
|
||||
/I "Editor\BlueprintGraph\Classes"
|
||||
/I "Editor\BlueprintGraph\Public"
|
||||
/I "Runtime\Online\HTTP\Public"
|
||||
/I "Runtime\Online\HTTP\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
|
||||
/I "Developer\FunctionalTesting\Classes"
|
||||
/I "Developer\FunctionalTesting\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||
/I "Developer\AutomationController\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||
/I "Runtime\AutomationTest\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
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||||
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||||
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||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
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||||
/I "Runtime\MaterialShaderQualitySettings\Classes"
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
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|
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// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Engine/SharedPCH.Engine.Cpp20.h"
|
||||
@@ -0,0 +1,3 @@
|
||||
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/Engine/SharedDefinitions.Engine.Cpp20.h"
|
||||
#include "Runtime/Engine/Public/EngineSharedPCH.h"
|
||||
@@ -0,0 +1,309 @@
|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Engine\SharedPCH.Engine.Cpp20.cpp"
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
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||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
|
||||
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|
||||
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|
||||
/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Slate\SharedPCH.Slate.Cpp20.h.obj"
|
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/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\Slate\SharedPCH.Slate.Cpp20.h.dep.json"
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
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||||
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||||
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||||
/Ob2
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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Binary file not shown.
@@ -0,0 +1,393 @@
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||||
#pragma once
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
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||||
#define WITH_PERF_AUTOMATION_TESTS 1
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||||
#define WITH_LOW_LEVEL_TESTS 0
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||||
#define UNICODE 1
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||||
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#define __UNREAL__ 1
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||||
#define IS_MONOLITHIC 0
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||||
#define WITH_ENGINE 1
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||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
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||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
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||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define UE_USE_VERSE_PATHS 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
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||||
#define WITH_PERFCOUNTERS 1
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||||
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_IOSTORE_IN_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define ASSETDEFINITION_API DLLIMPORT
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API DLLIMPORT
|
||||
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define IMAGECORE_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define JSONUTILITIES_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_WANT_RESOURCE_INFO 1
|
||||
#define RHI_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define WITH_UNREALEXR_MINIMAL 0
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 1
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define GEOMETRYCORE_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define TEXTUREFORMAT_API DLLIMPORT
|
||||
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||
#define AUDIOLINKCORE_API DLLIMPORT
|
||||
#define COOKONTHEFLY_API DLLIMPORT
|
||||
#define NETWORKING_API DLLIMPORT
|
||||
#define IOSTOREONDEMAND_API DLLIMPORT
|
||||
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||
#define HORDE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define IRISCORE_API DLLIMPORT
|
||||
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||
#define INTERCHANGECORE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define MAINFRAME_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define AUTOMATIONTEST_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define TOOLWIDGETS_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define EDITORCONFIG_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define MERGE_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define CONSTRAINTS_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define DATAFLOWCORE_API DLLIMPORT
|
||||
#define DATAFLOWENGINE_API DLLIMPORT
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define STATUSBAR_API DLLIMPORT
|
||||
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define RAWMESH_API DLLIMPORT
|
||||
#define MATERIALUTILITIES_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
@@ -0,0 +1,393 @@
|
||||
#pragma once
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define EXPLICIT_TESTS_TARGET 0
|
||||
#define WITH_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define UE_USE_VERSE_PATHS 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_IOSTORE_IN_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define ASSETDEFINITION_API DLLIMPORT
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API DLLIMPORT
|
||||
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define IMAGECORE_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define JSONUTILITIES_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_WANT_RESOURCE_INFO 1
|
||||
#define RHI_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define WITH_UNREALEXR_MINIMAL 0
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 1
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define GEOMETRYCORE_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define TEXTUREFORMAT_API DLLIMPORT
|
||||
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||
#define AUDIOLINKCORE_API DLLIMPORT
|
||||
#define COOKONTHEFLY_API DLLIMPORT
|
||||
#define NETWORKING_API DLLIMPORT
|
||||
#define IOSTOREONDEMAND_API DLLIMPORT
