# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Skinned Mesh Renderer: Instantiate
haystackProgrammer: SkinnedMeshRenderer.Instantiate
tag1: UnityEngine.SkinnedMeshRenderer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SkinnedMeshRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SkinnedMeshRenderer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"9d8d20ec-897a-4592-b03a-24a5b5ac4c23","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Skinned Mesh Renderer: Instantiate
haystackProgrammer: SkinnedMeshRenderer.Instantiate
favoriteKey: UnityEngine.SkinnedMeshRenderer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"7d7463cd-0dd2-43d6-992f-c55892eddde1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Skinned Mesh Renderer: Instantiate
haystackProgrammer: SkinnedMeshRenderer.Instantiate
favoriteKey: UnityEngine.SkinnedMeshRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6a6084ad-9e20-41db-9c80-db0a56120945","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Skinned Mesh Renderer: Instantiate
haystackProgrammer: SkinnedMeshRenderer.Instantiate
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SkinnedMeshRenderer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"636b2d11-49b3-4d32-850b-88760a96012d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Skinned Mesh Renderer: Destroy
haystackProgrammer: SkinnedMeshRenderer.Destroy
favoriteKey: UnityEngine.SkinnedMeshRenderer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"99cd98f9-1388-4365-8db8-2a372d3475a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Skinned Mesh Renderer: Destroy
haystackProgrammer: SkinnedMeshRenderer.Destroy
favoriteKey: UnityEngine.SkinnedMeshRenderer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c7c23fdc-c580-4d5a-80e7-8ea06c44034b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Skinned Mesh Renderer: Destroy Immediate
haystackProgrammer: SkinnedMeshRenderer.DestroyImmediate
favoriteKey: UnityEngine.SkinnedMeshRenderer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dc90c3d2-9485-4427-be23-d9dd0a823163","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Skinned Mesh Renderer: Destroy Immediate
haystackProgrammer: SkinnedMeshRenderer.DestroyImmediate
favoriteKey: UnityEngine.SkinnedMeshRenderer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"450e2f2d-e080-4246-98dc-3602b16be00d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Skinned Mesh Renderer: Find Objects Of Type
haystackProgrammer: SkinnedMeshRenderer.FindObjectsOfType
favoriteKey: UnityEngine.SkinnedMeshRenderer.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ad5248a3-461c-4f03-9e88-d388914f6070","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Skinned Mesh Renderer: Find Objects Of Type
haystackProgrammer: SkinnedMeshRenderer.FindObjectsOfType
favoriteKey: UnityEngine.SkinnedMeshRenderer.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"92501b3d-6b51-4a29-84b4-92b6cd159c22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Skinned Mesh Renderer: Dont Destroy On Load
haystackProgrammer: SkinnedMeshRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.SkinnedMeshRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"0db96f5b-2a35-4d34-89eb-52f5dc51739c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Skinned Mesh Renderer: Find Object Of Type
haystackProgrammer: SkinnedMeshRenderer.FindObjectOfType
favoriteKey: UnityEngine.SkinnedMeshRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"27c35b96-2eed-447b-873d-8f5dcaca3036","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Skinned Mesh Renderer: Find Object Of Type
haystackProgrammer: SkinnedMeshRenderer.FindObjectOfType
favoriteKey: UnityEngine.SkinnedMeshRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8908aa18-3f8d-4170-8831-c96bfa3eb9dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Skinned Mesh Renderer: To String
haystackProgrammer: SkinnedMeshRenderer.ToString
favoriteKey: UnityEngine.SkinnedMeshRenderer.ToString()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bff2480d-6a93-4598-8526-5fee3fe10398","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Skinned Mesh Renderer: Equals
haystackProgrammer: SkinnedMeshRenderer.Equals
favoriteKey: UnityEngine.SkinnedMeshRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9109a9be-a194-442f-9ff4-72314ca46228","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Skinned Mesh Renderer: Get Type
haystackProgrammer: SkinnedMeshRenderer.GetType
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetType()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa4c1d80-87dc-42b9-801d-6fb2e657b590","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Skinned Mesh Renderer: Reference Equals
haystackProgrammer: SkinnedMeshRenderer.ReferenceEquals
favoriteKey: UnityEngine.SkinnedMeshRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27287087-0278-4048-bfe0-a3db6ad5ab3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Quality
labelProgrammer: quality (get)
haystackHuman: Skinned Mesh Renderer: Get Quality
haystackProgrammer: SkinnedMeshRenderer.quality (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.quality@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;quality
tag3: UnityEngine.SkinnedMeshRenderer;quality
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.SkinQuality
unit:
{"member":{"name":"quality","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c10a728-8c34-4f32-a602-f86523d9fabd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Quality
labelProgrammer: quality (set)
haystackHuman: Skinned Mesh Renderer: Set Quality
haystackProgrammer: SkinnedMeshRenderer.quality (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.quality@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;quality
tag3: UnityEngine.SkinnedMeshRenderer;quality
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.SkinQuality
valueOutputTypes: UnityEngine.SkinQuality
unit:
{"chainable":false,"member":{"name":"quality","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.SkinQuality"}},"position":{"x":0.0,"y":0.0},"guid":"cb6072b5-9860-4040-b32f-953f88af167e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update When Offscreen
labelProgrammer: updateWhenOffscreen (get)
haystackHuman: Skinned Mesh Renderer: Get Update When Offscreen
haystackProgrammer: SkinnedMeshRenderer.updateWhenOffscreen (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.updateWhenOffscreen@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
tag3: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"updateWhenOffscreen","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d84f17a-c3eb-4c3a-8713-eeee8bcd7f59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update When Offscreen
labelProgrammer: updateWhenOffscreen (set)
haystackHuman: Skinned Mesh Renderer: Set Update When Offscreen
haystackProgrammer: SkinnedMeshRenderer.updateWhenOffscreen (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.updateWhenOffscreen@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
tag3: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"updateWhenOffscreen","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6d0b0949-03aa-4b47-bdfe-7b6d192da6c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Matrix Recalculation Per Render
labelProgrammer: forceMatrixRecalculationPerRender (get)
haystackHuman: Skinned Mesh Renderer: Get Force Matrix Recalculation Per Render
haystackProgrammer: SkinnedMeshRenderer.forceMatrixRecalculationPerRender (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceMatrixRecalculationPerRender@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
tag3: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceMatrixRecalculationPerRender","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b31db45d-110f-4c48-b6ef-e868ede3fef7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Matrix Recalculation Per Render
labelProgrammer: forceMatrixRecalculationPerRender (set)
haystackHuman: Skinned Mesh Renderer: Set Force Matrix Recalculation Per Render
haystackProgrammer: SkinnedMeshRenderer.forceMatrixRecalculationPerRender (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceMatrixRecalculationPerRender@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
tag3: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceMatrixRecalculationPerRender","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"328de5d5-c4ed-48c0-87a8-c56a2f438ae8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Bone
labelProgrammer: rootBone (get)
haystackHuman: Skinned Mesh Renderer: Get Root Bone
haystackProgrammer: SkinnedMeshRenderer.rootBone (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rootBone@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rootBone
tag3: UnityEngine.SkinnedMeshRenderer;rootBone
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"rootBone","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2bb53d4-0ef8-4041-9566-e171901c6f24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Bone
labelProgrammer: rootBone (set)
haystackHuman: Skinned Mesh Renderer: Set Root Bone
haystackProgrammer: SkinnedMeshRenderer.rootBone (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rootBone@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rootBone
tag3: UnityEngine.SkinnedMeshRenderer;rootBone
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"rootBone","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f4e2c6d8-155f-49b1-8ff2-249ff843db30","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bones
labelProgrammer: bones (get)
haystackHuman: Skinned Mesh Renderer: Get Bones
haystackProgrammer: SkinnedMeshRenderer.bones (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bones@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bones
tag3: UnityEngine.SkinnedMeshRenderer;bones
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Transform[]
unit:
{"member":{"name":"bones","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64597e6c-7724-455e-a361-9f89d11a2339","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bones
labelProgrammer: bones (set)
haystackHuman: Skinned Mesh Renderer: Set Bones
haystackProgrammer: SkinnedMeshRenderer.bones (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bones@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bones
tag3: UnityEngine.SkinnedMeshRenderer;bones
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Transform[]
valueOutputTypes: UnityEngine.Transform[]
unit:
{"chainable":false,"member":{"name":"bones","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d4c69a4-277c-4ef0-bbea-e67e2d445932","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Skinned Mesh Renderer: Get Shared Mesh
haystackProgrammer: SkinnedMeshRenderer.sharedMesh (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMesh@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMesh
tag3: UnityEngine.SkinnedMeshRenderer;sharedMesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a6a6dda-682e-4c73-ab5d-ecd5626880df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Skinned Mesh Renderer: Set Shared Mesh
haystackProgrammer: SkinnedMeshRenderer.sharedMesh (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMesh@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMesh
tag3: UnityEngine.SkinnedMeshRenderer;sharedMesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"87cf34c1-2d16-410f-992b-bff60cde6320","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skinned Motion Vectors
labelProgrammer: skinnedMotionVectors (get)
haystackHuman: Skinned Mesh Renderer: Get Skinned Motion Vectors
