Log file open, 05/26/26 08:12:25 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=21124) LogWindows: Enabling Tpause support LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: MyProject2 LogCore: UTS: Unreal Trace Server launched successfully LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Display: Control listening on port 35941 LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996" LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6" LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.8390] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) Ultra 7 265" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject"" LogCsvProfiler: Display: Metadata set : loginid="6fe5e7384c3e0485836863a835acf6a5" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.236360 LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-4FD086F04B599A6AD52212B12B1B7178 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [D:/vr2026reimo/MyProject2/MyProject2/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... LogAudio: Display: AudioInfo: 'OPUS' Registered LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogPluginManager: Looking for build plugins target receipt LogPluginManager: Unable to find target receipt in path: D:/vr2026reimo/MyProject2/MyProject2/Binaries/Win64/*.target LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/vr2026reimo/MyProject2/MyProject2/', so AssetDiscovery cache will not be read or written. Unavailability reason: NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=`. Recommended is 0x40000000 (1GB). LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Unix ini files took 0.05 seconds LogConfig: Display: Loading VisionOS ini files took 0.05 seconds LogConfig: Display: Loading Windows ini files took 0.05 seconds LogConfig: Display: Loading Linux ini files took 0.05 seconds LogAssetRegistry: Display: Asset registry cache read as 68.0 MiB from D:/vr2026reimo/MyProject2/MyProject2/Intermediate/CachedAssetRegistry_0.bin. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target LogPluginManager: Looking for enabled plugins target receipt LogPluginManager: Unable to find target receipt in path: D:/vr2026reimo/MyProject2/MyProject2/Binaries/Win64/*.target LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target Message dialog closed, result: Yes, title: Missing Plugin, text: This project requires the 'OpenXRInput' plugin, which could not be found. Would you like to disable it and continue? If you do, you will no longer be able to open any assets created with it. If not, the application will close. LogPluginManager: Display: Disabled plugin 'OpenXRInput' due to missing plugin 'OpenXRInput', continuing. LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosInsights LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin IoStoreInsights LogPluginManager: Mounting Engine plugin MassInsights LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin Cascade LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin CameraCalibrationCore LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin GameplayInsights LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin TweeningUtils LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NamingTokens LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin ProjectLauncher LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AdvancedRenamer LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin EditorTelemetry LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryDataflow LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SequenceNavigator LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin EOSShared LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin OpenXR LogPluginManager: Mounting Engine plugin OpenXRHandTracking LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin OpenXRViveTracker LogPluginManager: Mounting Engine plugin OpenXREyeTracker LogPluginManager: Mounting Engine plugin OpenXRMsftHandInteraction LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin PropertyBindingUtils LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin XRBase LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin CompositeCore LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogStudioTelemetry: Started StudioTelemetry Session LogNFORDenoise: NFORDenoise function starting up LogEOSShared: Loaded "C:/Unreal/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641 LogInit: Using libcurl 8.12.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 256 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.6-CL-44394996 LogInit: Platform=WindowsEditor LogInit: MachineId=6fe5e7384c3e0485836863a835acf6a5 LogInit: DeviceId= LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6 LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6 LogInit: Net CL: 43139311 LogInit: OS: Windows 11 (25H2) [10.0.26200.8390] (), CPU: Intel(R) Core(TM) Ultra 7 265, GPU: NVIDIA GeForce RTX 5070 LogInit: Compiled (64-bit): Jul 28 2025 20:53:34 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.38.33130.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.6 LogInit: Command Line: LogInit: Base Directory: C:/Unreal/UE_5.6/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 37 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56 LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.VSync:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.ForwardShading:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.MobileHDR:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2026.05.26-05.13.07:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2026.05.26-05.13.07:165][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] [2026.05.26-05.13.07:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2026.05.26-05.13.07:165][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2026.05.26-05.13.07:166][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560" [2026.05.26-05.13.07:166][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440" [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2026.05.26-05.13.07:167][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2026.05.26-05.13.07:167][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2026.05.26-05.13.07:168][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2026.05.26-05.13.07:168][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2026.05.26-05.13.07:168][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2026.05.26-05.13.07:183][ 0]LogRHI: Using Default RHI: D3D12 [2026.05.26-05.13.07:183][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2026.05.26-05.13.07:183][ 0]LogRHI: Loading RHI module D3D12RHI [2026.05.26-05.13.07:185][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2026.05.26-05.13.07:185][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2026.05.26-05.13.07:435][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 5070 (VendorId: 10de, DeviceId: 2f04, SubSysId: 8e42103c, Revision: 00a1 [2026.05.26-05.13.07:435][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.05.26-05.13.07:435][ 0]LogD3D12RHI: Adapter has 11944MB of dedicated video memory, 0MB of dedicated system memory, and 18347MB of shared system memory, 1 output[s], UMA:false [2026.05.26-05.13.07:435][ 0]LogD3D12RHI: Driver Version: 591.55 (internal:32.0.15.9155, unified:591.55) [2026.05.26-05.13.07:435][ 0]LogD3D12RHI: Driver Date: 12-9-2025 [2026.05.26-05.13.07:548][ 0]LogD3D12RHI: Intel Extensions Framework enabled (version: 4.8.0). [2026.05.26-05.13.07:548][ 0]LogD3D12RHI: Intel Extensions Framework unloaded [2026.05.26-05.13.07:560][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Graphics (VendorId: 8086, DeviceId: 7d67, SubSysId: 8d3c103c, Revision: 0006 [2026.05.26-05.13.07:560][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.05.26-05.13.07:560][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 18347MB of shared system memory, 0 output[s], UMA:true [2026.05.26-05.13.07:560][ 0]LogD3D12RHI: Driver Version: 32.0.101.8132 (internal:32.0.101.8132, unified:101.8132) [2026.05.26-05.13.07:560][ 0]LogD3D12RHI: Driver Date: 9-19-2025 [2026.05.26-05.13.07:566][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2026.05.26-05.13.07:566][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.05.26-05.13.07:566][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 18347MB of shared system memory, 0 output[s], UMA:true [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 5070 (VendorId: 10de, DeviceId: 2f04, SubSysId: 8e42103c, Revision: 00a1 [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: Adapter has 11944MB of dedicated video memory, 0MB of dedicated system memory, and 18347MB of shared system memory, 0 output[s], UMA:false [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: Driver Version: 591.55 (internal:32.0.15.9155, unified:591.55) [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: Driver Date: 12-9-2025 [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2026.05.26-05.13.07:729][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2026.05.26-05.13.07:729][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2026.05.26-05.13.07:729][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2026.05.26-05.13.07:729][ 0]LogHAL: Display: Platform has ~ 32 GB [33751982080 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2026.05.26-05.13.07:730][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2026.05.26-05.13.07:730][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.05.26-05.13.07:730][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2026.05.26-05.13.07:730][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2026.05.26-05.13.07:730][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2026.05.26-05.13.07:730][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2026.05.26-05.13.07:730][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2026.05.26-05.13.07:730][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2026.05.26-05.13.07:730][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created [2026.05.26-05.13.07:730][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created [2026.05.26-05.13.07:730][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2026.05.26-05.13.07:730][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2026.05.26-05.13.07:730][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/vr2026reimo/MyProject2/MyProject2/Saved/Config/WindowsEditor/Editor.ini] [2026.05.26-05.13.07:730][ 0]LogInit: Computer: LAB-N18-2006-03 [2026.05.26-05.13.07:730][ 0]LogInit: User: zukker [2026.05.26-05.13.07:730][ 0]LogInit: CPU Page size=4096, Cores=20 [2026.05.26-05.13.07:730][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2026.05.26-05.13.07:730][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2026.05.26-05.13.07:730][ 0]LogMemory: Memory total: Physical=31.4GB (32GB approx) Virtual=36.2GB [2026.05.26-05.13.07:730][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2026.05.26-05.13.07:730][ 0]LogMemory: Process Physical Memory: 671.23 MB used, 703.47 MB peak [2026.05.26-05.13.07:730][ 0]LogMemory: Process Virtual Memory: 687.90 MB used, 708.62 MB peak [2026.05.26-05.13.07:730][ 0]LogMemory: Physical Memory: 10188.79 MB used, 21999.61 MB free, 32188.40 MB total [2026.05.26-05.13.07:730][ 0]LogMemory: Virtual Memory: 11132.67 MB used, 25919.73 MB free, 37052.40 MB total [2026.05.26-05.13.07:730][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2026.05.26-05.13.07:732][ 0]LogWindows: WindowsPlatformFeatures enabled [2026.05.26-05.13.07:734][ 0]LogChaosDD: Chaos Debug Draw Startup [2026.05.26-05.13.07:734][ 0]LogInit: Physics initialised using underlying interface: Chaos [2026.05.26-05.13.07:735][ 0]LogInit: Using OS detected language (en-US). [2026.05.26-05.13.07:735][ 0]LogInit: Using OS detected locale (en-US). [2026.05.26-05.13.07:738][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2026.05.26-05.13.07:738][ 0]LogInit: Setting process to per monitor DPI aware [2026.05.26-05.13.07:993][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2026.05.26-05.13.07:993][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard). [2026.05.26-05.13.07:993][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2026.05.26-05.13.07:993][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). [2026.05.26-05.13.07:993][ 0]LogWindowsTextInputMethodSystem: Activated input method: Estonian (Estonia) - (Keyboard). [2026.05.26-05.13.07:996][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity [2026.05.26-05.13.07:998][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.05.26-05.13.08:001][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2026.05.26-05.13.08:001][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2026.05.26-05.13.08:075][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. [2026.05.26-05.13.09:008][ 0]LogHMD: OpenXR runtime supported extensions: [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_D3D11_enable [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_D3D12_enable [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_opengl_enable [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_vulkan_enable [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_vulkan_enable2 [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_composition_layer_depth [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_win32_convert_performance_counter_time [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_convert_timespec_time [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_composition_layer_cube [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_composition_layer_cylinder [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_composition_layer_equirect [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_visibility_mask [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_composition_layer_color_scale_bias [2026.05.26-05.13.09:008][ 0]LogHMD: XR_KHR_maintenance1 [2026.05.26-05.13.09:008][ 0]LogHMD: XR_EXT_win32_appcontainer_compatible [2026.05.26-05.13.09:008][ 0]LogHMD: XR_EXT_debug_utils [2026.05.26-05.13.09:008][ 0]LogHMD: XR_OCULUS_recenter_event [2026.05.26-05.13.09:008][ 0]LogHMD: XR_OCULUS_audio_device_guid [2026.05.26-05.13.09:008][ 0]LogHMD: XR_FB_color_space [2026.05.26-05.13.09:008][ 0]LogHMD: XR_FB_display_refresh_rate [2026.05.26-05.13.09:008][ 0]LogHMD: XR_META_performance_metrics [2026.05.26-05.13.09:008][ 0]LogHMD: XR_META_headset_id [2026.05.26-05.13.09:008][ 0]LogHMD: XR_OCULUS_ovrsession_handle [2026.05.26-05.13.09:008][ 0]LogHMD: XR_EXT_local_floor [2026.05.26-05.13.09:008][ 0]LogHMD: XR_EXT_active_action_set_priority [2026.05.26-05.13.09:008][ 0]LogHMD: XR_EXT_future [2026.05.26-05.13.09:008][ 0]LogHMD: XR_EXT_palm_pose [2026.05.26-05.13.09:008][ 0]LogHMD: XR_FB_haptic_amplitude_envelope [2026.05.26-05.13.09:008][ 0]LogHMD: XR_FB_haptic_pcm [2026.05.26-05.13.09:008][ 0]LogHMD: XR_FB_touch_controller_pro [2026.05.26-05.13.09:008][ 0]LogHMD: XR_META_touch_controller_plus [2026.05.26-05.13.09:008][ 0]LogHMD: XR_FB_touch_controller_proximity [2026.05.26-05.13.09:008][ 0]LogHMD: XR_OCULUS_external_camera [2026.05.26-05.13.09:008][ 0]LogHMD: XR_META_detached_controllers [2026.05.26-05.13.09:008][ 0]LogHMD: XR_LOGITECH_mx_ink_stylus_interaction [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_FB_foveation_vulkan is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_FB_composition_layer_depth_test is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_KHR_composition_layer_equirect2 is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_KHR_binding_modification is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_EXT_dpad_binding is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_FB_foveation is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_FB_swapchain_update_state is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_FB_foveation_configuration is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Warning: Required extension XR_MSFT_hand_interaction is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXRMsftHandInteraction on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.09:008][ 0]LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.09:008][ 0]LogHMD: Warning: Required extension XR_HTCX_vive_tracker_interaction is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXRViveTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.09:008][ 0]LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available [2026.05.26-05.13.09:008][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.09:016][ 0]LogHMD: xrCreateInstance succeeded with XR_API_VERSION_1_0 [2026.05.26-05.13.09:016][ 0]LogHMD: xrCreateInstance created: 1 [2026.05.26-05.13.09:016][ 0]LogHMD: Initialized OpenXR on Oculus runtime version 1.117.0 [2026.05.26-05.13.09:021][ 0]LogRHI: Using Default RHI: D3D12 [2026.05.26-05.13.09:021][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2026.05.26-05.13.09:021][ 0]LogRHI: Loading RHI module D3D12RHI [2026.05.26-05.13.09:021][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2026.05.26-05.13.09:021][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2026.05.26-05.13.09:021][ 0]LogD3D12RHI: Integrated GPU (iGPU): false [2026.05.26-05.13.09:021][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2026.05.26-05.13.09:022][ 0]LogWindows: Attached monitors: [2026.05.26-05.13.09:022][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY] [2026.05.26-05.13.09:022][ 0]LogWindows: Found 1 attached monitors. [2026.05.26-05.13.09:022][ 0]LogWindows: Gathering driver information using Windows Setup API [2026.05.26-05.13.09:022][ 0]LogRHI: RHI Adapter Info: [2026.05.26-05.13.09:022][ 0]LogRHI: Name: NVIDIA GeForce RTX 5070 [2026.05.26-05.13.09:022][ 0]LogRHI: Driver Version: 591.55 (internal:32.0.15.9155, unified:591.55) [2026.05.26-05.13.09:022][ 0]LogRHI: Driver Date: 12-9-2025 [2026.05.26-05.13.09:022][ 0]LogD3D12RHI: GPU DeviceId: 0x2f04 (for the marketing name, search the web for "GPU Device Id") [2026.05.26-05.13.09:022][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2026.05.26-05.13.09:130][ 0]LogNvidiaAftermath: Aftermath initialized [2026.05.26-05.13.09:131][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2026.05.26-05.13.09:177][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: [2026.05.26-05.13.09:177][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Bindless resources are supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Raster order views are supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2026.05.26-05.13.09:177][ 0]LogD3D12RHI: Work Graphs are supported [2026.05.26-05.13.09:217][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000259D1779AC0) [2026.05.26-05.13.09:217][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000259D1779D80) [2026.05.26-05.13.09:217][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000259D177A040) [2026.05.26-05.13.09:217][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2026.05.26-05.13.09:217][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2026.05.26-05.13.09:372][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering interface supported! [2026.05.26-05.13.09:372][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver. [2026.05.26-05.13.09:372][ 0]LogRHI: Texture pool is 7040 MB (70% of 10058 MB) [2026.05.26-05.13.09:372][ 0]LogD3D12RHI: Async texture creation enabled [2026.05.26-05.13.09:372][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2026.05.26-05.13.09:390][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading [2026.05.26-05.13.09:392][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" [2026.05.26-05.13.09:392][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" [2026.05.26-05.13.09:392][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" [2026.05.26-05.13.09:392][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" [2026.05.26-05.13.09:392][ 0]LogInit: Initializing FReadOnlyCVARCache [2026.05.26-05.13.09:394][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyReport_0.log" -log="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyLog_0.log" -project="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" -platform=all' [2026.05.26-05.13.09:394][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Unreal/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyReport_0.log" -log="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyLog_0.log" -project="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" -platform=all" ] [2026.05.26-05.13.09:404][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded [2026.05.26-05.13.09:404][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2026.05.26-05.13.09:404][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2026.05.26-05.13.09:404][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2026.05.26-05.13.09:404][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2026.05.26-05.13.09:404][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2026.05.26-05.13.09:404][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13 [2026.05.26-05.13.09:404][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll [2026.05.26-05.13.09:404][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2026.05.26-05.13.09:405][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2026.05.26-05.13.09:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2026.05.26-05.13.09:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2026.05.26-05.13.09:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2026.05.26-05.13.09:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2026.05.26-05.13.09:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2026.05.26-05.13.09:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2026.05.26-05.13.09:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2026.05.26-05.13.09:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2026.05.26-05.13.09:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2026.05.26-05.13.09:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2026.05.26-05.13.09:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2026.05.26-05.13.09:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2026.05.26-05.13.09:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2026.05.26-05.13.09:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2026.05.26-05.13.09:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2026.05.26-05.13.09:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2026.05.26-05.13.09:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2026.05.26-05.13.09:463][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2026.05.26-05.13.09:489][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_SIM [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: PCD3D_SM6 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: PCD3D_SM5 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: PCD3D_ES31 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: VVM_1_0 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2026.05.26-05.13.09:495][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2026.05.26-05.13.09:495][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. [2026.05.26-05.13.09:495][ 0]LogRendererCore: Ray tracing shaders are enabled. [2026.05.26-05.13.09:498][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2026.05.26-05.13.09:498][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2026.05.26-05.13.09:498][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2026.05.26-05.13.09:498][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2026.05.26-05.13.09:498][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2026.05.26-05.13.09:619][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB) [2026.05.26-05.13.09:619][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2026.05.26-05.13.09:619][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2026.05.26-05.13.09:620][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/zukker/AppData/Local/UnrealEngine/Common/Zen/Data [2026.05.26-05.13.09:620][ 0]LogZenServiceInstance: InTree version at 'C:/Unreal/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' [2026.05.26-05.13.09:620][ 0]LogZenServiceInstance: Installed version at 'C:/Users/zukker/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' [2026.05.26-05.13.09:621][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance [2026.05.26-05.13.09:621][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/zukker/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/zukker/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/zukker/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\zukker\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 6476 --child-id Zen_6476_Startup' [2026.05.26-05.13.09:691][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. [2026.05.26-05.13.09:691][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.071 seconds [2026.05.26-05.13.09:692][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. [2026.05.26-05.13.09:697][ 0]LogDerivedDataCache: C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. [2026.05.26-05.13.09:697][ 0]LogDerivedDataCache: Display: C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1377.93MBs, RandomWriteSpeed=259.32MBs. Assigned SpeedClass 'Local' [2026.05.26-05.13.09:698][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly [2026.05.26-05.13.09:698][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2026.05.26-05.13.09:698][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. [2026.05.26-05.13.09:698][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2026.05.26-05.13.09:698][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2026.05.26-05.13.09:699][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2026.05.26-05.13.09:699][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2026.05.26-05.13.09:699][ 0]LogShaderCompilers: Guid format shader working directory is 11 characters bigger than the processId version (D:/vr2026reimo/MyProject2/MyProject2/Intermediate/Shaders/WorkingDirectory/6476/). [2026.05.26-05.13.09:699][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/zukker/AppData/Local/Temp/UnrealShaderWorkingDir/F44AF3B343C6CF770021B191E3B38EE4/'. [2026.05.26-05.13.09:699][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2026.05.26-05.13.09:699][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled [2026.05.26-05.13.09:699][ 0]LogShaderCompilers: Display: Using 10 local workers for shader compilation [2026.05.26-05.13.09:701][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/vr2026reimo/MyProject2/MyProject2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2026.05.26-05.13.09:701][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: D:/vr2026reimo/MyProject2/MyProject2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2026.05.26-05.13.09:702][ 0]LogShaderCompilers: Display: Shader autogen file written: D:/vr2026reimo/MyProject2/MyProject2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2026.05.26-05.13.10:114][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2026.05.26-05.13.10:782][ 0]LogSlate: Using FreeType 2.10.0 [2026.05.26-05.13.10:782][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2026.05.26-05.13.10:782][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. [2026.05.26-05.13.10:887][ 0]LogHMD: OpenXR runtime supported extensions: [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_D3D11_enable [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_D3D12_enable [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_opengl_enable [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_vulkan_enable [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_vulkan_enable2 [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_composition_layer_depth [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_win32_convert_performance_counter_time [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_convert_timespec_time [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_composition_layer_cube [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_composition_layer_cylinder [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_composition_layer_equirect [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_visibility_mask [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_composition_layer_color_scale_bias [2026.05.26-05.13.10:887][ 0]LogHMD: XR_KHR_maintenance1 [2026.05.26-05.13.10:887][ 0]LogHMD: XR_EXT_win32_appcontainer_compatible [2026.05.26-05.13.10:887][ 0]LogHMD: XR_EXT_debug_utils [2026.05.26-05.13.10:887][ 0]LogHMD: XR_OCULUS_recenter_event [2026.05.26-05.13.10:887][ 0]LogHMD: XR_OCULUS_audio_device_guid [2026.05.26-05.13.10:887][ 0]LogHMD: XR_FB_color_space [2026.05.26-05.13.10:887][ 0]LogHMD: XR_FB_display_refresh_rate [2026.05.26-05.13.10:887][ 0]LogHMD: XR_META_performance_metrics [2026.05.26-05.13.10:887][ 0]LogHMD: XR_META_headset_id [2026.05.26-05.13.10:887][ 0]LogHMD: XR_OCULUS_ovrsession_handle [2026.05.26-05.13.10:887][ 0]LogHMD: XR_EXT_local_floor [2026.05.26-05.13.10:887][ 0]LogHMD: XR_EXT_active_action_set_priority [2026.05.26-05.13.10:887][ 0]LogHMD: XR_EXT_future [2026.05.26-05.13.10:887][ 0]LogHMD: XR_EXT_palm_pose [2026.05.26-05.13.10:887][ 0]LogHMD: XR_FB_haptic_amplitude_envelope [2026.05.26-05.13.10:887][ 0]LogHMD: XR_FB_haptic_pcm [2026.05.26-05.13.10:887][ 0]LogHMD: XR_FB_touch_controller_pro [2026.05.26-05.13.10:887][ 0]LogHMD: XR_META_touch_controller_plus [2026.05.26-05.13.10:887][ 0]LogHMD: XR_FB_touch_controller_proximity [2026.05.26-05.13.10:887][ 0]LogHMD: XR_OCULUS_external_camera [2026.05.26-05.13.10:887][ 0]LogHMD: XR_META_detached_controllers [2026.05.26-05.13.10:887][ 0]LogHMD: XR_LOGITECH_mx_ink_stylus_interaction [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_FB_foveation_vulkan is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_FB_composition_layer_depth_test is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_KHR_composition_layer_equirect2 is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_KHR_binding_modification is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_EXT_dpad_binding is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_FB_foveation is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_FB_swapchain_update_state is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_FB_foveation_configuration is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Warning: Required extension XR_MSFT_hand_interaction is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXRMsftHandInteraction on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.10:887][ 0]LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.10:887][ 0]LogHMD: Warning: Required extension XR_HTCX_vive_tracker_interaction is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXRViveTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.10:887][ 0]LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available [2026.05.26-05.13.10:887][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2026.05.26-05.13.10:891][ 0]LogHMD: xrCreateInstance succeeded with XR_API_VERSION_1_0 [2026.05.26-05.13.10:891][ 0]LogHMD: xrCreateInstance created: 1 [2026.05.26-05.13.10:891][ 0]LogHMD: Initialized OpenXR on Oculus runtime version 1.117.0 [2026.05.26-05.13.10:896][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2026.05.26-05.13.10:896][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] [2026.05.26-05.13.10:896][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2026.05.26-05.13.10:896][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] [2026.05.26-05.13.10:911][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up [2026.05.26-05.13.10:913][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2026.05.26-05.13.11:042][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/vr2026reimo/MyProject2/MyProject2/Intermediate/CachedAssetRegistry_*.bin. [2026.05.26-05.13.11:104][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2026.05.26-05.13.11:104][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2026.05.26-05.13.11:123][ 0]LogDeviceProfileManager: Active device profile: [0000025C651AB680][0000025C588BA000 66] WindowsEditor [2026.05.26-05.13.11:123][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2026.05.26-05.13.11:125][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.13.11:146][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2026.05.26-05.13.11:146][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2026.05.26-05.13.11:146][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2026.05.26-05.13.11:168][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.26100.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") [2026.05.26-05.13.11:169][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyReport_1.log" -log="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyLog_1.log" -project="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" -Device=Win64@LAB-N18-2006-03' [2026.05.26-05.13.11:169][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Unreal/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyReport_1.log" -log="D:/vr2026reimo/MyProject2/MyProject2/Intermediate/TurnkeyLog_1.log" -project="D:/vr2026reimo/MyProject2/MyProject2/MyProject2.uproject" -Device=Win64@LAB-N18-2006-03" -nocompile -nocompileuat ] [2026.05.26-05.13.11:180][ 0]LogVTDiskCache: Deleted old VT cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/VT/TEXTURE_7C16439390E24F1F9468894FB4D4BC55_VTCHUNK02D4C3BCAD7DFA48AB32B8281FB06B8B83DB6275 [2026.05.26-05.13.11:180][ 0]LogVTDiskCache: Deleted old VT cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/VT/TEXTURE_7C16439390E24F1F9468894FB4D4BC55_VTCHUNK2A5F9F60441DA258D18B46D59C64D5BAD50E8EE3 [2026.05.26-05.13.11:180][ 0]LogVTDiskCache: Deleted old VT cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/VT/TEXTURE_7C16439390E24F1F9468894FB4D4BC55_VTCHUNK44B429B40BB45A070EB17C1259C28734996A2F49 [2026.05.26-05.13.11:180][ 0]LogVTDiskCache: Deleted old VT cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/VT/TEXTURE_7C16439390E24F1F9468894FB4D4BC55_VTCHUNK967C747FFC357A828288FA05D93CD5DCECDA891B [2026.05.26-05.13.11:180][ 0]LogVTDiskCache: Deleted old VT cache file D:/vr2026reimo/MyProject2/MyProject2/DerivedDataCache/VT/TEXTURE_7C16439390E24F1F9468894FB4D4BC55_VTCHUNKC0393DE8C5B4673D99D1BECB92AA8C1F72FEB491 [2026.05.26-05.13.11:200][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:200][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load [2026.05.26-05.13.11:200][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:200][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:201][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load [2026.05.26-05.13.11:201][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:201][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:380][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load [2026.05.26-05.13.11:380][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load [2026.05.26-05.13.11:381][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load [2026.05.26-05.13.11:381][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:382][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:382][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.11:909][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load [2026.05.26-05.13.11:909][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load [2026.05.26-05.13.11:911][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load [2026.05.26-05.13.11:911][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.12:894][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2026.05.26-05.13.14:460][ 0]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.331 seconds, threshold is 0.300 s), will parallelize next time. [2026.05.26-05.13.51:400][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ad14dfacca4c39fe5eb69f05bde6fa9ccbdc39a9), compiling. [2026.05.26-05.13.53:185][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load [2026.05.26-05.13.53:185][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.53:196][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 37e8b362f0f0d843462abac84819d1b8396a661f), compiling. [2026.05.26-05.13.55:184][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load [2026.05.26-05.13.55:184][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.13.55:202][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 2811b65e4150c678af41bb0cd9a6cb1dbe2b737a), compiling. [2026.05.26-05.14.01:627][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load [2026.05.26-05.14.01:627][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2026.05.26-05.14.01:697][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 04f63d6af3f5474e5bce5fc986d2864335379759), compiling. Is special engine material. [2026.05.26-05.15.09:699][ 0]LogDerivedDataCache: C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2026.05.26-05.16.04:538][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2026.05.26-05.16.04:538][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2026.05.26-05.16.04:538][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2026.05.26-05.16.04:538][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2026.05.26-05.16.04:538][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2026.05.26-05.16.04:838][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Drop_Item_From_ContentBrowser... [2026.05.26-05.16.04:842][ 0]LogAudioDerivedData: Display: Drop_Item_From_ContentBrowser compressed to 7.28% (from 192KB to 14KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:842][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Duration=1.02 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=14355 bytes, ChunkN=0) [2026.05.26-05.16.04:843][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Gizmo_Handle_Clicked... [2026.05.26-05.16.04:848][ 0]LogAudioDerivedData: Display: Gizmo_Handle_Clicked compressed to 6.69% (from 190KB to 12KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:848][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Duration=1.01 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=13051 bytes, ChunkN=0) [2026.05.26-05.16.04:849][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_PickUp... [2026.05.26-05.16.04:852][ 0]LogAudioDerivedData: Display: Object_PickUp compressed to 8.12% (from 160KB to 13KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:853][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Duration=0.85 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=13299 bytes, ChunkN=0) [2026.05.26-05.16.04:853][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_Snaps_To_Another_Actor... [2026.05.26-05.16.04:858][ 0]LogAudioDerivedData: Display: Object_Snaps_To_Another_Actor compressed to 6.88% (from 201KB to 13KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:858][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Duration=1.07 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=14169 bytes, ChunkN=0) [2026.05.26-05.16.04:859][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_Snaps_To_Grid... [2026.05.26-05.16.04:862][ 0]LogAudioDerivedData: Display: Object_Snaps_To_Grid compressed to 5.50% (from 215KB to 11KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:862][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Duration=1.15 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=12121 bytes, ChunkN=0) [2026.05.26-05.16.04:863][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Scaling_Down... [2026.05.26-05.16.04:866][ 0]LogAudioDerivedData: Display: Scaling_Down compressed to 5.72% (from 177KB to 10KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:866][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Duration=0.94 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=10363 bytes, ChunkN=0) [2026.05.26-05.16.04:867][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Scaling_Up... [2026.05.26-05.16.04:869][ 0]LogAudioDerivedData: Display: Scaling_Up compressed to 6.05% (from 162KB to 9KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:869][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Duration=0.87 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=10083 bytes, ChunkN=0) [2026.05.26-05.16.04:870][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Selection_Changes... [2026.05.26-05.16.04:875][ 0]LogAudioDerivedData: Display: Selection_Changes compressed to 3.10% (from 190KB to 5KB) with BINKA at Quality 80 with Quality Modifier 1.00 [2026.05.26-05.16.04:876][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Duration=1.01 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=6043 bytes, ChunkN=0) [2026.05.26-05.16.04:920][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] [2026.05.26-05.16.04:950][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2026.05.26-05.16.04:950][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2026.05.26-05.16.04:950][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0 [2026.05.26-05.16.04:950][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1 [2026.05.26-05.16.04:955][ 0]LogLiveCoding: Display: Starting LiveCoding [2026.05.26-05.16.04:955][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2026.05.26-05.16.04:957][ 0]LogLiveCoding: Display: First instance in process group "UE_MyProject2_0x0f2d08ea", spawning console [2026.05.26-05.16.04:961][ 0]LogLiveCoding: Display: Waiting for server [2026.05.26-05.16.04:966][ 0]LogSlate: Border [2026.05.26-05.16.04:966][ 0]LogSlate: BreadcrumbButton [2026.05.26-05.16.04:966][ 0]LogSlate: Brushes.Title [2026.05.26-05.16.04:966][ 0]LogSlate: ColorPicker.ColorThemes [2026.05.26-05.16.04:966][ 0]LogSlate: Default [2026.05.26-05.16.04:966][ 0]LogSlate: Icons.Save [2026.05.26-05.16.04:966][ 0]LogSlate: Icons.Toolbar.Settings [2026.05.26-05.16.04:966][ 0]LogSlate: ListView [2026.05.26-05.16.04:966][ 0]LogSlate: SoftwareCursor_CardinalCross [2026.05.26-05.16.04:966][ 0]LogSlate: SoftwareCursor_Grab [2026.05.26-05.16.04:966][ 0]LogSlate: TableView.DarkRow [2026.05.26-05.16.04:966][ 0]LogSlate: TableView.Row [2026.05.26-05.16.04:966][ 0]LogSlate: TreeView [2026.05.26-05.16.05:008][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2026.05.26-05.16.05:010][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.768 ms [2026.05.26-05.16.05:020][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled [2026.05.26-05.16.05:020][ 0]LogInit: XR: MultiViewport is Enabled [2026.05.26-05.16.05:020][ 0]LogInit: XR: Mobile Multiview is Disabled [2026.05.26-05.16.05:028][ 0]LogTurnkeySupport: Turnkey Device: Win64@LAB-N18-2006-03: (Name=LAB-N18-2006-03, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid") [2026.05.26-05.16.05:039][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2026.05.26-05.16.05:045][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E9EF260A39C5410C800000000000C100 | Instance: 71CD751A45C017977BA9FBBBE351C1D5 (LAB-N18-2006-03-6476). [2026.05.26-05.16.05:221][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2026.05.26-05.16.05:221][ 0]LogNNERuntimeORT: Selecting NPU adapter: Intel(R) Graphics [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: DirectML: yes [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: RHI D3D12: yes [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: D3D12: yes [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: NPU: yes [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: Interface availability: [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: GPU: yes [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: RDG: yes [2026.05.26-05.16.05:280][ 0]LogNNERuntimeORT: NPU: yes [2026.05.26-05.16.05:345][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2026.05.26-05.16.05:345][ 0]LogNNERuntimeORT: Selecting NPU adapter: Intel(R) Graphics [2026.05.26-05.16.05:601][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2026.05.26-05.16.05:603][ 0]LogUdpMessaging: Display: Work queue size set to 1024. [2026.05.26-05.16.05:604][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2026.05.26-05.16.05:604][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:57110'. [2026.05.26-05.16.05:609][ 0]LogUdpMessaging: Display: Added local interface '172.17.141.149' to multicast group '230.0.0.1:6666' [2026.05.26-05.16.05:609][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' [2026.05.26-05.16.05:609][ 0]LogUdpMessaging: Display: Added local interface '192.168.23.1' to multicast group '230.0.0.1:6666' [2026.05.26-05.16.05:609][ 0]LogUdpMessaging: Display: Added local interface '192.168.119.1' to multicast group '230.0.0.1:6666' [2026.05.26-05.16.05:612][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. [2026.05.26-05.16.05:681][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2026.05.26-05.16.05:681][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2026.05.26-05.16.05:701][ 0]LogMetaSound: MetaSound Engine Initialized [2026.05.26-05.16.05:740][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2026.05.26-05.16.05:740][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2026.05.26-05.16.05:743][ 0]LogTimingProfiler: Initialize [2026.05.26-05.16.05:743][ 0]LogTimingProfiler: OnSessionChanged [2026.05.26-05.16.05:743][ 0]LoadingProfiler: Initialize [2026.05.26-05.16.05:743][ 0]LoadingProfiler: OnSessionChanged [2026.05.26-05.16.05:743][ 0]LogNetworkingProfiler: Initialize [2026.05.26-05.16.05:743][ 0]LogNetworkingProfiler: OnSessionChanged [2026.05.26-05.16.05:743][ 0]LogMemoryProfiler: Initialize [2026.05.26-05.16.05:743][ 0]LogMemoryProfiler: OnSessionChanged [2026.05.26-05.16.05:809][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2026.05.26-05.16.05:943][ 0]SourceControl: Revision control is disabled [2026.05.26-05.16.05:950][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error. [2026.05.26-05.16.05:950][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png] [2026.05.26-05.16.05:950][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. [2026.05.26-05.16.05:950][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] [2026.05.26-05.16.05:955][ 0]SourceControl: Revision control is disabled [2026.05.26-05.16.06:002][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2026.05.26-05.16.06:085][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2026.05.26-05.16.06:095][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.05.26-05.16.06:095][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.05.26-05.16.06:122][ 0]LogStaticMesh: Display: Building static mesh HTCViveController (Required Memory Estimate: 28.322517 MB)... [2026.05.26-05.16.06:126][ 0]LogStaticMesh: Display: Building static mesh right_MicrosoftMixedRealityController (Required Memory Estimate: 8.973383 MB)... [2026.05.26-05.16.06:126][ 0]LogStaticMesh: Display: Building static mesh left_MicrosoftMixedRealityController (Required Memory Estimate: 8.973383 MB)... [2026.05.26-05.16.06:126][ 0]LogStaticMesh: Display: Building static mesh OculusGoController (Required Memory Estimate: 6.83529 MB)... [2026.05.26-05.16.06:129][ 0]LogStaticMesh: Display: Building static mesh left_OculusTouchController (Required Memory Estimate: 18.81039 MB)... [2026.05.26-05.16.06:130][ 0]LogStaticMesh: Display: Building static mesh right_OculusTouchController (Required Memory Estimate: 19.034514 MB)... [2026.05.26-05.16.06:132][ 0]LogStaticMesh: Display: Building static mesh left_ValveIndexController (Required Memory Estimate: 13.700768 MB)... [2026.05.26-05.16.06:133][ 0]LogStaticMesh: Display: Building static mesh right_ValveIndexController (Required Memory Estimate: 13.712804 MB)... [2026.05.26-05.16.06:135][ 0]LogStaticMesh: Display: Building static mesh left_OculusTouch_v2Controller (Required Memory Estimate: 5.466701 MB)... [2026.05.26-05.16.06:137][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. [2026.05.26-05.16.06:154][ 0]LogCollectionManager: Loaded 0 collections in 0.001229 seconds [2026.05.26-05.16.06:157][ 0]LogFileCache: Scanning file cache for directory 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Collections/' took 0.00s [2026.05.26-05.16.06:159][ 0]LogFileCache: Scanning file cache for directory 'D:/vr2026reimo/MyProject2/MyProject2/Content/Developers/zukker/Collections/' took 0.00s [2026.05.26-05.16.06:161][ 0]LogStaticMesh: Built static mesh [0.03s] /OpenXR/Devices/OculusTouch_v2/Left/left_OculusTouch_v2Controller.left_OculusTouch_v2Controller [2026.05.26-05.16.06:162][ 0]LogFileCache: Scanning file cache for directory 'D:/vr2026reimo/MyProject2/MyProject2/Content/Collections/' took 0.00s [2026.05.26-05.16.06:165][ 0]LogStaticMesh: Display: Building static mesh right_OculusTouch_v2Controller (Required Memory Estimate: 5.466701 MB)... [2026.05.26-05.16.06:169][ 0]LogStaticMesh: Built static mesh [0.04s] /OpenXR/Devices/MicrosoftMixedReality/Right/right_MicrosoftMixedRealityController.right_MicrosoftMixedRealityController [2026.05.26-05.16.06:176][ 0]LogStaticMesh: Display: Building static mesh left_OculusTouch_v3Controller (Required Memory Estimate: 9.53423 MB)... [2026.05.26-05.16.06:176][ 0]LogStaticMesh: Built static mesh [0.05s] /OpenXR/Devices/MicrosoftMixedReality/Left/left_MicrosoftMixedRealityController.left_MicrosoftMixedRealityController [2026.05.26-05.16.06:183][ 0]LogStaticMesh: Display: Building static mesh right_OculusTouch_v3Controller (Required Memory Estimate: 9.53423 MB)... [2026.05.26-05.16.06:186][ 0]LogStaticMesh: Built static mesh [0.06s] /OpenXR/Devices/ValveIndex/Left/left_ValveIndexController.left_ValveIndexController [2026.05.26-05.16.06:187][ 0]LogStaticMesh: Built static mesh [0.06s] /OpenXR/Devices/OculusGo/OculusGoController.OculusGoController [2026.05.26-05.16.06:192][ 0]LogStaticMesh: Built static mesh [0.03s] /OpenXR/Devices/OculusTouch_v2/Right/right_OculusTouch_v2Controller.right_OculusTouch_v2Controller [2026.05.26-05.16.06:199][ 0]LogStaticMesh: Built static mesh [0.07s] /OpenXR/Devices/ValveIndex/Right/right_ValveIndexController.right_ValveIndexController [2026.05.26-05.16.06:220][ 0]LogUObjectArray: 43205 objects as part of root set at end of initial load. [2026.05.26-05.16.06:220][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2026.05.26-05.16.06:223][ 0]LogStaticMesh: Built static mesh [0.05s] /OpenXR/Devices/OculusTouch_v3/Left/left_OculusTouch_v3Controller.left_OculusTouch_v3Controller [2026.05.26-05.16.06:223][ 0]LogStaticMesh: Built static mesh [0.09s] /OpenXR/Devices/OculusTouch/Left/left_OculusTouchController.left_OculusTouchController [2026.05.26-05.16.06:226][ 0]LogStaticMesh: Built static mesh [0.04s] /OpenXR/Devices/OculusTouch_v3/Right/right_OculusTouch_v3Controller.right_OculusTouch_v3Controller [2026.05.26-05.16.06:233][ 0]LogStaticMesh: Built static mesh [0.10s] /OpenXR/Devices/OculusTouch/Right/right_OculusTouchController.right_OculusTouchController [2026.05.26-05.16.06:291][ 0]LogStaticMesh: Built static mesh [0.17s] /OpenXR/Devices/HTCVive/HTCViveController.HTCViveController [2026.05.26-05.16.06:343][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/LiveLink.ProviderPollResult. Time(ms): 1.3 [2026.05.26-05.16.06:369][ 0]LogEngine: Initializing Engine... [2026.05.26-05.16.06:449][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 [2026.05.26-05.16.06:452][ 0]LogStylusInput: Initializing StylusInput subsystem. [2026.05.26-05.16.06:452][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize [2026.05.26-05.16.06:590][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll [2026.05.26-05.16.06:599][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll [2026.05.26-05.16.06:606][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.05.26-05.16.06:612][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Temp/Untitled_0.Untitled'. [2026.05.26-05.16.06:617][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2026.05.26-05.16.06:617][ 0]LogInit: Texture streaming: Enabled [2026.05.26-05.16.06:621][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 ) [2026.05.26-05.16.06:625][ 0]LogAudio: Display: Initializing Audio Device Manager... [2026.05.26-05.16.06:630][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2026.05.26-05.16.06:630][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2026.05.26-05.16.06:631][ 0]LogAudio: Display: Audio Device Manager Initialized [2026.05.26-05.16.06:631][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-05.16.06:631][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-05.16.06:631][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-05.16.06:631][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-05.16.06:631][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-05.16.06:631][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-05.16.06:637][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-05.16.07:669][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-05.16.07:670][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-05.16.07:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-05.16.07:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-05.16.07:672][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2026.05.26-05.16.07:672][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2026.05.26-05.16.07:674][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2026.05.26-05.16.07:674][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2026.05.26-05.16.07:674][ 0]LogInit: FAudioDevice initialized with ID 1. [2026.05.26-05.16.07:674][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2026.05.26-05.16.07:674][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2026.05.26-05.16.07:679][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2026.05.26-05.16.07:683][ 0]LogInit: Undo buffer set to 256 MB [2026.05.26-05.16.07:683][ 0]LogInit: Transaction tracking system initialized [2026.05.26-05.16.07:690][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-05.16.07:718][ 0]LocalizationService: Localization service is disabled [2026.05.26-05.16.07:733][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices. The following settings have been applied: [2026.05.26-05.16.07:734][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1. [2026.05.26-05.16.07:734][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1. [2026.05.26-05.16.07:734][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0. [2026.05.26-05.16.07:734][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0. [2026.05.26-05.16.07:734][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0. [2026.05.26-05.16.07:823][ 0]LogFileCache: Scanning file cache for directory 'D:/vr2026reimo/MyProject2/MyProject2/Content/' took 0.01s [2026.05.26-05.16.07:851][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' [2026.05.26-05.16.07:851][ 0]LogPython: Using Python 3.11.8 [2026.05.26-05.16.07:870][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping [2026.05.26-05.16.08:048][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (16 permutations). [2026.05.26-05.16.08:129][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2026.05.26-05.16.08:171][ 0]LogEditorDataStorage: Initializing [2026.05.26-05.16.08:176][ 0]LogEditorDataStorage: Initialized [2026.05.26-05.16.08:180][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server... [2026.05.26-05.16.08:233][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2026.05.26-05.16.08:239][ 0]SourceControl: Revision control is disabled [2026.05.26-05.16.08:239][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 223.073 [2026.05.26-05.16.08:240][ 0]Cmd: MAP LOAD FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2026.05.26-05.16.08:243][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.05.26-05.16.08:243][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-05.16.08:274][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2026.05.26-05.16.08:277][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms [2026.05.26-05.16.08:404][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2026.05.26-05.16.09:046][ 0]LogAssetRegistry: Display: Asset registry cache written as 68.1 MiB to D:/vr2026reimo/MyProject2/MyProject2/Intermediate/CachedAssetRegistry_*.bin [2026.05.26-05.16.09:429][ 0]LogStaticMesh: Display: Building static mesh ISS (Required Memory Estimate: 0.010875 MB)... [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2, UVs 1 [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Fallback [0.00s], num tris: 2 [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Fallback [0.00s], num tris: 2 [2026.05.26-05.16.09:431][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Input: 1 Clusters, 2 Triangles and 4 Vertices [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Output without splits: 1 Clusters, 2 Triangles and 4 Vertices [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Output with splits: 1 Clusters, 2 Triangles and 4 Vertices [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.09:431][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Root: GPU size: 208 bytes. 1 Pages. 208.000 bytes per page (0.635% utilization). [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Page data disk size: 352 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Total GPU size: 208 bytes, Total disk size: 376 bytes. [2026.05.26-05.16.09:431][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.09:431][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.09:432][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/ISS.ISS [2026.05.26-05.16.09:438][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/foil_n_jpg.foil_n_jpg (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:439][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_02_jpg.ISS_AO_02_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:441][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_01_jpg.ISS_01_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:441][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_03_jpg.ISS_03_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:446][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_01_jpg.ISS_AO_01_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:446][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_02_jpg1.ISS_02_jpg1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:446][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_01_jpg1.ISS_01_jpg1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:449][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_01_n_jpg.ISS_01_n_jpg (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 270.749988 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:449][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_03_jpg.ISS_AO_03_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:454][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_01_jpg12.ISS_01_jpg12 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:510][ 0]LogStaticMesh: Display: Building static mesh GenericHMD (Required Memory Estimate: 8.274061 MB)... [2026.05.26-05.16.09:516][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ecostress_jpg.ecostress_jpg (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:517][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_08_jpg.ISS_AO_08_jpg (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.08325 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:518][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ecostress_jpg1.ecostress_jpg1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:518][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/foil_n_png.foil_n_png (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:519][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_05_jpg.ISS_AO_05_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:523][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_03_n_jpg.ISS_03_n_jpg (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 270.749988 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:524][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_03_jpg_001.ISS_03_jpg_001 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:524][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_03_png_002.ISS_03_png_002 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:530][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_07_jpg.ISS_AO_07_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:533][ 0]LogStaticMesh: Built static mesh [0.03s] /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD [2026.05.26-05.16.09:534][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_04_jpg.ISS_AO_04_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:539][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_04_jpg.ISS_04_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:545][ 0]LogTexture: Display: Building textures: /Game/Models/ISS/ISS_stationary/Textures/ISS_AO_06_jpg.ISS_AO_06_jpg (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:554][ 0]LogTexture: Display: Building textures: /Game/Characters/MannequinsXR/Materials/Functions/CA_Mannequin.CA_Mannequin (RGBA16F, 64x64 x1x1x1) (Required Memory Estimate: 1.177074 MB), EncodeSpeed: Fast [2026.05.26-05.16.09:571][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'VRTemplateMap'. [2026.05.26-05.16.09:571][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-05.16.09:571][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap'. [2026.05.26-05.16.09:573][ 0]LogStaticMesh: Display: Building static mesh 01_Zarya_-__FGB__Funtional_Cargo_Block (Required Memory Estimate: 27.634631 MB)... [2026.05.26-05.16.09:573][ 0]LogStaticMesh: Display: Building static mesh 02_Unity_Node_1 (Required Memory Estimate: 11.076695 MB)... [2026.05.26-05.16.09:576][ 0]LogStaticMesh: Display: Building static mesh 04__PMA__Pressurized_Mating_Adapter_2 (Required Memory Estimate: 5.319448 MB)... [2026.05.26-05.16.09:577][ 0]LogStaticMesh: Display: Building static mesh 07__PMA__Pressurized_Mating_Adapter_3 (Required Memory Estimate: 5.319448 MB)... [2026.05.26-05.16.09:577][ 0]LogStaticMesh: Display: Building static mesh 05_Zvezda__SM__Service_Module (Required Memory Estimate: 33.401405 MB)... [2026.05.26-05.16.09:577][ 0]LogStaticMesh: Display: Building static mesh 08_P6_Truss (Required Memory Estimate: 8.784473 MB)... [2026.05.26-05.16.09:577][ 0]LogStaticMesh: Display: Building static mesh 09_Destiny_Space_Laboratory (Required Memory Estimate: 10.985085 MB)... [2026.05.26-05.16.09:582][ 0]LogStaticMesh: Display: Building static mesh 03__PMA__Pressurized_Mating_Adapter_1 (Required Memory Estimate: 3.919496 MB)... [2026.05.26-05.16.09:582][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2026.05.26-05.16.09:584][ 0]LogStaticMesh: Display: Building static mesh 10__ESP__External_Stowage_Platform_1 (Required Memory Estimate: 0.818904 MB)... [2026.05.26-05.16.09:585][ 0]LogStaticMesh: Adjacency [0.00s], tris: 544, UVs 1 [2026.05.26-05.16.09:587][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.600000 [2026.05.26-05.16.09:587][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:588][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3440, UVs 1 [2026.05.26-05.16.09:590][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2556, UVs 1 [2026.05.26-05.16.09:591][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3440, UVs 1 [2026.05.26-05.16.09:591][ 0]LogStaticMesh: Adjacency [0.00s], tris: 7516, UVs 1 [2026.05.26-05.16.09:597][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.150000 [2026.05.26-05.16.09:597][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:599][ 0]LogStaticMesh: Adjacency [0.00s], tris: 5518, UVs 1 [2026.05.26-05.16.09:599][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.037037 [2026.05.26-05.16.09:600][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:600][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.037037 [2026.05.26-05.16.09:600][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:604][ 0]LogStaticMesh: Reduce [0.02s] [2026.05.26-05.16.09:606][ 0]LogStaticMesh: Fallback [0.00s], num tris: 466 [2026.05.26-05.16.09:606][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2026.05.26-05.16.09:607][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.09:607][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2026.05.26-05.16.09:607][ 0]LogStaticMesh: Adjacency [0.00s], tris: 7220, UVs 1 [2026.05.26-05.16.09:607][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.074ms to complete. [2026.05.26-05.16.09:608][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Fallback [0.00s], num tris: 255 [2026.05.26-05.16.09:609][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Input: 14 Clusters, 1298 Triangles and 1183 Vertices [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Output without splits: 14 Clusters, 1298 Triangles and 1183 Vertices [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Output with splits: 14 Clusters, 1298 Triangles and 1183 Vertices [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 14, Slow Path Clusters: 0, 1 Material: 12, 2 Materials: 2, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.09:609][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Root: GPU size: 14836 bytes. 1 Pages. 14836.000 bytes per page (45.276% utilization). [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Page data disk size: 12060 bytes. Fixup data size: 72 bytes. [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Total GPU size: 14836 bytes, Total disk size: 12132 bytes. [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.09:609][ 0]LogStaticMesh: NaniteBuild [0.02s] [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Clustering [0.02s]. Ratio: 1.016949 [2026.05.26-05.16.09:609][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:614][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 224.448 [2026.05.26-05.16.09:614][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Models/ISS/ISS_stationary/StaticMeshes/10__ESP__External_Stowage_Platform_1.10__ESP__External_Stowage_Platform_1 [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: ================================================ [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Total job queries 15,272, among them cache hits 1,187 (7.77%), DDC hits 7,411 (48.53%), Duplicates 3,419 (22.39%) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Tracking 10,666 distinct input hashes that result in 9,556 distinct outputs (89.59%) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: RAM used: 120.88 MiB of 1.60 GiB budget. Usage: 7.38% [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Shaders Compiled: 3,143 [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Jobs assigned 3,223, completed 3,143 (97.52%) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.16 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 31.97 s, longest 120.57 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Job execution time: average 5.11 s, max 26.88 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 37.88 s, max 121.00 [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Shader code size: total 44.779 MiB, numShaders 3,166, average 14.482 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 175.52 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Jobs were issued in 402 batches (only local compilation was used), average 8.02 jobs/batch [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Average processing rate: 17.91 jobs/sec [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Total thread time: 1,646.738 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Total thread preprocess time: 98.447 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 5.98% [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Effective parallelization: 9.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.938212 [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: FMicropolyRasterizeCS - 33.29% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 9.30% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.21% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: FHWRasterizeMS - 2.80% of total time (compiled 120 times, average 0.38 sec, max 0.53 sec, min 0.25 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 2.54% of total time (compiled 29 times, average 1.44 sec, max 2.75 sec, min 0.26 sec) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: === Material stats === [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Materials Translated: 152 [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.13 s [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Material Translation Only: 0.03 s (26%) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-05.16.09:615][ 0]LogShaderCompilers: Display: ================================================ [2026.05.26-05.16.09:615][ 0]LogStaticMesh: Display: Building static mesh 12_Quest_Airlock (Required Memory Estimate: 9.77766 MB)... [2026.05.26-05.16.09:618][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.070175 [2026.05.26-05.16.09:619][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:634][ 0]LogStaticMesh: Adjacency [0.00s], tris: 6422, UVs 1 [2026.05.26-05.16.09:643][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.09:644][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:656][ 0]LogStaticMesh: Adjacency [0.00s], tris: 18415, UVs 1 [2026.05.26-05.16.09:659][ 0]LogStaticMesh: Reduce [0.06s] [2026.05.26-05.16.09:680][ 0]LogStaticMesh: Adjacency [0.00s], tris: 22009, UVs 1 [2026.05.26-05.16.09:686][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1687 [2026.05.26-05.16.09:686][ 0]LogStaticMesh: Clustering [0.03s]. Ratio: 1.013889 [2026.05.26-05.16.09:689][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:693][ 0]LogStaticMesh: Reduce [0.09s] [2026.05.26-05.16.09:718][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. [2026.05.26-05.16.09:719][ 0]LogStaticMesh: Clustering [0.04s]. Ratio: 1.017442 [2026.05.26-05.16.09:722][ 0]LogStaticMesh: Fallback [0.04s], num tris: 966 [2026.05.26-05.16.09:722][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:724][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:724][ 0]LogStaticMesh: Input: 44 Clusters, 5200 Triangles and 7967 Vertices [2026.05.26-05.16.09:724][ 0]LogStaticMesh: Output without splits: 44 Clusters, 5200 Triangles and 7967 Vertices [2026.05.26-05.16.09:724][ 0]LogStaticMesh: Output with splits: 46 Clusters, 5200 Triangles and 7971 Vertices [2026.05.26-05.16.09:724][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 46, Slow Path Clusters: 0, 1 Material: 31, 2 Materials: 15, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.09:725][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:725][ 0]LogStaticMesh: Root: GPU size: 31192 bytes. 1 Pages. 31192.000 bytes per page (95.190% utilization). [2026.05.26-05.16.09:725][ 0]LogStaticMesh: Streaming: GPU size: 64496 bytes. 1 Pages (1 with relative encoding). 64496.000 bytes per page (49.207% utilization). [2026.05.26-05.16.09:725][ 0]LogStaticMesh: Page data disk size: 80808 bytes. Fixup data size: 264 bytes. [2026.05.26-05.16.09:725][ 0]LogStaticMesh: Total GPU size: 95688 bytes, Total disk size: 81072 bytes. [2026.05.26-05.16.09:725][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.09:725][ 0]LogStaticMesh: NaniteBuild [0.14s] [2026.05.26-05.16.09:736][ 0]LogStaticMesh: Reduce [0.14s] [2026.05.26-05.16.09:740][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1865 [2026.05.26-05.16.09:756][ 0]LogStaticMesh: Reduce [0.15s] [2026.05.26-05.16.09:759][ 0]LogStaticMesh: Built static mesh [0.19s] /Game/Models/ISS/ISS_stationary/StaticMeshes/03__PMA__Pressurized_Mating_Adapter_1.03__PMA__Pressurized_Mating_Adapter_1 [2026.05.26-05.16.09:761][ 0]LogStaticMesh: Fallback [0.02s], num tris: 782 [2026.05.26-05.16.09:764][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:764][ 0]LogStaticMesh: Input: 56 Clusters, 6965 Triangles and 10875 Vertices [2026.05.26-05.16.09:764][ 0]LogStaticMesh: Output without splits: 56 Clusters, 6965 Triangles and 10875 Vertices [2026.05.26-05.16.09:764][ 0]LogStaticMesh: Output with splits: 57 Clusters, 6965 Triangles and 10879 Vertices [2026.05.26-05.16.09:764][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 57, Slow Path Clusters: 0, 1 Material: 29, 2 Materials: 23, 3 Materials: 5, At Least 4 Materials: 0 [2026.05.26-05.16.09:767][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:767][ 0]LogStaticMesh: Root: GPU size: 32712 bytes. 