SLEAPY_SMURF/Assets/JMO Assets/Cartoon FX (legacy)/Shaders/CFXM_MobileParticleAdd_Alph...

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// Simplified Additive Particle shader. Differences from regular Additive Particle one:
// - no Tint color
// - no Smooth particle support
// - no AlphaTest
// - no ColorMask
// Cartoon FX difference:
// - uses Alpha8 monochrome textures to save up on texture memory size
Shader "Cartoon FX/Legacy/Particles Additive Alpha8"
{
Properties
{
_MainTex ("Particle Texture (Alpha8)", 2D) = "white" {}
}
Category
{
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
Blend SrcAlpha One
Cull Off Lighting Off ZWrite Off Fog { Color (0,0,0,0) }
BindChannels
{
Bind "Color", color
Bind "Vertex", vertex
Bind "TexCoord", texcoord
}
SubShader
{
Pass
{
SetTexture [_MainTex]
{
combine primary, texture * primary
}
}
}
}
}