# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Mask: Reset Local Bounds
haystackProgrammer: SpriteMask.ResetLocalBounds
favoriteKey: UnityEngine.SpriteMask.ResetLocalBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetLocalBounds;
tag3: UnityEngine.SpriteMask;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
{"chainable":false,"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36b14f4f-ebad-4464-bfc3-139e32bbf3df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Mask: Has Property Block
haystackProgrammer: SpriteMask.HasPropertyBlock
favoriteKey: UnityEngine.SpriteMask.HasPropertyBlock()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;HasPropertyBlock;
tag3: UnityEngine.SpriteMask;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b793842c-32f1-4162-8350-13c1c3925a9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6287a5f4-008f-41d3-aad5-ff3b2e7a43c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"af9be0de-8869-47d0-8853-ce23bc4a9e39","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46f4d5c3-8501-4a77-aa4e-7be1ffa604da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"51dff493-39ef-4c3a-ac7d-bece4cad9161","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.GetMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a9bf33a-2c05-4acf-a87f-c04c97813cba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.GetSharedMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa8e6645-3c2f-46b2-b851-d1a1724ce412","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Sprite Mask: Get Closest Reflection Probes
haystackProgrammer: SpriteMask.GetClosestReflectionProbes
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetClosestReflectionProbes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eac84240-5b42-4116-ac31-ab9dc17a330d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Mask: Get Component
haystackProgrammer: SpriteMask.GetComponent
favoriteKey: UnityEngine.SpriteMask.GetComponent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fece8f4c-5bc1-4a65-b11d-3c350ce00b08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Sprite Mask: Try Get Component
haystackProgrammer: SpriteMask.TryGetComponent
favoriteKey: UnityEngine.SpriteMask.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ac95cc2e-d61e-41a0-9160-4cf7662124e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Mask: Get Component
haystackProgrammer: SpriteMask.GetComponent
favoriteKey: UnityEngine.SpriteMask.GetComponent(System.String)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"487eab43-24fe-46d1-9483-4236e9746365","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Sprite Mask: Get Component In Children
haystackProgrammer: SpriteMask.GetComponentInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"964f4680-4089-45d3-aa77-3e3dc76f886e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Sprite Mask: Get Component In Children
haystackProgrammer: SpriteMask.GetComponentInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"d8141b5e-bf31-40a3-bfb6-4917473a4a00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Sprite Mask: Get Components In Children
haystackProgrammer: SpriteMask.GetComponentsInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8b35c549-e33d-4f90-ad8e-f3f20adab91b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Sprite Mask: Get Components In Children
haystackProgrammer: SpriteMask.GetComponentsInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"82cb7ed0-4554-4c91-a0aa-02e91ec8e070","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Sprite Mask: Get Component In Parent
haystackProgrammer: SpriteMask.GetComponentInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b9ab48b1-656c-4400-a6bc-0f67c989cd64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Sprite Mask: Get Component In Parent
haystackProgrammer: SpriteMask.GetComponentInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"666877e0-2f98-42c7-9723-ed84545d3807","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Sprite Mask: Get Components In Parent
haystackProgrammer: SpriteMask.GetComponentsInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7d27f250-38fc-4cfa-b9aa-4da12266db30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Sprite Mask: Get Components In Parent
haystackProgrammer: SpriteMask.GetComponentsInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"a83a8027-c1a0-48f8-a006-a171f9fb3066","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Sprite Mask: Get Components
haystackProgrammer: SpriteMask.GetComponents
favoriteKey: UnityEngine.SpriteMask.GetComponents(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"891bd059-c166-4c6f-8087-84b71cb250e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Sprite Mask: Get Components
haystackProgrammer: SpriteMask.GetComponents
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e79ec4c8-106c-4ab8-84a9-8397b1b0ccf7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Sprite Mask: Compare Tag
haystackProgrammer: SpriteMask.CompareTag
favoriteKey: UnityEngine.SpriteMask.CompareTag(System.String)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1b101be5-5738-4d69-9db3-fdf3ba041caa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Sprite Mask: Send Message Upwards
haystackProgrammer: SpriteMask.SendMessageUpwards
tag1: UnityEngine.SpriteMask
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.SpriteMask|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Sprite Mask: Find Objects Of Type
haystackProgrammer: SpriteMask.FindObjectsOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f9e28257-6209-416e-b79a-12034c283b31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sprite Mask: Dont Destroy On Load
haystackProgrammer: SpriteMask.DontDestroyOnLoad
favoriteKey: UnityEngine.SpriteMask.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"0397608a-15c2-474a-9082-22577fb0dcf4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Sprite Mask: Find Object Of Type
haystackProgrammer: SpriteMask.FindObjectOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectOfType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"82484c45-e5d3-45d6-9c2e-82115b56e9f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Sprite Mask: Find Object Of Type
haystackProgrammer: SpriteMask.FindObjectOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b43ed547-d838-4e0d-a913-9d9f46c1706e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite Mask: To String
haystackProgrammer: SpriteMask.ToString
favoriteKey: UnityEngine.SpriteMask.ToString()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5cca12e0-9b5e-481a-98d6-e82347d117af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite Mask: Equals
haystackProgrammer: SpriteMask.Equals
favoriteKey: UnityEngine.SpriteMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"98fe0ec3-48a2-4bcd-b27b-f2fe9b13ebeb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Mask: Get Type
haystackProgrammer: SpriteMask.GetType
favoriteKey: UnityEngine.SpriteMask.GetType()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0979df70-958a-4941-a96a-d18d182c0bc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Mask: Reference Equals
haystackProgrammer: SpriteMask.ReferenceEquals
favoriteKey: UnityEngine.SpriteMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53e41312-59e8-4df9-a55a-c5e4778e52e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (get)
haystackHuman: Sprite Mask: Get Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"631272f5-cb1a-4914-884d-a5903b5a5e46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (set)
haystackHuman: Sprite Mask: Set Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"95a1c1ec-1a92-4734-8a50-4822045c7d48","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Order
labelProgrammer: frontSortingOrder (get)
haystackHuman: Sprite Mask: Get Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6d76db3-d3ae-4ff3-83f9-50611d814bf4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Order
labelProgrammer: frontSortingOrder (set)
haystackHuman: Sprite Mask: Set Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"857870fc-339d-4127-9936-45f51ec51474","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Layer ID
labelProgrammer: backSortingLayerID (get)
haystackHuman: Sprite Mask: Get Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"453ff936-cbd6-464b-a24c-81ce89fa01d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Layer ID
labelProgrammer: backSortingLayerID (set)
haystackHuman: Sprite Mask: Set Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f4b10af3-8fc2-41a4-9252-b1c884c17d7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Order
labelProgrammer: backSortingOrder (get)
haystackHuman: Sprite Mask: Get Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f4dbc3f-e317-4bdc-8f79-bdc400a11c49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Order
labelProgrammer: backSortingOrder (set)
haystackHuman: Sprite Mask: Set Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1cf88c63-3eb2-4802-945a-9470382202c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha Cutoff
labelProgrammer: alphaCutoff (get)
haystackHuman: Sprite Mask: Get Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (get)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Single
unit:
