# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.InputType> Literal
haystackHuman: List of Input Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.InputType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eab01d9b-a07d-4847-a1ce-afeb67799691","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Validation of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.CharacterValidation Literal
haystackHuman: Character Validation of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.CharacterValidation Literal
favoriteKey: TMPro.TMP_InputField+CharacterValidation@literal
tag1: TMPro.TMP_InputField+CharacterValidation
valueOutputTypes: TMPro.TMP_InputField+CharacterValidation
unit:
{"type":"TMPro.TMP_InputField+CharacterValidation","value":{"$content":"None","$type":"TMPro.TMP_InputField+CharacterValidation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18651c1a-91bb-448c-903c-b159e1dc68c9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Validation of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.CharacterValidation> Literal
haystackHuman: List of Character Validation of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.CharacterValidation> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9bc412d-0456-4248-8206-0f1dbef5fb38","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Line Type of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.LineType Literal
haystackHuman: Line Type of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.LineType Literal
favoriteKey: TMPro.TMP_InputField+LineType@literal
tag1: TMPro.TMP_InputField+LineType
valueOutputTypes: TMPro.TMP_InputField+LineType
unit:
{"type":"TMPro.TMP_InputField+LineType","value":{"$content":"SingleLine","$type":"TMPro.TMP_InputField+LineType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f955f9ff-2327-4bf9-be26-e7cf18d8ee0d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Line Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.LineType> Literal
haystackHuman: List of Line Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.LineType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9f3b4ef-9c32-4b3e-8d04-a79f287fe9cf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Button Literal
labelProgrammer: Button Literal
haystackHuman: Button Literal
haystackProgrammer: Button Literal
favoriteKey: UnityEngine.UI.Button@literal
tag1: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54c18626-e1d4-4997-9250-ddf52494239b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Button Literal
labelProgrammer: List<Button> Literal
haystackHuman: List of Button Literal
haystackProgrammer: List<Button> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f86bf6a-9256-4983-8e22-2cef1784e9bf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Button
labelProgrammer: Expose Button
haystackHuman: Expose Button
haystackProgrammer: Expose Button
favoriteKey: UnityEngine.UI.Button@expose
tag1: UnityEngine.UI.Button
valueInputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69b38d33-86c6-4ebd-bc7c-54de596e1102","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UI.Button+ButtonClickedEvent|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Update Literal
labelProgrammer: CanvasUpdate Literal
haystackHuman: Canvas Update Literal
haystackProgrammer: CanvasUpdate Literal
favoriteKey: UnityEngine.UI.CanvasUpdate@literal
tag1: UnityEngine.UI.CanvasUpdate
valueOutputTypes: UnityEngine.UI.CanvasUpdate
unit:
{"type":"UnityEngine.UI.CanvasUpdate","value":{"$content":"Prelayout","$type":"UnityEngine.UI.CanvasUpdate"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51e0790f-de45-40b1-ae32-49a867df6b9b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Update Literal
labelProgrammer: List<CanvasUpdate> Literal
haystackHuman: List of Canvas Update Literal
haystackProgrammer: List<CanvasUpdate> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"baf228f2-4bc3-421f-af2a-82a6ed490a5e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Dropdown Literal
labelProgrammer: Dropdown Literal
haystackHuman: Dropdown Literal
haystackProgrammer: Dropdown Literal
favoriteKey: UnityEngine.UI.Dropdown@literal
tag1: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"93464380-2914-4322-939b-d2189f0c30c4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Dropdown Literal
labelProgrammer: List<Dropdown> Literal
haystackHuman: List of Dropdown Literal
haystackProgrammer: List<Dropdown> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3029a30-bc88-4ad6-9cf9-792596e76897","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Dropdown
labelProgrammer: Expose Dropdown
haystackHuman: Expose Dropdown
haystackProgrammer: Expose Dropdown
favoriteKey: UnityEngine.UI.Dropdown@expose
tag1: UnityEngine.UI.Dropdown
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b25b16d-0726-4a97-9e82-dbf6b7b25740","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RectTransform|UnityEngine.UI.Text|UnityEngine.UI.Image|System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.UI.Dropdown+DropdownEvent|System.Single|System.Int32|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Literal
