# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5be0afc0-873c-4add-9697-cb0c9fe81973","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4413f56d-0a0a-45d2-9d34-937c7b335623","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6dddbef-8bad-4c00-a41d-7b76e10448b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"5146f5d3-eeb5-4fb1-8e3d-479cc639c798","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b81090ec-0d23-4f70-a727-0aacc60eceb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"f571cd90-7c56-4be0-8046-c5f9fe34736f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6967997e-59b7-4199-a3c7-bf7b84469592","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"2a1c5a29-14f9-4e20-ae8c-de373e028dea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30b7c7a4-fecb-4b5c-8e2b-a25328ff0148","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"739d784e-9fa9-4473-84d7-65977e438bd8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9b319cc-8a1a-4704-a810-96623ab9bb42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2eddb0e3-c17e-4fa4-8a60-fcae14f4d247","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36ad0642-05c7-44ca-b980-e1ce70fa251b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"919ffff3-2fe8-41fd-bff1-9e6eb7d975f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af2b253b-157a-4ffa-928b-27e5a0fe9a40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ca006ffb-6cb5-4ff2-8124-69e1e6cbf07e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d1fcd8f-a0e7-4016-b5f6-e33c83323824","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f6b3ac1a-5150-42d8-b379-d60a1f41ab56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b32d8fd7-f686-4659-9020-7493ee1db8d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d4df535b-b0d6-4baf-b4d3-46cf488c6b2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"417f352e-9939-4032-80b2-f3edf48192f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"41593cc0-d71c-48d0-881a-b5be24629529","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95331629-2679-49bc-b3aa-cfdf146f10aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee1c51ee-a10a-49cc-97c2-a94e2749e0e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cce9db5-462c-4c42-ba4d-bd1972bc65e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60abdca4-430e-4792-8cf1-04b02e63fc2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"35077897-c3d5-4f64-9dd5-b4b25b888ea2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62cac42d-d176-4634-9ad6-877c1616ae01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b8385c48-31f9-41ea-a825-0e917c5dc9e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d5e7294-ef3e-41d5-88ad-c6a214b8cb77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3ea2b3d2-7529-482f-a7b7-0bbb20377296","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a01bd9fb-de12-469a-8863-696040a21c1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c3c732a4-729f-48a7-af58-3e8206037869","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ced5b959-9e36-42ef-9907-01f41f6b821f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"ca4c5849-9104-4706-a29c-c5ef1d12ef79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23b64d47-47e1-4497-990c-cfef08711e35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"7bd043df-d674-4219-b02f-839b676d86fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56c2156b-54fa-4af5-8fea-cf5afe45697b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dec808e6-fae2-4f41-aaa3-faaa1ca325cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2dee324a-b5e0-4ede-8129-e99a10565541","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"51570bee-6c75-42ce-b210-37cddfb56ecc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c5a464c-1b14-4ce3-8784-e017df61fd8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ee7e6a06-852f-42e4-90b7-3a1c83d1ba99","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b58908f0-cc57-41e6-ae37-18e9f296789c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c197f4f3-8982-479a-a3c8-e4ace35f10bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe4e1787-7244-41da-8b1a-84c0ec4986ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfbfb9da-5d0e-4968-909c-2368da5fd59c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"662e71d6-684b-4d41-9d65-661a65c1c1f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e7160bf1-8aec-4cb7-8971-da0c83ef93ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5044a00-6c16-4cc7-8e93-56e5cc9ce8c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"72f21432-7ce9-4013-a899-16cdeefc67f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58231d94-4cd3-4353-bd6b-40d39301d4cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"998ab37b-8bf5-42fb-86ef-f07eb9885595","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreenMode, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;System.Int32
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;System.Int32
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
favoriteKey:
UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenModeSystem.Int32)@any

unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode","System.Int32"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"},"%preferredRefreshRate":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"db77b4ff-1ded-4d75-a0f5-fa43e22e7899","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode)
labelProgrammer: SetResolution (width, height, fullscreenMode)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenMode)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"0c6abea5-8ee5-4025-82ee-b9e9e769141a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreen, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32System.BooleanSystem.Int32)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean;System.Int32
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean;System.Int32
valueInputTypes: System.Int32|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen)
labelProgrammer: SetResolution (width, height, fullscreen)
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haystackProgrammer: Screen.SetResolution
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tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Display Layout (Display Layout)
labelProgrammer: GetDisplayLayout (displayLayout)
haystackHuman: Screen: Get Display Layout
haystackProgrammer: Screen.GetDisplayLayout
tag1: UnityEngine.Screen
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
haystackHuman: Screen: Move Main Window To
haystackProgrammer: Screen.MoveMainWindowTo
favoriteKey: UnityEngine.Screen.MoveMainWindowTo(UnityEngine.DisplayInfo&UnityEngine.Vector2Int)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
tag3: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
valueInputTypes: UnityEngine.DisplayInfo|UnityEngine.Vector2Int
valueOutputTypes: UnityEngine.AsyncOperation|UnityEngine.DisplayInfo
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Screen|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Screen: Get Hash Code
haystackProgrammer: Screen.GetHashCode
favoriteKey: UnityEngine.Screen.GetHashCode()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Screen: Get Type
haystackProgrammer: Screen.GetType
favoriteKey: UnityEngine.Screen.GetType()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Screen: To String
haystackProgrammer: Screen.ToString
favoriteKey: UnityEngine.Screen.ToString()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Screen: Reference Equals
haystackProgrammer: Screen.ReferenceEquals
favoriteKey: UnityEngine.Screen.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Screen ()
labelProgrammer: new Screen ()
haystackHuman: Screen: Create Screen
haystackProgrammer: new Screen
favoriteKey: UnityEngine.Screen..ctor()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;.ctor;
tag3: UnityEngine.Screen;.ctor;
valueOutputTypes: UnityEngine.Screen
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Screen: Get Width
haystackProgrammer: Screen.width (get)
favoriteKey: UnityEngine.Screen.width@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;width
tag3: UnityEngine.Screen;width
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Screen: Get Height
haystackProgrammer: Screen.height (get)
favoriteKey: UnityEngine.Screen.height@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;height
tag3: UnityEngine.Screen;height
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dpi
labelProgrammer: dpi (get)
haystackHuman: Screen: Get Dpi
haystackProgrammer: Screen.dpi (get)
favoriteKey: UnityEngine.Screen.dpi@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;dpi
tag3: UnityEngine.Screen;dpi
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Resolution
labelProgrammer: currentResolution (get)
haystackHuman: Screen: Get Current Resolution
haystackProgrammer: Screen.currentResolution (get)
favoriteKey: UnityEngine.Screen.currentResolution@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;currentResolution
tag3: UnityEngine.Screen;currentResolution
valueOutputTypes: UnityEngine.Resolution
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolutions
labelProgrammer: resolutions (get)
haystackHuman: Screen: Get Resolutions
haystackProgrammer: Screen.resolutions (get)
favoriteKey: UnityEngine.Screen.resolutions@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;resolutions
tag3: UnityEngine.Screen;resolutions
valueOutputTypes: UnityEngine.Resolution[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen
labelProgrammer: fullScreen (get)
haystackHuman: Screen: Get Full Screen
haystackProgrammer: Screen.fullScreen (get)
favoriteKey: UnityEngine.Screen.fullScreen@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen
labelProgrammer: fullScreen (set)
haystackHuman: Screen: Set Full Screen
haystackProgrammer: Screen.fullScreen (set)
favoriteKey: UnityEngine.Screen.fullScreen@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen Mode
labelProgrammer: fullScreenMode (get)
haystackHuman: Screen: Get Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (get)
favoriteKey: UnityEngine.Screen.fullScreenMode@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen Mode
labelProgrammer: fullScreenMode (set)
haystackHuman: Screen: Set Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (set)
