# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition)
labelProgrammer: Assert (condition)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.Boolean)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean
tag3: UnityEngine.Debug;Assert;System.Boolean
valueInputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"86e59d3f-7868-4ebd-bda0-33934a54e11d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Context)
labelProgrammer: Assert (condition, context)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;UnityEngine.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;UnityEngine.Object
valueInputTypes: System.Boolean|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%context":null},"position":{"x":0.0,"y":0.0},"guid":"969b0948-4024-4d24-aae7-16aeb995dfb8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message)
labelProgrammer: Assert (condition, message)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;System.Object
valueInputTypes: System.Boolean|System.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"624548a9-df7a-4c0f-a2c6-a969d2c084bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message)
labelProgrammer: Assert (condition, message)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.String)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.String
tag3: UnityEngine.Debug;Assert;System.Boolean;System.String
valueInputTypes: System.Boolean|System.String
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.String"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%message":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5b982244-537b-4747-8b57-96b0e5f28a26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message, Context)
labelProgrammer: Assert (condition, message, context)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.ObjectUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.Object;UnityEngine.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;System.Object;UnityEngine.Object
valueInputTypes: System.Boolean|System.Object|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.Object","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%context":null},"position":{"x":0.0,"y":0.0},"guid":"74a10f22-cb83-4ec7-9e76-fdaf4bffc443","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message, Context)
labelProgrammer: Assert (condition, message, context)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.StringUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.String;UnityEngine.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;System.String;UnityEngine.Object
valueInputTypes: System.Boolean|System.String|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.String","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%message":{"$content":"","$type":"System.String"},"%context":null},"position":{"x":0.0,"y":0.0},"guid":"939ef6f6-624b-45be-af7b-946f88395ff6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert Format (Condition, Format, Args)
labelProgrammer: AssertFormat (condition, format, args)
haystackHuman: Debug: Assert Format
haystackProgrammer: Debug.AssertFormat
favoriteKey: UnityEngine.Debug.AssertFormat(System.BooleanSystem.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;AssertFormat;System.Boolean;System.String;System.Object[]
tag3: UnityEngine.Debug;AssertFormat;System.Boolean;System.String;System.Object[]
valueInputTypes: System.Boolean|System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"AssertFormat","parameterTypes":["System.Boolean","System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"949a682b-a780-4c05-a065-06b6ab4e7e58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert Format (Condition, Context, Format, Args)
labelProgrammer: AssertFormat (condition, context, format, args)
haystackHuman: Debug: Assert Format
haystackProgrammer: Debug.AssertFormat
favoriteKey: UnityEngine.Debug.AssertFormat(System.BooleanUnityEngine.ObjectSystem.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;AssertFormat;System.Boolean;UnityEngine.Object;System.String;System.Object[]
tag3: UnityEngine.Debug;AssertFormat;System.Boolean;UnityEngine.Object;System.String;System.Object[]
valueInputTypes: System.Boolean|UnityEngine.Object|System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"AssertFormat","parameterTypes":["System.Boolean","UnityEngine.Object","System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%context":null,"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7d2dfe42-0802-4ffe-b113-f97288ed77be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion (Message)
labelProgrammer: LogAssertion (message)
haystackHuman: Debug: Log Assertion
haystackProgrammer: Debug.LogAssertion
favoriteKey: UnityEngine.Debug.LogAssertion(System.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertion;System.Object
tag3: UnityEngine.Debug;LogAssertion;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"LogAssertion","parameterTypes":["System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"258d0233-f70a-4434-80ad-853c5e475509","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion (Message, Context)
labelProgrammer: LogAssertion (message, context)
haystackHuman: Debug: Log Assertion
haystackProgrammer: Debug.LogAssertion
favoriteKey: UnityEngine.Debug.LogAssertion(System.ObjectUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertion;System.Object;UnityEngine.Object
tag3: UnityEngine.Debug;LogAssertion;System.Object;UnityEngine.Object
valueInputTypes: System.Object|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"LogAssertion","parameterTypes":["System.Object","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%context":null},"position":{"x":0.0,"y":0.0},"guid":"172a0a09-c3bc-4897-9444-9887ef30ef5d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion Format (Format, Args)
labelProgrammer: LogAssertionFormat (format, args)
haystackHuman: Debug: Log Assertion Format
haystackProgrammer: Debug.LogAssertionFormat
favoriteKey: UnityEngine.Debug.LogAssertionFormat(System.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertionFormat;System.String;System.Object[]
tag3: UnityEngine.Debug;LogAssertionFormat;System.String;System.Object[]
valueInputTypes: System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"LogAssertionFormat","parameterTypes":["System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f366983e-5810-4137-8c4a-76e6e5b5fdd0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion Format (Context, Format, Args)
labelProgrammer: LogAssertionFormat (context, format, args)
haystackHuman: Debug: Log Assertion Format
haystackProgrammer: Debug.LogAssertionFormat
favoriteKey: UnityEngine.Debug.LogAssertionFormat(UnityEngine.ObjectSystem.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertionFormat;UnityEngine.Object;System.String;System.Object[]
tag3: UnityEngine.Debug;LogAssertionFormat;UnityEngine.Object;System.String;System.Object[]
valueInputTypes: UnityEngine.Object|System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"LogAssertionFormat","parameterTypes":["UnityEngine.Object","System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%context":null,"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e456573c-a4be-413c-9bf1-057edbfd8321","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Debug: Equals
haystackProgrammer: Debug.Equals
favoriteKey: UnityEngine.Debug.Equals(System.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Debug|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1018f3ae-d718-4a20-88f0-f3479aac5660","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Debug: Equals
haystackProgrammer: Debug.Equals
favoriteKey: UnityEngine.Debug.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6412be3b-7ca9-4b4d-bfd2-4436ba0ece28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Debug: Get Hash Code
haystackProgrammer: Debug.GetHashCode
favoriteKey: UnityEngine.Debug.GetHashCode()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Debug
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fc566735-9e99-4ab4-a468-44aa4e72b7e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Debug: Get Type
haystackProgrammer: Debug.GetType
favoriteKey: UnityEngine.Debug.GetType()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Debug
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a05549f7-c109-460e-a490-729355fb6af7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Debug: To String
haystackProgrammer: Debug.ToString
favoriteKey: UnityEngine.Debug.ToString()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Debug
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"475b8d57-c83f-4395-b2d3-1d946c7e0108","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Debug: Reference Equals
