# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Playable Asset: Equals
haystackProgrammer: PlayableAsset.Equals
favoriteKey: UnityEngine.Playables.PlayableAsset.Equals(System.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Playables.PlayableAsset|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"baf0c6b6-e8d6-4abb-a80d-195758aec3a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Playable Asset: Instantiate
haystackProgrammer: PlayableAsset.Instantiate
tag1: UnityEngine.Playables.PlayableAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Playables.PlayableAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Playables.PlayableAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c6200e2c-fe9e-4435-b06d-d18ddefe85e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Playable Asset: Instantiate
haystackProgrammer: PlayableAsset.Instantiate
tag1: UnityEngine.Playables.PlayableAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Playables.PlayableAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Playables.PlayableAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"797f09b8-fa6a-4058-9005-f877ce755dae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Playable Asset: Instantiate
haystackProgrammer: PlayableAsset.Instantiate
favoriteKey: UnityEngine.Playables.PlayableAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"3a9bac0f-66c2-4eb7-9655-1c1ac24f4f12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Playable Asset: Instantiate
haystackProgrammer: PlayableAsset.Instantiate
favoriteKey: UnityEngine.Playables.PlayableAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"7ed61592-4298-4a6a-aa7b-6518b8954f31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Playable Asset: Instantiate
haystackProgrammer: PlayableAsset.Instantiate
tag1: UnityEngine.Playables.PlayableAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Playables.PlayableAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Playables.PlayableAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53cba623-732b-4b60-b764-d6e0c2c621b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Playable Asset: Destroy
haystackProgrammer: PlayableAsset.Destroy
favoriteKey: UnityEngine.Playables.PlayableAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4a81ab01-54df-433a-b1ec-18110edfddf7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Playable Asset: Destroy
haystackProgrammer: PlayableAsset.Destroy
favoriteKey: UnityEngine.Playables.PlayableAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"4851edae-7e5e-469f-ad72-720527e949dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Playable Asset: Destroy Immediate
haystackProgrammer: PlayableAsset.DestroyImmediate
favoriteKey: UnityEngine.Playables.PlayableAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"811d16d2-245b-4027-9d92-e7bf442d185a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Playable Asset: Destroy Immediate
haystackProgrammer: PlayableAsset.DestroyImmediate
favoriteKey: UnityEngine.Playables.PlayableAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"f04486f2-fc60-4686-b93d-de98bb8f219c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Playable Asset: Find Objects Of Type
haystackProgrammer: PlayableAsset.FindObjectsOfType
favoriteKey: UnityEngine.Playables.PlayableAsset.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"62f8afe3-b007-4b43-b538-38035708f592","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Playable Asset: Find Objects Of Type
haystackProgrammer: PlayableAsset.FindObjectsOfType
favoriteKey: UnityEngine.Playables.PlayableAsset.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4648b3d-515e-4521-b87a-e982aae78a6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Playable Asset: Dont Destroy On Load
haystackProgrammer: PlayableAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.Playables.PlayableAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"35862a60-2be2-48ae-a5f1-bd5c5a0be84c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Playable Asset: Find Object Of Type
haystackProgrammer: PlayableAsset.FindObjectOfType
favoriteKey: UnityEngine.Playables.PlayableAsset.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ed86e15d-f111-4c6c-b405-8557ac21bda3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Playable Asset: Find Object Of Type
haystackProgrammer: PlayableAsset.FindObjectOfType
favoriteKey: UnityEngine.Playables.PlayableAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f618e9bb-6956-4c94-9a4d-f5052c2af205","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Playable Asset: To String
haystackProgrammer: PlayableAsset.ToString
favoriteKey: UnityEngine.Playables.PlayableAsset.ToString()@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4b8f43f-4bb5-49c8-a41c-fd538148df0a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Playable Asset: Equals
haystackProgrammer: PlayableAsset.Equals
favoriteKey: UnityEngine.Playables.PlayableAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b70bcd1a-437f-4b68-9670-2139e804b8ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Playable Asset: Get Type
haystackProgrammer: PlayableAsset.GetType