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tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueInputTypes: UnityEngine.FullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Safe Area
labelProgrammer: safeArea (get)
haystackHuman: Screen: Get Safe Area
haystackProgrammer: Screen.safeArea (get)
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tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;safeArea
tag3: UnityEngine.Screen;safeArea
valueOutputTypes: UnityEngine.Rect
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
haystackHuman: Screen: Get Cutouts
haystackProgrammer: Screen.cutouts (get)
favoriteKey: UnityEngine.Screen.cutouts@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;cutouts
tag3: UnityEngine.Screen;cutouts
valueOutputTypes: UnityEngine.Rect[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait
labelProgrammer: autorotateToPortrait (get)
haystackHuman: Screen: Get Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (get)
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tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait
labelProgrammer: autorotateToPortrait (set)
haystackHuman: Screen: Set Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (set)
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tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
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valueInputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (get)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (set)
haystackHuman: Screen: Set Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (set)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
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valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (get)
haystackHuman: Screen: Get Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (set)
haystackHuman: Screen: Set Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (get)
haystackHuman: Screen: Get Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (set)
haystackHuman: Screen: Set Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueInputTypes: System.Boolean
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tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lightmap Settings: Reference Equals
haystackProgrammer: LightmapSettings.ReferenceEquals
favoriteKey: UnityEngine.LightmapSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Lightmaps
labelProgrammer: lightmaps (get)
haystackHuman: Lightmap Settings: Get Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (get)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueOutputTypes: UnityEngine.LightmapData[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps
labelProgrammer: lightmaps (set)
haystackHuman: Lightmap Settings: Set Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (set)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueInputTypes: UnityEngine.LightmapData[]
valueOutputTypes: UnityEngine.LightmapData[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmaps Mode
labelProgrammer: lightmapsMode (get)
haystackHuman: Lightmap Settings: Get Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (get)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps Mode
labelProgrammer: lightmapsMode (set)
haystackHuman: Lightmap Settings: Set Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (set)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueInputTypes: UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probes
labelProgrammer: lightProbes (get)
haystackHuman: Lightmap Settings: Get Light Probes
haystackProgrammer: LightmapSettings.lightProbes (get)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueOutputTypes: UnityEngine.LightProbes
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probes
labelProgrammer: lightProbes (set)
haystackHuman: Lightmap Settings: Set Light Probes
haystackProgrammer: LightmapSettings.lightProbes (set)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.LightProbes
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (set)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize ()
labelProgrammer: Tetrahedralize ()
haystackHuman: Light Probes: Tetrahedralize
haystackProgrammer: LightProbes.Tetrahedralize
favoriteKey: UnityEngine.LightProbes.Tetrahedralize()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Tetrahedralize;
tag3: UnityEngine.LightProbes;Tetrahedralize;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize Async ()
labelProgrammer: TetrahedralizeAsync ()
haystackHuman: Light Probes: Tetrahedralize Async
haystackProgrammer: LightProbes.TetrahedralizeAsync
favoriteKey: UnityEngine.LightProbes.TetrahedralizeAsync()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;TetrahedralizeAsync;
tag3: UnityEngine.LightProbes;TetrahedralizeAsync;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Probe (Position, Renderer, Probe)
labelProgrammer: GetInterpolatedProbe (position, renderer, probe)
haystackHuman: Light Probes: Get Interpolated Probe
haystackProgrammer: LightProbes.GetInterpolatedProbe
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3|UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2
favoriteKey:
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tag2:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

