# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Horizontal Layout Group: Is Active
haystackProgrammer: HorizontalLayoutGroup.IsActive
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsActive()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsActive;
tag3: UnityEngine.UI.HorizontalLayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d122864c-b338-43a4-a3e5-33795982df2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Horizontal Layout Group: Is Destroyed
haystackProgrammer: HorizontalLayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.HorizontalLayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56ded016-58bd-48f2-b587-c99e3c18c638","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Horizontal Layout Group: Is Invoking
haystackProgrammer: HorizontalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c71fddf3-4dfa-4600-98d3-4faf8d6a63be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Horizontal Layout Group: Cancel Invoke
haystackProgrammer: HorizontalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82a50b8d-6c13-4650-a82e-87dce2ada8cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Horizontal Layout Group: Invoke
haystackProgrammer: HorizontalLayoutGroup.Invoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"17f46c72-0fae-465a-8816-6f74096587ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Layout Group: Invoke Repeating
haystackProgrammer: HorizontalLayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a108be30-c57e-45a0-a409-b24ae70b87b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Layout Group: Cancel Invoke
haystackProgrammer: HorizontalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e18041d0-3a27-4c5e-9df9-435cb59ed022","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Layout Group: Is Invoking
haystackProgrammer: HorizontalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e91de70d-d94c-40ff-b71e-3f371ed2ccf1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cb8228f0-62b5-4a11-9f68-da917306841b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6db28f96-9ec2-44e5-9609-8e7a91103559","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d35fda46-d667-437a-abfe-d854d289273e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16265f1c-4cf0-41a8-8543-e52c708ade0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"692b1418-ca28-4eca-9fdd-b8598d6bdad6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5f9e2ede-95a3-497f-9912-bd62e2d8c4c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Horizontal Layout Group: Stop All Coroutines
haystackProgrammer: HorizontalLayoutGroup.StopAllCoroutines
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopAllCoroutines()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fd29875-6744-4023-8436-44b54345fd82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Horizontal Layout Group: Print
haystackProgrammer: HorizontalLayoutGroup.print
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.print(System.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"746e8510-59a0-4d84-afbf-552d6523705a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Horizontal Layout Group: Get Component
haystackProgrammer: HorizontalLayoutGroup.GetComponent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponent(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b45d0025-b121-436d-9671-4a911dfd829e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Horizontal Layout Group: Try Get Component
haystackProgrammer: HorizontalLayoutGroup.TryGetComponent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"148ba1aa-4ddb-47c9-aad5-785ad30a9db0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Horizontal Layout Group: Get Component
haystackProgrammer: HorizontalLayoutGroup.GetComponent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponent(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"32935a4a-c663-446b-8fe5-93e1eb953153","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Component In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1d44183c-89eb-4864-878a-18a6705ffec3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Horizontal Layout Group: Get Component In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"c54561b6-ee4e-42ca-b9ee-66c03e1eff3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Components In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentsInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"47865911-2634-44c6-a843-eff1674adbdc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Horizontal Layout Group: Get Components In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentsInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"05f163ac-06df-4532-b6ee-74b86f6a35fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Component In Parent
haystackProgrammer: HorizontalLayoutGroup.GetComponentInParent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1522bf7c-af74-4850-bd11-20d2984abcf4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Horizontal Layout Group: Get Component In Parent
haystackProgrammer: HorizontalLayoutGroup.GetComponentInParent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInParent(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"81796635-4886-4880-97f3-007f293256da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: HorizontalLayoutGroup.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: HorizontalLayoutGroup.FindObjectsOfType
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: HorizontalLayoutGroup.FindObjectsOfType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: HorizontalLayoutGroup.DontDestroyOnLoad
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: HorizontalLayoutGroup.FindObjectOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: HorizontalLayoutGroup.FindObjectOfType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Layout Group: To String
haystackProgrammer: HorizontalLayoutGroup.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Equals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Layout Group: Get Spacing
haystackProgrammer: HorizontalLayoutGroup.spacing (get)
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;spacing
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Layout Group: Set Spacing
haystackProgrammer: HorizontalLayoutGroup.spacing (set)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;spacing
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (get)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
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haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (set)
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
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labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Height
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (set)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
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labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (get)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (set)
