# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Float: Equals
haystackProgrammer: float.Equals
favoriteKey: System.Single.Equals(System.ObjectSystem.Object)@any
tag1: System.Single
tag2: System.Single;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5516f401-c103-4620-9ae3-fb732f8c3005","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Float: Get Type
haystackProgrammer: float.GetType
favoriteKey: System.Single.GetType()@any
tag1: System.Single
tag2: System.Single;GetType;
tag3: System.Object;GetType;
valueInputTypes: System.Single
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{"target":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"35c5ed3d-c450-4e11-a23f-2a206d86ca6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Float: Reference Equals
haystackProgrammer: float.ReferenceEquals
favoriteKey: System.Single.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: System.Single
tag2: System.Single;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45ce8c1c-bd59-4177-9e8a-68a247b2eb10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Value
labelProgrammer: MinValue (get)
haystackHuman: Float: Get Min Value
haystackProgrammer: float.MinValue (get)
favoriteKey: System.Single.MinValue@get
tag1: System.Single
tag2: System.Single;MinValue
tag3: System.Single;MinValue
valueOutputTypes: System.Single
unit:
{"member":{"name":"MinValue","parameterTypes":null,"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16919247-3d11-48d0-96a6-ddc6062caa83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Epsilon
labelProgrammer: Epsilon (get)
haystackHuman: Float: Get Epsilon
haystackProgrammer: float.Epsilon (get)
favoriteKey: System.Single.Epsilon@get
tag1: System.Single
tag2: System.Single;Epsilon
tag3: System.Single;Epsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"Epsilon","parameterTypes":null,"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c51f7b93-34cd-4363-affc-903d49d9fe1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Value
labelProgrammer: MaxValue (get)
haystackHuman: Float: Get Max Value
haystackProgrammer: float.MaxValue (get)
favoriteKey: System.Single.MaxValue@get
tag1: System.Single
tag2: System.Single;MaxValue
tag3: System.Single;MaxValue
valueOutputTypes: System.Single
unit:
{"member":{"name":"MaxValue","parameterTypes":null,"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc5b0ead-3f13-438a-b5ed-c128b9f83e5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: PositiveInfinity (get)
haystackHuman: Float: Get Positive Infinity
haystackProgrammer: float.PositiveInfinity (get)
favoriteKey: System.Single.PositiveInfinity@get
tag1: System.Single
tag2: System.Single;PositiveInfinity
tag3: System.Single;PositiveInfinity
valueOutputTypes: System.Single
unit:
{"member":{"name":"PositiveInfinity","parameterTypes":null,"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b4a8705d-cebc-443d-8144-0c6e35bda2c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: NegativeInfinity (get)
haystackHuman: Float: Get Negative Infinity
haystackProgrammer: float.NegativeInfinity (get)
favoriteKey: System.Single.NegativeInfinity@get
tag1: System.Single
tag2: System.Single;NegativeInfinity
tag3: System.Single;NegativeInfinity
valueOutputTypes: System.Single
unit:
{"member":{"name":"NegativeInfinity","parameterTypes":null,"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"165924f2-5437-4bbd-9642-32880358931f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Na N
labelProgrammer: NaN (get)
haystackHuman: Float: Get Na N
haystackProgrammer: float.NaN (get)
favoriteKey: System.Single.NaN@get
tag1: System.Single
tag2: System.Single;NaN
tag3: System.Single;NaN
valueOutputTypes: System.Single
unit:
{"member":{"name":"NaN","parameterTypes":null,"targetType":"System.Single","targetTypeName":"System.Single","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ffd3ce6d-32b9-4dbf-8f5a-7f78cd67031b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Base Exception ()
labelProgrammer: GetBaseException ()
haystackHuman: Exception: Get Base Exception
haystackProgrammer: Exception.GetBaseException
favoriteKey: System.Exception.GetBaseException()@any
tag1: System.Exception
tag2: System.Exception;GetBaseException;
tag3: System.Exception;GetBaseException;
valueInputTypes: System.Exception
valueOutputTypes: System.Exception
unit:
{"chainable":false,"member":{"name":"GetBaseException","parameterTypes":[],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ac87756-b9ee-404c-91c7-0dd2aa09e31f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Exception: To String
haystackProgrammer: Exception.ToString
favoriteKey: System.Exception.ToString()@any
tag1: System.Exception
tag2: System.Exception;ToString;
tag3: System.Exception;ToString;
valueInputTypes: System.Exception
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"450c8780-a693-4001-8964-d988adacefd4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object Data (Info, Context)
labelProgrammer: GetObjectData (info, context)
haystackHuman: Exception: Get Object Data
haystackProgrammer: Exception.GetObjectData
tag1: System.Exception
favoriteKey:
System.Exception.GetObjectData(System.Runtime.Serialization.SerializationInfoSystem.Runtime.Serialization.StreamingContext)@any

tag2:
System.Exception;GetObjectData;System.Runtime.Serialization.SerializationInfo;System.Runtime.Serialization.StreamingContext

tag3:
System.Exception;GetObjectData;System.Runtime.Serialization.SerializationInfo;System.Runtime.Serialization.StreamingContext

unit:
{"chainable":false,"member":{"name":"GetObjectData","parameterTypes":["System.Runtime.Serialization.SerializationInfo","System.Runtime.Serialization.StreamingContext"],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d371cf4a-624f-4c10-a426-9d7c43bb7bd7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Exception|System.Runtime.Serialization.SerializationInfo|System.Runtime.Serialization.StreamingContext


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Exception: Get Type
haystackProgrammer: Exception.GetType
favoriteKey: System.Exception.GetType()@any
tag1: System.Exception
tag2: System.Exception;GetType;
tag3: System.Exception;GetType;
valueInputTypes: System.Exception
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d4a63d43-1a78-45e4-9fd8-a3dfcbe302ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Exception: Equals
haystackProgrammer: Exception.Equals
favoriteKey: System.Exception.Equals(System.Object)@any
tag1: System.Exception
tag2: System.Exception;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: System.Exception|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"abdf55a2-d966-4986-a1c8-651fda1300d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Exception: Equals
haystackProgrammer: Exception.Equals
favoriteKey: System.Exception.Equals(System.ObjectSystem.Object)@any
tag1: System.Exception
tag2: System.Exception;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fc292a82-f49d-43d5-b3e0-a22fd640de73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Exception: Get Hash Code
haystackProgrammer: Exception.GetHashCode
favoriteKey: System.Exception.GetHashCode()@any
tag1: System.Exception
tag2: System.Exception;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: System.Exception
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6bfab269-270c-442f-a309-4a96806e9fa0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Exception: Reference Equals
haystackProgrammer: Exception.ReferenceEquals
favoriteKey: System.Exception.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: System.Exception
tag2: System.Exception;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba976f6e-cc8b-4922-a4ce-d1a9b5c7b8de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Exception ()
labelProgrammer: new Exception ()
haystackHuman: Exception: Create Exception
haystackProgrammer: new Exception
favoriteKey: System.Exception..ctor()@any
tag1: System.Exception
tag2: System.Exception;.ctor;
tag3: System.Exception;.ctor;
valueOutputTypes: System.Exception
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"76f6da7e-9af3-44c4-b65e-46729ffcd605","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Exception (Message)
labelProgrammer: new Exception (message)
haystackHuman: Exception: Create Exception
haystackProgrammer: new Exception
favoriteKey: System.Exception..ctor(System.String)@any
tag1: System.Exception
tag2: System.Exception;.ctor;System.String
tag3: System.Exception;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: System.Exception
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{"%message":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f2dcb2f0-a9d2-46bb-81dc-35829de32cbb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Exception (Message, Inner Exception)
labelProgrammer: new Exception (message, innerException)
haystackHuman: Exception: Create Exception
haystackProgrammer: new Exception
favoriteKey: System.Exception..ctor(System.StringSystem.Exception)@any
tag1: System.Exception
tag2: System.Exception;.ctor;System.String;System.Exception
tag3: System.Exception;.ctor;System.String;System.Exception
valueInputTypes: System.String|System.Exception
valueOutputTypes: System.Exception
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.String","System.Exception"],"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{"%message":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"68412ba7-e066-4c96-864c-313515389124","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Message
labelProgrammer: Message (get)
haystackHuman: Exception: Get Message
haystackProgrammer: Exception.Message (get)
favoriteKey: System.Exception.Message@get
tag1: System.Exception
tag2: System.Exception;Message
tag3: System.Exception;Message
valueInputTypes: System.Exception
valueOutputTypes: System.String
unit:
{"member":{"name":"Message","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bbfba13c-37f4-4710-a899-4487bddff6c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data
labelProgrammer: Data (get)
haystackHuman: Exception: Get Data
haystackProgrammer: Exception.Data (get)
favoriteKey: System.Exception.Data@get
tag1: System.Exception
tag2: System.Exception;Data
tag3: System.Exception;Data
valueInputTypes: System.Exception
valueOutputTypes: System.Collections.IDictionary
unit:
{"member":{"name":"Data","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf293dbc-32b0-457c-ae98-c86c12009182","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inner Exception
labelProgrammer: InnerException (get)
haystackHuman: Exception: Get Inner Exception
haystackProgrammer: Exception.InnerException (get)
favoriteKey: System.Exception.InnerException@get
tag1: System.Exception
tag2: System.Exception;InnerException
tag3: System.Exception;InnerException
valueInputTypes: System.Exception
valueOutputTypes: System.Exception
unit:
{"member":{"name":"InnerException","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9fcb2002-9f5e-426c-aefd-7e311c7f1720","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Site
labelProgrammer: TargetSite (get)
haystackHuman: Exception: Get Target Site
haystackProgrammer: Exception.TargetSite (get)
favoriteKey: System.Exception.TargetSite@get
tag1: System.Exception
tag2: System.Exception;TargetSite
tag3: System.Exception;TargetSite
valueInputTypes: System.Exception
valueOutputTypes: System.Reflection.MethodBase
unit:
{"member":{"name":"TargetSite","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6257bf26-b083-4727-88eb-b791b00003cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stack Trace
labelProgrammer: StackTrace (get)
haystackHuman: Exception: Get Stack Trace
haystackProgrammer: Exception.StackTrace (get)
favoriteKey: System.Exception.StackTrace@get
tag1: System.Exception
tag2: System.Exception;StackTrace
tag3: System.Exception;StackTrace
valueInputTypes: System.Exception
valueOutputTypes: System.String
unit:
{"member":{"name":"StackTrace","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"beaa1ce3-fec0-4711-95f8-2fc717dec65d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Help Link
labelProgrammer: HelpLink (get)