1 Pages. 32712.000 bytes per page (99.829% utilization). [2026.05.26-05.16.09:767][ 0]LogStaticMesh: Streaming: GPU size: 95272 bytes. 1 Pages (1 with relative encoding). 95272.000 bytes per page (72.687% utilization). [2026.05.26-05.16.09:767][ 0]LogStaticMesh: Page data disk size: 112640 bytes. Fixup data size: 168 bytes. [2026.05.26-05.16.09:767][ 0]LogStaticMesh: Total GPU size: 127984 bytes, Total disk size: 112808 bytes. [2026.05.26-05.16.09:767][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.09:767][ 0]LogStaticMesh: NaniteBuild [0.18s] [2026.05.26-05.16.09:768][ 0]LogStaticMesh: Display: Building static mesh 13_Pirs_Docking_Compartment__DC__and_Airlock (Required Memory Estimate: 6.681168 MB)... [2026.05.26-05.16.09:773][ 0]LogStaticMesh: Reduce [0.13s] [2026.05.26-05.16.09:783][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4467, UVs 1 [2026.05.26-05.16.09:786][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1870 [2026.05.26-05.16.09:795][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.057143 [2026.05.26-05.16.09:795][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:796][ 0]LogStaticMesh: Reduce [0.18s] [2026.05.26-05.16.09:796][ 0]LogStaticMesh: Built static mesh [0.22s] /Game/Models/ISS/ISS_stationary/StaticMeshes/07__PMA__Pressurized_Mating_Adapter_3.07__PMA__Pressurized_Mating_Adapter_3 [2026.05.26-05.16.09:801][ 0]LogStaticMesh: Reduce [0.19s] [2026.05.26-05.16.09:804][ 0]LogStaticMesh: Fallback [0.02s], num tris: 764 [2026.05.26-05.16.09:805][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-05.16.09:805][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:805][ 0]LogStaticMesh: Input: 56 Clusters, 6936 Triangles and 10899 Vertices [2026.05.26-05.16.09:805][ 0]LogStaticMesh: Output without splits: 56 Clusters, 6936 Triangles and 10899 Vertices [2026.05.26-05.16.09:805][ 0]LogStaticMesh: Output with splits: 56 Clusters, 6936 Triangles and 10899 Vertices [2026.05.26-05.16.09:805][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 56, Slow Path Clusters: 0, 1 Material: 26, 2 Materials: 25, 3 Materials: 5, At Least 4 Materials: 0 [2026.05.26-05.16.09:805][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1562 [2026.05.26-05.16.09:807][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:807][ 0]LogStaticMesh: Root: GPU size: 30796 bytes. 1 Pages. 30796.000 bytes per page (93.982% utilization). [2026.05.26-05.16.09:807][ 0]LogStaticMesh: Streaming: GPU size: 97288 bytes. 1 Pages (1 with relative encoding). 97288.000 bytes per page (74.225% utilization). [2026.05.26-05.16.09:807][ 0]LogStaticMesh: Page data disk size: 112208 bytes. Fixup data size: 272 bytes. [2026.05.26-05.16.09:807][ 0]LogStaticMesh: Total GPU size: 128084 bytes, Total disk size: 112480 bytes. [2026.05.26-05.16.09:807][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.09:807][ 0]LogStaticMesh: NaniteBuild [0.22s] [2026.05.26-05.16.09:811][ 0]LogStaticMesh: Display: Building static mesh 14_S0_Truss (Required Memory Estimate: 7.696124 MB)... [2026.05.26-05.16.09:837][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4912, UVs 1 [2026.05.26-05.16.09:837][ 0]LogStaticMesh: Built static mesh [0.26s] /Game/Models/ISS/ISS_stationary/StaticMeshes/04__PMA__Pressurized_Mating_Adapter_2.04__PMA__Pressurized_Mating_Adapter_2 [2026.05.26-05.16.09:838][ 0]LogStaticMesh: Reduce [0.15s] [2026.05.26-05.16.09:840][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1533 [2026.05.26-05.16.09:846][ 0]LogStaticMesh: Fallback [0.04s], num tris: 913 [2026.05.26-05.16.09:847][ 0]LogStaticMesh: Fallback [0.09s], num tris: 2920 [2026.05.26-05.16.09:847][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:847][ 0]LogStaticMesh: Input: 104 Clusters, 13082 Triangles and 19401 Vertices [2026.05.26-05.16.09:847][ 0]LogStaticMesh: Output without splits: 104 Clusters, 13082 Triangles and 19404 Vertices [2026.05.26-05.16.09:847][ 0]LogStaticMesh: Output with splits: 109 Clusters, 13082 Triangles and 19409 Vertices [2026.05.26-05.16.09:847][ 0]LogStaticMesh: Material Stats - Unique Materials: 7, Fast Path Clusters: 105, Slow Path Clusters: 4, 1 Material: 69, 2 Materials: 27, 3 Materials: 9, At Least 4 Materials: 4 [2026.05.26-05.16.09:850][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:850][ 0]LogStaticMesh: Root: GPU size: 31276 bytes. 1 Pages. 31276.000 bytes per page (95.447% utilization). [2026.05.26-05.16.09:850][ 0]LogStaticMesh: Streaming: GPU size: 201892 bytes. 2 Pages (2 with relative encoding). 100946.000 bytes per page (77.016% utilization). [2026.05.26-05.16.09:850][ 0]LogStaticMesh: Page data disk size: 193240 bytes. Fixup data size: 624 bytes. [2026.05.26-05.16.09:850][ 0]LogStaticMesh: Total GPU size: 233168 bytes, Total disk size: 193864 bytes. [2026.05.26-05.16.09:850][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.09:850][ 0]LogStaticMesh: NaniteBuild [0.22s] [2026.05.26-05.16.09:851][ 0]LogStaticMesh: Display: Building static mesh 15__MBS__Mobile_Base_System (Required Memory Estimate: 9.735103 MB)... [2026.05.26-05.16.09:851][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.09:851][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:857][ 0]LogStaticMesh: Fallback [0.02s], num tris: 930 [2026.05.26-05.16.09:859][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:859][ 0]LogStaticMesh: Input: 120 Clusters, 14604 Triangles and 20058 Vertices [2026.05.26-05.16.09:859][ 0]LogStaticMesh: Output without splits: 120 Clusters, 14604 Triangles and 20063 Vertices [2026.05.26-05.16.09:859][ 0]LogStaticMesh: Output with splits: 122 Clusters, 14604 Triangles and 20068 Vertices [2026.05.26-05.16.09:859][ 0]LogStaticMesh: Material Stats - Unique Materials: 6, Fast Path Clusters: 114, Slow Path Clusters: 8, 1 Material: 78, 2 Materials: 26, 3 Materials: 10, At Least 4 Materials: 8 [2026.05.26-05.16.09:862][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:862][ 0]LogStaticMesh: Root: GPU size: 31508 bytes. 1 Pages. 31508.000 bytes per page (96.155% utilization). [2026.05.26-05.16.09:862][ 0]LogStaticMesh: Streaming: GPU size: 215532 bytes. 2 Pages (2 with relative encoding). 107766.000 bytes per page (82.219% utilization). [2026.05.26-05.16.09:862][ 0]LogStaticMesh: Page data disk size: 208648 bytes. Fixup data size: 720 bytes. [2026.05.26-05.16.09:862][ 0]LogStaticMesh: Total GPU size: 247040 bytes, Total disk size: 209368 bytes. [2026.05.26-05.16.09:862][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.09:862][ 0]LogStaticMesh: NaniteBuild [0.26s] [2026.05.26-05.16.09:864][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-05.16.09:874][ 0]LogStaticMesh: Built static mesh [0.26s] /Game/Models/ISS/ISS_stationary/StaticMeshes/12_Quest_Airlock.12_Quest_Airlock [2026.05.26-05.16.09:881][ 0]LogStaticMesh: Adjacency [0.00s], tris: 6342, UVs 1 [2026.05.26-05.16.09:885][ 0]LogStaticMesh: Fallback [0.08s], num tris: 4537 [2026.05.26-05.16.09:887][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1477 [2026.05.26-05.16.09:890][ 0]LogStaticMesh: Reduce [0.09s] [2026.05.26-05.16.09:891][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:891][ 0]LogStaticMesh: Input: 91 Clusters, 11440 Triangles and 21514 Vertices [2026.05.26-05.16.09:891][ 0]LogStaticMesh: Output without splits: 91 Clusters, 11440 Triangles and 21514 Vertices [2026.05.26-05.16.09:891][ 0]LogStaticMesh: Output with splits: 114 Clusters, 11440 Triangles and 21524 Vertices [2026.05.26-05.16.09:891][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 114, Slow Path Clusters: 0, 1 Material: 75, 2 Materials: 31, 3 Materials: 8, At Least 4 Materials: 0 [2026.05.26-05.16.09:891][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.09:892][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:892][ 0]LogStaticMesh: Built static mesh [0.31s] /Game/Models/ISS/ISS_stationary/StaticMeshes/09_Destiny_Space_Laboratory.09_Destiny_Space_Laboratory [2026.05.26-05.16.09:892][ 0]LogStaticMesh: Display: Building static mesh 16_S1_Truss (Required Memory Estimate: 4.653651 MB)... [2026.05.26-05.16.09:892][ 0]LogStaticMesh: Fallback [0.06s], num tris: 3253 [2026.05.26-05.16.09:894][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:894][ 0]LogStaticMesh: Root: GPU size: 32696 bytes. 1 Pages. 32696.000 bytes per page (99.780% utilization). [2026.05.26-05.16.09:894][ 0]LogStaticMesh: Streaming: GPU size: 224772 bytes. 2 Pages (2 with relative encoding). 112386.000 bytes per page (85.744% utilization). [2026.05.26-05.16.09:894][ 0]LogStaticMesh: Page data disk size: 212264 bytes. Fixup data size: 712 bytes. [2026.05.26-05.16.09:894][ 0]LogStaticMesh: Total GPU size: 257468 bytes, Total disk size: 212976 bytes. [2026.05.26-05.16.09:894][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.09:894][ 0]LogStaticMesh: NaniteBuild [0.30s] [2026.05.26-05.16.09:906][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2908, UVs 1 [2026.05.26-05.16.09:914][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.09:914][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:920][ 0]LogStaticMesh: Display: Building static mesh 16_S1_Truss_02 (Required Memory Estimate: 3.157622 MB)... [2026.05.26-05.16.09:921][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-05.16.09:924][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1988, UVs 1 [2026.05.26-05.16.09:926][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1605 [2026.05.26-05.16.09:929][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.09:930][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:930][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:930][ 0]LogStaticMesh: Input: 300 Clusters, 37810 Triangles and 51544 Vertices [2026.05.26-05.16.09:930][ 0]LogStaticMesh: Output without splits: 300 Clusters, 37810 Triangles and 51587 Vertices [2026.05.26-05.16.09:930][ 0]LogStaticMesh: Output with splits: 307 Clusters, 37810 Triangles and 51587 Vertices [2026.05.26-05.16.09:930][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 303, Slow Path Clusters: 4, 1 Material: 221, 2 Materials: 63, 3 Materials: 19, At Least 4 Materials: 4 [2026.05.26-05.16.09:933][ 0]LogStaticMesh: Reduce [0.21s] [2026.05.26-05.16.09:934][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:934][ 0]LogStaticMesh: Root: GPU size: 30932 bytes. 1 Pages. 30932.000 bytes per page (94.397% utilization). [2026.05.26-05.16.09:934][ 0]LogStaticMesh: Streaming: GPU size: 590852 bytes. 5 Pages (5 with relative encoding). 118170.398 bytes per page (90.157% utilization). [2026.05.26-05.16.09:934][ 0]LogStaticMesh: Page data disk size: 519716 bytes. Fixup data size: 1992 bytes. [2026.05.26-05.16.09:934][ 0]LogStaticMesh: Total GPU size: 621784 bytes, Total disk size: 521708 bytes. [2026.05.26-05.16.09:934][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.09:936][ 0]LogStaticMesh: NaniteBuild [0.28s] [2026.05.26-05.16.09:936][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1893 [2026.05.26-05.16.09:941][ 0]LogStaticMesh: Built static mesh [0.36s] /Game/Models/ISS/ISS_stationary/StaticMeshes/08_P6_Truss.08_P6_Truss [2026.05.26-05.16.09:949][ 0]LogStaticMesh: Reduce [0.10s] [2026.05.26-05.16.09:955][ 0]LogStaticMesh: Fallback [0.07s], num tris: 2171 [2026.05.26-05.16.09:957][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:957][ 0]LogStaticMesh: Input: 122 Clusters, 15292 Triangles and 17080 Vertices [2026.05.26-05.16.09:957][ 0]LogStaticMesh: Output without splits: 122 Clusters, 15292 Triangles and 17089 Vertices [2026.05.26-05.16.09:957][ 0]LogStaticMesh: Output with splits: 122 Clusters, 15292 Triangles and 17089 Vertices [2026.05.26-05.16.09:957][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 120, Slow Path Clusters: 2, 1 Material: 101, 2 Materials: 16, 3 Materials: 3, At Least 4 Materials: 2 [2026.05.26-05.16.09:960][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:960][ 0]LogStaticMesh: Root: GPU size: 31876 bytes. 1 Pages. 31876.000 bytes per page (97.278% utilization). [2026.05.26-05.16.09:960][ 0]LogStaticMesh: Streaming: GPU size: 187964 bytes. 2 Pages (2 with relative encoding). 93982.000 bytes per page (71.703% utilization). [2026.05.26-05.16.09:960][ 0]LogStaticMesh: Page data disk size: 182704 bytes. Fixup data size: 632 bytes. [2026.05.26-05.16.09:960][ 0]LogStaticMesh: Total GPU size: 219840 bytes, Total disk size: 183336 bytes. [2026.05.26-05.16.09:960][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.09:960][ 0]LogStaticMesh: NaniteBuild [0.37s] [2026.05.26-05.16.09:961][ 0]LogStaticMesh: Reduce [0.03s] [2026.05.26-05.16.09:962][ 0]LogStaticMesh: Display: Building static mesh 17_P1_Truss (Required Memory Estimate: 4.618844 MB)... [2026.05.26-05.16.09:974][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2908, UVs 1 [2026.05.26-05.16.09:976][ 0]LogStaticMesh: Built static mesh [0.40s] /Game/Models/ISS/ISS_stationary/StaticMeshes/01_Zarya_-__FGB__Funtional_Cargo_Block.01_Zarya_-__FGB__Funtional_Cargo_Block [2026.05.26-05.16.09:978][ 0]LogStaticMesh: Fallback [0.02s], num tris: 1371 [2026.05.26-05.16.09:979][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-05.16.09:982][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.043478 [2026.05.26-05.16.09:983][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.09:985][ 0]LogStaticMesh: Fallback [0.01s], num tris: 471 [2026.05.26-05.16.09:986][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:986][ 0]LogStaticMesh: Input: 31 Clusters, 3874 Triangles and 7815 Vertices [2026.05.26-05.16.09:986][ 0]LogStaticMesh: Output without splits: 31 Clusters, 3874 Triangles and 7815 Vertices [2026.05.26-05.16.09:986][ 0]LogStaticMesh: Output with splits: 44 Clusters, 3874 Triangles and 7831 Vertices [2026.05.26-05.16.09:986][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 43, Slow Path Clusters: 1, 1 Material: 15, 2 Materials: 24, 3 Materials: 4, At Least 4 Materials: 1 [2026.05.26-05.16.09:988][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.09:988][ 0]LogStaticMesh: Root: GPU size: 31580 bytes. 1 Pages. 31580.000 bytes per page (96.375% utilization). [2026.05.26-05.16.09:988][ 0]LogStaticMesh: Streaming: GPU size: 63472 bytes. 1 Pages (1 with relative encoding). 63472.000 bytes per page (48.425% utilization). [2026.05.26-05.16.09:988][ 0]LogStaticMesh: Page data disk size: 79812 bytes. Fixup data size: 288 bytes. [2026.05.26-05.16.09:988][ 0]LogStaticMesh: Total GPU size: 95052 bytes, Total disk size: 80100 bytes. [2026.05.26-05.16.09:988][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.09:988][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.09:991][ 0]LogStaticMesh: Reduce [0.08s] [2026.05.26-05.16.09:994][ 0]LogStaticMesh: Fallback [0.06s], num tris: 1231 [2026.05.26-05.16.09:995][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.09:995][ 0]LogStaticMesh: Input: 75 Clusters, 9254 Triangles and 12521 Vertices [2026.05.26-05.16.09:995][ 0]LogStaticMesh: Output without splits: 75 Clusters, 9254 Triangles and 12524 Vertices [2026.05.26-05.16.09:995][ 0]LogStaticMesh: Output with splits: 76 Clusters, 9254 Triangles and 12526 Vertices [2026.05.26-05.16.09:997][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 73, Slow Path Clusters: 3, 1 Material: 53, 2 Materials: 13, 3 Materials: 7, At Least 4 Materials: 3 [2026.05.26-05.16.09:999][ 0]LogStaticMesh: Built static mesh [0.08s] /Game/Models/ISS/ISS_stationary/StaticMeshes/16_S1_Truss_02.16_S1_Truss_02 [2026.05.26-05.16.10:000][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:000][ 0]LogStaticMesh: Root: GPU size: 32052 bytes. 1 Pages. 32052.000 bytes per page (97.815% utilization). [2026.05.26-05.16.10:000][ 0]LogStaticMesh: Streaming: GPU size: 121484 bytes. 1 Pages (1 with relative encoding). 121484.000 bytes per page (92.685% utilization). [2026.05.26-05.16.10:000][ 0]LogStaticMesh: Page data disk size: 120164 bytes. Fixup data size: 280 bytes. [2026.05.26-05.16.10:000][ 0]LogStaticMesh: Total GPU size: 153536 bytes, Total disk size: 120444 bytes. [2026.05.26-05.16.10:000][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:000][ 0]LogStaticMesh: NaniteBuild [0.22s] [2026.05.26-05.16.10:006][ 0]LogStaticMesh: Display: Building static mesh 17_P1_Truss_02 (Required Memory Estimate: 3.157622 MB)... [2026.05.26-05.16.10:006][ 0]LogStaticMesh: Fallback [0.06s], num tris: 2596 [2026.05.26-05.16.10:013][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1988, UVs 1 [2026.05.26-05.16.10:014][ 0]LogStaticMesh: Fallback [0.08s], num tris: 3408 [2026.05.26-05.16.10:014][ 0]LogStaticMesh: Reduce [0.12s] [2026.05.26-05.16.10:017][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:017][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:024][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1745 [2026.05.26-05.16.10:028][ 0]LogStaticMesh: Built static mesh [0.46s] /Game/Models/ISS/ISS_stationary/StaticMeshes/02_Unity_Node_1.02_Unity_Node_1 [2026.05.26-05.16.10:034][ 0]LogStaticMesh: Display: Building static mesh 18_ESP_External_Stowage_Platform_2 (Required Memory Estimate: 1.551397 MB)... [2026.05.26-05.16.10:037][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1020, UVs 1 [2026.05.26-05.16.10:039][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.125000 [2026.05.26-05.16.10:039][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:044][ 0]LogStaticMesh: Built static mesh [0.28s] /Game/Models/ISS/ISS_stationary/StaticMeshes/13_Pirs_Docking_Compartment__DC__and_Airlock.13_Pirs_Docking_Compartment__DC__and_Airlock [2026.05.26-05.16.10:046][ 0]LogStaticMesh: Display: Building static mesh 19_P3_Truss (Required Memory Estimate: 2.25658 MB)... [2026.05.26-05.16.10:051][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1468, UVs 1 [2026.05.26-05.16.10:054][ 0]LogStaticMesh: Reduce [0.02s] [2026.05.26-05.16.10:056][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:056][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:058][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.10:059][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1773 [2026.05.26-05.16.10:062][ 0]LogStaticMesh: Display: Building static mesh 20_P4_Truss (Required Memory Estimate: 6.997383 MB)... [2026.05.26-05.16.10:062][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1356 [2026.05.26-05.16.10:064][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:064][ 0]LogStaticMesh: Input: 80 Clusters, 10075 Triangles and 19342 Vertices [2026.05.26-05.16.10:064][ 0]LogStaticMesh: Output without splits: 80 Clusters, 10075 Triangles and 19342 Vertices [2026.05.26-05.16.10:064][ 0]LogStaticMesh: Output with splits: 102 Clusters, 10075 Triangles and 19352 Vertices [2026.05.26-05.16.10:064][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 102, Slow Path Clusters: 0, 1 Material: 79, 2 Materials: 16, 3 Materials: 7, At Least 4 Materials: 0 [2026.05.26-05.16.10:065][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1605 [2026.05.26-05.16.10:065][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:065][ 0]LogStaticMesh: Input: 47 Clusters, 5930 Triangles and 11202 Vertices [2026.05.26-05.16.10:065][ 0]LogStaticMesh: Output without splits: 47 Clusters, 5930 Triangles and 11202 Vertices [2026.05.26-05.16.10:065][ 0]LogStaticMesh: Output with splits: 58 Clusters, 5930 Triangles and 11216 Vertices [2026.05.26-05.16.10:065][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 55, Slow Path Clusters: 3, 1 Material: 40, 2 Materials: 11, 3 Materials: 4, At Least 4 Materials: 3 [2026.05.26-05.16.10:065][ 0]LogStaticMesh: Fallback [0.01s], num tris: 585 [2026.05.26-05.16.10:067][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Root: GPU size: 31568 bytes. 1 Pages. 31568.000 bytes per page (96.338% utilization). [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Streaming: GPU size: 103584 bytes. 1 Pages (1 with relative encoding). 103584.000 bytes per page (79.028% utilization). [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Page data disk size: 106084 bytes. Fixup data size: 288 bytes. [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Total GPU size: 135152 bytes, Total disk size: 106372 bytes. [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:067][ 0]LogStaticMesh: NaniteBuild [0.16s] [2026.05.26-05.16.10:067][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Root: GPU size: 31716 bytes. 1 Pages. 31716.000 bytes per page (96.790% utilization). [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Streaming: GPU size: 203408 bytes. 2 Pages (2 with relative encoding). 101704.000 bytes per page (77.594% utilization). [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Page data disk size: 182804 bytes. Fixup data size: 648 bytes. [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Total GPU size: 235124 bytes, Total disk size: 183452 bytes. [2026.05.26-05.16.10:067][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:067][ 0]LogStaticMesh: NaniteBuild [0.23s] [2026.05.26-05.16.10:074][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:074][ 0]LogStaticMesh: Input: 360 Clusters, 45294 Triangles and 62836 Vertices [2026.05.26-05.16.10:074][ 0]LogStaticMesh: Output without splits: 360 Clusters, 45294 Triangles and 62908 Vertices [2026.05.26-05.16.10:074][ 0]LogStaticMesh: Output with splits: 393 Clusters, 45294 Triangles and 62929 Vertices [2026.05.26-05.16.10:074][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 389, Slow Path Clusters: 4, 1 Material: 292, 2 Materials: 81, 3 Materials: 16, At Least 4 Materials: 4 [2026.05.26-05.16.10:076][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4422, UVs 1 [2026.05.26-05.16.10:077][ 0]LogStaticMesh: Fallback [0.01s], num tris: 459 [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Fallback [0.02s], num tris: 1388 [2026.05.26-05.16.10:079][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Input: 16 Clusters, 1902 Triangles and 2655 Vertices [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Output without splits: 16 Clusters, 1902 Triangles and 2655 Vertices [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Output with splits: 16 Clusters, 1902 Triangles and 2655 Vertices [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 12, Slow Path Clusters: 4, 1 Material: 9, 2 Materials: 1, 3 Materials: 2, At Least 4 Materials: 4 [2026.05.26-05.16.10:079][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Root: GPU size: 31184 bytes. 1 Pages. 31184.000 bytes per page (95.166% utilization). [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Streaming: GPU size: 1856 bytes. 1 Pages (1 with relative encoding). 1856.000 bytes per page (1.416% utilization). [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Page data disk size: 26492 bytes. Fixup data size: 192 bytes. [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Total GPU size: 33040 bytes, Total disk size: 26684 bytes. [2026.05.26-05.16.10:079][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:079][ 0]LogStaticMesh: NaniteBuild [0.04s] [2026.05.26-05.16.10:080][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:080][ 0]LogStaticMesh: Root: GPU size: 30036 bytes. 1 Pages. 30036.000 bytes per page (91.663% utilization). [2026.05.26-05.16.10:080][ 0]LogStaticMesh: Streaming: GPU size: 696788 bytes. 6 Pages (6 with relative encoding). 116131.336 bytes per page (88.601% utilization). [2026.05.26-05.16.10:080][ 0]LogStaticMesh: Page data disk size: 621092 bytes. Fixup data size: 2656 bytes. [2026.05.26-05.16.10:080][ 0]LogStaticMesh: Total GPU size: 726824 bytes, Total disk size: 623748 bytes. [2026.05.26-05.16.10:080][ 0]LogStaticMesh: Encode [0.02s] [2026.05.26-05.16.10:080][ 0]LogStaticMesh: NaniteBuild [0.40s] [2026.05.26-05.16.10:087][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.028571 [2026.05.26-05.16.10:087][ 0]LogStaticMesh: Fallback [0.01s], num tris: 475 [2026.05.26-05.16.10:087][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:089][ 0]LogStaticMesh: Built static mesh [0.06s] /Game/Models/ISS/ISS_stationary/StaticMeshes/18_ESP_External_Stowage_Platform_2.18_ESP_External_Stowage_Platform_2 [2026.05.26-05.16.10:090][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:090][ 0]LogStaticMesh: Input: 31 Clusters, 3874 Triangles and 7779 Vertices [2026.05.26-05.16.10:090][ 0]LogStaticMesh: Output without splits: 31 Clusters, 3874 Triangles and 7779 Vertices [2026.05.26-05.16.10:090][ 0]LogStaticMesh: Output with splits: 43 Clusters, 3874 Triangles and 7789 Vertices [2026.05.26-05.16.10:090][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 42, Slow Path Clusters: 1, 1 Material: 14, 2 Materials: 20, 3 Materials: 8, At Least 4 Materials: 1 [2026.05.26-05.16.10:092][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:092][ 0]LogStaticMesh: Root: GPU size: 31072 bytes. 1 Pages. 31072.000 bytes per page (94.824% utilization). [2026.05.26-05.16.10:092][ 0]LogStaticMesh: Streaming: GPU size: 63344 bytes. 1 Pages (1 with relative encoding). 63344.000 bytes per page (48.328% utilization). [2026.05.26-05.16.10:092][ 0]LogStaticMesh: Page data disk size: 79120 bytes. Fixup data size: 288 bytes. [2026.05.26-05.16.10:092][ 0]LogStaticMesh: Total GPU size: 94416 bytes, Total disk size: 79408 bytes. [2026.05.26-05.16.10:092][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:092][ 0]LogStaticMesh: NaniteBuild [0.08s] [2026.05.26-05.16.10:092][ 0]LogStaticMesh: Display: Building static mesh 21_P5_Truss (Required Memory Estimate: 7.175271 MB)... [2026.05.26-05.16.10:097][ 0]LogStaticMesh: Reduce [0.11s] [2026.05.26-05.16.10:104][ 0]LogStaticMesh: Built static mesh [0.10s] /Game/Models/ISS/ISS_stationary/StaticMeshes/17_P1_Truss_02.17_P1_Truss_02 [2026.05.26-05.16.10:104][ 0]LogStaticMesh: Reduce [0.05s] [2026.05.26-05.16.10:111][ 0]LogStaticMesh: Fallback [0.10s], num tris: 3388 [2026.05.26-05.16.10:113][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4662, UVs 1 [2026.05.26-05.16.10:113][ 0]LogStaticMesh: Display: Building static mesh 22_S3_Truss (Required Memory Estimate: 2.25658 MB)... [2026.05.26-05.16.10:116][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1468, UVs 1 [2026.05.26-05.16.10:117][ 0]LogStaticMesh: Fallback [0.01s], num tris: 1198 [2026.05.26-05.16.10:119][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:120][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:122][ 0]LogStaticMesh: Built static mesh [0.23s] /Game/Models/ISS/ISS_stationary/StaticMeshes/16_S1_Truss.16_S1_Truss [2026.05.26-05.16.10:127][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.027027 [2026.05.26-05.16.10:127][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:129][ 0]LogStaticMesh: Built static mesh [0.32s] /Game/Models/ISS/ISS_stationary/StaticMeshes/14_S0_Truss.14_S0_Truss [2026.05.26-05.16.10:131][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1757 [2026.05.26-05.16.10:132][ 0]LogStaticMesh: Built static mesh [0.56s] /Game/Models/ISS/ISS_stationary/StaticMeshes/05_Zvezda__SM__Service_Module.05_Zvezda__SM__Service_Module [2026.05.26-05.16.10:135][ 0]LogStaticMesh: Display: Building static mesh 23_S4_Truss (Required Memory Estimate: 7.010815 MB)... [2026.05.26-05.16.10:136][ 0]LogStaticMesh: Fallback [0.02s], num tris: 1045 [2026.05.26-05.16.10:138][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Input: 24 Clusters, 2979 Triangles and 5018 Vertices [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2979 Triangles and 5018 Vertices [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Output with splits: 26 Clusters, 2979 Triangles and 5018 Vertices [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 26, Slow Path Clusters: 0, 1 Material: 16, 2 Materials: 6, 3 Materials: 4, At Least 4 Materials: 0 [2026.05.26-05.16.10:138][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Root: GPU size: 32108 bytes. 1 Pages. 32108.000 bytes per page (97.986% utilization). [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Streaming: GPU size: 29568 bytes. 1 Pages (1 with relative encoding). 29568.000 bytes per page (22.559% utilization). [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Page data disk size: 50056 bytes. Fixup data size: 232 bytes. [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Total GPU size: 61676 bytes, Total disk size: 50288 bytes. [2026.05.26-05.16.10:138][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:138][ 0]LogStaticMesh: NaniteBuild [0.09s] [2026.05.26-05.16.10:151][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4422, UVs 1 [2026.05.26-05.16.10:156][ 0]LogStaticMesh: Display: Building static mesh 24_S5_Truss (Required Memory Estimate: 7.175271 MB)... [2026.05.26-05.16.10:159][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.10:165][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:165][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:168][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1375 [2026.05.26-05.16.10:170][ 0]LogStaticMesh: Fallback [0.01s], num tris: 1198 [2026.05.26-05.16.10:171][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:171][ 0]LogStaticMesh: Input: 48 Clusters, 5906 Triangles and 11166 Vertices [2026.05.26-05.16.10:171][ 0]LogStaticMesh: Output without splits: 48 Clusters, 5906 Triangles and 11166 Vertices [2026.05.26-05.16.10:171][ 0]LogStaticMesh: Output with splits: 59 Clusters, 5906 Triangles and 11177 Vertices [2026.05.26-05.16.10:171][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 56, Slow Path Clusters: 3, 1 Material: 40, 2 Materials: 7, 3 Materials: 9, At Least 4 Materials: 3 [2026.05.26-05.16.10:172][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4662, UVs 1 [2026.05.26-05.16.10:172][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:172][ 0]LogStaticMesh: Root: GPU size: 31672 bytes. 1 Pages. 31672.000 bytes per page (96.655% utilization). [2026.05.26-05.16.10:172][ 0]LogStaticMesh: Streaming: GPU size: 103284 bytes. 1 Pages (1 with relative encoding). 103284.000 bytes per page (78.799% utilization). [2026.05.26-05.16.10:172][ 0]LogStaticMesh: Page data disk size: 106392 bytes. Fixup data size: 296 bytes. [2026.05.26-05.16.10:172][ 0]LogStaticMesh: Total GPU size: 134956 bytes, Total disk size: 106688 bytes. [2026.05.26-05.16.10:172][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:172][ 0]LogStaticMesh: NaniteBuild [0.20s] [2026.05.26-05.16.10:182][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:184][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:185][ 0]LogStaticMesh: Fallback [0.02s], num tris: 1058 [2026.05.26-05.16.10:187][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Input: 24 Clusters, 2975 Triangles and 5049 Vertices [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2975 Triangles and 5049 Vertices [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Output with splits: 27 Clusters, 2975 Triangles and 5051 Vertices [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 27, Slow Path Clusters: 0, 1 Material: 18, 2 Materials: 5, 3 Materials: 4, At Least 4 Materials: 0 [2026.05.26-05.16.10:187][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Root: GPU size: 32616 bytes. 1 Pages. 32616.000 bytes per page (99.536% utilization). [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Streaming: GPU size: 29584 bytes. 1 Pages (1 with relative encoding). 29584.000 bytes per page (22.571% utilization). [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Page data disk size: 50008 bytes. Fixup data size: 248 bytes. [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Total GPU size: 62200 bytes, Total disk size: 50256 bytes. [2026.05.26-05.16.10:187][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:187][ 0]LogStaticMesh: NaniteBuild [0.07s] [2026.05.26-05.16.10:194][ 0]LogStaticMesh: Built static mesh [0.15s] /Game/Models/ISS/ISS_stationary/StaticMeshes/19_P3_Truss.19_P3_Truss [2026.05.26-05.16.10:201][ 0]LogStaticMesh: Display: Building static mesh 25__ESP__External_Stowage_Platform_3 (Required Memory Estimate: 6.185235 MB)... [2026.05.26-05.16.10:203][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:203][ 0]LogStaticMesh: Fallback [0.09s], num tris: 2435 [2026.05.26-05.16.10:206][ 0]LogStaticMesh: Reduce [0.12s] [2026.05.26-05.16.10:207][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:207][ 0]LogStaticMesh: Input: 103 Clusters, 13016 Triangles and 22008 Vertices [2026.05.26-05.16.10:207][ 0]LogStaticMesh: Output without splits: 103 Clusters, 13016 Triangles and 22009 Vertices [2026.05.26-05.16.10:207][ 0]LogStaticMesh: Output with splits: 119 Clusters, 13016 Triangles and 22027 Vertices [2026.05.26-05.16.10:207][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 118, Slow Path Clusters: 1, 1 Material: 83, 2 Materials: 32, 3 Materials: 3, At Least 4 Materials: 1 [2026.05.26-05.16.10:210][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:210][ 0]LogStaticMesh: Root: GPU size: 31556 bytes. 1 Pages. 31556.000 bytes per page (96.301% utilization). [2026.05.26-05.16.10:210][ 0]LogStaticMesh: Streaming: GPU size: 226256 bytes. 2 Pages (2 with relative encoding). 113128.000 bytes per page (86.310% utilization). [2026.05.26-05.16.10:210][ 0]LogStaticMesh: Page data disk size: 212176 bytes. Fixup data size: 704 bytes. [2026.05.26-05.16.10:210][ 0]LogStaticMesh: Total GPU size: 257812 bytes, Total disk size: 212880 bytes. [2026.05.26-05.16.10:210][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:210][ 0]LogStaticMesh: NaniteBuild [0.33s] [2026.05.26-05.16.10:213][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2026.05.26-05.16.10:214][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:214][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4006, UVs 1 [2026.05.26-05.16.10:216][ 0]LogStaticMesh: Display: Building static mesh 26_Harmony_Node_2 (Required Memory Estimate: 10.62039 MB)... [2026.05.26-05.16.10:221][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:223][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:226][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2026.05.26-05.16.10:226][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:228][ 0]LogStaticMesh: Reduce [0.10s] [2026.05.26-05.16.10:233][ 0]LogStaticMesh: Built static mesh [0.27s] /Game/Models/ISS/ISS_stationary/StaticMeshes/17_P1_Truss.17_P1_Truss [2026.05.26-05.16.10:234][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Models/ISS/ISS_stationary/StaticMeshes/22_S3_Truss.22_S3_Truss [2026.05.26-05.16.10:236][ 0]LogStaticMesh: Adjacency [0.00s], tris: 7212, UVs 1 [2026.05.26-05.16.10:237][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2026.05.26-05.16.10:237][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:240][ 0]LogStaticMesh: Display: Building static mesh 27_Columbus_Space_Laboratory (Required Memory Estimate: 7.419569 MB)... [2026.05.26-05.16.10:244][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:246][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:246][ 0]LogStaticMesh: Display: Building static mesh 28_Kibo_Space_Laboratory__PSM__Pressurized_Stowage_Module (Required Memory Estimate: 5.010615 MB)... [2026.05.26-05.16.10:247][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2026.05.26-05.16.10:250][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:256][ 0]LogStaticMesh: Reduce [0.07s] [2026.05.26-05.16.10:256][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4884, UVs 1 [2026.05.26-05.16.10:258][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3364, UVs 1 [2026.05.26-05.16.10:262][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2026.05.26-05.16.10:262][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:265][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:267][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:270][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:271][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:274][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2026.05.26-05.16.10:274][ 0]LogStaticMesh: Fallback [0.07s], num tris: 2525 [2026.05.26-05.16.10:274][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:287][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2026.05.26-05.16.10:287][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:290][ 0]LogStaticMesh: Fallback [0.06s], num tris: 2735 [2026.05.26-05.16.10:296][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2026.05.26-05.16.10:298][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:304][ 0]LogStaticMesh: Reduce [0.14s] [2026.05.26-05.16.10:305][ 0]LogStaticMesh: Fallback [0.05s], num tris: 2724 [2026.05.26-05.16.10:307][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2026.05.26-05.16.10:307][ 0]LogPakFile: Initializing PakPlatformFile [2026.05.26-05.16.10:316][ 0]LogStaticMesh: Built static mesh [0.46s] /Game/Models/ISS/ISS_stationary/StaticMeshes/15__MBS__Mobile_Base_System.15__MBS__Mobile_Base_System [2026.05.26-05.16.10:317][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2026.05.26-05.16.10:341][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1680 [2026.05.26-05.16.10:342][ 0]LogStaticMesh: Reduce [0.12s] [2026.05.26-05.16.10:342][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:342][ 0]LogStaticMesh: Input: 78 Clusters, 9687 Triangles and 16128 Vertices [2026.05.26-05.16.10:342][ 0]LogStaticMesh: Output without splits: 78 Clusters, 9687 Triangles and 16134 Vertices [2026.05.26-05.16.10:342][ 0]LogStaticMesh: Output with splits: 87 Clusters, 9687 Triangles and 16137 Vertices [2026.05.26-05.16.10:344][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 84, Slow Path Clusters: 3, 1 Material: 65, 2 Materials: 14, 3 Materials: 5, At Least 4 Materials: 3 [2026.05.26-05.16.10:345][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE (Required Memory Estimate: 0.549726 MB)... [2026.05.26-05.16.10:345][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:345][ 0]LogStaticMesh: Root: GPU size: 31500 bytes. 1 Pages. 31500.000 bytes per page (96.130% utilization). [2026.05.26-05.16.10:345][ 0]LogStaticMesh: Streaming: GPU size: 161232 bytes. 2 Pages (2 with relative encoding). 80616.000 bytes per page (61.505% utilization). [2026.05.26-05.16.10:345][ 0]LogStaticMesh: Page data disk size: 156900 bytes. Fixup data size: 544 bytes. [2026.05.26-05.16.10:345][ 0]LogStaticMesh: Total GPU size: 192732 bytes, Total disk size: 157444 bytes. [2026.05.26-05.16.10:345][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:345][ 0]LogStaticMesh: NaniteBuild [0.23s] [2026.05.26-05.16.10:347][ 0]LogStaticMesh: Adjacency [0.00s], tris: 376, UVs 1 [2026.05.26-05.16.10:347][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1673 [2026.05.26-05.16.10:347][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:347][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:348][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:348][ 0]LogStaticMesh: Input: 77 Clusters, 9698 Triangles and 15992 Vertices [2026.05.26-05.16.10:348][ 0]LogStaticMesh: Output without splits: 77 Clusters, 9698 Triangles and 15999 Vertices [2026.05.26-05.16.10:348][ 0]LogStaticMesh: Output with splits: 85 Clusters, 9698 Triangles and 16005 Vertices [2026.05.26-05.16.10:349][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 83, Slow Path Clusters: 2, 1 Material: 63, 2 Materials: 15, 3 Materials: 5, At Least 4 Materials: 2 [2026.05.26-05.16.10:351][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:351][ 0]LogStaticMesh: Fallback [0.08s], num tris: 1184 [2026.05.26-05.16.10:351][ 0]LogStaticMesh: Root: GPU size: 32768 bytes. 1 Pages. 32768.000 bytes per page (100.000% utilization). [2026.05.26-05.16.10:351][ 0]LogStaticMesh: Streaming: GPU size: 157916 bytes. 2 Pages (2 with relative encoding). 78958.000 bytes per page (60.240% utilization). [2026.05.26-05.16.10:351][ 0]LogStaticMesh: Page data disk size: 156132 bytes. Fixup data size: 544 bytes. [2026.05.26-05.16.10:351][ 0]LogStaticMesh: Total GPU size: 190684 bytes, Total disk size: 156676 bytes. [2026.05.26-05.16.10:351][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:351][ 0]LogStaticMesh: NaniteBuild [0.18s] [2026.05.26-05.16.10:353][ 0]LogStaticMesh: Reduce [0.09s] [2026.05.26-05.16.10:353][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:354][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:354][ 0]LogStaticMesh: Input: 74 Clusters, 9209 Triangles and 17139 Vertices [2026.05.26-05.16.10:354][ 0]LogStaticMesh: Output without splits: 74 Clusters, 9209 Triangles and 17139 Vertices [2026.05.26-05.16.10:354][ 0]LogStaticMesh: Output with splits: 92 Clusters, 9209 Triangles and 17157 Vertices [2026.05.26-05.16.10:354][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 90, Slow Path Clusters: 2, 1 Material: 57, 2 Materials: 27, 3 Materials: 6, At Least 4 Materials: 2 [2026.05.26-05.16.10:356][ 0]LogStaticMesh: Fallback [0.00s], num tris: 303 [2026.05.26-05.16.10:357][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:357][ 0]LogStaticMesh: Root: GPU size: 32644 bytes. 1 Pages. 32644.000 bytes per page (99.622% utilization). [2026.05.26-05.16.10:357][ 0]LogStaticMesh: Streaming: GPU size: 171564 bytes. 2 Pages (2 with relative encoding). 85782.000 bytes per page (65.446% utilization). [2026.05.26-05.16.10:357][ 0]LogStaticMesh: Page data disk size: 167344 bytes. Fixup data size: 416 bytes. [2026.05.26-05.16.10:357][ 0]LogStaticMesh: Total GPU size: 204208 bytes, Total disk size: 167760 bytes. [2026.05.26-05.16.10:357][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:357][ 0]LogStaticMesh: NaniteBuild [0.28s] [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Fallback [0.00s], num tris: 255 [2026.05.26-05.16.10:360][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Input: 6 Clusters, 753 Triangles and 575 Vertices [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Output without splits: 6 Clusters, 753 Triangles and 575 Vertices [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Output with splits: 6 Clusters, 753 Triangles and 575 Vertices [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 5, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:360][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Root: GPU size: 7728 bytes. 1 Pages. 7728.000 bytes per page (23.584% utilization). [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Page data disk size: 6380 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Total GPU size: 7728 bytes, Total disk size: 6436 bytes. [2026.05.26-05.16.10:360][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:360][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:367][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE.29_DEXTRE [2026.05.26-05.16.10:369][ 0]LogStaticMesh: Display: Building static mesh 30_Kibo_Space_Laboratory__PSM__Pressurized_Module (Required Memory Estimate: 8.348983 MB)... [2026.05.26-05.16.10:384][ 0]LogStaticMesh: Fallback [0.04s], num tris: 2087 [2026.05.26-05.16.10:390][ 0]LogStaticMesh: Reduce [0.12s] [2026.05.26-05.16.10:390][ 0]LogStaticMesh: Adjacency [0.00s], tris: 5510, UVs 1 [2026.05.26-05.16.10:390][ 0]LogStaticMesh: Built static mesh [0.23s] /Game/Models/ISS/ISS_stationary/StaticMeshes/24_S5_Truss.24_S5_Truss [2026.05.26-05.16.10:390][ 0]LogStaticMesh: Reduce [0.14s] [2026.05.26-05.16.10:393][ 0]LogStaticMesh: Built static mesh [0.33s] /Game/Models/ISS/ISS_stationary/StaticMeshes/20_P4_Truss.20_P4_Truss [2026.05.26-05.16.10:394][ 0]LogStaticMesh: Fallback [0.09s], num tris: 2541 [2026.05.26-05.16.10:394][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1339 [2026.05.26-05.16.10:396][ 0]LogStaticMesh: Built static mesh [0.30s] /Game/Models/ISS/ISS_stationary/StaticMeshes/21_P5_Truss.21_P5_Truss [2026.05.26-05.16.10:397][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:399][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:406][ 0]LogStaticMesh: Display: Building static mesh 32_S6_Truss (Required Memory Estimate: 8.804093 MB)... [2026.05.26-05.16.10:407][ 0]LogStaticMesh: Display: Building static mesh 33_Kibo_Space_Laboratory_Exposed_Platform (Required Memory Estimate: 5.230821 MB)... [2026.05.26-05.16.10:418][ 0]LogStaticMesh: Display: Building static mesh 34_Poisk__MRM-2__Mini_Research_Module (Required Memory Estimate: 6.681168 MB)... [2026.05.26-05.16.10:419][ 0]LogStaticMesh: Fallback [0.02s], num tris: 673 [2026.05.26-05.16.10:419][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3478, UVs 1 [2026.05.26-05.16.10:419][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:419][ 0]LogStaticMesh: Input: 55 Clusters, 6890 Triangles and 8438 Vertices [2026.05.26-05.16.10:419][ 0]LogStaticMesh: Output without splits: 55 Clusters, 6890 Triangles and 8438 Vertices [2026.05.26-05.16.10:419][ 0]LogStaticMesh: Output with splits: 55 Clusters, 6890 Triangles and 8438 Vertices [2026.05.26-05.16.10:419][ 0]LogStaticMesh: Material Stats - Unique Materials: 6, Fast Path Clusters: 49, Slow Path Clusters: 6, 1 Material: 23, 2 Materials: 16, 3 Materials: 10, At Least 4 Materials: 6 [2026.05.26-05.16.10:421][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:421][ 0]LogStaticMesh: Root: GPU size: 32368 bytes. 1 Pages. 32368.000 bytes per page (98.779% utilization). [2026.05.26-05.16.10:421][ 0]LogStaticMesh: Streaming: GPU size: 73168 bytes. 1 Pages (1 with relative encoding). 73168.000 bytes per page (55.823% utilization). [2026.05.26-05.16.10:421][ 0]LogStaticMesh: Page data disk size: 85352 bytes. Fixup data size: 168 bytes. [2026.05.26-05.16.10:421][ 0]LogStaticMesh: Total GPU size: 105536 bytes, Total disk size: 85520 bytes. [2026.05.26-05.16.10:421][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:421][ 0]LogStaticMesh: NaniteBuild [0.16s] [2026.05.26-05.16.10:424][ 0]LogStaticMesh: Adjacency [0.00s], tris: 5518, UVs 1 [2026.05.26-05.16.10:428][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4467, UVs 1 [2026.05.26-05.16.10:428][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:429][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:431][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:431][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:433][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1373 [2026.05.26-05.16.10:436][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:436][ 0]LogStaticMesh: Input: 63 Clusters, 7877 Triangles and 13542 Vertices [2026.05.26-05.16.10:436][ 0]LogStaticMesh: Output without splits: 63 Clusters, 7877 Triangles and 13554 Vertices [2026.05.26-05.16.10:436][ 0]LogStaticMesh: Output with splits: 75 Clusters, 7877 Triangles and 13560 Vertices [2026.05.26-05.16.10:436][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 71, Slow Path Clusters: 4, 1 Material: 61, 2 Materials: 4, 3 Materials: 6, At Least 4 Materials: 4 [2026.05.26-05.16.10:436][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1780 [2026.05.26-05.16.10:437][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:437][ 0]LogStaticMesh: Root: GPU size: 30588 bytes. 1 Pages. 30588.000 bytes per page (93.347% utilization). [2026.05.26-05.16.10:437][ 0]LogStaticMesh: Streaming: GPU size: 128604 bytes. 1 Pages (1 with relative encoding). 128604.000 bytes per page (98.117% utilization). [2026.05.26-05.16.10:437][ 0]LogStaticMesh: Page data disk size: 130008 bytes. Fixup data size: 312 bytes. [2026.05.26-05.16.10:437][ 0]LogStaticMesh: Total GPU size: 159192 bytes, Total disk size: 130320 bytes. [2026.05.26-05.16.10:437][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:437][ 0]LogStaticMesh: NaniteBuild [0.22s] [2026.05.26-05.16.10:440][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.171429 [2026.05.26-05.16.10:440][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:446][ 0]LogStaticMesh: Built static mesh [0.20s] /Game/Models/ISS/ISS_stationary/StaticMeshes/28_Kibo_Space_Laboratory__PSM__Pressurized_Stowage_Module.28_Kibo_Space_Laboratory__PSM__Pressurized_Stowage_Module [2026.05.26-05.16.10:456][ 0]LogStaticMesh: Display: Building static mesh 35_Express_Logistics_Carrier__ELC__1 (Required Memory Estimate: 4.952637 MB)... [2026.05.26-05.16.10:467][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3297, UVs 1 [2026.05.26-05.16.10:467][ 0]LogStaticMesh: Fallback [0.03s], num tris: 974 [2026.05.26-05.16.10:469][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:470][ 0]LogStaticMesh: Input: 80 Clusters, 10027 Triangles and 14482 Vertices [2026.05.26-05.16.10:470][ 0]LogStaticMesh: Output without splits: 80 Clusters, 10027 Triangles and 14490 Vertices [2026.05.26-05.16.10:470][ 0]LogStaticMesh: Output with splits: 87 Clusters, 10027 Triangles and 14492 Vertices [2026.05.26-05.16.10:470][ 0]LogStaticMesh: Material Stats - Unique Materials: 6, Fast Path Clusters: 80, Slow Path Clusters: 7, 1 Material: 55, 2 Materials: 16, 3 Materials: 9, At Least 4 Materials: 7 [2026.05.26-05.16.10:470][ 0]LogStaticMesh: Fallback [0.08s], num tris: 1142 [2026.05.26-05.16.10:470][ 0]LogStaticMesh: Built static mesh [0.27s] /Game/Models/ISS/ISS_stationary/StaticMeshes/25__ESP__External_Stowage_Platform_3.25__ESP__External_Stowage_Platform_3 [2026.05.26-05.16.10:471][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:471][ 0]LogStaticMesh: Root: GPU size: 31812 bytes. 1 Pages. 31812.000 bytes per page (97.083% utilization). [2026.05.26-05.16.10:471][ 0]LogStaticMesh: Streaming: GPU size: 145740 bytes. 2 Pages (2 with relative encoding). 72870.000 bytes per page (55.595% utilization). [2026.05.26-05.16.10:471][ 0]LogStaticMesh: Page data disk size: 139832 bytes. Fixup data size: 432 bytes. [2026.05.26-05.16.10:471][ 0]LogStaticMesh: Total GPU size: 177552 bytes, Total disk size: 140264 bytes. [2026.05.26-05.16.10:471][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:471][ 0]LogStaticMesh: NaniteBuild [0.22s] [2026.05.26-05.16.10:474][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:474][ 0]LogStaticMesh: Input: 73 Clusters, 9208 Triangles and 17128 Vertices [2026.05.26-05.16.10:474][ 0]LogStaticMesh: Output without splits: 73 Clusters, 9208 Triangles and 17128 Vertices [2026.05.26-05.16.10:474][ 0]LogStaticMesh: Output with splits: 90 Clusters, 9208 Triangles and 17137 Vertices [2026.05.26-05.16.10:474][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 89, Slow Path Clusters: 1, 1 Material: 54, 2 Materials: 29, 3 Materials: 6, At Least 4 Materials: 1 [2026.05.26-05.16.10:474][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:476][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:476][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:476][ 0]LogStaticMesh: Root: GPU size: 32668 bytes. 1 Pages. 32668.000 bytes per page (99.695% utilization). [2026.05.26-05.16.10:476][ 0]LogStaticMesh: Streaming: GPU size: 171184 bytes. 2 Pages (2 with relative encoding). 85592.000 bytes per page (65.302% utilization). [2026.05.26-05.16.10:476][ 0]LogStaticMesh: Page data disk size: 166980 bytes. Fixup data size: 664 bytes. [2026.05.26-05.16.10:476][ 0]LogStaticMesh: Total GPU size: 203852 bytes, Total disk size: 167644 bytes. [2026.05.26-05.16.10:476][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:476][ 0]LogStaticMesh: NaniteBuild [0.33s] [2026.05.26-05.16.10:484][ 0]LogStaticMesh: Display: Building static mesh 36_Express_Logistics_Carrier__ELC__2 (Required Memory Estimate: 4.882815 MB)... [2026.05.26-05.16.10:494][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3195, UVs 1 [2026.05.26-05.16.10:501][ 0]LogStaticMesh: Built static mesh [0.26s] /Game/Models/ISS/ISS_stationary/StaticMeshes/27_Columbus_Space_Laboratory.27_Columbus_Space_Laboratory [2026.05.26-05.16.10:502][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.360000 [2026.05.26-05.16.10:504][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:510][ 0]LogStaticMesh: Built static mesh [0.38s] /Game/Models/ISS/ISS_stationary/StaticMeshes/23_S4_Truss.23_S4_Truss [2026.05.26-05.16.10:511][ 0]LogStaticMesh: Fallback [0.12s], num tris: 3408 [2026.05.26-05.16.10:517][ 0]LogStaticMesh: Display: Building static mesh 37_Tranquility_Node_3 (Required Memory Estimate: 10.62039 MB)... [2026.05.26-05.16.10:526][ 0]LogStaticMesh: Reduce [0.09s] [2026.05.26-05.16.10:527][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola (Required Memory Estimate: 4.981676 MB)... [2026.05.26-05.16.10:534][ 0]LogStaticMesh: Reduce [0.10s] [2026.05.26-05.16.10:535][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3298, UVs 1 [2026.05.26-05.16.10:537][ 0]LogStaticMesh: Adjacency [0.00s], tris: 7212, UVs 1 [2026.05.26-05.16.10:542][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:544][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:545][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:545][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:548][ 0]LogStaticMesh: Reduce [0.15s] [2026.05.26-05.16.10:551][ 0]LogStaticMesh: Reduce [0.12s] [2026.05.26-05.16.10:557][ 0]LogStaticMesh: Reduce [0.08s] [2026.05.26-05.16.10:557][ 0]LogStaticMesh: Reduce [0.05s] [2026.05.26-05.16.10:562][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1883 [2026.05.26-05.16.10:585][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1450 [2026.05.26-05.16.10:591][ 0]LogStaticMesh: Fallback [0.08s], num tris: 2010 [2026.05.26-05.16.10:591][ 0]LogStaticMesh: Fallback [0.06s], num tris: 900 [2026.05.26-05.16.10:593][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:593][ 0]LogStaticMesh: Input: 117 Clusters, 14766 Triangles and 16052 Vertices [2026.05.26-05.16.10:593][ 0]LogStaticMesh: Output without splits: 117 Clusters, 14766 Triangles and 16062 Vertices [2026.05.26-05.16.10:593][ 0]LogStaticMesh: Output with splits: 117 Clusters, 14766 Triangles and 16062 Vertices [2026.05.26-05.16.10:594][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 116, Slow Path Clusters: 1, 1 Material: 90, 2 Materials: 19, 3 Materials: 7, At Least 4 Materials: 1 [2026.05.26-05.16.10:596][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:596][ 0]LogStaticMesh: Root: GPU size: 31696 bytes. 1 Pages. 31696.000 bytes per page (96.729% utilization). [2026.05.26-05.16.10:596][ 0]LogStaticMesh: Streaming: GPU size: 174876 bytes. 2 Pages (2 with relative encoding). 87438.000 bytes per page (66.710% utilization). [2026.05.26-05.16.10:596][ 0]LogStaticMesh: Page data disk size: 172684 bytes. Fixup data size: 608 bytes. [2026.05.26-05.16.10:596][ 0]LogStaticMesh: Total GPU size: 206572 bytes, Total disk size: 173292 bytes. [2026.05.26-05.16.10:596][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:596][ 0]LogStaticMesh: NaniteBuild [0.36s] [2026.05.26-05.16.10:606][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1569 [2026.05.26-05.16.10:606][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1248 [2026.05.26-05.16.10:607][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:609][ 0]LogStaticMesh: Input: 79 Clusters, 9251 Triangles and 12664 Vertices [2026.05.26-05.16.10:609][ 0]LogStaticMesh: Output without splits: 79 Clusters, 9251 Triangles and 12679 Vertices [2026.05.26-05.16.10:609][ 0]LogStaticMesh: Output with splits: 82 Clusters, 9251 Triangles and 12679 Vertices [2026.05.26-05.16.10:609][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 79, Slow Path Clusters: 3, 1 Material: 57, 2 Materials: 15, 3 Materials: 7, At Least 4 Materials: 3 [2026.05.26-05.16.10:609][ 0]LogStaticMesh: Reduce [0.07s] [2026.05.26-05.16.10:611][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:611][ 0]LogStaticMesh: Root: GPU size: 31348 bytes. 1 Pages. 31348.000 bytes per page (95.667% utilization). [2026.05.26-05.16.10:611][ 0]LogStaticMesh: Streaming: GPU size: 124256 bytes. 1 Pages (1 with relative encoding). 124256.000 bytes per page (94.800% utilization). [2026.05.26-05.16.10:611][ 0]LogStaticMesh: Page data disk size: 121864 bytes. Fixup data size: 296 bytes. [2026.05.26-05.16.10:611][ 0]LogStaticMesh: Total GPU size: 155604 bytes, Total disk size: 122160 bytes. [2026.05.26-05.16.10:611][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:611][ 0]LogStaticMesh: NaniteBuild [0.18s] [2026.05.26-05.16.10:613][ 0]LogStaticMesh: Fallback [0.02s], num tris: 640 [2026.05.26-05.16.10:614][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:614][ 0]LogStaticMesh: Input: 56 Clusters, 6991 Triangles and 9589 Vertices [2026.05.26-05.16.10:614][ 0]LogStaticMesh: Output without splits: 56 Clusters, 6991 Triangles and 9594 Vertices [2026.05.26-05.16.10:614][ 0]LogStaticMesh: Output with splits: 59 Clusters, 6991 Triangles and 9597 Vertices [2026.05.26-05.16.10:614][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 56, Slow Path Clusters: 3, 1 Material: 40, 2 Materials: 14, 3 Materials: 2, At Least 4 Materials: 3 [2026.05.26-05.16.10:616][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:616][ 0]LogStaticMesh: Root: GPU size: 32456 bytes. 1 Pages. 32456.000 bytes per page (99.048% utilization). [2026.05.26-05.16.10:617][ 0]LogStaticMesh: Streaming: GPU size: 84352 bytes. 1 Pages (1 with relative encoding). 84352.000 bytes per page (64.355% utilization). [2026.05.26-05.16.10:617][ 0]LogStaticMesh: Page data disk size: 91792 bytes. Fixup data size: 264 bytes. [2026.05.26-05.16.10:617][ 0]LogStaticMesh: Total GPU size: 116808 bytes, Total disk size: 92056 bytes. [2026.05.26-05.16.10:617][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:617][ 0]LogStaticMesh: NaniteBuild [0.20s] [2026.05.26-05.16.10:617][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1119 [2026.05.26-05.16.10:617][ 0]LogStaticMesh: Fallback [0.07s], num tris: 1460 [2026.05.26-05.16.10:619][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:619][ 0]LogStaticMesh: Input: 61 Clusters, 6595 Triangles and 10686 Vertices [2026.05.26-05.16.10:619][ 0]LogStaticMesh: Output without splits: 61 Clusters, 6595 Triangles and 10700 Vertices [2026.05.26-05.16.10:619][ 0]LogStaticMesh: Output with splits: 70 Clusters, 6595 Triangles and 10706 Vertices [2026.05.26-05.16.10:619][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 69, Slow Path Clusters: 1, 1 Material: 51, 2 Materials: 11, 3 Materials: 7, At Least 4 Materials: 1 [2026.05.26-05.16.10:621][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:621][ 0]LogStaticMesh: Root: GPU size: 31620 bytes. 1 Pages. 31620.000 bytes per page (96.497% utilization). [2026.05.26-05.16.10:621][ 0]LogStaticMesh: Streaming: GPU size: 97876 bytes. 1 Pages (1 with relative encoding). 97876.000 bytes per page (74.673% utilization). [2026.05.26-05.16.10:621][ 0]LogStaticMesh: Page data disk size: 98352 bytes. Fixup data size: 312 bytes. [2026.05.26-05.16.10:621][ 0]LogStaticMesh: Total GPU size: 129496 bytes, Total disk size: 98664 bytes. [2026.05.26-05.16.10:621][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:621][ 0]LogStaticMesh: NaniteBuild [0.13s] [2026.05.26-05.16.10:632][ 0]LogStaticMesh: Built static mesh [0.23s] /Game/Models/ISS/ISS_stationary/StaticMeshes/33_Kibo_Space_Laboratory_Exposed_Platform.33_Kibo_Space_Laboratory_Exposed_Platform [2026.05.26-05.16.10:634][ 0]LogStaticMesh: Fallback [0.08s], num tris: 2948 [2026.05.26-05.16.10:635][ 0]LogStaticMesh: Fallback [0.02s], num tris: 673 [2026.05.26-05.16.10:637][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:637][ 0]LogStaticMesh: Input: 89 Clusters, 11155 Triangles and 16165 Vertices [2026.05.26-05.16.10:637][ 0]LogStaticMesh: Output without splits: 89 Clusters, 11155 Triangles and 16168 Vertices [2026.05.26-05.16.10:637][ 0]LogStaticMesh: Output with splits: 92 Clusters, 11155 Triangles and 16170 Vertices [2026.05.26-05.16.10:637][ 0]LogStaticMesh: Material Stats - Unique Materials: 6, Fast Path Clusters: 88, Slow Path Clusters: 4, 1 Material: 48, 2 Materials: 30, 3 Materials: 10, At Least 4 Materials: 4 [2026.05.26-05.16.10:640][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:640][ 0]LogStaticMesh: Root: GPU size: 31112 bytes. 1 Pages. 31112.000 bytes per page (94.946% utilization). [2026.05.26-05.16.10:640][ 0]LogStaticMesh: Streaming: GPU size: 166908 bytes. 2 Pages (2 with relative encoding). 83454.000 bytes per page (63.670% utilization). [2026.05.26-05.16.10:640][ 0]LogStaticMesh: Page data disk size: 163292 bytes. Fixup data size: 432 bytes. [2026.05.26-05.16.10:640][ 0]LogStaticMesh: Total GPU size: 198020 bytes, Total disk size: 163724 bytes. [2026.05.26-05.16.10:640][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:640][ 0]LogStaticMesh: NaniteBuild [0.25s] [2026.05.26-05.16.10:643][ 0]LogStaticMesh: Display: Building static mesh 39_Rassvet__MRM-1__Mini_Research_Module (Required Memory Estimate: 14.663493 MB)... [2026.05.26-05.16.10:647][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1585 [2026.05.26-05.16.10:654][ 0]LogStaticMesh: Built static mesh [0.17s] /Game/Models/ISS/ISS_stationary/StaticMeshes/36_Express_Logistics_Carrier__ELC__2.36_Express_Logistics_Carrier__ELC__2 [2026.05.26-05.16.10:657][ 0]LogStaticMesh: Built static mesh [0.24s] /Game/Models/ISS/ISS_stationary/StaticMeshes/34_Poisk__MRM-2__Mini_Research_Module.34_Poisk__MRM-2__Mini_Research_Module [2026.05.26-05.16.10:658][ 0]LogStaticMesh: Built static mesh [0.44s] /Game/Models/ISS/ISS_stationary/StaticMeshes/26_Harmony_Node_2.26_Harmony_Node_2 [2026.05.26-05.16.10:660][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1174 [2026.05.26-05.16.10:661][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:661][ 0]LogStaticMesh: Input: 53 Clusters, 6699 Triangles and 9475 Vertices [2026.05.26-05.16.10:661][ 0]LogStaticMesh: Output without splits: 53 Clusters, 6699 Triangles and 9488 Vertices [2026.05.26-05.16.10:661][ 0]LogStaticMesh: Output with splits: 56 Clusters, 6699 Triangles and 9488 Vertices [2026.05.26-05.16.10:661][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 54, Slow Path Clusters: 2, 1 Material: 40, 2 Materials: 9, 3 Materials: 5, At Least 4 Materials: 2 [2026.05.26-05.16.10:663][ 0]LogStaticMesh: Built static mesh [0.29s] /Game/Models/ISS/ISS_stationary/StaticMeshes/30_Kibo_Space_Laboratory__PSM__Pressurized_Module.30_Kibo_Space_Laboratory__PSM__Pressurized_Module [2026.05.26-05.16.10:663][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:663][ 0]LogStaticMesh: Root: GPU size: 31508 bytes. 1 Pages. 31508.000 bytes per page (96.155% utilization). [2026.05.26-05.16.10:663][ 0]LogStaticMesh: Streaming: GPU size: 84840 bytes. 1 Pages (1 with relative encoding). 84840.000 bytes per page (64.728% utilization). [2026.05.26-05.16.10:663][ 0]LogStaticMesh: Page data disk size: 86480 bytes. Fixup data size: 280 bytes. [2026.05.26-05.16.10:663][ 0]LogStaticMesh: Total GPU size: 116348 bytes, Total disk size: 86760 bytes. [2026.05.26-05.16.10:663][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:663][ 0]LogStaticMesh: NaniteBuild [0.20s] [2026.05.26-05.16.10:666][ 0]LogStaticMesh: Display: Building static mesh 40_Leonardo_Raffaello_Perm_Multi-Purpose_Logistics_Module__PMM_ (Required Memory Estimate: 5.372192 MB)... [2026.05.26-05.16.10:666][ 0]LogStaticMesh: Reduce [0.12s] [2026.05.26-05.16.10:667][ 0]LogStaticMesh: Display: Building static mesh 41_Express_Logistics_Carrier__ELC__4 (Required Memory Estimate: 4.24716 MB)... [2026.05.26-05.16.10:676][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3606, UVs 1 [2026.05.26-05.16.10:677][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2734, UVs 1 [2026.05.26-05.16.10:679][ 0]LogStaticMesh: Display: Building static mesh 42_Alpha_Magnetic_Spectrometer__AMS_2_ (Required Memory Estimate: 7.133601 MB)... [2026.05.26-05.16.10:681][ 0]LogStaticMesh: Display: Building static mesh 43_Express_Logistics_Carrier__ELC__3 (Required Memory Estimate: 7.022771 MB)... [2026.05.26-05.16.10:684][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:685][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:685][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:685][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:685][ 0]LogStaticMesh: Adjacency [0.00s], tris: 9760, UVs 1 [2026.05.26-05.16.10:689][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1124 [2026.05.26-05.16.10:691][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:691][ 0]LogStaticMesh: Input: 53 Clusters, 6698 Triangles and 8932 Vertices [2026.05.26-05.16.10:691][ 0]LogStaticMesh: Output without splits: 53 Clusters, 6698 Triangles and 8932 Vertices [2026.05.26-05.16.10:691][ 0]LogStaticMesh: Output with splits: 54 Clusters, 6698 Triangles and 8932 Vertices [2026.05.26-05.16.10:691][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 54, Slow Path Clusters: 0, 1 Material: 36, 2 Materials: 13, 3 Materials: 5, At Least 4 Materials: 0 [2026.05.26-05.16.10:693][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:693][ 0]LogStaticMesh: Root: GPU size: 31992 bytes. 1 Pages. 31992.000 bytes per page (97.632% utilization). [2026.05.26-05.16.10:693][ 0]LogStaticMesh: Streaming: GPU size: 74564 bytes. 1 Pages (1 with relative encoding). 74564.000 bytes per page (56.888% utilization). [2026.05.26-05.16.10:693][ 0]LogStaticMesh: Page data disk size: 90996 bytes. Fixup data size: 296 bytes. [2026.05.26-05.16.10:693][ 0]LogStaticMesh: Total GPU size: 106556 bytes, Total disk size: 91292 bytes. [2026.05.26-05.16.10:693][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:693][ 0]LogStaticMesh: NaniteBuild [0.16s] [2026.05.26-05.16.10:694][ 0]LogStaticMesh: Built static mesh [0.24s] /Game/Models/ISS/ISS_stationary/StaticMeshes/35_Express_Logistics_Carrier__ELC__1.35_Express_Logistics_Carrier__ELC__1 [2026.05.26-05.16.10:699][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4654, UVs 1 [2026.05.26-05.16.10:700][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.025974 [2026.05.26-05.16.10:701][ 0]LogStaticMesh: Adjacency [0.00s], tris: 4534, UVs 1 [2026.05.26-05.16.10:701][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:704][ 0]LogStaticMesh: Display: Building static mesh 44_Enhanced_ISS_Boom_Assembly__EIBA_ (Required Memory Estimate: 1.576658 MB)... [2026.05.26-05.16.10:707][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1049, UVs 1 [2026.05.26-05.16.10:710][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.777778 [2026.05.26-05.16.10:710][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:711][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:713][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:713][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.10:714][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:720][ 0]LogStaticMesh: Fallback [0.09s], num tris: 1479 [2026.05.26-05.16.10:723][ 0]LogStaticMesh: Built static mesh [0.20s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola.38_Cupola [2026.05.26-05.16.10:725][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:725][ 0]LogStaticMesh: Input: 89 Clusters, 11185 Triangles and 21066 Vertices [2026.05.26-05.16.10:725][ 0]LogStaticMesh: Output without splits: 89 Clusters, 11185 Triangles and 21066 Vertices [2026.05.26-05.16.10:725][ 0]LogStaticMesh: Output with splits: 112 Clusters, 11185 Triangles and 21085 Vertices [2026.05.26-05.16.10:725][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 111, Slow Path Clusters: 1, 1 Material: 76, 2 Materials: 29, 3 Materials: 6, At Least 4 Materials: 1 [2026.05.26-05.16.10:729][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:729][ 0]LogStaticMesh: Root: GPU size: 31904 bytes. 1 Pages. 31904.000 bytes per page (97.363% utilization). [2026.05.26-05.16.10:729][ 0]LogStaticMesh: Streaming: GPU size: 219808 bytes. 2 Pages (2 with relative encoding). 109904.000 bytes per page (83.850% utilization). [2026.05.26-05.16.10:729][ 0]LogStaticMesh: Page data disk size: 208916 bytes. Fixup data size: 728 bytes. [2026.05.26-05.16.10:729][ 0]LogStaticMesh: Total GPU size: 251712 bytes, Total disk size: 209644 bytes. [2026.05.26-05.16.10:729][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:729][ 0]LogStaticMesh: NaniteBuild [0.31s] [2026.05.26-05.16.10:731][ 0]LogStaticMesh: Reduce [0.02s] [2026.05.26-05.16.10:733][ 0]LogStaticMesh: Display: Building static mesh CATS (Required Memory Estimate: 0.607978 MB)... [2026.05.26-05.16.10:734][ 0]LogStaticMesh: Adjacency [0.00s], tris: 400, UVs 1 [2026.05.26-05.16.10:736][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.500000 [2026.05.26-05.16.10:736][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:737][ 0]LogStaticMesh: Fallback [0.01s], num tris: 363 [2026.05.26-05.16.10:743][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:744][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256 [2026.05.26-05.16.10:744][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:744][ 0]LogStaticMesh: Input: 27 Clusters, 2434 Triangles and 2994 Vertices [2026.05.26-05.16.10:744][ 0]LogStaticMesh: Output without splits: 27 Clusters, 2434 Triangles and 2995 Vertices [2026.05.26-05.16.10:744][ 0]LogStaticMesh: Output with splits: 27 Clusters, 2434 Triangles and 2995 Vertices [2026.05.26-05.16.10:744][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 27, Slow Path Clusters: 0, 1 Material: 16, 2 Materials: 8, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.10:746][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:746][ 0]LogStaticMesh: Root: GPU size: 32240 bytes. 1 Pages. 32240.000 bytes per page (98.389% utilization). [2026.05.26-05.16.10:746][ 0]LogStaticMesh: Streaming: GPU size: 4932 bytes. 1 Pages (1 with relative encoding). 4932.000 bytes per page (3.763% utilization). [2026.05.26-05.16.10:746][ 0]LogStaticMesh: Page data disk size: 30764 bytes. Fixup data size: 224 bytes. [2026.05.26-05.16.10:746][ 0]LogStaticMesh: Total GPU size: 37172 bytes, Total disk size: 30988 bytes. [2026.05.26-05.16.10:746][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:746][ 0]LogStaticMesh: NaniteBuild [0.04s] [2026.05.26-05.16.10:747][ 0]LogStaticMesh: Fallback [0.00s], num tris: 255 [2026.05.26-05.16.10:747][ 0]LogStaticMesh: Fallback [0.00s], num tris: 251 [2026.05.26-05.16.10:747][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:747][ 0]LogStaticMesh: Input: 9 Clusters, 777 Triangles and 990 Vertices [2026.05.26-05.16.10:747][ 0]LogStaticMesh: Output without splits: 9 Clusters, 777 Triangles and 991 Vertices [2026.05.26-05.16.10:747][ 0]LogStaticMesh: Output with splits: 9 Clusters, 777 Triangles and 991 Vertices [2026.05.26-05.16.10:747][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 9, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 3, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:749][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:749][ 0]LogStaticMesh: Root: GPU size: 11652 bytes. 1 Pages. 11652.000 bytes per page (35.559% utilization). [2026.05.26-05.16.10:749][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:749][ 0]LogStaticMesh: Page data disk size: 10980 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:749][ 0]LogStaticMesh: Total GPU size: 11652 bytes, Total disk size: 11036 bytes. [2026.05.26-05.16.10:749][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:749][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:751][ 0]LogStaticMesh: Built static mesh [0.05s] /Game/Models/ISS/ISS_stationary/StaticMeshes/44_Enhanced_ISS_Boom_Assembly__EIBA_.44_Enhanced_ISS_Boom_Assembly__EIBA_ [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Display: Building static mesh Destiny_Window_Cover (Required Memory Estimate: 0.197875 MB)... [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/CATS.CATS [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Adjacency [0.00s], tris: 128, UVs 1 [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Fallback [0.00s], num tris: 128 [2026.05.26-05.16.10:756][ 0]LogStaticMesh: Fallback [0.00s], num tris: 128 [2026.05.26-05.16.10:757][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Input: 1 Clusters, 128 Triangles and 130 Vertices [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Output without splits: 1 Clusters, 128 Triangles and 130 Vertices [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Output with splits: 1 Clusters, 128 Triangles and 130 Vertices [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:757][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Root: GPU size: 1524 bytes. 1 Pages. 1524.000 bytes per page (4.651% utilization). [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Page data disk size: 1884 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Total GPU size: 1524 bytes, Total disk size: 1908 bytes. [2026.05.26-05.16.10:757][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:757][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Display: Building static mesh hinge_01_p (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:759][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:759][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Root: GPU size: 828 bytes. 