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
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labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (get)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (set)
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (get)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (set)
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fa7b03cc-dd2e-4df4-8688-22fca527ace9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6183b69-8207-4dca-ba39-b6ec625bcad3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8b273f57-7a2e-447d-ad16-24b70990002e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"074c0698-57ca-496c-8a82-b17753b3bcf8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b9a30856-852d-409a-a60b-6e69cb9987a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Layout Group: Get Padding
haystackProgrammer: HorizontalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8155eb9a-6b53-4233-90ff-9cfac3e09f39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Layout Group: Set Padding
haystackProgrammer: HorizontalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4bdc2b5-b725-4da0-a978-544bac4dc1f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Layout Group: Get Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28fab90f-d6b4-4554-874b-b8f8f8fd669f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Layout Group: Set Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"80b585f4-c07f-473e-a574-4bdf0195a106","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Layout Group: Get Min Width
haystackProgrammer: HorizontalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cf18413-4df6-4636-8c58-0339e25a195e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Layout Group: Get Preferred Width
haystackProgrammer: HorizontalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7808a826-4a4f-43fb-864a-f4ff03204c5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Layout Group: Get Flexible Width
haystackProgrammer: HorizontalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70722db9-8be9-42fb-9852-8553b23f7010","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Layout Group: Get Min Height
haystackProgrammer: HorizontalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8d84d37-2b5f-4a53-af7a-cea3aae70459","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Layout Group: Get Preferred Height
haystackProgrammer: HorizontalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84041833-f6b6-4d7d-aa08-d46442a89ae8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Layout Group: Get Flexible Height
haystackProgrammer: HorizontalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff79183f-7997-4b5d-a361-99f6049e36f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Layout Group: Get Layout Priority
haystackProgrammer: HorizontalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6be6c5ba-75f1-4e24-97c5-9326afdbb3bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da86d200-5bd9-4d23-8390-70b057cea672","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"366aa496-ac40-4d8a-8416-8ed84173a94b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07232add-eace-4edd-959e-0ca082c10546","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"971da4d1-eb55-458d-88d9-ad64205cd2c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Layout Group: Get Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c19df04d-cbad-4590-8f43-5b897814b9d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Layout Group: Set Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3c1afbe9-4d48-429f-b83e-5fbfdd7aea10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fa090be-378f-486c-8e3a-2989c8be0389","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Layout Group: Get Transform
haystackProgrammer: HorizontalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83a71b5e-3995-4795-89fb-fc0828438812","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Layout Group: Get Game Object
haystackProgrammer: HorizontalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2703e227-c6bf-485e-9902-8b3622ea2159","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Layout Group: Get Tag
haystackProgrammer: HorizontalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78b6a9cd-a8b3-48e7-81f6-c8a27b0b8ac5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Layout Group: Set Tag
haystackProgrammer: HorizontalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aaa0b820-9753-46ba-8ab0-5f935d898235","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Layout Group: Get Name
haystackProgrammer: HorizontalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bb5d7d2-a40a-473b-b06f-bfa4df4760a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Layout Group: Set Name
haystackProgrammer: HorizontalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"132f5e1e-801d-4856-a742-6d8a7cb26497","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07f4aab4-6ddb-4daa-9230-404d4041ca0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"524af2a7-2621-4c76-8d3d-257423cc7e73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48663023-9389-41f1-b0aa-cd9ee94d79ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24b53158-c4d4-401a-8382-15221821fc74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2f23f6e-4835-41ba-8414-ac61873b1596","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"800fb9e7-dc46-4002-9098-72fe50f4b7de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51be9649-1e5d-4bfd-a254-f0345151db25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a09020fd-1688-411c-88ee-2b4ad64c29a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63535f18-eb9a-4f24-8aa9-4686d2b5bfe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ebe56316-0dde-4de0-806c-62a3169a3c37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3a3227f-69a9-4c0c-adf7-ad775a20de06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"711150bb-b5fa-47d4-a97d-7a9b7e3fcdff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21529b81-3f48-4ab7-b694-b930b97851fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d0382ede-aad5-4ad7-85ee-8d64da648888","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48bca687-0c27-4442-b581-e4de59067398","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed2cf4cd-24b7-4e8f-b63d-5f37d4fa427b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3a2cc31-d50a-4a3b-8cf2-4db41ad29e51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"abe8bf2b-2a97-40a2-abed-e39731eb42de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ba64b38-7bbe-43dd-b273-b595606daa00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aee1adc9-967a-4bcb-97b6-882802dbfe68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"360d872c-be49-4a3a-98be-204cca52123a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa483e56-9c24-4dff-8a8f-def84a65a9f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94f14fec-cff2-4d1c-b51a-0f649af44829","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac6c5888-913f-4566-9f12-2bd8748f5595","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Layout Priority