haystackHuman: Exception: Get Help Link
haystackProgrammer: Exception.HelpLink (get)
favoriteKey: System.Exception.HelpLink@get
tag1: System.Exception
tag2: System.Exception;HelpLink
tag3: System.Exception;HelpLink
valueInputTypes: System.Exception
valueOutputTypes: System.String
unit:
{"member":{"name":"HelpLink","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"407f6fa2-2c14-4ab4-870e-6a0c6755889f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Help Link
labelProgrammer: HelpLink (set)
haystackHuman: Exception: Set Help Link
haystackProgrammer: Exception.HelpLink (set)
favoriteKey: System.Exception.HelpLink@set
tag1: System.Exception
tag2: System.Exception;HelpLink
tag3: System.Exception;HelpLink
valueInputTypes: System.Exception|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"HelpLink","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dd6003b0-2855-4ccb-a3cd-e0004287e667","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source
labelProgrammer: Source (get)
haystackHuman: Exception: Get Source
haystackProgrammer: Exception.Source (get)
favoriteKey: System.Exception.Source@get
tag1: System.Exception
tag2: System.Exception;Source
tag3: System.Exception;Source
valueInputTypes: System.Exception
valueOutputTypes: System.String
unit:
{"member":{"name":"Source","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e0e2a65-4379-4c77-97f5-3485d539c7a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Source
labelProgrammer: Source (set)
haystackHuman: Exception: Set Source
haystackProgrammer: Exception.Source (set)
favoriteKey: System.Exception.Source@set
tag1: System.Exception
tag2: System.Exception;Source
tag3: System.Exception;Source
valueInputTypes: System.Exception|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"Source","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"11c12f73-630c-4781-bed3-05dd71c59698","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get H Result
labelProgrammer: HResult (get)
haystackHuman: Exception: Get H Result
haystackProgrammer: Exception.HResult (get)
favoriteKey: System.Exception.HResult@get
tag1: System.Exception
tag2: System.Exception;HResult
tag3: System.Exception;HResult
valueInputTypes: System.Exception
valueOutputTypes: System.Int32
unit:
{"member":{"name":"HResult","parameterTypes":null,"targetType":"System.Exception","targetTypeName":"System.Exception","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"14c97079-8e73-4e29-9365-d4a227138df7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Object: Equals
haystackProgrammer: object.Equals
favoriteKey: System.Object.Equals(System.Object)@any
tag1: System.Object
tag2: System.Object;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"System.Object","targetTypeName":"System.Object","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"750f92d5-213d-48e5-a1c0-996bcf1df46b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Object: Equals
haystackProgrammer: object.Equals
favoriteKey: System.Object.Equals(System.ObjectSystem.Object)@any
tag1: System.Object
tag2: System.Object;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"System.Object","targetTypeName":"System.Object","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3faea17a-9a8a-42e4-b487-49629f91bd6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Object: Get Hash Code
haystackProgrammer: object.GetHashCode
favoriteKey: System.Object.GetHashCode()@any
tag1: System.Object
tag2: System.Object;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: System.Object
valueOutputTypes: System.Int32
unit:
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labelProgrammer: GetComponent (type)
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labelProgrammer: TryGetComponent (type, component)
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labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Nav Mesh Agent: Dont Destroy On Load
haystackProgrammer: NavMeshAgent.DontDestroyOnLoad
favoriteKey: UnityEngine.AI.NavMeshAgent.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Nav Mesh Agent: Find Object Of Type
haystackProgrammer: NavMeshAgent.FindObjectOfType
favoriteKey: UnityEngine.AI.NavMeshAgent.FindObjectOfType(System.Type)@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Nav Mesh Agent: Find Object Of Type
haystackProgrammer: NavMeshAgent.FindObjectOfType
favoriteKey: UnityEngine.AI.NavMeshAgent.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Nav Mesh Agent: To String
haystackProgrammer: NavMeshAgent.ToString
favoriteKey: UnityEngine.AI.NavMeshAgent.ToString()@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Nav Mesh Agent: Equals
haystackProgrammer: NavMeshAgent.Equals
favoriteKey: UnityEngine.AI.NavMeshAgent.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Nav Mesh Agent: Get Type
haystackProgrammer: NavMeshAgent.GetType
favoriteKey: UnityEngine.AI.NavMeshAgent.GetType()@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d4070b4-3ada-4215-999a-5dbf91b1a6f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Nav Mesh Agent: Reference Equals
haystackProgrammer: NavMeshAgent.ReferenceEquals
favoriteKey: UnityEngine.AI.NavMeshAgent.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f360fc88-828a-4e42-a72e-c48b6d521d69","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destination
labelProgrammer: destination (get)
haystackHuman: Nav Mesh Agent: Get Destination
haystackProgrammer: NavMeshAgent.destination (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.destination@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;destination
tag3: UnityEngine.AI.NavMeshAgent;destination
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"destination","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0cab388-934a-40ea-b79d-0d0256093e59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Destination
labelProgrammer: destination (set)
haystackHuman: Nav Mesh Agent: Set Destination
haystackProgrammer: NavMeshAgent.destination (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.destination@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;destination
tag3: UnityEngine.AI.NavMeshAgent;destination
valueInputTypes: UnityEngine.AI.NavMeshAgent|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"destination","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c8c2991e-958b-47ee-bf1b-1ec467d5d08f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stopping Distance
labelProgrammer: stoppingDistance (get)
haystackHuman: Nav Mesh Agent: Get Stopping Distance
haystackProgrammer: NavMeshAgent.stoppingDistance (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.stoppingDistance@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;stoppingDistance
tag3: UnityEngine.AI.NavMeshAgent;stoppingDistance
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"stoppingDistance","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1789868-f3bf-4f2c-8bca-8dd39ec576f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stopping Distance
labelProgrammer: stoppingDistance (set)
haystackHuman: Nav Mesh Agent: Set Stopping Distance
haystackProgrammer: NavMeshAgent.stoppingDistance (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.stoppingDistance@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;stoppingDistance
tag3: UnityEngine.AI.NavMeshAgent;stoppingDistance
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stoppingDistance","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fb7db859-0d28-47d1-ada5-3164c8222843","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Nav Mesh Agent: Get Velocity
haystackProgrammer: NavMeshAgent.velocity (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.velocity@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;velocity
tag3: UnityEngine.AI.NavMeshAgent;velocity
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4142682b-c7df-4aad-a0cc-39e0ecde943a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Nav Mesh Agent: Set Velocity
haystackProgrammer: NavMeshAgent.velocity (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.velocity@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;velocity
tag3: UnityEngine.AI.NavMeshAgent;velocity
valueInputTypes: UnityEngine.AI.NavMeshAgent|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"90f43519-39da-4f7b-ae66-b1fb73765450","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Next Position
labelProgrammer: nextPosition (get)
haystackHuman: Nav Mesh Agent: Get Next Position
haystackProgrammer: NavMeshAgent.nextPosition (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.nextPosition@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;nextPosition
tag3: UnityEngine.AI.NavMeshAgent;nextPosition
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"nextPosition","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"692550d3-9fc7-4f7f-b9ee-8a643d39b54e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Next Position
labelProgrammer: nextPosition (set)
haystackHuman: Nav Mesh Agent: Set Next Position
haystackProgrammer: NavMeshAgent.nextPosition (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.nextPosition@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;nextPosition
tag3: UnityEngine.AI.NavMeshAgent;nextPosition
valueInputTypes: UnityEngine.AI.NavMeshAgent|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"nextPosition","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9cf63543-ce47-42d2-b4b1-afef61f63c82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Steering Target
labelProgrammer: steeringTarget (get)
haystackHuman: Nav Mesh Agent: Get Steering Target
haystackProgrammer: NavMeshAgent.steeringTarget (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.steeringTarget@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;steeringTarget
tag3: UnityEngine.AI.NavMeshAgent;steeringTarget
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"steeringTarget","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9a88911-7bcd-43db-b8fb-9ff13be5ef89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Velocity
labelProgrammer: desiredVelocity (get)
haystackHuman: Nav Mesh Agent: Get Desired Velocity
haystackProgrammer: NavMeshAgent.desiredVelocity (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.desiredVelocity@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;desiredVelocity
tag3: UnityEngine.AI.NavMeshAgent;desiredVelocity
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"desiredVelocity","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c704a33-d65e-41e5-936c-a4f0a51151e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Remaining Distance
labelProgrammer: remainingDistance (get)
haystackHuman: Nav Mesh Agent: Get Remaining Distance
haystackProgrammer: NavMeshAgent.remainingDistance (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.remainingDistance@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;remainingDistance
tag3: UnityEngine.AI.NavMeshAgent;remainingDistance
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"remainingDistance","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4641f333-39ff-46f1-acfd-83a9f78c69f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Offset
labelProgrammer: baseOffset (get)
haystackHuman: Nav Mesh Agent: Get Base Offset
haystackProgrammer: NavMeshAgent.baseOffset (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.baseOffset@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;baseOffset
tag3: UnityEngine.AI.NavMeshAgent;baseOffset
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"baseOffset","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ec490c3-3d78-4b6a-ac12-9b18f635f1f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Offset
labelProgrammer: baseOffset (set)
haystackHuman: Nav Mesh Agent: Set Base Offset
haystackProgrammer: NavMeshAgent.baseOffset (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.baseOffset@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;baseOffset
tag3: UnityEngine.AI.NavMeshAgent;baseOffset
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baseOffset","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7fdba7e3-c1af-48cc-8161-ac9f6861f84e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is On Off Mesh Link