haystackProgrammer: Debug.ReferenceEquals
favoriteKey: UnityEngine.Debug.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c152751f-da99-4bed-b4b8-2d6456277c21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Debug ()
labelProgrammer: new Debug ()
haystackHuman: Debug: Create Debug
haystackProgrammer: new Debug
favoriteKey: UnityEngine.Debug..ctor()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;.ctor;
tag3: UnityEngine.Debug;.ctor;
valueOutputTypes: UnityEngine.Debug
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4115e4f-f7ba-4bf5-99b9-9c45e0257086","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unity Logger
labelProgrammer: unityLogger (get)
haystackHuman: Debug: Get Unity Logger
haystackProgrammer: Debug.unityLogger (get)
favoriteKey: UnityEngine.Debug.unityLogger@get
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;unityLogger
tag3: UnityEngine.Debug;unityLogger
valueOutputTypes: UnityEngine.ILogger
unit:
{"member":{"name":"unityLogger","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7ea99ba1-149b-4451-9be9-afdfad3bbf2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Developer Console Visible
labelProgrammer: developerConsoleVisible (get)
haystackHuman: Debug: Get Developer Console Visible
haystackProgrammer: Debug.developerConsoleVisible (get)
favoriteKey: UnityEngine.Debug.developerConsoleVisible@get
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;developerConsoleVisible
tag3: UnityEngine.Debug;developerConsoleVisible
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"developerConsoleVisible","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb913583-47f3-4737-9e3f-e6f192847d20","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Developer Console Visible
labelProgrammer: developerConsoleVisible (set)
haystackHuman: Debug: Set Developer Console Visible
haystackProgrammer: Debug.developerConsoleVisible (set)
favoriteKey: UnityEngine.Debug.developerConsoleVisible@set
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;developerConsoleVisible
tag3: UnityEngine.Debug;developerConsoleVisible
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"developerConsoleVisible","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75311d2d-20d0-40f7-b9dc-4492c5fc0e6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Debug Build
labelProgrammer: isDebugBuild (get)
haystackHuman: Debug: Is Debug Build
haystackProgrammer: Debug.isDebugBuild (get)
favoriteKey: UnityEngine.Debug.isDebugBuild@get
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;isDebugBuild
tag3: UnityEngine.Debug;isDebugBuild
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDebugBuild","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4801c067-aa6d-46b8-922e-6eb43d29a95d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Bounds: Get Hash Code
haystackProgrammer: Bounds.GetHashCode
favoriteKey: UnityEngine.Bounds.GetHashCode()@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;GetHashCode;
tag3: UnityEngine.Bounds;GetHashCode;
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c848ef67-a718-4938-8081-2c42eba2b7f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(System.Object)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;System.Object
tag3: UnityEngine.Bounds;Equals;System.Object
valueInputTypes: UnityEngine.Bounds|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9362a4e-758b-44ed-aaa8-64231f4336a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(UnityEngine.Bounds)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;UnityEngine.Bounds
tag3: UnityEngine.Bounds;Equals;UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["UnityEngine.Bounds"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7d7490d-ae38-4630-bd9c-ed524aeb5a0a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Min Max (Min, Max)
labelProgrammer: SetMinMax (min, max)
haystackHuman: Bounds: Set Min Max
haystackProgrammer: Bounds.SetMinMax
favoriteKey: UnityEngine.Bounds.SetMinMax(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;SetMinMax;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Bounds;SetMinMax;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"SetMinMax","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%min":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%max":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0c6270ad-2ec2-47a8-956d-c55d2590f97c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Encapsulate (Point)
labelProgrammer: Encapsulate (point)
haystackHuman: Bounds: Encapsulate
haystackProgrammer: Bounds.Encapsulate
favoriteKey: UnityEngine.Bounds.Encapsulate(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Encapsulate;UnityEngine.Vector3
tag3: UnityEngine.Bounds;Encapsulate;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"Encapsulate","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a1bc2aff-6ea2-40bc-82e8-b383c4128c9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Encapsulate (Bounds)
labelProgrammer: Encapsulate (bounds)
haystackHuman: Bounds: Encapsulate
haystackProgrammer: Bounds.Encapsulate
favoriteKey: UnityEngine.Bounds.Encapsulate(UnityEngine.Bounds)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Encapsulate;UnityEngine.Bounds
tag3: UnityEngine.Bounds;Encapsulate;UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Intersect Ray (Ray)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Intersect Ray (Ray, Distance)
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valueOutputTypes: System.Boolean|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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tag1: UnityEngine.Bounds
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valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;ToString;System.String
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valueInputTypes: UnityEngine.Bounds|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
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haystackProgrammer: Bounds.ToString
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tag1: UnityEngine.Bounds
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Point)
labelProgrammer: Contains (point)
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favoriteKey: UnityEngine.Bounds.Contains(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Contains;UnityEngine.Vector3
tag3: UnityEngine.Bounds;Contains;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Distance (Point)
labelProgrammer: SqrDistance (point)
haystackHuman: Bounds: Sqr Distance
haystackProgrammer: Bounds.SqrDistance
favoriteKey: UnityEngine.Bounds.SqrDistance(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;SqrDistance;UnityEngine.Vector3
tag3: UnityEngine.Bounds;SqrDistance;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Point)
labelProgrammer: ClosestPoint (point)
haystackHuman: Bounds: Closest Point
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favoriteKey: UnityEngine.Bounds.ClosestPoint(UnityEngine.Vector3)@any
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tag2: UnityEngine.Bounds;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Bounds;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Bounds: Get Type
haystackProgrammer: Bounds.GetType
favoriteKey: UnityEngine.Bounds.GetType()@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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favoriteKey: UnityEngine.Bounds.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Bounds (Center, Size)
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haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds..ctor(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Bounds;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
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labelProgrammer: center (get)
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haystackProgrammer: Bounds.center (get)
favoriteKey: UnityEngine.Bounds.center@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;center
tag3: UnityEngine.Bounds;center
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
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haystackHuman: Bounds: Set Center
haystackProgrammer: Bounds.center (set)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;center
tag3: UnityEngine.Bounds;center
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
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tag2: UnityEngine.Bounds;size
tag3: UnityEngine.Bounds;size
valueInputTypes: UnityEngine.Bounds
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
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haystackProgrammer: Bounds.size (set)
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tag1: UnityEngine.Bounds
