# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Position, Tile)
labelProgrammer: SetTile (position, tile)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
unit:
{"chainable":false,"member":{"name":"SetTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileBase"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%tile":null},"position":{"x":0.0,"y":0.0},"guid":"76cd8fd1-f103-4e60-95db-cf4415fbf273","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Position Array, Tile Array)
labelProgrammer: SetTiles (positionArray, tileArray)
haystackHuman: Tilemap: Set Tiles
haystackProgrammer: Tilemap.SetTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTiles(UnityEngine.Vector3Int[]UnityEngine.Tilemaps.TileBase[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Vector3Int[];UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Vector3Int[];UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int[]|UnityEngine.Tilemaps.TileBase[]
unit:
{"chainable":false,"member":{"name":"SetTiles","parameterTypes":["UnityEngine.Vector3Int[]","UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00ef4b23-2476-4cc7-a7f4-664c7fad608a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles Block (Position, Tile Array)
labelProgrammer: SetTilesBlock (position, tileArray)
haystackHuman: Tilemap: Set Tiles Block
haystackProgrammer: Tilemap.SetTilesBlock
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTilesBlock;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;SetTilesBlock;UnityEngine.BoundsInt;UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.BoundsInt|UnityEngine.Tilemaps.TileBase[]
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SetTilesBlock(UnityEngine.BoundsIntUnityEngine.Tilemaps.TileBase[])@any

unit:
{"chainable":false,"member":{"name":"SetTilesBlock","parameterTypes":["UnityEngine.BoundsInt","UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e797ca7-91cb-49d5-aee4-32ad65e7b656","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile (Tile Change Data, Ignore Lock Flags)
labelProgrammer: SetTile (tileChangeData, ignoreLockFlags)
haystackHuman: Tilemap: Set Tile
haystackProgrammer: Tilemap.SetTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTile(UnityEngine.Tilemaps.TileChangeDataSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Tilemaps.TileChangeData;System.Boolean
tag3: UnityEngine.Tilemaps.Tilemap;SetTile;UnityEngine.Tilemaps.TileChangeData;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileChangeData|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTile","parameterTypes":["UnityEngine.Tilemaps.TileChangeData","System.Boolean"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%ignoreLockFlags":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"10906989-d636-4441-88ee-25253a5d5d9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tiles (Tile Change Data Array, Ignore Lock Flags)
labelProgrammer: SetTiles (tileChangeDataArray, ignoreLockFlags)
haystackHuman: Tilemap: Set Tiles
haystackProgrammer: Tilemap.SetTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTiles(UnityEngine.Tilemaps.TileChangeData[]System.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Tilemaps.TileChangeData[];System.Boolean
tag3: UnityEngine.Tilemaps.Tilemap;SetTiles;UnityEngine.Tilemaps.TileChangeData[];System.Boolean
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileChangeData[]|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTiles","parameterTypes":["UnityEngine.Tilemaps.TileChangeData[]","System.Boolean"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%ignoreLockFlags":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"54417106-281c-43e6-8229-48f8ae6f0da6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Tile (Position)
labelProgrammer: HasTile (position)
haystackHuman: Tilemap: Has Tile
haystackProgrammer: Tilemap.HasTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.HasTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;HasTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;HasTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasTile","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a50bcd32-9eaa-4271-971c-3e8634e6cd2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position)
labelProgrammer: RefreshTile (position)
haystackHuman: Tilemap: Refresh Tile
haystackProgrammer: Tilemap.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshTile(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RefreshTile;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;RefreshTile;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"RefreshTile","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e23d8d4-7b85-4868-88fb-9e8b5a05995b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh All Tiles ()
labelProgrammer: RefreshAllTiles ()
haystackHuman: Tilemap: Refresh All Tiles
haystackProgrammer: Tilemap.RefreshAllTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.RefreshAllTiles()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RefreshAllTiles;
tag3: UnityEngine.Tilemaps.Tilemap;RefreshAllTiles;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"chainable":false,"member":{"name":"RefreshAllTiles","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3752b54-25dd-4dc8-a9c1-76a94451ecf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Swap Tile (Change Tile, New Tile)
labelProgrammer: SwapTile (changeTile, newTile)
haystackHuman: Tilemap: Swap Tile
haystackProgrammer: Tilemap.SwapTile
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;SwapTile;UnityEngine.Tilemaps.TileBase;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
favoriteKey:
UnityEngine.Tilemaps.Tilemap.SwapTile(UnityEngine.Tilemaps.TileBaseUnityEngine.Tilemaps.TileBase)@any

unit:
{"chainable":false,"member":{"name":"SwapTile","parameterTypes":["UnityEngine.Tilemaps.TileBase","UnityEngine.Tilemaps.TileBase"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%changeTile":null,"%newTile":null},"position":{"x":0.0,"y":0.0},"guid":"a2f3a0ce-1130-4f42-8630-dc219d29d25a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains Tile (Tile Asset)
labelProgrammer: ContainsTile (tileAsset)
haystackHuman: Tilemap: Contains Tile
haystackProgrammer: Tilemap.ContainsTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.ContainsTile(UnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;ContainsTile;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ContainsTile","parameterTypes":["UnityEngine.Tilemaps.TileBase"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%tileAsset":null},"position":{"x":0.0,"y":0.0},"guid":"523ba338-c468-4add-b18a-a528543cf1de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Count ()
labelProgrammer: GetUsedTilesCount ()
haystackHuman: Tilemap: Get Used Tiles Count
haystackProgrammer: Tilemap.GetUsedTilesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesCount()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedTilesCount;
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedTilesCount;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetUsedTilesCount","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2db71d04-0271-4537-93f6-0bb69a386221","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Count ()
labelProgrammer: GetUsedSpritesCount ()
haystackHuman: Tilemap: Get Used Sprites Count
haystackProgrammer: Tilemap.GetUsedSpritesCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesCount()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesCount;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetUsedSpritesCount","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cc8b536-34bb-4301-9bf1-2b8552f71cf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Tiles Non Alloc (Used Tiles)
labelProgrammer: GetUsedTilesNonAlloc (usedTiles)
haystackHuman: Tilemap: Get Used Tiles Non Alloc
haystackProgrammer: Tilemap.GetUsedTilesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedTilesNonAlloc(UnityEngine.Tilemaps.TileBase[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedTilesNonAlloc;UnityEngine.Tilemaps.TileBase[]
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedTilesNonAlloc;UnityEngine.Tilemaps.TileBase[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.TileBase[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetUsedTilesNonAlloc","parameterTypes":["UnityEngine.Tilemaps.TileBase[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b09a0347-a342-41b8-b9f1-8bb12c43e2d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Used Sprites Non Alloc (Used Sprites)
labelProgrammer: GetUsedSpritesNonAlloc (usedSprites)
haystackHuman: Tilemap: Get Used Sprites Non Alloc
haystackProgrammer: Tilemap.GetUsedSpritesNonAlloc
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetUsedSpritesNonAlloc(UnityEngine.Sprite[])@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesNonAlloc;UnityEngine.Sprite[]
tag3: UnityEngine.Tilemaps.Tilemap;GetUsedSpritesNonAlloc;UnityEngine.Sprite[]
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Sprite[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetUsedSpritesNonAlloc","parameterTypes":["UnityEngine.Sprite[]"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aabe3251-243c-4428-a11f-48d0e92b3ddd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sprite (Position)
labelProgrammer: GetSprite (position)
haystackHuman: Tilemap: Get Sprite
haystackProgrammer: Tilemap.GetSprite
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetSprite(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetSprite;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetSprite;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"GetSprite","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"269fa6d3-5da7-4f2e-a94e-579487c1666a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Matrix (Position)
labelProgrammer: GetTransformMatrix (position)
haystackHuman: Tilemap: Get Transform Matrix
haystackProgrammer: Tilemap.GetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTransformMatrix(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"GetTransformMatrix","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f75ff25-4a75-433f-85d9-7722cd87703a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Matrix (Position, Transform)
labelProgrammer: SetTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Transform Matrix
haystackProgrammer: Tilemap.SetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
tag3: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"SetTransformMatrix","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Matrix4x4"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c18594c6-1131-4ad5-a59d-9f26185bfe93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color (Position)
labelProgrammer: GetColor (position)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.GetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColor(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"GetColor","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f1f5e0f-848e-4976-8bd6-7cd6941fafee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Position, Color)
labelProgrammer: SetColor (position, color)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.SetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetColor(UnityEngine.Vector3IntUnityEngine.Color)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