labelProgrammer: isOnOffMeshLink (get)
haystackHuman: Nav Mesh Agent: Is On Off Mesh Link
haystackProgrammer: NavMeshAgent.isOnOffMeshLink (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.isOnOffMeshLink@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;isOnOffMeshLink
tag3: UnityEngine.AI.NavMeshAgent;isOnOffMeshLink
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isOnOffMeshLink","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdccf840-7195-4d1e-8020-1a82b3728468","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Off Mesh Link Data
labelProgrammer: currentOffMeshLinkData (get)
haystackHuman: Nav Mesh Agent: Get Current Off Mesh Link Data
haystackProgrammer: NavMeshAgent.currentOffMeshLinkData (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.currentOffMeshLinkData@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;currentOffMeshLinkData
tag3: UnityEngine.AI.NavMeshAgent;currentOffMeshLinkData
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.AI.OffMeshLinkData
unit:
{"member":{"name":"currentOffMeshLinkData","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b78e9ba-f13d-4119-8ce2-09b64297d433","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Next Off Mesh Link Data
labelProgrammer: nextOffMeshLinkData (get)
haystackHuman: Nav Mesh Agent: Get Next Off Mesh Link Data
haystackProgrammer: NavMeshAgent.nextOffMeshLinkData (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.nextOffMeshLinkData@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;nextOffMeshLinkData
tag3: UnityEngine.AI.NavMeshAgent;nextOffMeshLinkData
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.AI.OffMeshLinkData
unit:
{"member":{"name":"nextOffMeshLinkData","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d798547-c68b-4d0c-b3b6-17d398667739","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Traverse Off Mesh Link
labelProgrammer: autoTraverseOffMeshLink (get)
haystackHuman: Nav Mesh Agent: Get Auto Traverse Off Mesh Link
haystackProgrammer: NavMeshAgent.autoTraverseOffMeshLink (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.autoTraverseOffMeshLink@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;autoTraverseOffMeshLink
tag3: UnityEngine.AI.NavMeshAgent;autoTraverseOffMeshLink
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoTraverseOffMeshLink","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d09ac3e1-e086-48db-93b6-66fdef97f3ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Traverse Off Mesh Link
labelProgrammer: autoTraverseOffMeshLink (set)
haystackHuman: Nav Mesh Agent: Set Auto Traverse Off Mesh Link
haystackProgrammer: NavMeshAgent.autoTraverseOffMeshLink (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.autoTraverseOffMeshLink@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;autoTraverseOffMeshLink
tag3: UnityEngine.AI.NavMeshAgent;autoTraverseOffMeshLink
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoTraverseOffMeshLink","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"628e6612-415e-4cce-80d8-47d7b78cceb0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Braking
labelProgrammer: autoBraking (get)
haystackHuman: Nav Mesh Agent: Get Auto Braking
haystackProgrammer: NavMeshAgent.autoBraking (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.autoBraking@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;autoBraking
tag3: UnityEngine.AI.NavMeshAgent;autoBraking
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoBraking","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11f703d8-22a6-499a-8b72-3631023ce338","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Braking
labelProgrammer: autoBraking (set)
haystackHuman: Nav Mesh Agent: Set Auto Braking
haystackProgrammer: NavMeshAgent.autoBraking (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.autoBraking@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;autoBraking
tag3: UnityEngine.AI.NavMeshAgent;autoBraking
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoBraking","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8e47a176-467c-412a-8726-b61c231e59dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Repath
labelProgrammer: autoRepath (get)
haystackHuman: Nav Mesh Agent: Get Auto Repath
haystackProgrammer: NavMeshAgent.autoRepath (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.autoRepath@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;autoRepath
tag3: UnityEngine.AI.NavMeshAgent;autoRepath
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoRepath","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cd44a62-6c38-433a-b121-fe39dc3d8704","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Repath
labelProgrammer: autoRepath (set)
haystackHuman: Nav Mesh Agent: Set Auto Repath
haystackProgrammer: NavMeshAgent.autoRepath (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.autoRepath@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;autoRepath
tag3: UnityEngine.AI.NavMeshAgent;autoRepath
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoRepath","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"af394f3d-cda3-4fb0-8c59-bd8bc6d2d84c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Path
labelProgrammer: hasPath (get)
haystackHuman: Nav Mesh Agent: Has Path
haystackProgrammer: NavMeshAgent.hasPath (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.hasPath@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;hasPath
tag3: UnityEngine.AI.NavMeshAgent;hasPath
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasPath","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0037a44a-6374-4e6f-a3a3-be413ab18fa3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Pending
labelProgrammer: pathPending (get)
haystackHuman: Nav Mesh Agent: Get Path Pending
haystackProgrammer: NavMeshAgent.pathPending (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.pathPending@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;pathPending
tag3: UnityEngine.AI.NavMeshAgent;pathPending
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"pathPending","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46edd102-c14c-4783-bb0a-9b9bf75df6cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Path Stale
labelProgrammer: isPathStale (get)
haystackHuman: Nav Mesh Agent: Is Path Stale
haystackProgrammer: NavMeshAgent.isPathStale (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.isPathStale@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;isPathStale
tag3: UnityEngine.AI.NavMeshAgent;isPathStale
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPathStale","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d0a91e5-518a-4298-a9f6-f23461037dbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Status
labelProgrammer: pathStatus (get)
haystackHuman: Nav Mesh Agent: Get Path Status
haystackProgrammer: NavMeshAgent.pathStatus (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.pathStatus@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;pathStatus
tag3: UnityEngine.AI.NavMeshAgent;pathStatus
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.AI.NavMeshPathStatus
unit:
{"member":{"name":"pathStatus","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2d26015-a933-460c-aed0-057e1fc6e839","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path End Position
labelProgrammer: pathEndPosition (get)
haystackHuman: Nav Mesh Agent: Get Path End Position
haystackProgrammer: NavMeshAgent.pathEndPosition (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.pathEndPosition@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;pathEndPosition
tag3: UnityEngine.AI.NavMeshAgent;pathEndPosition
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"pathEndPosition","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af64357b-bce4-485b-91d6-e11f632f9e12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Stopped
labelProgrammer: isStopped (get)
haystackHuman: Nav Mesh Agent: Is Stopped
haystackProgrammer: NavMeshAgent.isStopped (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.isStopped@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;isStopped
tag3: UnityEngine.AI.NavMeshAgent;isStopped
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isStopped","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c523b62-e02d-4ec1-8709-d82cad4a8d57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stopped
labelProgrammer: isStopped (set)
haystackHuman: Nav Mesh Agent: Set Stopped
haystackProgrammer: NavMeshAgent.isStopped (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.isStopped@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;isStopped
tag3: UnityEngine.AI.NavMeshAgent;isStopped
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStopped","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ee7b4eb4-f203-4611-9c43-93b44e691f2e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path
labelProgrammer: path (get)
haystackHuman: Nav Mesh Agent: Get Path
haystackProgrammer: NavMeshAgent.path (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.path@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;path
tag3: UnityEngine.AI.NavMeshAgent;path
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.AI.NavMeshPath
unit:
{"member":{"name":"path","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9da79101-7aa9-4d7e-a09f-9d35df1ffc0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path
labelProgrammer: path (set)
haystackHuman: Nav Mesh Agent: Set Path
haystackProgrammer: NavMeshAgent.path (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.path@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;path
tag3: UnityEngine.AI.NavMeshAgent;path
valueInputTypes: UnityEngine.AI.NavMeshAgent|UnityEngine.AI.NavMeshPath
valueOutputTypes: UnityEngine.AI.NavMeshPath
unit:
{"chainable":false,"member":{"name":"path","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e195cd1-bb10-4591-aa6b-56fb68f141fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nav Mesh Owner
labelProgrammer: navMeshOwner (get)
haystackHuman: Nav Mesh Agent: Get Nav Mesh Owner
haystackProgrammer: NavMeshAgent.navMeshOwner (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.navMeshOwner@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;navMeshOwner
tag3: UnityEngine.AI.NavMeshAgent;navMeshOwner
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Object
unit:
{"member":{"name":"navMeshOwner","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8977594b-227c-450a-bae4-86e911610650","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Agent Type ID
labelProgrammer: agentTypeID (get)
haystackHuman: Nav Mesh Agent: Get Agent Type ID
haystackProgrammer: NavMeshAgent.agentTypeID (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.agentTypeID@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;agentTypeID
tag3: UnityEngine.AI.NavMeshAgent;agentTypeID
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Int32
unit:
{"member":{"name":"agentTypeID","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d70f1e0e-c789-43f4-a0c7-2ff807a44c78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Agent Type ID
labelProgrammer: agentTypeID (set)
haystackHuman: Nav Mesh Agent: Set Agent Type ID
haystackProgrammer: NavMeshAgent.agentTypeID (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.agentTypeID@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;agentTypeID
tag3: UnityEngine.AI.NavMeshAgent;agentTypeID
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"agentTypeID","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e45aaeda-030b-40bf-95fd-3e57bb18d8fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Area Mask
labelProgrammer: areaMask (get)
haystackHuman: Nav Mesh Agent: Get Area Mask
haystackProgrammer: NavMeshAgent.areaMask (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.areaMask@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;areaMask
tag3: UnityEngine.AI.NavMeshAgent;areaMask
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Int32
unit:
{"member":{"name":"areaMask","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"963a5ab6-56d0-4d17-a381-6e87bea8d1ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Area Mask