haystackProgrammer: SkinnedMeshRenderer.skinnedMotionVectors (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.skinnedMotionVectors@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
tag3: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"skinnedMotionVectors","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb4e9512-03f6-4ca3-9465-f22acf86f67b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skinned Motion Vectors
labelProgrammer: skinnedMotionVectors (set)
haystackHuman: Skinned Mesh Renderer: Set Skinned Motion Vectors
haystackProgrammer: SkinnedMeshRenderer.skinnedMotionVectors (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.skinnedMotionVectors@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
tag3: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"skinnedMotionVectors","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3cae85b6-427e-413d-9a32-fd0a9530c582","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Buffer Target
labelProgrammer: vertexBufferTarget (get)
haystackHuman: Skinned Mesh Renderer: Get Vertex Buffer Target
haystackProgrammer: SkinnedMeshRenderer.vertexBufferTarget (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.vertexBufferTarget@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
tag3: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
{"member":{"name":"vertexBufferTarget","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90f1bcf8-38f1-413a-bbba-0eff9c072123","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Buffer Target
labelProgrammer: vertexBufferTarget (set)
haystackHuman: Skinned Mesh Renderer: Set Vertex Buffer Target
haystackProgrammer: SkinnedMeshRenderer.vertexBufferTarget (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.vertexBufferTarget@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
tag3: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.GraphicsBuffer+Target
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
{"chainable":false,"member":{"name":"vertexBufferTarget","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Vertex","$type":"UnityEngine.GraphicsBuffer+Target"}},"position":{"x":0.0,"y":0.0},"guid":"f783d294-c539-4c26-a5e0-72c039695403","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Skinned Mesh Renderer: Get Bounds
haystackProgrammer: SkinnedMeshRenderer.bounds (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bounds@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bounds
tag3: UnityEngine.SkinnedMeshRenderer;bounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f68a23b9-02e6-4502-a11f-2a716e3d76f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Skinned Mesh Renderer: Set Bounds
haystackProgrammer: SkinnedMeshRenderer.bounds (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bounds@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bounds
tag3: UnityEngine.SkinnedMeshRenderer;bounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"785b66df-30fa-4ff5-afd8-8b52c792baeb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Skinned Mesh Renderer: Get Local Bounds
haystackProgrammer: SkinnedMeshRenderer.localBounds (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.localBounds@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;localBounds
tag3: UnityEngine.SkinnedMeshRenderer;localBounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34af76a3-7484-4ca9-8999-575ccfd6e11f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Skinned Mesh Renderer: Set Local Bounds
haystackProgrammer: SkinnedMeshRenderer.localBounds (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.localBounds@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;localBounds
tag3: UnityEngine.SkinnedMeshRenderer;localBounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"372bc166-fef1-40e1-bad0-8ce42f893756","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Skinned Mesh Renderer: Get Enabled
haystackProgrammer: SkinnedMeshRenderer.enabled (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.enabled@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;enabled
tag3: UnityEngine.SkinnedMeshRenderer;enabled
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b87869af-8fcd-4092-aefb-d4d5536845f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Skinned Mesh Renderer: Set Enabled
haystackProgrammer: SkinnedMeshRenderer.enabled (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.enabled@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;enabled
tag3: UnityEngine.SkinnedMeshRenderer;enabled
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"116a400e-cfa6-4736-8d20-8d84522cb430","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Skinned Mesh Renderer: Is Visible
haystackProgrammer: SkinnedMeshRenderer.isVisible (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.isVisible@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;isVisible
tag3: UnityEngine.SkinnedMeshRenderer;isVisible
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9056b597-6466-4a05-a2dd-58e84090aa42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Skinned Mesh Renderer: Get Shadow Casting Mode
haystackProgrammer: SkinnedMeshRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.shadowCastingMode@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
tag3: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a063666a-314a-40c6-ad26-f6a54ebb74ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Skinned Mesh Renderer: Set Shadow Casting Mode
haystackProgrammer: SkinnedMeshRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.shadowCastingMode@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
tag3: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"6475e398-2b6a-49b6-84ac-a84182b80907","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Skinned Mesh Renderer: Get Receive Shadows
haystackProgrammer: SkinnedMeshRenderer.receiveShadows (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.receiveShadows@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;receiveShadows
tag3: UnityEngine.SkinnedMeshRenderer;receiveShadows
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3001503-14c4-4f8f-b45d-1418dc412e53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Skinned Mesh Renderer: Set Receive Shadows
haystackProgrammer: SkinnedMeshRenderer.receiveShadows (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.receiveShadows@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;receiveShadows
tag3: UnityEngine.SkinnedMeshRenderer;receiveShadows
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6aa8d3b6-2f55-4caa-89a6-f4076c41085b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Skinned Mesh Renderer: Get Force Rendering Off
haystackProgrammer: SkinnedMeshRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceRenderingOff@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
tag3: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37d046b8-ac0c-4b6a-b689-baf75283a463","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Skinned Mesh Renderer: Set Force Rendering Off
haystackProgrammer: SkinnedMeshRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceRenderingOff@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
tag3: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"369e2b53-bc52-4ade-ae4c-7d84bf623a24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Skinned Mesh Renderer: Get Static Shadow Caster
haystackProgrammer: SkinnedMeshRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.staticShadowCaster@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
tag3: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddb6a91c-c6c4-4fbe-aa4e-6e49f7ec528b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Skinned Mesh Renderer: Set Static Shadow Caster
haystackProgrammer: SkinnedMeshRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.staticShadowCaster@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
tag3: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3bf642b7-6241-4043-9074-c0db490e010e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Skinned Mesh Renderer: Get Motion Vector Generation Mode
haystackProgrammer: SkinnedMeshRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc4f3af4-d14a-46e2-9e1f-b19fc9786131","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Skinned Mesh Renderer: Set Motion Vector Generation Mode
haystackProgrammer: SkinnedMeshRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"96626e0c-6052-473a-9762-f823a373b8bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Skinned Mesh Renderer: Get Light Probe Usage
haystackProgrammer: SkinnedMeshRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightProbeUsage@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"772ba7a4-c9fb-4075-9d2b-8255bbcc65bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Skinned Mesh Renderer: Set Light Probe Usage
haystackProgrammer: SkinnedMeshRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightProbeUsage@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"ef2c6427-65e1-42de-8274-dc5fdcb5363e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Skinned Mesh Renderer: Get Reflection Probe Usage
haystackProgrammer: SkinnedMeshRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.reflectionProbeUsage@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"491affad-38cc-4250-8811-95d7b575c62b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Skinned Mesh Renderer: Set Reflection Probe Usage
haystackProgrammer: SkinnedMeshRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.reflectionProbeUsage@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"48aff22e-d9b4-4fae-9e54-0b70f606cd97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Skinned Mesh Renderer: Get Rendering Layer Mask
haystackProgrammer: SkinnedMeshRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.renderingLayerMask@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
tag3: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e8fc0f6-d947-44ca-8a52-071d7c1fa1d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Skinned Mesh Renderer: Set Rendering Layer Mask
haystackProgrammer: SkinnedMeshRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.renderingLayerMask@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
tag3: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"e0d6b44b-8111-4309-9054-505408db167c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Skinned Mesh Renderer: Get Renderer Priority
haystackProgrammer: SkinnedMeshRenderer.rendererPriority (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rendererPriority@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rendererPriority
tag3: UnityEngine.SkinnedMeshRenderer;rendererPriority
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e3d4e01-b389-40b8-bd74-d7a661c6e3cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Skinned Mesh Renderer: Set Renderer Priority
haystackProgrammer: SkinnedMeshRenderer.rendererPriority (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rendererPriority@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rendererPriority
tag3: UnityEngine.SkinnedMeshRenderer;rendererPriority
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d4a85339-c7d0-414f-a9ac-13a3c09b8803","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Skinned Mesh Renderer: Get Ray Tracing Mode
haystackProgrammer: SkinnedMeshRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingMode@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingMode
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0fd7ae8-f083-4456-bb29-ebfe2c6a2413","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Skinned Mesh Renderer: Set Ray Tracing Mode
