%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: CFX2_Diamond Outline Add m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 0b178db3c9e8755499da46a52e53ce76, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: ee95c6682c9bfc84184687afe06f0aaf, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _InvFade: 0.7322388 - _TexCoordScrollX: 1 - _TexCoordScrollY: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6