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valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
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labelProgrammer: extents (set)
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haystackProgrammer: Bounds.extents (set)
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valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: min (get)
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haystackProgrammer: Bounds.min (get)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;min
tag3: UnityEngine.Bounds;min
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: min (set)
haystackHuman: Bounds: Set Min
haystackProgrammer: Bounds.min (set)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;min
tag3: UnityEngine.Bounds;min
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max
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haystackProgrammer: Bounds.max (get)
favoriteKey: UnityEngine.Bounds.max@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;max
tag3: UnityEngine.Bounds;max
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max
labelProgrammer: max (set)
haystackHuman: Bounds: Set Max
haystackProgrammer: Bounds.max (set)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;max
tag3: UnityEngine.Bounds;max
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point (Distance)
labelProgrammer: GetPoint (distance)
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haystackProgrammer: Ray.GetPoint
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tag2: UnityEngine.Ray;GetPoint;System.Single
tag3: UnityEngine.Ray;GetPoint;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ray: To String
haystackProgrammer: Ray.ToString
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tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;
tag3: UnityEngine.Ray;ToString;
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Ray: To String
haystackProgrammer: Ray.ToString
favoriteKey: UnityEngine.Ray.ToString(System.String)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;System.String
tag3: UnityEngine.Ray;ToString;System.String
valueInputTypes: UnityEngine.Ray|System.String
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Rect: Get Y
haystackProgrammer: Rect.y (get)
favoriteKey: UnityEngine.Rect.y@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;y
tag3: UnityEngine.Rect;y
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"6ed4bce8-d8f0-429a-92d2-fdf56af71cad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Rect: Set Y
haystackProgrammer: Rect.y (set)
favoriteKey: UnityEngine.Rect.y@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;y
tag3: UnityEngine.Rect;y
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9a11b44d-acfd-454b-ae02-af46bfa819f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rect: Get Position
haystackProgrammer: Rect.position (get)
favoriteKey: UnityEngine.Rect.position@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;position
tag3: UnityEngine.Rect;position
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"d633ebbd-b7be-4f3d-ae26-cb5cbf33d6c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rect: Set Position
haystackProgrammer: Rect.position (set)
favoriteKey: UnityEngine.Rect.position@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;position
tag3: UnityEngine.Rect;position
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"a879409c-bc68-46e0-8cb3-5f88f035c0a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Rect: Get Center
haystackProgrammer: Rect.center (get)
favoriteKey: UnityEngine.Rect.center@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;center
tag3: UnityEngine.Rect;center
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"6e7bd435-c9f8-4f79-bddd-0f21bdc1d074","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Rect: Set Center
haystackProgrammer: Rect.center (set)
favoriteKey: UnityEngine.Rect.center@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;center
tag3: UnityEngine.Rect;center
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"49816ca3-3e51-49a0-b896-31d63626b174","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min
labelProgrammer: min (get)
haystackHuman: Rect: Get Min
haystackProgrammer: Rect.min (get)
favoriteKey: UnityEngine.Rect.min@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;min
tag3: UnityEngine.Rect;min
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"min","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"c086376e-7ce3-49c2-92a3-7753738c4a08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min
labelProgrammer: min (set)
haystackHuman: Rect: Set Min
haystackProgrammer: Rect.min (set)
favoriteKey: UnityEngine.Rect.min@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;min
tag3: UnityEngine.Rect;min
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"min","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e17881bd-68a2-4f51-aa73-27bb5fe26b3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max
labelProgrammer: max (get)
haystackHuman: Rect: Get Max
haystackProgrammer: Rect.max (get)
favoriteKey: UnityEngine.Rect.max@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;max
tag3: UnityEngine.Rect;max
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"max","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"8eb4d620-95b4-4fbf-a9f5-7270ea474fe9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max
labelProgrammer: max (set)
haystackHuman: Rect: Set Max
haystackProgrammer: Rect.max (set)
favoriteKey: UnityEngine.Rect.max@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;max
tag3: UnityEngine.Rect;max
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"max","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f3406bcf-6c1f-495a-a383-4623a9ad09dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Rect: Get Width
haystackProgrammer: Rect.width (get)
favoriteKey: UnityEngine.Rect.width@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;width
tag3: UnityEngine.Rect;width
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"4013241b-399c-477a-b912-90b377b22fd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Rect: Set Width
haystackProgrammer: Rect.width (set)
favoriteKey: UnityEngine.Rect.width@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;width
tag3: UnityEngine.Rect;width
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4774718b-f14a-40d9-b7d2-1df46d4b665e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Rect: Get Height
haystackProgrammer: Rect.height (get)
favoriteKey: UnityEngine.Rect.height@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;height
tag3: UnityEngine.Rect;height
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"707cd5ba-5f55-4fda-9e56-facac9e2c714","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Rect: Set Height
haystackProgrammer: Rect.height (set)
favoriteKey: UnityEngine.Rect.height@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;height
tag3: UnityEngine.Rect;height
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bef4c9f2-7100-42ce-ba81-2f0aa9daabc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Rect: Get Size
haystackProgrammer: Rect.size (get)
favoriteKey: UnityEngine.Rect.size@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;size
tag3: UnityEngine.Rect;size
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"e29ee637-9dad-45df-9cc5-40d89601a9ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Rect: Set Size
haystackProgrammer: Rect.size (set)
favoriteKey: UnityEngine.Rect.size@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;size
tag3: UnityEngine.Rect;size
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8fe8d2e5-c36a-4b36-a774-bbae30c4b999","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Min
labelProgrammer: xMin (get)
haystackHuman: Rect: Get X Min
haystackProgrammer: Rect.xMin (get)
favoriteKey: UnityEngine.Rect.xMin@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMin
tag3: UnityEngine.Rect;xMin
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"xMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"3e17f4c9-eca4-402d-b9e6-516e43eb9fe9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Min
labelProgrammer: xMin (set)
haystackHuman: Rect: Set X Min
haystackProgrammer: Rect.xMin (set)
favoriteKey: UnityEngine.Rect.xMin@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMin
tag3: UnityEngine.Rect;xMin
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"xMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ff7fd387-670d-4ee0-99e8-bda0668a40b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Min
labelProgrammer: yMin (get)
haystackHuman: Rect: Get Y Min
haystackProgrammer: Rect.yMin (get)