1 Pages. 828.000 bytes per page (2.527% utilization). [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Page data disk size: 1176 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Total GPU size: 828 bytes, Total disk size: 1200 bytes. [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:759][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:759][ 0]LogStaticMesh: Fallback [0.09s], num tris: 3398 [2026.05.26-05.16.10:760][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_01_p.hinge_01_p [2026.05.26-05.16.10:760][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/Destiny_Window_Cover.Destiny_Window_Cover [2026.05.26-05.16.10:760][ 0]LogStaticMesh: Display: Building static mesh hinge_01_s (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:762][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:762][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Root: GPU size: 828 bytes. 1 Pages. 828.000 bytes per page (2.527% utilization). [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Page data disk size: 1168 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Total GPU size: 828 bytes, Total disk size: 1192 bytes. [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:762][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_01_s.hinge_01_s [2026.05.26-05.16.10:762][ 0]LogStaticMesh: Display: Building static mesh hinge_02_p (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Root: GPU size: 848 bytes. 1 Pages. 848.000 bytes per page (2.588% utilization). [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Page data disk size: 1172 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Total GPU size: 848 bytes, Total disk size: 1196 bytes. [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:764][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Display: Building static mesh hinge_02_s (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_02_p.hinge_02_p [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:764][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Root: GPU size: 848 bytes. 1 Pages. 848.000 bytes per page (2.588% utilization). [2026.05.26-05.16.10:764][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Page data disk size: 1168 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Total GPU size: 848 bytes, Total disk size: 1192 bytes. [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:765][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Display: Building static mesh hinge_03_p (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_02_s.hinge_02_s [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:765][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:765][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Root: GPU size: 848 bytes. 1 Pages. 848.000 bytes per page (2.588% utilization). [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Page data disk size: 1176 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Total GPU size: 848 bytes, Total disk size: 1200 bytes. [2026.05.26-05.16.10:765][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:765][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Display: Building static mesh hinge_03_s (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_03_p.hinge_03_p [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:767][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:767][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Root: GPU size: 848 bytes. 1 Pages. 848.000 bytes per page (2.588% utilization). [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Page data disk size: 1176 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Total GPU size: 848 bytes, Total disk size: 1200 bytes. [2026.05.26-05.16.10:767][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:767][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:768][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_03_s.hinge_03_s [2026.05.26-05.16.10:768][ 0]LogStaticMesh: Display: Building static mesh hinge_04_p (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:768][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:768][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:768][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:768][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:769][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:769][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Root: GPU size: 836 bytes. 1 Pages. 836.000 bytes per page (2.551% utilization). [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Page data disk size: 1172 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Total GPU size: 836 bytes, Total disk size: 1196 bytes. [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:769][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:769][ 0]LogStaticMesh: Display: Building static mesh hinge_04_s (Required Memory Estimate: 0.065309 MB)... [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Adjacency [0.00s], tris: 36, UVs 1 [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_04_p.hinge_04_p [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Fallback [0.00s], num tris: 36 [2026.05.26-05.16.10:770][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Input: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Output without splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Output with splits: 1 Clusters, 36 Triangles and 72 Vertices [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:770][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Root: GPU size: 836 bytes. 1 Pages. 836.000 bytes per page (2.551% utilization). [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Page data disk size: 1172 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Total GPU size: 836 bytes, Total disk size: 1196 bytes. [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:770][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/hinge_04_s.hinge_04_s [2026.05.26-05.16.10:770][ 0]LogStaticMesh: Display: Building static mesh panel_01_p (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Root: GPU size: 1140 bytes. 1 Pages. 1140.000 bytes per page (3.479% utilization). [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Page data disk size: 1464 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Total GPU size: 1140 bytes, Total disk size: 1488 bytes. [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:771][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Display: Building static mesh panel_01_p_001 (Required Memory Estimate: 0.185739 MB)... [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Adjacency [0.00s], tris: 112, UVs 1 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:771][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_01_p.panel_01_p [2026.05.26-05.16.10:773][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Input: 1 Clusters, 112 Triangles and 204 Vertices [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Output without splits: 1 Clusters, 112 Triangles and 204 Vertices [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Output with splits: 1 Clusters, 112 Triangles and 204 Vertices [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:773][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Root: GPU size: 2328 bytes. 1 Pages. 2328.000 bytes per page (7.104% utilization). [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Page data disk size: 2772 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Total GPU size: 2328 bytes, Total disk size: 2796 bytes. [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:773][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Built static mesh [0.37s] /Game/Models/ISS/ISS_stationary/StaticMeshes/32_S6_Truss.32_S6_Truss [2026.05.26-05.16.10:773][ 0]LogStaticMesh: Display: Building static mesh panel_01_s (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Reduce [0.09s] [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:774][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:774][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Root: GPU size: 1140 bytes. 1 Pages. 1140.000 bytes per page (3.479% utilization). [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Page data disk size: 1460 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Total GPU size: 1140 bytes, Total disk size: 1484 bytes. [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:774][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:774][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_01_p_001.panel_01_p_001 [2026.05.26-05.16.10:776][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_01_s.panel_01_s [2026.05.26-05.16.10:776][ 0]LogStaticMesh: Display: Building static mesh panel_01_s_001 (Required Memory Estimate: 0.185739 MB)... [2026.05.26-05.16.10:776][ 0]LogStaticMesh: Display: Building static mesh panel_02_p (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Adjacency [0.00s], tris: 112, UVs 1 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Root: GPU size: 1200 bytes. 1 Pages. 1200.000 bytes per page (3.662% utilization). [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Page data disk size: 1460 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Total GPU size: 1200 bytes, Total disk size: 1484 bytes. [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Input: 1 Clusters, 112 Triangles and 204 Vertices [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Output without splits: 1 Clusters, 112 Triangles and 204 Vertices [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Output with splits: 1 Clusters, 112 Triangles and 204 Vertices [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:777][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Root: GPU size: 2328 bytes. 1 Pages. 2328.000 bytes per page (7.104% utilization). [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Page data disk size: 2768 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Total GPU size: 2328 bytes, Total disk size: 2792 bytes. [2026.05.26-05.16.10:777][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:777][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:779][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_02_p.panel_02_p [2026.05.26-05.16.10:780][ 0]LogStaticMesh: Display: Building static mesh panel_02_p_001 (Required Memory Estimate: 0.185298 MB)... [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Adjacency [0.00s], tris: 112, UVs 1 [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:781][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Input: 1 Clusters, 112 Triangles and 208 Vertices [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Output without splits: 1 Clusters, 112 Triangles and 208 Vertices [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Output with splits: 1 Clusters, 112 Triangles and 208 Vertices [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_01_s_001.panel_01_s_001 [2026.05.26-05.16.10:781][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Root: GPU size: 2364 bytes. 1 Pages. 2364.000 bytes per page (7.214% utilization). [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Page data disk size: 2816 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Total GPU size: 2364 bytes, Total disk size: 2840 bytes. [2026.05.26-05.16.10:781][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:781][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Display: Building static mesh panel_02_s (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:782][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:782][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Root: GPU size: 1200 bytes. 1 Pages. 1200.000 bytes per page (3.662% utilization). [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Page data disk size: 1464 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Total GPU size: 1200 bytes, Total disk size: 1488 bytes. [2026.05.26-05.16.10:782][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:782][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:784][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_02_p_001.panel_02_p_001 [2026.05.26-05.16.10:784][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_02_s.panel_02_s [2026.05.26-05.16.10:784][ 0]LogStaticMesh: Display: Building static mesh panel_02_s_001 (Required Memory Estimate: 0.185298 MB)... [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Display: Building static mesh panel_03_p (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Adjacency [0.00s], tris: 112, UVs 1 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Root: GPU size: 1200 bytes. 1 Pages. 1200.000 bytes per page (3.662% utilization). [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Page data disk size: 1452 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Total GPU size: 1200 bytes, Total disk size: 1476 bytes. [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Fallback [0.00s], num tris: 112 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Input: 1 Clusters, 112 Triangles and 208 Vertices [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Output without splits: 1 Clusters, 112 Triangles and 208 Vertices [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Output with splits: 1 Clusters, 112 Triangles and 208 Vertices [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:785][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Root: GPU size: 2364 bytes. 1 Pages. 2364.000 bytes per page (7.214% utilization). [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Page data disk size: 2808 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Total GPU size: 2364 bytes, Total disk size: 2832 bytes. [2026.05.26-05.16.10:785][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:785][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:787][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_03_p.panel_03_p [2026.05.26-05.16.10:788][ 0]LogStaticMesh: Display: Building static mesh panel_03_p_001 (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:788][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:788][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:788][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:788][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:789][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_02_s_001.panel_02_s_001 [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:789][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:789][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:789][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:790][ 0]LogStaticMesh: Display: Building static mesh panel_03_s (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Display: Building static mesh panel_03_s_001 (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Root: GPU size: 1200 bytes. 1 Pages. 1200.000 bytes per page (3.662% utilization). [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Page data disk size: 1460 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Total GPU size: 1200 bytes, Total disk size: 1484 bytes. [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Reduce [0.08s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:791][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_03_s.panel_03_s [2026.05.26-05.16.10:793][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_03_p_001.panel_03_p_001 [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:793][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:793][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Display: Building static mesh panel_04_p (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:793][ 0]LogStaticMesh: Display: Building static mesh panel_04_p_001 (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Root: GPU size: 1200 bytes. 1 Pages. 1200.000 bytes per page (3.662% utilization). [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Page data disk size: 1460 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Total GPU size: 1200 bytes, Total disk size: 1484 bytes. [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:794][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:794][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_04_p.panel_04_p [2026.05.26-05.16.10:796][ 0]LogStaticMesh: Reduce [0.11s] [2026.05.26-05.16.10:796][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_03_s_001.panel_03_s_001 [2026.05.26-05.16.10:796][ 0]LogStaticMesh: Display: Building static mesh panel_04_s (Required Memory Estimate: 0.084575 MB)... [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Display: Building static mesh panel_04_s_001 (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Adjacency [0.00s], tris: 48, UVs 1 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Fallback [0.00s], num tris: 48 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Input: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Output without splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Output with splits: 1 Clusters, 48 Triangles and 96 Vertices [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Root: GPU size: 1200 bytes. 1 Pages. 1200.000 bytes per page (3.662% utilization). [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Page data disk size: 1464 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Total GPU size: 1200 bytes, Total disk size: 1488 bytes. [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_04_p_001.panel_04_p_001 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:798][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Page data disk size: 3100 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3124 bytes. [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:798][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_04_s.panel_04_s [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Display: Building static mesh panel_05_p (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Display: Building static mesh panel_05_s (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:799][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:801][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:801][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:801][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:801][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:801][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:801][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:801][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_04_s_001.panel_04_s_001 [2026.05.26-05.16.10:802][ 0]LogStaticMesh: Display: Building static mesh panel_06_p (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:802][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_05_s.panel_05_s [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_05_p.panel_05_p [2026.05.26-05.16.10:804][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:804][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:804][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:804][ 0]LogStaticMesh: Display: Building static mesh panel_06_s (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:805][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:805][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:805][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:805][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Display: Building static mesh panel_07_p (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:806][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:806][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Page data disk size: 3100 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3124 bytes. [2026.05.26-05.16.10:806][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:806][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:808][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_06_p.panel_06_p [2026.05.26-05.16.10:808][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_06_s.panel_06_s [2026.05.26-05.16.10:809][ 0]LogStaticMesh: Display: Building static mesh panel_07_s (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:809][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_07_p.panel_07_p [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Display: Building static mesh panel_08_p (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Display: Building static mesh panel_08_s (Required Memory Estimate: 0.204484 MB)... [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Page data disk size: 3104 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3128 bytes. [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Adjacency [0.00s], tris: 124, UVs 1 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Fallback [0.00s], num tris: 124 [2026.05.26-05.16.10:810][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Input: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Output without splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Output with splits: 1 Clusters, 124 Triangles and 232 Vertices [2026.05.26-05.16.10:810][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:812][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:812][ 0]LogStaticMesh: Root: GPU size: 2616 bytes. 1 Pages. 2616.000 bytes per page (7.983% utilization). [2026.05.26-05.16.10:812][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:812][ 0]LogStaticMesh: Page data disk size: 3108 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:812][ 0]LogStaticMesh: Total GPU size: 2616 bytes, Total disk size: 3132 bytes. [2026.05.26-05.16.10:812][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:812][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:813][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_07_s.panel_07_s [2026.05.26-05.16.10:813][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_08_s.panel_08_s [2026.05.26-05.16.10:813][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_08_p.panel_08_p [2026.05.26-05.16.10:815][ 0]LogStaticMesh: Display: Building static mesh panel_09_p (Required Memory Estimate: 0.782628 MB)... [2026.05.26-05.16.10:815][ 0]LogStaticMesh: Display: Building static mesh panel_09_s (Required Memory Estimate: 0.782628 MB)... [2026.05.26-05.16.10:815][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2 (Required Memory Estimate: 0.489784 MB)... [2026.05.26-05.16.10:817][ 0]LogStaticMesh: Adjacency [0.00s], tris: 320, UVs 1 [2026.05.26-05.16.10:817][ 0]LogStaticMesh: Adjacency [0.00s], tris: 512, UVs 1 [2026.05.26-05.16.10:817][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:817][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:817][ 0]LogStaticMesh: Adjacency [0.00s], tris: 512, UVs 1 [2026.05.26-05.16.10:818][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:818][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:818][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:818][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:819][ 0]LogStaticMesh: Reduce [0.10s] [2026.05.26-05.16.10:821][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:822][ 0]LogStaticMesh: Fallback [0.06s], num tris: 2001 [2026.05.26-05.16.10:822][ 0]LogStaticMesh: Fallback [0.00s], num tris: 318 [2026.05.26-05.16.10:824][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Input: 116 Clusters, 14644 Triangles and 15936 Vertices [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Output without splits: 116 Clusters, 14644 Triangles and 15947 Vertices [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Output with splits: 116 Clusters, 14644 Triangles and 15947 Vertices [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 115, Slow Path Clusters: 1, 1 Material: 90, 2 Materials: 17, 3 Materials: 8, At Least 4 Materials: 1 [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Fallback [0.00s], num tris: 314 [2026.05.26-05.16.10:824][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Input: 6 Clusters, 697 Triangles and 912 Vertices [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Output without splits: 6 Clusters, 697 Triangles and 912 Vertices [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Output with splits: 6 Clusters, 697 Triangles and 912 Vertices [2026.05.26-05.16.10:824][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:825][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:825][ 0]LogStaticMesh: Root: GPU size: 10784 bytes. 1 Pages. 10784.000 bytes per page (32.910% utilization). [2026.05.26-05.16.10:825][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:825][ 0]LogStaticMesh: Page data disk size: 8892 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:825][ 0]LogStaticMesh: Total GPU size: 10784 bytes, Total disk size: 8948 bytes. [2026.05.26-05.16.10:825][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:825][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:827][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:827][ 0]LogStaticMesh: Root: GPU size: 31028 bytes. 1 Pages. 31028.000 bytes per page (94.690% utilization). [2026.05.26-05.16.10:827][ 0]LogStaticMesh: Streaming: GPU size: 173880 bytes. 2 Pages (2 with relative encoding). 86940.000 bytes per page (66.330% utilization). [2026.05.26-05.16.10:827][ 0]LogStaticMesh: Page data disk size: 170788 bytes. Fixup data size: 624 bytes. [2026.05.26-05.16.10:827][ 0]LogStaticMesh: Total GPU size: 204908 bytes, Total disk size: 171412 bytes. [2026.05.26-05.16.10:827][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:827][ 0]LogStaticMesh: NaniteBuild [0.29s] [2026.05.26-05.16.10:827][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:828][ 0]LogStaticMesh: Fallback [0.05s], num tris: 1430 [2026.05.26-05.16.10:829][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:831][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2.11_Canadarm2 [2026.05.26-05.16.10:833][ 0]LogStaticMesh: Fallback [0.00s], num tris: 322 [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_02 (Required Memory Estimate: 0.163595 MB)... [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Adjacency [0.00s], tris: 107, UVs 1 [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:834][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Input: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Output without splits: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Output with splits: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:834][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Root: GPU size: 1156 bytes. 1 Pages. 1156.000 bytes per page (3.528% utilization). [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Page data disk size: 1340 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Total GPU size: 1156 bytes, Total disk size: 1364 bytes. [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:834][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:834][ 0]LogStaticMesh: Fallback [0.01s], num tris: 320 [2026.05.26-05.16.10:837][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_02.11_Canadarm2_02 [2026.05.26-05.16.10:837][ 0]LogStaticMesh: Fallback [0.05s], num tris: 3207 [2026.05.26-05.16.10:837][ 0]LogStaticMesh: Fallback [0.04s], num tris: 1087 [2026.05.26-05.16.10:839][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256 [2026.05.26-05.16.10:839][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:839][ 0]LogStaticMesh: Input: 7 Clusters, 890 Triangles and 1332 Vertices [2026.05.26-05.16.10:839][ 0]LogStaticMesh: Output without splits: 7 Clusters, 890 Triangles and 1332 Vertices [2026.05.26-05.16.10:839][ 0]LogStaticMesh: Output with splits: 7 Clusters, 890 Triangles and 1332 Vertices [2026.05.26-05.16.10:839][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_03 (Required Memory Estimate: 0.163595 MB)... [2026.05.26-05.16.10:839][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 7, Slow Path Clusters: 0, 1 Material: 4, 2 Materials: 0, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.10:840][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Root: GPU size: 12996 bytes. 1 Pages. 12996.000 bytes per page (39.661% utilization). [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Page data disk size: 12452 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Total GPU size: 12996 bytes, Total disk size: 12508 bytes. [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:840][ 0]LogStaticMesh: NaniteBuild [0.02s] [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Adjacency [0.00s], tris: 107, UVs 1 [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:840][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Input: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Output without splits: 1 Clusters, 107 Triangles and 85 Vertices [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Output with splits: 1 Clusters, 107 Triangles and 85 Vertices [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:840][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Root: GPU size: 1156 bytes. 1 Pages. 1156.000 bytes per page (3.528% utilization). [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Page data disk size: 1352 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Total GPU size: 1156 bytes, Total disk size: 1376 bytes. [2026.05.26-05.16.10:840][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:840][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:841][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256 [2026.05.26-05.16.10:843][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Input: 7 Clusters, 890 Triangles and 1311 Vertices [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Output without splits: 7 Clusters, 890 Triangles and 1313 Vertices [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Output with splits: 7 Clusters, 890 Triangles and 1313 Vertices [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 7, Slow Path Clusters: 0, 1 Material: 4, 2 Materials: 0, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.10:843][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Root: GPU size: 13064 bytes. 1 Pages. 13064.000 bytes per page (39.868% utilization). [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Page data disk size: 12344 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Total GPU size: 13064 bytes, Total disk size: 12400 bytes. [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:843][ 0]LogStaticMesh: NaniteBuild [0.03s] [2026.05.26-05.16.10:843][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_03.11_Canadarm2_03 [2026.05.26-05.16.10:844][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_04 (Required Memory Estimate: 0.535807 MB)... [2026.05.26-05.16.10:846][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_09_s.panel_09_s [2026.05.26-05.16.10:846][ 0]LogStaticMesh: Adjacency [0.00s], tris: 360, UVs 1 [2026.05.26-05.16.10:846][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:846][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:847][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_05 (Required Memory Estimate: 0.606462 MB)... [2026.05.26-05.16.10:849][ 0]LogStaticMesh: Adjacency [0.00s], tris: 408, UVs 1 [2026.05.26-05.16.10:849][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_09_p.panel_09_p [2026.05.26-05.16.10:849][ 0]LogStaticMesh: Reduce [0.15s] [2026.05.26-05.16.10:851][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.500000 [2026.05.26-05.16.10:851][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:852][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:853][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_06 (Required Memory Estimate: 0.163595 MB)... [2026.05.26-05.16.10:853][ 0]LogStaticMesh: Fallback [0.02s], num tris: 746 [2026.05.26-05.16.10:853][ 0]LogStaticMesh: Adjacency [0.00s], tris: 107, UVs 1 [2026.05.26-05.16.10:853][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:853][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:853][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Fallback [0.00s], num tris: 322 [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:854][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Input: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Output without splits: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Output with splits: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:854][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Root: GPU size: 1124 bytes. 1 Pages. 1124.000 bytes per page (3.430% utilization). [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Page data disk size: 1340 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Total GPU size: 1124 bytes, Total disk size: 1364 bytes. [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:854][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:854][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Input: 59 Clusters, 7384 Triangles and 8709 Vertices [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Output without splits: 59 Clusters, 7384 Triangles and 8712 Vertices [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Output with splits: 59 Clusters, 7384 Triangles and 8712 Vertices [2026.05.26-05.16.10:854][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 55, Slow Path Clusters: 4, 1 Material: 43, 2 Materials: 7, 3 Materials: 5, At Least 4 Materials: 4 [2026.05.26-05.16.10:856][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Root: GPU size: 31068 bytes. 1 Pages. 31068.000 bytes per page (94.812% utilization). [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Streaming: GPU size: 78784 bytes. 1 Pages (1 with relative encoding). 78784.000 bytes per page (60.107% utilization). [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Page data disk size: 89224 bytes. Fixup data size: 272 bytes. [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Total GPU size: 109852 bytes, Total disk size: 89496 bytes. [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:856][ 0]LogStaticMesh: NaniteBuild [0.18s] [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Fallback [0.00s], num tris: 270 [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_06.11_Canadarm2_06 [2026.05.26-05.16.10:856][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Input: 6 Clusters, 737 Triangles and 710 Vertices [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Output without splits: 6 Clusters, 737 Triangles and 710 Vertices [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Output with splits: 6 Clusters, 737 Triangles and 710 Vertices [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:856][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Root: GPU size: 9252 bytes. 1 Pages. 9252.000 bytes per page (28.235% utilization). [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Page data disk size: 7560 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Total GPU size: 9252 bytes, Total disk size: 7616 bytes. [2026.05.26-05.16.10:856][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:856][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:858][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_07 (Required Memory Estimate: 0.163595 MB)... [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Adjacency [0.00s], tris: 107, UVs 1 [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Fallback [0.00s], num tris: 107 [2026.05.26-05.16.10:859][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Input: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Output without splits: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Output with splits: 1 Clusters, 107 Triangles and 84 Vertices [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:859][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Root: GPU size: 1124 bytes. 1 Pages. 1124.000 bytes per page (3.430% utilization). [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Page data disk size: 1344 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Total GPU size: 1124 bytes, Total disk size: 1368 bytes. [2026.05.26-05.16.10:859][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:859][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:861][ 0]LogStaticMesh: Fallback [0.00s], num tris: 343 [2026.05.26-05.16.10:862][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_07.11_Canadarm2_07 [2026.05.26-05.16.10:862][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_04.11_Canadarm2_04 [2026.05.26-05.16.10:862][ 0]LogStaticMesh: Fallback [0.04s], num tris: 2529 [2026.05.26-05.16.10:864][ 0]LogStaticMesh: Display: Building static mesh 11_Canadarm2_08 (Required Memory Estimate: 0.489784 MB)... [2026.05.26-05.16.10:864][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_001 (Required Memory Estimate: 0.651657 MB)... [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Fallback [0.00s], num tris: 273 [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Adjacency [0.00s], tris: 320, UVs 1 [2026.05.26-05.16.10:865][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Input: 9 Clusters, 786 Triangles and 766 Vertices [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Output without splits: 9 Clusters, 786 Triangles and 766 Vertices [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Output with splits: 9 Clusters, 786 Triangles and 766 Vertices [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 9, Slow Path Clusters: 0, 1 Material: 9, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:865][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Root: GPU size: 10216 bytes. 1 Pages. 10216.000 bytes per page (31.177% utilization). [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Page data disk size: 9152 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Total GPU size: 10216 bytes, Total disk size: 9208 bytes. [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:865][ 0]LogStaticMesh: NaniteBuild [0.02s] [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Adjacency [0.00s], tris: 430, UVs 1 [2026.05.26-05.16.10:865][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:867][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.500000 [2026.05.26-05.16.10:867][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:870][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:871][ 0]LogStaticMesh: Fallback [0.00s], num tris: 318 [2026.05.26-05.16.10:871][ 0]LogStaticMesh: Fallback [0.00s], num tris: 314 [2026.05.26-05.16.10:873][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Input: 6 Clusters, 697 Triangles and 900 Vertices [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Output without splits: 6 Clusters, 697 Triangles and 900 Vertices [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Output with splits: 6 Clusters, 697 Triangles and 900 Vertices [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:873][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Root: GPU size: 10616 bytes. 1 Pages. 10616.000 bytes per page (32.397% utilization). [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Page data disk size: 8888 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Total GPU size: 10616 bytes, Total disk size: 8944 bytes. [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:873][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:873][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_05.11_Canadarm2_05 [2026.05.26-05.16.10:874][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.10:876][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_002 (Required Memory Estimate: 2.258263 MB)... [2026.05.26-05.16.10:876][ 0]LogStaticMesh: Fallback [0.00s], num tris: 418 [2026.05.26-05.16.10:877][ 0]LogStaticMesh: Built static mesh [0.21s] /Game/Models/ISS/ISS_stationary/StaticMeshes/40_Leonardo_Raffaello_Perm_Multi-Purpose_Logistics_Module__PMM_.40_Leonardo_Raffaello_Perm_Multi-Purpose_Logistics_Module__PMM_ [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Fallback [0.00s], num tris: 354 [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1563, UVs 1 [2026.05.26-05.16.10:879][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Input: 9 Clusters, 808 Triangles and 824 Vertices [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Output without splits: 9 Clusters, 808 Triangles and 825 Vertices [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Output with splits: 9 Clusters, 808 Triangles and 825 Vertices [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 9, Slow Path Clusters: 0, 1 Material: 9, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:879][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Root: GPU size: 10536 bytes. 1 Pages. 10536.000 bytes per page (32.153% utilization). [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Page data disk size: 8864 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Total GPU size: 10536 bytes, Total disk size: 8920 bytes. [2026.05.26-05.16.10:879][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:879][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:880][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/11_Canadarm2_08.11_Canadarm2_08 [2026.05.26-05.16.10:883][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_003 (Required Memory Estimate: 0.489784 MB)... [2026.05.26-05.16.10:883][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.846154 [2026.05.26-05.16.10:883][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:883][ 0]LogStaticMesh: Adjacency [0.00s], tris: 320, UVs 1 [2026.05.26-05.16.10:885][ 0]LogStaticMesh: Fallback [0.05s], num tris: 826 [2026.05.26-05.16.10:885][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:885][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:886][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:886][ 0]LogStaticMesh: Input: 45 Clusters, 5608 Triangles and 9510 Vertices [2026.05.26-05.16.10:886][ 0]LogStaticMesh: Output without splits: 45 Clusters, 5608 Triangles and 9512 Vertices [2026.05.26-05.16.10:886][ 0]LogStaticMesh: Output with splits: 51 Clusters, 5608 Triangles and 9514 Vertices [2026.05.26-05.16.10:886][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 51, Slow Path Clusters: 0, 1 Material: 38, 2 Materials: 12, 3 Materials: 1, At Least 4 Materials: 0 [2026.05.26-05.16.10:888][ 0]LogStaticMesh: Fallback [0.05s], num tris: 2373 [2026.05.26-05.16.10:888][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:888][ 0]LogStaticMesh: Root: GPU size: 31624 bytes. 1 Pages. 31624.000 bytes per page (96.509% utilization). [2026.05.26-05.16.10:888][ 0]LogStaticMesh: Streaming: GPU size: 82048 bytes. 1 Pages (1 with relative encoding). 82048.000 bytes per page (62.598% utilization). [2026.05.26-05.16.10:888][ 0]LogStaticMesh: Page data disk size: 87764 bytes. Fixup data size: 272 bytes. [2026.05.26-05.16.10:888][ 0]LogStaticMesh: Total GPU size: 113672 bytes, Total disk size: 88036 bytes. [2026.05.26-05.16.10:888][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:888][ 0]LogStaticMesh: NaniteBuild [0.21s] [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_004 (Required Memory Estimate: 0.214918 MB)... [2026.05.26-05.16.10:889][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Input: 77 Clusters, 9688 Triangles and 15070 Vertices [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Output without splits: 77 Clusters, 9688 Triangles and 15070 Vertices [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Output with splits: 85 Clusters, 9688 Triangles and 15078 Vertices [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 85, Slow Path Clusters: 0, 1 Material: 70, 2 Materials: 12, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:889][ 0]LogStaticMesh: Adjacency [0.00s], tris: 144, UVs 1 [2026.05.26-05.16.10:891][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:891][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:891][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:891][ 0]LogStaticMesh: Fallback [0.00s], num tris: 318 [2026.05.26-05.16.10:891][ 0]LogStaticMesh: Fallback [0.00s], num tris: 144 [2026.05.26-05.16.10:891][ 0]LogStaticMesh: Fallback [0.00s], num tris: 144 [2026.05.26-05.16.10:892][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Input: 3 Clusters, 270 Triangles and 193 Vertices [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Output without splits: 3 Clusters, 270 Triangles and 193 Vertices [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Output with splits: 3 Clusters, 270 Triangles and 193 Vertices [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_001.29_DEXTRE_001 [2026.05.26-05.16.10:892][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Root: GPU size: 2648 bytes. 1 Pages. 2648.000 bytes per page (8.081% utilization). [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Page data disk size: 2364 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Total GPU size: 2648 bytes, Total disk size: 2404 bytes. [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:892][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:892][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Root: GPU size: 30764 bytes. 1 Pages. 30764.000 bytes per page (93.884% utilization). [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Streaming: GPU size: 147768 bytes. 2 Pages (2 with relative encoding). 73884.000 bytes per page (56.369% utilization). [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Page data disk size: 141016 bytes. Fixup data size: 544 bytes. [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Total GPU size: 178532 bytes, Total disk size: 141560 bytes. [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:892][ 0]LogStaticMesh: NaniteBuild [0.19s] [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Fallback [0.00s], num tris: 314 [2026.05.26-05.16.10:892][ 0]LogStaticMesh: Fallback [0.03s], num tris: 1868 [2026.05.26-05.16.10:894][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Input: 6 Clusters, 697 Triangles and 905 Vertices [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Output without splits: 6 Clusters, 697 Triangles and 905 Vertices [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Output with splits: 6 Clusters, 697 Triangles and 905 Vertices [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:894][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Root: GPU size: 10612 bytes. 1 Pages. 10612.000 bytes per page (32.385% utilization). [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Page data disk size: 8876 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Total GPU size: 10612 bytes, Total disk size: 8932 bytes. [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:894][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:894][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_005 (Required Memory Estimate: 0.252382 MB)... [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Adjacency [0.00s], tris: 172, UVs 1 [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:895][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Input: 74 Clusters, 9291 Triangles and 16466 Vertices [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Output without splits: 74 Clusters, 9291 Triangles and 16466 Vertices [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Output with splits: 88 Clusters, 9291 Triangles and 16472 Vertices [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_004.29_DEXTRE_004 [2026.05.26-05.16.10:895][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 85, Slow Path Clusters: 3, 1 Material: 68, 2 Materials: 13, 3 Materials: 4, At Least 4 Materials: 3 [2026.05.26-05.16.10:897][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_006 (Required Memory Estimate: 0.436459 MB)... [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.10:898][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Input: 3 Clusters, 298 Triangles and 178 Vertices [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Output without splits: 3 Clusters, 298 Triangles and 181 Vertices [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Output with splits: 3 Clusters, 298 Triangles and 181 Vertices [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:898][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Root: GPU size: 2536 bytes. 1 Pages. 2536.000 bytes per page (7.739% utilization). [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Page data disk size: 2476 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Total GPU size: 2536 bytes, Total disk size: 2516 bytes. [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:898][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:898][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Root: GPU size: 32380 bytes. 1 Pages. 32380.000 bytes per page (98.816% utilization). [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Streaming: GPU size: 164112 bytes. 2 Pages (2 with relative encoding). 82056.000 bytes per page (62.604% utilization). [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Page data disk size: 151944 bytes. Fixup data size: 544 bytes. [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Total GPU size: 196492 bytes, Total disk size: 152488 bytes. [2026.05.26-05.16.10:898][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.10:898][ 0]LogStaticMesh: NaniteBuild [0.20s] [2026.05.26-05.16.10:899][ 0]LogStaticMesh: Adjacency [0.00s], tris: 295, UVs 1 [2026.05.26-05.16.10:900][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.333333 [2026.05.26-05.16.10:900][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:903][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_003.29_DEXTRE_003 [2026.05.26-05.16.10:903][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_005.29_DEXTRE_005 [2026.05.26-05.16.10:903][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:904][ 0]LogStaticMesh: Fallback [0.00s], num tris: 283 [2026.05.26-05.16.10:904][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_008 (Required Memory Estimate: 0.164617 MB)... [2026.05.26-05.16.10:904][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_007 (Required Memory Estimate: 0.265694 MB)... [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Adjacency [0.00s], tris: 108, UVs 1 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Adjacency [0.00s], tris: 175, UVs 1 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Fallback [0.00s], num tris: 280 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Fallback [0.00s], num tris: 108 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Fallback [0.00s], num tris: 108 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:906][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Input: 7 Clusters, 673 Triangles and 600 Vertices [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Output without splits: 7 Clusters, 673 Triangles and 601 Vertices [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Output with splits: 7 Clusters, 673 Triangles and 601 Vertices [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 7, Slow Path Clusters: 0, 1 Material: 7, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Input: 1 Clusters, 108 Triangles and 86 Vertices [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Output without splits: 1 Clusters, 108 Triangles and 86 Vertices [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Output with splits: 1 Clusters, 108 Triangles and 86 Vertices [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:906][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Root: GPU size: 1140 bytes. 1 Pages. 1140.000 bytes per page (3.479% utilization). [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Page data disk size: 1364 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Total GPU size: 1140 bytes, Total disk size: 1388 bytes. [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:906][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:906][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Root: GPU size: 7700 bytes. 1 Pages. 7700.000 bytes per page (23.499% utilization). [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Page data disk size: 6256 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Total GPU size: 7700 bytes, Total disk size: 6312 bytes. [2026.05.26-05.16.10:906][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:906][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Built static mesh [0.39s] /Game/Models/ISS/ISS_stationary/StaticMeshes/37_Tranquility_Node_3.37_Tranquility_Node_3 [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Fallback [0.00s], num tris: 175 [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Fallback [0.00s], num tris: 175 [2026.05.26-05.16.10:907][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Input: 3 Clusters, 301 Triangles and 254 Vertices [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Output without splits: 3 Clusters, 301 Triangles and 254 Vertices [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Output with splits: 3 Clusters, 301 Triangles and 254 Vertices [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:907][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Root: GPU size: 3292 bytes. 1 Pages. 3292.000 bytes per page (10.046% utilization). [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Page data disk size: 3048 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Total GPU size: 3292 bytes, Total disk size: 3088 bytes. [2026.05.26-05.16.10:907][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:907][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:909][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_008.29_DEXTRE_008 [2026.05.26-05.16.10:909][ 0]LogStaticMesh: Built static mesh [0.24s] /Game/Models/ISS/ISS_stationary/StaticMeshes/41_Express_Logistics_Carrier__ELC__4.41_Express_Logistics_Carrier__ELC__4 [2026.05.26-05.16.10:910][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_009 (Required Memory Estimate: 0.260233 MB)... [2026.05.26-05.16.10:911][ 0]LogStaticMesh: Adjacency [0.00s], tris: 174, UVs 1 [2026.05.26-05.16.10:911][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:911][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_007.29_DEXTRE_007 [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Fallback [0.00s], num tris: 174 [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_006.29_DEXTRE_006 [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Fallback [0.00s], num tris: 174 [2026.05.26-05.16.10:913][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Input: 3 Clusters, 300 Triangles and 241 Vertices [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Output without splits: 3 Clusters, 300 Triangles and 241 Vertices [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Output with splits: 3 Clusters, 300 Triangles and 241 Vertices [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:913][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Root: GPU size: 3216 bytes. 1 Pages. 3216.000 bytes per page (9.814% utilization). [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Page data disk size: 2844 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Total GPU size: 3216 bytes, Total disk size: 2884 bytes. [2026.05.26-05.16.10:913][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:913][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:914][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_010 (Required Memory Estimate: 0.214918 MB)... [2026.05.26-05.16.10:914][ 0]LogStaticMesh: Reduce [0.03s] [2026.05.26-05.16.10:914][ 0]LogStaticMesh: Adjacency [0.00s], tris: 144, UVs 1 [2026.05.26-05.16.10:914][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:914][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:914][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_011 (Required Memory Estimate: 0.252382 MB)... [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Adjacency [0.00s], tris: 172, UVs 1 [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Fallback [0.00s], num tris: 144 [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Fallback [0.00s], num tris: 144 [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:916][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Input: 3 Clusters, 270 Triangles and 196 Vertices [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Output without splits: 3 Clusters, 270 Triangles and 196 Vertices [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Output with splits: 3 Clusters, 270 Triangles and 196 Vertices [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:916][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Root: GPU size: 2676 bytes. 1 Pages. 2676.000 bytes per page (8.167% utilization). [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Page data disk size: 2356 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Total GPU size: 2676 bytes, Total disk size: 2396 bytes. [2026.05.26-05.16.10:916][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:916][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.10:917][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Input: 3 Clusters, 298 Triangles and 174 Vertices [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Output without splits: 3 Clusters, 298 Triangles and 178 Vertices [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Output with splits: 3 Clusters, 298 Triangles and 178 Vertices [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:917][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Root: GPU size: 2540 bytes. 1 Pages. 2540.000 bytes per page (7.751% utilization). [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Page data disk size: 2452 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Total GPU size: 2540 bytes, Total disk size: 2492 bytes. [2026.05.26-05.16.10:917][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:917][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:919][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_012 (Required Memory Estimate: 0.436459 MB)... [2026.05.26-05.16.10:920][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_010.29_DEXTRE_010 [2026.05.26-05.16.10:920][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_009.29_DEXTRE_009 [2026.05.26-05.16.10:921][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_013 (Required Memory Estimate: 0.265974 MB)... [2026.05.26-05.16.10:921][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_014 (Required Memory Estimate: 0.164617 MB)... [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_011.29_DEXTRE_011 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Adjacency [0.00s], tris: 108, UVs 1 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Adjacency [0.00s], tris: 175, UVs 1 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Fallback [0.00s], num tris: 108 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Fallback [0.00s], num tris: 108 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Input: 1 Clusters, 108 Triangles and 86 Vertices [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Output without splits: 1 Clusters, 108 Triangles and 86 Vertices [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Output with splits: 1 Clusters, 108 Triangles and 86 Vertices [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Adjacency [0.00s], tris: 295, UVs 1 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Root: GPU size: 1140 bytes. 1 Pages. 1140.000 bytes per page (3.479% utilization). [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Page data disk size: 1360 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Total GPU size: 1140 bytes, Total disk size: 1384 bytes. [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:923][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:923][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.333333 [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Display: Building static mesh 29_DEXTRE_015 (Required Memory Estimate: 0.260233 MB)... [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Adjacency [0.00s], tris: 174, UVs 1 [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Fallback [0.01s], num tris: 1275 [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Fallback [0.00s], num tris: 175 [2026.05.26-05.16.10:924][ 0]LogStaticMesh: Fallback [0.00s], num tris: 175 [2026.05.26-05.16.10:926][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Input: 3 Clusters, 301 Triangles and 252 Vertices [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Output without splits: 3 Clusters, 301 Triangles and 252 Vertices [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Output with splits: 3 Clusters, 301 Triangles and 252 Vertices [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:926][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Root: GPU size: 3276 bytes. 1 Pages. 3276.000 bytes per page (9.998% utilization). [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Page data disk size: 3020 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Total GPU size: 3276 bytes, Total disk size: 3060 bytes. [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:926][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_014.29_DEXTRE_014 [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Fallback [0.00s], num tris: 174 [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Fallback [0.00s], num tris: 174 [2026.05.26-05.16.10:926][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Input: 3 Clusters, 300 Triangles and 241 Vertices [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Output without splits: 3 Clusters, 300 Triangles and 241 Vertices [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Output with splits: 3 Clusters, 300 Triangles and 241 Vertices [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:926][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:926][ 0]LogStaticMesh: Root: GPU size: 3228 bytes. 1 Pages. 3228.000 bytes per page (9.851% utilization). [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Page data disk size: 2868 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Total GPU size: 3228 bytes, Total disk size: 2908 bytes. [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:927][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Display: Building static mesh 06_Z1_Truss (Required Memory Estimate: 11.237006 MB)... [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Display: Building static mesh 45_RapidScat (Required Memory Estimate: 3.016778 MB)... [2026.05.26-05.16.10:927][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.10:929][ 0]LogStaticMesh: Fallback [0.00s], num tris: 283 [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Fallback [0.00s], num tris: 281 [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_013.29_DEXTRE_013 [2026.05.26-05.16.10:930][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Input: 7 Clusters, 671 Triangles and 590 Vertices [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Output without splits: 7 Clusters, 671 Triangles and 591 Vertices [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Output with splits: 7 Clusters, 671 Triangles and 591 Vertices [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 7, Slow Path Clusters: 0, 1 Material: 7, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:930][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Root: GPU size: 7588 bytes. 1 Pages. 7588.000 bytes per page (23.157% utilization). [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Page data disk size: 6304 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Total GPU size: 7588 bytes, Total disk size: 6360 bytes. [2026.05.26-05.16.10:930][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:930][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.10:932][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_015.29_DEXTRE_015 [2026.05.26-05.16.10:932][ 0]LogStaticMesh: Display: Building static mesh 08_P6_Truss_01 (Required Memory Estimate: 2.542441 MB)... [2026.05.26-05.16.10:934][ 0]LogStaticMesh: Display: Building static mesh 08_P6_Truss_02 (Required Memory Estimate: 2.542221 MB)... [2026.05.26-05.16.10:934][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1970, UVs 1 [2026.05.26-05.16.10:938][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.10:938][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.10:938][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_012.29_DEXTRE_012 [2026.05.26-05.16.10:939][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.10:939][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:940][ 0]LogStaticMesh: Display: Building static mesh 20_P4_Truss_01 (Required Memory Estimate: 2.543129 MB)... [2026.05.26-05.16.10:940][ 0]LogStaticMesh: Fallback [0.02s], num tris: 959 [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.230769 [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:941][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Input: 38 Clusters, 3326 Triangles and 2624 Vertices [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Output without splits: 38 Clusters, 3326 Triangles and 2625 Vertices [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Output with splits: 38 Clusters, 3326 Triangles and 2625 Vertices [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 38, Slow Path Clusters: 0, 1 Material: 38, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.230769 [2026.05.26-05.16.10:941][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Root: GPU size: 32548 bytes. 1 Pages. 32548.000 bytes per page (99.329% utilization). [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Streaming: GPU size: 2744 bytes. 1 Pages (1 with relative encoding). 2744.000 bytes per page (2.094% utilization). [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Page data disk size: 31344 bytes. Fixup data size: 256 bytes. [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Total GPU size: 35292 bytes, Total disk size: 31600 bytes. [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:941][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.10:941][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:944][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.10:947][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.307692 [2026.05.26-05.16.10:947][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:950][ 0]LogStaticMesh: Adjacency [0.00s], tris: 7412, UVs 1 [2026.05.26-05.16.10:950][ 0]LogStaticMesh: Built static mesh [0.27s] /Game/Models/ISS/ISS_stationary/StaticMeshes/43_Express_Logistics_Carrier__ELC__3.43_Express_Logistics_Carrier__ELC__3 [2026.05.26-05.16.10:959][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.017241 [2026.05.26-05.16.10:960][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:968][ 0]LogStaticMesh: Built static mesh [0.29s] /Game/Models/ISS/ISS_stationary/StaticMeshes/42_Alpha_Magnetic_Spectrometer__AMS_2_.42_Alpha_Magnetic_Spectrometer__AMS_2_ [2026.05.26-05.16.10:968][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/Models/ISS/ISS_stationary/StaticMeshes/29_DEXTRE_002.29_DEXTRE_002 [2026.05.26-05.16.10:970][ 0]LogStaticMesh: Reduce [0.03s] [2026.05.26-05.16.10:971][ 0]LogStaticMesh: Display: Building static mesh 20_P4_Truss_02 (Required Memory Estimate: 2.542662 MB)... [2026.05.26-05.16.10:973][ 0]LogStaticMesh: Display: Building static mesh 23_S4_Truss_01 (Required Memory Estimate: 2.542882 MB)... [2026.05.26-05.16.10:976][ 0]LogStaticMesh: Fallback [0.01s], num tris: 492 [2026.05.26-05.16.10:977][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.10:979][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.10:979][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.10:980][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.230769 [2026.05.26-05.16.10:981][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.10:981][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:983][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.307692 [2026.05.26-05.16.10:983][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.10:983][ 0]LogStaticMesh: Fallback [0.01s], num tris: 425 [2026.05.26-05.16.10:984][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Input: 30 Clusters, 3427 Triangles and 5361 Vertices [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Output without splits: 30 Clusters, 3427 Triangles and 5361 Vertices [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Output with splits: 31 Clusters, 3427 Triangles and 5363 Vertices [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 31, Slow Path Clusters: 0, 1 Material: 19, 2 Materials: 6, 3 Materials: 6, At Least 4 Materials: 0 [2026.05.26-05.16.10:984][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Root: GPU size: 30400 bytes. 1 Pages. 30400.000 bytes per page (92.773% utilization). [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Streaming: GPU size: 39320 bytes. 1 Pages (1 with relative encoding). 39320.000 bytes per page (29.999% utilization). [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Page data disk size: 49464 bytes. Fixup data size: 248 bytes. [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Total GPU size: 69720 bytes, Total disk size: 49712 bytes. [2026.05.26-05.16.10:984][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:984][ 0]LogStaticMesh: NaniteBuild [0.05s] [2026.05.26-05.16.10:986][ 0]LogStaticMesh: Fallback [0.01s], num tris: 489 [2026.05.26-05.16.10:990][ 0]LogStaticMesh: Display: Building static mesh 23_S4_Truss_02 (Required Memory Estimate: 2.543129 MB)... [2026.05.26-05.16.10:993][ 0]LogStaticMesh: Reduce [0.05s] [2026.05.26-05.16.10:993][ 0]LogStaticMesh: Fallback [0.01s], num tris: 422 [2026.05.26-05.16.10:996][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Input: 30 Clusters, 3428 Triangles and 5362 Vertices [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Output without splits: 30 Clusters, 3428 Triangles and 5362 Vertices [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Output with splits: 35 Clusters, 3428 Triangles and 5366 Vertices [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 35, Slow Path Clusters: 0, 1 Material: 23, 2 Materials: 7, 3 Materials: 5, At Least 4 Materials: 0 [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Built static mesh [0.06s] /Game/Models/ISS/ISS_stationary/StaticMeshes/08_P6_Truss_02.08_P6_Truss_02 [2026.05.26-05.16.10:996][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Root: GPU size: 31000 bytes. 1 Pages. 31000.000 bytes per page (94.604% utilization). [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Streaming: GPU size: 38844 bytes. 1 Pages (1 with relative encoding). 38844.000 bytes per page (29.636% utilization). [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Page data disk size: 50740 bytes. Fixup data size: 272 bytes. [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Total GPU size: 69844 bytes, Total disk size: 51012 bytes. [2026.05.26-05.16.10:996][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.10:996][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.10:999][ 0]LogStaticMesh: Fallback [0.15s], num tris: 5010 [2026.05.26-05.16.10:999][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.153846 [2026.05.26-05.16.11:001][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:001][ 0]LogStaticMesh: Fallback [0.01s], num tris: 489 [2026.05.26-05.16.11:001][ 0]LogStaticMesh: Display: Building static mesh 32_S6_Truss_01 (Required Memory Estimate: 2.542441 MB)... [2026.05.26-05.16.11:001][ 0]LogStaticMesh: Fallback [0.02s], num tris: 1040 [2026.05.26-05.16.11:007][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.11:007][ 0]LogStaticMesh: Fallback [0.01s], num tris: 422 [2026.05.26-05.16.11:008][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:008][ 0]LogStaticMesh: Input: 31 Clusters, 3413 Triangles and 5376 Vertices [2026.05.26-05.16.11:008][ 0]LogStaticMesh: Output without splits: 31 Clusters, 3413 Triangles and 5376 Vertices [2026.05.26-05.16.11:008][ 0]LogStaticMesh: Output with splits: 33 Clusters, 3413 Triangles and 5378 Vertices [2026.05.26-05.16.11:008][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 33, Slow Path Clusters: 0, 1 Material: 17, 2 Materials: 13, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.11:009][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:009][ 0]LogStaticMesh: Root: GPU size: 30920 bytes. 