128 lines
3.5 KiB
C#
128 lines
3.5 KiB
C#
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//--------------------------------------------------------------------------------------------------------------------------------
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// Cartoon FX
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// (c) 2012-2020 Jean Moreno
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//--------------------------------------------------------------------------------------------------------------------------------
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace CartoonFX
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{
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public class CFXR_ParticleTextFontAsset : ScriptableObject
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{
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public enum LetterCase
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{
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Both,
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Upper,
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Lower
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}
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public string CharSequence = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789!?-.#@$ ";
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public LetterCase letterCase = LetterCase.Upper;
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public Sprite[] CharSprites;
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public Kerning[] CharKerningOffsets;
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[System.Serializable]
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public class Kerning
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{
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public string name = "A";
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public float pre = 0f;
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public float post = 0f;
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}
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void OnValidate()
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{
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this.hideFlags = HideFlags.None;
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if (CharKerningOffsets == null || CharKerningOffsets.Length != CharSequence.Length)
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{
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CharKerningOffsets = new Kerning[CharSequence.Length];
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for (int i = 0; i < CharKerningOffsets.Length; i++)
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{
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CharKerningOffsets[i] = new Kerning() { name = CharSequence[i].ToString() };
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}
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}
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}
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public bool IsValid()
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{
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bool valid = !string.IsNullOrEmpty(CharSequence) && CharSprites != null && CharSprites.Length == CharSequence.Length && CharKerningOffsets != null && CharKerningOffsets.Length == CharSprites.Length;
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if (!valid)
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{
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Debug.LogError(string.Format("Invalid ParticleTextFontAsset: '{0}'\n", this.name), this);
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}
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return valid;
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}
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#if UNITY_EDITOR
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// [MenuItem("Tools/Create font asset")]
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static void CreateFontAsset()
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{
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var instance = CreateInstance<CFXR_ParticleTextFontAsset>();
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AssetDatabase.CreateAsset(instance, "Assets/Font.asset");
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}
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#endif
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}
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#if UNITY_EDITOR
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[CustomEditor(typeof(CFXR_ParticleTextFontAsset))]
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public class ParticleTextFontAssetEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("Export Kerning"))
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{
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var ptfa = this.target as CFXR_ParticleTextFontAsset;
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var path = EditorUtility.SaveFilePanel("Export Kerning Settings", Application.dataPath, ptfa.name + " kerning", ".txt");
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if (!string.IsNullOrEmpty(path))
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{
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string output = "";
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foreach (var k in ptfa.CharKerningOffsets)
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{
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output += k.name + "\t" + k.pre + "\t" + k.post + "\n";
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}
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System.IO.File.WriteAllText(path, output);
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}
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}
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if (GUILayout.Button("Import Kerning"))
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{
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var path = EditorUtility.OpenFilePanel("Import Kerning Settings", Application.dataPath, "txt");
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if (!string.IsNullOrEmpty(path))
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{
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var text = System.IO.File.ReadAllText(path);
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var split = text.Split(new string[] { "\n" }, System.StringSplitOptions.RemoveEmptyEntries);
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var ptfa = this.target as CFXR_ParticleTextFontAsset;
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Undo.RecordObject(ptfa, "Import Kerning Settings");
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List<CFXR_ParticleTextFontAsset.Kerning> kerningList = new List<CFXR_ParticleTextFontAsset.Kerning>(ptfa.CharKerningOffsets);
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for (int i = 0; i < split.Length; i++)
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{
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var data = split[i].Split('\t');
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foreach (var cko in kerningList)
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{
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if (cko.name == data[0])
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{
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cko.pre = float.Parse(data[1]);
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cko.post = float.Parse(data[2]);
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break;
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}
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}
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}
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ptfa.CharKerningOffsets = kerningList.ToArray();
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}
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}
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GUILayout.EndHorizontal();
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}
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}
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#endif
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}
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