|
||||
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||
#define HORDE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define IRISCORE_API DLLIMPORT
|
||||
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||
#define INTERCHANGECORE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define MAINFRAME_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define AUTOMATIONTEST_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define TOOLWIDGETS_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define EDITORCONFIG_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define MERGE_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define CONSTRAINTS_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define DATAFLOWCORE_API DLLIMPORT
|
||||
#define DATAFLOWENGINE_API DLLIMPORT
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define STATUSBAR_API DLLIMPORT
|
||||
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define RAWMESH_API DLLIMPORT
|
||||
#define MATERIALUTILITIES_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
@@ -0,0 +1,393 @@
|
||||
#pragma once
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define EXPLICIT_TESTS_TARGET 0
|
||||
#define WITH_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define UE_USE_VERSE_PATHS 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_IOSTORE_IN_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UnrealEditor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define ASSETDEFINITION_API DLLIMPORT
|
||||
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 1
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 1
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API DLLIMPORT
|
||||
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define IMAGECORE_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define JSONUTILITIES_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_WANT_RESOURCE_INFO 1
|
||||
#define RHI_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define WITH_UNREALEXR_MINIMAL 0
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 1
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define GEOMETRYCORE_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define TEXTUREFORMAT_API DLLIMPORT
|
||||
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||
#define AUDIOLINKCORE_API DLLIMPORT
|
||||
#define COOKONTHEFLY_API DLLIMPORT
|
||||
#define NETWORKING_API DLLIMPORT
|
||||
#define IOSTOREONDEMAND_API DLLIMPORT
|
||||
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||
#define HORDE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define IRISCORE_API DLLIMPORT
|
||||
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||
#define INTERCHANGECORE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define MAINFRAME_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define AUTOMATIONTEST_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define TOOLWIDGETS_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define EDITORCONFIG_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define MERGE_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define CONSTRAINTS_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CHAOS_VISUAL_DEBUGGER 0
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define DATAFLOWCORE_API DLLIMPORT
|
||||
#define DATAFLOWENGINE_API DLLIMPORT
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define STATUSBAR_API DLLIMPORT
|
||||
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||
#define UE_WITH_IRIS 1
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define RAWMESH_API DLLIMPORT
|
||||
#define MATERIALUTILITIES_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
@@ -0,0 +1,2 @@
|
||||
// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp17.h"
|
||||
@@ -0,0 +1,3 @@
|
||||
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp17.h"
|
||||
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,307 @@
|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp17.cpp"
|
||||
/I "."
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT"
|
||||
/I "Programs\UnrealLightmass\Public"
|
||||
/I "Editor\UnrealEd\Classes"
|
||||
/I "Editor\UnrealEd\Public"
|
||||
/I "Editor\UnrealEd\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT"
|
||||
/I "Editor\AssetDefinition\Public"
|
||||
/I "Runtime\Core\Public"
|
||||
/I "Runtime\Core\Internal"
|
||||
/I "Runtime\TraceLog\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||
/I "Runtime\CoreUObject\Public"
|
||||
/I "Runtime\CoreUObject\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||
/I "Runtime\AssetRegistry\Public"
|
||||
/I "Runtime\AssetRegistry\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||
/I "..\Shaders\Shared"
|
||||
/I "Runtime\Engine\Classes"
|
||||
/I "Runtime\Engine\Public"
|
||||
/I "Runtime\Engine\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT"
|
||||
/I "Runtime\CoreOnline\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT"
|
||||
/I "Runtime\FieldNotification\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT"
|
||||
/I "Runtime\Net\Core\Classes"
|
||||
/I "Runtime\Net\Core\Public"
|
||||
/I "Runtime\Net\Common\Public"
|
||||
/I "Runtime\ImageCore\Public"
|
||||
/I "Runtime\Json\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||
/I "Runtime\JsonUtilities\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||
/I "Runtime\SlateCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||
/I "Runtime\InputCore\Classes"
|
||||
/I "Runtime\InputCore\Public"
|
||||
/I "Runtime\ApplicationCore\Public"
|
||||
/I "Runtime\RHI\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||
/I "Runtime\Slate\Public"
|
||||
/I "Runtime\ImageWrapper\Public"
|
||||
/I "Runtime\Messaging\Public"
|
||||
/I "Runtime\MessagingCommon\Public"
|
||||
/I "Runtime\RenderCore\Public"
|
||||
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||
/I "Runtime\Analytics\Analytics\Public"
|
||||
/I "Runtime\Sockets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||
/I "Runtime\EngineMessages\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||
/I "Runtime\EngineSettings\Classes"
|
||||
/I "Runtime\EngineSettings\Public"
|
||||
/I "Runtime\SynthBenchmark\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT"
|
||||
/I "Runtime\GameplayTags\Classes"
|
||||
/I "Runtime\GameplayTags\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||
/I "Runtime\DeveloperSettings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT"
|
||||
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||
/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||
/I "Runtime\MeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||
/I "Runtime\StaticMeshDescription\Public"
|
||||
/I "Runtime\SkeletalMeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||
/I "Runtime\AnimationCore\Public"
|
||||