labelProgrammer: areaMask (set)
haystackHuman: Nav Mesh Agent: Set Area Mask
haystackProgrammer: NavMeshAgent.areaMask (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.areaMask@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;areaMask
tag3: UnityEngine.AI.NavMeshAgent;areaMask
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"areaMask","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cc7d59df-ecfb-40b1-9a8d-dbea359beb6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Nav Mesh Agent: Get Speed
haystackProgrammer: NavMeshAgent.speed (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.speed@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;speed
tag3: UnityEngine.AI.NavMeshAgent;speed
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31866951-f514-4729-b23d-f031443aa40e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Nav Mesh Agent: Set Speed
haystackProgrammer: NavMeshAgent.speed (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.speed@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;speed
tag3: UnityEngine.AI.NavMeshAgent;speed
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"39485208-5fb6-4fc0-b74c-fcdbdb7b1126","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Speed
labelProgrammer: angularSpeed (get)
haystackHuman: Nav Mesh Agent: Get Angular Speed
haystackProgrammer: NavMeshAgent.angularSpeed (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.angularSpeed@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;angularSpeed
tag3: UnityEngine.AI.NavMeshAgent;angularSpeed
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularSpeed","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d19fd6e8-22ff-458c-8b3f-3a9f42173f9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Speed
labelProgrammer: angularSpeed (set)
haystackHuman: Nav Mesh Agent: Set Angular Speed
haystackProgrammer: NavMeshAgent.angularSpeed (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.angularSpeed@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;angularSpeed
tag3: UnityEngine.AI.NavMeshAgent;angularSpeed
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularSpeed","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b290b8f5-77be-47b1-b40e-3143638c1a1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Acceleration
labelProgrammer: acceleration (get)
haystackHuman: Nav Mesh Agent: Get Acceleration
haystackProgrammer: NavMeshAgent.acceleration (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.acceleration@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;acceleration
tag3: UnityEngine.AI.NavMeshAgent;acceleration
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"acceleration","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21c91999-ab2a-462c-8b67-90b7d79147d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Acceleration
labelProgrammer: acceleration (set)
haystackHuman: Nav Mesh Agent: Set Acceleration
haystackProgrammer: NavMeshAgent.acceleration (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.acceleration@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;acceleration
tag3: UnityEngine.AI.NavMeshAgent;acceleration
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"acceleration","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1265c745-0679-4b19-a868-1427759f4b42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Position
labelProgrammer: updatePosition (get)
haystackHuman: Nav Mesh Agent: Get Update Position
haystackProgrammer: NavMeshAgent.updatePosition (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.updatePosition@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;updatePosition
tag3: UnityEngine.AI.NavMeshAgent;updatePosition
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"updatePosition","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fb4ce72-972e-4f4d-bd07-59a7d245a12f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Position
labelProgrammer: updatePosition (set)
haystackHuman: Nav Mesh Agent: Set Update Position
haystackProgrammer: NavMeshAgent.updatePosition (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.updatePosition@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;updatePosition
tag3: UnityEngine.AI.NavMeshAgent;updatePosition
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"updatePosition","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f0a45d85-885e-4059-b470-c2dde62738b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Rotation
labelProgrammer: updateRotation (get)
haystackHuman: Nav Mesh Agent: Get Update Rotation
haystackProgrammer: NavMeshAgent.updateRotation (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.updateRotation@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;updateRotation
tag3: UnityEngine.AI.NavMeshAgent;updateRotation
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"updateRotation","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2afcd449-c484-4d16-b701-5a67d4463dbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Rotation
labelProgrammer: updateRotation (set)
haystackHuman: Nav Mesh Agent: Set Update Rotation
haystackProgrammer: NavMeshAgent.updateRotation (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.updateRotation@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;updateRotation
tag3: UnityEngine.AI.NavMeshAgent;updateRotation
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"updateRotation","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8f36b2d6-1697-4064-8890-4faf49fa2513","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Up Axis
labelProgrammer: updateUpAxis (get)
haystackHuman: Nav Mesh Agent: Get Update Up Axis
haystackProgrammer: NavMeshAgent.updateUpAxis (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.updateUpAxis@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;updateUpAxis
tag3: UnityEngine.AI.NavMeshAgent;updateUpAxis
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"updateUpAxis","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4f374a9-6185-4292-9251-96a23eef60f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Up Axis
labelProgrammer: updateUpAxis (set)
haystackHuman: Nav Mesh Agent: Set Update Up Axis
haystackProgrammer: NavMeshAgent.updateUpAxis (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.updateUpAxis@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;updateUpAxis
tag3: UnityEngine.AI.NavMeshAgent;updateUpAxis
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"updateUpAxis","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cfccbf02-9b2a-402c-8e92-f3e050ec46e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Nav Mesh Agent: Get Radius
haystackProgrammer: NavMeshAgent.radius (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.radius@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;radius
tag3: UnityEngine.AI.NavMeshAgent;radius
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59024596-e3b3-4198-a7f7-9cf4e42e86c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Nav Mesh Agent: Set Radius
haystackProgrammer: NavMeshAgent.radius (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.radius@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;radius
tag3: UnityEngine.AI.NavMeshAgent;radius
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"027a934d-3acc-41da-b8a9-f39c2def0cdf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Nav Mesh Agent: Get Height
haystackProgrammer: NavMeshAgent.height (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.height@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;height
tag3: UnityEngine.AI.NavMeshAgent;height
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ccb41bc-1485-40d4-97c7-c04e6b91674f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Nav Mesh Agent: Set Height
haystackProgrammer: NavMeshAgent.height (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.height@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;height
tag3: UnityEngine.AI.NavMeshAgent;height
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fcf23803-7465-49a1-9ccd-a31a7abf0c4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Obstacle Avoidance Type
labelProgrammer: obstacleAvoidanceType (get)
haystackHuman: Nav Mesh Agent: Get Obstacle Avoidance Type
haystackProgrammer: NavMeshAgent.obstacleAvoidanceType (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.obstacleAvoidanceType@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;obstacleAvoidanceType
tag3: UnityEngine.AI.NavMeshAgent;obstacleAvoidanceType
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.AI.ObstacleAvoidanceType
unit:
{"member":{"name":"obstacleAvoidanceType","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f251233-e7b3-444b-9884-7f2fab203400","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Obstacle Avoidance Type
labelProgrammer: obstacleAvoidanceType (set)
haystackHuman: Nav Mesh Agent: Set Obstacle Avoidance Type
haystackProgrammer: NavMeshAgent.obstacleAvoidanceType (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.obstacleAvoidanceType@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;obstacleAvoidanceType
tag3: UnityEngine.AI.NavMeshAgent;obstacleAvoidanceType
valueInputTypes: UnityEngine.AI.NavMeshAgent|UnityEngine.AI.ObstacleAvoidanceType
valueOutputTypes: UnityEngine.AI.ObstacleAvoidanceType
unit:
{"chainable":false,"member":{"name":"obstacleAvoidanceType","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"NoObstacleAvoidance","$type":"UnityEngine.AI.ObstacleAvoidanceType"}},"position":{"x":0.0,"y":0.0},"guid":"500a34b2-2cdb-4b09-b2f4-963ade4dfe74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Avoidance Priority
labelProgrammer: avoidancePriority (get)
haystackHuman: Nav Mesh Agent: Get Avoidance Priority
haystackProgrammer: NavMeshAgent.avoidancePriority (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.avoidancePriority@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;avoidancePriority
tag3: UnityEngine.AI.NavMeshAgent;avoidancePriority
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Int32
unit:
{"member":{"name":"avoidancePriority","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db582733-fcb7-4e5b-aa9d-59dd3583e672","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Avoidance Priority
labelProgrammer: avoidancePriority (set)
haystackHuman: Nav Mesh Agent: Set Avoidance Priority
haystackProgrammer: NavMeshAgent.avoidancePriority (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.avoidancePriority@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;avoidancePriority
tag3: UnityEngine.AI.NavMeshAgent;avoidancePriority
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"avoidancePriority","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9db7530e-552f-424c-8858-06b159fe3d1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is On Nav Mesh
labelProgrammer: isOnNavMesh (get)
haystackHuman: Nav Mesh Agent: Is On Nav Mesh
haystackProgrammer: NavMeshAgent.isOnNavMesh (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.isOnNavMesh@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;isOnNavMesh
tag3: UnityEngine.AI.NavMeshAgent;isOnNavMesh
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isOnNavMesh","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0df2781b-fd88-419e-99b8-17a6745565e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Nav Mesh Agent: Get Enabled
haystackProgrammer: NavMeshAgent.enabled (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.enabled@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;enabled
tag3: UnityEngine.AI.NavMeshAgent;enabled
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"281b90ec-1560-4e33-9141-29f0392d0fce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Nav Mesh Agent: Set Enabled
haystackProgrammer: NavMeshAgent.enabled (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.enabled@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;enabled
tag3: UnityEngine.AI.NavMeshAgent;enabled
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"06730659-85d4-4751-b661-8517ced35988","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Nav Mesh Agent: Is Active And Enabled