1 Pages. 30920.000 bytes per page (94.360% utilization). [2026.05.26-05.16.11:009][ 0]LogStaticMesh: Streaming: GPU size: 39044 bytes. 1 Pages (1 with relative encoding). 39044.000 bytes per page (29.788% utilization). [2026.05.26-05.16.11:009][ 0]LogStaticMesh: Page data disk size: 49968 bytes. Fixup data size: 248 bytes. [2026.05.26-05.16.11:009][ 0]LogStaticMesh: Total GPU size: 69964 bytes, Total disk size: 50216 bytes. [2026.05.26-05.16.11:009][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:009][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.11:010][ 0]LogStaticMesh: Built static mesh [0.08s] /Game/Models/ISS/ISS_stationary/StaticMeshes/08_P6_Truss_01.08_P6_Truss_01 [2026.05.26-05.16.11:010][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.230769 [2026.05.26-05.16.11:010][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:014][ 0]LogStaticMesh: Reduce [0.03s] [2026.05.26-05.16.11:016][ 0]LogStaticMesh: Display: Building static mesh 32_S6_Truss_02 (Required Memory Estimate: 2.542662 MB)... [2026.05.26-05.16.11:019][ 0]LogStaticMesh: Built static mesh [0.08s] /Game/Models/ISS/ISS_stationary/StaticMeshes/20_P4_Truss_01.20_P4_Truss_01 [2026.05.26-05.16.11:020][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.11:020][ 0]LogStaticMesh: Fallback [0.01s], num tris: 492 [2026.05.26-05.16.11:021][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1664, UVs 1 [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Display: Building static mesh 31_Robotic_Arm (Required Memory Estimate: 0.023672 MB)... [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Adjacency [0.00s], tris: 10, UVs 1 [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Fallback [0.00s], num tris: 10 [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Fallback [0.00s], num tris: 10 [2026.05.26-05.16.11:024][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Input: 1 Clusters, 10 Triangles and 20 Vertices [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Output without splits: 1 Clusters, 10 Triangles and 20 Vertices [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Output with splits: 1 Clusters, 10 Triangles and 20 Vertices [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:024][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Root: GPU size: 360 bytes. 1 Pages. 360.000 bytes per page (1.099% utilization). [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Page data disk size: 544 bytes. Fixup data size: 24 bytes. [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Total GPU size: 360 bytes, Total disk size: 568 bytes. [2026.05.26-05.16.11:024][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:024][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Fallback [0.02s], num tris: 730 [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Models/ISS/ISS_stationary/StaticMeshes/31_Robotic_Arm.31_Robotic_Arm [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.307692 [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Fallback [0.01s], num tris: 424 [2026.05.26-05.16.11:026][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Input: 31 Clusters, 3859 Triangles and 5937 Vertices [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Output without splits: 31 Clusters, 3859 Triangles and 5938 Vertices [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Output with splits: 32 Clusters, 3859 Triangles and 5940 Vertices [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Display: Building static mesh 31_Robotic_Arm_001 (Required Memory Estimate: 0.537395 MB)... [2026.05.26-05.16.11:026][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 30, Slow Path Clusters: 2, 1 Material: 21, 2 Materials: 9, 3 Materials: 0, At Least 4 Materials: 2 [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Fallback [0.01s], num tris: 492 [2026.05.26-05.16.11:027][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Input: 30 Clusters, 3427 Triangles and 5340 Vertices [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Output without splits: 30 Clusters, 3427 Triangles and 5342 Vertices [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Output with splits: 33 Clusters, 3427 Triangles and 5344 Vertices [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 33, Slow Path Clusters: 0, 1 Material: 22, 2 Materials: 8, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.11:027][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Root: GPU size: 31124 bytes. 1 Pages. 31124.000 bytes per page (94.983% utilization). [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Streaming: GPU size: 37904 bytes. 1 Pages (1 with relative encoding). 37904.000 bytes per page (28.918% utilization). [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Page data disk size: 56964 bytes. Fixup data size: 248 bytes. [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Total GPU size: 69028 bytes, Total disk size: 57212 bytes. [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:027][ 0]LogStaticMesh: NaniteBuild [0.09s] [2026.05.26-05.16.11:027][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Root: GPU size: 32196 bytes. 1 Pages. 32196.000 bytes per page (98.254% utilization). [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Streaming: GPU size: 37096 bytes. 1 Pages (1 with relative encoding). 37096.000 bytes per page (28.302% utilization). [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Page data disk size: 49952 bytes. Fixup data size: 264 bytes. [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Total GPU size: 69292 bytes, Total disk size: 50216 bytes. [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:027][ 0]LogStaticMesh: NaniteBuild [0.05s] [2026.05.26-05.16.11:027][ 0]LogStaticMesh: Adjacency [0.00s], tris: 350, UVs 1 [2026.05.26-05.16.11:029][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:029][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:032][ 0]LogStaticMesh: Fallback [0.03s], num tris: 2366 [2026.05.26-05.16.11:035][ 0]LogStaticMesh: Fallback [0.01s], num tris: 423 [2026.05.26-05.16.11:035][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.11:035][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.11:037][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Input: 163 Clusters, 20309 Triangles and 26743 Vertices [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Output without splits: 163 Clusters, 20309 Triangles and 26767 Vertices [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Output with splits: 177 Clusters, 20309 Triangles and 26773 Vertices [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 172, Slow Path Clusters: 5, 1 Material: 142, 2 Materials: 25, 3 Materials: 5, At Least 4 Materials: 5 [2026.05.26-05.16.11:037][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Input: 31 Clusters, 3428 Triangles and 5360 Vertices [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Output without splits: 31 Clusters, 3428 Triangles and 5360 Vertices [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Output with splits: 35 Clusters, 3428 Triangles and 5360 Vertices [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 35, Slow Path Clusters: 0, 1 Material: 23, 2 Materials: 9, 3 Materials: 3, At Least 4 Materials: 0 [2026.05.26-05.16.11:037][ 0]LogStaticMesh: Fallback [0.00s], num tris: 348 [2026.05.26-05.16.11:038][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:038][ 0]LogStaticMesh: Root: GPU size: 30732 bytes. 1 Pages. 30732.000 bytes per page (93.787% utilization). [2026.05.26-05.16.11:038][ 0]LogStaticMesh: Streaming: GPU size: 38652 bytes. 1 Pages (1 with relative encoding). 38652.000 bytes per page (29.489% utilization). [2026.05.26-05.16.11:038][ 0]LogStaticMesh: Page data disk size: 50424 bytes. Fixup data size: 264 bytes. [2026.05.26-05.16.11:038][ 0]LogStaticMesh: Total GPU size: 69384 bytes, Total disk size: 50688 bytes. [2026.05.26-05.16.11:038][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:038][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.11:039][ 0]LogStaticMesh: Fallback [0.00s], num tris: 344 [2026.05.26-05.16.11:040][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Input: 6 Clusters, 728 Triangles and 1030 Vertices [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Output without splits: 6 Clusters, 728 Triangles and 1030 Vertices [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Output with splits: 6 Clusters, 728 Triangles and 1030 Vertices [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:040][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Root: GPU size: 11500 bytes. 1 Pages. 11500.000 bytes per page (35.095% utilization). [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Page data disk size: 10308 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Total GPU size: 11500 bytes, Total disk size: 10364 bytes. [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:040][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.11:040][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Root: GPU size: 31340 bytes. 1 Pages. 31340.000 bytes per page (95.642% utilization). [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Streaming: GPU size: 296512 bytes. 3 Pages (3 with relative encoding). 98837.336 bytes per page (75.407% utilization). [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Page data disk size: 260384 bytes. Fixup data size: 952 bytes. [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Total GPU size: 327852 bytes, Total disk size: 261336 bytes. [2026.05.26-05.16.11:040][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.11:040][ 0]LogStaticMesh: NaniteBuild [0.36s] [2026.05.26-05.16.11:041][ 0]LogStaticMesh: Built static mesh [0.07s] /Game/Models/ISS/ISS_stationary/StaticMeshes/20_P4_Truss_02.20_P4_Truss_02 [2026.05.26-05.16.11:043][ 0]LogStaticMesh: Fallback [0.01s], num tris: 490 [2026.05.26-05.16.11:047][ 0]LogStaticMesh: Reduce [0.04s] [2026.05.26-05.16.11:047][ 0]LogStaticMesh: Display: Building static mesh 31_Robotic_Arm_002 (Required Memory Estimate: 0.5064 MB)... [2026.05.26-05.16.11:050][ 0]LogStaticMesh: Adjacency [0.00s], tris: 332, UVs 1 [2026.05.26-05.16.11:050][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:050][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:051][ 0]LogStaticMesh: Built static mesh [0.08s] /Game/Models/ISS/ISS_stationary/StaticMeshes/23_S4_Truss_01.23_S4_Truss_01 [2026.05.26-05.16.11:051][ 0]LogStaticMesh: Fallback [0.01s], num tris: 421 [2026.05.26-05.16.11:051][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Models/ISS/ISS_stationary/StaticMeshes/45_RapidScat.45_RapidScat [2026.05.26-05.16.11:053][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Models/ISS/ISS_stationary/StaticMeshes/31_Robotic_Arm_001.31_Robotic_Arm_001 [2026.05.26-05.16.11:053][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:053][ 0]LogStaticMesh: Input: 29 Clusters, 3427 Triangles and 5357 Vertices [2026.05.26-05.16.11:053][ 0]LogStaticMesh: Output without splits: 29 Clusters, 3427 Triangles and 5359 Vertices [2026.05.26-05.16.11:053][ 0]LogStaticMesh: Output with splits: 34 Clusters, 3427 Triangles and 5365 Vertices [2026.05.26-05.16.11:053][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 34, Slow Path Clusters: 0, 1 Material: 25, 2 Materials: 4, 3 Materials: 5, At Least 4 Materials: 0 [2026.05.26-05.16.11:054][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Root: GPU size: 32468 bytes. 1 Pages. 32468.000 bytes per page (99.084% utilization). [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Streaming: GPU size: 37092 bytes. 1 Pages (1 with relative encoding). 37092.000 bytes per page (28.299% utilization). [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Page data disk size: 50160 bytes. Fixup data size: 272 bytes. [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Total GPU size: 69560 bytes, Total disk size: 50432 bytes. [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:054][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Fallback [0.01s], num tris: 494 [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Reduce [0.03s] [2026.05.26-05.16.11:054][ 0]LogStaticMesh: Display: Building static mesh 31_Robotic_Arm_003 (Required Memory Estimate: 0.507722 MB)... [2026.05.26-05.16.11:056][ 0]LogStaticMesh: Adjacency [0.00s], tris: 332, UVs 1 [2026.05.26-05.16.11:056][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.11:057][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:057][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:057][ 0]LogStaticMesh: Display: Building static mesh 31_Robotic_Arm_004 (Required Memory Estimate: 0.634661 MB)... [2026.05.26-05.16.11:059][ 0]LogStaticMesh: Fallback [0.00s], num tris: 300 [2026.05.26-05.16.11:059][ 0]LogStaticMesh: Display: Building static mesh 31_Robotic_Arm_005 (Required Memory Estimate: 0.252309 MB)... [2026.05.26-05.16.11:059][ 0]LogStaticMesh: Adjacency [0.00s], tris: 418, UVs 1 [2026.05.26-05.16.11:059][ 0]LogStaticMesh: Adjacency [0.00s], tris: 164, UVs 1 [2026.05.26-05.16.11:059][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:059][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.500000 [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Fallback [0.00s], num tris: 164 [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Fallback [0.01s], num tris: 491 [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Fallback [0.00s], num tris: 164 [2026.05.26-05.16.11:061][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Input: 3 Clusters, 290 Triangles and 306 Vertices [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Output without splits: 3 Clusters, 290 Triangles and 306 Vertices [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Output with splits: 3 Clusters, 290 Triangles and 306 Vertices [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:061][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Root: GPU size: 3884 bytes. 1 Pages. 3884.000 bytes per page (11.853% utilization). [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Page data disk size: 3520 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Total GPU size: 3884 bytes, Total disk size: 3560 bytes. [2026.05.26-05.16.11:061][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:061][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Fallback [0.00s], num tris: 256 [2026.05.26-05.16.11:062][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Input: 6 Clusters, 710 Triangles and 890 Vertices [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Output without splits: 6 Clusters, 710 Triangles and 890 Vertices [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Output with splits: 6 Clusters, 710 Triangles and 890 Vertices [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:062][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Root: GPU size: 10656 bytes. 1 Pages. 10656.000 bytes per page (32.520% utilization). [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Page data disk size: 9244 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Total GPU size: 10656 bytes, Total disk size: 9300 bytes. [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:062][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.11:062][ 0]LogStaticMesh: Fallback [0.01s], num tris: 425 [2026.05.26-05.16.11:064][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.11:064][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:064][ 0]LogStaticMesh: Input: 30 Clusters, 3428 Triangles and 5370 Vertices [2026.05.26-05.16.11:064][ 0]LogStaticMesh: Output without splits: 30 Clusters, 3428 Triangles and 5370 Vertices [2026.05.26-05.16.11:064][ 0]LogStaticMesh: Output with splits: 33 Clusters, 3428 Triangles and 5376 Vertices [2026.05.26-05.16.11:064][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 33, Slow Path Clusters: 0, 1 Material: 20, 2 Materials: 7, 3 Materials: 6, At Least 4 Materials: 0 [2026.05.26-05.16.11:065][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:065][ 0]LogStaticMesh: Root: GPU size: 30860 bytes. 1 Pages. 30860.000 bytes per page (94.177% utilization). [2026.05.26-05.16.11:065][ 0]LogStaticMesh: Streaming: GPU size: 39284 bytes. 1 Pages (1 with relative encoding). 39284.000 bytes per page (29.971% utilization). [2026.05.26-05.16.11:065][ 0]LogStaticMesh: Page data disk size: 50320 bytes. Fixup data size: 256 bytes. [2026.05.26-05.16.11:065][ 0]LogStaticMesh: Total GPU size: 70144 bytes, Total disk size: 50576 bytes. [2026.05.26-05.16.11:065][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:065][ 0]LogStaticMesh: NaniteBuild [0.06s] [2026.05.26-05.16.11:065][ 0]LogStaticMesh: Fallback [0.00s], num tris: 307 [2026.05.26-05.16.11:067][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/31_Robotic_Arm_005.31_Robotic_Arm_005 [2026.05.26-05.16.11:067][ 0]LogStaticMesh: Built static mesh [0.08s] /Game/Models/ISS/ISS_stationary/StaticMeshes/23_S4_Truss_02.23_S4_Truss_02 [2026.05.26-05.16.11:068][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_001 (Required Memory Estimate: 0.259091 MB)... [2026.05.26-05.16.11:069][ 0]LogStaticMesh: Fallback [0.01s], num tris: 422 [2026.05.26-05.16.11:069][ 0]LogStaticMesh: Fallback [0.00s], num tris: 255 [2026.05.26-05.16.11:069][ 0]LogStaticMesh: Adjacency [0.00s], tris: 172, UVs 1 [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.11:070][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Input: 6 Clusters, 709 Triangles and 887 Vertices [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Output without splits: 6 Clusters, 709 Triangles and 887 Vertices [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Output with splits: 6 Clusters, 709 Triangles and 887 Vertices [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:070][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Root: GPU size: 10472 bytes. 1 Pages. 10472.000 bytes per page (31.958% utilization). [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Page data disk size: 9456 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Total GPU size: 10472 bytes, Total disk size: 9512 bytes. [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:070][ 0]LogStaticMesh: NaniteBuild [0.01s] [2026.05.26-05.16.11:070][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Input: 31 Clusters, 3428 Triangles and 5338 Vertices [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Output without splits: 31 Clusters, 3428 Triangles and 5340 Vertices [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Output with splits: 34 Clusters, 3428 Triangles and 5340 Vertices [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 34, Slow Path Clusters: 0, 1 Material: 24, 2 Materials: 5, 3 Materials: 5, At Least 4 Materials: 0 [2026.05.26-05.16.11:070][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Root: GPU size: 32172 bytes. 1 Pages. 32172.000 bytes per page (98.181% utilization). [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Streaming: GPU size: 37136 bytes. 1 Pages (1 with relative encoding). 37136.000 bytes per page (28.333% utilization). [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Page data disk size: 49940 bytes. Fixup data size: 256 bytes. [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Total GPU size: 69308 bytes, Total disk size: 50196 bytes. [2026.05.26-05.16.11:070][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:070][ 0]LogStaticMesh: NaniteBuild [0.05s] [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Fallback [0.00s], num tris: 417 [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.11:071][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Input: 3 Clusters, 298 Triangles and 270 Vertices [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Output without splits: 3 Clusters, 298 Triangles and 271 Vertices [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Output with splits: 3 Clusters, 298 Triangles and 271 Vertices [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:071][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Root: GPU size: 3620 bytes. 1 Pages. 3620.000 bytes per page (11.047% utilization). [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Page data disk size: 3168 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Total GPU size: 3620 bytes, Total disk size: 3208 bytes. [2026.05.26-05.16.11:071][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:071][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:073][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/31_Robotic_Arm_002.31_Robotic_Arm_002 [2026.05.26-05.16.11:073][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_002 (Required Memory Estimate: 0.236708 MB)... [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Fallback [0.00s], num tris: 375 [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Adjacency [0.00s], tris: 156, UVs 1 [2026.05.26-05.16.11:074][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Input: 9 Clusters, 796 Triangles and 1019 Vertices [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Output without splits: 9 Clusters, 796 Triangles and 1019 Vertices [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Output with splits: 9 Clusters, 796 Triangles and 1019 Vertices [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 9, Slow Path Clusters: 0, 1 Material: 9, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_003 (Required Memory Estimate: 0.236708 MB)... [2026.05.26-05.16.11:074][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Root: GPU size: 11628 bytes. 1 Pages. 11628.000 bytes per page (35.486% utilization). [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Page data disk size: 11580 bytes. Fixup data size: 56 bytes. [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Total GPU size: 11628 bytes, Total disk size: 11636 bytes. [2026.05.26-05.16.11:074][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:074][ 0]LogStaticMesh: NaniteBuild [0.02s] [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Adjacency [0.00s], tris: 156, UVs 1 [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:075][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Input: 3 Clusters, 282 Triangles and 264 Vertices [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Output without splits: 3 Clusters, 282 Triangles and 264 Vertices [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Output with splits: 3 Clusters, 282 Triangles and 264 Vertices [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:075][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Root: GPU size: 3500 bytes. 1 Pages. 3500.000 bytes per page (10.681% utilization). [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Page data disk size: 2988 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Total GPU size: 3500 bytes, Total disk size: 3028 bytes. [2026.05.26-05.16.11:075][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:075][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:077][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Input: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Output without splits: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Output with splits: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_001.38_Cupola_001 [2026.05.26-05.16.11:077][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Root: GPU size: 3520 bytes. 1 Pages. 3520.000 bytes per page (10.742% utilization). [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Page data disk size: 3000 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Total GPU size: 3520 bytes, Total disk size: 3040 bytes. [2026.05.26-05.16.11:077][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:077][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:079][ 0]LogStaticMesh: Built static mesh [0.08s] /Game/Models/ISS/ISS_stationary/StaticMeshes/32_S6_Truss_01.32_S6_Truss_01 [2026.05.26-05.16.11:079][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Models/ISS/ISS_stationary/StaticMeshes/31_Robotic_Arm_003.31_Robotic_Arm_003 [2026.05.26-05.16.11:080][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_004 (Required Memory Estimate: 0.259091 MB)... [2026.05.26-05.16.11:080][ 0]LogStaticMesh: Adjacency [0.00s], tris: 172, UVs 1 [2026.05.26-05.16.11:080][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_002.38_Cupola_002 [2026.05.26-05.16.11:080][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:080][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:081][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_005 (Required Memory Estimate: 0.236708 MB)... [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_006 (Required Memory Estimate: 0.236708 MB)... [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Adjacency [0.00s], tris: 156, UVs 1 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Fallback [0.00s], num tris: 172 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Input: 3 Clusters, 298 Triangles and 275 Vertices [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Output without splits: 3 Clusters, 298 Triangles and 275 Vertices [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Output with splits: 3 Clusters, 298 Triangles and 275 Vertices [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Built static mesh [0.07s] /Game/Models/ISS/ISS_stationary/StaticMeshes/32_S6_Truss_02.32_S6_Truss_02 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Adjacency [0.00s], tris: 156, UVs 1 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Root: GPU size: 3688 bytes. 1 Pages. 3688.000 bytes per page (11.255% utilization). [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Page data disk size: 3180 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Total GPU size: 3688 bytes, Total disk size: 3220 bytes. [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:082][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:082][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_003.38_Cupola_003 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Fallback [0.00s], num tris: 156 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Input: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Output without splits: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Output with splits: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Root: GPU size: 3544 bytes. 1 Pages. 3544.000 bytes per page (10.815% utilization). [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Page data disk size: 2988 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Total GPU size: 3544 bytes, Total disk size: 3028 bytes. [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:084][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:084][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Input: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Output without splits: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Output with splits: 3 Clusters, 282 Triangles and 267 Vertices [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:084][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Root: GPU size: 3528 bytes. 1 Pages. 3528.000 bytes per page (10.767% utilization). [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Page data disk size: 2988 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Total GPU size: 3528 bytes, Total disk size: 3028 bytes. [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:084][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Display: Building static mesh 38_Cupola_007 (Required Memory Estimate: 0.270954 MB)... [2026.05.26-05.16.11:084][ 0]LogStaticMesh: Display: Building static mesh RapidScat_dish (Required Memory Estimate: 1.068696 MB)... [2026.05.26-05.16.11:085][ 0]LogStaticMesh: Adjacency [0.00s], tris: 182, UVs 1 [2026.05.26-05.16.11:085][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:085][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:087][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_004.38_Cupola_004 [2026.05.26-05.16.11:087][ 0]LogStaticMesh: Adjacency [0.00s], tris: 708, UVs 1 [2026.05.26-05.16.11:087][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:087][ 0]LogStaticMesh: Fallback [0.00s], num tris: 182 [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Fallback [0.00s], num tris: 182 [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Display: Building static mesh ECOStress (Required Memory Estimate: 0.937925 MB)... [2026.05.26-05.16.11:088][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Input: 3 Clusters, 308 Triangles and 243 Vertices [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Output without splits: 3 Clusters, 308 Triangles and 244 Vertices [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Output with splits: 3 Clusters, 308 Triangles and 244 Vertices [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Display: Building static mesh OCO3 (Required Memory Estimate: 4.596073 MB)... [2026.05.26-05.16.11:088][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Root: GPU size: 3328 bytes. 1 Pages. 3328.000 bytes per page (10.156% utilization). [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Page data disk size: 2980 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Total GPU size: 3328 bytes, Total disk size: 3020 bytes. [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:088][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:088][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:090][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_005.38_Cupola_005 [2026.05.26-05.16.11:090][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_006.38_Cupola_006 [2026.05.26-05.16.11:090][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/Models/ISS/ISS_stationary/StaticMeshes/31_Robotic_Arm_004.31_Robotic_Arm_004 [2026.05.26-05.16.11:090][ 0]LogStaticMesh: Adjacency [0.00s], tris: 629, UVs 1 [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Display: Building static mesh panel_bracket_s (Required Memory Estimate: 0.224832 MB)... [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Display: Building static mesh panel_bracket_p (Required Memory Estimate: 0.224832 MB)... [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Adjacency [0.00s], tris: 136, UVs 1 [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Adjacency [0.00s], tris: 136, UVs 1 [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:091][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Fallback [0.00s], num tris: 136 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Fallback [0.00s], num tris: 136 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Reduce [0.00s] [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Fallback [0.00s], num tris: 136 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Input: 3 Clusters, 262 Triangles and 518 Vertices [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Output without splits: 3 Clusters, 262 Triangles and 518 Vertices [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Output with splits: 3 Clusters, 262 Triangles and 518 Vertices [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Fallback [0.00s], num tris: 136 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Root: GPU size: 3884 bytes. 1 Pages. 3884.000 bytes per page (11.853% utilization). [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Page data disk size: 3652 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Total GPU size: 3884 bytes, Total disk size: 3692 bytes. [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:093][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:093][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Input: 3 Clusters, 262 Triangles and 518 Vertices [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Output without splits: 3 Clusters, 262 Triangles and 518 Vertices [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Output with splits: 3 Clusters, 262 Triangles and 518 Vertices [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:093][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Root: GPU size: 3884 bytes. 1 Pages. 3884.000 bytes per page (11.853% utilization). [2026.05.26-05.16.11:093][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:094][ 0]LogStaticMesh: Page data disk size: 3632 bytes. Fixup data size: 40 bytes. [2026.05.26-05.16.11:094][ 0]LogStaticMesh: Total GPU size: 3884 bytes, Total disk size: 3672 bytes. [2026.05.26-05.16.11:094][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:094][ 0]LogStaticMesh: NaniteBuild [0.00s] [2026.05.26-05.16.11:096][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/38_Cupola_007.38_Cupola_007 [2026.05.26-05.16.11:097][ 0]LogStaticMesh: Adjacency [0.00s], tris: 3148, UVs 1 [2026.05.26-05.16.11:097][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_bracket_p.panel_bracket_p [2026.05.26-05.16.11:100][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Models/ISS/ISS_stationary/StaticMeshes/panel_bracket_s.panel_bracket_s [2026.05.26-05.16.11:101][ 0]LogStaticMesh: Built static mesh [0.46s] /Game/Models/ISS/ISS_stationary/StaticMeshes/39_Rassvet__MRM-1__Mini_Research_Module.39_Rassvet__MRM-1__Mini_Research_Module [2026.05.26-05.16.11:104][ 0]LogStaticMesh: Reduce [0.01s] [2026.05.26-05.16.11:106][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 [2026.05.26-05.16.11:106][ 0]LogStaticMesh: Leaves [0.00s] [2026.05.26-05.16.11:108][ 0]LogStaticMesh: Reduce [0.02s] [2026.05.26-05.16.11:111][ 0]LogStaticMesh: Reduce [0.15s] [2026.05.26-05.16.11:111][ 0]LogStaticMesh: Fallback [0.01s], num tris: 395 [2026.05.26-05.16.11:115][ 0]LogStaticMesh: Fallback [0.01s], num tris: 508 [2026.05.26-05.16.11:120][ 0]LogStaticMesh: Fallback [0.01s], num tris: 288 [2026.05.26-05.16.11:120][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:120][ 0]LogStaticMesh: Input: 11 Clusters, 1383 Triangles and 1425 Vertices [2026.05.26-05.16.11:120][ 0]LogStaticMesh: Output without splits: 11 Clusters, 1383 Triangles and 1435 Vertices [2026.05.26-05.16.11:120][ 0]LogStaticMesh: Output with splits: 11 Clusters, 1383 Triangles and 1435 Vertices [2026.05.26-05.16.11:120][ 0]LogStaticMesh: Material Stats - Unique Materials: 7, Fast Path Clusters: 7, Slow Path Clusters: 4, 1 Material: 2, 2 Materials: 2, 3 Materials: 3, At Least 4 Materials: 4 [2026.05.26-05.16.11:121][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:121][ 0]LogStaticMesh: Root: GPU size: 18004 bytes. 1 Pages. 18004.000 bytes per page (54.944% utilization). [2026.05.26-05.16.11:121][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:121][ 0]LogStaticMesh: Page data disk size: 14720 bytes. Fixup data size: 72 bytes. [2026.05.26-05.16.11:121][ 0]LogStaticMesh: Total GPU size: 18004 bytes, Total disk size: 14792 bytes. [2026.05.26-05.16.11:121][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:121][ 0]LogStaticMesh: NaniteBuild [0.03s] [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Fallback [0.01s], num tris: 365 [2026.05.26-05.16.11:126][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Input: 12 Clusters, 1462 Triangles and 1974 Vertices [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Output without splits: 12 Clusters, 1462 Triangles and 1976 Vertices [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Output with splits: 12 Clusters, 1462 Triangles and 1976 Vertices [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 12, Slow Path Clusters: 0, 1 Material: 12, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.16.11:126][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Root: GPU size: 22184 bytes. 1 Pages. 22184.000 bytes per page (67.700% utilization). [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Streaming: 0 bytes. [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Page data disk size: 20044 bytes. Fixup data size: 72 bytes. [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Total GPU size: 22184 bytes, Total disk size: 20116 bytes. [2026.05.26-05.16.11:126][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:126][ 0]LogStaticMesh: NaniteBuild [0.04s] [2026.05.26-05.16.11:130][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Models/ISS/ISS_stationary/StaticMeshes/ECOStress.ECOStress [2026.05.26-05.16.11:141][ 0]LogStaticMesh: Built static mesh [0.06s] /Game/Models/ISS/ISS_stationary/StaticMeshes/RapidScat_dish.RapidScat_dish [2026.05.26-05.16.11:165][ 0]LogStaticMesh: Fallback [0.05s], num tris: 2090 [2026.05.26-05.16.11:182][ 0]LogStaticMesh: Fallback [0.02s], num tris: 997 [2026.05.26-05.16.11:184][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:184][ 0]LogStaticMesh: Input: 119 Clusters, 14947 Triangles and 22713 Vertices [2026.05.26-05.16.11:184][ 0]LogStaticMesh: Output without splits: 119 Clusters, 14947 Triangles and 22739 Vertices [2026.05.26-05.16.11:184][ 0]LogStaticMesh: Output with splits: 128 Clusters, 14947 Triangles and 22745 Vertices [2026.05.26-05.16.11:184][ 0]LogStaticMesh: Material Stats - Unique Materials: 5, Fast Path Clusters: 124, Slow Path Clusters: 4, 1 Material: 69, 2 Materials: 35, 3 Materials: 20, At Least 4 Materials: 4 [2026.05.26-05.16.11:187][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:187][ 0]LogStaticMesh: Root: GPU size: 31452 bytes. 1 Pages. 31452.000 bytes per page (95.984% utilization). [2026.05.26-05.16.11:187][ 0]LogStaticMesh: Streaming: GPU size: 242284 bytes. 2 Pages (2 with relative encoding). 121142.000 bytes per page (92.424% utilization). [2026.05.26-05.16.11:187][ 0]LogStaticMesh: Page data disk size: 217972 bytes. Fixup data size: 728 bytes. [2026.05.26-05.16.11:187][ 0]LogStaticMesh: Total GPU size: 273736 bytes, Total disk size: 218700 bytes. [2026.05.26-05.16.11:187][ 0]LogStaticMesh: Encode [0.01s] [2026.05.26-05.16.11:187][ 0]LogStaticMesh: NaniteBuild [0.24s] [2026.05.26-05.16.11:197][ 0]LogStaticMesh: Reduce [0.09s] [2026.05.26-05.16.11:223][ 0]LogStaticMesh: Built static mesh [0.30s] /Game/Models/ISS/ISS_stationary/StaticMeshes/06_Z1_Truss.06_Z1_Truss [2026.05.26-05.16.11:254][ 0]LogStaticMesh: Fallback [0.06s], num tris: 1103 [2026.05.26-05.16.11:274][ 0]LogStaticMesh: Fallback [0.02s], num tris: 830 [2026.05.26-05.16.11:276][ 0]LogStaticMesh: ConstrainClusters: [2026.05.26-05.16.11:276][ 0]LogStaticMesh: Input: 52 Clusters, 6548 Triangles and 6244 Vertices [2026.05.26-05.16.11:276][ 0]LogStaticMesh: Output without splits: 52 Clusters, 6548 Triangles and 6312 Vertices [2026.05.26-05.16.11:276][ 0]LogStaticMesh: Output with splits: 52 Clusters, 6548 Triangles and 6312 Vertices [2026.05.26-05.16.11:276][ 0]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 50, Slow Path Clusters: 2, 1 Material: 38, 2 Materials: 5, 3 Materials: 7, At Least 4 Materials: 2 [2026.05.26-05.16.11:277][ 0]LogStaticMesh: WritePages: [2026.05.26-05.16.11:277][ 0]LogStaticMesh: Root: GPU size: 31064 bytes. 1 Pages. 31064.000 bytes per page (94.800% utilization). [2026.05.26-05.16.11:277][ 0]LogStaticMesh: Streaming: GPU size: 47032 bytes. 1 Pages (1 with relative encoding). 47032.000 bytes per page (35.883% utilization). [2026.05.26-05.16.11:277][ 0]LogStaticMesh: Page data disk size: 67832 bytes. Fixup data size: 312 bytes. [2026.05.26-05.16.11:277][ 0]LogStaticMesh: Total GPU size: 78096 bytes, Total disk size: 68144 bytes. [2026.05.26-05.16.11:277][ 0]LogStaticMesh: Encode [0.00s] [2026.05.26-05.16.11:277][ 0]LogStaticMesh: NaniteBuild [0.18s] [2026.05.26-05.16.11:296][ 0]LogStaticMesh: Built static mesh [0.21s] /Game/Models/ISS/ISS_stationary/StaticMeshes/OCO3.OCO3 [2026.05.26-05.16.11:627][ 0]LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2026.05.26-05.16.11:637][ 0]LogSlate: Took 0.007939 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2026.05.26-05.16.11:646][ 0]LogSlate: Took 0.008891 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2026.05.26-05.16.11:762][ 0]LogStall: Startup... [2026.05.26-05.16.11:765][ 0]LogStall: Startup complete. [2026.05.26-05.16.11:777][ 0]LogGameProjectGeneration: Project MyProject2 requires update. Plugin OpenXR SupportedTargetPlatforms value in project descriptor (Win64, Linux, Android, VisionOS) differs from value in plugin descriptor (Win64, Linux, LinuxArm64, Android) [2026.05.26-05.16.11:777][ 0]LogGameProjectGeneration: Project MyProject2 requires update. Plugin OpenXREyeTracker SupportedTargetPlatforms value in project descriptor (Win64, Linux, Android) differs from value in plugin descriptor (Win64, Linux, LinuxArm64, Android) [2026.05.26-05.16.11:777][ 0]LogGameProjectGeneration: Project MyProject2 requires update. Plugin OpenXRHandTracking SupportedTargetPlatforms value in project descriptor (Win64, Linux, Android, VisionOS) differs from value in plugin descriptor (Win64, Linux, LinuxArm64, Android) [2026.05.26-05.16.11:777][ 0]LogGameProjectGeneration: Project MyProject2 requires update. Plugin OpenXRViveTracker SupportedTargetPlatforms value in project descriptor () differs from value in plugin descriptor (Win64, Linux, Android) [2026.05.26-05.16.11:777][ 0]LogGameProjectGeneration: Project MyProject2 requires update. Plugin OpenXRMsftHandInteraction SupportedTargetPlatforms value in project descriptor () differs from value in plugin descriptor (Win64, Android) [2026.05.26-05.16.11:793][ 0]LogLoad: (Engine Initialization) Total time: 226.63 seconds [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: ================================================ [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Total job queries 15,287, among them cache hits 1,187 (7.76%), DDC hits 7,411 (48.48%), Duplicates 3,419 (22.37%) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Tracking 10,681 distinct input hashes that result in 9,589 distinct outputs (89.78%) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: RAM used: 121.16 MiB of 1.60 GiB budget. Usage: 7.39% [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Shaders Compiled: 3,247 [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Jobs assigned 3,266, completed 3,247 (99.42%) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.15 s [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 31.59 s, longest 120.57 s [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Job execution time: average 5.03 s, max 26.88 s [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 36.80 s, max 121.00 [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Shader code size: total 45.672 MiB, numShaders 3,270, average 14.302 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 178.07 s [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Jobs were issued in 431 batches (only local compilation was used), average 7.58 jobs/batch [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Average processing rate: 18.23 jobs/sec [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Total thread time: 1,682.86 s [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Total thread preprocess time: 100.05 s [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 5.95% [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Effective parallelization: 9.45 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.945051 [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-05.16.11:982][ 0]LogShaderCompilers: Display: FMicropolyRasterizeCS - 32.57% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 9.10% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.10% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: FHWRasterizeMS - 2.74% of total time (compiled 120 times, average 0.38 sec, max 0.53 sec, min 0.25 sec) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 2.69% of total time (compiled 37 times, average 1.22 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: === Material stats === [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: Materials Translated: 153 [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.13 s [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: Material Translation Only: 0.03 s (26%) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-05.16.11:983][ 0]LogShaderCompilers: Display: ================================================ [2026.05.26-05.16.12:034][ 0]LogContentStreaming: Texture pool size now 1000 MB [2026.05.26-05.16.12:034][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" [2026.05.26-05.16.12:071][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2026.05.26-05.16.12:156][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-05.16.12:156][ 0]LogPython: Display: Running start-up script C:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... [2026.05.26-05.16.12:178][ 0]LogPython: registering [2026.05.26-05.16.12:190][ 0]LogPython: Display: Running start-up script C:/Unreal/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 32.483 ms [2026.05.26-05.16.12:377][ 1]LogFileCache: Retrieving MD5 hashes for directory 'D:/vr2026reimo/MyProject2/MyProject2/Content/' took 0.39s [2026.05.26-05.16.12:379][ 1]LogAssetRegistry: AssetRegistryGather time 8.2445s: AssetDataDiscovery 0.1108s, AssetDataGather 8.0865s, StoreResults 0.0472s. Wall time 181.4690s. NumCachedDirectories 0. NumUncachedDirectories 1502. NumCachedFiles 114. NumUncachedFiles 7530. BackgroundTickInterruptions 0. [2026.05.26-05.16.12:405][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. [2026.05.26-05.16.12:412][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) [2026.05.26-05.16.12:413][ 1]LogSourceControl: Uncontrolled asset discovery started... [2026.05.26-05.16.12:473][ 2]LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2026.05.26-05.16.12:591][ 16]LogSourceControl: Uncontrolled asset discovery finished in 0.178491 seconds (Found 7620 uncontrolled assets) [2026.05.26-05.16.13:729][137]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 22% occupied, 0 triangles, 08_P6_Truss [2026.05.26-05.16.13:830][148]LogMeshUtilities: Finished distance field build in 1.6s - 91x126x126 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 59% occupied, 0 triangles, 16_S1_Truss_02 [2026.05.26-05.16.13:960][163]LogMeshUtilities: Finished distance field build in 1.7s - 119x112x126 sparse distance field, 1.5Mb total, 0.0Mb always loaded, 52% occupied, 0 triangles, 12_Quest_Airlock [2026.05.26-05.16.14:217][191]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 0 triangles, 09_Destiny_Space_Laboratory [2026.05.26-05.16.15:753][361]LogMeshUtilities: Finished distance field build in 1.8s - 84x77x98 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 58% occupied, 0 triangles, 13_Pirs_Docking_Compartment__DC__and_Airlock [2026.05.26-05.16.16:730][468]LogMeshUtilities: Finished distance field build in 2.8s - 91x126x126 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 59% occupied, 0 triangles, 17_P1_Truss_02 [2026.05.26-05.16.17:057][503]LogMeshUtilities: Finished distance field build in 3.1s - 126x42x105 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 96% occupied, 0 triangles, 16_S1_Truss [2026.05.26-05.16.17:161][515]LogMeshUtilities: Finished distance field build in 3.2s - 126x77x105 sparse distance field, 1.4Mb total, 0.0Mb always loaded, 77% occupied, 0 triangles, 19_P3_Truss [2026.05.26-05.16.17:206][519]LogMeshUtilities: Finished distance field build in 3.2s - 98x126x98 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 76% occupied, 0 triangles, 02_Unity_Node_1 [2026.05.26-05.16.17:256][525]LogMeshUtilities: Finished distance field build in 3.3s - 91x126x126 sparse distance field, 1.5Mb total, 0.0Mb always loaded, 59% occupied, 0 triangles, 01_Zarya_-__FGB__Funtional_Cargo_Block [2026.05.26-05.16.18:031][615]LogMeshUtilities: Finished distance field build in 4.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 41% occupied, 0 triangles, 14_S0_Truss [2026.05.26-05.16.18:344][649]LogMeshUtilities: Finished distance field build in 1.1s - 126x63x84 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 58% occupied, 0 triangles, 15__MBS__Mobile_Base_System [2026.05.26-05.16.18:969][716]LogMeshUtilities: Finished distance field build in 1.7s - 126x42x105 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 95% occupied, 0 triangles, 17_P1_Truss [2026.05.26-05.16.19:003][719]LogMeshUtilities: Finished distance field build in 1.7s - 105x126x126 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 53% occupied, 0 triangles, 05_Zvezda__SM__Service_Module [2026.05.26-05.16.19:322][756]LogMeshUtilities: Finished distance field build in 2.1s - 119x77x105 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 78% occupied, 0 triangles, 22_S3_Truss [2026.05.26-05.16.20:506][883]LogMeshUtilities: Finished distance field build in 1.1s - 49x112x70 sparse distance field, 0.5Mb total, 0.0Mb always loaded, 81% occupied, 0 triangles, 25__ESP__External_Stowage_Platform_3 [2026.05.26-05.16.20:713][896]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 20% occupied, 0 triangles, 20_P4_Truss [2026.05.26-05.16.20:861][913]LogMeshUtilities: Finished distance field build in 1.4s - 105x98x77 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 73% occupied, 0 triangles, 28_Kibo_Space_Laboratory__PSM__Pressurized_Stowage_Module [2026.05.26-05.16.20:941][913]LogMeshUtilities: Finished distance field build in 1.5s - 77x91x91 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 68% occupied, 0 triangles, 21_P5_Truss [2026.05.26-05.16.21:100][928]LogMeshUtilities: Finished distance field build in 1.7s - 126x105x119 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 56% occupied, 0 triangles, 27_Columbus_Space_Laboratory [2026.05.26-05.16.22:354][961]LogMeshUtilities: Finished distance field build in 1.4s - 84x77x98 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 59% occupied, 0 triangles, 34_Poisk__MRM-2__Mini_Research_Module [2026.05.26-05.16.22:414][961]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 19% occupied, 0 triangles, 23_S4_Truss [2026.05.26-05.16.22:483][962]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x77 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 45% occupied, 0 triangles, 33_Kibo_Space_Laboratory_Exposed_Platform [2026.05.26-05.16.22:741][962]LogMeshUtilities: Finished distance field build in 1.8s - 77x112x112 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 70% occupied, 0 triangles, 35_Express_Logistics_Carrier__ELC__1 [2026.05.26-05.16.22:769][962]LogMeshUtilities: Finished distance field build in 1.8s - 77x112x119 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 67% occupied, 0 triangles, 36_Express_Logistics_Carrier__ELC__2 [2026.05.26-05.16.22:953][963]LogMeshUtilities: Finished distance field build in 2.0s - 126x119x105 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 67% occupied, 0 triangles, 30_Kibo_Space_Laboratory__PSM__Pressurized_Module [2026.05.26-05.16.22:972][963]LogMeshUtilities: Finished distance field build in 2.0s - 98x126x98 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 77% occupied, 0 triangles, 26_Harmony_Node_2 [2026.05.26-05.16.24:540][968]LogMeshUtilities: Finished distance field build in 1.1s - 49x112x112 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 86% occupied, 0 triangles, 41_Express_Logistics_Carrier__ELC__4 [2026.05.26-05.16.24:789][968]LogMeshUtilities: Finished distance field build in 1.4s - 70x112x119 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 75% occupied, 0 triangles, 43_Express_Logistics_Carrier__ELC__3 [2026.05.26-05.16.24:892][969]LogMeshUtilities: Finished distance field build in 1.5s - 98x105x126 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 69% occupied, 0 triangles, 40_Leonardo_Raffaello_Perm_Multi-Purpose_Logistics_Module__PMM_ [2026.05.26-05.16.25:175][970]LogMeshUtilities: Finished distance field build in 1.7s - 126x98x98 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 77% occupied, 0 triangles, 37_Tranquility_Node_3 [2026.05.26-05.16.27:842][978]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 26% occupied, 0 triangles, 20_P4_Truss_02 [2026.05.26-05.16.27:850][978]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 26% occupied, 0 triangles, 23_S4_Truss_02 [2026.05.26-05.16.27:853][978]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 26% occupied, 0 triangles, 23_S4_Truss_01 [2026.05.26-05.16.27:864][978]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 26% occupied, 0 triangles, 32_S6_Truss_01 [2026.05.26-05.16.27:873][978]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 26% occupied, 0 triangles, 20_P4_Truss_01 [2026.05.26-05.17.44:973][458]LogSlate: Took 0.012717 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: ================================================ [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Total job queries 15,311, among them cache hits 1,189 (7.77%), DDC hits 7,413 (48.42%), Duplicates 3,419 (22.33%) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Tracking 10,703 distinct input hashes that result in 9,623 distinct outputs (89.91%) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: RAM used: 121.55 MiB of 1.60 GiB budget. Usage: 7.42% [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Shaders Compiled: 3,290 [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Jobs assigned 3,290, completed 3,290 (100%) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Average time worker was idle: 0.33 s [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Time job spent in pending queue: average 31.38 s, longest 120.57 s [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Job execution time: average 5.00 s, max 26.88 s [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Job life time (pending + execution): average 36.38 s, max 121.00 [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Shader code size: total 46.238 MiB, numShaders 3,319, average 14.266 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 188.44 s [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Jobs were issued in 455 batches (only local compilation was used), average 7.23 jobs/batch [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Average processing rate: 17.46 jobs/sec [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Total thread time: 1,761.139 s [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Total thread preprocess time: 100.652 s [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Percentage time preprocessing: 5.72% [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Effective parallelization: 9.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.934604 [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: FMicropolyRasterizeCS - 31.13% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.70% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.87% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.10% of total time (compiled 30 times, average 2.41 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 2.75% of total time (compiled 41 times, average 1.18 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-05.19.12:303][379]LogShaderCompilers: Display: === Material stats === [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: Materials Translated: 153 [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: Material Total Translate Time: 0.13 s [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: Material Translation Only: 0.03 s (26%) [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-05.19.12:305][379]LogShaderCompilers: Display: ================================================ [2026.05.26-05.36.20:548][ 63]LogStreaming: Display: FlushAsyncLoading(343): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.36.20:708][ 63]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/earth.glb] [2026.05.26-05.36.43:182][ 63]LogSlate: Window 'Interchange Preview' being destroyed [2026.05.26-05.36.44:124][ 63]LogSlate: Window 'Import Content' being destroyed [2026.05.26-05.36.44:150][ 63]LogInterchangeEngine: [Pending] Importing [2026.05.26-05.36.44:218][ 64]LogStreaming: Display: FlushAsyncLoading(386): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.36.44:357][ 68]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8 [2026.05.26-05.36.44:405][ 68]LogStreaming: Display: FlushAsyncLoading(388): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.36.44:691][ 73]LogStreaming: Display: FlushAsyncLoading(390): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.36.44:780][ 75]LogStaticMesh: Display: Building static mesh Sphere_002 (Required Memory Estimate: 104.108538 MB)... [2026.05.26-05.36.44:786][ 75]LogTexture: Display: Building textures: /Game/SPACE/Earth/earth/Textures/8k_earth_clouds.8k_earth_clouds (TFO_AutoDXT, 8192x4096 x1x1x1) (Required Memory Estimate: 2144.999969 MB), EncodeSpeed: Fast [2026.05.26-05.36.44:796][ 76]LogStaticMesh: Display: Building static mesh Sphere_001 (Required Memory Estimate: 104.108297 MB)... [2026.05.26-05.36.47:452][392]LogStaticMesh: Adjacency [0.00s], tris: 65024, UVs 1 [2026.05.26-05.36.47:476][395]LogStaticMesh: Clustering [0.02s]. Ratio: 1.015748 [2026.05.26-05.36.47:478][395]LogStaticMesh: Adjacency [0.01s], tris: 65024, UVs 1 [2026.05.26-05.36.47:485][396]LogStaticMesh: Leaves [0.01s] [2026.05.26-05.36.47:514][400]LogStaticMesh: Clustering [0.04s]. Ratio: 1.015748 [2026.05.26-05.36.47:527][401]LogStaticMesh: Leaves [0.01s] [2026.05.26-05.36.47:966][454]LogStaticMesh: Reduce [0.48s] [2026.05.26-05.36.47:994][457]LogStaticMesh: Reduce [0.47s] [2026.05.26-05.36.48:935][570]LogStaticMesh: Fallback [0.94s], num tris: 28328 [2026.05.26-05.36.49:156][596]LogStaticMesh: Fallback [1.19s], num tris: 28402 [2026.05.26-05.36.49:340][619]LogStaticMesh: Fallback [0.18s], num tris: 8164 [2026.05.26-05.36.49:368][622]LogStaticMesh: Fallback [0.43s], num tris: 8186 [2026.05.26-05.36.49:448][632]LogStaticMesh: ConstrainClusters: [2026.05.26-05.36.49:448][632]LogStaticMesh: Input: 1060 Clusters, 133538 Triangles and 306988 Vertices [2026.05.26-05.36.49:448][632]LogStaticMesh: Output without splits: 1060 Clusters, 133538 Triangles and 306988 Vertices [2026.05.26-05.36.49:448][632]LogStaticMesh: Output with splits: 2112 Clusters, 133538 Triangles and 307804 Vertices [2026.05.26-05.36.49:449][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 2112, Slow Path Clusters: 0, 1 Material: 2112, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.36.49:463][633]LogStaticMesh: WritePages: [2026.05.26-05.36.49:463][633]LogStaticMesh: Root: GPU size: 30680 bytes. 1 Pages. 30680.000 bytes per page (93.628% utilization). [2026.05.26-05.36.49:463][633]LogStaticMesh: Streaming: GPU size: 3993852 bytes. 31 Pages (29 with relative encoding). 128833.938 bytes per page (98.292% utilization). [2026.05.26-05.36.49:463][633]LogStaticMesh: Page data disk size: 4276992 bytes. Fixup data size: 15848 bytes. [2026.05.26-05.36.49:463][633]LogStaticMesh: Total GPU size: 4024532 bytes, Total disk size: 4292840 bytes. [2026.05.26-05.36.49:465][634]LogStaticMesh: Encode [0.13s] [2026.05.26-05.36.49:466][634]LogStaticMesh: NaniteBuild [2.02s] [2026.05.26-05.36.49:475][635]LogStaticMesh: ConstrainClusters: [2026.05.26-05.36.49:475][635]LogStaticMesh: Input: 1057 Clusters, 133168 Triangles and 305993 Vertices [2026.05.26-05.36.49:475][635]LogStaticMesh: Output without splits: 1057 Clusters, 133168 Triangles and 305993 Vertices [2026.05.26-05.36.49:475][635]LogStaticMesh: Output with splits: 2109 Clusters, 133168 Triangles and 306765 Vertices [2026.05.26-05.36.49:475][635]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 2109, Slow Path Clusters: 0, 1 Material: 2109, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.36.49:492][637]LogStaticMesh: WritePages: [2026.05.26-05.36.49:492][637]LogStaticMesh: Root: GPU size: 30636 bytes. 1 Pages. 30636.000 bytes per page (93.494% utilization). [2026.05.26-05.36.49:492][637]LogStaticMesh: Streaming: GPU size: 3980220 bytes. 31 Pages (27 with relative encoding). 128394.195 bytes per page (97.957% utilization). [2026.05.26-05.36.49:492][637]LogStaticMesh: Page data disk size: 4323404 bytes. Fixup data size: 15984 bytes. [2026.05.26-05.36.49:492][637]LogStaticMesh: Total GPU size: 4010856 bytes, Total disk size: 4339388 bytes. [2026.05.26-05.36.49:495][637]LogStaticMesh: Encode [0.13s] [2026.05.26-05.36.49:495][637]LogStaticMesh: NaniteBuild [2.02s] [2026.05.26-05.36.50:062][705]LogStaticMesh: Built static mesh [5.28s] /Game/SPACE/Earth/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.36.50:095][709]LogStaticMesh: Built static mesh [5.30s] /Game/SPACE/Earth/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.36.52:678][ 19]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3937.625 Y=590.125 Z=1704.812, BoxExtent=(X=668659.688 Y=664758.062 Z=654747.375), SphereRadius=(943722.812500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=646400.000 Y=646400.000 Z=646400.000), SphereRadius=(646400.843185)) is significative for StaticMesh /Game/SPACE/Earth/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.36.52:703][ 22]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=-2722.188 Y=-9.969 Z=7699.625, BoxExtent=(X=651702.500 Y=647661.750 Z=652106.688), SphereRadius=(942759.687500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=638400.000 Y=638400.000 Z=638400.000), SphereRadius=(638400.874939)) is significative for StaticMesh /Game/SPACE/Earth/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.36.54:045][ 22]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere_001 [2026.05.26-05.36.54:067][ 23]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/earth.glb] [2026.05.26-05.36.54:077][ 23]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-05.36.54:077][ 23]LogInterchangeEngine: [Success] Import Done [2026.05.26-05.36.56:357][293]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3937.625 Y=590.125 Z=1704.812, BoxExtent=(X=668659.688 Y=664758.062 Z=654747.375), SphereRadius=(943722.812500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=646400.000 Y=646400.000 Z=646400.000), SphereRadius=(646400.843185)) is significative for StaticMesh /Game/SPACE/Earth/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.36.56:724][337]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=-2722.188 Y=-9.969 Z=7699.625, BoxExtent=(X=651702.500 Y=647661.750 Z=652106.688), SphereRadius=(942759.687500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=638400.000 Y=638400.000 Z=638400.000), SphereRadius=(638400.874939)) is significative for StaticMesh /Game/SPACE/Earth/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.36.57:388][416]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, Sphere_002 [2026.05.26-05.36.57:871][473]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere_001 [2026.05.26-05.37.00:184][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2026.05.26-05.37.00:186][737]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.059 [2026.05.26-05.37.00:186][737]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/Earth/earth/Materials/Material_004] ([1] browsable assets)... [2026.05.26-05.37.00:187][737]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 [2026.05.26-05.37.00:189][737]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_0'. [2026.05.26-05.37.00:211][737]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/SPACE/Earth/earth/Materials/Material_004.Material_004] [2026.05.26-05.37.00:211][737]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/Earth/earth/Materials/Material_004] [2026.05.26-05.37.00:228][737]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/Earth/earth/Materials/Material_004_Auto1 [2026.05.26-05.37.00:228][737]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_004_Auto1171389574929007041F2E48C921A8394.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/Earth/earth/Materials/Material_004_Auto1.uasset' [2026.05.26-05.37.00:228][737]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/Earth/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-05.37.00:232][737]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/Earth/earth/Textures/8k_earth_clouds.8k_earth_clouds] [2026.05.26-05.37.00:232][737]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/Earth/earth/Textures/8k_earth_clouds] [2026.05.26-05.37.00:262][737]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/Earth/earth/Textures/8k_earth_clouds_Auto1 [2026.05.26-05.37.00:263][737]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto1ACB995174F95D788C9F94BB75026C599.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/Earth/earth/Textures/8k_earth_clouds_Auto1.uasset' [2026.05.26-05.37.00:263][737]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/Earth/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-05.37.00:263][737]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 [2026.05.26-05.37.00:263][737]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_1'. [2026.05.26-05.37.00:273][737]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/Earth/earth/StaticMeshes/Sphere_002.Sphere_002] [2026.05.26-05.37.00:273][737]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/Earth/earth/StaticMeshes/Sphere_002] [2026.05.26-05.37.00:290][737]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/Earth/earth/StaticMeshes/Sphere_002_Auto1 [2026.05.26-05.37.00:292][737]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto18F7609994EDB20F4CB98BB929B6E6DCD.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/Earth/earth/StaticMeshes/Sphere_002_Auto1.uasset' [2026.05.26-05.37.00:292][737]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/Earth/earth/Materials/Material_003] ([1] browsable assets)... [2026.05.26-05.37.00:298][737]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/SPACE/Earth/earth/Materials/Material_003.Material_003] [2026.05.26-05.37.00:298][737]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/Earth/earth/Materials/Material_003] [2026.05.26-05.37.00:306][737]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/Earth/earth/Materials/Material_003_Auto1 [2026.05.26-05.37.00:306][737]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_003_Auto1A46C2AC8459ADE87AD0149B71F6958A0.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/Earth/earth/Materials/Material_003_Auto1.uasset' [2026.05.26-05.37.00:308][737]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/Earth/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-05.37.00:314][737]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/Earth/earth/StaticMeshes/Sphere_001.Sphere_001] [2026.05.26-05.37.00:314][737]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/Earth/earth/StaticMeshes/Sphere_001] [2026.05.26-05.37.00:331][737]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/Earth/earth/StaticMeshes/Sphere_001_Auto1 [2026.05.26-05.37.00:331][737]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto1248B0B9049E8680AFEFC618305766F1B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/Earth/earth/StaticMeshes/Sphere_001_Auto1.uasset' [2026.05.26-05.37.00:332][737]LogFileHelpers: Auto-saving content packages took 0.146 [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: ================================================ [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Total job queries 15,333, among them cache hits 1,194 (7.79%), DDC hits 7,414 (48.35%), Duplicates 3,421 (22.31%) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Tracking 10,718 distinct input hashes that result in 9,636 distinct outputs (89.90%) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: RAM used: 121.70 MiB of 1.60 GiB budget. Usage: 7.43% [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Shaders Compiled: 3,304 [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Jobs assigned 3,304, completed 3,304 (100%) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Average time worker was idle: 27.16 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Time job spent in pending queue: average 31.24 s, longest 120.57 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Job execution time: average 4.99 s, max 26.88 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Job life time (pending + execution): average 36.23 s, max 121.00 [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Shader code size: total 46.426 MiB, numShaders 3,337, average 14.246 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 191.52 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Jobs were issued in 469 batches (only local compilation was used), average 7.04 jobs/batch [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Average processing rate: 17.25 jobs/sec [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Total thread time: 1,773.801 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Total thread preprocess time: 100.913 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Percentage time preprocessing: 5.69% [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Effective parallelization: 9.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.926165 [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: FMicropolyRasterizeCS - 30.90% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.64% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.83% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.07% of total time (compiled 30 times, average 2.41 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.03% of total time (compiled 44 times, average 1.22 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: === Material stats === [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Materials Translated: 186 [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Material Total Translate Time: 0.19 s [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Material Translation Only: 0.08 s (41%) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-05.37.12:417][186]LogShaderCompilers: Display: ================================================ [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: ================================================ [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Total job queries 15,335, among them cache hits 1,194 (7.79%), DDC hits 7,414 (48.35%), Duplicates 3,421 (22.31%) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Tracking 10,720 distinct input hashes that result in 9,638 distinct outputs (89.91%) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: RAM used: 121.74 MiB of 1.60 GiB budget. Usage: 7.43% [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Shaders Compiled: 3,306 [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Jobs assigned 3,306, completed 3,306 (100%) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Average time worker was idle: 27.74 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Time job spent in pending queue: average 31.23 s, longest 120.57 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Job execution time: average 4.99 s, max 26.88 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Job life time (pending + execution): average 36.21 s, max 121.00 [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Shader code size: total 46.476 MiB, numShaders 3,339, average 14.253 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 193.46 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Jobs were issued in 471 batches (only local compilation was used), average 7.02 jobs/batch [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Average processing rate: 17.09 jobs/sec [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Total thread time: 1,777.032 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Total thread preprocess time: 100.941 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Percentage time preprocessing: 5.68% [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Effective parallelization: 9.19 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.918566 [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: FMicropolyRasterizeCS - 30.85% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.62% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.83% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.06% of total time (compiled 30 times, average 2.41 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.02% of total time (compiled 44 times, average 1.22 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: === Material stats === [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Materials Translated: 186 [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Material Total Translate Time: 0.19 s [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Material Translation Only: 0.08 s (41%) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-05.40.12:423][609]LogShaderCompilers: Display: ================================================ [2026.05.26-05.42.17:468][149]LogStreaming: Display: FlushAsyncLoading(391): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.42.17:514][149]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/earth.glb] [2026.05.26-05.42.52:983][149]LogSlate: Window 'Import Content' being destroyed [2026.05.26-05.42.53:002][149]LogInterchangeEngine: [Pending] Importing [2026.05.26-05.42.53:025][149]LogAssetRegistry: Warning: ScanPathsSynchronous: / is not in a mounted path, will not scan. [2026.05.26-05.42.53:042][149]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.017 s [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff6faf767f UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff6fb69ff5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff6fb69cf6 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x0000025caccf1c1d UnrealEditor-InterchangePipelines.