tag3: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"SetColor","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Color"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"23df25f6-3676-408c-abf4-c8349877e491","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Flags (Position)
labelProgrammer: GetTileFlags (position)
haystackHuman: Tilemap: Get Tile Flags
haystackProgrammer: Tilemap.GetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileFlags(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"GetTileFlags","parameterTypes":["UnityEngine.Vector3Int"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39a1d054-81fc-4528-9808-97ca1a793358","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Flags (Position, Flags)
labelProgrammer: SetTileFlags (position, flags)
haystackHuman: Tilemap: Set Tile Flags
haystackProgrammer: Tilemap.SetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"SetTileFlags","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileFlags"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6194aec5-7e2a-4e81-bda4-cf5668330191","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Flags (Position, Flags)
labelProgrammer: AddTileFlags (position, flags)
haystackHuman: Tilemap: Add Tile Flags
haystackProgrammer: Tilemap.AddTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.AddTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"AddTileFlags","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileFlags"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0372c1b3-1175-4bb8-9c53-8a6f02b47f4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Flags (Position, Flags)
labelProgrammer: RemoveTileFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Flags
haystackProgrammer: Tilemap.RemoveTileFlags
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
favoriteKey:
UnityEngine.Tilemaps.Tilemap.RemoveTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any

unit:
{"chainable":false,"member":{"name":"RemoveTileFlags","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.TileFlags"],"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"406ee075-490e-4fbc-9721-f6d71cbe236f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instantiated Object (Position)
labelProgrammer: GetInstantiatedObject (position)
haystackHuman: Tilemap: Get Instantiated Object
haystackProgrammer: Tilemap.GetInstantiatedObject
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetInstantiatedObject(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object To Instantiate (Position)
labelProgrammer: GetObjectToInstantiate (position)
haystackHuman: Tilemap: Get Object To Instantiate
haystackProgrammer: Tilemap.GetObjectToInstantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetObjectToInstantiate(UnityEngine.Vector3Int)@any
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tag3: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Collider Type (Position, Collider Type)
labelProgrammer: SetColliderType (position, colliderType)
haystackHuman: Tilemap: Set Collider Type
haystackProgrammer: Tilemap.SetColliderType
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tile+ColliderType
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Collider Type (Position)
labelProgrammer: GetColliderType (position)
haystackHuman: Tilemap: Get Collider Type
haystackProgrammer: Tilemap.GetColliderType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColliderType(UnityEngine.Vector3Int)@any
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tag3: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame Count (Position)
labelProgrammer: GetAnimationFrameCount (position)
haystackHuman: Tilemap: Get Animation Frame Count
haystackProgrammer: Tilemap.GetAnimationFrameCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrameCount(UnityEngine.Vector3Int)@any
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tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame (Position)
labelProgrammer: GetAnimationFrame (position)
haystackHuman: Tilemap: Get Animation Frame
haystackProgrammer: Tilemap.GetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrame(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Frame (Position, Frame)
labelProgrammer: SetAnimationFrame (position, frame)
haystackHuman: Tilemap: Set Animation Frame
haystackProgrammer: Tilemap.SetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationFrame(UnityEngine.Vector3IntSystem.Int32)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Time (Position)
labelProgrammer: GetAnimationTime (position)
haystackHuman: Tilemap: Get Animation Time
haystackProgrammer: Tilemap.GetAnimationTime
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationTime(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Time (Position, Time)
labelProgrammer: SetAnimationTime (position, time)
haystackHuman: Tilemap: Set Animation Time
haystackProgrammer: Tilemap.SetAnimationTime
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationTime(UnityEngine.Vector3IntSystem.Single)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Position, Tile)
labelProgrammer: FloodFill (position, tile)
haystackHuman: Tilemap: Flood Fill
haystackProgrammer: Tilemap.FloodFill
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: BoxFill (position, tile, startX, startY, endX, endY)
haystackHuman: Tilemap: Box Fill
haystackProgrammer: Tilemap.BoxFill
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase|System.Int32
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Insert Cells (Position, Insert Cells)