haystackProgrammer: NavMeshAgent.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.isActiveAndEnabled@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;isActiveAndEnabled
tag3: UnityEngine.AI.NavMeshAgent;isActiveAndEnabled
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd4cd146-8ee2-46df-9903-90f98d41fcff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Nav Mesh Agent: Get Transform
haystackProgrammer: NavMeshAgent.transform (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.transform@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb673cc1-5381-42e5-a28d-7d16b992c484","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Nav Mesh Agent: Get Game Object
haystackProgrammer: NavMeshAgent.gameObject (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.gameObject@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9770061b-7193-492a-a88c-5fed1120ec3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Nav Mesh Agent: Get Tag
haystackProgrammer: NavMeshAgent.tag (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.tag@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c66ba08f-bec5-46e6-8f89-ab3fd3fd1c72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Nav Mesh Agent: Set Tag
haystackProgrammer: NavMeshAgent.tag (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.tag@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fccf7ee9-e89a-4479-81d0-4abc86bdab83","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Nav Mesh Agent: Get Name
haystackProgrammer: NavMeshAgent.name (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.name@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a203f215-4ae5-4e9e-b0ef-49549a9b1d98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Nav Mesh Agent: Set Name
haystackProgrammer: NavMeshAgent.name (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.name@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.NavMeshAgent|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"50df6377-4bb8-432c-869a-e96985ba7ed8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Nav Mesh Agent: Get Hide Flags
haystackProgrammer: NavMeshAgent.hideFlags (get)
favoriteKey: UnityEngine.AI.NavMeshAgent.hideFlags@get
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.NavMeshAgent
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28ecb3b0-e8b0-4805-b701-aaa143a96cf8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Nav Mesh Agent: Set Hide Flags
haystackProgrammer: NavMeshAgent.hideFlags (set)
favoriteKey: UnityEngine.AI.NavMeshAgent.hideFlags@set
tag1: UnityEngine.AI.NavMeshAgent
tag2: UnityEngine.AI.NavMeshAgent;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.NavMeshAgent|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshAgent","targetTypeName":"UnityEngine.AI.NavMeshAgent","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b5c11ff2-4ee4-478f-9532-a80d505e8718","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Nav Mesh Obstacle: Get Component
haystackProgrammer: NavMeshObstacle.GetComponent
favoriteKey: UnityEngine.AI.NavMeshObstacle.GetComponent(System.Type)@any
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2c781547-fd01-40c9-90d1-8e138a80c944","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Nav Mesh Obstacle: Try Get Component
haystackProgrammer: NavMeshObstacle.TryGetComponent
favoriteKey: UnityEngine.AI.NavMeshObstacle.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f9b0cb68-daf5-4c51-a2da-688d78cf787c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Nav Mesh Obstacle: Get Component
haystackProgrammer: NavMeshObstacle.GetComponent
favoriteKey: UnityEngine.AI.NavMeshObstacle.GetComponent(System.String)@any
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3bebaef6-5583-492f-a1d3-6d7b4ed695c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Nav Mesh Obstacle: Get Component In Children
haystackProgrammer: NavMeshObstacle.GetComponentInChildren
favoriteKey: UnityEngine.AI.NavMeshObstacle.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ea92627b-fb88-4d91-a712-9f4c507545c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Nav Mesh Obstacle: Get Component In Children
haystackProgrammer: NavMeshObstacle.GetComponentInChildren
favoriteKey: UnityEngine.AI.NavMeshObstacle.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"4e8b0d51-f1d0-427f-9644-6f8be264f63b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Nav Mesh Obstacle: Get Components In Children
haystackProgrammer: NavMeshObstacle.GetComponentsInChildren
favoriteKey: UnityEngine.AI.NavMeshObstacle.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f10243a7-8a61-48e1-99f8-e2dcaf6653a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelHuman: Get Components (Type)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Nav Mesh Obstacle: Compare Tag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Nav Mesh Obstacle: Broadcast Message
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
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haystackHuman: Nav Mesh Obstacle: Get Hash Code
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Nav Mesh Obstacle: Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Nav Mesh Obstacle: Instantiate
haystackProgrammer: NavMeshObstacle.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Nav Mesh Obstacle: Instantiate
haystackProgrammer: NavMeshObstacle.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Nav Mesh Obstacle: Instantiate
haystackProgrammer: NavMeshObstacle.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Nav Mesh Obstacle: Instantiate
haystackProgrammer: NavMeshObstacle.Instantiate
favoriteKey: UnityEngine.AI.NavMeshObstacle.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Nav Mesh Obstacle: Instantiate
haystackProgrammer: NavMeshObstacle.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Nav Mesh Obstacle: Destroy
haystackProgrammer: NavMeshObstacle.Destroy
favoriteKey: UnityEngine.AI.NavMeshObstacle.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Nav Mesh Obstacle: Destroy
haystackProgrammer: NavMeshObstacle.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Nav Mesh Obstacle: Destroy Immediate
haystackProgrammer: NavMeshObstacle.DestroyImmediate
favoriteKey: UnityEngine.AI.NavMeshObstacle.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Nav Mesh Obstacle: Destroy Immediate
haystackProgrammer: NavMeshObstacle.DestroyImmediate
favoriteKey: UnityEngine.AI.NavMeshObstacle.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Nav Mesh Obstacle: Find Objects Of Type
haystackProgrammer: NavMeshObstacle.FindObjectsOfType
favoriteKey: UnityEngine.AI.NavMeshObstacle.FindObjectsOfType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Nav Mesh Obstacle: Find Objects Of Type
haystackProgrammer: NavMeshObstacle.FindObjectsOfType
favoriteKey: UnityEngine.AI.NavMeshObstacle.FindObjectsOfType(System.TypeSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Nav Mesh Obstacle: Dont Destroy On Load
haystackProgrammer: NavMeshObstacle.DontDestroyOnLoad
favoriteKey: UnityEngine.AI.NavMeshObstacle.DontDestroyOnLoad(UnityEngine.Object)@any
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Nav Mesh Obstacle: Find Object Of Type
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favoriteKey: UnityEngine.AI.NavMeshObstacle.FindObjectOfType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Nav Mesh Obstacle: Find Object Of Type
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favoriteKey: UnityEngine.AI.NavMeshObstacle.FindObjectOfType(System.TypeSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Nav Mesh Obstacle: To String
haystackProgrammer: NavMeshObstacle.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Nav Mesh Obstacle: Equals
haystackProgrammer: NavMeshObstacle.Equals
favoriteKey: UnityEngine.AI.NavMeshObstacle.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Nav Mesh Obstacle: Get Type
haystackProgrammer: NavMeshObstacle.GetType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Nav Mesh Obstacle: Reference Equals
haystackProgrammer: NavMeshObstacle.ReferenceEquals
favoriteKey: UnityEngine.AI.NavMeshObstacle.ReferenceEquals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Nav Mesh Obstacle: Get Height
haystackProgrammer: NavMeshObstacle.height (get)
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tag2: UnityEngine.AI.NavMeshObstacle;height
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labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Nav Mesh Obstacle: Set Height
haystackProgrammer: NavMeshObstacle.height (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Nav Mesh Obstacle: Get Radius
haystackProgrammer: NavMeshObstacle.radius (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.radius@get
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valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Nav Mesh Obstacle: Set Radius
haystackProgrammer: NavMeshObstacle.radius (set)
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tag2: UnityEngine.AI.NavMeshObstacle;radius
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Nav Mesh Obstacle: Get Velocity
haystackProgrammer: NavMeshObstacle.velocity (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.velocity@get
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tag2: UnityEngine.AI.NavMeshObstacle;velocity
tag3: UnityEngine.AI.NavMeshObstacle;velocity
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Nav Mesh Obstacle: Set Velocity
haystackProgrammer: NavMeshObstacle.velocity (set)
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tag2: UnityEngine.AI.NavMeshObstacle;velocity
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valueInputTypes: UnityEngine.AI.NavMeshObstacle|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"77a3b4c3-7e15-4431-ba62-211813d2ace9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Carving
labelProgrammer: carving (get)
haystackHuman: Nav Mesh Obstacle: Get Carving
haystackProgrammer: NavMeshObstacle.carving (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carving@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carving
tag3: UnityEngine.AI.NavMeshObstacle;carving
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"carving","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba9e6d6f-301e-4c46-9c2b-0ac80aadcd6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Carving
labelProgrammer: carving (set)
haystackHuman: Nav Mesh Obstacle: Set Carving
haystackProgrammer: NavMeshObstacle.carving (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carving@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carving
tag3: UnityEngine.AI.NavMeshObstacle;carving
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"carving","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7652366c-d44e-4e1a-8369-ae5252642e74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Carve Only Stationary
labelProgrammer: carveOnlyStationary (get)
haystackHuman: Nav Mesh Obstacle: Get Carve Only Stationary
haystackProgrammer: NavMeshObstacle.carveOnlyStationary (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carveOnlyStationary@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carveOnlyStationary
tag3: UnityEngine.AI.NavMeshObstacle;carveOnlyStationary
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"carveOnlyStationary","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0578d174-b9e6-4f2f-8220-8def29935c23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Carve Only Stationary
labelProgrammer: carveOnlyStationary (set)
haystackHuman: Nav Mesh Obstacle: Set Carve Only Stationary
haystackProgrammer: NavMeshObstacle.carveOnlyStationary (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carveOnlyStationary@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carveOnlyStationary
tag3: UnityEngine.AI.NavMeshObstacle;carveOnlyStationary
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"carveOnlyStationary","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"864035a3-296b-4c87-b857-acb04cf38bec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Carving Move Threshold