tag3:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3[]|UnityEngine.Rendering.SphericalHarmonicsL2[]|UnityEngine.Vector4[]
favoriteKey:
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tag2:
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tag3:
UnityEngine.LightProbes;CalculateInterpolatedLightAndOcclusionProbes;UnityEngine.Vector3[];UnityEngine.Rendering.SphericalHarmonicsL2[];UnityEngine.Vector4[]

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
tag1: UnityEngine.LightProbes
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light Probes: Get Instance ID
haystackProgrammer: LightProbes.GetInstanceID
favoriteKey: UnityEngine.LightProbes.GetInstanceID()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light Probes: Get Hash Code
haystackProgrammer: LightProbes.GetHashCode
favoriteKey: UnityEngine.LightProbes.GetHashCode()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightProbes|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light Probes: Destroy
haystackProgrammer: LightProbes.Destroy
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labelProgrammer: Destroy (obj)
haystackHuman: Light Probes: Destroy
haystackProgrammer: LightProbes.Destroy
favoriteKey: UnityEngine.LightProbes.Destroy(UnityEngine.Object)@any
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light Probes: Destroy Immediate
haystackProgrammer: LightProbes.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light Probes: Destroy Immediate
haystackProgrammer: LightProbes.DestroyImmediate
favoriteKey: UnityEngine.LightProbes.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.LightProbes;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light Probes: Find Objects Of Type
haystackProgrammer: LightProbes.FindObjectsOfType
favoriteKey: UnityEngine.LightProbes.FindObjectsOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light Probes: Find Objects Of Type
haystackProgrammer: LightProbes.FindObjectsOfType
favoriteKey: UnityEngine.LightProbes.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light Probes: Dont Destroy On Load
haystackProgrammer: LightProbes.DontDestroyOnLoad
favoriteKey: UnityEngine.LightProbes.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light Probes: Find Object Of Type
haystackProgrammer: LightProbes.FindObjectOfType
favoriteKey: UnityEngine.LightProbes.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light Probes: Find Object Of Type
haystackProgrammer: LightProbes.FindObjectOfType
favoriteKey: UnityEngine.LightProbes.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light Probes: To String
haystackProgrammer: LightProbes.ToString
favoriteKey: UnityEngine.LightProbes.ToString()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;ToString;
tag3: UnityEngine.Object;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light Probes: Get Type
haystackProgrammer: LightProbes.GetType
favoriteKey: UnityEngine.LightProbes.GetType()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light Probes: Reference Equals
haystackProgrammer: LightProbes.ReferenceEquals
favoriteKey: UnityEngine.LightProbes.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positions
labelProgrammer: positions (get)
haystackHuman: Light Probes: Get Positions
haystackProgrammer: LightProbes.positions (get)
favoriteKey: UnityEngine.LightProbes.positions@get
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tag2: UnityEngine.LightProbes;positions
tag3: UnityEngine.LightProbes;positions
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valueOutputTypes: UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baked Probes
labelProgrammer: bakedProbes (get)
haystackHuman: Light Probes: Get Baked Probes
haystackProgrammer: LightProbes.bakedProbes (get)
favoriteKey: UnityEngine.LightProbes.bakedProbes@get
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tag2: UnityEngine.LightProbes;bakedProbes
tag3: UnityEngine.LightProbes;bakedProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2[]
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baked Probes
labelProgrammer: bakedProbes (set)
haystackHuman: Light Probes: Set Baked Probes
haystackProgrammer: LightProbes.bakedProbes (set)
favoriteKey: UnityEngine.LightProbes.bakedProbes@set
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valueInputTypes: UnityEngine.LightProbes|UnityEngine.Rendering.SphericalHarmonicsL2[]
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Count
labelProgrammer: count (get)
haystackHuman: Light Probes: Get Count
haystackProgrammer: LightProbes.count (get)
favoriteKey: UnityEngine.LightProbes.count@get
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tag2: UnityEngine.LightProbes;count
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Count
labelProgrammer: cellCount (get)
haystackHuman: Light Probes: Get Cell Count
haystackProgrammer: LightProbes.cellCount (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probes: Get Name
haystackProgrammer: LightProbes.name (get)
favoriteKey: UnityEngine.LightProbes.name@get
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tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probes: Set Name
haystackProgrammer: LightProbes.name (set)