favoriteKey: UnityEngine.Rect.yMin@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMin
tag3: UnityEngine.Rect;yMin
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"yMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"191d98a0-be3b-4046-af77-abdce642e982","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Min
labelProgrammer: yMin (set)
haystackHuman: Rect: Set Y Min
haystackProgrammer: Rect.yMin (set)
favoriteKey: UnityEngine.Rect.yMin@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMin
tag3: UnityEngine.Rect;yMin
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"yMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"df45860b-fedb-400a-9ea6-f901a1f7433d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Max
labelProgrammer: xMax (get)
haystackHuman: Rect: Get X Max
haystackProgrammer: Rect.xMax (get)
favoriteKey: UnityEngine.Rect.xMax@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMax
tag3: UnityEngine.Rect;xMax
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"xMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"3c19ac33-b4ef-415f-ac3a-5df8b51d2405","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Max
labelProgrammer: xMax (set)
haystackHuman: Rect: Set X Max
haystackProgrammer: Rect.xMax (set)
favoriteKey: UnityEngine.Rect.xMax@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMax
tag3: UnityEngine.Rect;xMax
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"xMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1c64f427-0612-4c9c-8455-dcfd86ac9c0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Max
labelProgrammer: yMax (get)
haystackHuman: Rect: Get Y Max
haystackProgrammer: Rect.yMax (get)
favoriteKey: UnityEngine.Rect.yMax@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMax
tag3: UnityEngine.Rect;yMax
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"yMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"6facb2b0-93f1-4b7e-b4eb-ef603a4b22ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Max
labelProgrammer: yMax (set)
haystackHuman: Rect: Set Y Max
haystackProgrammer: Rect.yMax (set)
favoriteKey: UnityEngine.Rect.yMax@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMax
tag3: UnityEngine.Rect;yMax
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"yMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c9b83cf7-67ae-4c19-8e93-9202e5fd103a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lighting Settings: Get Instance ID
haystackProgrammer: LightingSettings.GetInstanceID
favoriteKey: UnityEngine.LightingSettings.GetInstanceID()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cab6fe3e-b5b9-45e4-9588-14f7d840348d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lighting Settings: Get Hash Code
haystackProgrammer: LightingSettings.GetHashCode
favoriteKey: UnityEngine.LightingSettings.GetHashCode()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb4f8635-48ef-4cf2-9164-12e1e32dff1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lighting Settings: Equals
haystackProgrammer: LightingSettings.Equals
favoriteKey: UnityEngine.LightingSettings.Equals(System.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightingSettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0aa90162-cd15-4cfe-b78c-b1b3c51acbc5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
tag1: UnityEngine.LightingSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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labelHuman: Get Mixed Bake Mode
labelProgrammer: mixedBakeMode (get)
haystackHuman: Lighting Settings: Get Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (get)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
{"member":{"name":"mixedBakeMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"852a5fe6-120d-4d5e-8e13-6dcf2e522361","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mixed Bake Mode
labelProgrammer: mixedBakeMode (set)
haystackHuman: Lighting Settings: Set Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (set)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.MixedLightingMode
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
{"chainable":false,"member":{"name":"mixedBakeMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"IndirectOnly","$type":"UnityEngine.MixedLightingMode"}},"position":{"x":0.0,"y":0.0},"guid":"b523a147-67d8-4eaa-9e75-5d2a12d4e6af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Albedo Boost
labelProgrammer: albedoBoost (get)
haystackHuman: Lighting Settings: Get Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (get)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"albedoBoost","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dccc64b-01f3-49f3-9a9e-14c37e2be0ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Albedo Boost
labelProgrammer: albedoBoost (set)
haystackHuman: Lighting Settings: Set Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (set)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"albedoBoost","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"324acd89-c8ff-4246-89e0-4a085de66a03","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Indirect Scale
labelProgrammer: indirectScale (get)
haystackHuman: Lighting Settings: Get Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (get)
favoriteKey: UnityEngine.LightingSettings.indirectScale@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"indirectScale","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a535d412-5b9a-4793-8fca-1fe85321e9fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Scale
labelProgrammer: indirectScale (set)
haystackHuman: Lighting Settings: Set Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (set)
favoriteKey: UnityEngine.LightingSettings.indirectScale@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"indirectScale","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f31bae34-2fe0-4cd0-9aca-365b22e96f0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmapper
labelProgrammer: lightmapper (get)
haystackHuman: Lighting Settings: Get Lightmapper
haystackProgrammer: LightingSettings.lightmapper (get)
favoriteKey: UnityEngine.LightingSettings.lightmapper@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"member":{"name":"lightmapper","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e96896ca-2c50-4ba1-bf4f-9f9bead1d346","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmapper
labelProgrammer: lightmapper (set)
haystackHuman: Lighting Settings: Set Lightmapper
haystackProgrammer: LightingSettings.lightmapper (set)
favoriteKey: UnityEngine.LightingSettings.lightmapper@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"chainable":false,"member":{"name":"lightmapper","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"}},"position":{"x":0.0,"y":0.0},"guid":"d064ca78-d574-4699-8df5-cc1078228061","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Max Size
labelProgrammer: lightmapMaxSize (get)
haystackHuman: Lighting Settings: Get Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (get)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapMaxSize","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"412b3340-1373-44bf-9b9b-41528f6f0866","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Max Size
labelProgrammer: lightmapMaxSize (set)
haystackHuman: Lighting Settings: Set Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (set)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapMaxSize","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"08036f14-bfcb-4687-8006-7dfdf5a1675e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Resolution
labelProgrammer: lightmapResolution (get)
haystackHuman: Lighting Settings: Get Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (get)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"lightmapResolution","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91f05516-e811-4545-bfc0-e6637ab238a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Resolution
labelProgrammer: lightmapResolution (set)
haystackHuman: Lighting Settings: Set Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (set)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lightmapResolution","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"936c9dd8-45fc-49e5-8e68-6875286f552b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Padding
labelProgrammer: lightmapPadding (get)
haystackHuman: Lighting Settings: Get Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (get)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapPadding","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc195060-db35-484a-888c-7185d6fad96b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Padding
labelProgrammer: lightmapPadding (set)