haystackProgrammer: SkinnedMeshRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingMode@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingMode
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"79ea0e23-1a98-440e-aeba-858cd3ed165c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Skinned Mesh Renderer: Get Sorting Layer Name
haystackProgrammer: SkinnedMeshRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerName@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerName
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"488d1487-fe4e-4f42-a009-69734afdcd11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Skinned Mesh Renderer: Set Sorting Layer Name
haystackProgrammer: SkinnedMeshRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerName@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerName
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ec5a1779-33fa-4650-85d3-7997793f1672","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Skinned Mesh Renderer: Get Sorting Layer ID
haystackProgrammer: SkinnedMeshRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerID@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerID
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4c574f9-d2a1-4dc4-af76-ceed5ff6d7f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Skinned Mesh Renderer: Set Sorting Layer ID
haystackProgrammer: SkinnedMeshRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerID@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerID
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"546e0887-f330-4222-a17a-b80a5f3e9689","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Skinned Mesh Renderer: Get Sorting Order
haystackProgrammer: SkinnedMeshRenderer.sortingOrder (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingOrder@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingOrder
tag3: UnityEngine.SkinnedMeshRenderer;sortingOrder
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f0b35f2-f00d-4354-bfa7-59f9f8161600","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Skinned Mesh Renderer: Set Sorting Order
haystackProgrammer: SkinnedMeshRenderer.sortingOrder (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingOrder@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingOrder
tag3: UnityEngine.SkinnedMeshRenderer;sortingOrder
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ec2ab085-a9af-479d-aac5-fd071e03e486","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Skinned Mesh Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: SkinnedMeshRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.SkinnedMeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfc0628e-4cb5-4be1-a646-c23ae81e5ac9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Skinned Mesh Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: SkinnedMeshRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.SkinnedMeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ce521a57-2768-4895-ad03-d1cf2ee1de2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Skinned Mesh Renderer: Is Part Of Static Batch
haystackProgrammer: SkinnedMeshRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;isPartOfStaticBatch
tag3: UnityEngine.SkinnedMeshRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d45cbee-87fe-48cf-8614-1305bc4210a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Skinned Mesh Renderer: Get World To Local Matrix
haystackProgrammer: SkinnedMeshRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.worldToLocalMatrix@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;worldToLocalMatrix
tag3: UnityEngine.SkinnedMeshRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee9d8a48-6dfc-43ca-8672-7a8004ed4a60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Skinned Mesh Renderer: Get Local To World Matrix
haystackProgrammer: SkinnedMeshRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.localToWorldMatrix@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;localToWorldMatrix
tag3: UnityEngine.SkinnedMeshRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbf24473-e792-475b-b03d-a78b039c3b1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Skinned Mesh Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: SkinnedMeshRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.SkinnedMeshRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04db910c-f121-4ece-b66d-73606dcf5fb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Skinned Mesh Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: SkinnedMeshRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.SkinnedMeshRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ac92f07a-ef94-41d6-b468-99fb6c1f4f6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Skinned Mesh Renderer: Get Probe Anchor
haystackProgrammer: SkinnedMeshRenderer.probeAnchor (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.probeAnchor@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;probeAnchor
tag3: UnityEngine.SkinnedMeshRenderer;probeAnchor
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb8201e4-b441-439f-b94c-f238e4ad9307","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Skinned Mesh Renderer: Set Probe Anchor
haystackProgrammer: SkinnedMeshRenderer.probeAnchor (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.probeAnchor@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;probeAnchor
tag3: UnityEngine.SkinnedMeshRenderer;probeAnchor
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0a74e14a-15cc-4bcc-8c4d-b8388f0deab8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Skinned Mesh Renderer: Get Lightmap Index
haystackProgrammer: SkinnedMeshRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightmapIndex@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightmapIndex
tag3: UnityEngine.SkinnedMeshRenderer;lightmapIndex
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a392313-5ed3-498b-b007-ac4a59ee8359","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Skinned Mesh Renderer: Set Lightmap Index
haystackProgrammer: SkinnedMeshRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightmapIndex@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightmapIndex
tag3: UnityEngine.SkinnedMeshRenderer;lightmapIndex
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ef29f498-7e99-4e97-ad89-afb2b2331061","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Skinned Mesh Renderer: Get Realtime Lightmap Index
haystackProgrammer: SkinnedMeshRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;realtimeLightmapIndex
tag3: UnityEngine.SkinnedMeshRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a195a6ba-fb89-435c-b34d-2d0be424a721","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Skinned Mesh Renderer: Set Realtime Lightmap Index
haystackProgrammer: SkinnedMeshRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;realtimeLightmapIndex
tag3: UnityEngine.SkinnedMeshRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b333cff5-c1aa-44e2-8e95-c16821691f39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Skinned Mesh Renderer: Get Lightmap Scale Offset
haystackProgrammer: SkinnedMeshRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightmapScaleOffset@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightmapScaleOffset
tag3: UnityEngine.SkinnedMeshRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Skinned Mesh Renderer: Set Lightmap Scale Offset
haystackProgrammer: SkinnedMeshRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightmapScaleOffset@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightmapScaleOffset
tag3: UnityEngine.SkinnedMeshRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Skinned Mesh Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: SkinnedMeshRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.SkinnedMeshRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Skinned Mesh Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: SkinnedMeshRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.SkinnedMeshRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Skinned Mesh Renderer: Get Materials
haystackProgrammer: SkinnedMeshRenderer.materials (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.materials@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;materials
tag3: UnityEngine.SkinnedMeshRenderer;materials
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5426430e-0abb-4a74-b5c8-5fa4e4d29061","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Skinned Mesh Renderer: Set Materials
haystackProgrammer: SkinnedMeshRenderer.materials (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.materials@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;materials
tag3: UnityEngine.SkinnedMeshRenderer;materials
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Skinned Mesh Renderer: Get Material
haystackProgrammer: SkinnedMeshRenderer.material (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.material@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;material
tag3: UnityEngine.SkinnedMeshRenderer;material
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10558ace-6295-4940-948e-988d5f9579d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Skinned Mesh Renderer: Set Material
haystackProgrammer: SkinnedMeshRenderer.material (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.material@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;material
tag3: UnityEngine.SkinnedMeshRenderer;material
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9d896c07-17f7-45e5-a9a2-8b136acb9c2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Skinned Mesh Renderer: Get Shared Material
haystackProgrammer: SkinnedMeshRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMaterial@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMaterial
tag3: UnityEngine.SkinnedMeshRenderer;sharedMaterial
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"699baaa5-dfc0-4112-bb9c-cd675594ca5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Skinned Mesh Renderer: Set Shared Material
haystackProgrammer: SkinnedMeshRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMaterial@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMaterial
tag3: UnityEngine.SkinnedMeshRenderer;sharedMaterial
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0729f391-90d8-41b5-b839-e3710746def7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Skinned Mesh Renderer: Get Shared Materials
haystackProgrammer: SkinnedMeshRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMaterials@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMaterials
tag3: UnityEngine.SkinnedMeshRenderer;sharedMaterials
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c525eb4f-7dd6-4ef4-805a-945d600d9ce1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Skinned Mesh Renderer: Set Shared Materials
haystackProgrammer: SkinnedMeshRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMaterials@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMaterials
tag3: UnityEngine.SkinnedMeshRenderer;sharedMaterials
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0de807ee-507e-4de4-bfcd-0ebd49437437","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Skinned Mesh Renderer: Get Transform
haystackProgrammer: SkinnedMeshRenderer.transform (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.transform@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d188f0f-71b3-403a-86df-d91ccd99ea2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Skinned Mesh Renderer: Get Game Object