favoriteKey: UnityEngine.Playables.PlayableAsset.GetType()@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9ac89bc-2551-4a49-b63a-b53302e734f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Playable Asset: Reference Equals
haystackProgrammer: PlayableAsset.ReferenceEquals
favoriteKey: UnityEngine.Playables.PlayableAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"efc8374c-4426-40a7-925b-9ab4c8c89bde","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Duration
labelProgrammer: duration (get)
haystackHuman: Playable Asset: Get Duration
haystackProgrammer: PlayableAsset.duration (get)
favoriteKey: UnityEngine.Playables.PlayableAsset.duration@get
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;duration
tag3: UnityEngine.Playables.PlayableAsset;duration
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: System.Double
unit:
{"member":{"name":"duration","parameterTypes":null,"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c225d7b-d3a6-4dbf-9a51-5c5c08d3493f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Outputs
labelProgrammer: outputs (get)
haystackHuman: Playable Asset: Get Outputs
haystackProgrammer: PlayableAsset.outputs (get)
favoriteKey: UnityEngine.Playables.PlayableAsset.outputs@get
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;outputs
tag3: UnityEngine.Playables.PlayableAsset;outputs
valueInputTypes: UnityEngine.Playables.PlayableAsset
unit:
{"member":{"name":"outputs","parameterTypes":null,"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50992a91-cd82-4cd1-92a2-457bf5ac189f","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.IEnumerable`1[[UnityEngine.Playables.PlayableBinding, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Playable Asset: Get Name
haystackProgrammer: PlayableAsset.name (get)
favoriteKey: UnityEngine.Playables.PlayableAsset.name@get
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f2cf138-c247-4403-a37d-c69af490f45b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Playable Asset: Set Name
haystackProgrammer: PlayableAsset.name (set)
favoriteKey: UnityEngine.Playables.PlayableAsset.name@set
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Playables.PlayableAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"30321cb7-12b3-4188-bd42-4873a8cebde0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Playable Asset: Get Hide Flags
haystackProgrammer: PlayableAsset.hideFlags (get)
favoriteKey: UnityEngine.Playables.PlayableAsset.hideFlags@get
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Playables.PlayableAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a12d222-4359-4829-8500-ebbd2d1467ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Playable Asset: Set Hide Flags
haystackProgrammer: PlayableAsset.hideFlags (set)
favoriteKey: UnityEngine.Playables.PlayableAsset.hideFlags@set
tag1: UnityEngine.Playables.PlayableAsset
tag2: UnityEngine.Playables.PlayableAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Playables.PlayableAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0b61366c-5f69-4ae4-91e0-6a16aef3bd8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name ID, Val)
labelProgrammer: SetFloat (nameID, val)
haystackHuman: Ray Tracing Shader: Set Float
haystackProgrammer: RayTracingShader.SetFloat
favoriteKey: UnityEngine.Experimental.Rendering.RayTracingShader.SetFloat(System.Int32System.Single)@any
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labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: RayTracingShader.FindObjectsOfType
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: RayTracingShader.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: RayTracingShader.FindObjectOfType
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labelProgrammer: FindObjectOfType (type, includeInactive)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ray Tracing Shader: To String
haystackProgrammer: RayTracingShader.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Recursion Depth
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
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haystackProgrammer: RayTracingShader.name (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
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labelHuman: Get Hide Flags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
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labelHuman: Deferred Evaluate ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (Asset)
labelProgrammer: Play (asset)
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haystackProgrammer: PlayableDirector.Play
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: PlayableDirector.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Playable Director: Find Objects Of Type
haystackProgrammer: PlayableDirector.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Playable Director: Find Objects Of Type
haystackProgrammer: PlayableDirector.FindObjectsOfType
favoriteKey: UnityEngine.Playables.PlayableDirector.FindObjectsOfType(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: PlayableDirector.DontDestroyOnLoad
favoriteKey: UnityEngine.Playables.PlayableDirector.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Playable Director: Find Object Of Type