{"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23bd2633-c43a-4ee2-a191-cdecc7a9c431","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha Cutoff
labelProgrammer: alphaCutoff (set)
haystackHuman: Sprite Mask: Set Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (set)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0bb7b77f-7e06-4e6a-bc3b-4563d4053045","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Sprite Mask: Get Sprite
haystackProgrammer: SpriteMask.sprite (get)
favoriteKey: UnityEngine.SpriteMask.sprite@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d2b199d-779f-4241-8ba9-85069fdc78a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Sprite Mask: Set Sprite
haystackProgrammer: SpriteMask.sprite (set)
favoriteKey: UnityEngine.SpriteMask.sprite@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"07acb374-c2c9-4123-be22-4da005f9e898","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Custom Range Active
labelProgrammer: isCustomRangeActive (get)
haystackHuman: Sprite Mask: Is Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (get)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96b6fccb-33ac-47ba-b6a5-6a9e06b43c23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Custom Range Active
labelProgrammer: isCustomRangeActive (set)
haystackHuman: Sprite Mask: Set Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (set)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f68659bb-ed45-46ca-a44e-a9204bcd854c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Sort Point
labelProgrammer: spriteSortPoint (get)
haystackHuman: Sprite Mask: Get Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (get)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6971b3a0-95fb-4f3d-a4f0-94ca20757772","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite Sort Point
labelProgrammer: spriteSortPoint (set)
haystackHuman: Sprite Mask: Set Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (set)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteSortPoint
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"chainable":false,"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Center","$type":"UnityEngine.SpriteSortPoint"}},"position":{"x":0.0,"y":0.0},"guid":"aade7344-b2b5-422e-b5c7-23211223a69b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite Mask: Get Bounds
haystackProgrammer: SpriteMask.bounds (get)
favoriteKey: UnityEngine.SpriteMask.bounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7dbcec9-e6b2-4814-b486-987fa529f5db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Sprite Mask: Set Bounds
haystackProgrammer: SpriteMask.bounds (set)
favoriteKey: UnityEngine.SpriteMask.bounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c16fad8-8935-4d3f-9084-f062a98f3374","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Sprite Mask: Get Local Bounds
haystackProgrammer: SpriteMask.localBounds (get)
favoriteKey: UnityEngine.SpriteMask.localBounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea32dcef-2ac2-465a-9f9e-ebb08d2332e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Sprite Mask: Set Local Bounds
haystackProgrammer: SpriteMask.localBounds (set)
favoriteKey: UnityEngine.SpriteMask.localBounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"396503a4-f838-41c7-be31-65c4b74bbb88","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sprite Mask: Get Enabled
haystackProgrammer: SpriteMask.enabled (get)
favoriteKey: UnityEngine.SpriteMask.enabled@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06133543-a1ca-4347-8749-784ae66cc4a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sprite Mask: Set Enabled
haystackProgrammer: SpriteMask.enabled (set)
favoriteKey: UnityEngine.SpriteMask.enabled@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ebf5017c-ee15-4566-884c-5c5a4598896a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Sprite Mask: Is Visible
haystackProgrammer: SpriteMask.isVisible (get)
favoriteKey: UnityEngine.SpriteMask.isVisible@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isVisible
tag3: UnityEngine.SpriteMask;isVisible
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"542f905b-0b22-4950-afab-36f0d98baaa5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Sprite Mask: Get Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (get)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a004ae6c-ef89-4f19-814c-33a10434f24f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Sprite Mask: Set Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (set)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"27e87423-54c3-4a11-85ea-aec55f8aca5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Sprite Mask: Get Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (get)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"167008f6-8135-414f-8f11-9ea119e42776","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Sprite Mask: Set Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (set)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"83dca2ed-93e7-48af-a00a-33007cc84c4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Sprite Mask: Get Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (get)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b069a555-3302-420e-b4ca-9585516f1e2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Sprite Mask: Set Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (set)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ce0ed210-79a7-4a33-808a-a695f7c517f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Sprite Mask: Get Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (get)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da04e754-0915-486e-9ec4-e48e0dd9fef7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Sprite Mask: Set Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (set)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bed740a5-843d-4939-a297-977b1375ab2c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Sprite Mask: Get Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f7b2250-86cb-4230-b711-d8be9c497d69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Sprite Mask: Set Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"18bde393-9cca-44ee-bdfb-3386281ef10a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Sprite Mask: Get Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68a6c354-8f99-4aa3-a446-9d3e23d8b7c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Sprite Mask: Set Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"3e226111-d5a8-4666-bfb7-229805910c96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Sprite Mask: Get Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5119eae-2de9-4e9c-9fe2-b257aa90fe15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Sprite Mask: Set Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"180ff988-9426-4c23-a936-73a9ab593aa3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Sprite Mask: Get Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (get)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2134eebe-a53c-4a4d-93b8-52e5fba558cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Sprite Mask: Set Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (set)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"f0c9ddee-3121-46ac-989d-1aec54810dd5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Sprite Mask: Get Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (get)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3b718b4-5d71-4885-a842-c4c37da6a137","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Sprite Mask: Set Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (set)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"03464a78-f67b-460e-8b62-5283ad27f0a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Sprite Mask: Get Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"755848db-2656-47c9-958d-0a994e7c90de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Sprite Mask: Set Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"29cf026b-a05c-44a7-adf0-180bc6726798","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sprite Mask: Get Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff7db19c-1dc1-4fcd-9ac9-d2c106f6bd06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sprite Mask: Set Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5ee08a06-d8ce-49de-888d-c33e345770d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sprite Mask: Get Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ca1eeec-4f3f-4e92-b021-4f00e34f3450","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sprite Mask: Set Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c0ccb793-d310-4554-8c2f-1106f85020fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sprite Mask: Get Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95d1aaee-4a31-484e-bf3d-03696b727177","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sprite Mask: Set Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"18059437-7aa0-4feb-b401-eeedf5931909","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Sprite Mask: Get Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d1c17fc-1ec9-48c3-864b-d04007bd8273","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Sprite Mask: Set Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a867650-f7ae-4bfe-8b18-b92bfd6b7ccf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Sprite Mask: Is Part Of Static Batch
