Modified pre-made blueprints
This includes: -Teleporting the wand to the hand trying to grab something. -Modifying the menu so reseting the game loads the WizardRPG level instead of the VRTemplate.
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commit
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Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 69 KiB |
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@ -0,0 +1,7 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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@ -171,6 +171,7 @@ LastLevel=/Game/ProjectAssets/Maps/TheMainWorld
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[AssetEditorSubsystem]
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CleanShutdown=False
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DebuggerAttached=False
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RecentAssetEditors=WidgetBlueprintEditor
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RecentAssetEditors=BlueprintEditor
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RecentAssetEditors=BlueprintEditor
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RecentAssetEditors=Niagara
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@ -179,7 +180,8 @@ RecentAssetEditors=Niagara
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RecentAssetEditors=SoundCueEditor
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RecentAssetEditors=BlueprintEditor
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RecentAssetEditors=
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OpenAssetsAtExit=/Game/ProjectAssets/Blueprints/BP_Wand.BP_Wand
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OpenAssetsAtExit=/Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
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OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn
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[PluginBrowser]
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InstalledPlugins=WMFCodecs
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@ -222,7 +224,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
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ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
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ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
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ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
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ContentBrowserDrawer.SelectedPaths=/Game/ProjectAssets/Particles
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ContentBrowserDrawer.SelectedPaths=/Game/ProjectAssets/Maps
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ContentBrowserDrawer.PluginFilters=
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ContentBrowserDrawer.Favorites.SelectedPaths=
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ContentBrowserDrawer.SelectedCollections=
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@ -2054,6 +2056,18 @@ BP_Wand_C.Tick=True
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BP_Wand_C.WorldPartition=True
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BP_Wand_C.Events=True
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K2Node_Timeline.GraphNodeDetail=True
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WidgetMenu_C.Appearance=True
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WidgetMenu_C.Input=True
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WidgetMenu_C.Interaction=True
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WidgetMenu_C.Designer=True
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WidgetMenu_C.Performance=True
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WidgetMenu_C.Layout=True
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WidgetMenu_C.Behavior=True
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WidgetMenu_C.Render Transform=True
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WidgetMenu_C.Localization=True
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WidgetMenu_C.Accessibility=True
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WidgetMenu_C.Rendering=True
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WidgetMenu_C.Navigation=True
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[DetailMultiObjectNodeExpansion]
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GeneralProjectSettings=True
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@ -2213,14 +2227,16 @@ NiagaraDebugHUDSettingsData="\"Struct.ParticlesVariables.ParticlesVariables[0]\"
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BP_RuneArea_C=
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[AssetEditorSubsystemRecents]
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MRUItem0=/Game/ProjectAssets/Blueprints/BP_Wand
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MRUItem1=/Game/ProjectAssets/Blueprints/BP_RuneArea
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MRUItem2=/Game/ProjectAssets/Particles/NG_MagicWandDischarge
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MRUItem3=/Game/ProjectAssets/Blueprints/BP_Rune
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MRUItem4=/Game/ProjectAssets/Particles/NG_MagicDetection
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MRUItem5=/Game/VRTemplate/Audio/Fire_Cue
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MRUItem6=/Game/ProjectAssets/Particles/NG_MagicSparkles
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MRUItem7=/Game/ProjectAssets/Maps/TheMainWorld
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MRUItem0=/Game/VRTemplate/Blueprints/VRPawn
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MRUItem1=/Game/VRTemplate/Blueprints/WidgetMenu
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MRUItem2=/Game/ProjectAssets/Blueprints/BP_Wand
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MRUItem3=/Game/ProjectAssets/Blueprints/BP_RuneArea
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MRUItem4=/Game/ProjectAssets/Particles/NG_MagicWandDischarge
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MRUItem5=/Game/ProjectAssets/Blueprints/BP_Rune
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MRUItem6=/Game/ProjectAssets/Particles/NG_MagicDetection
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MRUItem7=/Game/VRTemplate/Audio/Fire_Cue
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MRUItem8=/Game/ProjectAssets/Particles/NG_MagicSparkles
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MRUItem9=/Game/ProjectAssets/Maps/TheMainWorld
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[DetailCustomWidgetExpansion]
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GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.SpaceTest,InputSettings.Platforms.InputPlatformSettings_Windows
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@ -2423,3 +2439,95 @@ Data=(bHudEnabled=True,bHudRenderingEnabled=True,bValidateSystemSimulationDataBu
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[SuppressableDialogs]
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ChangeVariableType_Warning=False
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[WidgetTemplatesExpanded]
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Audio=False
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Editor=False
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Input=False
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Lists=False
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Misc=False
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Optimization=False
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Panel=False