favoriteKey: UnityEngine.LightProbes.name@set
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tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
haystackProgrammer: LightProbes.hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: LightProbes.hideFlags (set)
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labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
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haystackProgrammer: QualitySettings.IncreaseLevel
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labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: Set Quality Level (Index)
labelProgrammer: SetQualityLevel (index)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
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valueInputTypes: System.Int32
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labelHuman: Increase Level ()
labelProgrammer: IncreaseLevel ()
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
favoriteKey: UnityEngine.QualitySettings.IncreaseLevel()@any
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tag2: UnityEngine.QualitySettings;IncreaseLevel;
tag3: UnityEngine.QualitySettings;IncreaseLevel;
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DecreaseLevel ()
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set LOD Settings (Lod Bias, Maximum LOD Level, Set Dirty)
labelProgrammer: SetLODSettings (lodBias, maximumLODLevel, setDirty)
haystackHuman: Quality Settings: Set LOD Settings
haystackProgrammer: QualitySettings.SetLODSettings
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haystackHuman: Quality Settings: Set Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (set)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Quality Settings: Get Shadows
haystackProgrammer: QualitySettings.shadows (get)
favoriteKey: UnityEngine.QualitySettings.shadows@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueOutputTypes: UnityEngine.ShadowQuality
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Quality Settings: Set Shadows
haystackProgrammer: QualitySettings.shadows (set)
favoriteKey: UnityEngine.QualitySettings.shadows@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueInputTypes: UnityEngine.ShadowQuality
valueOutputTypes: UnityEngine.ShadowQuality
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Projection
labelProgrammer: shadowProjection (get)
haystackHuman: Quality Settings: Get Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (get)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Projection
labelProgrammer: shadowProjection (set)
haystackHuman: Quality Settings: Set Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (set)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueInputTypes: UnityEngine.ShadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascades
labelProgrammer: shadowCascades (get)
haystackHuman: Quality Settings: Get Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascades
labelProgrammer: shadowCascades (set)
haystackHuman: Quality Settings: Set Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Distance
labelProgrammer: shadowDistance (get)
haystackHuman: Quality Settings: Get Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (get)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Distance
labelProgrammer: shadowDistance (set)
haystackHuman: Quality Settings: Set Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (set)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Quality Settings: Get Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (get)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3e1614b-d9c5-4fe2-94f2-af7f20f86a28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Quality Settings: Set Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (set)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueInputTypes: UnityEngine.ShadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Low","$type":"UnityEngine.ShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"77b9879d-c1bb-4a39-8529-8127f12f330f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadowmask Mode
labelProgrammer: shadowmaskMode (get)
haystackHuman: Quality Settings: Get Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (get)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"chainable":false,"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Shadowmask","$type":"UnityEngine.ShadowmaskMode"}},"position":{"x":0.0,"y":0.0},"guid":"9cdbe99a-1885-429e-a5a7-22cf07c6ffc7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c206a4d1-21f3-4861-af55-57d6c5807094","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8bdd6934-e1cd-4af9-b2fb-ec0a1338ded1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d93c19c-7bff-422f-8100-8f21acd30217","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c7e991f8-a8d9-44ac-bf8c-5b1475c3d1ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d892a723-89a7-48f9-94bf-483f01444b0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f48a4157-2d2f-4404-bbcf-3e4f7f9967fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
{"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da53c3e3-8720-4e20-8b6d-0e5bd9a906b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Master Texture Limit