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x0000025caccf234e UnrealEditor-InterchangePipelines.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x0000025caccef5f6 UnrealEditor-InterchangePipelines.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff46f6483b UnrealEditor-InterchangeCore.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x0000025cacced7a7 UnrealEditor-InterchangePipelines.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff46f6483b UnrealEditor-InterchangeCore.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff46e207e7 UnrealEditor-InterchangeEngine.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff46f1cf60 UnrealEditor-InterchangeCore.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff46f6cfa8 UnrealEditor-InterchangeCore.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fff46ec3b31 UnrealEditor-InterchangeCore.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007fffb26050fe UnrealEditor-Core.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff7b59bda75 UnrealEditor.exe!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff7b59de5ac UnrealEditor.exe!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff7b59de6ba UnrealEditor.exe!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff7b59e209e UnrealEditor.exe!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff7b59f4e44 UnrealEditor.exe!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff7b59f80fa UnrealEditor.exe!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff8112ee8d7 KERNEL32.DLL!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [Callstack] 0x00007ff811fec3fc ntdll.dll!UnknownFunction [] [2026.05.26-05.42.53:042][149]LogOutputDevice: Warning: [2026.05.26-05.42.53:153][151]LogStreaming: Display: FlushAsyncLoading(392): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.42.53:292][154]LogInterchangeImport: Display: Auto-detected grayscale, image changed to G8 [2026.05.26-05.42.54:029][218]LogStreaming: Display: FlushAsyncLoading(395): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.42.54:105][220]LogStreaming: Display: FlushAsyncLoading(396): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.42.54:238][236]LogStreaming: Display: FlushAsyncLoading(397): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.42.55:198][344]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.43.03:773][373]LogStreaming: Display: FlushAsyncLoading(399): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.43.08:708][413]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-05.43.08:708][413]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-05.43.08:708][413]LogTexture: Display: Virtual textures require mips and MipGenSettings is NoMipmaps: Forcing to SimpleAverage (world_200406_3x21600x10800_geo) [2026.05.26-05.43.08:710][413]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 5595.910156 MiB [2026.05.26-05.43.08:710][413]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 5595.910156 MiB [2026.05.26-05.43.08:959][413]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo (TFO_AutoDXT VT, 21600x10800 x1x1x1) (Required Memory Estimate: 22736.22591 MB), EncodeSpeed: Fast [2026.05.26-05.43.23:503][124]LogStaticMesh: Display: Building static mesh Sphere_001 (Required Memory Estimate: 104.108297 MB)... [2026.05.26-05.43.23:508][124]LogStaticMesh: Display: Building static mesh Sphere (Required Memory Estimate: 6683.176527 MB)... [2026.05.26-05.43.23:508][124]LogStaticMesh: Display: Building static mesh Sphere_002 (Required Memory Estimate: 104.108538 MB)... [2026.05.26-05.43.26:388][466]LogStaticMesh: Adjacency [0.00s], tris: 65024, UVs 1 [2026.05.26-05.43.26:427][471]LogStaticMesh: Clustering [0.04s]. Ratio: 1.015748 [2026.05.26-05.43.26:429][471]LogStaticMesh: Adjacency [0.01s], tris: 65024, UVs 1 [2026.05.26-05.43.26:438][472]LogStaticMesh: Leaves [0.01s] [2026.05.26-05.43.26:475][477]LogStaticMesh: Clustering [0.05s]. Ratio: 1.015748 [2026.05.26-05.43.26:486][478]LogStaticMesh: Leaves [0.01s] [2026.05.26-05.43.26:993][538]LogStaticMesh: Reduce [0.56s] [2026.05.26-05.43.27:046][544]LogStaticMesh: Reduce [0.56s] [2026.05.26-05.43.27:948][653]LogStaticMesh: Fallback [0.95s], num tris: 28328 [2026.05.26-05.43.28:228][686]LogStaticMesh: Fallback [1.18s], num tris: 28402 [2026.05.26-05.43.28:374][704]LogStaticMesh: Fallback [0.42s], num tris: 8186 [2026.05.26-05.43.28:414][709]LogStaticMesh: Fallback [0.19s], num tris: 8164 [2026.05.26-05.43.28:487][717]LogStaticMesh: ConstrainClusters: [2026.05.26-05.43.28:487][717]LogStaticMesh: Input: 1057 Clusters, 133168 Triangles and 305993 Vertices [2026.05.26-05.43.28:487][717]LogStaticMesh: Output without splits: 1057 Clusters, 133168 Triangles and 305993 Vertices [2026.05.26-05.43.28:487][717]LogStaticMesh: Output with splits: 2109 Clusters, 133168 Triangles and 306765 Vertices [2026.05.26-05.43.28:489][718]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 2109, Slow Path Clusters: 0, 1 Material: 2109, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.43.28:506][720]LogStaticMesh: WritePages: [2026.05.26-05.43.28:506][720]LogStaticMesh: Root: GPU size: 30636 bytes. 1 Pages. 30636.000 bytes per page (93.494% utilization). [2026.05.26-05.43.28:506][720]LogStaticMesh: Streaming: GPU size: 3980220 bytes. 31 Pages (27 with relative encoding). 128394.195 bytes per page (97.957% utilization). [2026.05.26-05.43.28:506][720]LogStaticMesh: Page data disk size: 4323404 bytes. Fixup data size: 15984 bytes. [2026.05.26-05.43.28:506][720]LogStaticMesh: Total GPU size: 4010856 bytes, Total disk size: 4339388 bytes. [2026.05.26-05.43.28:508][720]LogStaticMesh: Encode [0.14s] [2026.05.26-05.43.28:508][720]LogStaticMesh: NaniteBuild [2.13s] [2026.05.26-05.43.28:528][722]LogStaticMesh: ConstrainClusters: [2026.05.26-05.43.28:528][722]LogStaticMesh: Input: 1060 Clusters, 133538 Triangles and 306988 Vertices [2026.05.26-05.43.28:528][722]LogStaticMesh: Output without splits: 1060 Clusters, 133538 Triangles and 306988 Vertices [2026.05.26-05.43.28:528][722]LogStaticMesh: Output with splits: 2112 Clusters, 133538 Triangles and 307804 Vertices [2026.05.26-05.43.28:529][722]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 2112, Slow Path Clusters: 0, 1 Material: 2112, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.43.28:545][724]LogStaticMesh: WritePages: [2026.05.26-05.43.28:545][724]LogStaticMesh: Root: GPU size: 30680 bytes. 1 Pages. 30680.000 bytes per page (93.628% utilization). [2026.05.26-05.43.28:545][724]LogStaticMesh: Streaming: GPU size: 3993852 bytes. 31 Pages (29 with relative encoding). 128833.938 bytes per page (98.292% utilization). [2026.05.26-05.43.28:545][724]LogStaticMesh: Page data disk size: 4276992 bytes. Fixup data size: 15848 bytes. [2026.05.26-05.43.28:545][724]LogStaticMesh: Total GPU size: 4024532 bytes, Total disk size: 4292840 bytes. [2026.05.26-05.43.28:546][724]LogStaticMesh: Encode [0.13s] [2026.05.26-05.43.28:546][724]LogStaticMesh: NaniteBuild [2.13s] [2026.05.26-05.43.29:134][794]LogStaticMesh: Adjacency [0.56s], tris: 4177920, UVs 1 [2026.05.26-05.43.29:241][807]LogStaticMesh: Built static mesh [5.75s] /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.43.29:261][809]LogStaticMesh: Built static mesh [5.77s] /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.43.31:234][ 43]LogStaticMesh: Clustering [2.10s]. Ratio: 1.016360 [2026.05.26-05.43.31:300][ 51]LogStaticMesh: Leaves [0.07s] [2026.05.26-05.43.32:450][188]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3937.625 Y=590.125 Z=1704.812, BoxExtent=(X=668659.688 Y=664758.062 Z=654747.375), SphereRadius=(943722.812500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=646400.000 Y=646400.000 Z=646400.000), SphereRadius=(646400.843185)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.43.32:457][188]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=-2722.188 Y=-9.969 Z=7699.625, BoxExtent=(X=651702.500 Y=647661.750 Z=652106.688), SphereRadius=(942759.687500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=638400.000 Y=638400.000 Z=638400.000), SphereRadius=(638400.874939)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.43.34:415][421]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere_001 [2026.05.26-05.43.34:493][430]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, Sphere_002 [2026.05.26-05.43.35:532][553]LogMeshUtilities: Finished mesh card build in 1.1s Sphere_001 tris:0 surfels:4390 [2026.05.26-05.43.44:026][468]LogStaticMesh: Reduce [12.70s] [2026.05.26-05.43.44:235][493]LogContentBrowser: Attempting asset rename: Earth -> shit [2026.05.26-05.43.44:714][493]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SPACE/earth/StaticMeshes/Sphere) ... [2026.05.26-05.43.45:801][493]LogStaticMesh: Fallback [1.77s], num tris: 53324 [2026.05.26-05.43.46:092][493]LogStaticMesh: Fallback [0.29s], num tris: 8388 [2026.05.26-05.43.52:398][493]LogStaticMesh: ConstrainClusters: [2026.05.26-05.43.52:398][493]LogStaticMesh: Input: 68049 Clusters, 8570270 Triangles and 19645414 Vertices [2026.05.26-05.43.52:398][493]LogStaticMesh: Output without splits: 68049 Clusters, 8570270 Triangles and 19645414 Vertices [2026.05.26-05.43.52:398][493]LogStaticMesh: Output with splits: 134489 Clusters, 8570270 Triangles and 19693980 Vertices [2026.05.26-05.43.52:444][493]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 134489, Slow Path Clusters: 0, 1 Material: 134489, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 [2026.05.26-05.43.53:671][493]LogStaticMesh: WritePages: [2026.05.26-05.43.53:673][493]LogStaticMesh: Root: GPU size: 30524 bytes. 1 Pages. 30524.000 bytes per page (93.152% utilization). [2026.05.26-05.43.53:673][493]LogStaticMesh: Streaming: GPU size: 219407772 bytes. 1685 Pages (1625 with relative encoding). 130212.328 bytes per page (99.344% utilization). [2026.05.26-05.43.53:673][493]LogStaticMesh: Page data disk size: 214842332 bytes. Fixup data size: 976664 bytes. [2026.05.26-05.43.53:673][493]LogStaticMesh: Total GPU size: 219438296 bytes, Total disk size: 215818996 bytes. [2026.05.26-05.43.53:736][493]LogStaticMesh: Encode [7.64s] [2026.05.26-05.43.53:756][493]LogStaticMesh: NaniteBuild [25.18s] [2026.05.26-05.43.54:722][493]LogStaticMesh: Built static mesh [31.23s] /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.43.58:768][493]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3896.188 Y=9496.781 Z=-4249.031, BoxExtent=(X=642597.812 Y=651595.500 Z=647666.750), SphereRadius=(928730.187500)) and MeshDescription Bounds (Origin=X=0.000 Y=-0.031 Z=0.000, BoxExtent=(X=636972.188 Y=636972.219 Z=637089.500), SphereRadius=(637089.500000)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.43.58:802][493]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-05.43.58:805][493]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/shit/earth/Materials/Material_004] ([1] browsable assets)... [2026.05.26-05.43.58:805][493]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/shit/earth/Materials/Material_004] [2026.05.26-05.43.58:807][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/shit/earth/Materials/Material_004" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/Materials/Material_004.uasset" SILENT=true [2026.05.26-05.43.58:830][493]LogSavePackage: Moving output files for package: /Game/SPACE/shit/earth/Materials/Material_004 [2026.05.26-05.43.58:830][493]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_004EFDC3541469FAE054A12B9964EDAF78B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/Materials/Material_004.uasset' [2026.05.26-05.43.58:851][493]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/shit/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-05.43.58:851][493]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/shit/earth/Textures/8k_earth_clouds] [2026.05.26-05.43.58:851][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/shit/earth/Textures/8k_earth_clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/Textures/8k_earth_clouds.uasset" SILENT=true [2026.05.26-05.43.58:946][493]LogSavePackage: Moving output files for package: /Game/SPACE/shit/earth/Textures/8k_earth_clouds [2026.05.26-05.43.58:946][493]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_cloudsA042812C4C681E6F290303998801774B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/Textures/8k_earth_clouds.uasset' [2026.05.26-05.43.58:952][493]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/shit/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-05.43.58:952][493]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/shit/earth/StaticMeshes/Sphere_002] [2026.05.26-05.43.58:952][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/shit/earth/StaticMeshes/Sphere_002" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/StaticMeshes/Sphere_002.uasset" SILENT=true [2026.05.26-05.43.58:980][493]LogSavePackage: Moving output files for package: /Game/SPACE/shit/earth/StaticMeshes/Sphere_002 [2026.05.26-05.43.58:980][493]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_0025884C8C94C3F870BC4CA61B0925BB575.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/StaticMeshes/Sphere_002.uasset' [2026.05.26-05.43.58:984][493]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/shit/earth/Materials/Material_003] ([1] browsable assets)... [2026.05.26-05.43.58:984][493]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/shit/earth/Materials/Material_003] [2026.05.26-05.43.58:984][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/shit/earth/Materials/Material_003" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/Materials/Material_003.uasset" SILENT=true [2026.05.26-05.43.58:994][493]LogSavePackage: Moving output files for package: /Game/SPACE/shit/earth/Materials/Material_003 [2026.05.26-05.43.58:994][493]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_00337D2E2904C45C72EAF4883ADEC956835.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/Materials/Material_003.uasset' [2026.05.26-05.43.58:996][493]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/shit/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-05.43.58:996][493]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/shit/earth/StaticMeshes/Sphere_001] [2026.05.26-05.43.58:996][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/shit/earth/StaticMeshes/Sphere_001" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/StaticMeshes/Sphere_001.uasset" SILENT=true [2026.05.26-05.43.59:022][493]LogSavePackage: Moving output files for package: /Game/SPACE/shit/earth/StaticMeshes/Sphere_001 [2026.05.26-05.43.59:022][493]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_0015F56B0D9431DBCA129F63DB37573A9FF.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/shit/earth/StaticMeshes/Sphere_001.uasset' [2026.05.26-05.43.59:023][493]LogFileHelpers: InternalPromptForCheckoutAndSave took 221.370 ms [2026.05.26-05.43.59:227][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms [2026.05.26-05.43.59:256][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms [2026.05.26-05.43.59:271][493]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2026.05.26-05.43.59:365][493]LogContentValidation: Display: Starting to validate 5 assets [2026.05.26-05.43.59:365][493]LogContentValidation: Enabled validators: [2026.05.26-05.43.59:367][493]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-05.43.59:367][493]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-05.43.59:367][493]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-05.43.59:367][493]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-05.43.59:367][493]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-05.43.59:367][493]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-05.43.59:371][493]AssetCheck: /Game/SPACE/shit/earth/Materials/Material_004 Validating asset [2026.05.26-05.43.59:371][493]AssetCheck: /Game/SPACE/shit/earth/Textures/8k_earth_clouds Validating asset [2026.05.26-05.43.59:371][493]AssetCheck: /Game/SPACE/shit/earth/StaticMeshes/Sphere_002 Validating asset [2026.05.26-05.43.59:371][493]AssetCheck: /Game/SPACE/shit/earth/Materials/Material_003 Validating asset [2026.05.26-05.43.59:371][493]AssetCheck: /Game/SPACE/shit/earth/StaticMeshes/Sphere_001 Validating asset [2026.05.26-05.44.00:818][493]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, Sphere [2026.05.26-05.44.01:151][493]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-05.44.01:155][494]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3937.625 Y=590.125 Z=1704.812, BoxExtent=(X=668659.688 Y=664758.062 Z=654747.375), SphereRadius=(943722.812500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=646400.000 Y=646400.000 Z=646400.000), SphereRadius=(646400.843185)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.44.01:155][494]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=-2722.188 Y=-9.969 Z=7699.625, BoxExtent=(X=651702.500 Y=647661.750 Z=652106.688), SphereRadius=(942759.687500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=638400.000 Y=638400.000 Z=638400.000), SphereRadius=(638400.874939)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.44.01:184][494]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/earth.glb] [2026.05.26-05.44.01:204][494]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-05.44.01:204][494]LogInterchangeEngine: [Success] Import Done [2026.05.26-05.44.05:837][988]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3896.188 Y=9496.781 Z=-4249.031, BoxExtent=(X=642597.812 Y=651595.500 Z=647666.750), SphereRadius=(928730.187500)) and MeshDescription Bounds (Origin=X=0.000 Y=-0.031 Z=0.000, BoxExtent=(X=636972.188 Y=636972.219 Z=637089.500), SphereRadius=(637089.500000)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.44.08:098][245]LogMeshUtilities: Finished distance field build in 2.3s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, Sphere [2026.05.26-05.44.15:564][ 15]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.44.15:565][ 15]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.44.15:575][ 15]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_0 [2026.05.26-05.44.15:589][ 15]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.44.15:589][ 15]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.44.15:589][ 15]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_1 [2026.05.26-05.44.15:589][ 15]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.44.15:589][ 15]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.44.15:591][ 15]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_2 [2026.05.26-05.44.21:968][742]LogUObjectHash: Compacting FUObjectHashTables data took 9.63ms [2026.05.26-05.44.21:985][742]LogEditorActor: Deleted 0 Actors (0.169 secs) [2026.05.26-05.44.21:998][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2026.05.26-05.44.21:999][742]LogEditorActor: Deleted 0 Actors (0.015 secs) [2026.05.26-05.44.22:015][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2026.05.26-05.44.22:017][742]LogEditorActor: Deleted 0 Actors (0.017 secs) [2026.05.26-05.44.22:024][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.44.22:024][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.44.22:032][742]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_3 [2026.05.26-05.44.22:033][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.44.22:033][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.44.22:035][742]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_4 [2026.05.26-05.44.22:035][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.44.22:035][742]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.44.22:035][742]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_5 [2026.05.26-05.44.38:607][661]Cmd: TRANSACTION UNDO [2026.05.26-05.44.38:607][661]LogEditorTransaction: Undo Move Elements [2026.05.26-05.45.25:202][ 65]Cmd: TRANSACTION UNDO [2026.05.26-05.45.25:202][ 65]LogEditorTransaction: Undo Move Elements [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: ================================================ [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Total job queries 15,344, among them cache hits 1,197 (7.80%), DDC hits 7,414 (48.32%), Duplicates 3,421 (22.30%) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Tracking 10,726 distinct input hashes that result in 9,644 distinct outputs (89.91%) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: RAM used: 121.84 MiB of 1.60 GiB budget. Usage: 7.44% [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Shaders Compiled: 3,312 [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Jobs assigned 3,312, completed 3,312 (100%) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Average time worker was idle: 30.63 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Time job spent in pending queue: average 31.17 s, longest 120.57 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Job execution time: average 4.98 s, max 26.88 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Job life time (pending + execution): average 36.15 s, max 121.00 [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Shader code size: total 46.595 MiB, numShaders 3,345, average 14.264 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 197.01 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Jobs were issued in 477 batches (only local compilation was used), average 6.94 jobs/batch [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Average processing rate: 16.81 jobs/sec [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Total thread time: 1,783.435 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Total thread preprocess time: 101.073 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Percentage time preprocessing: 5.67% [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Effective parallelization: 9.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.905257 [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: FMicropolyRasterizeCS - 30.74% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.59% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.81% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.23% of total time (compiled 32 times, average 2.36 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.01% of total time (compiled 44 times, average 1.22 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: === Material stats === [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Materials Translated: 186 [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Material Total Translate Time: 0.19 s [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Material Translation Only: 0.08 s (41%) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-05.46.12:437][551]LogShaderCompilers: Display: ================================================ [2026.05.26-05.47.25:671][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2026.05.26-05.47.25:769][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto2 [2026.05.26-05.47.25:769][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap_Auto2567CD92647D7211C1A15F9B5898F312B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto2.umap' [2026.05.26-05.47.25:770][481]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.119 [2026.05.26-05.47.25:770][481]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.119 [2026.05.26-05.47.25:770][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/Material_004] ([1] browsable assets)... [2026.05.26-05.47.25:779][481]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/SPACE/earth/Materials/Material_004.Material_004] [2026.05.26-05.47.25:779][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/Material_004] [2026.05.26-05.47.25:790][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/Material_004_Auto2 [2026.05.26-05.47.25:790][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_004_Auto2C8742256484BF5F66DE184ADE6EB1C83.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/Material_004_Auto2.uasset' [2026.05.26-05.47.25:791][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] ([1] browsable assets)... [2026.05.26-05.47.25:792][481]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo] [2026.05.26-05.47.25:792][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] [2026.05.26-05.47.26:773][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto2 [2026.05.26-05.47.26:773][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x21600x10800_geo_A23C1300B434C5EC8EBADFB829C10D6D2.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto2.uasset' [2026.05.26-05.47.26:773][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-05.47.26:775][481]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/8k_earth_clouds.8k_earth_clouds] [2026.05.26-05.47.26:775][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-05.47.26:808][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto2 [2026.05.26-05.47.26:808][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto2BDF7F47E47C4C875AA5703BD2FAAAD52.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto2.uasset' [2026.05.26-05.47.26:808][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-05.47.26:812][481]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002] [2026.05.26-05.47.26:812][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-05.47.26:831][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto2 [2026.05.26-05.47.26:831][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto23B04AD5A494BACB979FCD18294026EFB.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto2.uasset' [2026.05.26-05.47.26:833][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/Material_003] ([1] browsable assets)... [2026.05.26-05.47.26:837][481]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/SPACE/earth/Materials/Material_003.Material_003] [2026.05.26-05.47.26:837][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/Material_003] [2026.05.26-05.47.26:845][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/Material_003_Auto2 [2026.05.26-05.47.26:845][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_003_Auto2B1E3196442DF71C6BDEBF98A64DDAAF8.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/Material_003_Auto2.uasset' [2026.05.26-05.47.26:847][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-05.47.26:850][481]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001] [2026.05.26-05.47.26:850][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-05.47.26:868][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto2 [2026.05.26-05.47.26:868][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto27D7459CF4B57B0AECF204693A8715137.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto2.uasset' [2026.05.26-05.47.26:869][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/Material_002] ([1] browsable assets)... [2026.05.26-05.47.26:874][481]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/SPACE/earth/Materials/Material_002.Material_002] [2026.05.26-05.47.26:874][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/Material_002] [2026.05.26-05.47.26:885][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/Material_002_Auto2 [2026.05.26-05.47.26:885][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Material_002_Auto2DD9060474369B945267F0DB743ECA623.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/Material_002_Auto2.uasset' [2026.05.26-05.47.26:885][481]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-05.47.26:889][481]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere] [2026.05.26-05.47.26:889][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-05.47.27:407][481]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto2 [2026.05.26-05.47.27:407][481]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto2708BA94F446F9E462F4DC987600E882A.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto2.uasset' [2026.05.26-05.47.27:407][481]LogFileHelpers: Auto-saving content packages took 1.636 [2026.05.26-05.48.37:622][816]Cmd: DUPLICATE [2026.05.26-05.48.37:622][816]Cmd: ACTOR DUPLICATE [2026.05.26-05.48.38:965][947]Cmd: TRANSACTION UNDO [2026.05.26-05.48.38:965][947]LogEditorTransaction: Undo Duplicate Folders Hierarchy [2026.05.26-05.50.19:460][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-05.50.19:507][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-05.50.19:579][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms [2026.05.26-05.50.19:609][ 12]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-05.50.19:610][ 12]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap914D0BBF449777094C552BA942FE5B07.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-05.50.19:617][ 12]LogFileHelpers: All files are already saved. [2026.05.26-05.50.19:617][ 12]LogFileHelpers: Saving map 'VRTemplateMap' took 0.110 [2026.05.26-05.50.19:626][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 165.353 ms (total: 386.724 ms) [2026.05.26-05.50.19:678][ 12]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-05.50.19:679][ 12]LogContentValidation: Enabled validators: [2026.05.26-05.50.19:679][ 12]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-05.50.19:679][ 12]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-05.50.19:679][ 12]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-05.50.19:679][ 12]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-05.50.19:679][ 12]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-05.50.19:679][ 12]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-05.50.19:679][ 12]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-05.50.19:693][ 12]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-05.58.55:149][286]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/SPACE/earth/Materials/Material_002.Material_002 [2026.05.26-05.58.55:191][286]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 [2026.05.26-05.58.55:208][286]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_2'. [2026.05.26-05.58.55:214][286]LogStreaming: Display: FlushAsyncLoading(400): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-05.58.55:250][286]LogStaticMesh: Display: Building static mesh Sphere_inversenormals (Required Memory Estimate: 1.522745 MB)... [2026.05.26-05.58.55:255][286]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/AssetViewer/Sphere_inversenormals.Sphere_inversenormals [2026.05.26-05.58.55:346][286]LogStaticMesh: Display: Building static mesh Floor_Mesh (Required Memory Estimate: 0.022237 MB)... [2026.05.26-05.58.55:346][286]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/AssetViewer/Floor_Mesh.Floor_Mesh [2026.05.26-05.58.55:922][286]LogSlate: Took 0.008081 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2026.05.26-05.59.00:253][711]LogSlate: Window 'Material_002' being destroyed [2026.05.26-05.59.16:178][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2026.05.26-05.59.19:870][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2026.05.26-05.59.19:939][611]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2026.05.26-05.59.19:941][611]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-05.59.19:976][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-05.59.25:971][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-05.59.26:344][207]LogSlate: Last resort fallback font was requested. Font: '', Character: '' [2026.05.26-05.59.26:357][207]LogSlate: Took 0.012283 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K) [2026.05.26-05.59.27:662][207]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-05.59.27:724][207]LogUObjectGlobals: Force Deleting 3 Package(s): Asset Name: /Game/SPACE/earth/Materials/Material_004.Material_004 Asset Type: MaterialInstanceConstant Asset Name: /Game/SPACE/earth/Materials/Material_003.Material_003 Asset Type: MaterialInstanceConstant Asset Name: /Game/SPACE/earth/Materials/Material_002.Material_002 Asset Type: MaterialInstanceConstant [2026.05.26-05.59.28:207][207]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [StaticMesh] anyway! RequiredMemory = 0.000 MiB + 6683.176758 MiB, MemoryLimit = 4513.015625 MiB [2026.05.26-05.59.28:208][207]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [StaticMesh] anyway! RequiredMemory = 0.000 MiB + 6683.176758 MiB, MemoryLimit = 4513.015625 MiB [2026.05.26-05.59.28:308][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-05.59.28:325][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-05.59.28:341][207]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-05.59.32:642][443]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3896.188 Y=9496.781 Z=-4249.031, BoxExtent=(X=642597.812 Y=651595.500 Z=647666.750), SphereRadius=(928730.187500)) and MeshDescription Bounds (Origin=X=0.000 Y=-0.031 Z=0.000, BoxExtent=(X=636972.188 Y=636972.219 Z=637089.500), SphereRadius=(637089.500000)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-05.59.35:122][677]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere [2026.05.26-05.59.36:052][762]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=-2722.188 Y=-9.969 Z=7699.625, BoxExtent=(X=651702.500 Y=647661.750 Z=652106.688), SphereRadius=(942759.687500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=638400.000 Y=638400.000 Z=638400.000), SphereRadius=(638400.874939)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001 [2026.05.26-05.59.36:052][762]LogStaticMesh: Warning: The difference between RenderData Bounds (Origin=X=3937.625 Y=590.125 Z=1704.812, BoxExtent=(X=668659.688 Y=664758.062 Z=654747.375), SphereRadius=(943722.812500)) and MeshDescription Bounds (Origin=X=0.000 Y=0.000 Z=0.000, BoxExtent=(X=646400.000 Y=646400.000 Z=646400.000), SphereRadius=(646400.843185)) is significative for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002 [2026.05.26-05.59.37:292][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms [2026.05.26-05.59.37:638][908]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere_001 [2026.05.26-05.59.37:690][908]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere_002 [2026.05.26-05.59.37:857][908]LogMeshUtilities: Finished mesh card build in 1.8s Sphere tris:0 surfels:8971 [2026.05.26-05.59.41:292][908]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-05.59.41:352][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms [2026.05.26-05.59.41:369][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2026.05.26-05.59.41:384][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.00.12:935][448]LogStreaming: Display: FlushAsyncLoading(405): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.00.13:104][448]LogInterchangeEngine: [Pending] Importing [2026.05.26-06.00.13:104][448]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x21600x10800_geo.tif] [2026.05.26-06.00.13:104][448]LogInterchangeEngine: [Pending] Importing - (2) [2026.05.26-06.00.13:104][448]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/8k_earth_clouds.jpg] [2026.05.26-06.00.13:629][450]LogStreaming: Display: FlushAsyncLoading(430): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.00.13:629][451]LogInterchangeImport: JPEG file [D:/vr2026reimo/Earth and ISS/Earth and ISS/8k_earth_clouds.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.05.26-06.00.14:192][452]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/8k_earth_clouds.8k_earth_clouds (TFO_AutoDXT, 8192x4096 x1x1x1) (Required Memory Estimate: 2240.999969 MB), EncodeSpeed: Fast [2026.05.26-06.00.14:601][453]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/8k_earth_clouds.jpg] [2026.05.26-06.00.14:601][453]LogInterchangeEngine: [Pending] Importing - (1) [2026.05.26-06.00.15:615][456]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.00.15:615][456]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.00.15:615][456]LogTexture: Display: Virtual textures require mips and MipGenSettings is NoMipmaps: Forcing to SimpleAverage (world_200406_3x21600x10800_geo) [2026.05.26-06.00.15:615][456]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 6353.65625 MiB [2026.05.26-06.00.15:615][456]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 6353.65625 MiB [2026.05.26-06.00.15:862][457]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo (TFO_AutoDXT VT, 21600x10800 x1x1x1) (Required Memory Estimate: 22736.22591 MB), EncodeSpeed: Fast [2026.05.26-06.00.26:275][488]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x21600x10800_geo.tif] [2026.05.26-06.00.26:373][488]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-06.00.26:373][488]LogInterchangeEngine: [Success] Import Done [2026.05.26-06.00.29:689][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms [2026.05.26-06.00.29:746][718]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto3 [2026.05.26-06.00.29:747][718]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap_Auto314BC2359440CC4498BEE5699920EC2CF.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto3.umap' [2026.05.26-06.00.29:752][718]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.105 [2026.05.26-06.00.29:752][718]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.105 [2026.05.26-06.00.29:753][718]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-06.00.29:762][718]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_002.Sphere_002] [2026.05.26-06.00.29:762][718]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-06.00.29:794][718]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto3 [2026.05.26-06.00.29:794][718]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto3FB12F48C4FF694606BB4ADA2006DA4BF.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto3.uasset' [2026.05.26-06.00.29:794][718]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-06.00.29:801][718]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere_001.Sphere_001] [2026.05.26-06.00.29:801][718]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-06.00.29:825][718]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto3 [2026.05.26-06.00.29:825][718]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto31F4A924648F25C38228C958BB5D0471B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto3.uasset' [2026.05.26-06.00.29:825][718]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-06.00.29:829][718]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere] [2026.05.26-06.00.29:829][718]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-06.00.30:672][718]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto3 [2026.05.26-06.00.30:672][718]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto38C90AE4D478F974D29D6B99A963F0736.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto3.uasset' [2026.05.26-06.00.30:677][718]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] ([1] browsable assets)... [2026.05.26-06.00.30:680][718]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo] [2026.05.26-06.00.30:680][718]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] [2026.05.26-06.00.31:643][718]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto3 [2026.05.26-06.00.31:643][718]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x21600x10800_geo_AB1FA904F44C8568CE4707B981B86782C.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto3.uasset' [2026.05.26-06.00.31:645][718]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-06.00.31:646][718]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/8k_earth_clouds.8k_earth_clouds] [2026.05.26-06.00.31:646][718]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-06.00.31:661][718]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto3 [2026.05.26-06.00.31:661][718]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto3314B6827494E2BBE1965B3983F9CD803.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto3.uasset' [2026.05.26-06.00.31:661][718]LogFileHelpers: Auto-saving content packages took 1.909 [2026.05.26-06.01.04:451][295]LogContentBrowser: Deferred new asset file creation: NewMaterial [2026.05.26-06.01.04:461][295]LogContentBrowser: Creating deferred item: NewMaterial [2026.05.26-06.01.04:492][297]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: ================================================ [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Total job queries 15,416, among them cache hits 1,219 (7.91%), DDC hits 7,419 (48.13%), Duplicates 3,437 (22.30%) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Tracking 10,760 distinct input hashes that result in 9,663 distinct outputs (89.80%) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: RAM used: 122.17 MiB of 1.60 GiB budget. Usage: 7.46% [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Shaders Compiled: 3,341 [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Jobs assigned 3,341, completed 3,341 (100%) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Average time worker was idle: 52.00 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Time job spent in pending queue: average 30.90 s, longest 120.57 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Job execution time: average 4.95 s, max 26.88 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Job life time (pending + execution): average 35.85 s, max 121.00 [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Shader code size: total 47.134 MiB, numShaders 3,376, average 14.296 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 202.15 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Jobs were issued in 506 batches (only local compilation was used), average 6.60 jobs/batch [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Average processing rate: 16.53 jobs/sec [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Total thread time: 1,812.143 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Total thread preprocess time: 101.963 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Percentage time preprocessing: 5.63% [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Effective parallelization: 8.96 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.896443 [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: FMicropolyRasterizeCS - 30.25% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.45% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.73% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.25% of total time (compiled 33 times, average 2.34 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.08% of total time (compiled 46 times, average 1.21 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Materials Translated: 189 [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Material Total Translate Time: 0.20 s [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Material Translation Only: 0.08 s (41%) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.01.12:744][286]LogShaderCompilers: Display: ================================================ [2026.05.26-06.01.13:059][324]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Earth_Surface [2026.05.26-06.01.13:061][324]LogContentBrowser: End creating deferred item NewMaterial [2026.05.26-06.01.27:441][962]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface [2026.05.26-06.01.27:474][962]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 [2026.05.26-06.01.27:484][962]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_3'. [2026.05.26-06.01.27:979][962]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.01.27:979][962]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.01.27:979][962]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.01.27:979][962]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.01.28:005][962]LogSlate: Took 0.007704 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2026.05.26-06.01.28:124][964]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.01.28:124][964]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.01.28:124][964]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.01.28:124][964]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.01.28:124][964]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.01.31:293][260]LogSlate: Window 'M_Earth_Surface' being destroyed [2026.05.26-06.01.31:297][260]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.01.31:297][260]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.01.31:297][260]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.01.31:297][260]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.01.31:297][260]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.01.51:703][643]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.01.51:703][643]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.01.51:703][643]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.01.51:703][643]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.01.51:806][645]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.01.51:807][645]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.01.51:807][645]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.01.51:807][645]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.01.51:807][645]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.03.57:768][669]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.03.57:768][669]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.03.57:768][669]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.03.57:768][669]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.03.57:809][671]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.03.57:809][671]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.03.57:809][671]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.03.57:809][671]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.03.57:809][671]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.03.59:423][860]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.03.59:423][860]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.03.59:423][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.03.59:423][860]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.03.59:423][860]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.04.04:530][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2026.05.26-06.04.05:829][419]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-06.04.05:854][419]LogUObjectGlobals: Force Deleting 1 Package(s): Asset Name: /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo Asset Type: Texture2D [2026.05.26-06.04.06:074][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms [2026.05.26-06.04.06:091][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2026.05.26-06.04.06:109][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.04.06:127][420]LogMaterial: Warning: FMatExpressionPreview NULL: Requesting an invalid TextureIndex! (0 / 1) [2026.05.26-06.04.06:127][420]LogMaterial: Warning: FMatExpressionPreview NULL: Requesting an invalid TextureIndex! (0 / 1) [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: ================================================ [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Total job queries 15,437, among them cache hits 1,231 (7.97%), DDC hits 7,419 (48.06%), Duplicates 3,437 (22.26%) [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Tracking 10,769 distinct input hashes that result in 9,672 distinct outputs (89.81%) [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: RAM used: 122.26 MiB of 1.60 GiB budget. Usage: 7.46% [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Shaders Compiled: 3,350 [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Jobs assigned 3,350, completed 3,350 (100%) [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Average time worker was idle: 52.17 s [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Time job spent in pending queue: average 30.82 s, longest 120.57 s [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Job execution time: average 4.93 s, max 26.88 s [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Job life time (pending + execution): average 35.76 s, max 121.00 [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Shader code size: total 47.245 MiB, numShaders 3,385, average 14.292 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 206.98 s [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Jobs were issued in 515 batches (only local compilation was used), average 6.50 jobs/batch [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Average processing rate: 16.18 jobs/sec [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Total thread time: 1,817.342 s [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Total thread preprocess time: 102.201 s [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Percentage time preprocessing: 5.62% [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Effective parallelization: 8.78 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.878016 [2026.05.26-06.04.13:004][582]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: FMicropolyRasterizeCS - 30.16% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.43% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.72% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.24% of total time (compiled 33 times, average 2.34 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.12% of total time (compiled 49 times, average 1.16 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Materials Translated: 195 [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Material Total Translate Time: 0.20 s [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Material Translation Only: 0.08 s (41%) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.04.13:005][582]LogShaderCompilers: Display: ================================================ [2026.05.26-06.04.18:621][709]LogStreaming: Display: FlushAsyncLoading(432): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.04.18:640][709]LogInterchangeEngine: [Pending] Importing [2026.05.26-06.04.18:640][709]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x21600x10800_geo.png] [2026.05.26-06.04.19:313][711]LogStreaming: Display: FlushAsyncLoading(433): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.04.21:636][718]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.04.21:637][718]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.04.21:637][718]LogTexture: Display: Virtual textures require mips and MipGenSettings is NoMipmaps: Forcing to SimpleAverage (world_200406_3x21600x10800_geo) [2026.05.26-06.04.21:637][718]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 7512.644531 MiB [2026.05.26-06.04.21:637][718]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 7512.644531 MiB [2026.05.26-06.04.21:972][719]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x21600x10800_geo.png] [2026.05.26-06.04.21:974][719]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-06.04.21:974][719]LogInterchangeEngine: [Success] Import Done [2026.05.26-06.04.34:629][661]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.04.34:629][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.04.34:629][661]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.04.34:629][661]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.04.34:686][663]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.04.34:686][663]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.04.34:686][663]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.04.34:686][663]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.04.34:686][663]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.04.39:588][235]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.04.39:588][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.04.39:588][235]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.04.39:588][235]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.04.39:588][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.04.39:588][235]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.04.39:588][235]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.04.40:096][288]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.04.40:096][288]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.04.40:096][288]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.04.40:096][288]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.04.40:096][288]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.04.40:096][288]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.04.40:096][288]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.04.40:096][288]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.04.41:410][445]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.04.41:410][445]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.04.41:410][445]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.04.41:410][445]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.04.41:410][445]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.04.41:410][445]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.04.41:410][445]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.04.41:410][445]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.05.32:256][514]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.05.32:257][514]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.05.32:257][514]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.05.32:257][514]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.05.32:257][514]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.05.32:257][514]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.05.32:257][514]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.05.32:305][516]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.05.32:305][516]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.05.32:305][516]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.05.32:305][516]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.05.32:305][516]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.05.32:305][516]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.05.32:305][516]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.05.32:305][516]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.06.03:761][259]LogMaterialEditor: Applying material M_Earth_Surface [2026.05.26-06.06.05:565][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2026.05.26-06.06.09:314][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2026.05.26-06.06.09:390][259]MaterialEditorStats: Base pass shader: 997 instructions Stats: Resources Used: 20 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.06.09:390][259]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.06.09:390][259]MaterialEditorStats: MaxSampler: 1056 instructions Stats: Resources Used: 23 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.06.09:390][259]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.06.09:390][259]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.06.09:390][259]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.06.09:390][259]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.06.09:390][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.06.09:390][259]MaterialEditorStats: Shader Count: 26 [2026.05.26-06.06.09:390][259]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: ================================================ [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: Total job queries 15,525, among them cache hits 1,261 (8.12%), DDC hits 7,421 (47.80%), Duplicates 3,437 (22.14%) [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: Tracking 10,827 distinct input hashes that result in 9,724 distinct outputs (89.81%) [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: RAM used: 122.98 MiB of 1.60 GiB budget. Usage: 7.51% [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.07.13:005][485]LogShaderCompilers: Display: Shaders Compiled: 3,406 [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Jobs assigned 3,406, completed 3,406 (100%) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Average time worker was idle: 53.53 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Time job spent in pending queue: average 30.32 s, longest 120.57 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Job execution time: average 4.87 s, max 26.88 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Job life time (pending + execution): average 35.19 s, max 121.00 [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Shader code size: total 48.162 MiB, numShaders 3,444, average 14.319 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 220.59 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Jobs were issued in 571 batches (only local compilation was used), average 5.96 jobs/batch [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Average processing rate: 15.44 jobs/sec [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Total thread time: 1,862.081 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Total thread preprocess time: 103.547 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Percentage time preprocessing: 5.56% [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Effective parallelization: 8.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.844156 [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: FMicropolyRasterizeCS - 29.44% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.23% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.60% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.32% of total time (compiled 35 times, average 2.30 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.31% of total time (compiled 56 times, average 1.10 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Materials Translated: 204 [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Material Total Translate Time: 0.21 s [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Material Translation Only: 0.08 s (41%) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.07.13:007][485]LogShaderCompilers: Display: ================================================ [2026.05.26-06.07.23:803][702]LogContentBrowser: Deferred new asset file creation: NewMaterial [2026.05.26-06.07.23:811][702]LogContentBrowser: Creating deferred item: NewMaterial [2026.05.26-06.07.23:821][703]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). [2026.05.26-06.07.30:947][559]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Earth_Clouds [2026.05.26-06.07.30:948][559]LogContentBrowser: End creating deferred item NewMaterial [2026.05.26-06.07.35:606][ 91]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds [2026.05.26-06.07.35:609][ 91]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 [2026.05.26-06.07.35:609][ 91]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_4'. [2026.05.26-06.07.36:005][ 91]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.07.36:005][ 91]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.07.36:005][ 91]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.07.36:005][ 91]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.07.36:057][ 93]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.07.36:057][ 93]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.07.36:057][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.07.36:057][ 93]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.07.36:057][ 93]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.07.57:260][628]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.07.57:260][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.07.57:260][628]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.07.57:260][628]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.07.57:296][630]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.07.57:296][630]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.07.57:296][630]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.07.57:296][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.07.57:296][630]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.07.57:296][630]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.02:827][284]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.08.02:828][284]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.02:828][284]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.08.02:828][284]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.02:877][286]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.08.02:877][286]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.08.02:877][286]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.08.02:877][286]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.02:877][286]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.08.02:877][286]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.07:055][782]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.08.07:055][782]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.07:055][782]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.08.07:055][782]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.07:093][784]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.08.07:093][784]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.08.07:093][784]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.07:093][784]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.08.07:093][784]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.07:795][867]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.08.07:795][867]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.08.07:795][867]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.08.07:795][867]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.07:795][867]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.08.07:795][867]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.27:649][185]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.08.27:649][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.27:649][185]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.08.27:649][185]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.27:732][187]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.08.27:732][187]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.08.27:732][187]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.08.27:732][187]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.27:732][187]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.08.27:732][187]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.51:124][971]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.08.51:124][971]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.51:124][971]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.08.51:124][971]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.51:152][974]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.08.51:152][974]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.08.51:152][974]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.08.51:152][974]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.51:152][974]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.08.51:152][974]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.57:132][683]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.08.57:132][683]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.57:132][683]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.08.57:132][683]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.08.57:175][685]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.08.57:175][685]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.08.57:175][685]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.08.57:175][685]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.08.57:175][685]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.08.57:175][685]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.00:364][ 59]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.09.00:364][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.09.00:364][ 59]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.09.00:364][ 59]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.00:386][ 62]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.09.00:386][ 62]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.00:386][ 62]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.00:386][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.09.00:386][ 62]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.09.00:386][ 62]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.01:714][212]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.09.01:714][212]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.01:714][212]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.01:714][212]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.09.01:714][212]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.02:231][265]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-06.09.02:231][265]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.02:231][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.02:231][265]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.09.02:231][265]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.02:329][276]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.02:329][276]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.02:329][276]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.02:329][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.02:329][276]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.09.02:329][276]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.02:438][289]MaterialEditorStats: Base pass shader without light map: 321 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.02:438][289]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.02:438][289]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.02:438][289]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.02:438][289]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.02:438][289]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.09.02:438][289]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.15:013][780]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.09.15:013][780]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.15:013][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.15:013][780]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.09.15:013][780]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.15:045][784]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.15:045][784]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.15:045][784]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.15:045][784]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.15:045][784]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.09.15:045][784]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.15:470][835]MaterialEditorStats: Base pass shader without light map: 322 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.15:470][835]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.15:470][835]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.15:470][835]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.15:470][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.15:470][835]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.09.15:470][835]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.18:040][138]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.09.18:040][138]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.18:040][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.18:040][138]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.09.18:040][138]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.18:406][180]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.18:406][180]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.18:406][180]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.18:406][180]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.18:406][180]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.09.18:406][180]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.18:514][193]MaterialEditorStats: Base pass shader without light map: 320 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.18:514][193]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.18:514][193]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.18:514][193]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.18:514][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.18:514][193]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.09.18:514][193]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.27:635][283]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.09.27:635][283]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.27:635][283]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.27:635][283]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.09.27:635][283]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.27:658][286]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.27:658][286]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.27:658][286]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.27:658][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.27:658][286]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.09.27:658][286]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.09.28:083][337]MaterialEditorStats: Base pass shader without light map: 322 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.28:083][337]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.09.28:083][337]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.09.28:083][337]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.09.28:083][337]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.09.28:083][337]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.09.28:083][337]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.10.02:843][376]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.10.02:966][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms [2026.05.26-06.10.04:186][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: ================================================ [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Total job queries 15,700, among them cache hits 1,380 (8.79%), DDC hits 7,423 (47.28%), Duplicates 3,438 (21.90%) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Tracking 10,882 distinct input hashes that result in 9,765 distinct outputs (89.74%) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: RAM used: 123.27 MiB of 1.60 GiB budget. Usage: 7.52% [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Shaders Compiled: 3,459 [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Jobs assigned 3,459, completed 3,459 (100%) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Average time worker was idle: 52.37 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Time job spent in pending queue: average 29.86 s, longest 120.57 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Job execution time: average 4.80 s, max 26.88 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Job life time (pending + execution): average 34.66 s, max 121.00 [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Shader code size: total 48.608 MiB, numShaders 3,506, average 14.196 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 227.07 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Jobs were issued in 624 batches (only local compilation was used), average 5.54 jobs/batch [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Average processing rate: 15.23 jobs/sec [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Total thread time: 1,881.722 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Total thread preprocess time: 105.349 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Percentage time preprocessing: 5.60% [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Effective parallelization: 8.