VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Source/OculusXRInput/Private/OculusXRInputModule.h

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// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IOculusXRInputModule.h"
#include "IInputDevice.h"
#include "Templates/SharedPointer.h"
#define LOCTEXT_NAMESPACE "OculusXRInput"
//-------------------------------------------------------------------------------------------------
// FOculusXRInputModule
//-------------------------------------------------------------------------------------------------
#if OCULUS_INPUT_SUPPORTED_PLATFORMS
namespace OculusXRInput
{
class FOculusXRInput;
}
class FOculusXRInputModule : public IOculusXRInputModule
{
TWeakPtr<OculusXRInput::FOculusXRInput> OculusXRInputDevice;
// IInputDeviceModule overrides
virtual void StartupModule() override;
virtual TSharedPtr<class IInputDevice> CreateInputDevice(const TSharedRef<FGenericApplicationMessageHandler>& InMessageHandler) override;
// IOculusXRInputModule overrides
virtual uint32 GetNumberOfTouchControllers() const override;
virtual uint32 GetNumberOfHandControllers() const override;
virtual TSharedPtr<IInputDevice> GetInputDevice() const override;
};
#else // OCULUS_INPUT_SUPPORTED_PLATFORMS
class FOculusXRInputModule : public FDefaultModuleImpl
{
virtual uint32 GetNumberOfTouchControllers() const
{
return 0;
};
virtual uint32 GetNumberOfHandControllers() const
{
return 0;
};
};
#endif // OCULUS_INPUT_SUPPORTED_PLATFORMS
#undef LOCTEXT_NAMESPACE