haystackProgrammer: HorizontalOrVerticalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e81ecbaa-ab44-4f02-96a8-ede6e49dc37c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac1f29f8-9514-4853-976a-97300015750a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9a71ed5c-5650-4d56-8c06-fd71843710fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"517123d0-62ac-4a56-b42c-d9c0cce7200e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adbf1db6-d6a3-4ba0-9f7a-83db92532499","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2c5fa0e8-71ae-4da0-8644-f6ff8c1cd278","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f8236b9-811e-4428-9558-27a52e7f37da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15f5ced0-2bf1-4843-b248-7310dfcc280b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Game Object
haystackProgrammer: HorizontalOrVerticalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5c12879-0913-421b-be67-afd1ae781537","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"960697dc-c474-406d-9166-35cbeca05274","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"25d5dc43-6f1d-47ba-96cc-2f2e03ca99da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3e12f11-a10e-4295-9ba3-be2cb55b44c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"30542abc-c8c3-4a32-b6f0-9f8585dfabcb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"198fdf67-f075-4ae4-a7d4-a168373b125d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Element: Calculate Layout Input Horizontal
haystackProgrammer: LayoutElement.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
{"chainable":false,"member":{"name":"CalculateLayoutInputHorizontal","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9138e9cb-c598-425b-aa09-70a78ff71005","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Element: Calculate Layout Input Vertical
haystackProgrammer: LayoutElement.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Element: Is Active
haystackProgrammer: LayoutElement.IsActive
favoriteKey: UnityEngine.UI.LayoutElement.IsActive()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsActive;
tag3: UnityEngine.UI.LayoutElement;IsActive;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fd677a4-a562-4510-94fb-e5a7bd2c07e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Element: Is Destroyed
haystackProgrammer: LayoutElement.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutElement.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsDestroyed;
tag3: UnityEngine.UI.LayoutElement;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
favoriteKey: UnityEngine.UI.LayoutElement.IsInvoking()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutElement.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Element: Invoke
haystackProgrammer: LayoutElement.Invoke
favoriteKey: UnityEngine.UI.LayoutElement.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Element: Invoke Repeating
haystackProgrammer: LayoutElement.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutElement.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutElement.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f8e81a63-5b33-4382-a1ee-5282fe03ca0a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
favoriteKey: UnityEngine.UI.LayoutElement.IsInvoking(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cb2746e0-69d6-46bf-8634-62c0ef577b5d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"81f8f0c9-79ba-48fe-ae01-967ac93ed5fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"042e11af-6176-4ba7-a9b7-9dd537370000","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
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tag2: UnityEngine.UI.LayoutElement;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f06a27b1-7b0a-43cd-bc54-59190016ceef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layout Element: Equals
haystackProgrammer: LayoutElement.Equals
favoriteKey: UnityEngine.UI.LayoutElement.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"40d97451-61a0-4bd9-83ad-f58ff67af0a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layout Element: Get Type
haystackProgrammer: LayoutElement.GetType
favoriteKey: UnityEngine.UI.LayoutElement.GetType()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24ad8ded-b481-41d1-855c-9fab2be0c365","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layout Element: Reference Equals
haystackProgrammer: LayoutElement.ReferenceEquals
favoriteKey: UnityEngine.UI.LayoutElement.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"435b754b-8b47-4a8c-a862-dc507e8d032a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Layout
labelProgrammer: ignoreLayout (get)
haystackHuman: Layout Element: Get Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a36ac718-0434-4e3c-b133-ba70ec5e4427","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Layout
labelProgrammer: ignoreLayout (set)
haystackHuman: Layout Element: Set Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2403d074-e462-4c66-a108-afe76b10ac0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Element: Get Min Width
haystackProgrammer: LayoutElement.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8aaf1a6f-ed12-4cc5-977c-edec80e96904","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Width
labelProgrammer: minWidth (set)
haystackHuman: Layout Element: Set Min Width
haystackProgrammer: LayoutElement.minWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6275272a-8baf-42e6-8a2b-df92062c4cc8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Element: Get Min Height
haystackProgrammer: LayoutElement.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37dbbbe4-e16c-488a-9f6e-0654615ca31d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Height
labelProgrammer: minHeight (set)
haystackHuman: Layout Element: Set Min Height
haystackProgrammer: LayoutElement.minHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4e596aa9-333f-4617-beef-013c69836b6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Element: Get Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44beeccd-f6b5-47f8-ae61-37f65b49ab62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Width
labelProgrammer: preferredWidth (set)
haystackHuman: Layout Element: Set Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dda27816-ee25-4900-8878-c04df7b0c13b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Element: Get Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b162e353-4aa5-4e85-ad84-ac8fccea7a84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Height
labelProgrammer: preferredHeight (set)
haystackHuman: Layout Element: Set Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"75a3daa5-998d-43e6-8e0e-57ecdb8e9f9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Element: Get Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4319c74-03dc-4a57-99dc-f4e2f94e01c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Width
labelProgrammer: flexibleWidth (set)