/I "Runtime\PakFile\Public"
|
||||
/I "Runtime\PakFile\Internal"
|
||||
/I "Runtime\RSA\Public"
|
||||
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||
/I "Runtime\PhysicsCore\Public"
|
||||
/I "Runtime\Experimental\ChaosCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||
/I "Runtime\Experimental\Chaos\Public"
|
||||
/I "Runtime\Experimental\Voronoi\Public"
|
||||
/I "Runtime\GeometryCore\Public"
|
||||
/I "Runtime\SignalProcessing\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||
/I "Runtime\AudioExtensions\Public"
|
||||
/I "Runtime\AudioMixerCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||
/I "Runtime\AudioMixer\Classes"
|
||||
/I "Runtime\AudioMixer\Public"
|
||||
/I "Developer\TargetPlatform\Public"
|
||||
/I "Developer\TextureFormat\Public"
|
||||
/I "Developer\DesktopPlatform\Public"
|
||||
/I "Developer\DesktopPlatform\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||
/I "Runtime\CookOnTheFly\Internal"
|
||||
/I "Runtime\Networking\Public"
|
||||
/I "Runtime\Experimental\IoStoreOnDemand\Public"
|
||||
/I "Developer\TextureBuildUtilities\Public"
|
||||
/I "Developer\Horde\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||
/I "Runtime\Experimental\Iris\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||
/I "Runtime\MovieSceneCapture\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||
/I "Runtime\Renderer\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||
/I "Runtime\TypedElementFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||
/I "Runtime\TypedElementRuntime\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||
/I "Developer\AnimationDataController\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||
/I "Runtime\Interchange\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||
/I "Editor\Kismet\Classes"
|
||||
/I "Editor\Kismet\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||
/I "Developer\ToolMenus\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||
/I "Editor\EditorSubsystem\Public"
|
||||
/I "Developer\DirectoryWatcher\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||
/I "Editor\Documentation\Public"
|
||||
/I "Editor\MainFrame\Public"
|
||||
/I "Runtime\Projects\Public"
|
||||
/I "Runtime\SandboxFile\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||
/I "Editor\EditorFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||
/I "Runtime\InteractiveToolsFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||
/I "Developer\SourceControl\Public"
|
||||
/I "Developer\UncontrolledChangelists\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
|
||||
/I "Editor\UnrealEdMessages\Classes"
|
||||
/I "Editor\UnrealEdMessages\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
|
||||
/I "Editor\BlueprintGraph\Classes"
|
||||
/I "Editor\BlueprintGraph\Public"
|
||||
/I "Runtime\Online\HTTP\Public"
|
||||
/I "Runtime\Online\HTTP\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
|
||||
/I "Developer\FunctionalTesting\Classes"
|
||||
/I "Developer\FunctionalTesting\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||
/I "Developer\AutomationController\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||
/I "Runtime\AutomationTest\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||
/I "Developer\Localization\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
|
||||
/I "Editor\AudioEditor\Classes"
|
||||
/I "Editor\AudioEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||
/I "Editor\LevelEditor\Public"
|
||||
/I "Editor\CommonMenuExtensions\Public"
|
||||
/I "Developer\Settings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||
/I "Developer\ToolWidgets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||
/I "Editor\VREditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||
/I "Editor\ViewportInteraction\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||
/I "Runtime\HeadMountedDisplay\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||
/I "Runtime\Landscape\Classes"
|
||||
/I "Runtime\Landscape\Public"
|
||||
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@@ -0,0 +1,2 @@
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// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
|
||||
@@ -0,0 +1,3 @@
|
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// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
|
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#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"
|
||||
@@ -0,0 +1,309 @@
|
||||
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||||
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||||
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||||
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|
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
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||||
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|
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|
||||
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||||
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|
||||
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|
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "Editor\Kismet\Classes"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||
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|
||||
/I "Editor\MainFrame\Public"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
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|
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|
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
/I "Developer\DeveloperToolSettings\Classes"
|
||||
/I "Developer\DeveloperToolSettings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
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||||
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@@ -0,0 +1,2 @@
|
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// Compiler: 14.39.33523
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/UnrealEd/SharedPCH.UnrealEd.RTTI.Cpp20.h"
|
||||
@@ -0,0 +1,3 @@
|
||||
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
|
||||
#include "C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Intermediate/Build/Win64/x64/VRWizardProjectEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.RTTI.Cpp20.h"
|
||||
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"
|
||||
@@ -0,0 +1,309 @@
|
||||
"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.cpp"
|
||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
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||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
/I "Runtime\Networking\Public"
|
||||
/I "Runtime\Experimental\IoStoreOnDemand\Public"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||
/I "Runtime\Experimental\Iris\Core\Public"
|
||||
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|
||||
