SLEAPY_SMURF/Assets/JMO Assets/Cartoon FX Remaster/CFXR Assets/Graphics/cfxr sword trail flames hit...

106 lines
3.1 KiB
Plaintext
Raw Permalink Normal View History

2023-04-30 11:23:57 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: cfxr sword trail flames hit
m_Shader: {fileID: 4800000, guid: e198026df304af84a85675be636192ea, type: 3}
m_ShaderKeywords: _CFXR_DISSOLVE _CFXR_DISSOLVE_ALONG_UV_X _CFXR_HDR_BOOST _CFXR_OVERLAYBLEND_RGB
_CFXR_OVERLAYTEX_OFF _CFXR_SINGLE_CHANNEL
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 2800000, guid: af4c21dd7781b7f4da5276e74b012890, type: 3}
m_Scale: {x: 1, y: 0.15}
m_Offset: {x: 0, y: 0}
- _DistortTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DitherCustom:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d184232afb846a84f94834db83916933, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OverlayTex:
m_Texture: {fileID: 2800000, guid: 1022ad40a4a391c40831e109fe789c87, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BacklightTransmittance: 1
- _BlendingType: 0
- _BumpScale: 1
- _CFXR_DITHERED_SHADOWS: 0
- _CFXR_OVERLAYBLEND: 1
- _CFXR_OVERLAYTEX: 0
- _Cutoff: 0.1
- _DirLightScreenAtten: 1
- _DirectLightingRamp: 1
- _DissolveAlongUVY: 0.607
- _DissolveOffsetStrength: 0.5
- _DissolveSmooth: 0.1
- _Distort: 0.1
- _DoubleDissolve: 1
- _DstBlend: 10
- _EdgeFadePow: 1
- _FadeAlongU: 0
- _HdrBoost: 1
- _HdrMultiply: 8
- _IndirectLightingMix: 0.5
- _InvertDissolveTex: 0
- _LightingWorldPosStrength: 0.2
- _OVERLAYBLEND: 0
- _OVERLAYTEX: 0
- _SecondColorSmooth: 0.2
- _ShadowStrength: 1
- _SingleChannel: 1
- _SoftParticlesFadeDistanceFar: 1
- _SoftParticlesFadeDistanceNear: 0
- _SrcBlend: 5
- _UVDistortionAdd: 0
- _UseAlphaClip: 0
- _UseBackLighting: 0
- _UseDissolve: 1
- _UseDissolveOffsetUV: 1
- _UseEF: 0
- _UseEmission: 0
- _UseFB: 0
- _UseFontColor: 0
- _UseLighting: 0
- _UseLightingWorldPosOffset: 0
- _UseNormalMap: 0
- _UseSP: 0
- _UseSecondColor: 0
- _UseUV2Distortion: 0
- _UseUVDistortion: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 4.237095, g: 4.237095, b: 4.237095, a: 1}
- _DissolveScroll: {r: -0.15, g: 0.2, b: 0, a: 0}
- _DistortScrolling: {r: 0, g: 0, b: 1, a: 1}
- _OverlayTex_Scroll: {r: 1, g: 0, b: 0.5, a: 1}
- _ShadowColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticlesFadeDistance: {r: 0, g: 1, b: 0, a: 0}