haystackProgrammer: SkinnedMeshRenderer.gameObject (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.gameObject@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40a24e78-c3cd-4c62-b36a-8fd7423f4514","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Skinned Mesh Renderer: Get Tag
haystackProgrammer: SkinnedMeshRenderer.tag (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.tag@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b5628d8-f398-4cc2-91c5-d821cc7b8303","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Skinned Mesh Renderer: Set Tag
haystackProgrammer: SkinnedMeshRenderer.tag (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.tag@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bc502a1e-3572-4ca9-82a1-b2b0a6de9faa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Skinned Mesh Renderer: Get Name
haystackProgrammer: SkinnedMeshRenderer.name (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.name@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da56fd5d-3c0a-4ee4-8a1d-c673410fe119","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Skinned Mesh Renderer: Set Name
haystackProgrammer: SkinnedMeshRenderer.name (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.name@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a89e429a-ae43-4c61-a357-0a3a23c8fab2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Skinned Mesh Renderer: Get Hide Flags
haystackProgrammer: SkinnedMeshRenderer.hideFlags (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.hideFlags@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"641e8ade-3603-489f-9962-8005066aca5d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Skinned Mesh Renderer: Set Hide Flags
haystackProgrammer: SkinnedMeshRenderer.hideFlags (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.hideFlags@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Mesh Renderer: Reset Bounds
haystackProgrammer: MeshRenderer.ResetBounds
favoriteKey: UnityEngine.MeshRenderer.ResetBounds()@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;ResetBounds;
tag3: UnityEngine.MeshRenderer;ResetBounds;
valueInputTypes: UnityEngine.MeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Mesh Renderer: Reset Local Bounds
haystackProgrammer: MeshRenderer.ResetLocalBounds
favoriteKey: UnityEngine.MeshRenderer.ResetLocalBounds()@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;ResetLocalBounds;
tag3: UnityEngine.MeshRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.MeshRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Mesh Renderer: Has Property Block
haystackProgrammer: MeshRenderer.HasPropertyBlock
favoriteKey: UnityEngine.MeshRenderer.HasPropertyBlock()@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;HasPropertyBlock;
tag3: UnityEngine.MeshRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Mesh Renderer: Set Property Block
haystackProgrammer: MeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.MeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.MeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Mesh Renderer: Set Property Block
haystackProgrammer: MeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.MeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.MeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Mesh Renderer: Get Property Block
haystackProgrammer: MeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.MeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.MeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Mesh Renderer: Get Property Block
haystackProgrammer: MeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.MeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.MeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Mesh Renderer: Get Materials
haystackProgrammer: MeshRenderer.GetMaterials
tag1: UnityEngine.MeshRenderer
favoriteKey:
UnityEngine.MeshRenderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.MeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.MeshRenderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1a19d52-6918-46d4-9ce8-3004937a84f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.MeshRenderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
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valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"additionalVertexStreams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c486d066-dcb4-4eb7-bcd3-e8e20d7a56ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Additional Vertex Streams
labelProgrammer: additionalVertexStreams (set)
haystackHuman: Mesh Renderer: Set Additional Vertex Streams
haystackProgrammer: MeshRenderer.additionalVertexStreams (set)
favoriteKey: UnityEngine.MeshRenderer.additionalVertexStreams@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;additionalVertexStreams
tag3: UnityEngine.MeshRenderer;additionalVertexStreams
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"additionalVertexStreams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"32992f70-96d4-451d-8ee4-214fa62a4be7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enlighten Vertex Stream
labelProgrammer: enlightenVertexStream (get)
haystackHuman: Mesh Renderer: Get Enlighten Vertex Stream
haystackProgrammer: MeshRenderer.enlightenVertexStream (get)
favoriteKey: UnityEngine.MeshRenderer.enlightenVertexStream@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enlightenVertexStream
tag3: UnityEngine.MeshRenderer;enlightenVertexStream
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"enlightenVertexStream","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc89dee7-0afb-42d1-927c-45598f0e9e04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enlighten Vertex Stream
labelProgrammer: enlightenVertexStream (set)
haystackHuman: Mesh Renderer: Set Enlighten Vertex Stream
haystackProgrammer: MeshRenderer.enlightenVertexStream (set)
favoriteKey: UnityEngine.MeshRenderer.enlightenVertexStream@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enlightenVertexStream
tag3: UnityEngine.MeshRenderer;enlightenVertexStream
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"enlightenVertexStream","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a16b9809-b649-43de-8d4e-65cbbf18fdd0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sub Mesh Start Index
labelProgrammer: subMeshStartIndex (get)
haystackHuman: Mesh Renderer: Get Sub Mesh Start Index
haystackProgrammer: MeshRenderer.subMeshStartIndex (get)
favoriteKey: UnityEngine.MeshRenderer.subMeshStartIndex@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;subMeshStartIndex
tag3: UnityEngine.MeshRenderer;subMeshStartIndex
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"subMeshStartIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6b90cf5-d08e-4b24-9726-068dcde0c234","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scale In Lightmap
labelProgrammer: scaleInLightmap (get)
haystackHuman: Mesh Renderer: Get Scale In Lightmap
haystackProgrammer: MeshRenderer.scaleInLightmap (get)
favoriteKey: UnityEngine.MeshRenderer.scaleInLightmap@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;scaleInLightmap
tag3: UnityEngine.MeshRenderer;scaleInLightmap
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"scaleInLightmap","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4ea8da2-ec88-471b-9680-1ac6f07d71dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scale In Lightmap
labelProgrammer: scaleInLightmap (set)
haystackHuman: Mesh Renderer: Set Scale In Lightmap
haystackProgrammer: MeshRenderer.scaleInLightmap (set)
favoriteKey: UnityEngine.MeshRenderer.scaleInLightmap@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;scaleInLightmap
tag3: UnityEngine.MeshRenderer;scaleInLightmap
valueInputTypes: UnityEngine.MeshRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"scaleInLightmap","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"702ebf9c-2925-42dc-af59-466e05f50ac7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive GI
labelProgrammer: receiveGI (get)
haystackHuman: Mesh Renderer: Get Receive GI
haystackProgrammer: MeshRenderer.receiveGI (get)
favoriteKey: UnityEngine.MeshRenderer.receiveGI@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveGI
tag3: UnityEngine.MeshRenderer;receiveGI
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.ReceiveGI
unit:
{"member":{"name":"receiveGI","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d188e9e5-8a97-4ddb-becb-32cf82276578","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive GI
labelProgrammer: receiveGI (set)
haystackHuman: Mesh Renderer: Set Receive GI
haystackProgrammer: MeshRenderer.receiveGI (set)
favoriteKey: UnityEngine.MeshRenderer.receiveGI@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveGI
tag3: UnityEngine.MeshRenderer;receiveGI
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.ReceiveGI
valueOutputTypes: UnityEngine.ReceiveGI
unit:
{"chainable":false,"member":{"name":"receiveGI","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Lightmaps","$type":"UnityEngine.ReceiveGI"}},"position":{"x":0.0,"y":0.0},"guid":"07443686-b163-4341-9648-096132b915d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stitch Lightmap Seams
labelProgrammer: stitchLightmapSeams (get)
haystackHuman: Mesh Renderer: Get Stitch Lightmap Seams
haystackProgrammer: MeshRenderer.stitchLightmapSeams (get)
favoriteKey: UnityEngine.MeshRenderer.stitchLightmapSeams@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;stitchLightmapSeams
tag3: UnityEngine.MeshRenderer;stitchLightmapSeams
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"stitchLightmapSeams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c22b8d76-5ce8-42ba-97ae-ffbfa9a13e3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stitch Lightmap Seams
labelProgrammer: stitchLightmapSeams (set)
haystackHuman: Mesh Renderer: Set Stitch Lightmap Seams
haystackProgrammer: MeshRenderer.stitchLightmapSeams (set)
favoriteKey: UnityEngine.MeshRenderer.stitchLightmapSeams@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;stitchLightmapSeams
tag3: UnityEngine.MeshRenderer;stitchLightmapSeams
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"stitchLightmapSeams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"068ce17a-f2ef-471b-a141-538e7fb957ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Renderer: Get Bounds
haystackProgrammer: MeshRenderer.bounds (get)
favoriteKey: UnityEngine.MeshRenderer.bounds@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;bounds
tag3: UnityEngine.MeshRenderer;bounds
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db0219aa-38a5-40e7-90fe-111a007a617a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Mesh Renderer: Set Bounds
haystackProgrammer: MeshRenderer.bounds (set)
favoriteKey: UnityEngine.MeshRenderer.bounds@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;bounds
tag3: UnityEngine.MeshRenderer;bounds
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0d13a4e-a691-4733-ba5f-35cfbc57b157","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Mesh Renderer: Get Local Bounds
haystackProgrammer: MeshRenderer.localBounds (get)
favoriteKey: UnityEngine.MeshRenderer.localBounds@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;localBounds
tag3: UnityEngine.MeshRenderer;localBounds
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"667eedf8-0e70-43ad-8489-b982bb5ca9c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Mesh Renderer: Set Local Bounds
haystackProgrammer: MeshRenderer.localBounds (set)
favoriteKey: UnityEngine.MeshRenderer.localBounds@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;localBounds
tag3: UnityEngine.MeshRenderer;localBounds
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75551c98-9ade-4ff6-b4de-076b2fad5dd8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Renderer: Get Enabled