labelProgrammer: carvingMoveThreshold (get)
haystackHuman: Nav Mesh Obstacle: Get Carving Move Threshold
haystackProgrammer: NavMeshObstacle.carvingMoveThreshold (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carvingMoveThreshold@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carvingMoveThreshold
tag3: UnityEngine.AI.NavMeshObstacle;carvingMoveThreshold
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.Single
unit:
{"member":{"name":"carvingMoveThreshold","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b11ee2a7-a015-41dd-b942-123be8e1ee7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Carving Move Threshold
labelProgrammer: carvingMoveThreshold (set)
haystackHuman: Nav Mesh Obstacle: Set Carving Move Threshold
haystackProgrammer: NavMeshObstacle.carvingMoveThreshold (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carvingMoveThreshold@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carvingMoveThreshold
tag3: UnityEngine.AI.NavMeshObstacle;carvingMoveThreshold
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"carvingMoveThreshold","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0e1e302f-8adf-4ab1-a0a8-f6ad5a2b2086","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Carving Time To Stationary
labelProgrammer: carvingTimeToStationary (get)
haystackHuman: Nav Mesh Obstacle: Get Carving Time To Stationary
haystackProgrammer: NavMeshObstacle.carvingTimeToStationary (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carvingTimeToStationary@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carvingTimeToStationary
tag3: UnityEngine.AI.NavMeshObstacle;carvingTimeToStationary
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.Single
unit:
{"member":{"name":"carvingTimeToStationary","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3354335-ad49-477c-911e-050259410efa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Carving Time To Stationary
labelProgrammer: carvingTimeToStationary (set)
haystackHuman: Nav Mesh Obstacle: Set Carving Time To Stationary
haystackProgrammer: NavMeshObstacle.carvingTimeToStationary (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.carvingTimeToStationary@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;carvingTimeToStationary
tag3: UnityEngine.AI.NavMeshObstacle;carvingTimeToStationary
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"carvingTimeToStationary","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d399223d-cc39-4b86-aca1-9688f6059a81","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape
labelProgrammer: shape (get)
haystackHuman: Nav Mesh Obstacle: Get Shape
haystackProgrammer: NavMeshObstacle.shape (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.shape@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;shape
tag3: UnityEngine.AI.NavMeshObstacle;shape
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: UnityEngine.AI.NavMeshObstacleShape
unit:
{"member":{"name":"shape","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5897e089-e1dd-4224-8d98-7c7117a02b28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shape
labelProgrammer: shape (set)
haystackHuman: Nav Mesh Obstacle: Set Shape
haystackProgrammer: NavMeshObstacle.shape (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.shape@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;shape
tag3: UnityEngine.AI.NavMeshObstacle;shape
valueInputTypes: UnityEngine.AI.NavMeshObstacle|UnityEngine.AI.NavMeshObstacleShape
valueOutputTypes: UnityEngine.AI.NavMeshObstacleShape
unit:
{"chainable":false,"member":{"name":"shape","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Capsule","$type":"UnityEngine.AI.NavMeshObstacleShape"}},"position":{"x":0.0,"y":0.0},"guid":"9f7cf667-489e-444c-820d-72f5af892aa3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Nav Mesh Obstacle: Get Center
haystackProgrammer: NavMeshObstacle.center (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.center@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;center
tag3: UnityEngine.AI.NavMeshObstacle;center
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1e65d36-042c-4f94-92f6-146efb0d19e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Nav Mesh Obstacle: Set Center
haystackProgrammer: NavMeshObstacle.center (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.center@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;center
tag3: UnityEngine.AI.NavMeshObstacle;center
valueInputTypes: UnityEngine.AI.NavMeshObstacle|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"705fa1b7-7312-4bcd-aca4-489ee839da6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Nav Mesh Obstacle: Get Size
haystackProgrammer: NavMeshObstacle.size (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.size@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;size
tag3: UnityEngine.AI.NavMeshObstacle;size
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3bb21bd-7946-45d3-be9e-50bae1721d6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Nav Mesh Obstacle: Set Size
haystackProgrammer: NavMeshObstacle.size (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.size@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;size
tag3: UnityEngine.AI.NavMeshObstacle;size
valueInputTypes: UnityEngine.AI.NavMeshObstacle|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"06d60dac-7f35-49ec-be3e-5690a79c740b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Nav Mesh Obstacle: Get Enabled
haystackProgrammer: NavMeshObstacle.enabled (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.enabled@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;enabled
tag3: UnityEngine.AI.NavMeshObstacle;enabled
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"accca0af-e6d8-4bcb-83f2-d7816a892774","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Nav Mesh Obstacle: Set Enabled
haystackProgrammer: NavMeshObstacle.enabled (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.enabled@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;enabled
tag3: UnityEngine.AI.NavMeshObstacle;enabled
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"adf35e25-c179-4e0d-9875-145b6710e5bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Nav Mesh Obstacle: Is Active And Enabled
haystackProgrammer: NavMeshObstacle.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.isActiveAndEnabled@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;isActiveAndEnabled
tag3: UnityEngine.AI.NavMeshObstacle;isActiveAndEnabled
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d2bf67e-fd55-4c30-8fd4-864c1d3a9051","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Nav Mesh Obstacle: Get Transform
haystackProgrammer: NavMeshObstacle.transform (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.transform@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"777351d6-518c-4572-be4b-40bec1bb3e80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Nav Mesh Obstacle: Get Game Object
haystackProgrammer: NavMeshObstacle.gameObject (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.gameObject@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04bd5bc4-8650-4687-9f66-c1d8823ec415","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Nav Mesh Obstacle: Get Tag
haystackProgrammer: NavMeshObstacle.tag (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.tag@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39573d7f-fe9d-4722-bafe-98d9440fab8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Nav Mesh Obstacle: Set Tag
haystackProgrammer: NavMeshObstacle.tag (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.tag@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b408f1a8-7923-4ae2-8291-5f59ae2697fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Nav Mesh Obstacle: Get Name
haystackProgrammer: NavMeshObstacle.name (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.name@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"723dcb45-b707-447f-b75e-10de480f7052","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Nav Mesh Obstacle: Set Name
haystackProgrammer: NavMeshObstacle.name (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.name@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.NavMeshObstacle|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8ec33c3b-e65e-4024-b3ac-42cca927e5d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Nav Mesh Obstacle: Get Hide Flags
haystackProgrammer: NavMeshObstacle.hideFlags (get)
favoriteKey: UnityEngine.AI.NavMeshObstacle.hideFlags@get
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.NavMeshObstacle
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90df1adb-d362-4005-9d09-99c772fb0883","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Nav Mesh Obstacle: Set Hide Flags
haystackProgrammer: NavMeshObstacle.hideFlags (set)
favoriteKey: UnityEngine.AI.NavMeshObstacle.hideFlags@set
tag1: UnityEngine.AI.NavMeshObstacle
tag2: UnityEngine.AI.NavMeshObstacle;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.NavMeshObstacle|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AI.NavMeshObstacle","targetTypeName":"UnityEngine.AI.NavMeshObstacle","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4ea6c825-0d86-4eee-9491-c8148a11f91a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Positions ()
labelProgrammer: UpdatePositions ()
haystackHuman: Off Mesh Link: Update Positions
haystackProgrammer: OffMeshLink.UpdatePositions
favoriteKey: UnityEngine.AI.OffMeshLink.UpdatePositions()@any
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;UpdatePositions;
tag3: UnityEngine.AI.OffMeshLink;UpdatePositions;
valueInputTypes: UnityEngine.AI.OffMeshLink
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: BroadcastMessage (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: BroadcastMessage (methodName, options)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (other)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindObjectOfType (type)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: OffMeshLink.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Activated
labelProgrammer: activated (get)
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tag2: UnityEngine.AI.OffMeshLink;activated
tag3: UnityEngine.AI.OffMeshLink;activated
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activated","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"525f8997-9dcc-4187-8953-0590bf205d02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Activated
labelProgrammer: activated (set)
haystackHuman: Off Mesh Link: Set Activated
haystackProgrammer: OffMeshLink.activated (set)
favoriteKey: UnityEngine.AI.OffMeshLink.activated@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;activated
tag3: UnityEngine.AI.OffMeshLink;activated
valueInputTypes: UnityEngine.AI.OffMeshLink|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"activated","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e401c625-cec6-46b0-a25c-4b08e8483931","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Occupied
labelProgrammer: occupied (get)
haystackHuman: Off Mesh Link: Get Occupied
haystackProgrammer: OffMeshLink.occupied (get)
favoriteKey: UnityEngine.AI.OffMeshLink.occupied@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;occupied
tag3: UnityEngine.AI.OffMeshLink;occupied
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"occupied","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"820e7874-feae-4cbe-98bb-ac5412b44b06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cost Override
labelProgrammer: costOverride (get)
haystackHuman: Off Mesh Link: Get Cost Override
haystackProgrammer: OffMeshLink.costOverride (get)
favoriteKey: UnityEngine.AI.OffMeshLink.costOverride@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;costOverride
tag3: UnityEngine.AI.OffMeshLink;costOverride
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Single
unit:
{"member":{"name":"costOverride","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f73c16d-8342-4aa9-bf76-1289403c4eea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cost Override
labelProgrammer: costOverride (set)
haystackHuman: Off Mesh Link: Set Cost Override