haystackHuman: Lighting Settings: Set Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (set)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapPadding","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bfd4aa88-b1fc-4a28-8d95-5f248f4ea174","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Compression
labelProgrammer: lightmapCompression (get)
haystackHuman: Lighting Settings: Get Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (get)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapCompression
unit:
{"member":{"name":"lightmapCompression","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d34464a-9839-4af3-af87-ef677973bbfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Compression
labelProgrammer: lightmapCompression (set)
haystackHuman: Lighting Settings: Set Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (set)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapCompression
valueOutputTypes: UnityEngine.LightmapCompression
unit:
{"chainable":false,"member":{"name":"lightmapCompression","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightmapCompression"}},"position":{"x":0.0,"y":0.0},"guid":"b8d7c2c5-dfa8-4882-8e8e-def94e79f3ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao
labelProgrammer: ao (get)
haystackHuman: Lighting Settings: Get Ao
haystackProgrammer: LightingSettings.ao (get)
favoriteKey: UnityEngine.LightingSettings.ao@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ao","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01501537-58db-45e2-adab-8a1554b5c82d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao
labelProgrammer: ao (set)
haystackHuman: Lighting Settings: Set Ao
haystackProgrammer: LightingSettings.ao (set)
favoriteKey: UnityEngine.LightingSettings.ao@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ao","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"911f51b4-9f88-4ddb-995c-e5ebc57fe318","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Max Distance
labelProgrammer: aoMaxDistance (get)
haystackHuman: Lighting Settings: Get Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (get)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoMaxDistance","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94639bc6-25b3-4abe-8ca5-1737b1a7bdfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Max Distance
labelProgrammer: aoMaxDistance (set)
haystackHuman: Lighting Settings: Set Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (set)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoMaxDistance","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c69d3496-fa76-49f5-81e9-71c904ce24cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoExponentIndirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e2cd045-0473-4663-9d1c-c08dd1d81de5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoExponentIndirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5f8c5f91-6ff7-4141-87ec-5aaac1471c66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Direct
labelProgrammer: aoExponentDirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoExponentDirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7085f2a-09d0-4162-8ace-6b978fe13428","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Direct
labelProgrammer: aoExponentDirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoExponentDirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"332175fa-fb37-4592-9446-719f756ee7ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extract AO
labelProgrammer: extractAO (get)
haystackHuman: Lighting Settings: Get Extract AO
haystackProgrammer: LightingSettings.extractAO (get)
favoriteKey: UnityEngine.LightingSettings.extractAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"extractAO","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34cdc1f5-67bc-4edd-af54-8fd96e6a6c33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extract AO
labelProgrammer: extractAO (set)
haystackHuman: Lighting Settings: Set Extract AO
haystackProgrammer: LightingSettings.extractAO (set)
favoriteKey: UnityEngine.LightingSettings.extractAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"extractAO","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"505f6fd4-a76c-4314-9e63-5569ae48a432","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Directionality Mode
labelProgrammer: directionalityMode (get)
haystackHuman: Lighting Settings: Get Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (get)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapsMode
unit:
{"member":{"name":"directionalityMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7de9690f-294a-427c-9317-3286f40176a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Directionality Mode
labelProgrammer: directionalityMode (set)
haystackHuman: Lighting Settings: Set Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (set)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
unit:
{"chainable":false,"member":{"name":"directionalityMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.LightmapsMode"}},"position":{"x":0.0,"y":0.0},"guid":"416c1a47-bec4-4bcc-aa3f-f69d4f326654","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Export Training Data
labelProgrammer: exportTrainingData (get)
haystackHuman: Lighting Settings: Get Export Training Data
haystackProgrammer: LightingSettings.exportTrainingData (get)
favoriteKey: UnityEngine.LightingSettings.exportTrainingData@get
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tag2: UnityEngine.LightingSettings;exportTrainingData
tag3: UnityEngine.LightingSettings;exportTrainingData
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labelHuman: Set Export Training Data
labelProgrammer: exportTrainingData (set)
haystackHuman: Lighting Settings: Set Export Training Data
haystackProgrammer: LightingSettings.exportTrainingData (set)
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labelHuman: Get Training Data Destination
labelProgrammer: trainingDataDestination (get)
haystackHuman: Lighting Settings: Get Training Data Destination
haystackProgrammer: LightingSettings.trainingDataDestination (get)
favoriteKey: UnityEngine.LightingSettings.trainingDataDestination@get
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Training Data Destination
labelProgrammer: trainingDataDestination (set)
haystackHuman: Lighting Settings: Set Training Data Destination
haystackProgrammer: LightingSettings.trainingDataDestination (set)
favoriteKey: UnityEngine.LightingSettings.trainingDataDestination@set
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tag3: UnityEngine.LightingSettings;trainingDataDestination
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valueOutputTypes: System.String
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labelHuman: Get Indirect Resolution
labelProgrammer: indirectResolution (get)
haystackHuman: Lighting Settings: Get Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (get)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Indirect Resolution
labelProgrammer: indirectResolution (set)
haystackHuman: Lighting Settings: Set Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (set)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@set
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tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Final Gather
labelProgrammer: finalGather (get)
haystackHuman: Lighting Settings: Get Final Gather
haystackProgrammer: LightingSettings.finalGather (get)
favoriteKey: UnityEngine.LightingSettings.finalGather@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGather
tag3: UnityEngine.LightingSettings;finalGather
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Final Gather
labelProgrammer: finalGather (set)
haystackHuman: Lighting Settings: Set Final Gather
haystackProgrammer: LightingSettings.finalGather (set)
favoriteKey: UnityEngine.LightingSettings.finalGather@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGather
tag3: UnityEngine.LightingSettings;finalGather
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Final Gather Ray Count
labelProgrammer: finalGatherRayCount (get)
haystackHuman: Lighting Settings: Get Final Gather Ray Count
haystackProgrammer: LightingSettings.finalGatherRayCount (get)
favoriteKey: UnityEngine.LightingSettings.finalGatherRayCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherRayCount
tag3: UnityEngine.LightingSettings;finalGatherRayCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather Ray Count
labelProgrammer: finalGatherRayCount (set)
haystackHuman: Lighting Settings: Set Final Gather Ray Count
haystackProgrammer: LightingSettings.finalGatherRayCount (set)
favoriteKey: UnityEngine.LightingSettings.finalGatherRayCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherRayCount
tag3: UnityEngine.LightingSettings;finalGatherRayCount