haystackProgrammer: SpriteMask.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.SpriteMask.isPartOfStaticBatch@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isPartOfStaticBatch
tag3: UnityEngine.SpriteMask;isPartOfStaticBatch
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f944350-eb45-4436-b2d1-92f46eef99ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Sprite Mask: Get World To Local Matrix
haystackProgrammer: SpriteMask.worldToLocalMatrix (get)
favoriteKey: UnityEngine.SpriteMask.worldToLocalMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;worldToLocalMatrix
tag3: UnityEngine.SpriteMask;worldToLocalMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ca03d53-d189-4dfe-808a-5de249d8419b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Sprite Mask: Get Local To World Matrix
haystackProgrammer: SpriteMask.localToWorldMatrix (get)
favoriteKey: UnityEngine.SpriteMask.localToWorldMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localToWorldMatrix
tag3: UnityEngine.SpriteMask;localToWorldMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97a3efe2-85ae-4eaf-9179-e329196d9836","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Sprite Mask: Get Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f08437a-dfa3-4c7b-affc-0adce1b7a117","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Sprite Mask: Set Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"29f98959-af47-4631-8dda-c8f2e92fb0f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Sprite Mask: Get Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (get)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d855a87f-2d86-41d6-a73a-987849b8d895","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Sprite Mask: Set Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (set)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c49f3049-4051-4502-8b15-9b82fd7c2441","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Sprite Mask: Get Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81e4731a-591d-4d47-8921-1ee4c9c745c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Sprite Mask: Set Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6098c5dd-15a4-4814-9de5-43fd2343fbbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac19318e-ba0f-429e-aeb1-6b3c598d325c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"89b2188b-5912-42c6-8f0f-92e4cd4d3638","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fa8ad60-124e-450b-9c8e-767d6c3238bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"eda64fb6-35fc-4e56-8582-ac6180f3d38b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25d454d7-bc7e-4bf5-87ed-de5593db1744","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8352113a-b670-4f4e-a0db-8bdaadaa4049","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.materials (get)
favoriteKey: UnityEngine.SpriteMask.materials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f326a917-819c-4e46-8a01-b0ce34f18320","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Sprite Mask: Set Materials
haystackProgrammer: SpriteMask.materials (set)
favoriteKey: UnityEngine.SpriteMask.materials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9eb8173-8f4b-436b-bdfc-658a8fa54f73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Sprite Mask: Get Material
haystackProgrammer: SpriteMask.material (get)
favoriteKey: UnityEngine.SpriteMask.material@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e26cd26-1f19-4a9a-8904-29a248672689","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Sprite Mask: Set Material
haystackProgrammer: SpriteMask.material (set)
favoriteKey: UnityEngine.SpriteMask.material@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"45622c85-42ca-4dea-b155-26d8caf4394c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Sprite Mask: Get Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a0b2f3e-1e61-4236-99aa-f6a683e08c8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Sprite Mask: Set Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"76f726b5-d5e9-4fa8-96d1-bf07a73cf3c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1228f0f5-0e2b-4cd0-b6c8-a0cb82f14a11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Sprite Mask: Set Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d19b30f-e160-4f17-99a4-84f402847c94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sprite Mask: Get Transform
haystackProgrammer: SpriteMask.transform (get)
favoriteKey: UnityEngine.SpriteMask.transform@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4bf6279-12a7-469d-bac0-c956007bd530","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sprite Mask: Get Game Object
haystackProgrammer: SpriteMask.gameObject (get)
favoriteKey: UnityEngine.SpriteMask.gameObject@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Mask: Get Tag
haystackProgrammer: SpriteMask.tag (get)
favoriteKey: UnityEngine.SpriteMask.tag@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a97f77ca-1fa3-4248-ac25-9958375d1532","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sprite Mask: Set Tag
haystackProgrammer: SpriteMask.tag (set)
favoriteKey: UnityEngine.SpriteMask.tag@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Mask: Get Name
haystackProgrammer: SpriteMask.name (get)
favoriteKey: UnityEngine.SpriteMask.name@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Mask: Set Name
haystackProgrammer: SpriteMask.name (set)
favoriteKey: UnityEngine.SpriteMask.name@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Mask: Get Hide Flags
haystackProgrammer: SpriteMask.hideFlags (get)
favoriteKey: UnityEngine.SpriteMask.hideFlags@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Mask: Set Hide Flags
haystackProgrammer: SpriteMask.hideFlags (set)
favoriteKey: UnityEngine.SpriteMask.hideFlags@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Keep Unused Camera Rendering Resources (Camera Instance ID)
labelProgrammer: GetKeepUnusedCameraRenderingResources (cameraInstanceID)
haystackHuman: Terrain: Get Keep Unused Camera Rendering Resources
haystackProgrammer: Terrain.GetKeepUnusedCameraRenderingResources
favoriteKey: UnityEngine.Terrain.GetKeepUnusedCameraRenderingResources(System.Int32)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetKeepUnusedCameraRenderingResources;System.Int32
tag3: UnityEngine.Terrain;GetKeepUnusedCameraRenderingResources;System.Int32
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Keep Unused Camera Rendering Resources (Camera Instance ID, Keep Unused)
labelProgrammer: SetKeepUnusedCameraRenderingResources (cameraInstanceID, keepUnused)
haystackHuman: Terrain: Set Keep Unused Camera Rendering Resources
haystackProgrammer: Terrain.SetKeepUnusedCameraRenderingResources
favoriteKey: UnityEngine.Terrain.SetKeepUnusedCameraRenderingResources(System.Int32System.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SetKeepUnusedCameraRenderingResources;System.Int32;System.Boolean
tag3: UnityEngine.Terrain;SetKeepUnusedCameraRenderingResources;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Terrain|System.Int32|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Terrain: Get Closest Reflection Probes
haystackProgrammer: Terrain.GetClosestReflectionProbes
tag1: UnityEngine.Terrain
favoriteKey:
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tag2:
UnityEngine.Terrain;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Terrain;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Terrain|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Height (World Position)
labelProgrammer: SampleHeight (worldPosition)
haystackHuman: Terrain: Sample Height
haystackProgrammer: Terrain.SampleHeight
favoriteKey: UnityEngine.Terrain.SampleHeight(UnityEngine.Vector3)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SampleHeight;UnityEngine.Vector3
tag3: UnityEngine.Terrain;SampleHeight;UnityEngine.Vector3
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tree Instance (Instance)
labelProgrammer: AddTreeInstance (instance)
haystackHuman: Terrain: Add Tree Instance
haystackProgrammer: Terrain.AddTreeInstance
favoriteKey: UnityEngine.Terrain.AddTreeInstance(UnityEngine.TreeInstance)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;AddTreeInstance;UnityEngine.TreeInstance
tag3: UnityEngine.Terrain;AddTreeInstance;UnityEngine.TreeInstance
valueInputTypes: UnityEngine.Terrain|UnityEngine.TreeInstance
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Neighbors (Left, Top, Right, Bottom)
labelProgrammer: SetNeighbors (left, top, right, bottom)
haystackHuman: Terrain: Set Neighbors
haystackProgrammer: Terrain.SetNeighbors
tag1: UnityEngine.Terrain
valueInputTypes: UnityEngine.Terrain
favoriteKey:
UnityEngine.Terrain.SetNeighbors(UnityEngine.TerrainUnityEngine.TerrainUnityEngine.TerrainUnityEngine.Terrain)@any

tag2:
UnityEngine.Terrain;SetNeighbors;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain

tag3:
UnityEngine.Terrain;SetNeighbors;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Position ()
labelProgrammer: GetPosition ()
haystackHuman: Terrain: Get Position
haystackProgrammer: Terrain.GetPosition
favoriteKey: UnityEngine.Terrain.GetPosition()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetPosition;