labelProgrammer: Graphic Literal
haystackHuman: Graphic Literal
haystackProgrammer: Graphic Literal
favoriteKey: UnityEngine.UI.Graphic@literal
tag1: UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0f1312be-2a25-4562-9b1b-26b30c01556d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Literal
labelProgrammer: List<Graphic> Literal
haystackHuman: List of Graphic Literal
haystackProgrammer: List<Graphic> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"689d7053-29c8-4e3d-a790-0804eb6e48d1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic
labelProgrammer: Expose Graphic
haystackHuman: Expose Graphic
haystackProgrammer: Expose Graphic
favoriteKey: UnityEngine.UI.Graphic@expose
tag1: UnityEngine.UI.Graphic
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2ade40b-0b17-4e65-89b0-d36e1cd934eb","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Texture|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Raycaster Literal
labelProgrammer: GraphicRaycaster Literal
haystackHuman: Graphic Raycaster Literal
haystackProgrammer: GraphicRaycaster Literal
favoriteKey: UnityEngine.UI.GraphicRaycaster@literal
tag1: UnityEngine.UI.GraphicRaycaster
valueOutputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f379b13c-1ed9-432d-825c-5c1bf8cbf205","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Raycaster Literal
labelProgrammer: List<GraphicRaycaster> Literal
haystackHuman: List of Graphic Raycaster Literal
haystackProgrammer: List<GraphicRaycaster> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b459d9b3-ad3c-4299-8845-60fb85e82fb7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic Raycaster
labelProgrammer: Expose GraphicRaycaster
haystackHuman: Expose Graphic Raycaster
haystackProgrammer: Expose GraphicRaycaster
favoriteKey: UnityEngine.UI.GraphicRaycaster@expose
tag1: UnityEngine.UI.GraphicRaycaster
valueInputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94018a81-9355-4f4a-99c8-f294282f70e6","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|System.Boolean|UnityEngine.UI.GraphicRaycaster+BlockingObjects|UnityEngine.LayerMask|UnityEngine.Camera|UnityEngine.EventSystems.BaseRaycaster|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Image Literal
labelProgrammer: Image Literal
haystackHuman: Image Literal
haystackProgrammer: Image Literal
favoriteKey: UnityEngine.UI.Image@literal
tag1: UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"79c992a5-f274-4f55-b34f-cda7edf88e8d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Image Literal
labelProgrammer: List<Image> Literal
haystackHuman: List of Image Literal
haystackProgrammer: List<Image> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"78198386-4eb6-439d-a5de-9af4b93bd0e7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Image
labelProgrammer: Expose Image
haystackHuman: Expose Image
haystackProgrammer: Expose Image
favoriteKey: UnityEngine.UI.Image@expose
tag1: UnityEngine.UI.Image
valueInputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"342e9c6c-1f19-473f-84b9-5a9a94ccf008","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Sprite|UnityEngine.UI.Image+Type|UnityEngine.UI.Image+FillMethod|System.Single|UnityEngine.Texture|UnityEngine.UI.MaskableGraphic+CullStateChangedEvent|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Field Literal
labelProgrammer: InputField Literal
haystackHuman: Input Field Literal
haystackProgrammer: InputField Literal
favoriteKey: UnityEngine.UI.InputField@literal
tag1: UnityEngine.UI.InputField
valueOutputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"37452d92-3210-4616-a200-eb1f1a20a242","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Field Literal
labelProgrammer: List<InputField> Literal
haystackHuman: List of Input Field Literal
haystackProgrammer: List<InputField> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"52552b94-4730-4066-92c9-ec75bed28841","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Input Field
labelProgrammer: Expose InputField
haystackHuman: Expose Input Field
haystackProgrammer: Expose InputField
favoriteKey: UnityEngine.UI.InputField@expose
tag1: UnityEngine.UI.InputField
valueInputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b32dc05f-2098-4e87-a301-a0b513a45a02","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.String|System.Single|System.Int32|UnityEngine.UI.Text|UnityEngine.UI.Graphic|UnityEngine.Color|UnityEngine.UI.InputField+EndEditEvent|UnityEngine.UI.InputField+SubmitEvent|UnityEngine.UI.InputField+OnChangeEvent|UnityEngine.UI.InputField+OnValidateInput|UnityEngine.UI.InputField+ContentType|UnityEngine.UI.InputField+LineType|UnityEngine.UI.InputField+InputType|UnityEngine.TouchScreenKeyboard|UnityEngine.TouchScreenKeyboardType|UnityEngine.UI.InputField+CharacterValidation|System.Char|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Aspect Ratio Fitter Literal