haystackProgrammer: PlayableDirector.FindObjectOfType
favoriteKey: UnityEngine.Playables.PlayableDirector.FindObjectOfType(System.Type)@any
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tag2: UnityEngine.Playables.PlayableDirector;FindObjectOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Playable Director: Find Object Of Type
haystackProgrammer: PlayableDirector.FindObjectOfType
favoriteKey: UnityEngine.Playables.PlayableDirector.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Playables.PlayableDirector;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Playable Director: To String
haystackProgrammer: PlayableDirector.ToString
favoriteKey: UnityEngine.Playables.PlayableDirector.ToString()@any
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Playable Director: Equals
haystackProgrammer: PlayableDirector.Equals
favoriteKey: UnityEngine.Playables.PlayableDirector.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Playable Director: Get Type
haystackProgrammer: PlayableDirector.GetType
favoriteKey: UnityEngine.Playables.PlayableDirector.GetType()@any
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Playable Director: Reference Equals
haystackProgrammer: PlayableDirector.ReferenceEquals
favoriteKey: UnityEngine.Playables.PlayableDirector.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: state (get)
haystackHuman: Playable Director: Get State
haystackProgrammer: PlayableDirector.state (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.state@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;state
tag3: UnityEngine.Playables.PlayableDirector;state
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.PlayState
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extrapolation Mode
labelProgrammer: extrapolationMode (get)
haystackHuman: Playable Director: Get Extrapolation Mode
haystackProgrammer: PlayableDirector.extrapolationMode (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.extrapolationMode@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;extrapolationMode
tag3: UnityEngine.Playables.PlayableDirector;extrapolationMode
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.DirectorWrapMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extrapolation Mode
labelProgrammer: extrapolationMode (set)
haystackHuman: Playable Director: Set Extrapolation Mode
haystackProgrammer: PlayableDirector.extrapolationMode (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.extrapolationMode@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;extrapolationMode
tag3: UnityEngine.Playables.PlayableDirector;extrapolationMode
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.Playables.DirectorWrapMode
valueOutputTypes: UnityEngine.Playables.DirectorWrapMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Asset
labelProgrammer: playableAsset (get)
haystackHuman: Playable Director: Get Playable Asset
haystackProgrammer: PlayableDirector.playableAsset (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.playableAsset@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playableAsset
tag3: UnityEngine.Playables.PlayableDirector;playableAsset
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playable Asset
labelProgrammer: playableAsset (set)
haystackHuman: Playable Director: Set Playable Asset
haystackProgrammer: PlayableDirector.playableAsset (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.playableAsset@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playableAsset
tag3: UnityEngine.Playables.PlayableDirector;playableAsset
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.Playables.PlayableAsset
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Graph
labelProgrammer: playableGraph (get)
haystackHuman: Playable Director: Get Playable Graph
haystackProgrammer: PlayableDirector.playableGraph (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.playableGraph@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playableGraph
tag3: UnityEngine.Playables.PlayableDirector;playableGraph
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.PlayableGraph
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Play On Awake
labelProgrammer: playOnAwake (get)
haystackHuman: Playable Director: Get Play On Awake
haystackProgrammer: PlayableDirector.playOnAwake (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.playOnAwake@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playOnAwake
tag3: UnityEngine.Playables.PlayableDirector;playOnAwake
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Play On Awake
labelProgrammer: playOnAwake (set)
haystackHuman: Playable Director: Set Play On Awake
haystackProgrammer: PlayableDirector.playOnAwake (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.playOnAwake@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;playOnAwake
tag3: UnityEngine.Playables.PlayableDirector;playOnAwake
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Update Mode
labelProgrammer: timeUpdateMode (get)
haystackHuman: Playable Director: Get Time Update Mode
haystackProgrammer: PlayableDirector.timeUpdateMode (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.timeUpdateMode@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;timeUpdateMode