haystackProgrammer: MeshRenderer.enabled (get)
favoriteKey: UnityEngine.MeshRenderer.enabled@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enabled
tag3: UnityEngine.MeshRenderer;enabled
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d45fc30-e408-4d9a-823f-b62e2bcd9764","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Renderer: Set Enabled
haystackProgrammer: MeshRenderer.enabled (set)
favoriteKey: UnityEngine.MeshRenderer.enabled@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enabled
tag3: UnityEngine.MeshRenderer;enabled
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"779f918f-c4d6-4390-82c8-dcb50985eaf4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Mesh Renderer: Is Visible
haystackProgrammer: MeshRenderer.isVisible (get)
favoriteKey: UnityEngine.MeshRenderer.isVisible@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;isVisible
tag3: UnityEngine.MeshRenderer;isVisible
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a90964b6-732e-43ab-9453-cd014b98491a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Mesh Renderer: Get Shadow Casting Mode
haystackProgrammer: MeshRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.MeshRenderer.shadowCastingMode@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;shadowCastingMode
tag3: UnityEngine.MeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f65400ea-67c8-4b3f-80d5-edb4b511fb57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Mesh Renderer: Set Shadow Casting Mode
haystackProgrammer: MeshRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.MeshRenderer.shadowCastingMode@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;shadowCastingMode
tag3: UnityEngine.MeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"76cd521b-fe51-4e6d-bef6-d0e4eed84162","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Mesh Renderer: Get Receive Shadows
haystackProgrammer: MeshRenderer.receiveShadows (get)
favoriteKey: UnityEngine.MeshRenderer.receiveShadows@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveShadows
tag3: UnityEngine.MeshRenderer;receiveShadows
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ae7c343-005d-43d7-b2b8-05c9dc4b0bfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Mesh Renderer: Set Receive Shadows
haystackProgrammer: MeshRenderer.receiveShadows (set)
favoriteKey: UnityEngine.MeshRenderer.receiveShadows@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveShadows
tag3: UnityEngine.MeshRenderer;receiveShadows
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"297c4e5c-f9aa-4438-b0da-2c2c198e2f4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Mesh Renderer: Get Force Rendering Off
haystackProgrammer: MeshRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.MeshRenderer.forceRenderingOff@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;forceRenderingOff
tag3: UnityEngine.MeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2adfc5a-db14-4ab3-912e-06b5615ef378","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Mesh Renderer: Set Force Rendering Off
haystackProgrammer: MeshRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.MeshRenderer.forceRenderingOff@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;forceRenderingOff
tag3: UnityEngine.MeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1a711e5d-facc-4f59-806f-ca6689801972","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Mesh Renderer: Get Static Shadow Caster
haystackProgrammer: MeshRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.MeshRenderer.staticShadowCaster@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;staticShadowCaster
tag3: UnityEngine.MeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57abc3ca-b996-43db-a7e4-7da9c5b0e2ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Mesh Renderer: Set Static Shadow Caster
haystackProgrammer: MeshRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.MeshRenderer.staticShadowCaster@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;staticShadowCaster
tag3: UnityEngine.MeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"20b96c6a-fbbb-4d74-8a7b-19a6840eeed9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Mesh Renderer: Get Motion Vector Generation Mode
haystackProgrammer: MeshRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.MeshRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.MeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe8b33ef-e866-44cd-b78f-a313fe92d823","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Mesh Renderer: Set Motion Vector Generation Mode
haystackProgrammer: MeshRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.MeshRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.MeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"e3a8e33a-4580-4e51-b09e-30b86dd34e1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Mesh Renderer: Get Light Probe Usage
haystackProgrammer: MeshRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.MeshRenderer.lightProbeUsage@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeUsage
tag3: UnityEngine.MeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12f43df8-b684-4967-9a2a-c316aae3e149","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Mesh Renderer: Set Light Probe Usage
haystackProgrammer: MeshRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.MeshRenderer.lightProbeUsage@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeUsage
tag3: UnityEngine.MeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"227588f3-fedb-40bd-aba7-3b60ba3d6cb3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Mesh Renderer: Get Reflection Probe Usage
haystackProgrammer: MeshRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.MeshRenderer.reflectionProbeUsage@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;reflectionProbeUsage
tag3: UnityEngine.MeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f22b1264-b90d-4deb-a604-3a404a6c781c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Mesh Renderer: Set Reflection Probe Usage
haystackProgrammer: MeshRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.MeshRenderer.reflectionProbeUsage@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;reflectionProbeUsage
tag3: UnityEngine.MeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"027fda23-329c-4ef0-bce8-37fb77a2245e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Mesh Renderer: Get Rendering Layer Mask
haystackProgrammer: MeshRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.MeshRenderer.renderingLayerMask@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;renderingLayerMask
tag3: UnityEngine.MeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d80bce0-6248-4130-96a5-2601e1c8f9bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Mesh Renderer: Set Rendering Layer Mask
haystackProgrammer: MeshRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.MeshRenderer.renderingLayerMask@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;renderingLayerMask
tag3: UnityEngine.MeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.MeshRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"92fdb692-eba8-4d73-9db1-07ba5415ed73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Mesh Renderer: Get Renderer Priority
haystackProgrammer: MeshRenderer.rendererPriority (get)
favoriteKey: UnityEngine.MeshRenderer.rendererPriority@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rendererPriority
tag3: UnityEngine.MeshRenderer;rendererPriority
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dc3e693-2634-4362-bfa0-72e68d2fe3e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Mesh Renderer: Set Renderer Priority
haystackProgrammer: MeshRenderer.rendererPriority (set)
favoriteKey: UnityEngine.MeshRenderer.rendererPriority@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rendererPriority
tag3: UnityEngine.MeshRenderer;rendererPriority
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"946d9665-9cc7-4614-8145-93ca34438410","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Mesh Renderer: Get Ray Tracing Mode
haystackProgrammer: MeshRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.MeshRenderer.rayTracingMode@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rayTracingMode
tag3: UnityEngine.MeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19e3b033-de6a-464c-99bb-5bdb026b90d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Mesh Renderer: Set Ray Tracing Mode
haystackProgrammer: MeshRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.MeshRenderer.rayTracingMode@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rayTracingMode
tag3: UnityEngine.MeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"69166aa9-d0bb-4846-9f31-89d21b8cc4e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Mesh Renderer: Get Sorting Layer Name
haystackProgrammer: MeshRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerName@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerName
tag3: UnityEngine.MeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fafa3214-2e4d-46ad-83d2-f080ec5ccf97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Mesh Renderer: Set Sorting Layer Name
haystackProgrammer: MeshRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerName@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerName
tag3: UnityEngine.MeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.MeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"91586074-c7d9-43b6-af6b-bed6f05411b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Mesh Renderer: Get Sorting Layer ID
haystackProgrammer: MeshRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerID@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerID
tag3: UnityEngine.MeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f61cb3da-fb4d-467c-9fa4-5f7de332fcc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Mesh Renderer: Set Sorting Layer ID
haystackProgrammer: MeshRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerID@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerID
tag3: UnityEngine.MeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c48bcb57-a6f5-48c1-aa66-fe6b6cc49c00","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Mesh Renderer: Get Sorting Order
haystackProgrammer: MeshRenderer.sortingOrder (get)
favoriteKey: UnityEngine.MeshRenderer.sortingOrder@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingOrder
tag3: UnityEngine.MeshRenderer;sortingOrder
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e79063e-1556-43a2-a474-add95a503c84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Mesh Renderer: Set Sorting Order
haystackProgrammer: MeshRenderer.sortingOrder (set)
favoriteKey: UnityEngine.MeshRenderer.sortingOrder@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingOrder
tag3: UnityEngine.MeshRenderer;sortingOrder
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b8dc5416-b14d-4607-8207-942969f3e30a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Mesh Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: MeshRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.MeshRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e29fb6a2-c229-4639-a1dc-fe9287e38cf3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Mesh Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: MeshRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.MeshRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"17a1b4a6-9b26-4c1b-a182-4bb4db06828d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Mesh Renderer: Is Part Of Static Batch