tag3: UnityEngine.Terrain;GetPosition;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flush ()
labelProgrammer: Flush ()
haystackHuman: Terrain: Flush
haystackProgrammer: Terrain.Flush
favoriteKey: UnityEngine.Terrain.Flush()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Flush;
tag3: UnityEngine.Terrain;Flush;
valueInputTypes: UnityEngine.Terrain
unit:
{"chainable":false,"member":{"name":"Flush","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb793eb4-cdde-4bdc-9950-8fe33b6c9441","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Splat Material Property Block (Properties)
labelProgrammer: SetSplatMaterialPropertyBlock (properties)
haystackHuman: Terrain: Set Splat Material Property Block
haystackProgrammer: Terrain.SetSplatMaterialPropertyBlock
favoriteKey: UnityEngine.Terrain.SetSplatMaterialPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SetSplatMaterialPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Terrain;SetSplatMaterialPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Terrain|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Splat Material Property Block (Dest)
labelProgrammer: GetSplatMaterialPropertyBlock (dest)
haystackHuman: Terrain: Get Splat Material Property Block
haystackProgrammer: Terrain.GetSplatMaterialPropertyBlock
favoriteKey: UnityEngine.Terrain.GetSplatMaterialPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetSplatMaterialPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Terrain;GetSplatMaterialPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Terrain|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Connectivity Dirty ()
labelProgrammer: SetConnectivityDirty ()
haystackHuman: Terrain: Set Connectivity Dirty
haystackProgrammer: Terrain.SetConnectivityDirty
favoriteKey: UnityEngine.Terrain.SetConnectivityDirty()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SetConnectivityDirty;
tag3: UnityEngine.Terrain;SetConnectivityDirty;
unit:
{"chainable":false,"member":{"name":"SetConnectivityDirty","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cedaed64-b364-4d98-bf3d-54eb2143bd6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Active Terrains (Terrain List)
labelProgrammer: GetActiveTerrains (terrainList)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.GetActiveTerrains
tag1: UnityEngine.Terrain
favoriteKey:
UnityEngine.Terrain.GetActiveTerrains(System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Terrain;GetActiveTerrains;System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Terrain;GetActiveTerrains;System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Game Object (Assign Terrain)
labelProgrammer: CreateTerrainGameObject (assignTerrain)
haystackHuman: Terrain: Create Terrain Game Object
haystackProgrammer: Terrain.CreateTerrainGameObject
favoriteKey: UnityEngine.Terrain.CreateTerrainGameObject(UnityEngine.TerrainData)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;CreateTerrainGameObject;UnityEngine.TerrainData
tag3: UnityEngine.Terrain;CreateTerrainGameObject;UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain: Get Component
haystackProgrammer: Terrain.GetComponent
favoriteKey: UnityEngine.Terrain.GetComponent(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Terrain|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Terrain: Try Get Component
haystackProgrammer: Terrain.TryGetComponent
favoriteKey: UnityEngine.Terrain.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Terrain|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain: Get Component
haystackProgrammer: Terrain.GetComponent
favoriteKey: UnityEngine.Terrain.GetComponent(System.String)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Terrain: Get Component In Children
haystackProgrammer: Terrain.GetComponentInChildren
favoriteKey: UnityEngine.Terrain.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Terrain|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Terrain: Get Component In Children
haystackProgrammer: Terrain.GetComponentInChildren
favoriteKey: UnityEngine.Terrain.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Terrain|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Terrain: Get Components In Children
haystackProgrammer: Terrain.GetComponentsInChildren
favoriteKey: UnityEngine.Terrain.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Terrain|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain: Destroy
haystackProgrammer: Terrain.Destroy
favoriteKey: UnityEngine.Terrain.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain: Destroy
haystackProgrammer: Terrain.Destroy
favoriteKey: UnityEngine.Terrain.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain: Destroy Immediate
haystackProgrammer: Terrain.DestroyImmediate
favoriteKey: UnityEngine.Terrain.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain: Destroy Immediate
haystackProgrammer: Terrain.DestroyImmediate
favoriteKey: UnityEngine.Terrain.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Terrain: Find Objects Of Type
haystackProgrammer: Terrain.FindObjectsOfType
favoriteKey: UnityEngine.Terrain.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Terrain: Find Objects Of Type
haystackProgrammer: Terrain.FindObjectsOfType
favoriteKey: UnityEngine.Terrain.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain: Dont Destroy On Load
haystackProgrammer: Terrain.DontDestroyOnLoad
favoriteKey: UnityEngine.Terrain.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Terrain: Find Object Of Type
haystackProgrammer: Terrain.FindObjectOfType
favoriteKey: UnityEngine.Terrain.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Terrain: Find Object Of Type
haystackProgrammer: Terrain.FindObjectOfType
favoriteKey: UnityEngine.Terrain.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain: To String
haystackProgrammer: Terrain.ToString
favoriteKey: UnityEngine.Terrain.ToString()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain: Equals
haystackProgrammer: Terrain.Equals
favoriteKey: UnityEngine.Terrain.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain: Get Type
haystackProgrammer: Terrain.GetType
favoriteKey: UnityEngine.Terrain.GetType()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain: Reference Equals
haystackProgrammer: Terrain.ReferenceEquals
favoriteKey: UnityEngine.Terrain.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain: Get Terrain Data
haystackProgrammer: Terrain.terrainData (get)
favoriteKey: UnityEngine.Terrain.terrainData@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainData
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain: Set Terrain Data
haystackProgrammer: Terrain.terrainData (set)
favoriteKey: UnityEngine.Terrain.terrainData@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Distance
labelProgrammer: treeDistance (get)
haystackHuman: Terrain: Get Tree Distance
haystackProgrammer: Terrain.treeDistance (get)
favoriteKey: UnityEngine.Terrain.treeDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Distance
labelProgrammer: treeDistance (set)
haystackHuman: Terrain: Set Tree Distance
haystackProgrammer: Terrain.treeDistance (set)
favoriteKey: UnityEngine.Terrain.treeDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Billboard Distance
labelProgrammer: treeBillboardDistance (get)
haystackHuman: Terrain: Get Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (get)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Billboard Distance
labelProgrammer: treeBillboardDistance (set)
haystackHuman: Terrain: Set Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (set)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (get)
haystackHuman: Terrain: Get Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (get)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (set)
haystackHuman: Terrain: Set Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (set)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (get)
haystackHuman: Terrain: Get Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (get)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (set)
haystackHuman: Terrain: Set Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (set)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Distance
labelProgrammer: detailObjectDistance (get)
haystackHuman: Terrain: Get Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (get)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Distance
labelProgrammer: detailObjectDistance (set)
haystackHuman: Terrain: Set Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (set)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a5256aac-2869-40a6-b6df-f9a6f3f5474a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Density
labelProgrammer: detailObjectDensity (get)
haystackHuman: Terrain: Get Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (get)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d71e15a4-6a98-457e-a0a7-696bb56c7329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Density
labelProgrammer: detailObjectDensity (set)
haystackHuman: Terrain: Set Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (set)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a6c4211-930d-420a-9b61-5427f661b391","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Pixel Error
labelProgrammer: heightmapPixelError (get)