labelProgrammer: InsertCells (position, insertCells)
haystackHuman: Tilemap: Insert Cells
haystackProgrammer: Tilemap.InsertCells
favoriteKey: UnityEngine.Tilemaps.Tilemap.InsertCells(UnityEngine.Vector3IntUnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Insert Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: InsertCells (position, numColumns, numRows, numLayers)
haystackHuman: Tilemap: Insert Cells
haystackProgrammer: Tilemap.InsertCells
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
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tag2:
UnityEngine.Tilemaps.Tilemap;InsertCells;UnityEngine.Vector3Int;System.Int32;System.Int32;System.Int32

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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Cells (Position, Delete Cells)
labelProgrammer: DeleteCells (position, deleteCells)
haystackHuman: Tilemap: Delete Cells
haystackProgrammer: Tilemap.DeleteCells
favoriteKey: UnityEngine.Tilemaps.Tilemap.DeleteCells(UnityEngine.Vector3IntUnityEngine.Vector3Int)@any
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tag2: UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: DeleteCells (position, numColumns, numRows, numLayers)
haystackHuman: Tilemap: Delete Cells
haystackProgrammer: Tilemap.DeleteCells
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.Tilemaps.Tilemap;DeleteCells;UnityEngine.Vector3Int;System.Int32;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear All Tiles ()
labelProgrammer: ClearAllTiles ()
haystackHuman: Tilemap: Clear All Tiles
haystackProgrammer: Tilemap.ClearAllTiles
favoriteKey: UnityEngine.Tilemaps.Tilemap.ClearAllTiles()@any
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tag2: UnityEngine.Tilemaps.Tilemap;ClearAllTiles;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Resize Bounds ()
labelProgrammer: ResizeBounds ()
haystackHuman: Tilemap: Resize Bounds
haystackProgrammer: Tilemap.ResizeBounds
favoriteKey: UnityEngine.Tilemaps.Tilemap.ResizeBounds()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ResizeBounds;
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valueInputTypes: UnityEngine.Tilemaps.Tilemap
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compress Bounds ()
labelProgrammer: CompressBounds ()
haystackHuman: Tilemap: Compress Bounds
haystackProgrammer: Tilemap.CompressBounds
favoriteKey: UnityEngine.Tilemaps.Tilemap.CompressBounds()@any
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tag2: UnityEngine.Tilemaps.Tilemap;CompressBounds;
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valueInputTypes: UnityEngine.Tilemaps.Tilemap
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Tile (Position)
labelProgrammer: GetEditorPreviewTile (position)
haystackHuman: Tilemap: Get Editor Preview Tile
haystackProgrammer: Tilemap.GetEditorPreviewTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTile(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileBase
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Editor Preview Tile (Position, Tile)
labelProgrammer: SetEditorPreviewTile (position, tile)
haystackHuman: Tilemap: Set Editor Preview Tile
haystackProgrammer: Tilemap.SetEditorPreviewTile
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Editor Preview Tile (Position)
labelProgrammer: HasEditorPreviewTile (position)
haystackHuman: Tilemap: Has Editor Preview Tile
haystackProgrammer: Tilemap.HasEditorPreviewTile
favoriteKey: UnityEngine.Tilemaps.Tilemap.HasEditorPreviewTile(UnityEngine.Vector3Int)@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Sprite (Position)
labelProgrammer: GetEditorPreviewSprite (position)
haystackHuman: Tilemap: Get Editor Preview Sprite
haystackProgrammer: Tilemap.GetEditorPreviewSprite
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewSprite(UnityEngine.Vector3Int)@any
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valueOutputTypes: UnityEngine.Sprite
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Editor Preview Transform Matrix (Position)
labelProgrammer: GetEditorPreviewTransformMatrix (position)
haystackHuman: Tilemap: Get Editor Preview Transform Matrix
haystackProgrammer: Tilemap.GetEditorPreviewTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetEditorPreviewTransformMatrix(UnityEngine.Vector3Int)@any
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labelHuman: Editor Preview Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
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labelHuman: Clear All Editor Preview Tiles ()
labelProgrammer: ClearAllEditorPreviewTiles ()
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labelHuman: Get Bounds Local (Cell Position)
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labelHuman: Cell To Local (Cell Position)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Tilemap: Instantiate
haystackProgrammer: Tilemap.Instantiate
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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favoriteKey: UnityEngine.Tilemaps.Tilemap.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Tilemap.Instantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tilemap: Destroy
haystackProgrammer: Tilemap.Destroy
favoriteKey: UnityEngine.Tilemaps.Tilemap.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tilemap: Destroy
haystackProgrammer: Tilemap.Destroy
favoriteKey: UnityEngine.Tilemaps.Tilemap.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tilemap: Destroy Immediate
haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tilemap: Destroy Immediate
haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tilemap: Find Objects Of Type