tag3: UnityEngine.Playables.PlayableDirector;timeUpdateMode
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Playables.DirectorUpdateMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Update Mode
labelProgrammer: timeUpdateMode (set)
haystackHuman: Playable Director: Set Time Update Mode
haystackProgrammer: PlayableDirector.timeUpdateMode (set)
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tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;timeUpdateMode
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valueOutputTypes: UnityEngine.Playables.DirectorUpdateMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Playable Director: Get Time
haystackProgrammer: PlayableDirector.time (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.time@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;time
tag3: UnityEngine.Playables.PlayableDirector;time
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time
labelProgrammer: time (set)
haystackHuman: Playable Director: Set Time
haystackProgrammer: PlayableDirector.time (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.time@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;time
tag3: UnityEngine.Playables.PlayableDirector;time
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Double
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Initial Time
labelProgrammer: initialTime (get)
haystackHuman: Playable Director: Get Initial Time
haystackProgrammer: PlayableDirector.initialTime (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.initialTime@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;initialTime
tag3: UnityEngine.Playables.PlayableDirector;initialTime
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Initial Time
labelProgrammer: initialTime (set)
haystackHuman: Playable Director: Set Initial Time
haystackProgrammer: PlayableDirector.initialTime (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.initialTime@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;initialTime
tag3: UnityEngine.Playables.PlayableDirector;initialTime
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Double
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Duration
labelProgrammer: duration (get)
haystackHuman: Playable Director: Get Duration
haystackProgrammer: PlayableDirector.duration (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.duration@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;duration
tag3: UnityEngine.Playables.PlayableDirector;duration
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Playable Director: Get Enabled
haystackProgrammer: PlayableDirector.enabled (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.enabled@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;enabled
tag3: UnityEngine.Playables.PlayableDirector;enabled
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Playable Director: Set Enabled
haystackProgrammer: PlayableDirector.enabled (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.enabled@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;enabled
tag3: UnityEngine.Playables.PlayableDirector;enabled
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Playable Director: Is Active And Enabled
haystackProgrammer: PlayableDirector.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.isActiveAndEnabled@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;isActiveAndEnabled
tag3: UnityEngine.Playables.PlayableDirector;isActiveAndEnabled
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Playable Director: Get Transform
haystackProgrammer: PlayableDirector.transform (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.transform@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Playable Director: Get Game Object
haystackProgrammer: PlayableDirector.gameObject (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.gameObject@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Playable Director: Get Tag
haystackProgrammer: PlayableDirector.tag (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.tag@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Playable Director: Set Tag
haystackProgrammer: PlayableDirector.tag (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.tag@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Playable Director: Get Name
haystackProgrammer: PlayableDirector.name (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.name@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Playable Director: Set Name
haystackProgrammer: PlayableDirector.name (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.name@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Playables.PlayableDirector|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Playable Director: Get Hide Flags
haystackProgrammer: PlayableDirector.hideFlags (get)
favoriteKey: UnityEngine.Playables.PlayableDirector.hideFlags@get
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Playables.PlayableDirector
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Playable Director: Set Hide Flags
haystackProgrammer: PlayableDirector.hideFlags (set)
favoriteKey: UnityEngine.Playables.PlayableDirector.hideFlags@set
tag1: UnityEngine.Playables.PlayableDirector
