using System.Collections; using System.Collections.Generic; using UnityEngine; public class pahalane : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { transform.position += new Vector3(-20, 0) * Time.deltaTime; } private void OnTriggerEnter(Collider collision) { if (collision.gameObject.tag == "player") { collision.gameObject.GetComponent().Surm(); } } }