haystackProgrammer: OffMeshLink.costOverride (set)
favoriteKey: UnityEngine.AI.OffMeshLink.costOverride@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;costOverride
tag3: UnityEngine.AI.OffMeshLink;costOverride
valueInputTypes: UnityEngine.AI.OffMeshLink|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"costOverride","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b439f755-bb91-4fb1-b6d0-554b5ffddf1f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bi Directional
labelProgrammer: biDirectional (get)
haystackHuman: Off Mesh Link: Get Bi Directional
haystackProgrammer: OffMeshLink.biDirectional (get)
favoriteKey: UnityEngine.AI.OffMeshLink.biDirectional@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;biDirectional
tag3: UnityEngine.AI.OffMeshLink;biDirectional
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"biDirectional","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f50f2d6b-9467-402d-9c4c-afd652fdeb00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bi Directional
labelProgrammer: biDirectional (set)
haystackHuman: Off Mesh Link: Set Bi Directional
haystackProgrammer: OffMeshLink.biDirectional (set)
favoriteKey: UnityEngine.AI.OffMeshLink.biDirectional@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;biDirectional
tag3: UnityEngine.AI.OffMeshLink;biDirectional
valueInputTypes: UnityEngine.AI.OffMeshLink|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"biDirectional","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a7c7c826-6df2-439e-ab4a-1b4cd0d0b054","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Area
labelProgrammer: area (get)
haystackHuman: Off Mesh Link: Get Area
haystackProgrammer: OffMeshLink.area (get)
favoriteKey: UnityEngine.AI.OffMeshLink.area@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;area
tag3: UnityEngine.AI.OffMeshLink;area
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Int32
unit:
{"member":{"name":"area","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"528dd575-852f-46d3-816c-810df260b04a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Area
labelProgrammer: area (set)
haystackHuman: Off Mesh Link: Set Area
haystackProgrammer: OffMeshLink.area (set)
favoriteKey: UnityEngine.AI.OffMeshLink.area@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;area
tag3: UnityEngine.AI.OffMeshLink;area
valueInputTypes: UnityEngine.AI.OffMeshLink|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"area","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"282e286e-1a4d-44a1-bbdc-b52ff8de4579","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Update Positions
labelProgrammer: autoUpdatePositions (get)
haystackHuman: Off Mesh Link: Get Auto Update Positions
haystackProgrammer: OffMeshLink.autoUpdatePositions (get)
favoriteKey: UnityEngine.AI.OffMeshLink.autoUpdatePositions@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;autoUpdatePositions
tag3: UnityEngine.AI.OffMeshLink;autoUpdatePositions
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoUpdatePositions","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f81c424a-1c3a-4963-b21b-81b9f48a2550","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Update Positions
labelProgrammer: autoUpdatePositions (set)
haystackHuman: Off Mesh Link: Set Auto Update Positions
haystackProgrammer: OffMeshLink.autoUpdatePositions (set)
favoriteKey: UnityEngine.AI.OffMeshLink.autoUpdatePositions@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;autoUpdatePositions
tag3: UnityEngine.AI.OffMeshLink;autoUpdatePositions
valueInputTypes: UnityEngine.AI.OffMeshLink|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoUpdatePositions","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cc60819c-d9cc-41e7-9cb5-a11b4f508a82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start Transform
labelProgrammer: startTransform (get)
haystackHuman: Off Mesh Link: Get Start Transform
haystackProgrammer: OffMeshLink.startTransform (get)
favoriteKey: UnityEngine.AI.OffMeshLink.startTransform@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;startTransform
tag3: UnityEngine.AI.OffMeshLink;startTransform
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"startTransform","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c865d38-fce2-4e43-a8a3-a719e294136a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Start Transform
labelProgrammer: startTransform (set)
haystackHuman: Off Mesh Link: Set Start Transform
haystackProgrammer: OffMeshLink.startTransform (set)
favoriteKey: UnityEngine.AI.OffMeshLink.startTransform@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;startTransform
tag3: UnityEngine.AI.OffMeshLink;startTransform
valueInputTypes: UnityEngine.AI.OffMeshLink|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"startTransform","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0039c6da-5309-45ba-baa7-0448e5aacff3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get End Transform
labelProgrammer: endTransform (get)
haystackHuman: Off Mesh Link: Get End Transform
haystackProgrammer: OffMeshLink.endTransform (get)
favoriteKey: UnityEngine.AI.OffMeshLink.endTransform@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;endTransform
tag3: UnityEngine.AI.OffMeshLink;endTransform
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"endTransform","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce570a63-7fd2-47c0-926d-2d8fa09bf8dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set End Transform
labelProgrammer: endTransform (set)
haystackHuman: Off Mesh Link: Set End Transform
haystackProgrammer: OffMeshLink.endTransform (set)
favoriteKey: UnityEngine.AI.OffMeshLink.endTransform@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;endTransform
tag3: UnityEngine.AI.OffMeshLink;endTransform
valueInputTypes: UnityEngine.AI.OffMeshLink|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"endTransform","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fbffd9c1-a1ff-42c6-af35-e3d69a0bffd6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Off Mesh Link: Get Enabled
haystackProgrammer: OffMeshLink.enabled (get)
favoriteKey: UnityEngine.AI.OffMeshLink.enabled@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;enabled
tag3: UnityEngine.AI.OffMeshLink;enabled
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9cb946a6-31b2-4ac9-a1ec-9e8c61e2e3fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Off Mesh Link: Set Enabled
haystackProgrammer: OffMeshLink.enabled (set)
favoriteKey: UnityEngine.AI.OffMeshLink.enabled@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;enabled
tag3: UnityEngine.AI.OffMeshLink;enabled
valueInputTypes: UnityEngine.AI.OffMeshLink|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f4ddf33c-3486-47d7-98c6-6a20edd6f56b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Off Mesh Link: Is Active And Enabled
haystackProgrammer: OffMeshLink.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AI.OffMeshLink.isActiveAndEnabled@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;isActiveAndEnabled
tag3: UnityEngine.AI.OffMeshLink;isActiveAndEnabled
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2733603b-c3df-4469-a433-299a4d1fff96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Off Mesh Link: Get Transform
haystackProgrammer: OffMeshLink.transform (get)
favoriteKey: UnityEngine.AI.OffMeshLink.transform@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"770591f2-f0a5-4e0d-8f4f-231029004afd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Off Mesh Link: Get Game Object
haystackProgrammer: OffMeshLink.gameObject (get)
favoriteKey: UnityEngine.AI.OffMeshLink.gameObject@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93851120-0a14-4dd8-923f-901bda6a476b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Off Mesh Link: Get Tag
haystackProgrammer: OffMeshLink.tag (get)
favoriteKey: UnityEngine.AI.OffMeshLink.tag@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffe324a4-0b9a-4aa6-91e3-8b54245a780d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Off Mesh Link: Set Tag
haystackProgrammer: OffMeshLink.tag (set)
favoriteKey: UnityEngine.AI.OffMeshLink.tag@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AI.OffMeshLink|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5afa4656-6bd7-47c1-a794-19e4e3e196d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Off Mesh Link: Get Name
haystackProgrammer: OffMeshLink.name (get)
favoriteKey: UnityEngine.AI.OffMeshLink.name@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1495fef6-b459-4691-952b-51a206213e80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Off Mesh Link: Set Name
haystackProgrammer: OffMeshLink.name (set)
favoriteKey: UnityEngine.AI.OffMeshLink.name@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.OffMeshLink|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"830eaab2-3f23-4576-8834-0921766d0284","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Off Mesh Link: Get Hide Flags
haystackProgrammer: OffMeshLink.hideFlags (get)
favoriteKey: UnityEngine.AI.OffMeshLink.hideFlags@get
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.OffMeshLink
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99cc19a3-905c-4a1b-86aa-bbc19340740c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Off Mesh Link: Set Hide Flags
haystackProgrammer: OffMeshLink.hideFlags (set)
favoriteKey: UnityEngine.AI.OffMeshLink.hideFlags@set
tag1: UnityEngine.AI.OffMeshLink
tag2: UnityEngine.AI.OffMeshLink;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.OffMeshLink|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AI.OffMeshLink","targetTypeName":"UnityEngine.AI.OffMeshLink","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6907584c-f9a0-47df-bd26-34979ee7bf67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Nav Mesh Data: Get Instance ID
haystackProgrammer: NavMeshData.GetInstanceID
favoriteKey: UnityEngine.AI.NavMeshData.GetInstanceID()@any
tag1: UnityEngine.AI.NavMeshData
tag2: UnityEngine.AI.NavMeshData;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AI.NavMeshData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AI.NavMeshData","targetTypeName":"UnityEngine.AI.NavMeshData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbe7ea0c-5a4e-4d4b-9e50-39d0ac2f65a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Nav Mesh Data: Get Hash Code
haystackProgrammer: NavMeshData.GetHashCode
favoriteKey: UnityEngine.AI.NavMeshData.GetHashCode()@any
tag1: UnityEngine.AI.NavMeshData
tag2: UnityEngine.AI.NavMeshData;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AI.NavMeshData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AI.NavMeshData","targetTypeName":"UnityEngine.AI.NavMeshData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"778a6b1a-ed9b-4845-aae6-162c8e64f764","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Nav Mesh Data: Equals
haystackProgrammer: NavMeshData.Equals
favoriteKey: UnityEngine.AI.NavMeshData.Equals(System.Object)@any
tag1: UnityEngine.AI.NavMeshData
tag2: UnityEngine.AI.NavMeshData;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AI.NavMeshData|System.Object
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: NavMeshData.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
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labelHuman: Find Objects Of Type (Type, Include Inactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Get Rotation
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unitType: Unity.VisualScripting.SetMember
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Nav Mesh Data: Get Name
haystackProgrammer: NavMeshData.name (get)
favoriteKey: UnityEngine.AI.NavMeshData.name@get
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tag2: UnityEngine.AI.NavMeshData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AI.NavMeshData
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Nav Mesh Data: Set Name
haystackProgrammer: NavMeshData.name (set)
favoriteKey: UnityEngine.AI.NavMeshData.name@set
tag1: UnityEngine.AI.NavMeshData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Nav Mesh Data: Get Hide Flags
haystackProgrammer: NavMeshData.hideFlags (get)