tag2: UnityEngine.Playables.PlayableDirector;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Playables.PlayableDirector|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Next Control Name (Name)
labelProgrammer: SetNextControlName (name)
haystackHuman: GUI: Set Next Control Name
haystackProgrammer: GUI.SetNextControlName
favoriteKey: UnityEngine.GUI.SetNextControlName(System.String)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;SetNextControlName;System.String
tag3: UnityEngine.GUI;SetNextControlName;System.String
valueInputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Name Of Focused Control ()
labelProgrammer: GetNameOfFocusedControl ()
haystackHuman: GUI: Get Name Of Focused Control
haystackProgrammer: GUI.GetNameOfFocusedControl
favoriteKey: UnityEngine.GUI.GetNameOfFocusedControl()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;GetNameOfFocusedControl;
tag3: UnityEngine.GUI;GetNameOfFocusedControl;
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Focus Control (Name)
labelProgrammer: FocusControl (name)
haystackHuman: GUI: Focus Control
haystackProgrammer: GUI.FocusControl
favoriteKey: UnityEngine.GUI.FocusControl(System.String)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;FocusControl;System.String
tag3: UnityEngine.GUI;FocusControl;System.String
valueInputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Drag Window (Position)
labelProgrammer: DragWindow (position)
haystackHuman: GUI: Drag Window
haystackProgrammer: GUI.DragWindow
favoriteKey: UnityEngine.GUI.DragWindow(UnityEngine.Rect)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DragWindow;UnityEngine.Rect
tag3: UnityEngine.GUI;DragWindow;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bring Window To Front (Window ID)
labelProgrammer: BringWindowToFront (windowID)
haystackHuman: GUI: Bring Window To Front
haystackProgrammer: GUI.BringWindowToFront
favoriteKey: UnityEngine.GUI.BringWindowToFront(System.Int32)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;BringWindowToFront;System.Int32
tag3: UnityEngine.GUI;BringWindowToFront;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Bring Window To Back (Window ID)
labelProgrammer: BringWindowToBack (windowID)
haystackHuman: GUI: Bring Window To Back
haystackProgrammer: GUI.BringWindowToBack
favoriteKey: UnityEngine.GUI.BringWindowToBack(System.Int32)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;BringWindowToBack;System.Int32
tag3: UnityEngine.GUI;BringWindowToBack;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Focus Window (Window ID)
labelProgrammer: FocusWindow (windowID)
haystackHuman: GUI: Focus Window
haystackProgrammer: GUI.FocusWindow
favoriteKey: UnityEngine.GUI.FocusWindow(System.Int32)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;FocusWindow;System.Int32
tag3: UnityEngine.GUI;FocusWindow;System.Int32
valueInputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unfocus Window ()
labelProgrammer: UnfocusWindow ()
haystackHuman: GUI: Unfocus Window
haystackProgrammer: GUI.UnfocusWindow
favoriteKey: UnityEngine.GUI.UnfocusWindow()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;UnfocusWindow;
tag3: UnityEngine.GUI;UnfocusWindow;
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Text)
labelProgrammer: Label (position, text)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectSystem.String)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;System.String
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;System.String
valueInputTypes: UnityEngine.Rect|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Image)
labelProgrammer: Label (position, image)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.Texture)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Content)
labelProgrammer: Label (position, content)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.GUIContent)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent
valueInputTypes: UnityEngine.Rect|UnityEngine.GUIContent
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Text, Style)
labelProgrammer: Label (position, text, style)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectSystem.StringUnityEngine.GUIStyle)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;System.String;UnityEngine.GUIStyle
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;System.String;UnityEngine.GUIStyle
valueInputTypes: UnityEngine.Rect|System.String|UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Image, Style)
labelProgrammer: Label (position, image, style)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.TextureUnityEngine.GUIStyle)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.GUIStyle
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.GUIStyle
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Label (Position, Content, Style)
labelProgrammer: Label (position, content, style)
haystackHuman: GUI: Label
haystackProgrammer: GUI.Label
favoriteKey: UnityEngine.GUI.Label(UnityEngine.RectUnityEngine.GUIContentUnityEngine.GUIStyle)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent;UnityEngine.GUIStyle
tag3: UnityEngine.GUI;Label;UnityEngine.Rect;UnityEngine.GUIContent;UnityEngine.GUIStyle
valueInputTypes: UnityEngine.Rect|UnityEngine.GUIContent|UnityEngine.GUIStyle