haystackProgrammer: Tilemap.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tilemap: Find Objects Of Type
haystackProgrammer: Tilemap.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: Tilemap.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.Tilemap.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Tilemaps.Tilemap;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tilemap: Find Object Of Type
haystackProgrammer: Tilemap.FindObjectOfType
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tag2: UnityEngine.Tilemaps.Tilemap;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: Tilemap.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap: To String
haystackProgrammer: Tilemap.ToString
favoriteKey: UnityEngine.Tilemaps.Tilemap.ToString()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap: Equals
haystackProgrammer: Tilemap.Equals
favoriteKey: UnityEngine.Tilemaps.Tilemap.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Tilemap.GetType
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap: Reference Equals
haystackProgrammer: Tilemap.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.Tilemap.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Grid
labelProgrammer: layoutGrid (get)
haystackHuman: Tilemap: Get Layout Grid
haystackProgrammer: Tilemap.layoutGrid (get)
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;layoutGrid
tag3: UnityEngine.Tilemaps.Tilemap;layoutGrid
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Grid
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Bounds
labelProgrammer: cellBounds (get)
haystackHuman: Tilemap: Get Cell Bounds
haystackProgrammer: Tilemap.cellBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellBounds
tag3: UnityEngine.Tilemaps.Tilemap;cellBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.BoundsInt
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap: Get Local Bounds
haystackProgrammer: Tilemap.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.localBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;localBounds
tag3: UnityEngine.Tilemaps.Tilemap;localBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Frame Rate
labelProgrammer: animationFrameRate (get)
haystackHuman: Tilemap: Get Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (get)
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Frame Rate
labelProgrammer: animationFrameRate (set)
haystackHuman: Tilemap: Set Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.animationFrameRate@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.color (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.color (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"a52268ee-3f3a-4c4e-a2eb-7d01240dbe3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Tilemap: Get Origin
haystackProgrammer: Tilemap.origin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a00d6f0-2ec1-4fe2-8a79-3f90f7409e97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin
labelProgrammer: origin (set)
haystackHuman: Tilemap: Set Origin
haystackProgrammer: Tilemap.origin (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"origin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2855b6d-5eb9-44f0-a5c1-f404aa5661b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Tilemap: Get Size
haystackProgrammer: Tilemap.size (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00471992-7269-430b-8d00-06df93eef00b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Tilemap: Set Size
haystackProgrammer: Tilemap.size (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e318b9c-2e0b-4a57-b49a-39b978b04fec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Anchor
labelProgrammer: tileAnchor (get)
haystackHuman: Tilemap: Get Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd82a3ee-8517-4d5a-96e7-ba789001e953","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Anchor
labelProgrammer: tileAnchor (set)
haystackHuman: Tilemap: Set Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9ac384c9-ac7d-4260-8563-72eb22ed2ac9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Tilemap: Get Orientation
haystackProgrammer: Tilemap.orientation (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6dde3d32-c90c-4a31-be03-1fd99b85819f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Tilemap: Set Orientation
haystackProgrammer: Tilemap.orientation (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"}},"position":{"x":0.0,"y":0.0},"guid":"8c5255bd-9563-49e3-b724-54cf24b819c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation Matrix
labelProgrammer: orientationMatrix (get)
haystackHuman: Tilemap: Get Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a784dbf2-019a-4274-b8f4-1fcf96004a8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation Matrix
labelProgrammer: orientationMatrix (set)
haystackHuman: Tilemap: Set Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e4020e0-a177-41b9-ae08-d83452981b50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Origin
labelProgrammer: editorPreviewOrigin (get)
haystackHuman: Tilemap: Get Editor Preview Origin
haystackProgrammer: Tilemap.editorPreviewOrigin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewOrigin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewOrigin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fa21352-963c-4e88-91fa-b7e57e6df5d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Size
labelProgrammer: editorPreviewSize (get)
haystackHuman: Tilemap: Get Editor Preview Size
haystackProgrammer: Tilemap.editorPreviewSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4daea4f7-170f-44a5-804f-3dfd6c8ccc90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Tilemap: Get Cell Size