valueInputTypes: UnityEngine.LightingSettings|System.Single
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Final Gather Filtering
labelProgrammer: finalGatherFiltering (get)
haystackHuman: Lighting Settings: Get Final Gather Filtering
haystackProgrammer: LightingSettings.finalGatherFiltering (get)
favoriteKey: UnityEngine.LightingSettings.finalGatherFiltering@get
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tag2: UnityEngine.LightingSettings;finalGatherFiltering
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valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather Filtering
labelProgrammer: finalGatherFiltering (set)
haystackHuman: Lighting Settings: Set Final Gather Filtering
haystackProgrammer: LightingSettings.finalGatherFiltering (set)
favoriteKey: UnityEngine.LightingSettings.finalGatherFiltering@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherFiltering
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valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Get Sampling
labelProgrammer: sampling (get)
haystackHuman: Lighting Settings: Get Sampling
haystackProgrammer: LightingSettings.sampling (get)
favoriteKey: UnityEngine.LightingSettings.sampling@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Sampling
labelProgrammer: sampling (set)
haystackHuman: Lighting Settings: Set Sampling
haystackProgrammer: LightingSettings.sampling (set)
favoriteKey: UnityEngine.LightingSettings.sampling@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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labelHuman: Get Direct Sample Count
labelProgrammer: directSampleCount (get)
haystackHuman: Lighting Settings: Get Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direct Sample Count
labelProgrammer: directSampleCount (set)
haystackHuman: Lighting Settings: Set Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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labelHuman: Get Indirect Sample Count
labelProgrammer: indirectSampleCount (get)
haystackHuman: Lighting Settings: Get Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Indirect Sample Count
labelProgrammer: indirectSampleCount (set)
haystackHuman: Lighting Settings: Set Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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labelHuman: Get Max Bounces
labelProgrammer: maxBounces (get)
haystackHuman: Lighting Settings: Get Max Bounces
haystackProgrammer: LightingSettings.maxBounces (get)
favoriteKey: UnityEngine.LightingSettings.maxBounces@get
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tag2: UnityEngine.LightingSettings;maxBounces
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valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Max Bounces
labelProgrammer: maxBounces (set)
haystackHuman: Lighting Settings: Set Max Bounces
haystackProgrammer: LightingSettings.maxBounces (set)
favoriteKey: UnityEngine.LightingSettings.maxBounces@set
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tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
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labelHuman: Get Min Bounces
labelProgrammer: minBounces (get)
haystackHuman: Lighting Settings: Get Min Bounces
haystackProgrammer: LightingSettings.minBounces (get)
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tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Min Bounces
labelProgrammer: minBounces (set)
haystackHuman: Lighting Settings: Set Min Bounces
haystackProgrammer: LightingSettings.minBounces (set)
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tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Prioritize View
labelProgrammer: prioritizeView (get)
haystackHuman: Lighting Settings: Get Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (get)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Prioritize View
labelProgrammer: prioritizeView (set)
haystackHuman: Lighting Settings: Set Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (set)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
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valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
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labelHuman: Get Filtering Mode
labelProgrammer: filteringMode (get)
haystackHuman: Lighting Settings: Get Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (get)
favoriteKey: UnityEngine.LightingSettings.filteringMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Mode
labelProgrammer: filteringMode (set)
haystackHuman: Lighting Settings: Set Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (set)
favoriteKey: UnityEngine.LightingSettings.filteringMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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labelHuman: Get Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type AO
labelProgrammer: denoiserTypeAO (get)
haystackHuman: Lighting Settings: Get Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type AO
labelProgrammer: denoiserTypeAO (set)
haystackHuman: Lighting Settings: Set Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filter Type Direct
labelProgrammer: filterTypeDirect (get)
haystackHuman: Lighting Settings: Get Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Direct
labelProgrammer: filterTypeDirect (set)
haystackHuman: Lighting Settings: Set Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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labelHuman: Get Filter Type Indirect
labelProgrammer: filterTypeIndirect (get)
haystackHuman: Lighting Settings: Get Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Indirect
labelProgrammer: filterTypeIndirect (set)
haystackHuman: Lighting Settings: Set Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type AO
labelProgrammer: filterTypeAO (get)
haystackHuman: Lighting Settings: Get Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filter Type AO
labelProgrammer: filterTypeAO (set)
haystackHuman: Lighting Settings: Set Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filtering Gauss Radius Direct
labelProgrammer: filteringGaussRadiusDirect (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius Direct
haystackProgrammer: LightingSettings.filteringGaussRadiusDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filtering Gauss Radius Direct
labelProgrammer: filteringGaussRadiusDirect (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius Direct
haystackProgrammer: LightingSettings.filteringGaussRadiusDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusDirect
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filtering Gauss Radius Indirect
labelProgrammer: filteringGaussRadiusIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussRadiusIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Gauss Radius Indirect
labelProgrammer: filteringGaussRadiusIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussRadiusIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Gauss Radius AO
labelProgrammer: filteringGaussRadiusAO (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius AO
haystackProgrammer: LightingSettings.filteringGaussRadiusAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussRadiusAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filtering Gauss Radius AO
labelProgrammer: filteringGaussRadiusAO (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius AO
haystackProgrammer: LightingSettings.filteringGaussRadiusAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussRadiusAO
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Environment Sample Count
labelProgrammer: environmentSampleCount (get)
haystackHuman: Lighting Settings: Get Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Environment Sample Count
labelProgrammer: environmentSampleCount (set)
haystackHuman: Lighting Settings: Set Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (get)
haystackHuman: Lighting Settings: Get Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (get)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (set)
haystackHuman: Lighting Settings: Set Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (set)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lighting Settings: Get Name
haystackProgrammer: LightingSettings.name (get)
favoriteKey: UnityEngine.LightingSettings.name@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lighting Settings: Set Name
haystackProgrammer: LightingSettings.name (set)
favoriteKey: UnityEngine.LightingSettings.name@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lighting Settings: Get Hide Flags
haystackProgrammer: LightingSettings.hideFlags (get)
favoriteKey: UnityEngine.LightingSettings.hideFlags@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lighting Settings: Set Hide Flags