haystackProgrammer: MeshRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.MeshRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;isPartOfStaticBatch
tag3: UnityEngine.MeshRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd35382f-001e-406f-8566-8524b2f3f704","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Mesh Renderer: Get World To Local Matrix
haystackProgrammer: MeshRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.MeshRenderer.worldToLocalMatrix@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;worldToLocalMatrix
tag3: UnityEngine.MeshRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57629bac-8abb-4945-8b09-88529e9eb946","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Mesh Renderer: Get Local To World Matrix
haystackProgrammer: MeshRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.MeshRenderer.localToWorldMatrix@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;localToWorldMatrix
tag3: UnityEngine.MeshRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45eb380a-934c-4582-8859-ca324f57445a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Mesh Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: MeshRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.MeshRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec5f206d-1461-42e2-afdc-c8bbf1b63033","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Mesh Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: MeshRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.MeshRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e7f7d936-7a7f-44da-8a15-51b13ec31de3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Mesh Renderer: Get Probe Anchor
haystackProgrammer: MeshRenderer.probeAnchor (get)
favoriteKey: UnityEngine.MeshRenderer.probeAnchor@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;probeAnchor
tag3: UnityEngine.MeshRenderer;probeAnchor
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dea4d65-29d8-459b-b1db-d105d40d96dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Mesh Renderer: Set Probe Anchor
haystackProgrammer: MeshRenderer.probeAnchor (set)
favoriteKey: UnityEngine.MeshRenderer.probeAnchor@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;probeAnchor
tag3: UnityEngine.MeshRenderer;probeAnchor
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"73c7708e-d939-4dc7-ae1e-be88b45f87c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Mesh Renderer: Get Lightmap Index
haystackProgrammer: MeshRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.MeshRenderer.lightmapIndex@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapIndex
tag3: UnityEngine.MeshRenderer;lightmapIndex
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"005c5177-29f1-4bda-8801-e2f67aeda8a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Mesh Renderer: Set Lightmap Index
haystackProgrammer: MeshRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.MeshRenderer.lightmapIndex@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapIndex
tag3: UnityEngine.MeshRenderer;lightmapIndex
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5413fcf5-a9f8-4e56-b1d7-97235610f903","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Mesh Renderer: Get Realtime Lightmap Index
haystackProgrammer: MeshRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapIndex
tag3: UnityEngine.MeshRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb1522ce-74d3-4fae-a19c-8a5dce678958","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Mesh Renderer: Set Realtime Lightmap Index
haystackProgrammer: MeshRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapIndex
tag3: UnityEngine.MeshRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1bc6672c-4971-4f70-9c96-888ab4094f1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Mesh Renderer: Get Lightmap Scale Offset
haystackProgrammer: MeshRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.MeshRenderer.lightmapScaleOffset@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapScaleOffset
tag3: UnityEngine.MeshRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80f65994-8031-4722-92e3-8efa94664b33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Mesh Renderer: Set Lightmap Scale Offset
haystackProgrammer: MeshRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.MeshRenderer.lightmapScaleOffset@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapScaleOffset
tag3: UnityEngine.MeshRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Mesh Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: MeshRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edc6b020-ad1a-425a-8269-11e8f84b4350","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Mesh Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: MeshRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Mesh Renderer: Get Materials
haystackProgrammer: MeshRenderer.materials (get)
favoriteKey: UnityEngine.MeshRenderer.materials@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;materials
tag3: UnityEngine.MeshRenderer;materials
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d0d9f18-23d4-4cf7-84a1-b30538938e5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Mesh Renderer: Set Materials
haystackProgrammer: MeshRenderer.materials (set)
favoriteKey: UnityEngine.MeshRenderer.materials@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;materials
tag3: UnityEngine.MeshRenderer;materials
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50b3b3ab-02ae-4c4b-821a-fe427817ef94","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Renderer: Get Material
haystackProgrammer: MeshRenderer.material (get)
favoriteKey: UnityEngine.MeshRenderer.material@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;material
tag3: UnityEngine.MeshRenderer;material
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"617b7de2-b645-4aa8-af6f-9a0b17ef2d70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Renderer: Set Material
haystackProgrammer: MeshRenderer.material (set)
favoriteKey: UnityEngine.MeshRenderer.material@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;material
tag3: UnityEngine.MeshRenderer;material
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"448ee29d-d8a1-4d47-9304-41cc7ef3be15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Renderer: Get Shared Material
haystackProgrammer: MeshRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterial@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterial
tag3: UnityEngine.MeshRenderer;sharedMaterial
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c664f13d-18c9-475f-b050-bf3d228fc021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Renderer: Set Shared Material
haystackProgrammer: MeshRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterial@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterial
tag3: UnityEngine.MeshRenderer;sharedMaterial
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"5cfc951a-5989-41f9-98ee-e4997d791112","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Mesh Renderer: Get Shared Materials
haystackProgrammer: MeshRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterials@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterials
tag3: UnityEngine.MeshRenderer;sharedMaterials
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17e25253-d658-4afc-aa7f-98eaf28c40c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Mesh Renderer: Set Shared Materials
haystackProgrammer: MeshRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterials@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterials
tag3: UnityEngine.MeshRenderer;sharedMaterials
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a44fe9c-836d-460f-bef9-cae5f8126319","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Renderer: Get Transform
haystackProgrammer: MeshRenderer.transform (get)
favoriteKey: UnityEngine.MeshRenderer.transform@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2e5d0a1-c8f5-4104-a643-aee993059b75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Renderer: Get Game Object
haystackProgrammer: MeshRenderer.gameObject (get)
favoriteKey: UnityEngine.MeshRenderer.gameObject@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cd50084-b190-4147-bb45-7f2fcc1db073","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Renderer: Get Tag
haystackProgrammer: MeshRenderer.tag (get)
favoriteKey: UnityEngine.MeshRenderer.tag@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"650f1f1d-db4c-4480-9fbc-3a94ffb2dc06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Renderer: Set Tag
haystackProgrammer: MeshRenderer.tag (set)
favoriteKey: UnityEngine.MeshRenderer.tag@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ee5e52bc-e19f-44d9-a454-40c7fe788a47","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Renderer: Get Name
haystackProgrammer: MeshRenderer.name (get)
favoriteKey: UnityEngine.MeshRenderer.name@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9f3cee0-acbc-4980-b7c2-a0d3b148d572","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Renderer: Set Name
haystackProgrammer: MeshRenderer.name (set)
favoriteKey: UnityEngine.MeshRenderer.name@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cac125f5-edfc-4647-af4d-eda919fce695","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Renderer: Get Hide Flags
haystackProgrammer: MeshRenderer.hideFlags (get)
favoriteKey: UnityEngine.MeshRenderer.hideFlags@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83ceca56-37e8-4409-a2d9-f61bd103d419","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Renderer: Set Hide Flags
haystackProgrammer: MeshRenderer.hideFlags (set)
favoriteKey: UnityEngine.MeshRenderer.hideFlags@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Group: Get Component
haystackProgrammer: LightProbeGroup.GetComponent
favoriteKey: UnityEngine.LightProbeGroup.GetComponent(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light Probe Group: Try Get Component
haystackProgrammer: LightProbeGroup.TryGetComponent
favoriteKey: UnityEngine.LightProbeGroup.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Group: Get Component
haystackProgrammer: LightProbeGroup.GetComponent
favoriteKey: UnityEngine.LightProbeGroup.GetComponent(System.String)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.LightProbeGroup|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light Probe Group: Get Component In Children
haystackProgrammer: LightProbeGroup.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Light Probe Group: Get Component In Children
haystackProgrammer: LightProbeGroup.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Light Probe Group: Get Components In Children
haystackProgrammer: LightProbeGroup.GetComponentsInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Light Probe Group: Get Components In Children
haystackProgrammer: LightProbeGroup.GetComponentsInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Light Probe Group: Get Component In Parent
haystackProgrammer: LightProbeGroup.GetComponentInParent
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Light Probe Group: Get Component In Parent
haystackProgrammer: LightProbeGroup.GetComponentInParent
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInParent(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: LightProbeGroup.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: LightProbeGroup.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Light Probe Group: Destroy
haystackProgrammer: LightProbeGroup.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light Probe Group: Destroy Immediate
haystackProgrammer: LightProbeGroup.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light Probe Group: Destroy Immediate