haystackHuman: Layout Element: Set Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b53c65d8-e501-4569-b85b-ffe1a684e22a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Element: Get Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4b9ea77-4c21-4233-91d1-4aa271e8ea1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Height
labelProgrammer: flexibleHeight (set)
haystackHuman: Layout Element: Set Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"84ecbb9c-068d-45b9-8898-6ff34152e5a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Element: Get Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15bf538f-37c9-4794-bef3-b3ee2faad29a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layout Priority
labelProgrammer: layoutPriority (set)
haystackHuman: Layout Element: Set Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (set)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0fc73a9e-38f2-47e7-811f-ff5db26d6ba5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Element: Get Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce45154f-d3de-495a-abbc-09247b9befa6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Element: Set Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"70d1e31d-9a7e-4da8-a0aa-632606870b6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Layout Element: Get Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (get)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a2f5e3e-52cf-4d4c-be2e-7da233b7f6fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Layout Element: Set Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (set)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4eb34836-cdea-4288-8ea2-e983bced035e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Layout Element: Get Enabled
haystackProgrammer: LayoutElement.enabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4fbe4ea-eed6-431c-86c4-34898f87d529","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Layout Element: Set Enabled
haystackProgrammer: LayoutElement.enabled (set)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c04d098b-6b4b-4b6a-b280-c68905246fd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Layout Element: Is Active And Enabled
haystackProgrammer: LayoutElement.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.isActiveAndEnabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;isActiveAndEnabled
tag3: UnityEngine.UI.LayoutElement;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e1f672a-0bdc-4e38-a147-7a39b815c93e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Layout Element: Get Transform
haystackProgrammer: LayoutElement.transform (get)
favoriteKey: UnityEngine.UI.LayoutElement.transform@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb7602d0-fcd6-40be-8724-67030ba34681","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Layout Element: Get Game Object
haystackProgrammer: LayoutElement.gameObject (get)
favoriteKey: UnityEngine.UI.LayoutElement.gameObject@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2471c523-67bc-42ee-b973-ae25fd731943","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Layout Element: Get Tag
haystackProgrammer: LayoutElement.tag (get)
favoriteKey: UnityEngine.UI.LayoutElement.tag@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Layout Element: Set Tag
haystackProgrammer: LayoutElement.tag (set)
favoriteKey: UnityEngine.UI.LayoutElement.tag@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Layout Element: Get Name
haystackProgrammer: LayoutElement.name (get)
favoriteKey: UnityEngine.UI.LayoutElement.name@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Layout Element: Set Name
haystackProgrammer: LayoutElement.name (set)
favoriteKey: UnityEngine.UI.LayoutElement.name@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Layout Element: Get Hide Flags
haystackProgrammer: LayoutElement.hideFlags (get)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Layout Element: Set Hide Flags
haystackProgrammer: LayoutElement.hideFlags (set)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: LayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Group: Calculate Layout Input Vertical
haystackProgrammer: LayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Layout Group: Set Layout Horizontal
haystackProgrammer: LayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Layout Group: Set Layout Vertical
haystackProgrammer: LayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Group: Is Active
haystackProgrammer: LayoutGroup.IsActive
favoriteKey: UnityEngine.UI.LayoutGroup.IsActive()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsActive;
tag3: UnityEngine.UI.LayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Group: Is Destroyed
haystackProgrammer: LayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.LayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Group: Invoke
haystackProgrammer: LayoutGroup.Invoke
favoriteKey: UnityEngine.UI.LayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Group: Invoke Repeating
haystackProgrammer: LayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.StringSystem.Object)@any
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tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.String;System.Object
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valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
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valueInputTypes: UnityEngine.UI.LayoutGroup|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Layout Group: Stop Coroutine
haystackProgrammer: LayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StopCoroutine(System.Collections.IEnumerator)@any
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valueInputTypes: UnityEngine.UI.LayoutGroup|System.Collections.IEnumerator
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Layout Group: Stop Coroutine
haystackProgrammer: LayoutGroup.StopCoroutine
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tag2: UnityEngine.UI.LayoutGroup;StopCoroutine;UnityEngine.Coroutine
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valueInputTypes: UnityEngine.UI.LayoutGroup|UnityEngine.Coroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Layout Group: Stop Coroutine
haystackProgrammer: LayoutGroup.StopCoroutine
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tag2: UnityEngine.UI.LayoutGroup;StopCoroutine;System.String
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valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Layout Group: Print
haystackProgrammer: LayoutGroup.print
favoriteKey: UnityEngine.UI.LayoutGroup.print(System.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Layout Group: Get Component
haystackProgrammer: LayoutGroup.GetComponent
favoriteKey: UnityEngine.UI.LayoutGroup.GetComponent(System.Type)@any
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tag2: UnityEngine.UI.LayoutGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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unit:
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