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.828680 [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: FMicropolyRasterizeCS - 29.13% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.14% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.56% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.27% of total time (compiled 35 times, average 2.30 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.39% of total time (compiled 62 times, average 1.03 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Materials Translated: 229 [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Material Total Translate Time: 0.21 s [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Material Translation Only: 0.09 s (41%) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.10.13:010][395]LogShaderCompilers: Display: ================================================ [2026.05.26-06.10.15:444][687]Cmd: POLY SELECT ADJACENT WALLS [2026.05.26-06.11.13:684][600]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.11.13:684][600]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.13:684][600]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.13:684][600]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.11.13:684][600]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.13:708][603]MaterialEditorStats: Base pass shader without light map: 322 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.13:708][603]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.13:708][603]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.13:708][603]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.13:708][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.13:708][603]MaterialEditorStats: Shader Count: 11 [2026.05.26-06.11.13:708][603]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.17:761][ 63]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.11.17:761][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.17:761][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.17:761][ 63]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.11.17:761][ 63]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.17:779][ 65]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.17:779][ 65]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.17:779][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.17:779][ 65]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.17:779][ 65]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.11.17:779][ 65]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.18:517][150]MaterialEditorStats: Base pass shader without light map: 324 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.18:517][150]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.18:517][150]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.18:517][150]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.18:517][150]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.18:517][150]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.11.18:517][150]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.24:098][806]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.11.24:197][806]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2026.05.26-06.11.25:218][806]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.11.26:359][941]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.11.26:368][941]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.11.26:420][941]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.11.26:429][941]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.11.26:429][941]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.11.26:429][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.11.26:441][941]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.11.26:441][941]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds54F1B0264A17EA65CF2EE29F63FA941D.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.11.26:453][941]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.787 ms (total: 472.512 ms) [2026.05.26-06.11.26:519][941]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.11.26:519][941]LogContentValidation: Enabled validators: [2026.05.26-06.11.26:521][941]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.11.26:521][941]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.11.26:521][941]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.11.26:521][941]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.11.26:521][941]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.11.26:521][941]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.11.26:521][941]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.11.26:532][941]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-06.11.40:442][553]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.11.40:442][553]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.40:442][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.40:442][553]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.11.40:442][553]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.40:882][604]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-06.11.40:882][604]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.40:882][604]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.40:882][604]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.11.40:882][604]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.40:990][617]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.40:990][617]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.40:990][617]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.40:990][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.40:990][617]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.11.40:990][617]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.41:189][641]MaterialEditorStats: Base pass shader without light map: 325 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.41:189][641]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.41:189][641]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.41:189][641]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.41:189][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.41:189][641]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.11.41:189][641]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.44:605][ 47]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.11.44:605][ 47]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.44:605][ 47]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.44:605][ 47]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.11.44:605][ 47]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.44:633][ 50]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.44:633][ 50]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.44:633][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.44:633][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.44:633][ 50]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.11.44:633][ 50]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.45:117][108]MaterialEditorStats: Base pass shader without light map: 325 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.45:117][108]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.45:117][108]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.45:117][108]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.45:117][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.45:117][108]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.11.45:117][108]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.47:964][447]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.11.47:964][447]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.47:964][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.47:964][447]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.11.47:964][447]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.47:987][450]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.47:987][450]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.47:987][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.47:987][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.47:987][450]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.11.47:987][450]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.48:495][511]MaterialEditorStats: Base pass shader without light map: 325 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.48:495][511]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.11.48:495][511]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.11.48:495][511]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.11.48:495][511]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.11.48:495][511]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.11.48:495][511]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.11.50:971][805]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.11.51:058][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2026.05.26-06.11.52:077][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.11.52:086][805]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.11.52:140][805]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.11.52:149][805]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.11.52:149][805]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.11.52:149][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.11.52:159][805]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.11.52:160][805]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsE563DF60411DE8BF62F4E89CCBFA1901.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.11.52:166][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.752 ms (total: 553.264 ms) [2026.05.26-06.11.52:204][805]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.11.52:204][805]LogContentValidation: Enabled validators: [2026.05.26-06.11.52:204][805]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.11.52:204][805]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.11.52:204][805]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.11.52:204][805]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.11.52:204][805]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.11.52:204][805]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.11.52:204][805]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: ================================================ [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Total job queries 15,873, among them cache hits 1,507 (9.49%), DDC hits 7,423 (46.76%), Duplicates 3,438 (21.66%) [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Tracking 10,928 distinct input hashes that result in 9,777 distinct outputs (89.47%) [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: RAM used: 123.40 MiB of 1.60 GiB budget. Usage: 7.53% [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Shaders Compiled: 3,505 [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Jobs assigned 3,505, completed 3,505 (100%) [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Average time worker was idle: 50.30 s [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Time job spent in pending queue: average 29.47 s, longest 120.57 s [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Job execution time: average 4.75 s, max 26.88 s [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Job life time (pending + execution): average 34.21 s, max 121.00 [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Shader code size: total 48.998 MiB, numShaders 3,560, average 14.094 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 232.92 s [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Jobs were issued in 670 batches (only local compilation was used), average 5.23 jobs/batch [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Average processing rate: 15.05 jobs/sec [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Total thread time: 1,899.574 s [2026.05.26-06.13.13:013][690]LogShaderCompilers: Display: Total thread preprocess time: 107.157 s [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Percentage time preprocessing: 5.64% [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Effective parallelization: 8.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.815556 [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: FMicropolyRasterizeCS - 28.86% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.06% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.51% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.23% of total time (compiled 35 times, average 2.30 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.44% of total time (compiled 66 times, average 0.99 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Materials Translated: 240 [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Material Total Translate Time: 0.21 s [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Material Translation Only: 0.09 s (41%) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.13.13:015][690]LogShaderCompilers: Display: ================================================ [2026.05.26-06.13.18:570][342]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Clouds: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node Power) Missing Power Base input [2026.05.26-06.13.18:574][342]MaterialEditorStats: Error: [SM6] (Node Power) Missing Power Base input [2026.05.26-06.13.20:330][549]LogEditorTransaction: Undo Break Node Links [2026.05.26-06.13.20:431][549]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-06.13.20:626][549]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.13.20:701][549]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.13.20:885][549]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.13.21:948][615]MaterialEditorStats: Base pass shader without light map: 325 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.13.21:948][615]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.13.21:948][615]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.13.21:948][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.13.21:948][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.13.21:948][615]MaterialEditorStats: Shader Count: 26 [2026.05.26-06.13.21:948][615]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.13.22:663][701]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.13.22:745][701]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.13.22:912][701]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.13.22:924][701]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.13.22:985][701]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.13.22:996][701]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.13.22:996][701]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.13.22:996][701]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.13.23:007][701]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.13.23:008][701]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsB0CC2D5047039224BA77B4BAB5135D80.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.13.23:016][701]LogFileHelpers: InternalPromptForCheckoutAndSave took 93.125 ms (total: 646.390 ms) [2026.05.26-06.13.23:074][701]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.13.23:074][701]LogContentValidation: Enabled validators: [2026.05.26-06.13.23:074][701]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.13.23:074][701]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.13.23:074][701]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.13.23:074][701]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.13.23:074][701]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.13.23:074][701]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.13.23:074][701]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.13.49:652][780]LogContentBrowser: Deferred new asset file creation: NewMaterial [2026.05.26-06.13.49:661][780]LogContentBrowser: Creating deferred item: NewMaterial [2026.05.26-06.13.49:671][781]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). [2026.05.26-06.13.57:924][770]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Earth_Atmosphere [2026.05.26-06.13.57:924][770]LogContentBrowser: End creating deferred item NewMaterial [2026.05.26-06.14.00:423][ 39]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/SPACE/earth/Materials/M_Earth_Atmosphere.M_Earth_Atmosphere [2026.05.26-06.14.00:426][ 39]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 [2026.05.26-06.14.00:427][ 39]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_5'. [2026.05.26-06.14.00:838][ 39]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.14.00:838][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.00:838][ 39]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.14.00:838][ 39]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.14.00:883][ 41]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.00:883][ 41]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.14.00:883][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.00:883][ 41]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.14.00:883][ 41]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.14.06:121][656]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.14.06:121][656]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.06:121][656]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.14.06:121][656]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.06:159][658]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.06:159][658]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.06:159][658]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.06:159][658]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.14.06:159][658]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.06:867][740]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.06:867][740]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.14.06:867][740]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.06:867][740]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.14.06:867][740]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.10:063][109]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.14.10:063][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.10:063][109]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.14.10:063][109]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.10:098][111]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.10:098][111]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.10:098][111]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.10:098][111]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.14.10:098][111]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.10:504][159]MaterialEditorStats: Base pass shader without light map: 153 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.14.10:504][159]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.10:504][159]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.10:504][159]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.10:504][159]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.14.10:504][159]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.12:805][432]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.14.12:805][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.12:805][432]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.14.12:805][432]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.12:827][434]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.12:827][434]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.12:827][434]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.12:827][434]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.14.12:827][434]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.13:430][506]MaterialEditorStats: Base pass shader without light map: 153 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.14.13:430][506]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.13:430][506]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.13:430][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.13:430][506]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.14.13:430][506]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.38:878][524]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.14.38:878][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.38:878][524]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.14.38:878][524]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.38:896][526]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.38:896][526]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.38:896][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.38:896][526]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.14.38:896][526]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.38:905][527]MaterialEditorStats: Base pass shader without light map: 153 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.14.38:905][527]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.38:905][527]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.38:905][527]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.38:905][527]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.14.38:905][527]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.39:370][581]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.14.39:370][581]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.39:370][581]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.14.39:370][581]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.14.39:398][583]MaterialEditorStats: Base pass shader without light map: 153 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.14.39:398][583]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.14.39:398][583]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.14.39:398][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.14.39:398][583]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.14.39:398][583]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.15.09:716][196]LogDerivedDataCache: C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.002 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2026.05.26-06.15.28:506][438]LogStreaming: Display: FlushAsyncLoading(434): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.15.28:559][441]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 [2026.05.26-06.15.28:559][441]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_6'. [2026.05.26-06.15.33:150][985]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.15.33:150][985]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.15.33:150][985]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.15.33:150][985]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.15.33:191][987]MaterialEditorStats: Base pass shader without light map: 153 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.15.33:191][987]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.15.33:191][987]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.15.33:191][987]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.15.33:191][987]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.15.33:191][987]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: ================================================ [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Total job queries 16,040, among them cache hits 1,664 (10.37%), DDC hits 7,423 (46.28%), Duplicates 3,438 (21.43%) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Tracking 10,938 distinct input hashes that result in 9,784 distinct outputs (89.45%) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: RAM used: 123.47 MiB of 1.60 GiB budget. Usage: 7.54% [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Shaders Compiled: 3,515 [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Jobs assigned 3,515, completed 3,515 (100%) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Average time worker was idle: 50.62 s [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Time job spent in pending queue: average 29.38 s, longest 120.57 s [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Job execution time: average 4.73 s, max 26.88 s [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Job life time (pending + execution): average 34.12 s, max 121.00 [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Shader code size: total 49.097 MiB, numShaders 3,570, average 14.082 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 236.69 s [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Jobs were issued in 680 batches (only local compilation was used), average 5.17 jobs/batch [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Average processing rate: 14.85 jobs/sec [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Total thread time: 1,904.137 s [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Total thread preprocess time: 108.823 s [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Percentage time preprocessing: 5.72% [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Effective parallelization: 8.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.804501 [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: FMicropolyRasterizeCS - 28.79% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.04% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.50% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.22% of total time (compiled 35 times, average 2.30 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.16.13:020][725]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.48% of total time (compiled 69 times, average 0.96 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: Materials Translated: 272 [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: Material Total Translate Time: 0.23 s [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: Material Translation Only: 0.10 s (44%) [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.16.13:022][725]LogShaderCompilers: Display: ================================================ [2026.05.26-06.16.39:312][818]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2026.05.26-06.16.39:338][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto4 [2026.05.26-06.16.39:338][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap_Auto456DB44454E9C1467992A74A35C95DE37.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto4.umap' [2026.05.26-06.16.39:344][818]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.067 [2026.05.26-06.16.39:344][818]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.067 [2026.05.26-06.16.39:344][818]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-06.16.39:344][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-06.16.39:363][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto4 [2026.05.26-06.16.39:363][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto46F75EA3D47BDD9F61FAC248CD89C9AFB.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto4.uasset' [2026.05.26-06.16.39:364][818]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-06.16.39:364][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-06.16.39:381][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto4 [2026.05.26-06.16.39:381][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto4FF636C944EC748223F57CFB837371095.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto4.uasset' [2026.05.26-06.16.39:382][818]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-06.16.39:382][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-06.16.39:885][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto4 [2026.05.26-06.16.39:885][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto4239E69E5480BB64CA81CF9A4214C80F5.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto4.uasset' [2026.05.26-06.16.39:885][818]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Surface] ([1] browsable assets)... [2026.05.26-06.16.39:895][818]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface] [2026.05.26-06.16.39:895][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Surface] [2026.05.26-06.16.39:908][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto4 [2026.05.26-06.16.39:908][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Surface_Auto449E344574AC225BA87548D99B991BEE3.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto4.uasset' [2026.05.26-06.16.39:908][818]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-06.16.39:908][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-06.16.39:921][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto4 [2026.05.26-06.16.39:921][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto456BE5284427C02316B6FDA86340F8F2C.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto4.uasset' [2026.05.26-06.16.39:922][818]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] ([1] browsable assets)... [2026.05.26-06.16.39:924][818]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo] [2026.05.26-06.16.39:924][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] [2026.05.26-06.16.40:682][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto4 [2026.05.26-06.16.40:682][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x21600x10800_geo_A918A205F475A5965268E08AB20722A89.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto4.uasset' [2026.05.26-06.16.40:682][818]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Atmosphere] ([1] browsable assets)... [2026.05.26-06.16.40:688][818]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Atmosphere.M_Earth_Atmosphere] [2026.05.26-06.16.40:688][818]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Atmosphere] [2026.05.26-06.16.40:697][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Atmosphere_Auto4 [2026.05.26-06.16.40:697][818]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Atmosphere_Auto426968CCC42713531955B19AA72DBE6DF.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Atmosphere_Auto4.uasset' [2026.05.26-06.16.40:697][818]LogFileHelpers: Auto-saving content packages took 1.354 [2026.05.26-06.24.42:933][ 68]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.24.42:933][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.24.42:933][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.24.42:933][ 68]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.24.42:933][ 68]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.42:984][ 70]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.42:984][ 70]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.24.42:984][ 70]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.24.42:984][ 70]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.24.42:984][ 70]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.24.42:984][ 70]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.43:557][125]MaterialEditorStats: Base pass shader without light map: 322 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.43:557][125]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.43:557][125]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.24.43:557][125]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.24.43:557][125]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.24.43:557][125]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.24.43:557][125]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.44:588][242]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.24.44:588][242]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.24.44:588][242]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.24.44:588][242]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.44:609][244]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.24.44:609][244]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.44:609][244]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.24.44:609][244]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.24.44:609][244]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.24.44:609][244]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.46:977][508]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.24.46:977][508]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.24.46:977][508]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.24.46:977][508]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.47:013][510]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.24.47:013][510]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.47:013][510]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.24.47:013][510]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.24.47:013][510]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.24.47:013][510]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.56:014][559]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.24.56:014][559]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.24.56:014][559]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.24.56:014][559]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.24.56:014][559]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.56:058][561]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.56:058][561]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.24.56:058][561]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.24.56:058][561]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.24.56:058][561]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.24.56:058][561]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.24.57:634][749]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.24.57:634][749]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.24.57:634][749]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.24.57:634][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.24.57:634][749]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.24.57:634][749]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.05:435][670]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.25.05:435][670]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.05:435][670]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.05:435][670]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.25.05:435][670]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.05:483][672]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.25.05:483][672]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.25.05:483][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.05:483][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.05:483][672]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.25.05:483][672]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.06:142][748]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.25.06:142][748]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.06:142][748]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.06:142][748]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.25.06:142][748]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.06:182][750]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.25.06:182][750]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.25.06:182][750]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.06:182][750]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.06:182][750]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.25.06:182][750]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.07:070][853]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.25.07:071][853]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.07:071][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.07:071][853]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.25.07:071][853]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.07:122][855]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.25.07:122][855]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.25.07:122][855]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.07:122][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.07:122][855]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.25.07:122][855]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: ================================================ [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Total job queries 16,099, among them cache hits 1,714 (10.65%), DDC hits 7,423 (46.11%), Duplicates 3,438 (21.36%) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Tracking 10,947 distinct input hashes that result in 9,788 distinct outputs (89.41%) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: RAM used: 123.51 MiB of 1.60 GiB budget. Usage: 7.54% [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Shaders Compiled: 3,524 [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Jobs assigned 3,524, completed 3,524 (100%) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Average time worker was idle: 54.66 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Time job spent in pending queue: average 29.31 s, longest 120.57 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Job execution time: average 4.72 s, max 26.88 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Job life time (pending + execution): average 34.03 s, max 121.00 [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Shader code size: total 49.193 MiB, numShaders 3,581, average 14.066 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 239.20 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Jobs were issued in 689 batches (only local compilation was used), average 5.11 jobs/batch [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Average processing rate: 14.73 jobs/sec [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Total thread time: 1,908.909 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Total thread preprocess time: 109.43 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Percentage time preprocessing: 5.73% [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Effective parallelization: 7.98 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.798048 [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: FMicropolyRasterizeCS - 28.72% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 8.02% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.49% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.21% of total time (compiled 35 times, average 2.30 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.49% of total time (compiled 70 times, average 0.95 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Materials Translated: 282 [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Material Total Translate Time: 0.23 s [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Material Translation Only: 0.10 s (44%) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.25.13:222][583]LogShaderCompilers: Display: ================================================ [2026.05.26-06.25.56:138][831]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.25.57:747][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms [2026.05.26-06.25.59:879][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms [2026.05.26-06.25.59:912][831]MaterialEditorStats: Base pass shader: 932 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.25.59:912][831]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.25.59:912][831]MaterialEditorStats: MaxSampler: 990 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.25.59:912][831]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.25.59:912][831]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.25.59:912][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.25.59:912][831]MaterialEditorStats: Shader Count: 30 [2026.05.26-06.25.59:912][831]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.26.56:652][800]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.26.56:652][800]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.26.56:652][800]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.26.56:652][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.26.56:652][800]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.26.56:652][800]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.26.58:583][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-06.26.58:586][ 23]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.020 [2026.05.26-06.26.58:586][ 23]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.26.58:595][ 23]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.26.58:595][ 23]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.26.58:607][ 23]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Clouds_Auto5 [2026.05.26-06.26.58:607][ 23]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds_Auto51DAC124647158D8E61D34EB2D383CBE2.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Clouds_Auto5.uasset' [2026.05.26-06.26.58:607][ 23]LogFileHelpers: Auto-saving content packages took 0.021 [2026.05.26-06.27.00:234][203]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.27.00:234][203]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.00:234][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.00:234][203]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.27.00:234][203]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.00:257][206]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.00:257][206]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.27.00:257][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.00:257][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.00:257][206]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.27.00:257][206]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.07:044][ 14]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.27.07:044][ 14]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.07:044][ 14]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.07:044][ 14]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.27.07:044][ 14]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.07:084][ 16]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.07:084][ 16]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.27.07:084][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.07:084][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.07:084][ 16]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.27.07:084][ 16]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.11:875][580]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.27.11:875][580]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.11:875][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.11:875][580]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.27.11:875][580]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.11:903][583]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.11:903][583]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.27.11:903][583]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.11:903][583]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.11:903][583]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.27.11:903][583]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.15:631][ 20]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.27.15:631][ 20]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.15:631][ 20]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.15:631][ 20]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.27.15:631][ 20]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.15:656][ 23]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.15:656][ 23]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.27.15:656][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.15:656][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.15:656][ 23]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.27.15:656][ 23]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.17:464][238]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.17:464][238]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.27.17:464][238]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.17:464][238]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.17:464][238]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.27.17:464][238]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.17:544][239]LogPSOHitching: Encountered 50 PSO creation hitches so far (50 graphics, 0 compute). 0 of them were precached. [2026.05.26-06.27.21:846][753]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.27.21:846][753]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.21:846][753]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.21:846][753]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.27.21:846][753]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.21:869][756]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.21:869][756]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.27.21:869][756]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.21:869][756]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.21:869][756]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.27.21:869][756]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.23:447][938]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.23:447][938]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.27.23:447][938]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.23:447][938]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.23:447][938]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.27.23:447][938]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.26:221][258]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.27.26:318][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms [2026.05.26-06.27.28:863][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.27.28:879][258]MaterialEditorStats: Base pass shader: 935 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.27.28:879][258]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.28:879][258]MaterialEditorStats: MaxSampler: 993 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.27.28:879][258]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.27.28:879][258]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.28:879][258]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.28:879][258]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.27.28:879][258]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.54:951][355]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.27.54:951][355]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.54:951][355]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.54:951][355]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.27.54:951][355]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.54:984][359]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.54:984][359]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.27.54:984][359]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.54:984][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.54:984][359]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.27.54:984][359]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.27.56:775][574]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.27.56:775][574]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.27.56:775][574]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.27.56:775][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.27.56:775][574]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.27.56:775][574]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.00:616][ 32]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.28.00:706][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2026.05.26-06.28.03:018][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: Base pass shader: 935 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: MaxSampler: 993 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.28.03:038][ 32]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.06:856][461]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Clouds: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node ComponentMask) Not enough components in (Local3.rgb: float3) for component mask 1111 [2026.05.26-06.28.06:859][461]MaterialEditorStats: Error: [SM6] (Node ComponentMask) Not enough components in (Local3.rgb: float3) for component mask 1111 [2026.05.26-06.28.08:793][688]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.28.08:793][688]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.08:793][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.08:793][688]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.28.08:793][688]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.08:821][690]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.28.08:821][690]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.28.08:821][690]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.08:821][690]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.08:821][690]MaterialEditorStats: Shader Count: 11 [2026.05.26-06.28.08:821][690]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.10:356][873]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.28.10:356][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.10:356][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.10:356][873]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.28.10:356][873]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.10:378][876]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.28.10:378][876]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.28.10:378][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.10:378][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.10:378][876]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.28.10:378][876]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.12:027][ 73]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.28.12:027][ 73]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.28.12:027][ 73]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.12:027][ 73]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.12:027][ 73]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.28.12:027][ 73]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: ================================================ [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Total job queries 16,371, among them cache hits 1,894 (11.57%), DDC hits 7,423 (45.34%), Duplicates 3,459 (21.13%) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Tracking 11,018 distinct input hashes that result in 9,834 distinct outputs (89.25%) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: RAM used: 124.08 MiB of 1.60 GiB budget. Usage: 7.57% [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Shaders Compiled: 3,595 [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Jobs assigned 3,595, completed 3,595 (100%) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Average time worker was idle: 57.20 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Time job spent in pending queue: average 28.73 s, longest 120.57 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Job execution time: average 4.65 s, max 26.88 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Job life time (pending + execution): average 33.38 s, max 121.00 [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Shader code size: total 50.208 MiB, numShaders 3,660, average 14.047 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 252.69 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Jobs were issued in 760 batches (only local compilation was used), average 4.73 jobs/batch [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Average processing rate: 14.23 jobs/sec [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Total thread time: 1,968.065 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Total thread preprocess time: 112.521 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Percentage time preprocessing: 5.72% [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Effective parallelization: 7.79 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.778841 [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: FMicropolyRasterizeCS - 27.85% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.78% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.36% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.32% of total time (compiled 38 times, average 2.24 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.62% of total time (compiled 73 times, average 0.98 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Materials Translated: 299 [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Material Total Translate Time: 0.24 s [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Material Translation Only: 0.11 s (44%) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.28.13:228][208]LogShaderCompilers: Display: ================================================ [2026.05.26-06.28.14:469][357]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.28.14:553][357]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2026.05.26-06.28.16:788][357]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.28.16:798][357]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.28.16:848][357]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.28.16:857][357]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.28.16:857][357]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.28.16:857][357]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.28.16:866][357]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.28.16:867][357]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsA1ACA500468689AEC18425AFE3570B5F.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.28.16:874][357]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.664 ms (total: 722.054 ms) [2026.05.26-06.28.16:914][357]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.28.16:914][357]LogContentValidation: Enabled validators: [2026.05.26-06.28.16:914][357]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.28.16:914][357]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.28.16:914][357]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.28.16:914][357]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.28.16:914][357]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.28.16:914][357]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.28.16:914][357]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.28.16:923][357]MaterialEditorStats: Base pass shader: 935 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.28.16:923][357]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.28.16:923][357]MaterialEditorStats: MaxSampler: 993 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.28.16:923][357]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.28.16:923][357]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.28.16:923][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.28.16:923][357]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.28.16:923][357]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.04:406][476]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.04:406][476]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.04:406][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.04:406][476]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.04:406][476]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.04:466][478]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.04:466][478]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.04:466][478]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.04:466][478]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.04:466][478]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.04:466][478]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.13:440][542]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.13:440][542]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.13:440][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.13:440][542]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.13:440][542]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.13:473][544]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.13:473][544]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.13:473][544]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.13:473][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.13:473][544]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.13:473][544]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.40:420][729]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.40:420][729]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.40:420][729]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.40:420][729]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.40:420][729]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.40:444][732]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.40:444][732]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.40:444][732]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.40:444][732]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.40:444][732]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.30.40:444][732]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.42:075][926]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.42:075][926]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.42:075][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.42:075][926]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.42:075][926]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.42:100][929]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.42:100][929]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.42:100][929]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.42:100][929]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.42:100][929]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.42:100][929]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.42:760][ 7]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.42:760][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.42:760][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.42:760][ 7]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.42:760][ 7]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.42:783][ 10]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.42:783][ 10]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.30.42:783][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.42:783][ 10]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.42:783][ 10]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.30.42:783][ 10]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.42:791][ 11]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.42:791][ 11]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.42:791][ 11]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.42:791][ 11]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.42:791][ 11]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.42:791][ 11]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.47:879][615]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.47:879][615]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.47:879][615]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.47:879][615]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.47:879][615]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.47:905][617]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.47:905][617]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.47:905][617]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.47:905][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.47:905][617]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.47:905][617]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.51:918][ 90]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.51:918][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.51:918][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.51:918][ 90]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.51:918][ 90]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.51:943][ 92]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.51:943][ 92]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.51:943][ 92]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.51:943][ 92]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.51:943][ 92]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.51:943][ 92]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.55:059][458]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.55:059][458]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.55:059][458]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.55:059][458]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.55:059][458]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.55:085][461]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.55:085][461]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.55:085][461]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.55:085][461]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.55:085][461]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.30.55:085][461]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.57:724][773]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.30.57:724][773]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.57:724][773]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.57:724][773]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.30.57:724][773]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.30.57:747][776]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.30.57:747][776]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.30.57:747][776]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.30.57:747][776]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.30.57:747][776]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.30.57:747][776]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.00:563][103]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.00:563][103]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.00:563][103]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.00:563][103]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.00:563][103]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.00:584][105]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.00:584][105]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.00:584][105]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.00:584][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.00:584][105]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.31.00:584][105]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.03:540][451]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.03:540][451]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.03:540][451]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.03:540][451]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.03:540][451]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.03:568][453]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.03:568][453]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.31.03:568][453]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.03:568][453]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.03:568][453]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.31.03:568][453]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.05:311][661]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.05:311][661]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.05:311][661]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.05:311][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.05:311][661]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.31.05:311][661]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.12:017][448]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.12:017][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.12:018][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.12:018][448]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.12:018][448]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.12:040][451]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.12:040][451]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.31.12:040][451]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.12:040][451]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.12:041][451]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.31.12:041][451]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: ================================================ [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Total job queries 16,559, among them cache hits 2,047 (12.36%), DDC hits 7,423 (44.83%), Duplicates 3,466 (20.93%) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Tracking 11,046 distinct input hashes that result in 9,861 distinct outputs (89.27%) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: RAM used: 124.37 MiB of 1.60 GiB budget. Usage: 7.59% [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Shaders Compiled: 3,622 [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Jobs assigned 3,623, completed 3,622 (99.97%) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Average time worker was idle: 56.79 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Time job spent in pending queue: average 28.51 s, longest 120.57 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Job execution time: average 4.62 s, max 26.88 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Job life time (pending + execution): average 33.14 s, max 121.00 [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Shader code size: total 50.566 MiB, numShaders 3,691, average 14.028 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 257.49 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.24% [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Jobs were issued in 788 batches (only local compilation was used), average 4.60 jobs/batch [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Average processing rate: 14.07 jobs/sec [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Total thread time: 1,989.16 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Total thread preprocess time: 114.505 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Percentage time preprocessing: 5.76% [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Effective parallelization: 7.73 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.772513 [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: FMicropolyRasterizeCS - 27.56% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.70% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.36% of total time (compiled 39 times, average 2.22 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.31% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.66% of total time (compiled 74 times, average 0.98 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Materials Translated: 315 [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Material Total Translate Time: 0.24 s [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Material Translation Only: 0.11 s (45%) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.31.13:233][594]LogShaderCompilers: Display: ================================================ [2026.05.26-06.31.13:716][652]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.13:716][652]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.13:716][652]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.13:716][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.13:716][652]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.31.13:716][652]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.20:196][420]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.20:196][420]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.20:196][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.20:196][420]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.20:196][420]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.20:219][423]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.20:219][423]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.31.20:219][423]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.20:219][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.20:219][423]MaterialEditorStats: Shader Count: 6 [2026.05.26-06.31.20:219][423]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.20:226][424]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.20:227][424]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.20:227][424]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.20:227][424]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.20:227][424]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.31.20:227][424]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.23:521][808]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.23:521][808]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.23:521][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.23:521][808]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.23:521][808]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.23:544][811]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.23:544][811]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.31.23:544][811]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.23:544][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.23:544][811]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.31.23:544][811]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.25:218][ 12]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.25:218][ 12]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.25:218][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.25:218][ 12]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.25:218][ 12]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.31.25:218][ 12]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.26:287][139]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.26:287][139]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.26:287][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.26:287][139]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.26:287][139]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.26:311][142]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.26:311][142]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.31.26:311][142]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.26:311][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.26:311][142]MaterialEditorStats: Shader Count: 10 [2026.05.26-06.31.26:311][142]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.26:320][143]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.26:320][143]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.26:320][143]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.26:320][143]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.26:320][143]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.31.26:320][143]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.31:752][790]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.31.31:752][790]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.31:752][790]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.31:752][790]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.31.31:752][790]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.31:792][793]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.31:792][793]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.31.31:792][793]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.31:792][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.31:792][793]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.31.31:792][793]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.33:408][987]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.33:408][987]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.31.33:408][987]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.33:408][987]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.33:408][987]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.31.33:408][987]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.31.44:065][249]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.31.44:157][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2026.05.26-06.31.46:503][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.31.46:520][249]MaterialEditorStats: Base pass shader: 934 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.31.46:520][249]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.31.46:520][249]MaterialEditorStats: MaxSampler: 993 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.31.46:520][249]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.31.46:520][249]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.31.46:520][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.31.46:520][249]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.31.46:520][249]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.32.10:632][101]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.32.10:634][101]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.32.10:687][101]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.32.10:695][101]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.32.10:695][101]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.32.10:695][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.32.10:709][101]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.32.10:709][101]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsD394DE17400B2E8179FA68A15A1B3721.