haystackProgrammer: Tilemap.cellSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSize
tag3: UnityEngine.Tilemaps.Tilemap;cellSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33f8778b-6fde-4ad7-947b-48a79ee8a505","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Gap
labelProgrammer: cellGap (get)
haystackHuman: Tilemap: Get Cell Gap
haystackProgrammer: Tilemap.cellGap (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellGap@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellGap
tag3: UnityEngine.Tilemaps.Tilemap;cellGap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellGap","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd863c50-369b-4b04-87c4-37c3fefa3368","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Layout
labelProgrammer: cellLayout (get)
haystackHuman: Tilemap: Get Cell Layout
haystackProgrammer: Tilemap.cellLayout (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellLayout@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellLayout
tag3: UnityEngine.Tilemaps.Tilemap;cellLayout
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellLayout
unit:
{"member":{"name":"cellLayout","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c49ca28-6418-41e9-888d-0ea8a600940b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Swizzle
labelProgrammer: cellSwizzle (get)
haystackHuman: Tilemap: Get Cell Swizzle
haystackProgrammer: Tilemap.cellSwizzle (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSwizzle@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSwizzle
tag3: UnityEngine.Tilemaps.Tilemap;cellSwizzle
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellSwizzle
unit:
{"member":{"name":"cellSwizzle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"047097fe-ecb5-4010-aa60-92e640ef1867","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap: Get Enabled
haystackProgrammer: Tilemap.enabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92dab226-c59c-4df8-8221-4190a81ba0d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap: Set Enabled
haystackProgrammer: Tilemap.enabled (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"780cfd15-a62d-4a53-8042-65d277ad96dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap: Is Active And Enabled
haystackProgrammer: Tilemap.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83ee9c78-1124-4637-a5a4-b742eec3018b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap: Get Transform
haystackProgrammer: Tilemap.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.transform@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bafc2098-ac44-4718-b1a3-d87fdfc6ec48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap: Get Game Object
haystackProgrammer: Tilemap.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.gameObject@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4206543c-33ae-41e3-b47c-11224f881547","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap: Get Tag
haystackProgrammer: Tilemap.tag (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0007bec0-4c0d-4f74-b13e-51e823f0fc36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap: Set Tag
haystackProgrammer: Tilemap.tag (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"86723ee6-ec58-405f-bdb7-f2e79ae1a7c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap: Get Name
haystackProgrammer: Tilemap.name (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2603f464-b351-4c66-8be4-02ed19c5eeec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap: Set Name
haystackProgrammer: Tilemap.name (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cd94d1b4-423a-4c0f-ab7e-46d70406a220","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap: Get Hide Flags
haystackProgrammer: Tilemap.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff8ba916-42eb-4c35-b655-f0dc71fc7862","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap: Set Hide Flags
haystackProgrammer: Tilemap.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.hideFlags@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"091b34d9-2225-4f02-899a-0ef1da4d7894","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Tilemap Renderer: Reset Bounds
haystackProgrammer: TilemapRenderer.ResetBounds
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ResetBounds()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
tag3: UnityEngine.Tilemaps.TilemapRenderer;ResetBounds;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
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favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Destroy(UnityEngine.Object)@any
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tag2: UnityEngine.Tilemaps.TilemapRenderer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tilemap Renderer: Destroy Immediate
haystackProgrammer: TilemapRenderer.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tilemap Renderer: Destroy Immediate
haystackProgrammer: TilemapRenderer.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Tilemaps.TilemapRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tilemap Renderer: Find Objects Of Type
haystackProgrammer: TilemapRenderer.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tilemap Renderer: Find Objects Of Type
haystackProgrammer: TilemapRenderer.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tilemap Renderer: Dont Destroy On Load
haystackProgrammer: TilemapRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tilemap Renderer: Find Object Of Type
haystackProgrammer: TilemapRenderer.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tilemap Renderer: Find Object Of Type