haystackProgrammer: LightProbeGroup.DestroyImmediate
favoriteKey: UnityEngine.LightProbeGroup.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light Probe Group: Find Objects Of Type
haystackProgrammer: LightProbeGroup.FindObjectsOfType
favoriteKey: UnityEngine.LightProbeGroup.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LightProbeGroup
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light Probe Group: Find Objects Of Type
haystackProgrammer: LightProbeGroup.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light Probe Group: Dont Destroy On Load
haystackProgrammer: LightProbeGroup.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light Probe Group: Find Object Of Type
haystackProgrammer: LightProbeGroup.FindObjectOfType
favoriteKey: UnityEngine.LightProbeGroup.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LightProbeGroup
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light Probe Group: Find Object Of Type
haystackProgrammer: LightProbeGroup.FindObjectOfType
favoriteKey: UnityEngine.LightProbeGroup.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light Probe Group: To String
haystackProgrammer: LightProbeGroup.ToString
favoriteKey: UnityEngine.LightProbeGroup.ToString()@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;ToString;
tag3: UnityEngine.Object;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light Probe Group: Equals
haystackProgrammer: LightProbeGroup.Equals
favoriteKey: UnityEngine.LightProbeGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light Probe Group: Get Type
haystackProgrammer: LightProbeGroup.GetType
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tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light Probe Group: Reference Equals
haystackProgrammer: LightProbeGroup.ReferenceEquals
favoriteKey: UnityEngine.LightProbeGroup.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.LightProbeGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Positions
labelProgrammer: probePositions (get)
haystackHuman: Light Probe Group: Get Probe Positions
haystackProgrammer: LightProbeGroup.probePositions (get)
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tag2: UnityEngine.LightProbeGroup;probePositions
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valueOutputTypes: UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Positions
labelProgrammer: probePositions (set)
haystackHuman: Light Probe Group: Set Probe Positions
haystackProgrammer: LightProbeGroup.probePositions (set)
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valueInputTypes: UnityEngine.LightProbeGroup|UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dering
labelProgrammer: dering (get)
haystackHuman: Light Probe Group: Get Dering
haystackProgrammer: LightProbeGroup.dering (get)
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tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;dering
tag3: UnityEngine.LightProbeGroup;dering
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dering
labelProgrammer: dering (set)
haystackHuman: Light Probe Group: Set Dering
haystackProgrammer: LightProbeGroup.dering (set)
favoriteKey: UnityEngine.LightProbeGroup.dering@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;dering
tag3: UnityEngine.LightProbeGroup;dering
valueInputTypes: UnityEngine.LightProbeGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light Probe Group: Get Enabled
haystackProgrammer: LightProbeGroup.enabled (get)
favoriteKey: UnityEngine.LightProbeGroup.enabled@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;enabled
tag3: UnityEngine.LightProbeGroup;enabled
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light Probe Group: Set Enabled
haystackProgrammer: LightProbeGroup.enabled (set)
favoriteKey: UnityEngine.LightProbeGroup.enabled@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;enabled
tag3: UnityEngine.LightProbeGroup;enabled
valueInputTypes: UnityEngine.LightProbeGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light Probe Group: Is Active And Enabled
haystackProgrammer: LightProbeGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.LightProbeGroup.isActiveAndEnabled@get
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light Probe Group: Get Transform
haystackProgrammer: LightProbeGroup.transform (get)
favoriteKey: UnityEngine.LightProbeGroup.transform@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;transform
tag3: UnityEngine.Component;transform
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valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light Probe Group: Get Game Object
haystackProgrammer: LightProbeGroup.gameObject (get)
favoriteKey: UnityEngine.LightProbeGroup.gameObject@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light Probe Group: Get Tag
haystackProgrammer: LightProbeGroup.tag (get)
favoriteKey: UnityEngine.LightProbeGroup.tag@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light Probe Group: Set Tag
haystackProgrammer: LightProbeGroup.tag (set)
favoriteKey: UnityEngine.LightProbeGroup.tag@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probe Group: Get Name
haystackProgrammer: LightProbeGroup.name (get)
favoriteKey: UnityEngine.LightProbeGroup.name@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probe Group: Set Name
haystackProgrammer: LightProbeGroup.name (set)
favoriteKey: UnityEngine.LightProbeGroup.name@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeGroup|System.String
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valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d490cdb0-f6f0-4172-9666-9037feb0a01f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: LOD Group: Equals
haystackProgrammer: LODGroup.Equals
favoriteKey: UnityEngine.LODGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7fa38f6c-ed0e-4be5-ba76-d88ba3a79cc0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: LOD Group: Get Type
haystackProgrammer: LODGroup.GetType
favoriteKey: UnityEngine.LODGroup.GetType()@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98f52553-de74-4163-9c3f-dcc6ea1fa648","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: LOD Group: Reference Equals
haystackProgrammer: LODGroup.ReferenceEquals
favoriteKey: UnityEngine.LODGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97f311b8-0054-4706-bf10-48edc186eec3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Reference Point
labelProgrammer: localReferencePoint (get)
haystackHuman: LOD Group: Get Local Reference Point
haystackProgrammer: LODGroup.localReferencePoint (get)
favoriteKey: UnityEngine.LODGroup.localReferencePoint@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;localReferencePoint
tag3: UnityEngine.LODGroup;localReferencePoint
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localReferencePoint","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2157b6b-ff8e-4ce1-8438-7f999324f914","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Reference Point
labelProgrammer: localReferencePoint (set)
haystackHuman: LOD Group: Set Local Reference Point
haystackProgrammer: LODGroup.localReferencePoint (set)
favoriteKey: UnityEngine.LODGroup.localReferencePoint@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;localReferencePoint
tag3: UnityEngine.LODGroup;localReferencePoint
valueInputTypes: UnityEngine.LODGroup|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localReferencePoint","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1605c4bd-4192-4aff-8481-91260e74b6f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: LOD Group: Get Size
haystackProgrammer: LODGroup.size (get)
favoriteKey: UnityEngine.LODGroup.size@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;size
tag3: UnityEngine.LODGroup;size
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ab6f3b1-45e4-4a1f-ad7e-8abd41ce8b92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: LOD Group: Set Size
haystackProgrammer: LODGroup.size (set)
favoriteKey: UnityEngine.LODGroup.size@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;size
tag3: UnityEngine.LODGroup;size
valueInputTypes: UnityEngine.LODGroup|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"75baabfa-1051-41e0-aa17-bf63d52e2767","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Count
labelProgrammer: lodCount (get)
haystackHuman: LOD Group: Get Lod Count
haystackProgrammer: LODGroup.lodCount (get)
favoriteKey: UnityEngine.LODGroup.lodCount@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;lodCount
tag3: UnityEngine.LODGroup;lodCount
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lodCount","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4df3de5e-d25e-4bd2-8f43-5e5b33f2938d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fade Mode
labelProgrammer: fadeMode (get)
haystackHuman: LOD Group: Get Fade Mode
haystackProgrammer: LODGroup.fadeMode (get)
favoriteKey: UnityEngine.LODGroup.fadeMode@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;fadeMode
tag3: UnityEngine.LODGroup;fadeMode
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.LODFadeMode
unit:
{"member":{"name":"fadeMode","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e75af52-031d-49c8-b1eb-eeb16656e2cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fade Mode
labelProgrammer: fadeMode (set)
haystackHuman: LOD Group: Set Fade Mode
haystackProgrammer: LODGroup.fadeMode (set)
favoriteKey: UnityEngine.LODGroup.fadeMode@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;fadeMode
tag3: UnityEngine.LODGroup;fadeMode
valueInputTypes: UnityEngine.LODGroup|UnityEngine.LODFadeMode
valueOutputTypes: UnityEngine.LODFadeMode
unit:
{"chainable":false,"member":{"name":"fadeMode","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LODFadeMode"}},"position":{"x":0.0,"y":0.0},"guid":"20ef9ec7-0a5c-4aa2-b8c4-99d83decead6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Cross Fading
labelProgrammer: animateCrossFading (get)
haystackHuman: LOD Group: Get Animate Cross Fading
haystackProgrammer: LODGroup.animateCrossFading (get)
favoriteKey: UnityEngine.LODGroup.animateCrossFading@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;animateCrossFading
tag3: UnityEngine.LODGroup;animateCrossFading
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"animateCrossFading","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59f0dea1-c278-41f8-87e4-75923931e0aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Cross Fading
labelProgrammer: animateCrossFading (set)
haystackHuman: LOD Group: Set Animate Cross Fading
haystackProgrammer: LODGroup.animateCrossFading (set)
favoriteKey: UnityEngine.LODGroup.animateCrossFading@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;animateCrossFading
tag3: UnityEngine.LODGroup;animateCrossFading
valueInputTypes: UnityEngine.LODGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"animateCrossFading","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0ffe100e-2722-4139-9ff5-44ce77d768f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: LOD Group: Get Enabled
haystackProgrammer: LODGroup.enabled (get)
favoriteKey: UnityEngine.LODGroup.enabled@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;enabled
tag3: UnityEngine.LODGroup;enabled
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07b8483d-810f-48d4-a13e-e9f3fcb29690","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: LOD Group: Set Enabled
haystackProgrammer: LODGroup.enabled (set)
favoriteKey: UnityEngine.LODGroup.enabled@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;enabled
tag3: UnityEngine.LODGroup;enabled