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Texture (Position, Image)
labelProgrammer: DrawTexture (position, image)
haystackHuman: GUI: Draw Texture
haystackProgrammer: GUI.DrawTexture
favoriteKey: UnityEngine.GUI.DrawTexture(UnityEngine.RectUnityEngine.Texture)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture
tag3: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Texture (Position, Image, Scale Mode)
labelProgrammer: DrawTexture (position, image, scaleMode)
haystackHuman: GUI: Draw Texture
haystackProgrammer: GUI.DrawTexture
favoriteKey: UnityEngine.GUI.DrawTexture(UnityEngine.RectUnityEngine.TextureUnityEngine.ScaleMode)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.ScaleMode
tag3: UnityEngine.GUI;DrawTexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.ScaleMode
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.ScaleMode
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Texture (Position, Image, Scale Mode, Alpha Blend)
labelProgrammer: DrawTexture (position, image, scaleMode, alphaBlend)
haystackHuman: GUI: Draw Texture
haystackProgrammer: GUI.DrawTexture
tag1: UnityEngine.GUI
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{"chainable":false,"member":{"name":"ModalWindow","parameterTypes":["System.Int32","UnityEngine.Rect","UnityEngine.GUI+WindowFunction","UnityEngine.GUIContent"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"%id":{"$content":0,"$type":"System.Int32"},"%clientRect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"7048d97e-669f-41d4-aad8-f34dd0cf38de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modal Window (Id, Client Rect, Func, Text, Style)
labelProgrammer: ModalWindow (id, clientRect, func, text, style)
haystackHuman: GUI: Modal Window
haystackProgrammer: GUI.ModalWindow
tag1: UnityEngine.GUI
valueInputTypes: System.Int32|UnityEngine.Rect|UnityEngine.GUI+WindowFunction|System.String|UnityEngine.GUIStyle
valueOutputTypes: UnityEngine.Rect
favoriteKey:
UnityEngine.GUI.ModalWindow(System.Int32UnityEngine.RectUnityEngine.GUI+WindowFunctionSystem.StringUnityEngine.GUIStyle)@any

tag2:
UnityEngine.GUI;ModalWindow;System.Int32;UnityEngine.Rect;UnityEngine.GUI+WindowFunction;System.String;UnityEngine.GUIStyle

tag3:
UnityEngine.GUI;ModalWindow;System.Int32;UnityEngine.Rect;UnityEngine.GUI+WindowFunction;System.String;UnityEngine.GUIStyle

unit:
{"chainable":false,"member":{"name":"ModalWindow","parameterTypes":["System.Int32","UnityEngine.Rect","UnityEngine.GUI+WindowFunction","System.String","UnityEngine.GUIStyle"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"%id":{"$content":0,"$type":"System.Int32"},"%clientRect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%text":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dfecbeed-3d23-4cf0-9fa0-4b786d00b508","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modal Window (Id, Client Rect, Func, Image, Style)
labelProgrammer: ModalWindow (id, clientRect, func, image, style)
haystackHuman: GUI: Modal Window
haystackProgrammer: GUI.ModalWindow
tag1: UnityEngine.GUI
valueOutputTypes: UnityEngine.Rect
favoriteKey:
UnityEngine.GUI.ModalWindow(System.Int32UnityEngine.RectUnityEngine.GUI+WindowFunctionUnityEngine.TextureUnityEngine.GUIStyle)@any

tag2:
UnityEngine.GUI;ModalWindow;System.Int32;UnityEngine.Rect;UnityEngine.GUI+WindowFunction;UnityEngine.Texture;UnityEngine.GUIStyle

tag3:
UnityEngine.GUI;ModalWindow;System.Int32;UnityEngine.Rect;UnityEngine.GUI+WindowFunction;UnityEngine.Texture;UnityEngine.GUIStyle

unit:
{"chainable":false,"member":{"name":"ModalWindow","parameterTypes":["System.Int32","UnityEngine.Rect","UnityEngine.GUI+WindowFunction","UnityEngine.Texture","UnityEngine.GUIStyle"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"%id":{"$content":0,"$type":"System.Int32"},"%clientRect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"%image":null},"position":{"x":0.0,"y":0.0},"guid":"649501e6-cd19-4653-b4bc-3e5354e0f00c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Int32|UnityEngine.Rect|UnityEngine.GUI+WindowFunction|UnityEngine.Texture|UnityEngine.GUIStyle


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modal Window (Id, Client Rect, Func, Content, Style)
labelProgrammer: ModalWindow (id, clientRect, func, content, style)
haystackHuman: GUI: Modal Window
haystackProgrammer: GUI.ModalWindow
tag1: UnityEngine.GUI
valueOutputTypes: UnityEngine.Rect
favoriteKey:
UnityEngine.GUI.ModalWindow(System.Int32UnityEngine.RectUnityEngine.GUI+WindowFunctionUnityEngine.GUIContentUnityEngine.GUIStyle)@any

tag2:
UnityEngine.GUI;ModalWindow;System.Int32;UnityEngine.Rect;UnityEngine.GUI+WindowFunction;UnityEngine.GUIContent;UnityEngine.GUIStyle

tag3:
UnityEngine.GUI;ModalWindow;System.Int32;UnityEngine.Rect;UnityEngine.GUI+WindowFunction;UnityEngine.GUIContent;UnityEngine.GUIStyle

unit:
{"chainable":false,"member":{"name":"ModalWindow","parameterTypes":["System.Int32","UnityEngine.Rect","UnityEngine.GUI+WindowFunction","UnityEngine.GUIContent","UnityEngine.GUIStyle"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"%id":{"$content":0,"$type":"System.Int32"},"%clientRect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"a8c8b3d4-8107-4cfe-924b-108c701ef1e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Int32|UnityEngine.Rect|UnityEngine.GUI+WindowFunction|UnityEngine.GUIContent|UnityEngine.GUIStyle