haystackProgrammer: LightingSettings.hideFlags (set)
favoriteKey: UnityEngine.LightingSettings.hideFlags@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Line (From, To)
labelProgrammer: DrawLine (from, to)
haystackHuman: Gizmos: Draw Line
haystackProgrammer: Gizmos.DrawLine
favoriteKey: UnityEngine.Gizmos.DrawLine(UnityEngine.Vector3UnityEngine.Vector3)@any
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tag2: UnityEngine.Gizmos;DrawLine;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawLine;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Sphere (Center, Radius)
labelProgrammer: DrawWireSphere (center, radius)
haystackHuman: Gizmos: Draw Wire Sphere
haystackProgrammer: Gizmos.DrawWireSphere
favoriteKey: UnityEngine.Gizmos.DrawWireSphere(UnityEngine.Vector3System.Single)@any
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tag3: UnityEngine.Gizmos;DrawWireSphere;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Sphere (Center, Radius)
labelProgrammer: DrawSphere (center, radius)
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haystackProgrammer: Gizmos.DrawSphere
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valueInputTypes: UnityEngine.Vector3|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Cube (Center, Size)
labelProgrammer: DrawWireCube (center, size)
haystackHuman: Gizmos: Draw Wire Cube
haystackProgrammer: Gizmos.DrawWireCube
favoriteKey: UnityEngine.Gizmos.DrawWireCube(UnityEngine.Vector3UnityEngine.Vector3)@any
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tag3: UnityEngine.Gizmos;DrawWireCube;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Cube (Center, Size)
labelProgrammer: DrawCube (center, size)
haystackHuman: Gizmos: Draw Cube
haystackProgrammer: Gizmos.DrawCube
favoriteKey: UnityEngine.Gizmos.DrawCube(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawCube;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawCube;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawMesh (mesh, submeshIndex, position, rotation, scale)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawWireMesh (mesh, submeshIndex, position, rotation, scale)
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valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling)
labelProgrammer: DrawIcon (center, name, allowScaling)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.Boolean)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean
tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean
valueInputTypes: UnityEngine.Vector3|System.String|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling, Tint)
labelProgrammer: DrawIcon (center, name, allowScaling, tint)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.BooleanUnityEngine.Color)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean;UnityEngine.Color
tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean;UnityEngine.Color
valueInputTypes: UnityEngine.Vector3|System.String|System.Boolean|UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Left Border, Right Border, Top Border, Bottom Border, Mat)
labelProgrammer: DrawGUITexture (screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder, mat)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|System.Int32|UnityEngine.Material
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Frustum (Center, Fov, Max Range, Min Range, Aspect)
labelProgrammer: DrawFrustum (center, fov, maxRange, minRange, aspect)
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haystackProgrammer: Gizmos.DrawFrustum
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valueInputTypes: UnityEngine.Vector3|System.Single
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Ray (R)
labelProgrammer: DrawRay (r)
haystackHuman: Gizmos: Draw Ray
haystackProgrammer: Gizmos.DrawRay
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tag2: UnityEngine.Gizmos;DrawRay;UnityEngine.Ray
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Ray (From, Direction)
labelProgrammer: DrawRay (from, direction)
haystackHuman: Gizmos: Draw Ray
haystackProgrammer: Gizmos.DrawRay
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tag2: UnityEngine.Gizmos;DrawRay;UnityEngine.Vector3;UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Position, Rotation)
labelProgrammer: DrawMesh (mesh, position, rotation)
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valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3|UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Position)
labelProgrammer: DrawMesh (mesh, position)
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valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh)
labelProgrammer: DrawMesh (mesh)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Position, Rotation, Scale)
labelProgrammer: DrawMesh (mesh, position, rotation, scale)
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valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3|UnityEngine.Quaternion
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tag2:
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tag3:
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labelHuman: Get Matrix
labelProgrammer: matrix (get)
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haystackProgrammer: Gizmos.matrix (get)
favoriteKey: UnityEngine.Gizmos.matrix@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;matrix
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labelHuman: Set Matrix
labelProgrammer: matrix (set)
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haystackProgrammer: Gizmos.matrix (set)
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labelHuman: Get Exposure
labelProgrammer: exposure (get)
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haystackProgrammer: Gizmos.exposure (get)
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tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;exposure
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labelHuman: Set Exposure
labelProgrammer: exposure (set)
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haystackProgrammer: Gizmos.exposure (set)
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labelHuman: Get Probe Size
labelProgrammer: probeSize (get)
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haystackProgrammer: Gizmos.probeSize (get)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords (Image Tex Coords)
labelProgrammer: GetImageTexCoords (imageTexCoords)
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haystackProgrammer: BillboardAsset.GetImageTexCoords
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favoriteKey:
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labelProgrammer: GetImageTexCoords ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Image Tex Coords (Image Tex Coords)
labelProgrammer: SetImageTexCoords (imageTexCoords)
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haystackProgrammer: BillboardAsset.SetImageTexCoords
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Image Tex Coords (Image Tex Coords)
labelProgrammer: SetImageTexCoords (imageTexCoords)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
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haystackProgrammer: BillboardAsset.GetVertices
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
labelProgrammer: SetVertices (vertices)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices)
labelProgrammer: GetIndices (indices)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices)
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labelHuman: Set Indices (Indices)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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tag2: UnityEngine.BillboardAsset;Equals;System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: BillboardAsset.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Billboard Asset: Instantiate
haystackProgrammer: BillboardAsset.Instantiate
favoriteKey: UnityEngine.BillboardAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Billboard Asset: Instantiate
haystackProgrammer: BillboardAsset.Instantiate
favoriteKey: UnityEngine.BillboardAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Billboard Asset: Destroy
haystackProgrammer: BillboardAsset.Destroy
favoriteKey: UnityEngine.BillboardAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Billboard Asset: Destroy
haystackProgrammer: BillboardAsset.Destroy
favoriteKey: UnityEngine.BillboardAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Billboard Asset: Destroy Immediate
haystackProgrammer: BillboardAsset.DestroyImmediate
favoriteKey: UnityEngine.BillboardAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Billboard Asset: Destroy Immediate