valueInputTypes: UnityEngine.LODGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fcfec670-b4a3-4305-bff9-fc2c9f6f2d11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cross Fade Animation Duration
labelProgrammer: crossFadeAnimationDuration (get)
haystackHuman: LOD Group: Get Cross Fade Animation Duration
haystackProgrammer: LODGroup.crossFadeAnimationDuration (get)
favoriteKey: UnityEngine.LODGroup.crossFadeAnimationDuration@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;crossFadeAnimationDuration
tag3: UnityEngine.LODGroup;crossFadeAnimationDuration
valueOutputTypes: System.Single
unit:
{"member":{"name":"crossFadeAnimationDuration","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b5b5980-490b-4ba5-b199-2503b4ceee62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cross Fade Animation Duration
labelProgrammer: crossFadeAnimationDuration (set)
haystackHuman: LOD Group: Set Cross Fade Animation Duration
haystackProgrammer: LODGroup.crossFadeAnimationDuration (set)
favoriteKey: UnityEngine.LODGroup.crossFadeAnimationDuration@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;crossFadeAnimationDuration
tag3: UnityEngine.LODGroup;crossFadeAnimationDuration
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"crossFadeAnimationDuration","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bd7f71b1-6b69-43ad-a79b-fed3cd76ad4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: LOD Group: Get Transform
haystackProgrammer: LODGroup.transform (get)
favoriteKey: UnityEngine.LODGroup.transform@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e30cbac-7050-4215-b54f-b8f3a84b3bd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: LOD Group: Get Game Object
haystackProgrammer: LODGroup.gameObject (get)
favoriteKey: UnityEngine.LODGroup.gameObject@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45aa31e1-1169-4bbf-ad99-a2e32f0b3198","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: LOD Group: Get Tag
haystackProgrammer: LODGroup.tag (get)
favoriteKey: UnityEngine.LODGroup.tag@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"747826da-3478-4799-ba25-ade6057cb15c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: LOD Group: Set Tag
haystackProgrammer: LODGroup.tag (set)
favoriteKey: UnityEngine.LODGroup.tag@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LODGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8f345cf6-dac5-4915-88dd-4b1de5889c8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: LOD Group: Get Name
haystackProgrammer: LODGroup.name (get)
favoriteKey: UnityEngine.LODGroup.name@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7bbf8fa-b5ac-4ad3-adce-5906877a57cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: LOD Group: Set Name
haystackProgrammer: LODGroup.name (set)
favoriteKey: UnityEngine.LODGroup.name@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LODGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"427b26d6-5994-4a8c-9a67-6ddad62c6ee1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: LOD Group: Get Hide Flags
haystackProgrammer: LODGroup.hideFlags (get)
favoriteKey: UnityEngine.LODGroup.hideFlags@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"771432f1-1819-4d06-bcaf-e058358a896f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: LOD Group: Set Hide Flags
haystackProgrammer: LODGroup.hideFlags (set)
favoriteKey: UnityEngine.LODGroup.hideFlags@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LODGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d7aea78f-e946-4cbd-ae05-2c07b1e22795","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Global Anisotropic Filtering Limits (Forced Min, Global Max)
labelProgrammer: SetGlobalAnisotropicFilteringLimits (forcedMin, globalMax)
haystackHuman: Texture: Set Global Anisotropic Filtering Limits
haystackProgrammer: Texture.SetGlobalAnisotropicFilteringLimits
favoriteKey: UnityEngine.Texture.SetGlobalAnisotropicFilteringLimits(System.Int32System.Int32)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;SetGlobalAnisotropicFilteringLimits;System.Int32;System.Int32
tag3: UnityEngine.Texture;SetGlobalAnisotropicFilteringLimits;System.Int32;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"SetGlobalAnisotropicFilteringLimits","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%forcedMin":{"$content":0,"$type":"System.Int32"},"%globalMax":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8574d653-819f-414c-8551-322b68281f84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Texture Ptr ()
labelProgrammer: GetNativeTexturePtr ()
haystackHuman: Texture: Get Native Texture Ptr
haystackProgrammer: Texture.GetNativeTexturePtr
favoriteKey: UnityEngine.Texture.GetNativeTexturePtr()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;GetNativeTexturePtr;
tag3: UnityEngine.Texture;GetNativeTexturePtr;
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"member":{"name":"GetNativeTexturePtr","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcbeb84b-6d05-4a99-8327-3962273cea41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Increment Update Count ()
labelProgrammer: IncrementUpdateCount ()
haystackHuman: Texture: Increment Update Count
haystackProgrammer: Texture.IncrementUpdateCount
favoriteKey: UnityEngine.Texture.IncrementUpdateCount()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;IncrementUpdateCount;
tag3: UnityEngine.Texture;IncrementUpdateCount;
valueInputTypes: UnityEngine.Texture
unit:
{"chainable":false,"member":{"name":"IncrementUpdateCount","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc830466-e51f-44d3-ba51-1a7b6987491f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Streaming Texture Material Debug Properties ()
labelProgrammer: SetStreamingTextureMaterialDebugProperties ()
haystackHuman: Texture: Set Streaming Texture Material Debug Properties
haystackProgrammer: Texture.SetStreamingTextureMaterialDebugProperties
favoriteKey: UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;SetStreamingTextureMaterialDebugProperties;
tag3: UnityEngine.Texture;SetStreamingTextureMaterialDebugProperties;
unit:
{"chainable":false,"member":{"name":"SetStreamingTextureMaterialDebugProperties","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b799e675-056b-4fe3-92e4-ef8aec54cc7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Texture: Get Instance ID
haystackProgrammer: Texture.GetInstanceID
favoriteKey: UnityEngine.Texture.GetInstanceID()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
unit:
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labelHuman: Destroy (Obj, T)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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labelHuman: Destroy Immediate (Obj)
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labelHuman: Find Objects Of Type (Type)
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labelHuman: To String ()
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tag2: UnityEngine.Texture;ToString;
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
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labelHuman: Get Graphics Format
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tag2: UnityEngine.Texture;graphicsFormat
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
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tag2: UnityEngine.Texture;width
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valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
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haystackProgrammer: Texture.width (set)
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tag2: UnityEngine.Texture;width
tag3: UnityEngine.Texture;width
valueInputTypes: UnityEngine.Texture|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Texture: Get Height
haystackProgrammer: Texture.height (get)
favoriteKey: UnityEngine.Texture.height@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;height
tag3: UnityEngine.Texture;height
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Texture: Set Height
haystackProgrammer: Texture.height (set)
favoriteKey: UnityEngine.Texture.height@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;height
tag3: UnityEngine.Texture;height
valueInputTypes: UnityEngine.Texture|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dimension
labelProgrammer: dimension (get)
haystackHuman: Texture: Get Dimension
haystackProgrammer: Texture.dimension (get)
favoriteKey: UnityEngine.Texture.dimension@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;dimension
tag3: UnityEngine.Texture;dimension
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.Rendering.TextureDimension
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dimension
labelProgrammer: dimension (set)
haystackHuman: Texture: Set Dimension
haystackProgrammer: Texture.dimension (set)
favoriteKey: UnityEngine.Texture.dimension@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;dimension
tag3: UnityEngine.Texture;dimension
valueInputTypes: UnityEngine.Texture|UnityEngine.Rendering.TextureDimension
valueOutputTypes: UnityEngine.Rendering.TextureDimension
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Readable
labelProgrammer: isReadable (get)
haystackHuman: Texture: Is Readable
haystackProgrammer: Texture.isReadable (get)
favoriteKey: UnityEngine.Texture.isReadable@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;isReadable
tag3: UnityEngine.Texture;isReadable
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Texture: Get Wrap Mode
haystackProgrammer: Texture.wrapMode (get)
favoriteKey: UnityEngine.Texture.wrapMode@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapMode
tag3: UnityEngine.Texture;wrapMode
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Texture: Set Wrap Mode
haystackProgrammer: Texture.wrapMode (set)
favoriteKey: UnityEngine.Texture.wrapMode@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapMode
tag3: UnityEngine.Texture;wrapMode
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode U
labelProgrammer: wrapModeU (get)
haystackHuman: Texture: Get Wrap Mode U
haystackProgrammer: Texture.wrapModeU (get)
favoriteKey: UnityEngine.Texture.wrapModeU@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeU
tag3: UnityEngine.Texture;wrapModeU
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode U
labelProgrammer: wrapModeU (set)
haystackHuman: Texture: Set Wrap Mode U
haystackProgrammer: Texture.wrapModeU (set)
favoriteKey: UnityEngine.Texture.wrapModeU@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeU
tag3: UnityEngine.Texture;wrapModeU
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode V
labelProgrammer: wrapModeV (get)
haystackHuman: Texture: Get Wrap Mode V
haystackProgrammer: Texture.wrapModeV (get)
favoriteKey: UnityEngine.Texture.wrapModeV@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeV
tag3: UnityEngine.Texture;wrapModeV
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode V
labelProgrammer: wrapModeV (set)
haystackHuman: Texture: Set Wrap Mode V
haystackProgrammer: Texture.wrapModeV (set)
favoriteKey: UnityEngine.Texture.wrapModeV@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeV
tag3: UnityEngine.Texture;wrapModeV
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode W
labelProgrammer: wrapModeW (get)
haystackHuman: Texture: Get Wrap Mode W
haystackProgrammer: Texture.wrapModeW (get)
favoriteKey: UnityEngine.Texture.wrapModeW@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeW
tag3: UnityEngine.Texture;wrapModeW
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"member":{"name":"wrapModeW","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb3f87ee-40fd-4c0a-9ca4-0344a30f34b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