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.32.10:716][101]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.885 ms (total: 804.940 ms) [2026.05.26-06.32.10:771][101]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.32.10:771][101]LogContentValidation: Enabled validators: [2026.05.26-06.32.10:771][101]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.32.10:771][101]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.32.10:771][101]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.32.10:771][101]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.32.10:771][101]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.32.10:771][101]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.32.10:772][101]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.32.18:165][980]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.32.18:165][980]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.32.18:165][980]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.32.18:165][980]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.32.18:165][980]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.32.18:195][982]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.32.18:195][982]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.32.18:195][982]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.32.18:195][982]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.32.18:195][982]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.32.18:195][982]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.32.20:021][199]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.32.20:105][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms [2026.05.26-06.32.22:554][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.32.22:563][199]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.32.22:615][199]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.32.22:623][199]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.32.22:623][199]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.32.22:623][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.32.22:632][199]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.32.22:632][199]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds34F0516F4B80435AA6BE4680A535324E.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.32.22:639][199]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.779 ms (total: 879.719 ms) [2026.05.26-06.32.22:697][199]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.32.22:697][199]LogContentValidation: Enabled validators: [2026.05.26-06.32.22:697][199]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.32.22:697][199]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.32.22:697][199]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.32.22:697][199]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.32.22:697][199]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.32.22:697][199]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.32.22:697][199]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.32.22:707][199]MaterialEditorStats: Base pass shader: 934 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.32.22:707][199]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.32.22:707][199]MaterialEditorStats: MaxSampler: 993 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.32.22:707][199]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.32.22:707][199]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.32.22:707][199]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.32.22:707][199]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.32.22:707][199]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: ================================================ [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Total job queries 16,745, among them cache hits 2,176 (12.99%), DDC hits 7,423 (44.33%), Duplicates 3,480 (20.78%) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Tracking 11,089 distinct input hashes that result in 9,897 distinct outputs (89.25%) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: RAM used: 124.84 MiB of 1.60 GiB budget. Usage: 7.62% [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Shaders Compiled: 3,666 [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Jobs assigned 3,666, completed 3,666 (100%) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Average time worker was idle: 55.25 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Time job spent in pending queue: average 28.18 s, longest 120.57 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Job execution time: average 4.58 s, max 26.88 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Job life time (pending + execution): average 32.75 s, max 121.00 [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Shader code size: total 51.217 MiB, numShaders 3,739, average 14.026 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 266.19 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Jobs were issued in 831 batches (only local compilation was used), average 4.41 jobs/batch [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Average processing rate: 13.77 jobs/sec [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Total thread time: 2,027.733 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Total thread preprocess time: 116.568 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Percentage time preprocessing: 5.75% [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Effective parallelization: 7.62 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.761763 [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: FMicropolyRasterizeCS - 27.03% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.55% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.43% of total time (compiled 41 times, average 2.19 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.23% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.75% of total time (compiled 76 times, average 1.00 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Materials Translated: 324 [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Material Total Translate Time: 0.24 s [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Material Translation Only: 0.11 s (45%) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.34.13:397][506]LogShaderCompilers: Display: ================================================ [2026.05.26-06.35.57:608][695]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.35.57:608][695]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.35.57:608][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.35.57:608][695]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.35.57:608][695]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.35.58:287][770]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.35.58:287][770]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.35.58:287][770]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.35.58:287][770]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.35.58:287][770]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.35.58:287][770]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.35.58:433][786]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.35.58:433][786]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.35.58:433][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.35.58:433][786]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.35.58:433][786]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.35.58:489][788]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.35.58:489][788]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.35.58:489][788]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.35.58:489][788]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.35.58:489][788]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.35.58:489][788]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.35.59:347][888]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Clouds: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node Saturate) Missing Saturate input [2026.05.26-06.35.59:349][888]MaterialEditorStats: Error: [SM6] (Node Saturate) Missing Saturate input [2026.05.26-06.36.00:551][ 25]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.36.00:551][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.00:551][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.00:551][ 25]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.36.00:551][ 25]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.00:599][ 27]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.00:599][ 27]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.36.00:599][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.00:599][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.00:599][ 27]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.36.00:599][ 27]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.06:024][649]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.36.06:024][649]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.06:024][649]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.06:024][649]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.36.06:024][649]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.06:050][651]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.06:050][651]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.36.06:050][651]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.06:050][651]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.06:050][651]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.36.06:050][651]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.07:579][818]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.07:579][818]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.36.07:579][818]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.07:579][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.07:579][818]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.36.07:579][818]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.23:307][641]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.36.23:307][641]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.23:307][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.23:307][641]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.36.23:307][641]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.23:350][643]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.23:350][643]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.36.23:350][643]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.23:350][643]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.23:350][643]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.36.23:350][643]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.24:973][833]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.24:973][833]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.36.24:973][833]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.24:973][833]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.24:973][833]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.36.24:973][833]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.33:985][890]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.36.33:985][890]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.33:985][890]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.33:985][890]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.36.33:985][890]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.34:005][891]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.34:005][891]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.36.34:005][891]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.34:005][891]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.34:005][891]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.36.34:005][891]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.34:034][892]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.34:034][892]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.36.34:034][892]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.34:034][892]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.34:034][892]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.36.34:034][892]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.47:323][428]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.36.47:323][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.47:323][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.47:323][428]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.36.47:323][428]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.47:350][430]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.47:350][430]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.36.47:350][430]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.47:350][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.47:350][430]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.36.47:350][430]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.49:167][642]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.49:167][642]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.36.49:167][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.49:167][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.49:167][642]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.36.49:167][642]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.53:949][203]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.36.53:949][203]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.53:949][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.53:949][203]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.36.53:949][203]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.53:986][206]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.53:986][206]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.36.53:986][206]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.53:986][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.53:986][206]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.36.53:986][206]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.36.55:680][403]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.36.55:680][403]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.36.55:680][403]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.36.55:680][403]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.36.55:680][403]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.36.55:680][403]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.00:152][928]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.37.00:152][928]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.00:152][928]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.00:152][928]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.37.00:152][928]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.00:176][930]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.00:176][930]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.37.00:176][930]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.00:176][930]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.00:176][930]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.37.00:176][930]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.01:860][128]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.01:860][128]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.37.01:860][128]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.01:860][128]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.01:860][128]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.37.01:860][128]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.05:388][537]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.37.05:481][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2026.05.26-06.37.07:826][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.37.07:842][537]MaterialEditorStats: Base pass shader: 936 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.37.07:842][537]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.07:842][537]MaterialEditorStats: MaxSampler: 994 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.37.07:842][537]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.37.07:842][537]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.07:842][537]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.07:842][537]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.37.07:842][537]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: ================================================ [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Total job queries 16,931, among them cache hits 2,297 (13.57%), DDC hits 7,423 (43.84%), Duplicates 3,491 (20.62%) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Tracking 11,143 distinct input hashes that result in 9,935 distinct outputs (89.16%) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: RAM used: 125.27 MiB of 1.60 GiB budget. Usage: 7.65% [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Shaders Compiled: 3,720 [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Jobs assigned 3,720, completed 3,720 (100%) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Average time worker was idle: 55.05 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Time job spent in pending queue: average 27.77 s, longest 120.57 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 26.88 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Job life time (pending + execution): average 32.29 s, max 121.00 [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Shader code size: total 51.874 MiB, numShaders 3,803, average 13.967 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 278.87 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Jobs were issued in 885 batches (only local compilation was used), average 4.20 jobs/batch [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Average processing rate: 13.34 jobs/sec [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Total thread time: 2,066.03 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Total thread preprocess time: 118.521 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Percentage time preprocessing: 5.74% [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Effective parallelization: 7.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.740870 [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: FMicropolyRasterizeCS - 26.53% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.41% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.42% of total time (compiled 42 times, average 2.18 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.15% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.06% of total time (compiled 57 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Materials Translated: 341 [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Material Total Translate Time: 0.25 s [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Material Translation Only: 0.11 s (45%) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.37.13:402][186]LogShaderCompilers: Display: ================================================ [2026.05.26-06.37.19:716][939]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.37.19:716][939]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.19:716][939]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.19:717][939]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.37.19:717][939]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.19:744][941]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.19:744][941]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.37.19:744][941]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.19:744][941]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.19:744][941]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.37.19:744][941]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.23:854][431]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.37.23:854][431]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.23:854][431]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.23:854][431]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.37.23:854][431]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.23:877][434]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.23:877][434]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.37.23:877][434]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.23:877][434]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.23:877][434]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.37.23:877][434]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.25:444][622]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.25:444][622]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.37.25:444][622]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.25:444][622]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.25:444][622]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.37.25:444][622]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.28:706][ 4]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.37.28:706][ 4]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.28:706][ 4]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.28:706][ 4]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.37.28:706][ 4]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.28:730][ 7]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.28:730][ 7]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.37.28:730][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.28:730][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.28:730][ 7]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.37.28:730][ 7]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.30:413][209]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.30:413][209]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.37.30:413][209]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.30:413][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.30:413][209]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.37.30:413][209]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.37.32:809][486]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.37.32:896][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2026.05.26-06.37.35:240][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.37.35:249][486]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.37.35:288][486]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.37.35:296][486]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.37.35:296][486]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.37.35:296][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.37.35:305][486]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.37.35:305][486]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsDEBBA5A34EB51FEC3C1D06B70928447A.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.37.35:312][486]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.532 ms (total: 943.251 ms) [2026.05.26-06.37.35:353][486]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.37.35:353][486]LogContentValidation: Enabled validators: [2026.05.26-06.37.35:353][486]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.37.35:353][486]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.37.35:353][486]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.37.35:353][486]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.37.35:353][486]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.37.35:353][486]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.37.35:353][486]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.37.35:362][486]MaterialEditorStats: Base pass shader: 936 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-06.37.35:362][486]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.37.35:362][486]MaterialEditorStats: MaxSampler: 994 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-06.37.35:362][486]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-06.37.35:362][486]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.37.35:362][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.37.35:362][486]MaterialEditorStats: Shader Count: 46 [2026.05.26-06.37.35:362][486]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.03:485][255]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.39.03:486][255]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.39.03:486][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.39.03:486][255]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.39.03:486][255]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.03:526][257]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.39.03:526][257]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.39.03:526][257]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.39.03:526][257]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.39.03:526][257]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.39.03:526][257]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.04:469][368]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.39.04:469][368]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.39.04:469][368]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.39.04:469][368]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.39.04:469][368]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.04:520][370]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.39.04:520][370]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.39.04:520][370]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.39.04:520][370]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.39.04:520][370]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.39.04:520][370]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.12:363][282]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.39.12:363][282]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.39.12:363][282]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.39.12:363][282]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.12:387][285]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.39.12:387][285]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.39.12:387][285]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.39.12:387][285]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.39.12:387][285]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.14:115][491]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.39.14:115][491]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.39.14:115][491]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.39.14:115][491]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.39.14:115][491]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.56:936][593]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.39.56:936][593]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.39.56:936][593]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.39.56:936][593]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.57:552][667]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.39.57:552][667]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.39.57:552][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.39.57:552][667]MaterialEditorStats: Shader Count: 7 [2026.05.26-06.39.57:552][667]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.39.58:865][824]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.39.58:865][824]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-06.39.58:865][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.39.58:865][824]MaterialEditorStats: Shader Count: 13 [2026.05.26-06.39.58:865][824]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: ================================================ [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: Total job queries 17,095, among them cache hits 2,405 (14.07%), DDC hits 7,423 (43.42%), Duplicates 3,498 (20.46%) [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: Tracking 11,192 distinct input hashes that result in 9,981 distinct outputs (89.18%) [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: RAM used: 125.74 MiB of 1.60 GiB budget. Usage: 7.67% [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: Shaders Compiled: 3,769 [2026.05.26-06.40.13:407][557]LogShaderCompilers: Display: Jobs assigned 3,769, completed 3,769 (100%) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Average time worker was idle: 53.93 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Time job spent in pending queue: average 27.41 s, longest 120.57 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Job execution time: average 4.48 s, max 26.88 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Job life time (pending + execution): average 31.89 s, max 121.00 [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Shader code size: total 52.46 MiB, numShaders 3,861, average 13.913 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 289.85 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Jobs were issued in 934 batches (only local compilation was used), average 4.04 jobs/batch [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Average processing rate: 13.00 jobs/sec [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Total thread time: 2,101.45 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Total thread preprocess time: 120.332 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Percentage time preprocessing: 5.73% [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Effective parallelization: 7.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.725014 [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: FMicropolyRasterizeCS - 26.09% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.29% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.43% of total time (compiled 43 times, average 2.16 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.36% of total time (compiled 62 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.08% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Materials Translated: 353 [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Material Total Translate Time: 0.25 s [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Material Translation Only: 0.11 s (45%) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.40.13:409][557]LogShaderCompilers: Display: ================================================ [2026.05.26-06.40.18:612][165]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.40.18:612][165]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.40.18:612][165]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.40.18:612][165]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.40.18:652][167]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.18:652][167]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.18:652][167]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.40.18:652][167]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.40.18:652][167]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.40.19:273][240]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.40.19:273][240]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.19:273][240]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.19:273][240]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.40.19:273][240]MaterialEditorStats: Shader Count: 8 [2026.05.26-06.40.19:273][240]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.40.20:306][353]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.40.20:306][353]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.40.20:306][353]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.40.20:306][353]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.20:346][355]MaterialEditorStats: Base pass shader without light map: 153 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-06.40.20:346][355]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.20:346][355]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.20:346][355]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-06.40.20:346][355]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.40.20:346][355]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.39:361][607]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.40.39:361][607]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.39:361][607]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.39:361][607]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.40.39:361][607]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.39:388][609]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.39:388][609]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.39:388][609]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.39:388][609]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.39:388][609]MaterialEditorStats: Shader Count: 1 [2026.05.26-06.40.39:388][609]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.39:921][663]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.39:921][663]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.39:921][663]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.39:921][663]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.39:921][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.39:921][663]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.40.39:921][663]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.44:850][248]LogMaterialEditor: Applying material M_Earth_Clouds [2026.05.26-06.40.44:938][248]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2026.05.26-06.40.45:935][248]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2026.05.26-06.40.54:664][277]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.40.54:664][277]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.54:664][277]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.54:664][277]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.40.54:664][277]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.54:701][280]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.54:701][280]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.54:701][280]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.54:701][280]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.54:701][280]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.40.54:701][280]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.55:134][332]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.55:134][332]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.55:134][332]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.55:134][332]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.55:134][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.55:134][332]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.40.55:134][332]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.59:392][836]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.40.59:392][836]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.59:392][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.59:392][836]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.40.59:392][836]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.40.59:415][839]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.59:415][839]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.40.59:415][839]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.40.59:415][839]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.40.59:415][839]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.40.59:415][839]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.40.59:415][839]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.10:873][212]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.41.10:873][212]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.10:873][212]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.10:873][212]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.41.10:873][212]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.10:921][214]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.10:921][214]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.10:921][214]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.41.10:921][214]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.10:921][214]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.10:921][214]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.41.10:921][214]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.41:070][800]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.41.41:070][800]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.41:070][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.41:070][800]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.41.41:070][800]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.41:608][858]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.41:608][858]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.41.41:608][858]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.41:608][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.41:608][858]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.41.41:608][858]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.41:708][870]MaterialEditorStats: Base pass shader without light map: 162 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.41:708][870]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.41:708][870]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.41.41:708][870]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.41:708][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.41:708][870]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.41.41:708][870]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.56:568][642]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.41.56:568][642]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.56:568][642]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.56:568][642]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.41.56:568][642]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.41.56:607][644]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.56:607][644]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.41.56:607][644]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.41.56:607][644]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.41.56:607][644]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.41.56:607][644]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.41.56:607][644]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.04:686][603]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.42.04:686][603]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.04:686][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.04:686][603]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.42.04:686][603]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.04:713][605]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.04:714][605]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.04:714][605]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.42.04:714][605]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.04:714][605]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.04:714][605]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.42.04:714][605]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.18:264][195]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.42.18:264][195]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.18:264][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.18:264][195]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.42.18:264][195]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.18:781][251]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.18:781][251]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.42.18:781][251]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.18:781][251]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.18:781][251]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.42.18:781][251]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.18:881][263]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.18:881][263]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.18:881][263]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.42.18:881][263]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.18:881][263]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.18:881][263]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.42.18:881][263]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.44:806][319]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.42.44:806][319]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.44:806][319]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.44:806][319]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.42.44:806][319]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.42.44:850][321]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.44:850][321]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.42.44:850][321]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.42.44:850][321]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.42.44:850][321]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.42.44:850][321]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.42.44:850][321]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: ================================================ [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Total job queries 17,234, among them cache hits 2,517 (14.60%), DDC hits 7,423 (43.07%), Duplicates 3,498 (20.30%) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Tracking 11,219 distinct input hashes that result in 9,993 distinct outputs (89.07%) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: RAM used: 125.84 MiB of 1.60 GiB budget. Usage: 7.68% [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Shaders Compiled: 3,796 [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Jobs assigned 3,796, completed 3,796 (100%) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Average time worker was idle: 53.17 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Time job spent in pending queue: average 27.22 s, longest 120.57 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Job execution time: average 4.45 s, max 26.88 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Job life time (pending + execution): average 31.66 s, max 121.00 [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Shader code size: total 52.682 MiB, numShaders 3,890, average 13.867 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 295.56 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Jobs were issued in 961 batches (only local compilation was used), average 3.95 jobs/batch [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Average processing rate: 12.84 jobs/sec [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Total thread time: 2,111.835 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Total thread preprocess time: 121.607 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Percentage time preprocessing: 5.76% [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Effective parallelization: 7.15 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.714510 [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.96% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.25% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.40% of total time (compiled 43 times, average 2.16 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.34% of total time (compiled 62 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.06% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Materials Translated: 380 [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Material Total Translate Time: 0.26 s [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Material Translation Only: 0.12 s (46%) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.43.13:529][366]LogShaderCompilers: Display: ================================================ [2026.05.26-06.43.18:263][380]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms [2026.05.26-06.43.18:267][380]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.018 [2026.05.26-06.43.18:267][380]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.43.18:319][380]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.43.18:319][380]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.43.18:330][380]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Clouds_Auto6 [2026.05.26-06.43.18:330][380]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds_Auto6FD18D76C4F19C01B329AF6862D804EB4.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Clouds_Auto6.uasset' [2026.05.26-06.43.18:331][380]LogFileHelpers: Auto-saving content packages took 0.064 [2026.05.26-06.43.25:099][493]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.43.25:099][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.25:099][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.25:099][493]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.43.25:099][493]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.25:124][495]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.25:124][495]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.25:124][495]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.25:124][495]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.25:124][495]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.43.25:124][495]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.25:659][557]MaterialEditorStats: Base pass shader without light map: 160 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.25:659][557]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.25:659][557]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.25:659][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.25:659][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.25:659][557]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.43.25:659][557]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.29:168][950]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.43.29:168][950]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.29:168][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.29:168][950]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.43.29:168][950]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.29:191][953]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.29:191][953]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.29:191][953]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.29:191][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.29:191][953]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.43.29:191][953]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: Base pass shader without light map: 162 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.43.29:699][ 14]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.40:906][339]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.43.40:906][339]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.40:906][339]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.40:906][339]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.43.40:906][339]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.40:937][341]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.40:937][341]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.40:937][341]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.40:937][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.40:937][341]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.43.40:937][341]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.41:437][399]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.41:437][399]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.41:437][399]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.41:437][399]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.41:437][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.41:437][399]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.43.41:437][399]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.43:751][667]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.43.43:752][667]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.43:752][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.43:752][667]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.43.43:752][667]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.43:772][669]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.43:772][669]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.43:772][669]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.43:772][669]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.43:772][669]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.43.43:772][669]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.44:264][728]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.44:264][728]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.43.44:264][728]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.43.44:264][728]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.43.44:264][728]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.43.44:264][728]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.43.44:264][728]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.43.46:757][ 24]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.43.46:828][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2026.05.26-06.43.47:838][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.43.47:847][ 24]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.43.47:893][ 24]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.43.47:900][ 24]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.43.47:900][ 24]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.43.47:900][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.43.47:910][ 24]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.43.47:910][ 24]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds5A3C7BB8479E8619D56A3C89F95A75A3.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.43.47:917][ 24]LogFileHelpers: InternalPromptForCheckoutAndSave took 69.802 ms (total: 1.01 sec) [2026.05.26-06.43.47:974][ 24]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.43.47:974][ 24]LogContentValidation: Enabled validators: [2026.05.26-06.43.47:974][ 24]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.43.47:974][ 24]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.43.47:974][ 24]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.43.47:974][ 24]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.43.47:974][ 24]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.43.47:974][ 24]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.43.47:974][ 24]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.44.22:109][ 63]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.44.22:109][ 63]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.44.22:109][ 63]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.44.22:109][ 63]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.44.22:109][ 63]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.44.22:135][ 66]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.44.22:135][ 66]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.44.22:135][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.44.22:135][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.44.22:135][ 66]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.44.22:135][ 66]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.44.22:694][133]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.44.22:694][133]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.44.22:694][133]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.44.22:694][133]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.44.22:694][133]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.44.22:694][133]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.44.22:694][133]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.44.24:738][375]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.44.24:802][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2026.05.26-06.44.25:821][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.44.25:829][375]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.44.25:889][375]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.44.25:898][375]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.44.25:898][375]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.44.25:898][375]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.44.25:909][375]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.44.25:909][375]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsD262E0BF45396EB36A5C6F8679157765.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.44.25:915][375]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.145 ms (total: 1.09 sec) [2026.05.26-06.44.25:971][375]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.44.25:971][375]LogContentValidation: Enabled validators: [2026.05.26-06.44.25:971][375]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.44.25:971][375]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.44.25:971][375]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.44.25:971][375]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.44.25:971][375]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.44.25:971][375]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.44.25:971][375]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.44.36:083][554]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.44.36:083][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.44.36:083][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.44.36:083][554]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.44.36:083][554]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.44.36:105][557]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.44.36:105][557]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.44.36:105][557]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.44.36:105][557]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.44.36:105][557]MaterialEditorStats: Shader Count: 2 [2026.05.26-06.44.36:105][557]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.44.36:556][611]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.44.36:556][611]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.44.36:556][611]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.44.36:556][611]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.44.36:556][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.44.36:556][611]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.44.36:556][611]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.44.37:860][767]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.44.37:926][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.44.38:931][767]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.44.38:941][767]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.44.39:002][767]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.44.39:011][767]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.44.39:011][767]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.44.39:011][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.44.39:022][767]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.44.39:022][767]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds7215E41E4E5543E3A0DCCA8A7D1F8F19.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.44.39:027][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.092 ms (total: 1.18 sec) [2026.05.26-06.44.39:066][767]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.44.39:066][767]LogContentValidation: Enabled validators: [2026.05.26-06.44.39:066][767]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.44.39:066][767]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.44.39:066][767]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.44.39:066][767]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.44.39:066][767]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.44.39:066][767]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.44.39:066][767]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: ================================================ [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Total job queries 17,350, among them cache hits 2,605 (15.01%), DDC hits 7,423 (42.78%), Duplicates 3,498 (20.16%) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Tracking 11,247 distinct input hashes that result in 10,009 distinct outputs (88.99%) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: RAM used: 126.00 MiB of 1.60 GiB budget. Usage: 7.69% [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Shaders Compiled: 3,824 [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Jobs assigned 3,824, completed 3,824 (100%) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Average time worker was idle: 52.16 s [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Time job spent in pending queue: average 27.02 s, longest 120.57 s [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Job execution time: average 4.42 s, max 26.88 s [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Job life time (pending + execution): average 31.44 s, max 121.00 [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Shader code size: total 52.935 MiB, numShaders 3,918, average 13.834 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 303.52 s [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Jobs were issued in 989 batches (only local compilation was used), average 3.87 jobs/batch [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Average processing rate: 12.60 jobs/sec [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Total thread time: 2,123.692 s [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Total thread preprocess time: 122.72 s [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Percentage time preprocessing: 5.78% [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Effective parallelization: 7.00 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.699697 [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.46.13:636][966]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.81% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.21% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.38% of total time (compiled 43 times, average 2.16 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.31% of total time (compiled 62 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.04% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Materials Translated: 392 [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Material Total Translate Time: 0.26 s [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Material Translation Only: 0.12 s (46%) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.46.13:637][966]LogShaderCompilers: Display: ================================================ [2026.05.26-06.49.12:212][ 77]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.49.12:212][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.49.12:212][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.49.12:212][ 77]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.49.12:212][ 77]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: Base pass shader without light map: 162 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: Shader Count: 5 [2026.05.26-06.49.12:242][ 80]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.49.14:157][310]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.49.14:226][310]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms [2026.05.26-06.49.15:237][310]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.49.15:249][310]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.49.15:313][310]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.49.15:322][310]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.49.15:322][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.49.15:322][310]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.49.15:330][310]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.49.15:331][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds3F26E42245B002AC520991857FC84222.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.49.15:338][310]LogFileHelpers: InternalPromptForCheckoutAndSave took 89.535 ms (total: 1.27 sec) [2026.05.26-06.49.15:392][310]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.49.15:392][310]LogContentValidation: Enabled validators: [2026.05.26-06.49.15:392][310]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.49.15:392][310]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.49.15:392][310]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.49.15:392][310]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.49.15:392][310]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.49.15:392][310]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.49.15:392][310]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.49.35:290][666]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.49.35:290][666]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.49.35:290][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.49.35:290][666]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.49.35:290][666]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.49.35:783][724]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.49.35:783][724]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.49.35:783][724]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.49.35:783][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.49.35:783][724]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.49.35:783][724]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.49.35:886][736]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.49.35:886][736]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.49.35:886][736]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-06.49.35:886][736]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.49.35:886][736]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.49.35:886][736]MaterialEditorStats: Shader Count: 4 [2026.05.26-06.49.35:886][736]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-06.49.37:518][930]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-06.49.37:582][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2026.05.26-06.49.38:487][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-06.49.38:496][930]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-06.49.38:545][930]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-06.49.38:555][930]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-06.49.38:555][930]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-06.49.38:555][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-06.49.38:564][930]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-06.49.38:564][930]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds116FCFEF4038AA17BC1E24B1EA761FDD.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-06.49.38:570][930]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.394 ms (total: 1.35 sec) [2026.05.26-06.49.38:644][930]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-06.49.38:644][930]LogContentValidation: Enabled validators: [2026.05.26-06.49.38:644][930]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-06.49.38:644][930]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-06.49.38:644][930]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-06.49.38:644][930]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-06.49.38:644][930]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-06.49.38:644][930]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-06.49.38:644][930]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-06.51.23:831][ 34]LogMaterialEditor: Applying material M_Earth_Surface [2026.05.26-06.51.23:895][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms [2026.05.26-06.51.24:062][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: ================================================ [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Total job queries 17,435, among them cache hits 2,678 (15.36%), DDC hits 7,423 (42.58%), Duplicates 3,498 (20.06%) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Tracking 11,259 distinct input hashes that result in 10,015 distinct outputs (88.95%) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: RAM used: 126.06 MiB of 1.60 GiB budget. Usage: 7.69% [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Shaders Compiled: 3,836 [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Jobs assigned 3,836, completed 3,836 (100%) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Average time worker was idle: 53.22 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Time job spent in pending queue: average 26.93 s, longest 120.57 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Job execution time: average 4.41 s, max 26.88 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Job life time (pending + execution): average 31.34 s, max 121.00 [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Shader code size: total 53.055 MiB, numShaders 3,930, average 13.823 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 306.14 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Jobs were issued in 1,001 batches (only local compilation was used), average 3.83 jobs/batch [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Average processing rate: 12.53 jobs/sec [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Total thread time: 2,128.425 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Total thread preprocess time: 123.65 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Percentage time preprocessing: 5.81% [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Effective parallelization: 6.95 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.695246 [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.76% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.20% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.37% of total time (compiled 43 times, average 2.16 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.30% of total time (compiled 62 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.03% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Materials Translated: 400 [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Material Total Translate Time: 0.27 s [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Material Translation Only: 0.12 s (46%) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.52.13:649][877]LogShaderCompilers: Display: ================================================ [2026.05.26-06.52.17:540][337]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Sampler type is Virtual Normal, should be Virtual Color for /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo [2026.05.26-06.52.17:543][337]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Sampler type is Virtual Normal, should be Virtual Color for /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo [2026.05.26-06.52.17:551][337]MaterialEditorStats: Error: [SM6] (Node TextureSample) Sampler type is Virtual Normal, should be Virtual Color for /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo [2026.05.26-06.52.19:840][608]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.52.19:840][608]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.52.19:840][608]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.52.19:840][608]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.52.19:840][608]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.52.19:840][608]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.52.19:840][608]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.52.19:863][610]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.52.19:863][610]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.52.19:863][610]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.52.19:863][610]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.52.19:863][610]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.52.19:863][610]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.52.19:863][610]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.52.19:863][610]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.52.22:651][924]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 [2026.05.26-06.52.22:651][924]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_7'. [2026.05.26-06.52.22:655][924]LogStreaming: Display: FlushAsyncLoading(435): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.53.20:072][197]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo [2026.05.26-06.53.20:468][197]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-06.53.20:468][197]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.53.20:468][197]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.53.20:468][197]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.53.20:468][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.53.20:468][197]MaterialEditorStats: Shader Count: 0 [2026.05.26-06.53.20:468][197]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.53.20:477][197]LogDeviceProfileManager: Display: Deviceprofile Android_ASTC not found. [2026.05.26-06.53.20:507][197]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.05.26-06.53.20:512][197]LogDeviceProfileManager: Display: Deviceprofile Android_DXT not found. [2026.05.26-06.53.20:512][197]LogDeviceProfileManager: Display: Deviceprofile Android_ETC2 not found. [2026.05.26-06.53.20:513][197]LogDeviceProfileManager: Display: Deviceprofile Android_Multi not found. [2026.05.26-06.53.20:519][197]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.05.26-06.53.20:530][197]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.05.26-06.53.20:598][198]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-06.53.20:598][198]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-06.53.20:598][198]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-06.53.20:598][198]MaterialEditorStats: Virtual Texture Lookups (Est.): 1 [2026.05.26-06.53.20:598][198]MaterialEditorStats: Virtual Texture Stacks: 1 [2026.05.26-06.53.20:598][198]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-06.53.20:598][198]MaterialEditorStats: Shader Count: 3 [2026.05.26-06.53.20:598][198]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-06.54.22:638][522]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 11431.210938 MiB [2026.05.26-06.54.22:638][522]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 11431.210938 MiB [2026.05.26-06.54.23:112][550]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo (TFO_AutoDXT VT, 21600x10800 x1x1x1) (Required Memory Estimate: 22736.22591 MB), EncodeSpeed: Fast [2026.05.26-06.54.32:881][786]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 18075.902344 MiB [2026.05.26-06.54.32:881][786]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 18075.753906 MiB [2026.05.26-06.55.04:832][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2026.05.26-06.55.04:833][369]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.040 [2026.05.26-06.55.04:833][369]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Surface] ([1] browsable assets)... [2026.05.26-06.55.04:937][369]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface] [2026.05.26-06.55.04:937][369]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Surface] [2026.05.26-06.55.04:949][369]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto7 [2026.05.26-06.55.04:949][369]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Surface_Auto7723B931B49F847E2B1AB1E871867CA4B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto7.uasset' [2026.05.26-06.55.04:951][369]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] ([1] browsable assets)... [2026.05.26-06.55.04:954][369]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo] [2026.05.26-06.55.04:954][369]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] [2026.05.26-06.55.05:767][369]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto7 [2026.05.26-06.55.05:767][369]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x21600x10800_geo_AD45DC1FF43383A2A68447FA4139CF2EB.