haystackHuman: Terrain: Get Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (get)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12f8e695-9c1c-45f0-bca1-c0de88dfd3e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Pixel Error
labelProgrammer: heightmapPixelError (set)
haystackHuman: Terrain: Set Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (set)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6216a892-95b3-4ef3-b56e-b1155832300f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (get)
haystackHuman: Terrain: Get Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (get)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ac71071-d62d-49c5-9a32-51fdd24f183a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (set)
haystackHuman: Terrain: Set Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (set)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"498b9c24-ee92-4033-83b6-a4ff5c45d08f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Basemap Distance
labelProgrammer: basemapDistance (get)
haystackHuman: Terrain: Get Basemap Distance
haystackProgrammer: Terrain.basemapDistance (get)
favoriteKey: UnityEngine.Terrain.basemapDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"677346ad-8f4c-4e7f-9cba-998b2431735a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Basemap Distance
labelProgrammer: basemapDistance (set)
haystackHuman: Terrain: Set Basemap Distance
haystackProgrammer: Terrain.basemapDistance (set)
favoriteKey: UnityEngine.Terrain.basemapDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"01678f2b-3429-4c2d-b8e5-bbdacb55f776","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Terrain: Get Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (get)
favoriteKey: UnityEngine.Terrain.lightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01094004-cb9c-41f3-8341-f3d7c2fe9d35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Terrain: Set Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (set)
favoriteKey: UnityEngine.Terrain.lightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fc9a9c29-24eb-4fd0-8b9f-c043153a0857","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Terrain: Get Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"242f7821-c2ba-4fd7-a240-272f53114a03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Terrain: Set Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b736f830-1b6e-4052-8092-b0096cb05db9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Terrain: Get Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d4978c1-3598-480f-ba1b-7c13a9ea38da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Terrain: Set Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"ba78304e-fc7a-499d-badd-3ecc7f9c72bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Terrain: Get Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"877968b6-13da-4200-9cce-fbb8e1fd6506","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Terrain: Set Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"b7d47ed7-3427-4257-aa94-599c0af2eca5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (get)
haystackHuman: Terrain: Get Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (get)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b17a8598-b9b2-4512-bbc4-2136993cb11d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (set)
haystackHuman: Terrain: Set Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (set)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a852b0c9-5a55-43f6-9fbc-1977a558d925","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Terrain: Get Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (get)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c32a1f3-fdac-4297-aaa3-646915a2b72e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Terrain: Set Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (set)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"3b18e99d-6b25-46e0-81c2-8f2e1ca99b07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Terrain: Get Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e738ed7-17fc-4fbf-a0de-b2e778a8db89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Terrain: Set Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"431db663-69a9-43de-9ee9-9d6850cfd4ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material Template
labelProgrammer: materialTemplate (get)
haystackHuman: Terrain: Get Material Template
haystackProgrammer: Terrain.materialTemplate (get)
favoriteKey: UnityEngine.Terrain.materialTemplate@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d65e2db-78ab-4d63-8e7b-cf939b256465","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material Template
labelProgrammer: materialTemplate (set)
haystackHuman: Terrain: Set Material Template
haystackProgrammer: Terrain.materialTemplate (set)
favoriteKey: UnityEngine.Terrain.materialTemplate@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4c13a94d-2b53-44c5-97bb-9c3caf50a0ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Heightmap
labelProgrammer: drawHeightmap (get)
haystackHuman: Terrain: Get Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (get)
favoriteKey: UnityEngine.Terrain.drawHeightmap@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"536b484c-ac8e-441d-9a99-680d033ad75b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Heightmap
labelProgrammer: drawHeightmap (set)
haystackHuman: Terrain: Set Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (set)
favoriteKey: UnityEngine.Terrain.drawHeightmap@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b1dd0feb-36fe-4559-b08e-d763ef9461b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Auto Connect
labelProgrammer: allowAutoConnect (get)
haystackHuman: Terrain: Get Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (get)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"806f2c7f-3cc6-4d09-a4ea-f9636888d190","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Auto Connect
labelProgrammer: allowAutoConnect (set)
haystackHuman: Terrain: Set Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (set)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"49738555-d7d8-4021-9fa7-447caa5d5d56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Grouping ID
labelProgrammer: groupingID (get)
haystackHuman: Terrain: Get Grouping ID
haystackProgrammer: Terrain.groupingID (get)
favoriteKey: UnityEngine.Terrain.groupingID@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f52f23c8-320c-430a-8b5c-3eb7dc358e52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Grouping ID
labelProgrammer: groupingID (set)
haystackHuman: Terrain: Set Grouping ID
haystackProgrammer: Terrain.groupingID (set)
favoriteKey: UnityEngine.Terrain.groupingID@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"49d9f644-30bf-4e01-b90c-f1210dc9788e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Instanced
labelProgrammer: drawInstanced (get)
haystackHuman: Terrain: Get Draw Instanced
haystackProgrammer: Terrain.drawInstanced (get)
favoriteKey: UnityEngine.Terrain.drawInstanced@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a378ad6b-ab86-4831-867f-58147f97861c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Instanced
labelProgrammer: drawInstanced (set)
haystackHuman: Terrain: Set Draw Instanced
haystackProgrammer: Terrain.drawInstanced (set)
favoriteKey: UnityEngine.Terrain.drawInstanced@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ac070a0b-7b3c-427e-b22c-552f8964eadd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture
labelProgrammer: normalmapTexture (get)
haystackHuman: Terrain: Get Normalmap Texture
haystackProgrammer: Terrain.normalmapTexture (get)
favoriteKey: UnityEngine.Terrain.normalmapTexture@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTexture
tag3: UnityEngine.Terrain;normalmapTexture
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.RenderTexture
unit:
{"member":{"name":"normalmapTexture","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"455c06f4-8f03-4a87-99f9-6b044c3ec4eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (get)
haystackHuman: Terrain: Get Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (get)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68c4e707-95f1-49bb-a868-9551539c8136","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (set)
haystackHuman: Terrain: Set Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (set)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3d7ba036-f2f9-4ee8-8463-e5c8bb821273","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (get)
haystackHuman: Terrain: Get Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (get)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a671a060-bdcd-4462-b835-7764ddeb4d4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (set)
haystackHuman: Terrain: Set Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (set)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7d225987-1377-4721-a580-7a20a8062d75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (get)
haystackHuman: Terrain: Get Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (get)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd85ca50-3a8c-47c5-ac6f-bbc7cdf88021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (set)