labelProgrammer: masterTextureLimit (get)
haystackHuman: Quality Settings: Get Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (get)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Master Texture Limit
labelProgrammer: masterTextureLimit (set)
haystackHuman: Quality Settings: Set Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (set)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"801e537c-a8ba-41d6-b484-87bc8149c92e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aed82ca1-5703-46a4-a69c-dd0deeceede7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"86ecebc1-7fdb-4517-b114-fcdc8570d6d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2483412e-bc77-4f7b-8853-781b4b63b32f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3ea9934c-ca8f-4704-86d6-251456172b3a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b3841d55-e957-41c2-9a29-b0f78d55e6d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cf00cd13-e2ff-4216-a7fa-417b7fc83e8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f979dec-7db2-4d43-b6f9-6418f54c15ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e002705b-3544-42ec-994c-4567b84033f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ddd70aa-fd77-4c8e-a36d-24e05cc33058","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8ed75fba-ec44-4edc-8e59-54dcb0e2766e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"31c4384b-14f9-4564-bd2b-b82f0fa833cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"28e08efe-53c9-4fc6-b7eb-be6ae57641da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8498529-363f-45e5-aef9-14aae5db61c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c1c3ddd2-c0d0-4a5d-aace-5bdb64aafb97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71197923-5a04-4d0b-9603-bae5bcc794ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eba2a718-9f1a-4850-bcad-93345619862c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08ca3cbc-c943-4f8e-9d61-bec9c2d524d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"62d71549-05c6-4edb-bb0d-68fe1178e4b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline
labelProgrammer: renderPipeline (get)
haystackHuman: Quality Settings: Get Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (get)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d675f47-66a1-4a07-a406-a44f971ce1f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline
labelProgrammer: renderPipeline (set)
haystackHuman: Quality Settings: Set Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (set)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"df19423d-1b33-4a8a-b440-b5d5561c6f97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weights
labelProgrammer: skinWeights (get)
haystackHuman: Quality Settings: Get Skin Weights
haystackProgrammer: QualitySettings.skinWeights (get)
favoriteKey: UnityEngine.QualitySettings.skinWeights@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db214fe2-c0e7-4263-8781-9cdb2ecfb261","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Weights
labelProgrammer: skinWeights (set)
haystackHuman: Quality Settings: Set Skin Weights
haystackProgrammer: QualitySettings.skinWeights (set)
favoriteKey: UnityEngine.QualitySettings.skinWeights@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueInputTypes: UnityEngine.SkinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"chainable":false,"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"OneBone","$type":"UnityEngine.SkinWeights"}},"position":{"x":0.0,"y":0.0},"guid":"5096d728-261c-4158-9ada-492749ef6f59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ad4a9e7-8fde-4a56-83f9-e03c8a989c47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"db6d0ce5-bbaf-4d46-8794-8475fea0b05b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueOutputTypes: System.Single
unit:
{"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f2946efb-ab67-4622-946f-9fe2ee160a7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c97d5756-8c2e-422d-8013-b7e24f5896fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6966248f-828d-4347-b683-752c3e54177d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"404b3370-6d97-4ad6-9038-b136694ddaa6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6fa19c8c-ee1f-49b9-92a7-2c197a481dbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f14ac8dd-8afb-47ef-bf37-32f15b73fffe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c642816-a06f-477a-b05d-2812fc51f25d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fef79834-a84a-4fee-b775-7e371104c091","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Frames
labelProgrammer: maxQueuedFrames (get)
haystackHuman: Quality Settings: Get Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (get)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eed74726-9488-4bae-9783-640bdeb2f5d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Frames
labelProgrammer: maxQueuedFrames (set)
haystackHuman: Quality Settings: Set Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (set)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"25b9ce3e-0e02-486f-8a4a-0341c6a472f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Names