labelProgrammer: AspectRatioFitter Literal
haystackHuman: Aspect Ratio Fitter Literal
haystackProgrammer: AspectRatioFitter Literal
favoriteKey: UnityEngine.UI.AspectRatioFitter@literal
tag1: UnityEngine.UI.AspectRatioFitter
valueOutputTypes: UnityEngine.UI.AspectRatioFitter
unit:
{"type":"UnityEngine.UI.AspectRatioFitter","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ac2624e0-9d4f-49c5-a641-d738783601ac","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Aspect Ratio Fitter Literal
labelProgrammer: List<AspectRatioFitter> Literal
haystackHuman: List of Aspect Ratio Fitter Literal
haystackProgrammer: List<AspectRatioFitter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fccb3f1e-3d2a-4e03-bebd-c0affd002ade","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Aspect Ratio Fitter
labelProgrammer: Expose AspectRatioFitter
haystackHuman: Expose Aspect Ratio Fitter
haystackProgrammer: Expose AspectRatioFitter
favoriteKey: UnityEngine.UI.AspectRatioFitter@expose
tag1: UnityEngine.UI.AspectRatioFitter
valueInputTypes: UnityEngine.UI.AspectRatioFitter
unit:
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valueInputTypes: UnityEngine.UI.MaskableGraphic
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Raw Image Literal
labelProgrammer: List<RawImage> Literal
haystackHuman: List of Raw Image Literal
haystackProgrammer: List<RawImage> Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rect Mask 2D Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rect Mask 2D Literal
labelProgrammer: List<RectMask2D> Literal
haystackHuman: List of Rect Mask 2D Literal
haystackProgrammer: List<RectMask2D> Literal
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unitType: Unity.VisualScripting.Expose
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Scrollbar Literal
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haystackHuman: Scrollbar Literal
haystackProgrammer: Scrollbar Literal
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valueOutputTypes: UnityEngine.UI.Scrollbar
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Scrollbar Literal
labelProgrammer: List<Scrollbar> Literal
haystackHuman: List of Scrollbar Literal
haystackProgrammer: List<Scrollbar> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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haystackProgrammer: Expose Scrollbar
favoriteKey: UnityEngine.UI.Scrollbar@expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Scroll Rect Literal
labelProgrammer: ScrollRect Literal
haystackHuman: Scroll Rect Literal
haystackProgrammer: ScrollRect Literal
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valueOutputTypes: UnityEngine.UI.ScrollRect
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Scroll Rect Literal
labelProgrammer: List<ScrollRect> Literal
haystackHuman: List of Scroll Rect Literal
haystackProgrammer: List<ScrollRect> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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haystackProgrammer: Expose ScrollRect
favoriteKey: UnityEngine.UI.ScrollRect@expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Selectable Literal
labelProgrammer: Selectable Literal
haystackHuman: Selectable Literal
haystackProgrammer: Selectable Literal
favoriteKey: UnityEngine.UI.Selectable@literal
tag1: UnityEngine.UI.Selectable
valueOutputTypes: UnityEngine.UI.Selectable
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Selectable Literal
labelProgrammer: List<Selectable> Literal
haystackHuman: List of Selectable Literal
haystackProgrammer: List<Selectable> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose Selectable
haystackHuman: Expose Selectable
haystackProgrammer: Expose Selectable
favoriteKey: UnityEngine.UI.Selectable@expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Slider Literal
labelProgrammer: Slider Literal
haystackHuman: Slider Literal
haystackProgrammer: Slider Literal
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valueOutputTypes: UnityEngine.UI.Slider
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Slider Literal
labelProgrammer: List<Slider> Literal
haystackHuman: List of Slider Literal
haystackProgrammer: List<Slider> Literal
favoriteKey:
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tag1:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Toggle Literal
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haystackProgrammer: Toggle Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Toggle Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Toggle Group Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Toggle Group Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Base Mesh Effect Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: List of Base Mesh Effect Literal
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haystackProgrammer: List<BaseMeshEffect> Literal
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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