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Drag Window ()
labelProgrammer: DragWindow ()
haystackHuman: GUI: Drag Window
haystackProgrammer: GUI.DragWindow
favoriteKey: UnityEngine.GUI.DragWindow()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;DragWindow;
tag3: UnityEngine.GUI;DragWindow;
unit:
{"chainable":false,"member":{"name":"DragWindow","parameterTypes":[],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d6ffbaf6-fc85-438b-8125-b483ee20e4a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: GUI: Equals
haystackProgrammer: GUI.Equals
favoriteKey: UnityEngine.GUI.Equals(System.Object)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.GUI|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aeb2d1bd-c940-4b13-9675-a3f102bd77bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: GUI: Equals
haystackProgrammer: GUI.Equals
favoriteKey: UnityEngine.GUI.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5e3c521-77c3-47ce-ae18-840dbf138d64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: GUI: Get Hash Code
haystackProgrammer: GUI.GetHashCode
favoriteKey: UnityEngine.GUI.GetHashCode()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.GUI
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ff3727f-0990-47d7-89d3-61a95ea67562","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: GUI: Get Type
haystackProgrammer: GUI.GetType
favoriteKey: UnityEngine.GUI.GetType()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GUI
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3091fcf7-f894-4a5b-a300-c190ea68fe5d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: GUI: To String
haystackProgrammer: GUI.ToString
favoriteKey: UnityEngine.GUI.ToString()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.GUI
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf921154-bd28-4c36-b05b-d1181320cb2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: GUI: Reference Equals
haystackProgrammer: GUI.ReferenceEquals
favoriteKey: UnityEngine.GUI.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c1ee2a25-0a4d-4bbb-9ff3-01c6b34fd56f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create GUI ()
labelProgrammer: new GUI ()
haystackHuman: GUI: Create GUI
haystackProgrammer: new GUI
favoriteKey: UnityEngine.GUI..ctor()@any
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;.ctor;
tag3: UnityEngine.GUI;.ctor;
valueOutputTypes: UnityEngine.GUI
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2cf4202a-cc9d-49f4-adf4-e934c737c1dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: GUI: Get Color
haystackProgrammer: GUI.color (get)
favoriteKey: UnityEngine.GUI.color@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;color
tag3: UnityEngine.GUI;color
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"118e2941-6c32-46d6-b9d3-c1808464190a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: GUI: Set Color
haystackProgrammer: GUI.color (set)
favoriteKey: UnityEngine.GUI.color@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;color
tag3: UnityEngine.GUI;color
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"083b370c-f1c5-40fe-871f-6b4ea8610221","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Background Color
labelProgrammer: backgroundColor (get)
haystackHuman: GUI: Get Background Color
haystackProgrammer: GUI.backgroundColor (get)
favoriteKey: UnityEngine.GUI.backgroundColor@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;backgroundColor
tag3: UnityEngine.GUI;backgroundColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"backgroundColor","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3df13cc5-845f-4f89-b241-74a20c178f74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Background Color
labelProgrammer: backgroundColor (set)
haystackHuman: GUI: Set Background Color
haystackProgrammer: GUI.backgroundColor (set)
favoriteKey: UnityEngine.GUI.backgroundColor@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;backgroundColor
tag3: UnityEngine.GUI;backgroundColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"backgroundColor","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"fdcdf341-db1a-41e5-84a2-98e3b0e366a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Content Color
labelProgrammer: contentColor (get)
haystackHuman: GUI: Get Content Color
haystackProgrammer: GUI.contentColor (get)
favoriteKey: UnityEngine.GUI.contentColor@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;contentColor
tag3: UnityEngine.GUI;contentColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"contentColor","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"caa5a622-5a68-4ed5-9d11-f39850f571c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Content Color
labelProgrammer: contentColor (set)
haystackHuman: GUI: Set Content Color
haystackProgrammer: GUI.contentColor (set)
favoriteKey: UnityEngine.GUI.contentColor@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;contentColor