labelProgrammer: names (get)
haystackHuman: Quality Settings: Get Names
haystackProgrammer: QualitySettings.names (get)
favoriteKey: UnityEngine.QualitySettings.names@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;names
tag3: UnityEngine.QualitySettings;names
valueOutputTypes: System.String[]
unit:
{"member":{"name":"names","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"22bf3674-9016-483f-a3c9-69fc77c3c7bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Color Space
labelProgrammer: desiredColorSpace (get)
haystackHuman: Quality Settings: Get Desired Color Space
haystackProgrammer: QualitySettings.desiredColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.desiredColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;desiredColorSpace
tag3: UnityEngine.QualitySettings;desiredColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"desiredColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c53190b-bf55-4e05-85f9-97e07108ae97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Color Space
labelProgrammer: activeColorSpace (get)
haystackHuman: Quality Settings: Get Active Color Space
haystackProgrammer: QualitySettings.activeColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.activeColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;activeColorSpace
tag3: UnityEngine.QualitySettings;activeColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"activeColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f09cc66-a6cd-478c-a991-e948db621ebf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Quality Settings: Get Name
haystackProgrammer: QualitySettings.name (get)
favoriteKey: UnityEngine.QualitySettings.name@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3145dc0-0951-479d-a43a-7d4628951306","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Quality Settings: Set Name
haystackProgrammer: QualitySettings.name (set)
favoriteKey: UnityEngine.QualitySettings.name@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Quality Settings: Get Hide Flags
haystackProgrammer: QualitySettings.hideFlags (get)
favoriteKey: UnityEngine.QualitySettings.hideFlags@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6edb7e66-7efd-4c03-a1ce-b82643d5c77a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Quality Settings: Set Hide Flags
haystackProgrammer: QualitySettings.hideFlags (set)
favoriteKey: UnityEngine.QualitySettings.hideFlags@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2afb45d9-84ec-4137-b1e0-c3affc28a478","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Index Buffer Params (Index Count, Format)
labelProgrammer: SetIndexBufferParams (indexCount, format)
haystackHuman: Mesh: Set Index Buffer Params
haystackProgrammer: Mesh.SetIndexBufferParams
favoriteKey: UnityEngine.Mesh.SetIndexBufferParams(System.Int32UnityEngine.Rendering.IndexFormat)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
tag3: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.IndexFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute (Index)
labelProgrammer: GetVertexAttribute (index)
haystackHuman: Mesh: Get Vertex Attribute
haystackProgrammer: Mesh.GetVertexAttribute
favoriteKey: UnityEngine.Mesh.GetVertexAttribute(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttribute;System.Int32
tag3: UnityEngine.Mesh;GetVertexAttribute;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor
unit:
{"chainable":false,"member":{"name":"GetVertexAttribute","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fc767142-3bef-4c1c-90f7-504783ddd512","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Vertex Attribute (Attr)
labelProgrammer: HasVertexAttribute (attr)
haystackHuman: Mesh: Has Vertex Attribute
haystackProgrammer: Mesh.HasVertexAttribute
favoriteKey: UnityEngine.Mesh.HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Dimension (Attr)
labelProgrammer: GetVertexAttributeDimension (attr)
haystackHuman: Mesh: Get Vertex Attribute Dimension
haystackProgrammer: Mesh.GetVertexAttributeDimension
favoriteKey: UnityEngine.Mesh.GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Format (Attr)
labelProgrammer: GetVertexAttributeFormat (attr)
haystackHuman: Mesh: Get Vertex Attribute Format
haystackProgrammer: Mesh.GetVertexAttributeFormat
favoriteKey: UnityEngine.Mesh.GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Stream (Attr)
labelProgrammer: GetVertexAttributeStream (attr)
haystackHuman: Mesh: Get Vertex Attribute Stream
haystackProgrammer: Mesh.GetVertexAttributeStream
favoriteKey: UnityEngine.Mesh.GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Offset (Attr)
labelProgrammer: GetVertexAttributeOffset (attr)
haystackHuman: Mesh: Get Vertex Attribute Offset
haystackProgrammer: Mesh.GetVertexAttributeOffset
favoriteKey: UnityEngine.Mesh.GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer Stride (Stream)
labelProgrammer: GetVertexBufferStride (stream)
haystackHuman: Mesh: Get Vertex Buffer Stride
haystackProgrammer: Mesh.GetVertexBufferStride
favoriteKey: UnityEngine.Mesh.GetVertexBufferStride(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
tag3: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Vertex Buffer Ptr (Index)
labelProgrammer: GetNativeVertexBufferPtr (index)
