SLEAPY_SMURF/Assets/JMO Assets/Cartoon FX Remaster/CFXR Assets/Graphics/cfxr puddle dissolve ab.mat

94 lines
2.6 KiB
Plaintext
Raw Normal View History

2023-04-30 11:23:57 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: cfxr puddle dissolve ab
m_Shader: {fileID: 4800000, guid: e198026df304af84a85675be636192ea, type: 3}
m_ShaderKeywords: _ALPHABLEND_ON _CFXR_DISSOLVE _CFXR_DITHERED_SHADOWS_ON _CFXR_SINGLE_CHANNEL
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _DissolveTex:
m_Texture: {fileID: 2800000, guid: d00343a43012e0f46bc7adad3504c61b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DitherCustom:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GradientMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: baaf2418f9f5617428e011679bbc62ea, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OverlayTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AmbientColor: 1
- _AmbientIntensity: 0.5
- _AmbientLighting: 0
- _BlendingType: 0
- _CFXR_DITHERED_SHADOWS: 1
- _CFXR_OVERLAYBLEND: 0
- _CFXR_OVERLAYTEX: 0
- _Cutoff: 0.1
- _DebugDissolveTime: 0
- _DissolveSmooth: 0.05
- _Distort: 0.1
- _DstBlend: 10
- _EdgeFadePow: 1
- _FadeAlongU: 0
- _HdrBoost: 0
- _HdrMultiply: 3
- _InvertDissolveTex: 0
- _OVERLAYBLEND: 0
- _OVERLAYTEX: 0
- _ReceivedShadowsStrength: 0.5
- _SecondColorSmooth: 0.2
- _ShadowStrength: 0.5
- _SingleChannel: 1
- _SoftParticlesFadeDistanceFar: 1
- _SoftParticlesFadeDistanceNear: 0
- _SrcBlend: 5
- _UVDistortionAdd: 0
- _UseAlphaClip: 0
- _UseDissolve: 1
- _UseEF: 0
- _UseFB: 0
- _UseFontColor: 0
- _UseGradientMap: 0
- _UseSP: 0
- _UseSecondColor: 0
- _UseUV2Distortion: 0
- _UseUVDistortion: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 2, g: 2, b: 2, a: 1}
- _DistortScrolling: {r: 0, g: 0, b: 1, a: 1}
- _OverlayTex_Scroll: {r: 0.1, g: 0.1, b: 1, a: 1}
- _SoftParticlesFadeDistance: {r: 0, g: 1, b: 0, a: 0}