haystackHuman: Terrain: Set Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (set)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"87a79e50-7d2b-4ad1-bdf4-29f52ac17b68","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collect Detail Patches
labelProgrammer: collectDetailPatches (get)
haystackHuman: Terrain: Get Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (get)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fecdb87-80cb-4ad9-9be0-74b3e8dc11f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collect Detail Patches
labelProgrammer: collectDetailPatches (set)
haystackHuman: Terrain: Set Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (set)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"94cf1947-a549-47ac-a08f-3bce402cc2d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Render Flags
labelProgrammer: editorRenderFlags (get)
haystackHuman: Terrain: Get Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (get)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cef3457-4c2b-40d3-a92f-e13f44d7fd3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Editor Render Flags
labelProgrammer: editorRenderFlags (set)
haystackHuman: Terrain: Set Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (set)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"chainable":false,"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"}},"position":{"x":0.0,"y":0.0},"guid":"eb0736e0-2aa5-42c2-bf85-c297ad572f50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (get)
haystackHuman: Terrain: Get Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34305afb-7f48-413e-9c5e-15ffffb60fe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (set)
haystackHuman: Terrain: Set Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2b26e509-f718-409c-8bf2-75c70d24897d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (get)
haystackHuman: Terrain: Get Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f703001-5cf5-4bad-b363-8d5b99838a36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (set)
haystackHuman: Terrain: Set Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3fa7e7e5-8e81-4458-b8be-bb6a3c03cbd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (get)
haystackHuman: Terrain: Get Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (get)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b546b8b-4fa1-4302-9c71-d2f541a747ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (set)
haystackHuman: Terrain: Set Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (set)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"506ee888-98fe-45f6-87ba-585a0e200b95","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Format
labelProgrammer: heightmapFormat (get)
haystackHuman: Terrain: Get Heightmap Format
haystackProgrammer: Terrain.heightmapFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapFormat
tag3: UnityEngine.Terrain;heightmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"heightmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ddcd7a2-e266-4f80-9f87-e285bb89bf77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture Format
labelProgrammer: heightmapTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Texture Format
haystackProgrammer: Terrain.heightmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapTextureFormat
tag3: UnityEngine.Terrain;heightmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"heightmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb3ffbdc-6803-47aa-a6fc-0c5d9df388ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Render Texture Format
labelProgrammer: heightmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Render Texture Format
haystackProgrammer: Terrain.heightmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapRenderTextureFormat
tag3: UnityEngine.Terrain;heightmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"heightmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65445857-7365-40af-ad16-d58adf806cd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Format
labelProgrammer: normalmapFormat (get)
haystackHuman: Terrain: Get Normalmap Format
haystackProgrammer: Terrain.normalmapFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapFormat
tag3: UnityEngine.Terrain;normalmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"normalmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"773cb964-c2c3-4eea-a904-71b6bddf5330","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture Format
labelProgrammer: normalmapTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Texture Format
haystackProgrammer: Terrain.normalmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTextureFormat
tag3: UnityEngine.Terrain;normalmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"normalmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7287e5db-7d7e-46be-9540-92a112f4f50f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Render Texture Format
labelProgrammer: normalmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Render Texture Format
haystackProgrammer: Terrain.normalmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapRenderTextureFormat
tag3: UnityEngine.Terrain;normalmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"normalmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"af1e04c2-da3f-40c9-b320-c6b7d7c9b592","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Format
labelProgrammer: holesFormat (get)
haystackHuman: Terrain: Get Holes Format
haystackProgrammer: Terrain.holesFormat (get)
favoriteKey: UnityEngine.Terrain.holesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesFormat
tag3: UnityEngine.Terrain;holesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"holesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9183c07f-e96a-4c32-ac39-b99c2d301e61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Render Texture Format
labelProgrammer: holesRenderTextureFormat (get)
haystackHuman: Terrain: Get Holes Render Texture Format
haystackProgrammer: Terrain.holesRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.holesRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesRenderTextureFormat
tag3: UnityEngine.Terrain;holesRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"holesRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db71f4f7-1853-4f72-acc0-648b2a38d25d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Format
labelProgrammer: compressedHolesFormat (get)
haystackHuman: Terrain: Get Compressed Holes Format
haystackProgrammer: Terrain.compressedHolesFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesFormat
tag3: UnityEngine.Terrain;compressedHolesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"compressedHolesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"62b9875c-f9dc-424d-9a33-c8c0618ed2f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Texture Format
labelProgrammer: compressedHolesTextureFormat (get)
haystackHuman: Terrain: Get Compressed Holes Texture Format
haystackProgrammer: Terrain.compressedHolesTextureFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesTextureFormat
tag3: UnityEngine.Terrain;compressedHolesTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"compressedHolesTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"78bfae93-6a4b-4505-befc-6dfc96003c77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrain
labelProgrammer: activeTerrain (get)
haystackHuman: Terrain: Get Active Terrain
haystackProgrammer: Terrain.activeTerrain (get)
favoriteKey: UnityEngine.Terrain.activeTerrain@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrain
tag3: UnityEngine.Terrain;activeTerrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"activeTerrain","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8642b364-4f46-4f97-af2c-de62acf2ab17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrains
labelProgrammer: activeTerrains (get)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.activeTerrains (get)
favoriteKey: UnityEngine.Terrain.activeTerrains@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrains
tag3: UnityEngine.Terrain;activeTerrains
valueOutputTypes: UnityEngine.Terrain[]
unit:
{"member":{"name":"activeTerrains","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24bd5766-7bfd-4b5d-a712-e985965c2569","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Neighbor
labelProgrammer: leftNeighbor (get)
haystackHuman: Terrain: Get Left Neighbor
haystackProgrammer: Terrain.leftNeighbor (get)
favoriteKey: UnityEngine.Terrain.leftNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;leftNeighbor
tag3: UnityEngine.Terrain;leftNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"leftNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21af1106-dd17-4b1d-9ed9-ded94a7d2c09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Neighbor
labelProgrammer: rightNeighbor (get)
haystackHuman: Terrain: Get Right Neighbor
haystackProgrammer: Terrain.rightNeighbor (get)
favoriteKey: UnityEngine.Terrain.rightNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;rightNeighbor
tag3: UnityEngine.Terrain;rightNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"rightNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c03793aa-6c60-4e11-a72c-9f3250c09f88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Top Neighbor
labelProgrammer: topNeighbor (get)
haystackHuman: Terrain: Get Top Neighbor
haystackProgrammer: Terrain.topNeighbor (get)