tag3: UnityEngine.GUI;contentColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"contentColor","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"9bb3d39c-a4e2-4b3b-a51f-7da176f0f01b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Changed
labelProgrammer: changed (get)
haystackHuman: GUI: Get Changed
haystackProgrammer: GUI.changed (get)
favoriteKey: UnityEngine.GUI.changed@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;changed
tag3: UnityEngine.GUI;changed
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"changed","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"99013eb0-6891-4a26-9e71-039559571a79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: changed (set)
haystackHuman: GUI: Set Changed
haystackProgrammer: GUI.changed (set)
favoriteKey: UnityEngine.GUI.changed@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;changed
tag3: UnityEngine.GUI;changed
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"changed","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3d53502f-60d6-4060-9392-a507836b87e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: GUI: Get Enabled
haystackProgrammer: GUI.enabled (get)
favoriteKey: UnityEngine.GUI.enabled@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;enabled
tag3: UnityEngine.GUI;enabled
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97f57ec0-1a95-4b9f-accb-d6b519713848","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: GUI: Set Enabled
haystackProgrammer: GUI.enabled (set)
favoriteKey: UnityEngine.GUI.enabled@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;enabled
tag3: UnityEngine.GUI;enabled
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ae9deae4-ba5c-4a27-8c79-d7b631264a0a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: GUI: Get Depth
haystackProgrammer: GUI.depth (get)
favoriteKey: UnityEngine.GUI.depth@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;depth
tag3: UnityEngine.GUI;depth
valueOutputTypes: System.Int32
unit:
{"member":{"name":"depth","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0fab1c94-b74d-467a-bc77-e271aaec72ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Depth
labelProgrammer: depth (set)
haystackHuman: GUI: Set Depth
haystackProgrammer: GUI.depth (set)
favoriteKey: UnityEngine.GUI.depth@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;depth
tag3: UnityEngine.GUI;depth
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"depth","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"964150df-801c-4471-953b-28d47787d06c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin
labelProgrammer: skin (get)
haystackHuman: GUI: Get Skin
haystackProgrammer: GUI.skin (get)
favoriteKey: UnityEngine.GUI.skin@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;skin
tag3: UnityEngine.GUI;skin
valueOutputTypes: UnityEngine.GUISkin
unit:
{"member":{"name":"skin","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"119fa601-f606-4a5b-8142-5856d864fc2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin
labelProgrammer: skin (set)
haystackHuman: GUI: Set Skin
haystackProgrammer: GUI.skin (set)
favoriteKey: UnityEngine.GUI.skin@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;skin
tag3: UnityEngine.GUI;skin
valueInputTypes: UnityEngine.GUISkin
valueOutputTypes: UnityEngine.GUISkin
unit:
{"chainable":false,"member":{"name":"skin","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"13893839-02b4-414b-a83d-6523fff327da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Matrix
labelProgrammer: matrix (get)
haystackHuman: GUI: Get Matrix
haystackProgrammer: GUI.matrix (get)
favoriteKey: UnityEngine.GUI.matrix@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;matrix
tag3: UnityEngine.GUI;matrix
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"matrix","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e25ae3d5-53e9-463a-9ee5-e7a7206b3501","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Matrix
labelProgrammer: matrix (set)
haystackHuman: GUI: Set Matrix
haystackProgrammer: GUI.matrix (set)
favoriteKey: UnityEngine.GUI.matrix@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;matrix
tag3: UnityEngine.GUI;matrix
valueInputTypes: UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"matrix","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f65cfcf4-fcab-4c7e-acf0-dbd5dbf00c7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tooltip
labelProgrammer: tooltip (get)
haystackHuman: GUI: Get Tooltip
haystackProgrammer: GUI.tooltip (get)
favoriteKey: UnityEngine.GUI.tooltip@get
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;tooltip
tag3: UnityEngine.GUI;tooltip
valueOutputTypes: System.String
unit:
{"member":{"name":"tooltip","parameterTypes":null,"targetType":"UnityEngine.GUI","targetTypeName":"UnityEngine.GUI","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a44d7ef2-cdbf-486d-8047-e7291b20f3d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tooltip
labelProgrammer: tooltip (set)
haystackHuman: GUI: Set Tooltip
haystackProgrammer: GUI.tooltip (set)
favoriteKey: UnityEngine.GUI.tooltip@set
tag1: UnityEngine.GUI
tag2: UnityEngine.GUI;tooltip
tag3: UnityEngine.GUI;tooltip
valueInputTypes: System.String
valueOutputTypes: System.String
unit:
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