/I "Runtime\MovieSceneCapture\Public"
|
||||
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|
||||
/I "Runtime\Renderer\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||
/I "Runtime\TypedElementFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||
/I "Runtime\TypedElementRuntime\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||
/I "Developer\AnimationDataController\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||
/I "Runtime\Interchange\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||
/I "Editor\Kismet\Classes"
|
||||
/I "Editor\Kismet\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||
/I "Developer\ToolMenus\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||
/I "Editor\EditorSubsystem\Public"
|
||||
/I "Developer\DirectoryWatcher\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||
/I "Editor\Documentation\Public"
|
||||
/I "Editor\MainFrame\Public"
|
||||
/I "Runtime\Projects\Public"
|
||||
/I "Runtime\SandboxFile\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||
/I "Editor\EditorFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||
/I "Runtime\InteractiveToolsFramework\Public"
|
||||
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|
||||
/I "Developer\SourceControl\Public"
|
||||
/I "Developer\UncontrolledChangelists\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
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||||
/I "Editor\UnrealEdMessages\Classes"
|
||||
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|
||||
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|
||||
/I "Editor\BlueprintGraph\Classes"
|
||||
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||||
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||||
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|
||||
/I "Developer\FunctionalTesting\Classes"
|
||||
/I "Developer\FunctionalTesting\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||
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|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||
/I "Runtime\AutomationTest\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||
/I "Developer\Localization\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
|
||||
/I "Editor\AudioEditor\Classes"
|
||||
/I "Editor\AudioEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||
/I "Editor\LevelEditor\Public"
|
||||
/I "Editor\CommonMenuExtensions\Public"
|
||||
/I "Developer\Settings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||
/I "Developer\ToolWidgets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||
/I "Editor\VREditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||
/I "Editor\ViewportInteraction\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
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||||
/I "Runtime\HeadMountedDisplay\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||
/I "Runtime\Landscape\Classes"
|
||||
/I "Runtime\Landscape\Public"
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
/I "Developer\CollectionManager\Public"
|
||||
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|
||||
/I "Editor\ContentBrowserData\Public"
|
||||
/I "ThirdParty\libSampleRate\Public"
|
||||
/I "Runtime\NetworkFileSystem\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
|
||||
/I "Runtime\UMG\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
|
||||
/I "Runtime\MovieScene\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
|
||||
/I "Runtime\TimeManagement\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
|
||||
/I "Runtime\MovieSceneTracks\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT"
|
||||
/I "Runtime\Experimental\Animation\Constraints\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
|
||||
/I "Runtime\PropertyPath\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
|
||||
/I "Runtime\NavigationSystem\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
|
||||
/I "Runtime\Experimental\GeometryCollectionEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
|
||||
/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT"
|
||||
/I "Runtime\Experimental\ChaosSolverEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
|
||||
/I "Runtime\Experimental\Dataflow\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
|
||||
/I "Runtime\Experimental\Dataflow\Engine\Public"
|
||||
/I "Developer\MeshBuilder\Public"
|
||||
/I "Runtime\MeshUtilitiesCommon\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
|
||||
/I "Runtime\MaterialShaderQualitySettings\Classes"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
|
||||
/I "Editor\ToolMenusEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
|
||||
/I "Editor\StatusBar\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\UHT"
|
||||
/I "Runtime\Interchange\Engine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
|
||||
/I "Developer\DeveloperToolSettings\Classes"
|
||||
/I "Developer\DeveloperToolSettings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
|
||||
/I "Editor\SubobjectDataInterface\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT"
|
||||
/I "Editor\SubobjectEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
|
||||
/I "Developer\PhysicsUtilities\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
|
||||
/I "Developer\WidgetRegistration\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
|
||||
/I "Runtime\GameplayTasks\Classes"
|
||||
/I "Runtime\GameplayTasks\Public"
|
||||
/I "Editor\AssetTagsEditor\Public"
|
||||
/I "Developer\MeshUtilities\Public"
|
||||
/I "Developer\MeshMergeUtilities\Public"
|
||||
/I "Developer\MeshReductionInterface\Public"
|
||||
/I "Runtime\RawMesh\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
|
||||
/I "Developer\MaterialUtilities\Public"
|
||||
/I "Editor\KismetCompiler\Public"
|
||||
/external:W0
|
||||
/external:I "ThirdParty\mimalloc\include"
|
||||
/external:I "ThirdParty\LibTiff\Source\Win64"
|
||||
/external:I "ThirdParty\LibTiff\Source"
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
|
||||
/Yc"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h"
|
||||
/Fp"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.pch"
|
||||
/Fo"C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.obj"
|
||||
/sourceDependencies "C:\Users\ukuvarbl\Documents\Unreal Projects\VR2024_WizardVR\TheProject\VRWizardProject\Intermediate\Build\Win64\x64\VRWizardProjectEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.dep.json"
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/utf-8
|
||||
/wd4819
|
||||
/Zc:hiddenFriend
|
||||
/Zc:__cplusplus
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_WINDLL
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/EHsc
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR
|
||||
/W4
|
||||
/std:c++20
|
||||
/Zc:preprocessor
|
||||
/wd5054
|
||||
Reference in New Issue
Block a user