haystackProgrammer: BillboardAsset.DestroyImmediate
favoriteKey: UnityEngine.BillboardAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Billboard Asset: Find Objects Of Type
haystackProgrammer: BillboardAsset.FindObjectsOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"05d75921-ae14-43fd-9e6d-099ca1685bf0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Billboard Asset: Find Objects Of Type
haystackProgrammer: BillboardAsset.FindObjectsOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Billboard Asset: Dont Destroy On Load
haystackProgrammer: BillboardAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.BillboardAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Billboard Asset: Find Object Of Type
haystackProgrammer: BillboardAsset.FindObjectOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9397c4d1-13fb-4d25-9f24-8b578e4ef257","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Billboard Asset: Find Object Of Type
haystackProgrammer: BillboardAsset.FindObjectOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Asset: To String
haystackProgrammer: BillboardAsset.ToString
favoriteKey: UnityEngine.BillboardAsset.ToString()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc7ecf94-f90b-4f22-9c62-5e7b7fe54b79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Asset: Equals
haystackProgrammer: BillboardAsset.Equals
favoriteKey: UnityEngine.BillboardAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1c73d7e7-44fd-4814-a144-5fe3c90891bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Asset: Get Type
haystackProgrammer: BillboardAsset.GetType
favoriteKey: UnityEngine.BillboardAsset.GetType()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Asset: Reference Equals
haystackProgrammer: BillboardAsset.ReferenceEquals
favoriteKey: UnityEngine.BillboardAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Billboard Asset ()
labelProgrammer: new BillboardAsset ()
haystackHuman: Billboard Asset: Create Billboard Asset
haystackProgrammer: new BillboardAsset
favoriteKey: UnityEngine.BillboardAsset..ctor()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;.ctor;
tag3: UnityEngine.BillboardAsset;.ctor;
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Billboard Asset: Get Width
haystackProgrammer: BillboardAsset.width (get)
favoriteKey: UnityEngine.BillboardAsset.width@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Billboard Asset: Set Width
haystackProgrammer: BillboardAsset.width (set)
favoriteKey: UnityEngine.BillboardAsset.width@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Billboard Asset: Get Height
haystackProgrammer: BillboardAsset.height (get)
favoriteKey: UnityEngine.BillboardAsset.height@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"023de9e8-2d1b-45ee-b37e-445838999ced","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Billboard Asset: Set Height
haystackProgrammer: BillboardAsset.height (set)
favoriteKey: UnityEngine.BillboardAsset.height@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom
labelProgrammer: bottom (get)
haystackHuman: Billboard Asset: Get Bottom
haystackProgrammer: BillboardAsset.bottom (get)
favoriteKey: UnityEngine.BillboardAsset.bottom@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bottom
labelProgrammer: bottom (set)
haystackHuman: Billboard Asset: Set Bottom
haystackProgrammer: BillboardAsset.bottom (set)
favoriteKey: UnityEngine.BillboardAsset.bottom@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Count
labelProgrammer: imageCount (get)
haystackHuman: Billboard Asset: Get Image Count
haystackProgrammer: BillboardAsset.imageCount (get)
favoriteKey: UnityEngine.BillboardAsset.imageCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;imageCount
tag3: UnityEngine.BillboardAsset;imageCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Billboard Asset: Get Vertex Count
haystackProgrammer: BillboardAsset.vertexCount (get)
favoriteKey: UnityEngine.BillboardAsset.vertexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;vertexCount
tag3: UnityEngine.BillboardAsset;vertexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Count
labelProgrammer: indexCount (get)
haystackHuman: Billboard Asset: Get Index Count
haystackProgrammer: BillboardAsset.indexCount (get)
favoriteKey: UnityEngine.BillboardAsset.indexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;indexCount
tag3: UnityEngine.BillboardAsset;indexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Asset: Get Material
haystackProgrammer: BillboardAsset.material (get)
favoriteKey: UnityEngine.BillboardAsset.material@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Asset: Set Material
haystackProgrammer: BillboardAsset.material (set)
favoriteKey: UnityEngine.BillboardAsset.material@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Asset: Get Name
haystackProgrammer: BillboardAsset.name (get)
favoriteKey: UnityEngine.BillboardAsset.name@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a976a3eb-11b9-464d-bd33-577399d491ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Asset: Set Name
haystackProgrammer: BillboardAsset.name (set)
favoriteKey: UnityEngine.BillboardAsset.name@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: BillboardRenderer.DestroyImmediate
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: BillboardRenderer.FindObjectsOfType
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tag2: UnityEngine.BillboardRenderer;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: BillboardRenderer.FindObjectsOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: BillboardRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.BillboardRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: BillboardRenderer.FindObjectOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Billboard Renderer: Find Object Of Type
haystackProgrammer: BillboardRenderer.FindObjectOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Renderer: To String
haystackProgrammer: BillboardRenderer.ToString
favoriteKey: UnityEngine.BillboardRenderer.ToString()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Renderer: Equals
haystackProgrammer: BillboardRenderer.Equals
favoriteKey: UnityEngine.BillboardRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Renderer: Get Type
haystackProgrammer: BillboardRenderer.GetType
favoriteKey: UnityEngine.BillboardRenderer.GetType()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Renderer: Reference Equals
haystackProgrammer: BillboardRenderer.ReferenceEquals
favoriteKey: UnityEngine.BillboardRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboard
labelProgrammer: billboard (get)
haystackHuman: Billboard Renderer: Get Billboard
haystackProgrammer: BillboardRenderer.billboard (get)
favoriteKey: UnityEngine.BillboardRenderer.billboard@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboard
labelProgrammer: billboard (set)
haystackHuman: Billboard Renderer: Set Billboard
haystackProgrammer: BillboardRenderer.billboard (set)
favoriteKey: UnityEngine.BillboardRenderer.billboard@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Billboard Renderer: Get Bounds
haystackProgrammer: BillboardRenderer.bounds (get)
favoriteKey: UnityEngine.BillboardRenderer.bounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Billboard Renderer: Set Bounds
haystackProgrammer: BillboardRenderer.bounds (set)
favoriteKey: UnityEngine.BillboardRenderer.bounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Billboard Renderer: Get Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (get)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Billboard Renderer: Set Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (set)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Billboard Renderer: Get Enabled
haystackProgrammer: BillboardRenderer.enabled (get)
favoriteKey: UnityEngine.BillboardRenderer.enabled@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Billboard Renderer: Set Enabled
haystackProgrammer: BillboardRenderer.enabled (set)
favoriteKey: UnityEngine.BillboardRenderer.enabled@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Billboard Renderer: Is Visible
haystackProgrammer: BillboardRenderer.isVisible (get)
favoriteKey: UnityEngine.BillboardRenderer.isVisible@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isVisible
tag3: UnityEngine.BillboardRenderer;isVisible
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Billboard Renderer: Get Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Billboard Renderer: Set Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@set
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tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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