favoriteKey: UnityEngine.AI.NavMeshData.hideFlags@get
tag1: UnityEngine.AI.NavMeshData
tag2: UnityEngine.AI.NavMeshData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.NavMeshData
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Nav Mesh Data: Set Hide Flags
haystackProgrammer: NavMeshData.hideFlags (set)
favoriteKey: UnityEngine.AI.NavMeshData.hideFlags@set
tag1: UnityEngine.AI.NavMeshData
tag2: UnityEngine.AI.NavMeshData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AI.NavMeshData|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Source Position, Target Position, Hit, Area Mask)
labelProgrammer: Raycast (sourcePosition, targetPosition, hit, areaMask)
haystackHuman: Nav Mesh: Raycast
haystackProgrammer: NavMesh.Raycast
tag1: UnityEngine.AI.NavMesh
valueInputTypes: UnityEngine.Vector3|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.AI.NavMeshHit
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Path (Source Position, Target Position, Area Mask, Path)
labelProgrammer: CalculatePath (sourcePosition, targetPosition, areaMask, path)
haystackHuman: Nav Mesh: Calculate Path
haystackProgrammer: NavMesh.CalculatePath
tag1: UnityEngine.AI.NavMesh
valueInputTypes: UnityEngine.Vector3|System.Int32|UnityEngine.AI.NavMeshPath
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Closest Edge (Source Position, Hit, Area Mask)
labelProgrammer: FindClosestEdge (sourcePosition, hit, areaMask)
haystackHuman: Nav Mesh: Find Closest Edge
haystackProgrammer: NavMesh.FindClosestEdge
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;FindClosestEdge;UnityEngine.Vector3;UnityEngine.AI.NavMeshHit&;System.Int32
tag3: UnityEngine.AI.NavMesh;FindClosestEdge;UnityEngine.Vector3;UnityEngine.AI.NavMeshHit&;System.Int32
valueInputTypes: UnityEngine.Vector3|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.AI.NavMeshHit
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Position (Source Position, Hit, Max Distance, Area Mask)
labelProgrammer: SamplePosition (sourcePosition, hit, maxDistance, areaMask)
haystackHuman: Nav Mesh: Sample Position
haystackProgrammer: NavMesh.SamplePosition
tag1: UnityEngine.AI.NavMesh
valueInputTypes: UnityEngine.Vector3|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.AI.NavMeshHit
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Area Cost (Area Index, Cost)
labelProgrammer: SetAreaCost (areaIndex, cost)
haystackHuman: Nav Mesh: Set Area Cost
haystackProgrammer: NavMesh.SetAreaCost
favoriteKey: UnityEngine.AI.NavMesh.SetAreaCost(System.Int32System.Single)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;SetAreaCost;System.Int32;System.Single
tag3: UnityEngine.AI.NavMesh;SetAreaCost;System.Int32;System.Single
valueInputTypes: System.Int32|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Area Cost (Area Index)
labelProgrammer: GetAreaCost (areaIndex)
haystackHuman: Nav Mesh: Get Area Cost
haystackProgrammer: NavMesh.GetAreaCost
favoriteKey: UnityEngine.AI.NavMesh.GetAreaCost(System.Int32)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;GetAreaCost;System.Int32
tag3: UnityEngine.AI.NavMesh;GetAreaCost;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Area From Name (Area Name)
labelProgrammer: GetAreaFromName (areaName)
haystackHuman: Nav Mesh: Get Area From Name
haystackProgrammer: NavMesh.GetAreaFromName
favoriteKey: UnityEngine.AI.NavMesh.GetAreaFromName(System.String)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;GetAreaFromName;System.String
tag3: UnityEngine.AI.NavMesh;GetAreaFromName;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Triangulation ()
labelProgrammer: CalculateTriangulation ()
haystackHuman: Nav Mesh: Calculate Triangulation
haystackProgrammer: NavMesh.CalculateTriangulation
favoriteKey: UnityEngine.AI.NavMesh.CalculateTriangulation()@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;CalculateTriangulation;
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valueOutputTypes: UnityEngine.AI.NavMeshTriangulation
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Nav Mesh Data (Nav Mesh Data)
labelProgrammer: AddNavMeshData (navMeshData)
haystackHuman: Nav Mesh: Add Nav Mesh Data
haystackProgrammer: NavMesh.AddNavMeshData
favoriteKey: UnityEngine.AI.NavMesh.AddNavMeshData(UnityEngine.AI.NavMeshData)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;AddNavMeshData;UnityEngine.AI.NavMeshData
tag3: UnityEngine.AI.NavMesh;AddNavMeshData;UnityEngine.AI.NavMeshData
valueInputTypes: UnityEngine.AI.NavMeshData
valueOutputTypes: UnityEngine.AI.NavMeshDataInstance
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Nav Mesh Data (Nav Mesh Data, Position, Rotation)
labelProgrammer: AddNavMeshData (navMeshData, position, rotation)
haystackHuman: Nav Mesh: Add Nav Mesh Data
haystackProgrammer: NavMesh.AddNavMeshData
tag1: UnityEngine.AI.NavMesh
valueInputTypes: UnityEngine.AI.NavMeshData|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.AI.NavMeshDataInstance
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Nav Mesh Data (Handle)
labelProgrammer: RemoveNavMeshData (handle)
haystackHuman: Nav Mesh: Remove Nav Mesh Data
haystackProgrammer: NavMesh.RemoveNavMeshData
favoriteKey: UnityEngine.AI.NavMesh.RemoveNavMeshData(UnityEngine.AI.NavMeshDataInstance)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Link (Link)
labelProgrammer: AddLink (link)
haystackHuman: Nav Mesh: Add Link
haystackProgrammer: NavMesh.AddLink
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tag3: UnityEngine.AI.NavMesh;AddLink;UnityEngine.AI.NavMeshLinkData
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valueOutputTypes: UnityEngine.AI.NavMeshLinkInstance
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Link (Link, Position, Rotation)
labelProgrammer: AddLink (link, position, rotation)
haystackHuman: Nav Mesh: Add Link
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Link (Handle)
labelProgrammer: RemoveLink (handle)
haystackHuman: Nav Mesh: Remove Link
haystackProgrammer: NavMesh.RemoveLink
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Position (Source Position, Hit, Max Distance, Filter)
labelProgrammer: SamplePosition (sourcePosition, hit, maxDistance, filter)
haystackHuman: Nav Mesh: Sample Position
haystackProgrammer: NavMesh.SamplePosition
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Closest Edge (Source Position, Hit, Filter)
labelProgrammer: FindClosestEdge (sourcePosition, hit, filter)
haystackHuman: Nav Mesh: Find Closest Edge
haystackProgrammer: NavMesh.FindClosestEdge
tag1: UnityEngine.AI.NavMesh
valueInputTypes: UnityEngine.Vector3|UnityEngine.AI.NavMeshQueryFilter
valueOutputTypes: System.Boolean|UnityEngine.AI.NavMeshHit
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Source Position, Target Position, Hit, Filter)
labelProgrammer: Raycast (sourcePosition, targetPosition, hit, filter)
haystackHuman: Nav Mesh: Raycast
haystackProgrammer: NavMesh.Raycast
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valueOutputTypes: System.Boolean|UnityEngine.AI.NavMeshHit
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Path (Source Position, Target Position, Filter, Path)
labelProgrammer: CalculatePath (sourcePosition, targetPosition, filter, path)
haystackHuman: Nav Mesh: Calculate Path
haystackProgrammer: NavMesh.CalculatePath
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labelHuman: Create Settings ()
labelProgrammer: CreateSettings ()
haystackHuman: Nav Mesh: Create Settings
haystackProgrammer: NavMesh.CreateSettings
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labelHuman: Remove Settings (Agent Type ID)
labelProgrammer: RemoveSettings (agentTypeID)
haystackHuman: Nav Mesh: Remove Settings
haystackProgrammer: NavMesh.RemoveSettings
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labelHuman: Get Settings By ID (Agent Type ID)
labelProgrammer: GetSettingsByID (agentTypeID)
haystackHuman: Nav Mesh: Get Settings By ID
haystackProgrammer: NavMesh.GetSettingsByID
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labelHuman: Get Settings Count ()
labelProgrammer: GetSettingsCount ()
haystackHuman: Nav Mesh: Get Settings Count
haystackProgrammer: NavMesh.GetSettingsCount
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labelHuman: Get Settings By Index (Index)
labelProgrammer: GetSettingsByIndex (index)
haystackHuman: Nav Mesh: Get Settings By Index
haystackProgrammer: NavMesh.GetSettingsByIndex
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labelHuman: Get Settings Name From ID (Agent Type ID)
labelProgrammer: GetSettingsNameFromID (agentTypeID)
haystackHuman: Nav Mesh: Get Settings Name From ID
haystackProgrammer: NavMesh.GetSettingsNameFromID
favoriteKey: UnityEngine.AI.NavMesh.GetSettingsNameFromID(System.Int32)@any
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labelHuman: Remove All Nav Mesh Data ()
labelProgrammer: RemoveAllNavMeshData ()
haystackHuman: Nav Mesh: Remove All Nav Mesh Data
haystackProgrammer: NavMesh.RemoveAllNavMeshData
favoriteKey: UnityEngine.AI.NavMesh.RemoveAllNavMeshData()@any
tag1: UnityEngine.AI.NavMesh
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labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Nav Mesh: Equals
haystackProgrammer: NavMesh.Equals
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tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;Equals;System.Object
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Nav Mesh: Equals
haystackProgrammer: NavMesh.Equals
favoriteKey: UnityEngine.AI.NavMesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AI.NavMesh
tag2: UnityEngine.AI.NavMesh;Equals;System.Object;System.Object
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valueInputTypes: System.Object
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Nav Mesh: Get Hash Code
haystackProgrammer: NavMesh.GetHashCode
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Nav Mesh: Get Type
haystackProgrammer: NavMesh.GetType
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tag1: UnityEngine.AI.NavMesh
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valueOutputTypes: System.Type
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Nav Mesh: To String
haystackProgrammer: NavMesh.ToString
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: NavMesh.ReferenceEquals
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labelHuman: Get Avoidance Prediction Time
labelProgrammer: avoidancePredictionTime (get)
haystackHuman: Nav Mesh: Get Avoidance Prediction Time
haystackProgrammer: NavMesh.avoidancePredictionTime (get)
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labelHuman: Set Avoidance Prediction Time
labelProgrammer: avoidancePredictionTime (set)
haystackHuman: Nav Mesh: Set Avoidance Prediction Time
haystackProgrammer: NavMesh.avoidancePredictionTime (set)
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labelHuman: Get Pathfinding Iterations Per Frame
labelProgrammer: pathfindingIterationsPerFrame (get)
haystackHuman: Nav Mesh: Get Pathfinding Iterations Per Frame
haystackProgrammer: NavMesh.pathfindingIterationsPerFrame (get)
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labelHuman: Set Pathfinding Iterations Per Frame
labelProgrammer: pathfindingIterationsPerFrame (set)
haystackHuman: Nav Mesh: Set Pathfinding Iterations Per Frame
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labelHuman: Get All Areas
labelProgrammer: AllAreas (get)
haystackHuman: Nav Mesh: Get All Areas
haystackProgrammer: NavMesh.AllAreas (get)
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labelHuman: Get On Pre Update
labelProgrammer: onPreUpdate (get)
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labelHuman: Set On Pre Update
labelProgrammer: onPreUpdate (set)
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labelHuman: Set Float (Name, Value)
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labelHuman: Set Float (Name, Value, Damp Time, Delta Time)
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labelProgrammer: GetBool (name)
haystackHuman: Animator: Get Bool
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Name, Value)
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