haystackProgrammer: TilemapRenderer.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap Renderer: To String
haystackProgrammer: TilemapRenderer.ToString
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ToString()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap Renderer: Equals
haystackProgrammer: TilemapRenderer.Equals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap Renderer: Get Type
haystackProgrammer: TilemapRenderer.GetType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetType()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap Renderer: Reference Equals
haystackProgrammer: TilemapRenderer.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Size
labelProgrammer: chunkSize (get)
haystackHuman: Tilemap Renderer: Get Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Size
labelProgrammer: chunkSize (set)
haystackHuman: Tilemap Renderer: Set Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Chunk Count
labelProgrammer: maxChunkCount (get)
haystackHuman: Tilemap Renderer: Get Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Chunk Count
labelProgrammer: maxChunkCount (set)
haystackHuman: Tilemap Renderer: Set Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Frame Age
labelProgrammer: maxFrameAge (get)
haystackHuman: Tilemap Renderer: Get Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Frame Age
labelProgrammer: maxFrameAge (set)
haystackHuman: Tilemap Renderer: Set Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order
labelProgrammer: sortOrder (get)
haystackHuman: Tilemap Renderer: Get Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Order
labelProgrammer: sortOrder (set)
haystackHuman: Tilemap Renderer: Set Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Tilemap Renderer: Get Mode
haystackProgrammer: TilemapRenderer.mode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Tilemap Renderer: Set Mode
haystackProgrammer: TilemapRenderer.mode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"chainable":false,"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds"}},"position":{"x":0.0,"y":0.0},"guid":"fb7c36bd-ce72-470e-aa0e-7e5083408ec1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Tilemap Renderer: Get Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d868fc59-2a0d-47b6-8ffc-52b41d50c017","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Tilemap Renderer: Set Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"0fce5b90-db0a-4b43-81ad-9669296331f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Tilemap Renderer: Get Bounds
haystackProgrammer: TilemapRenderer.bounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9fa1354-f09c-45fb-9381-3b201883658b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Tilemap Renderer: Set Bounds
haystackProgrammer: TilemapRenderer.bounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab5344f0-4e27-4906-b852-8a724201c22b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap Renderer: Get Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19b07ee3-8515-44e6-af8a-ca796c41ae76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Tilemap Renderer: Set Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6da1a1f7-c522-4013-939b-46624037ab4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap Renderer: Get Enabled
haystackProgrammer: TilemapRenderer.enabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70c33018-c92a-455a-b89e-68101fc1cb80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap Renderer: Set Enabled
haystackProgrammer: TilemapRenderer.enabled (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"133aa46e-f005-423c-89ae-9fe9b47687e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Tilemap Renderer: Is Visible
haystackProgrammer: TilemapRenderer.isVisible (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isVisible@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isVisible
tag3: UnityEngine.Tilemaps.TilemapRenderer;isVisible
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55e9fe06-cd61-4e40-a0b6-d0de221ccb2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Tilemap Renderer: Get Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ffa1f09-0836-493b-9bd7-f365b0f0cefa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Tilemap Renderer: Set Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"249e8219-cadd-4f92-9bce-3b286dbd6a36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Tilemap Renderer: Get Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3aa7a0a8-a1e7-4eb1-883f-ac1665360d66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Tilemap Renderer: Set Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"728ec000-15cb-4c0f-b987-e64ec7d15057","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Tilemap Renderer: Get Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe5e926-607d-48cb-b611-8898eb1ba31d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Tilemap Renderer: Set Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ff89cc73-1a9e-443c-a464-cc30c91938af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Tilemap Renderer: Get Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94ae592a-cb09-4326-a8c2-f04df74fada6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Tilemap Renderer: Set Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7b831e40-0b37-431f-9225-b105193a2b10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Tilemap Renderer: Get Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8eb4933f-17a4-4f1b-8e7b-051bce06966e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Tilemap Renderer: Set Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"6c84d18e-d656-4713-a95b-7998f0d9b1b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d615f5fc-cc22-4a8d-87ac-f0b6bb5d9fa1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"cbf5ba78-b6d7-4cfd-a828-9d742c6c89b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22d4752a-5435-4380-bb0e-51a89fb020b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"29372a84-3842-4779-9ef7-463096959700","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Tilemap Renderer: Get Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48951728-e5ff-4aab-a65c-2829e32ecc85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Tilemap Renderer: Set Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"25f2fab1-1760-4b9e-9d04-444268b8db17","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Tilemap Renderer: Get Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Tilemap Renderer: Set Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Tilemap Renderer: Get Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Tilemap Renderer: Set Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Tilemap Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Tilemap Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Tilemap Renderer: Is Part Of Static Batch
haystackProgrammer: TilemapRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
tag3: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Tilemap Renderer: Get World To Local Matrix
haystackProgrammer: TilemapRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.worldToLocalMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Tilemap Renderer: Get Local To World Matrix
haystackProgrammer: TilemapRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localToWorldMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Tilemap Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Tilemap Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Tilemap Renderer: Get Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Tilemap Renderer: Set Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Tilemap Renderer: Get Materials
haystackProgrammer: TilemapRenderer.materials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Tilemap Renderer: Set Materials
haystackProgrammer: TilemapRenderer.materials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Tilemap Renderer: Get Material
haystackProgrammer: TilemapRenderer.material (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Tilemap Renderer: Set Material
haystackProgrammer: TilemapRenderer.material (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Tilemap Renderer: Get Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1755cadd-8654-4c80-980c-f435ef51675b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Tilemap Renderer: Set Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c54a748d-fa8f-4437-a948-768211449d1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Tilemap Renderer: Get Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85d90739-2510-491c-808c-4c225486dd7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Tilemap Renderer: Set Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap Renderer: Get Transform
haystackProgrammer: TilemapRenderer.transform (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.transform@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cc6c465-8f21-4b4d-971c-3be8183f8b92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap Renderer: Get Game Object
haystackProgrammer: TilemapRenderer.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.gameObject@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"733d82bf-268e-4733-a794-11ecae477214","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap Renderer: Get Tag
haystackProgrammer: TilemapRenderer.tag (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2198f10d-eeeb-4c65-9304-836427c6c16b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap Renderer: Set Tag
haystackProgrammer: TilemapRenderer.tag (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5f3988e8-c574-466a-83a6-171994984cd5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap Renderer: Get Name
haystackProgrammer: TilemapRenderer.name (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"746980ed-0480-4b45-9ec4-e88f7ed7c7f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap Renderer: Set Name
haystackProgrammer: TilemapRenderer.name (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"12d0adc3-6f44-4c16-a1f1-6f3e4c0e2da5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap Renderer: Get Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b80c14fe-ad3e-4c21-8632-91e521757703","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap Renderer: Set Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process Tilemap Changes ()
labelProgrammer: ProcessTilemapChanges ()
haystackHuman: Tilemap Collider 2D: Process Tilemap Changes
haystackProgrammer: TilemapCollider2D.ProcessTilemapChanges
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.ProcessTilemapChanges()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Tilemap Collider 2D: Create Mesh
haystackProgrammer: TilemapCollider2D.CreateMesh
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Tilemap Collider 2D: Get Shape Hash
haystackProgrammer: TilemapCollider2D.GetShapeHash
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapeHash()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Tilemap Collider 2D: Is Touching
haystackProgrammer: TilemapCollider2D.IsTouching
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.ContactFilter2D
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelHuman: Destroy (Obj, T)
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