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Primitive=False
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Special Effects=False
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Synth=False
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User Created=False
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Advanced=False
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[UMGEditor.Designer]
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bCommonResolutionSelected=False
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PreviewWidth=1280
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PreviewHeight=720
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PreviewAspectRatio=16:9
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bIsInPortraitMode=False
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ProfileName=
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ScaleFactor=1
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bCanPreviewSwapAspectRatio=False
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[UMGSequencerSettings SequencerSettings]
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AutoChangeMode=None
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AllowEditsMode=AllEdits
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KeyGroupMode=KeyChanged
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KeyInterpolation=Auto
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bAutoSetTrackDefaults=False
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SpawnPosition=SSP_Origin
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bCreateSpawnableCameras=True
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bShowRangeSlider=False
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bIsSnapEnabled=True
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bSnapKeyTimesToInterval=True
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bSnapKeyTimesToKeys=True
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bSnapSectionTimesToInterval=True
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bSnapSectionTimesToSections=True
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bSnapKeysAndSectionsToPlayRange=False
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bSnapPlayTimeToKeys=False
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bSnapPlayTimeToSections=False
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bSnapPlayTimeToMarkers=False
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bSnapPlayTimeToInterval=True
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bSnapPlayTimeToPressedKey=True
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bSnapPlayTimeToDraggedKey=True
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bSnapCurveValueToInterval=False
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bShowSelectedNodesOnly=False
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bRewindOnRecord=False
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bLeftMouseDragDoesMarquee=False
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ZoomPosition=SZP_CurrentTime
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bAutoScrollEnabled=False
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bLinkCurveEditorTimeRange=False
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bSynchronizeCurveEditorSelection=True
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bIsolateCurveEditorToSelection=True
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LoopMode=SLM_NoLoop
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bResetPlayheadWhenNavigating=False
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bKeepCursorInPlayRangeWhileScrubbing=False
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bKeepPlayRangeInSectionBounds=True
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ZeroPadFrames=0
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JumpFrameIncrement=(Value=5)
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bShowLayerBars=True
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bShowKeyBars=True
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bInfiniteKeyAreas=False
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bShowChannelColors=False
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bShowStatusBar=True
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bShowTickLines=True
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bShowSequencerToolbar=True
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KeyAreaCurveExtents=
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KeyAreaHeightWithCurves=15.000000
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ReduceKeysTolerance=0.000100
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bDeleteKeysWhenTrimming=True
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bDisableSectionsAfterBaking=True
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SectionColorTints=(B=142,G=102,R=88,A=255)
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SectionColorTints=(B=132,G=137,R=99,A=255)
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SectionColorTints=(B=92,G=127,R=110,A=255)
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SectionColorTints=(B=102,G=142,R=151,A=255)
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SectionColorTints=(B=101,G=119,R=147,A=255)
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SectionColorTints=(B=108,G=95,R=139,A=255)
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SectionColorTints=(B=121,G=74,R=109,A=255)
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bCleanPlaybackMode=True
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bActivateRealtimeViewports=True
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bEvaluateSubSequencesInIsolation=False
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bRerunConstructionScripts=True
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bShowDebugVisualization=False
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bVisualizePreAndPostRoll=True
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bCompileDirectorOnEvaluate=False
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TrajectoryPathCap=250
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FrameNumberDisplayFormat=Seconds
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MovieRendererName=
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bAutoExpandNodesOnSelection=True
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TreeViewWidth=0.300000
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@ -95,6 +95,8 @@
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"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_MagicWandDischarge.uasset",
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"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Wand.uasset",
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"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Particles/NG_SpellCastParticles.uasset",
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"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/VRTemplate/Blueprints/WidgetMenu.uasset",
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"E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Content/VRTemplate/Blueprints/VRPawn.uasset",
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"C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset",
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"C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap",
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"C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Content/VRTemplate/Audio/RuneSelect_Cue.uasset",
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