favoriteKey: UnityEngine.Terrain.topNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;topNeighbor
tag3: UnityEngine.Terrain;topNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"topNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5a6be7c-30d6-4940-b6cb-efcc04832f08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom Neighbor
labelProgrammer: bottomNeighbor (get)
haystackHuman: Terrain: Get Bottom Neighbor
haystackProgrammer: Terrain.bottomNeighbor (get)
favoriteKey: UnityEngine.Terrain.bottomNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bottomNeighbor
tag3: UnityEngine.Terrain;bottomNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"bottomNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a5a49c8-7d01-4958-833f-1bcee30c1b00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Terrain: Get Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (get)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"086e27ba-b70b-401a-984c-ca0de2ea724c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Terrain: Set Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (set)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"f7689f21-150a-489f-a531-e5341e7b2b82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain: Get Enabled
haystackProgrammer: Terrain.enabled (get)
favoriteKey: UnityEngine.Terrain.enabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"936940eb-bcc8-45d2-ae62-96f536d9a5b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain: Set Enabled
haystackProgrammer: Terrain.enabled (set)
favoriteKey: UnityEngine.Terrain.enabled@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5316971c-7a24-4c32-bf16-7d9b89e156b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Terrain: Is Active And Enabled
haystackProgrammer: Terrain.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Terrain.isActiveAndEnabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;isActiveAndEnabled
tag3: UnityEngine.Terrain;isActiveAndEnabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44c07e88-8c31-4c25-beba-889ea8f166cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain: Get Transform
haystackProgrammer: Terrain.transform (get)
favoriteKey: UnityEngine.Terrain.transform@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8b6022c-0ec9-48f3-a9b2-fc2c0c9230ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain: Get Game Object
haystackProgrammer: Terrain.gameObject (get)
favoriteKey: UnityEngine.Terrain.gameObject@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59c9efc9-6ec8-456a-8b91-10329d3fd861","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain: Get Tag
haystackProgrammer: Terrain.tag (get)
favoriteKey: UnityEngine.Terrain.tag@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d41e0c32-4e38-4f8a-a2ac-b633a128ef1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain: Set Tag
haystackProgrammer: Terrain.tag (set)
favoriteKey: UnityEngine.Terrain.tag@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f183645a-1dbe-492a-b1eb-2ccbc3d8dd36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain: Get Name
haystackProgrammer: Terrain.name (get)
favoriteKey: UnityEngine.Terrain.name@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a8e1229-65b4-4eb0-a19d-d252cedfb2ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain: Set Name
haystackProgrammer: Terrain.name (set)
favoriteKey: UnityEngine.Terrain.name@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6f127eca-7728-4100-b727-43771e4c3799","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain: Get Hide Flags
haystackProgrammer: Terrain.hideFlags (get)
favoriteKey: UnityEngine.Terrain.hideFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bbe8330-0d17-4232-bbe4-11919b2bff0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain: Set Hide Flags
haystackProgrammer: Terrain.hideFlags (set)
favoriteKey: UnityEngine.Terrain.hideFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"75b45777-3024-4c59-96bb-c2b130499184","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7d41bc75-5916-4d27-b651-0f721f768798","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tree: Try Get Component
haystackProgrammer: Tree.TryGetComponent
favoriteKey: UnityEngine.Tree.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ed298d04-6fb8-4dd5-a05e-6968f3b4b54b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cd787047-4e63-46c7-8e5c-5e8ada7381f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c9a058b-51c3-4dfc-b980-d185dc6eade3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"c2777ee3-53e5-435a-b76e-d8c6b7c4fc0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f8092393-ff84-4427-891c-dedc0c792182","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Tree: Instantiate
haystackProgrammer: Tree.Instantiate
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tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Tree: Instantiate
haystackProgrammer: Tree.Instantiate
favoriteKey: UnityEngine.Tree.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tree: Destroy
haystackProgrammer: Tree.Destroy
favoriteKey: UnityEngine.Tree.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tree: Destroy
haystackProgrammer: Tree.Destroy
favoriteKey: UnityEngine.Tree.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tree: Destroy Immediate
haystackProgrammer: Tree.DestroyImmediate
favoriteKey: UnityEngine.Tree.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tree: Destroy Immediate
haystackProgrammer: Tree.DestroyImmediate
favoriteKey: UnityEngine.Tree.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tree: Find Objects Of Type
haystackProgrammer: Tree.FindObjectsOfType
favoriteKey: UnityEngine.Tree.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tree: Find Objects Of Type
haystackProgrammer: Tree.FindObjectsOfType
favoriteKey: UnityEngine.Tree.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tree: Dont Destroy On Load
haystackProgrammer: Tree.DontDestroyOnLoad
favoriteKey: UnityEngine.Tree.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tree: Find Object Of Type
haystackProgrammer: Tree.FindObjectOfType
favoriteKey: UnityEngine.Tree.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tree: Find Object Of Type
haystackProgrammer: Tree.FindObjectOfType
favoriteKey: UnityEngine.Tree.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tree: To String
haystackProgrammer: Tree.ToString
favoriteKey: UnityEngine.Tree.ToString()@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tree: Equals
haystackProgrammer: Tree.Equals
favoriteKey: UnityEngine.Tree.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tree: Get Type
haystackProgrammer: Tree.GetType
favoriteKey: UnityEngine.Tree.GetType()@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tree: Reference Equals
haystackProgrammer: Tree.ReferenceEquals
favoriteKey: UnityEngine.Tree.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data
labelProgrammer: data (get)
haystackHuman: Tree: Get Data
haystackProgrammer: Tree.data (get)
favoriteKey: UnityEngine.Tree.data@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Data
labelProgrammer: data (set)
haystackHuman: Tree: Set Data
haystackProgrammer: Tree.data (set)
favoriteKey: UnityEngine.Tree.data@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree|UnityEngine.ScriptableObject
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Speed Tree Wind
labelProgrammer: hasSpeedTreeWind (get)
haystackHuman: Tree: Has Speed Tree Wind
haystackProgrammer: Tree.hasSpeedTreeWind (get)
favoriteKey: UnityEngine.Tree.hasSpeedTreeWind@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hasSpeedTreeWind
tag3: UnityEngine.Tree;hasSpeedTreeWind
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tree: Get Transform
haystackProgrammer: Tree.transform (get)
favoriteKey: UnityEngine.Tree.transform@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tree: Get Game Object
haystackProgrammer: Tree.gameObject (get)
favoriteKey: UnityEngine.Tree.gameObject@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tree: Get Tag
haystackProgrammer: Tree.tag (get)
favoriteKey: UnityEngine.Tree.tag@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tree: Set Tag
haystackProgrammer: Tree.tag (set)
favoriteKey: UnityEngine.Tree.tag@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tree: Get Name
haystackProgrammer: Tree.name (get)
favoriteKey: UnityEngine.Tree.name@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tree: Set Name
haystackProgrammer: Tree.name (set)
favoriteKey: UnityEngine.Tree.name@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tree: Get Hide Flags
haystackProgrammer: Tree.hideFlags (get)
favoriteKey: UnityEngine.Tree.hideFlags@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tree: Set Hide Flags
haystackProgrammer: Tree.hideFlags (set)
favoriteKey: UnityEngine.Tree.hideFlags@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Height (X, Y)
labelProgrammer: GetHeight (x, y)
haystackHuman: Terrain Data: Get Height
haystackProgrammer: TerrainData.GetHeight
favoriteKey: UnityEngine.TerrainData.GetHeight(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Height (X, Y)
labelProgrammer: GetInterpolatedHeight (x, y)
haystackHuman: Terrain Data: Get Interpolated Height
haystackProgrammer: TerrainData.GetInterpolatedHeight