haystackHuman: Mesh: Get Native Vertex Buffer Ptr
haystackProgrammer: Mesh.GetNativeVertexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeVertexBufferPtr(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
tag3: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"member":{"name":"GetNativeVertexBufferPtr","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"76aa6847-eb7a-4029-b280-2b7d138a1f9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Index Buffer Ptr ()
labelProgrammer: GetNativeIndexBufferPtr ()
haystackHuman: Mesh: Get Native Index Buffer Ptr
haystackProgrammer: Mesh.GetNativeIndexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeIndexBufferPtr()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeIndexBufferPtr;
tag3: UnityEngine.Mesh;GetNativeIndexBufferPtr;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.IntPtr
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Blend Shapes ()
labelProgrammer: ClearBlendShapes ()
haystackHuman: Mesh: Clear Blend Shapes
haystackProgrammer: Mesh.ClearBlendShapes
favoriteKey: UnityEngine.Mesh.ClearBlendShapes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ClearBlendShapes;
tag3: UnityEngine.Mesh;ClearBlendShapes;
valueInputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Name (Shape Index)
labelProgrammer: GetBlendShapeName (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Name
haystackProgrammer: Mesh.GetBlendShapeName
favoriteKey: UnityEngine.Mesh.GetBlendShapeName(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeName;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeName;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.String
unit:
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labelProgrammer: GetBlendShapeIndex (blendShapeName)
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haystackProgrammer: Mesh.GetBlendShapeIndex
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labelProgrammer: GetBlendShapeFrameCount (shapeIndex)
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haystackProgrammer: Mesh.GetBlendShapeFrameCount
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labelProgrammer: GetBlendShapeFrameWeight (shapeIndex, frameIndex)
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haystackProgrammer: Mesh.GetBlendShapeFrameWeight
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labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
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haystackProgrammer: Mesh.AddBlendShapeFrame
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labelHuman: Set Bone Weights (Bones Per Vertex, Weights)
labelProgrammer: SetBoneWeights (bonesPerVertex, weights)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.SetBoneWeights
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labelHuman: Get All Bone Weights ()
labelProgrammer: GetAllBoneWeights ()
haystackHuman: Mesh: Get All Bone Weights
haystackProgrammer: Mesh.GetAllBoneWeights
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labelHuman: Get Bones Per Vertex ()
labelProgrammer: GetBonesPerVertex ()
haystackHuman: Mesh: Get Bones Per Vertex
haystackProgrammer: Mesh.GetBonesPerVertex
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labelHuman: Set Sub Mesh (Index, Desc, Flags)
labelProgrammer: SetSubMesh (index, desc, flags)
haystackHuman: Mesh: Set Sub Mesh
haystackProgrammer: Mesh.SetSubMesh
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labelHuman: Get Sub Mesh (Index)
labelProgrammer: GetSubMesh (index)
haystackHuman: Mesh: Get Sub Mesh
haystackProgrammer: Mesh.GetSubMesh
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labelHuman: Mark Modified ()
labelProgrammer: MarkModified ()
haystackHuman: Mesh: Mark Modified
haystackProgrammer: Mesh.MarkModified
favoriteKey: UnityEngine.Mesh.MarkModified()@any
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labelHuman: Get UV Distribution Metric (Uv Set Index)
labelProgrammer: GetUVDistributionMetric (uvSetIndex)
haystackHuman: Mesh: Get UV Distribution Metric
haystackProgrammer: Mesh.GetUVDistributionMetric
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labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.GetVertices
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labelHuman: Set Vertices (In Vertices)
labelProgrammer: SetVertices (inVertices)
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haystackProgrammer: Mesh.SetVertices
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labelHuman: Set Vertices (In Vertices, Start, Length)
labelProgrammer: SetVertices (inVertices, start, length)
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labelHuman: Set Vertices (In Vertices, Start, Length, Flags)
labelProgrammer: SetVertices (inVertices, start, length, flags)
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labelProgrammer: SetVertices (inVertices, start, length)
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labelHuman: Set Vertices (In Vertices, Start, Length, Flags)
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labelHuman: Get Normals (Normals)
labelProgrammer: GetNormals (normals)
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