favoriteKey: UnityEngine.TerrainData.GetInterpolatedHeight(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Heights (X Base, Y Base, X Count, Y Count, X Interval, Y Interval)
labelProgrammer: GetInterpolatedHeights (xBase, yBase, xCount, yCount, xInterval, yInterval)
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single|System.Int32
valueOutputTypes: System.Single[,]
favoriteKey:
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tag2:
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haystackHuman: Terrain Data: Get Interpolated Heights
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labelHuman:
Get Interpolated Heights (Results, Result X Offset, Result Y Offset, X Base, Y Base, X Count, Y Count, X Interval, Y Interval)

labelProgrammer:
GetInterpolatedHeights (results, resultXOffset, resultYOffset, xBase, yBase, xCount, yCount, xInterval, yInterval)

favoriteKey:
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labelHuman: Get Heights (X Base, Y Base, Width, Height)
labelProgrammer: GetHeights (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Heights
haystackProgrammer: TerrainData.GetHeights
favoriteKey: UnityEngine.TerrainData.GetHeights(System.Int32System.Int32System.Int32System.Int32)@any
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labelHuman: Set Heights (X Base, Y Base, Heights)
labelProgrammer: SetHeights (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights
haystackProgrammer: TerrainData.SetHeights
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labelHuman: Get Patch Min Max Heights ()
labelProgrammer: GetPatchMinMaxHeights ()
haystackHuman: Terrain Data: Get Patch Min Max Heights
haystackProgrammer: TerrainData.GetPatchMinMaxHeights
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labelHuman: Override Min Max Patch Heights (Min Max Heights)
labelProgrammer: OverrideMinMaxPatchHeights (minMaxHeights)
haystackHuman: Terrain Data: Override Min Max Patch Heights
haystackProgrammer: TerrainData.OverrideMinMaxPatchHeights
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labelProgrammer: GetMaximumHeightError ()
haystackHuman: Terrain Data: Get Maximum Height Error
haystackProgrammer: TerrainData.GetMaximumHeightError
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labelProgrammer: OverrideMaximumHeightError (maxError)
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labelHuman: Set Heights Delay LOD (X Base, Y Base, Heights)
labelProgrammer: SetHeightsDelayLOD (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights Delay LOD
haystackProgrammer: TerrainData.SetHeightsDelayLOD
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labelProgrammer: IsHole (x, y)
haystackHuman: Terrain Data: Is Hole
haystackProgrammer: TerrainData.IsHole
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labelProgrammer: GetHoles (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Holes
haystackProgrammer: TerrainData.GetHoles
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haystackHuman: Terrain Data: Set Holes
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labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
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haystackHuman: Terrain Data: Get Interpolated Normal
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labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
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labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
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haystackProgrammer: TerrainData.GetClampedDetailPatches
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labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.SetTreeInstances
favoriteKey: UnityEngine.TerrainData.SetTreeInstances(UnityEngine.TreeInstance[]System.Boolean)@any
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labelProgrammer: GetTreeInstance (index)
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haystackProgrammer: TerrainData.GetTreeInstance
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labelProgrammer: SetTreeInstance (index, instance)
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labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
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labelHuman: Set Alphamaps (X, Y, Map)
labelProgrammer: SetAlphamaps (x, y, map)
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labelHuman: Set Base Map Dirty ()
labelProgrammer: SetBaseMapDirty ()
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labelHuman: Get Alphamap Texture (Index)
labelProgrammer: GetAlphamapTexture (index)
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labelHuman: Set Terrain Layers Register Undo (Terrain Layers, Undo Name)
labelProgrammer: SetTerrainLayersRegisterUndo (terrainLayers, undoName)
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haystackProgrammer: TerrainData.SetTerrainLayersRegisterUndo
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labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
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labelHuman: Copy Active Render Texture To Heightmap (Source Rect, Dest, Sync Control)
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Copy Active Render Texture To Texture (Texture Name, Texture Index, Source Rect, Dest, Allow Delayed CPU Sync)

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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Data: Destroy
haystackProgrammer: TerrainData.Destroy
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labelProgrammer: Destroy (obj)
haystackHuman: Terrain Data: Destroy
haystackProgrammer: TerrainData.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: TerrainData.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Data: Destroy Immediate
haystackProgrammer: TerrainData.DestroyImmediate
favoriteKey: UnityEngine.TerrainData.DestroyImmediate(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Terrain Data: Find Objects Of Type
haystackProgrammer: TerrainData.FindObjectsOfType
favoriteKey: UnityEngine.TerrainData.FindObjectsOfType(System.Type)@any
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valueOutputTypes: UnityEngine.Object[]
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Terrain Data: Find Objects Of Type
haystackProgrammer: TerrainData.FindObjectsOfType
favoriteKey: UnityEngine.TerrainData.FindObjectsOfType(System.TypeSystem.Boolean)@any
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Data: Dont Destroy On Load
haystackProgrammer: TerrainData.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainData.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Terrain Data: Find Object Of Type
haystackProgrammer: TerrainData.FindObjectOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Terrain Data: Find Object Of Type
haystackProgrammer: TerrainData.FindObjectOfType
favoriteKey: UnityEngine.TerrainData.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Object
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Data: To String
haystackProgrammer: TerrainData.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Data: Equals
haystackProgrammer: TerrainData.Equals
favoriteKey: UnityEngine.TerrainData.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: TerrainData.GetType
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labelProgrammer: ReferenceEquals (objA, objB)
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valueOutputTypes: System.Boolean
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labelHuman: Create Terrain Data ()
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labelHuman: Get Heightmap Texture
labelProgrammer: heightmapTexture (get)
haystackHuman: Terrain Data: Get Heightmap Texture
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valueOutputTypes: UnityEngine.RenderTexture
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labelHuman: Get Heightmap Resolution
labelProgrammer: heightmapResolution (get)
haystackHuman: Terrain Data: Get Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (get)
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tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
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valueOutputTypes: System.Int32
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labelHuman: Set Heightmap Resolution
labelProgrammer: heightmapResolution (set)
haystackHuman: Terrain Data: Set Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (set)
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tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
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labelHuman: Get Heightmap Scale
labelProgrammer: heightmapScale (get)
haystackHuman: Terrain Data: Get Heightmap Scale
haystackProgrammer: TerrainData.heightmapScale (get)
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labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
haystackHuman: Terrain Data: Get Holes Texture
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valueOutputTypes: UnityEngine.Texture
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
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tag2: UnityEngine.TerrainData;enableHolesTextureCompression
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