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto7.uasset' [2026.05.26-06.55.05:767][369]LogFileHelpers: Auto-saving content packages took 0.934 [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: ================================================ [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Total job queries 17,474, among them cache hits 2,714 (15.53%), DDC hits 7,423 (42.48%), Duplicates 3,498 (20.02%) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Tracking 11,262 distinct input hashes that result in 10,017 distinct outputs (88.95%) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: RAM used: 126.08 MiB of 1.60 GiB budget. Usage: 7.70% [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Shaders Compiled: 3,839 [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Jobs assigned 3,839, completed 3,839 (100%) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Average time worker was idle: 53.56 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Time job spent in pending queue: average 26.91 s, longest 120.57 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Job execution time: average 4.40 s, max 26.88 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Job life time (pending + execution): average 31.32 s, max 121.00 [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Shader code size: total 53.089 MiB, numShaders 3,933, average 13.822 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 306.92 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Jobs were issued in 1,004 batches (only local compilation was used), average 3.82 jobs/batch [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Average processing rate: 12.51 jobs/sec [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Total thread time: 2,129.454 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Total thread preprocess time: 124.109 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Percentage time preprocessing: 5.83% [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Effective parallelization: 6.94 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.693815 [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.74% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.19% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.37% of total time (compiled 43 times, average 2.16 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.30% of total time (compiled 62 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.03% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: === Material stats === [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Materials Translated: 409 [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Material Total Translate Time: 0.27 s [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Material Translation Only: 0.12 s (46%) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-06.55.13:797][394]LogShaderCompilers: Display: ================================================ [2026.05.26-06.56.37:838][209]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.56.40:775][501]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.56.43:191][731]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.56.48:845][350]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.56.58:350][431]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 9412.78125 MiB [2026.05.26-06.56.58:350][431]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 9412.78125 MiB [2026.05.26-06.56.58:831][455]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo (TFO_AutoDXT VT, 21600x10800 x1x1x1) (Required Memory Estimate: 22736.22591 MB), EncodeSpeed: Fast [2026.05.26-06.57.27:578][961]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.57.27:578][961]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.57.27:578][961]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.57.27:578][961]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.57.27:578][961]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.57.27:578][961]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.57.27:578][961]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.57.35:249][862]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.57.35:249][862]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.57.35:249][862]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.57.35:249][862]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.57.35:249][862]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.57.35:249][862]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.57.35:249][862]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.57.41:926][625]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.58.06:312][336]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.06:312][336]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.06:312][336]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.06:312][336]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.06:312][336]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.06:312][336]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.06:312][336]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.06:828][385]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.06:828][385]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.06:828][385]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.06:828][385]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.06:828][385]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.06:828][385]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.06:828][385]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.07:546][459]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.07:546][459]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.07:546][459]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.07:546][459]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.07:546][459]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.07:546][459]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.07:546][459]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.08:113][512]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.08:113][512]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.08:113][512]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.08:113][512]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.08:113][512]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.08:113][512]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.08:113][512]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.13:249][113]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.13:249][113]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.13:249][113]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.13:249][113]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.13:249][113]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.13:249][113]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.13:249][113]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.14:449][245]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.14:449][245]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.14:449][245]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.14:449][245]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.14:449][245]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.14:449][245]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.14:449][245]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.15:036][301]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.15:036][301]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.15:036][301]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.15:036][301]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.15:036][301]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.15:036][301]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.15:036][301]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.15:368][330]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.58.15:368][330]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.58.15:368][330]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.15:368][330]LogVirtualTextureConversion: Display: Material M_Earth_Surface [2026.05.26-06.58.15:368][330]LogVirtualTextureConversion: Display: Adjusting sampler MaterialExpressionTextureSample_1. [2026.05.26-06.58.15:368][330]LogVirtualTextureConversion: Display: Material M_Earth_Surface was not modified, skipping. [2026.05.26-06.58.15:368][330]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.58.17:578][567]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.58.43:749][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2026.05.26-06.58.45:136][606]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-06.58.45:333][606]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2026.05.26-06.58.45:336][606]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-06.58.45:366][606]LogUObjectGlobals: Force Deleting 1 Package(s): Asset Name: /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo Asset Type: Texture2D [2026.05.26-06.58.45:466][606]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-06.58.45:468][606]LogMaterial: Warning: [AssetLog] /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-06.58.45:468][606]LogMaterial: Warning: [AssetLog] /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-06.58.45:470][606]LogMaterial: Warning: [AssetLog] /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-06.58.45:556][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms [2026.05.26-06.58.45:579][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms [2026.05.26-06.58.45:595][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2026.05.26-06.58.45:617][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-06.58.53:503][120]LogStreaming: Display: FlushAsyncLoading(436): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.58.53:521][120]LogInterchangeEngine: [Pending] Importing [2026.05.26-06.58.53:521][120]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x21600x10800_geo.png] [2026.05.26-06.58.54:196][122]LogStreaming: Display: FlushAsyncLoading(437): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-06.58.56:398][348]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.58.56:398][348]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-06.58.56:398][348]LogTexture: Display: Virtual textures require mips and MipGenSettings is NoMipmaps: Forcing to SimpleAverage (world_200406_3x21600x10800_geo) [2026.05.26-06.58.56:398][348]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 13627.664062 MiB [2026.05.26-06.58.56:398][348]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [TextureDerivedData] anyway! RequiredMemory = 0.000 MiB + 22736.226562 MiB, MemoryLimit = 13627.664062 MiB [2026.05.26-06.58.56:407][349]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x21600x10800_geo.png] [2026.05.26-06.58.56:412][349]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-06.58.56:412][349]LogInterchangeEngine: [Success] Import Done [2026.05.26-06.59.52:343][324]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo [2026.05.26-06.59.54:163][492]LogVirtualTextureConversion: Display: Beginning conversion... [2026.05.26-06.59.54:163][492]LogVirtualTextureConversion: Display: Texture world_200406_3x21600x10800_geo [2026.05.26-06.59.54:163][492]LogTexture: Display: Large Texture world_200406_3x21600x10800_geo Dimension=21600 changed to VT; to disable VT set MaxTextureSize first [2026.05.26-06.59.54:163][492]LogVirtualTextureConversion: Display: Broadcasting to editor. [2026.05.26-06.59.56:307][713]LogTexture: Warning: Large VT "world_200406_3x21600x10800_geo", must be padded to power-of-2 for VT support (21600x10800) [2026.05.26-07.05.06:024][752]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2026.05.26-07.05.06:025][752]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.041 [2026.05.26-07.05.06:025][752]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Surface] ([1] browsable assets)... [2026.05.26-07.05.06:085][752]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface] [2026.05.26-07.05.06:085][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Surface] [2026.05.26-07.05.06:097][752]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto8 [2026.05.26-07.05.06:097][752]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Surface_Auto88AB72C6B4B27C2FB1DA7A8B4601B89C5.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto8.uasset' [2026.05.26-07.05.06:098][752]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] ([1] browsable assets)... [2026.05.26-07.05.06:100][752]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo.world_200406_3x21600x10800_geo] [2026.05.26-07.05.06:100][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo] [2026.05.26-07.05.06:828][752]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto8 [2026.05.26-07.05.06:828][752]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x21600x10800_geo_A7A3F8D294B5973A1F3F981908F98E2C4.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x21600x10800_geo_Auto8.uasset' [2026.05.26-07.05.06:828][752]LogFileHelpers: Auto-saving content packages took 0.803 [2026.05.26-07.05.49:530][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2026.05.26-07.05.50:867][419]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-07.05.50:959][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms [2026.05.26-07.05.50:977][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2026.05.26-07.05.50:992][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-07.05.53:638][500]LogStreaming: Display: FlushAsyncLoading(438): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.05.53:648][500]LogInterchangeEngine: [Pending] Importing [2026.05.26-07.05.53:648][500]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x8192geo.png] [2026.05.26-07.05.54:356][502]LogStreaming: Display: FlushAsyncLoading(439): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.05.55:022][505]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/world_200406_3x8192geo.world_200406_3x8192geo (TFO_AutoDXT, 8192x4096 x1x1x1) (Required Memory Estimate: 2240.999969 MB), EncodeSpeed: Fast [2026.05.26-07.05.55:330][505]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/world.200406.3x8192geo.png] [2026.05.26-07.05.55:444][505]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-07.05.55:444][505]LogInterchangeEngine: [Success] Import Done [2026.05.26-07.06.09:067][548]LogSlate: Window 'Content Browser' being destroyed [2026.05.26-07.06.27:751][931]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface [2026.05.26-07.06.27:756][931]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-07.06.27:758][931]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 [2026.05.26-07.06.27:758][931]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_8'. [2026.05.26-07.06.27:840][931]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-07.06.27:840][931]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Surface: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-07.06.28:081][931]MaterialEditorStats: Error: [SM6] (Node TextureSample) Texture Sample> Missing input texture [2026.05.26-07.06.34:052][634]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.06.34:052][634]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.06.34:052][634]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.06.34:052][634]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.34:098][636]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.06.34:098][636]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-07.06.34:098][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.06.34:098][636]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.06.34:098][636]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.38:194][ 72]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.06.38:194][ 72]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.06.38:194][ 72]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.06.38:194][ 72]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.38:277][ 74]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.06.38:277][ 74]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-07.06.38:277][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.06.38:277][ 74]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.06.38:277][ 74]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.39:964][268]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.06.39:964][268]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.06.39:964][268]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.06.39:964][268]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.06.39:964][268]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.40:000][270]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.06.40:000][270]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.06.40:000][270]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.06.40:000][270]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.06.40:000][270]MaterialEditorStats: Shader Count: 1 [2026.05.26-07.06.40:000][270]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.42:007][497]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.06.42:007][497]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-07.06.42:007][497]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.06.42:007][497]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.06.42:007][497]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.06.42:007][497]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.06.42:781][580]LogMaterialEditor: Applying material M_Earth_Surface [2026.05.26-07.06.44:371][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms [2026.05.26-07.06.46:361][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-07.06.46:370][580]MaterialEditorStats: Base pass shader: 925 instructions Stats: Resources Used: 19 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-07.06.46:370][580]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.06.46:370][580]MaterialEditorStats: MaxSampler: 984 instructions Stats: Resources Used: 22 Resource Limit: 64 Samplers Used: 5 Sampler Limit: 32 [2026.05.26-07.06.46:370][580]MaterialEditorStats: Texture samplers: 6/16 [2026.05.26-07.06.46:370][580]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.06.46:370][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.06.46:370][580]MaterialEditorStats: Shader Count: 26 [2026.05.26-07.06.46:370][580]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: ================================================ [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Total job queries 17,522, among them cache hits 2,743 (15.65%), DDC hits 7,423 (42.36%), Duplicates 3,505 (20.00%) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Tracking 11,274 distinct input hashes that result in 10,028 distinct outputs (88.95%) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: RAM used: 126.31 MiB of 1.60 GiB budget. Usage: 7.71% [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Shaders Compiled: 3,851 [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Jobs assigned 3,851, completed 3,851 (100%) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Average time worker was idle: 65.47 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Time job spent in pending queue: average 26.83 s, longest 120.57 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Job execution time: average 4.40 s, max 26.88 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Job life time (pending + execution): average 31.22 s, max 121.00 [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Shader code size: total 53.335 MiB, numShaders 3,945, average 13.844 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 310.89 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Jobs were issued in 1,016 batches (only local compilation was used), average 3.79 jobs/batch [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Average processing rate: 12.39 jobs/sec [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Total thread time: 2,144.296 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Total thread preprocess time: 124.7 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Percentage time preprocessing: 5.82% [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Effective parallelization: 6.90 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.689723 [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.56% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.14% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.41% of total time (compiled 44 times, average 2.15 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.34% of total time (compiled 63 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.00% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Materials Translated: 425 [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Material Total Translate Time: 0.27 s [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Material Translation Only: 0.12 s (46%) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.07.14:493][723]LogShaderCompilers: Display: ================================================ [2026.05.26-07.08.43:988][354]LogStreaming: Display: FlushAsyncLoading(440): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.08.44:008][354]LogStaticMesh: Display: Building static mesh GizmoArrowHandle (Required Memory Estimate: 0.208897 MB)... [2026.05.26-07.08.44:016][354]LogStaticMesh: Built static mesh [0.01s] /Engine/InteractiveToolsFramework/Meshes/GizmoArrowHandle.GizmoArrowHandle [2026.05.26-07.08.44:074][354]LogStaticMesh: Display: Building static mesh GizmoPlaneHandle (Required Memory Estimate: 0.080549 MB)... [2026.05.26-07.08.44:076][354]LogStaticMesh: Built static mesh [0.00s] /Engine/InteractiveToolsFramework/Meshes/GizmoPlaneHandle.GizmoPlaneHandle [2026.05.26-07.08.44:085][354]LogStaticMesh: Display: Building static mesh GizmoSphereHandle (Required Memory Estimate: 4.785744 MB)... [2026.05.26-07.08.44:094][354]LogStaticMesh: Built static mesh [0.01s] /Engine/InteractiveToolsFramework/Meshes/GizmoSphereHandle.GizmoSphereHandle [2026.05.26-07.08.44:105][354]LogStaticMesh: Display: Building static mesh GizmoQuarterCircleHandle (Required Memory Estimate: 0.364347 MB)... [2026.05.26-07.08.44:106][354]LogStaticMesh: Built static mesh [0.00s] /Engine/InteractiveToolsFramework/Meshes/GizmoQuarterCircleHandle.GizmoQuarterCircleHandle [2026.05.26-07.08.44:115][354]LogStaticMesh: Display: Building static mesh GizmoFullCircleHandle (Required Memory Estimate: 1.246918 MB)... [2026.05.26-07.08.44:118][354]LogStaticMesh: Built static mesh [0.00s] /Engine/InteractiveToolsFramework/Meshes/GizmoFullCircleHandle.GizmoFullCircleHandle [2026.05.26-07.08.44:128][354]LogStaticMesh: Display: Building static mesh GizmoBoxHandle (Required Memory Estimate: 0.080549 MB)... [2026.05.26-07.08.44:130][354]LogStaticMesh: Built static mesh [0.00s] /Engine/InteractiveToolsFramework/Meshes/GizmoBoxHandle.GizmoBoxHandle [2026.05.26-07.08.44:139][354]LogStaticMesh: Display: Building static mesh GizmoBoxArrowHandle (Required Memory Estimate: 0.230252 MB)... [2026.05.26-07.08.44:141][354]LogStaticMesh: Built static mesh [0.00s] /Engine/InteractiveToolsFramework/Meshes/GizmoBoxArrowHandle.GizmoBoxArrowHandle [2026.05.26-07.08.44:148][354]LogStaticMesh: Display: Building static mesh GizmoCornerHandle (Required Memory Estimate: 0.138775 MB)... [2026.05.26-07.08.44:150][354]LogStaticMesh: Built static mesh [0.00s] /Engine/InteractiveToolsFramework/Meshes/GizmoCornerHandle.GizmoCornerHandle [2026.05.26-07.08.44:515][354]LogStreaming: Display: FlushAsyncLoading(451): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.09.39:315][388]LogStreaming: Display: FlushAsyncLoading(452): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.09.40:367][388]LogInteractiveToolsContext: Display: Smooth the mesh vertex positions using various smoothing methods. [2026.05.26-07.09.50:054][372]Cmd: TRANSACTION UNDO [2026.05.26-07.09.50:054][372]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: ================================================ [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Total job queries 17,524, among them cache hits 2,744 (15.66%), DDC hits 7,423 (42.36%), Duplicates 3,505 (20.00%) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Tracking 11,275 distinct input hashes that result in 10,029 distinct outputs (88.95%) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: RAM used: 126.33 MiB of 1.60 GiB budget. Usage: 7.71% [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Shaders Compiled: 3,852 [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Jobs assigned 3,852, completed 3,852 (100%) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Average time worker was idle: 65.58 s [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Time job spent in pending queue: average 26.82 s, longest 120.57 s [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Job execution time: average 4.39 s, max 26.88 s [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Job life time (pending + execution): average 31.22 s, max 121.00 [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Shader code size: total 53.359 MiB, numShaders 3,946, average 13.847 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 312.91 s [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Jobs were issued in 1,017 batches (only local compilation was used), average 3.79 jobs/batch [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Average processing rate: 12.31 jobs/sec [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Total thread time: 2,145.942 s [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Total thread preprocess time: 124.729 s [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Percentage time preprocessing: 5.81% [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Effective parallelization: 6.86 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.685801 [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.54% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.14% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.48% of total time (compiled 45 times, average 2.14 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.33% of total time (compiled 63 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.10.14:500][230]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.00% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: Materials Translated: 430 [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: Material Total Translate Time: 0.28 s [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.10.14:501][230]LogShaderCompilers: Display: ================================================ [2026.05.26-07.10.32:699][403]LogInteractiveToolsContext: Display: Set the subdivision level and hit Accept to create a new subdivided mesh [2026.05.26-07.10.40:181][403]LogStreaming: Display: FlushAsyncLoading(453): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.10.44:382][403]LogOutputDevice: Warning: Script Stack (0 frames) : [2026.05.26-07.10.44:403][403]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.020 s [2026.05.26-07.10.44:403][403]LogOutputDevice: Error: === Handled ensure: === [2026.05.26-07.10.44:403][403]LogOutputDevice: Error: [2026.05.26-07.10.44:403][403]LogOutputDevice: Error: Ensure condition failed: Subd.ComputeTopologySubdivision() [File:D:\build\++UE5\Sync\Engine\Plugins\Experimental\MeshModelingToolsetExp\Source\MeshModelingToolsEditorOnlyExp\Private\SubdividePolyTool.cpp] [Line: 79] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: Stack: [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x0000025cbca5090d UnrealEditor-MeshModelingToolsEditorOnlyExp.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff0d8018ae UnrealEditor-GeometryFramework.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x0000025cbca535db UnrealEditor-MeshModelingToolsEditorOnlyExp.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff471cb11e UnrealEditor-InteractiveToolsFramework.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff471cacfe UnrealEditor-InteractiveToolsFramework.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff47200c20 UnrealEditor-InteractiveToolsFramework.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff55955677 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff55955916 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff54d16d1d UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff54d908ec UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff552a773a UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff54c839c3 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007fff55955956 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59b9ce4 UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59de5ac UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59de6ba UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59e209e UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59f4e44 UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59f80fa UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff8112ee8d7 KERNEL32.DLL!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [Callstack] 0x00007ff811fec3fc ntdll.dll!UnknownFunction [] [2026.05.26-07.10.44:404][403]LogOutputDevice: Error: [2026.05.26-07.10.44:457][403]LogStats: SubmitErrorReport - 0.000 s [2026.05.26-07.10.47:082][403]LogStats: SendNewReport - 2.625 s [2026.05.26-07.10.47:082][403]LogStats: FDebug::EnsureFailed - 2.699 s [2026.05.26-07.10.47:082][403]LogOutputDevice: Warning: Script Stack (0 frames) : [2026.05.26-07.10.47:091][403]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.009 s [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: === Handled ensure: === [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: Ensure condition failed: Subd.ComputeSubdividedMesh(OutRenderMesh) [File:D:\build\++UE5\Sync\Engine\Plugins\Experimental\MeshModelingToolsetExp\Source\MeshModelingToolsEditorOnlyExp\Private\SubdividePolyTool.cpp] [Line: 81] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: Stack: [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x0000025cbca5094d UnrealEditor-MeshModelingToolsEditorOnlyExp.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff0d8018ae UnrealEditor-GeometryFramework.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x0000025cbca535db UnrealEditor-MeshModelingToolsEditorOnlyExp.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff471cb11e UnrealEditor-InteractiveToolsFramework.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff471cacfe UnrealEditor-InteractiveToolsFramework.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff47200c20 UnrealEditor-InteractiveToolsFramework.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff55955677 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff55955916 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff54d16d1d UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff54d908ec UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff552a773a UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff54c839c3 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007fff55955956 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59b9ce4 UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59de5ac UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59de6ba UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59e209e UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59f4e44 UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff7b59f80fa UnrealEditor.exe!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff8112ee8d7 KERNEL32.DLL!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [Callstack] 0x00007ff811fec3fc ntdll.dll!UnknownFunction [] [2026.05.26-07.10.47:091][403]LogOutputDevice: Error: [2026.05.26-07.10.47:094][403]LogStats: SubmitErrorReport - 0.000 s [2026.05.26-07.10.50:510][403]LogStats: SendNewReport - 3.417 s [2026.05.26-07.10.50:510][403]LogStats: FDebug::EnsureFailed - 3.428 s [2026.05.26-07.10.50:717][403]LogTexture: Display: Building textures: /MeshModelingToolsetExp/Textures/ImageTextureVertexColor2.ImageTextureVertexColor2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 289.208323 MB), EncodeSpeed: Fast [2026.05.26-07.10.55:190][403]LogInteractiveToolsContext: Warning: Subdivision level clamped: desired subdivision level (3) exceeds maximum level (-2,147,483,648) for a mesh with this number of faces. [2026.05.26-07.11.11:176][ 81]LogInteractiveToolsContext: Warning: Subdivision level clamped: desired subdivision level (3) exceeds maximum level (-2,147,483,648) for a mesh with this number of faces. [2026.05.26-07.11.18:248][242]LogInteractiveToolsContext: Warning: Subdivision level clamped: desired subdivision level (3) exceeds maximum level (-2,147,483,648) for a mesh with this number of faces. [2026.05.26-07.12.11:259][ 5]Cmd: TRANSACTION UNDO [2026.05.26-07.12.11:259][ 5]LogEditorTransaction: Undo Clicking on Elements [2026.05.26-07.12.15:911][244]Cmd: TRANSACTION UNDO [2026.05.26-07.12.15:911][244]LogEditorTransaction: Undo Clicking on Elements [2026.05.26-07.12.18:422][363]Cmd: TRANSACTION UNDO [2026.05.26-07.12.18:422][363]LogEditorTransaction: Undo Activate Tool [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: ================================================ [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Total job queries 17,530, among them cache hits 2,744 (15.65%), DDC hits 7,423 (42.34%), Duplicates 3,505 (19.99%) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Tracking 11,281 distinct input hashes that result in 10,035 distinct outputs (88.95%) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: RAM used: 126.39 MiB of 1.60 GiB budget. Usage: 7.71% [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Shaders Compiled: 3,858 [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Jobs assigned 3,858, completed 3,858 (100%) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Average time worker was idle: 66.50 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Time job spent in pending queue: average 26.78 s, longest 120.57 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Job execution time: average 4.39 s, max 26.88 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Job life time (pending + execution): average 31.17 s, max 121.00 [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Shader code size: total 53.437 MiB, numShaders 3,953, average 13.842 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 313.74 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Jobs were issued in 1,023 batches (only local compilation was used), average 3.77 jobs/batch [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Average processing rate: 12.30 jobs/sec [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Total thread time: 2,147.915 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Total thread preprocess time: 124.793 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Percentage time preprocessing: 5.81% [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Effective parallelization: 6.85 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.684608 [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.52% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.13% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.48% of total time (compiled 45 times, average 2.14 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.33% of total time (compiled 63 times, average 1.48 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 3.99% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Materials Translated: 432 [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Material Total Translate Time: 0.28 s [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.13.14:510][660]LogShaderCompilers: Display: ================================================ [2026.05.26-07.13.19:824][220]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere.Sphere [2026.05.26-07.13.19:843][220]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 [2026.05.26-07.13.19:843][220]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_9'. [2026.05.26-07.13.19:945][220]LogStreaming: Display: FlushAsyncLoading(455): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.13.39:717][504]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2026.05.26-07.13.39:717][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-07.13.40:383][504]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms [2026.05.26-07.14.38:009][117]LogContentBrowser: Deferred new asset file creation: Sphere1 [2026.05.26-07.14.38:028][117]LogContentBrowser: Creating deferred item: Sphere1 [2026.05.26-07.14.38:041][118]LogContentBrowser: Renaming the item being created (Deferred Item: Sphere1). [2026.05.26-07.14.41:260][498]LogContentBrowser: Attempting asset rename: Sphere1 -> Sphere1 [2026.05.26-07.14.42:086][498]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SPACE/earth/StaticMeshes/Sphere1) ... [2026.05.26-07.14.42:120][498]LogContentBrowser: End creating deferred item Sphere1 [2026.05.26-07.15.01:040][654]LogInteractiveToolsContext: Display: Set the subdivision level and hit Accept to create a new subdivided mesh [2026.05.26-07.15.09:731][654]LogDerivedDataCache: C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2026.05.26-07.15.17:197][654]LogInteractiveToolsContext: Warning: Subdivision level clamped: desired subdivision level (1) exceeds maximum level (-2,147,483,648) for a mesh with this number of faces. [2026.05.26-07.15.21:236][789]Cmd: TRANSACTION UNDO [2026.05.26-07.15.21:236][789]LogEditorTransaction: Undo Activate Tool [2026.05.26-07.15.24:734][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms [2026.05.26-07.15.24:768][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto9 [2026.05.26-07.15.24:768][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap_Auto92B1250FC44556E886B9A2696557FAC5D.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto9.umap' [2026.05.26-07.15.24:769][ 90]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.486 [2026.05.26-07.15.24:769][ 90]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.486 [2026.05.26-07.15.24:769][ 90]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-07.15.24:769][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-07.15.24:789][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto9 [2026.05.26-07.15.24:789][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto9142C841B47001BAED70D8F8483325ECF.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto9.uasset' [2026.05.26-07.15.24:790][ 90]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-07.15.24:790][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-07.15.24:808][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto9 [2026.05.26-07.15.24:808][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto9ACDD0BD34779AFC4DD2AC28EF642D080.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto9.uasset' [2026.05.26-07.15.24:810][ 90]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-07.15.24:810][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-07.15.25:272][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto9 [2026.05.26-07.15.25:272][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto920EA202743A1ADFCF3445F9055CD6B44.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto9.uasset' [2026.05.26-07.15.25:272][ 90]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Surface] ([1] browsable assets)... [2026.05.26-07.15.25:280][ 90]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface] [2026.05.26-07.15.25:280][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Surface] [2026.05.26-07.15.25:288][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto9 [2026.05.26-07.15.25:288][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Surface_Auto9FD40CA2941FE1EA5EE11DB83AB33B805.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Surface_Auto9.uasset' [2026.05.26-07.15.25:288][ 90]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-07.15.25:288][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-07.15.25:304][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto9 [2026.05.26-07.15.25:304][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto980D96ED04F9A2BB17A9499B038FBE6AF.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto9.uasset' [2026.05.26-07.15.25:304][ 90]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Atmosphere] ([1] browsable assets)... [2026.05.26-07.15.25:304][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Atmosphere] [2026.05.26-07.15.25:311][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Materials/M_Earth_Atmosphere_Auto9 [2026.05.26-07.15.25:311][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Atmosphere_Auto9B5B93A24498343582718539A2D2DE7BE.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Materials/M_Earth_Atmosphere_Auto9.uasset' [2026.05.26-07.15.25:311][ 90]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] ([1] browsable assets)... [2026.05.26-07.15.25:314][ 90]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/world_200406_3x8192geo.world_200406_3x8192geo] [2026.05.26-07.15.25:314][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] [2026.05.26-07.15.25:421][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto9 [2026.05.26-07.15.25:421][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x8192geo_Auto9C20FDCBF4C6F9ED343A83BB3130A6F13.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto9.uasset' [2026.05.26-07.15.25:421][ 90]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere1] ([1] browsable assets)... [2026.05.26-07.15.25:427][ 90]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1] [2026.05.26-07.15.25:427][ 90]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere1] [2026.05.26-07.15.27:824][ 90]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere1_Auto9 [2026.05.26-07.15.27:824][ 90]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere1_Auto9FE059D814B77FA238E3570ABAC08F952.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere1_Auto9.uasset' [2026.05.26-07.15.27:824][ 90]LogFileHelpers: Auto-saving content packages took 3.055 [2026.05.26-07.15.30:882][407]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 [2026.05.26-07.15.30:888][407]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 [2026.05.26-07.15.30:888][407]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_10'. [2026.05.26-07.15.44:685][976]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true [2026.05.26-07.15.44:685][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-07.15.44:725][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms [2026.05.26-07.15.59:862][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2026.05.26-07.16.01:466][745]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-07.16.01:531][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms [2026.05.26-07.16.01:549][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms [2026.05.26-07.16.01:565][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.16.07:821][437]LogInteractiveToolsContext: Display: Set the subdivision level and hit Accept to create a new subdivided mesh [2026.05.26-07.16.24:106][437]LogInteractiveToolsContext: Warning: Subdivision level clamped: desired subdivision level (1) exceeds maximum level (-2,147,483,648) for a mesh with this number of faces. [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: ================================================ [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Total job queries 17,536, among them cache hits 2,746 (15.66%), DDC hits 7,423 (42.33%), Duplicates 3,505 (19.99%) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Tracking 11,285 distinct input hashes that result in 10,039 distinct outputs (88.96%) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: RAM used: 126.46 MiB of 1.60 GiB budget. Usage: 7.72% [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Shaders Compiled: 3,862 [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Jobs assigned 3,862, completed 3,862 (100%) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Average time worker was idle: 66.66 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Time job spent in pending queue: average 26.75 s, longest 120.57 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Job execution time: average 4.39 s, max 26.88 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Job life time (pending + execution): average 31.14 s, max 121.00 [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Shader code size: total 53.516 MiB, numShaders 3,957, average 13.849 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 316.78 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Jobs were issued in 1,027 batches (only local compilation was used), average 3.76 jobs/batch [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Average processing rate: 12.19 jobs/sec [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Total thread time: 2,151.595 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Total thread preprocess time: 124.864 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Percentage time preprocessing: 5.80% [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Effective parallelization: 6.79 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.679217 [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.48% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.12% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.47% of total time (compiled 45 times, average 2.14 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.44% of total time (compiled 65 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 3.99% of total time (compiled 240 times, average 0.36 sec, max 1.28 sec, min 0.12 sec) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Materials Translated: 433 [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Material Total Translate Time: 0.28 s [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.16.25:151][438]LogShaderCompilers: Display: ================================================ [2026.05.26-07.16.32:573][841]Cmd: TRANSACTION UNDO [2026.05.26-07.16.32:573][841]LogEditorTransaction: Undo Activate Tool [2026.05.26-07.17.21:585][608]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.17.21:585][608]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.17.24:999][ 4]LogInteractiveToolsContext: Display: Alter shape settings in the detail panel or modify placement with gizmo, then accept the tool. [2026.05.26-07.17.34:564][ 94]Cmd: TRANSACTION UNDO [2026.05.26-07.17.34:564][ 94]LogEditorTransaction: Undo Place Mesh [2026.05.26-07.17.34:564][ 94]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.17.36:866][308]Cmd: DELETE [2026.05.26-07.17.36:866][308]Cmd: ACTOR DELETE [2026.05.26-07.17.36:880][308]LogInteractiveToolsContext: Warning: Cannot delete objects while this Tool is active [2026.05.26-07.17.42:272][884]LogContentBrowser: Deferred new asset file creation: Sphere1 [2026.05.26-07.17.42:282][884]LogContentBrowser: Creating deferred item: Sphere1 [2026.05.26-07.17.42:293][885]LogContentBrowser: Renaming the item being created (Deferred Item: Sphere1). [2026.05.26-07.17.42:780][943]LogContentBrowser: Attempting asset rename: Sphere1 -> Sphere1 [2026.05.26-07.17.43:461][943]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [StaticMesh] anyway! RequiredMemory = 0.000 MiB + 6683.176758 MiB, MemoryLimit = 6604.449219 MiB [2026.05.26-07.17.43:461][943]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [StaticMesh] anyway! RequiredMemory = 0.000 MiB + 6683.176758 MiB, MemoryLimit = 6604.449219 MiB [2026.05.26-07.17.43:481][943]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SPACE/earth/StaticMeshes/Sphere1) ... [2026.05.26-07.17.43:490][943]LogContentBrowser: End creating deferred item Sphere1 [2026.05.26-07.17.45:572][104]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 [2026.05.26-07.17.45:572][104]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 [2026.05.26-07.17.45:573][104]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_137 [2026.05.26-07.17.46:204][112]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms [2026.05.26-07.17.46:210][112]LogEditorActor: Deleted 0 Actors (0.565 secs) [2026.05.26-07.17.52:021][767]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 [2026.05.26-07.17.52:021][767]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 [2026.05.26-07.17.52:021][767]LogActorFactory: Actor Factory spawned StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_138 [2026.05.26-07.17.52:172][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms [2026.05.26-07.17.52:173][782]LogEditorActor: Deleted 0 Actors (0.021 secs) [2026.05.26-07.18.47:285][611]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.18.47:285][611]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: ================================================ [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Total job queries 17,542, among them cache hits 2,749 (15.67%), DDC hits 7,424 (42.32%), Duplicates 3,505 (19.98%) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Tracking 11,288 distinct input hashes that result in 10,041 distinct outputs (88.95%) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: RAM used: 126.47 MiB of 1.60 GiB budget. Usage: 7.72% [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Shaders Compiled: 3,864 [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Jobs assigned 3,864, completed 3,864 (100%) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Average time worker was idle: 66.86 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Time job spent in pending queue: average 26.74 s, longest 120.57 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Job execution time: average 4.38 s, max 26.88 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Job life time (pending + execution): average 31.12 s, max 121.00 [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Shader code size: total 53.534 MiB, numShaders 3,960, average 13.843 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 317.60 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Jobs were issued in 1,029 batches (only local compilation was used), average 3.76 jobs/batch [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Average processing rate: 12.17 jobs/sec [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Total thread time: 2,152.708 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Total thread preprocess time: 124.937 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Percentage time preprocessing: 5.80% [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Effective parallelization: 6.78 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.677795 [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.46% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.12% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.47% of total time (compiled 45 times, average 2.14 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.44% of total time (compiled 65 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 3.99% of total time (compiled 95 times, average 0.90 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Materials Translated: 433 [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Material Total Translate Time: 0.28 s [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.19.25:189][719]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.19.25:191][719]LogShaderCompilers: Display: ================================================ [2026.05.26-07.20.22:528][140]LogInteractiveToolsContext: Display: Alter shape settings in the detail panel or modify placement with gizmo, then accept the tool. [2026.05.26-07.20.23:784][282]Cmd: DELETE [2026.05.26-07.20.23:784][282]Cmd: ACTOR DELETE [2026.05.26-07.20.23:784][282]LogInteractiveToolsContext: Warning: Cannot delete objects while this Tool is active [2026.05.26-07.21.01:869][493]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.21.01:869][493]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.01:869][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.01:869][493]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.21.01:869][493]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.01:893][496]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.01:893][496]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.21.01:893][496]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.01:893][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.01:893][496]MaterialEditorStats: Shader Count: 1 [2026.05.26-07.21.01:893][496]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.04:002][749]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.04:002][749]MaterialEditorStats: Texture samplers: 5/16 [2026.05.26-07.21.04:002][749]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.04:002][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.04:002][749]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.21.04:002][749]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.04:934][848]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.21.04:934][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.04:934][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.04:934][848]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.21.04:934][848]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.04:981][851]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.04:981][851]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.21.04:981][851]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.04:981][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.04:981][851]MaterialEditorStats: Shader Count: 1 [2026.05.26-07.21.04:981][851]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.06:414][ 23]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.06:414][ 23]MaterialEditorStats: Texture samplers: 3/16 [2026.05.26-07.21.06:414][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.06:414][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.06:414][ 23]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.21.06:414][ 23]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.07:936][198]LogMaterialEditor: Saving and Compiling material M_Earth_Surface [2026.05.26-07.21.09:483][198]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2026.05.26-07.21.11:476][198]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.21.11:488][198]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.21.11:553][198]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Surface] ([1] browsable assets)... [2026.05.26-07.21.11:559][198]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Surface.M_Earth_Surface] [2026.05.26-07.21.11:559][198]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Surface] [2026.05.26-07.21.11:559][198]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Surface" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Surface.uasset" SILENT=true [2026.05.26-07.21.11:571][198]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Surface [2026.05.26-07.21.11:571][198]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Surface831217644D1479A784EC4F9BF67CB017.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Surface.uasset' [2026.05.26-07.21.11:578][198]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.407 ms (total: 1.44 sec) [2026.05.26-07.21.11:613][198]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.21.11:613][198]LogContentValidation: Enabled validators: [2026.05.26-07.21.11:613][198]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.21.11:613][198]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.21.11:613][198]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.21.11:613][198]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.21.11:613][198]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.21.11:614][198]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.21.11:614][198]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Surface Validating asset [2026.05.26-07.21.11:620][198]MaterialEditorStats: Base pass shader: 650 instructions Stats: Resources Used: 17 Resource Limit: 64 Samplers Used: 3 Sampler Limit: 32 [2026.05.26-07.21.11:620][198]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.11:620][198]MaterialEditorStats: MaxSampler: 720 instructions Stats: Resources Used: 21 Resource Limit: 64 Samplers Used: 4 Sampler Limit: 32 [2026.05.26-07.21.11:620][198]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-07.21.11:620][198]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.11:620][198]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.11:620][198]MaterialEditorStats: Shader Count: 26 [2026.05.26-07.21.11:620][198]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.21.11:642][198]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-07.21.30:349][414]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.21.30:349][414]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.30:349][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.30:349][414]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.21.30:349][414]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.21.30:375][417]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.30:375][417]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.21.30:375][417]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.30:375][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.30:375][417]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.21.30:375][417]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.21.30:849][474]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.30:849][474]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.21.30:849][474]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.21.30:849][474]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.21.30:849][474]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.21.30:849][474]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.21.30:849][474]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.21.32:216][637]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-07.21.32:298][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2026.05.26-07.21.33:317][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.21.33:328][637]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.21.33:383][637]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-07.21.33:389][637]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-07.21.33:389][637]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-07.21.33:389][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-07.21.33:398][637]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-07.21.33:398][637]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds86EFCF1B46D1D4143FFFAE93F460D876.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-07.21.33:406][637]LogFileHelpers: InternalPromptForCheckoutAndSave took 78.414 ms (total: 1.51 sec) [2026.05.26-07.21.33:449][637]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.21.33:449][637]LogContentValidation: Enabled validators: [2026.05.26-07.21.33:449][637]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.21.33:449][637]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.21.33:449][637]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.21.33:449][637]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.21.33:449][637]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.21.33:449][637]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.21.33:449][637]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: ================================================ [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Total job queries 17,611, among them cache hits 2,791 (15.85%), DDC hits 7,424 (42.16%), Duplicates 3,512 (19.94%) [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Tracking 11,308 distinct input hashes that result in 10,058 distinct outputs (88.95%) [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: RAM used: 126.70 MiB of 1.60 GiB budget. Usage: 7.73% [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Shaders Compiled: 3,884 [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Jobs assigned 3,884, completed 3,884 (100%) [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Average time worker was idle: 71.75 s [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Time job spent in pending queue: average 26.60 s, longest 120.57 s [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Job execution time: average 4.37 s, max 26.88 s [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Job life time (pending + execution): average 30.97 s, max 121.00 [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Shader code size: total 53.838 MiB, numShaders 3,980, average 13.852 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 324.80 s [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Jobs were issued in 1,049 batches (only local compilation was used), average 3.70 jobs/batch [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Average processing rate: 11.96 jobs/sec [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Total thread time: 2,171.862 s [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Total thread preprocess time: 125.726 s [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Percentage time preprocessing: 5.79% [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Effective parallelization: 6.69 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.668673 [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.22.25:197][402]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.24% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.05% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.53% of total time (compiled 67 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.50% of total time (compiled 46 times, average 2.12 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.04% of total time (compiled 97 times, average 0.90 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Materials Translated: 440 [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Material Total Translate Time: 0.28 s [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.22.25:198][402]LogShaderCompilers: Display: ================================================ [2026.05.26-07.24.03:064][341]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.24.03:124][341]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-07.24.03:169][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2026.05.26-07.24.03:197][341]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-07.24.03:197][341]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap6A090BAC466B267E2CCCE0A6BCC54906.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-07.24.03:206][341]LogFileHelpers: All files are already saved. [2026.05.26-07.24.03:206][341]LogFileHelpers: Saving map 'VRTemplateMap' took 0.082 [2026.05.26-07.24.03:214][341]LogFileHelpers: InternalPromptForCheckoutAndSave took 150.752 ms (total: 1.66 sec) [2026.05.26-07.24.03:258][341]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.24.03:258][341]LogContentValidation: Enabled validators: [2026.05.26-07.24.03:258][341]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.24.03:258][341]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.24.03:258][341]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.24.03:258][341]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.24.03:258][341]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.24.03:258][341]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.24.03:259][341]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-07.24.17:866][ 65]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.24.17:866][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.17:866][ 65]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.24.17:866][ 65]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.17:907][ 67]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.17:907][ 67]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.24.17:907][ 67]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.17:907][ 67]MaterialEditorStats: Shader Count: 1 [2026.05.26-07.24.17:907][ 67]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.18:416][128]MaterialEditorStats: Base pass shader without light map: 141 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.18:416][128]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.18:416][128]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.24.18:416][128]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.18:416][128]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.24.18:416][128]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.32:250][764]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.24.32:250][764]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.32:250][764]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.24.32:250][764]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.32:293][766]MaterialEditorStats: Base pass shader without light map: 141 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.32:293][766]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.32:293][766]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.24.32:293][766]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.32:293][766]MaterialEditorStats: Shader Count: 5 [2026.05.26-07.24.32:293][766]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.36:474][261]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.24.36:474][261]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.36:474][261]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.24.36:474][261]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.36:503][263]MaterialEditorStats: Base pass shader without light map: 141 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.36:503][263]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.36:503][263]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.24.36:503][263]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.36:503][263]MaterialEditorStats: Shader Count: 5 [2026.05.26-07.24.36:503][263]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.41:004][791]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.24.41:004][791]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.41:004][791]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.24.41:004][791]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.41:030][794]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.41:030][794]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.24.41:030][794]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.41:030][794]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.24.41:030][794]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.24.41:573][856]MaterialEditorStats: Base pass shader without light map: 181 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.41:573][856]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.24.41:573][856]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.24.41:573][856]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.24.41:573][856]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.24.41:573][856]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: ================================================ [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Total job queries 17,647, among them cache hits 2,819 (15.97%), DDC hits 7,425 (42.08%), Duplicates 3,512 (19.90%) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Tracking 11,316 distinct input hashes that result in 10,063 distinct outputs (88.93%) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: RAM used: 126.74 MiB of 1.60 GiB budget. Usage: 7.74% [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Shaders Compiled: 3,891 [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Jobs assigned 3,891, completed 3,891 (100%) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Average time worker was idle: 71.98 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Time job spent in pending queue: average 26.55 s, longest 120.57 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Job execution time: average 4.36 s, max 26.88 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Job life time (pending + execution): average 30.91 s, max 121.00 [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Shader code size: total 53.887 MiB, numShaders 3,987, average 13.84 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 326.29 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Jobs were issued in 1,056 batches (only local compilation was used), average 3.68 jobs/batch [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Average processing rate: 11.92 jobs/sec [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Total thread time: 2,174.138 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Total thread preprocess time: 126.057 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Percentage time preprocessing: 5.80% [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Effective parallelization: 6.66 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.666313 [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.21% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.05% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.53% of total time (compiled 67 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.49% of total time (compiled 46 times, average 2.12 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.07% of total time (compiled 99 times, average 0.89 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Materials Translated: 447 [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Material Total Translate Time: 0.28 s [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.25.25:302][544]LogShaderCompilers: Display: ================================================ [2026.05.26-07.25.34:366][619]LogStreaming: Display: FlushAsyncLoading(456): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.25.34:378][619]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Atmosphere: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Function sRGBToLinear) Missing function input 'sRGB' (Function sRGBToLinear) (Node If) If input A must be a primitive type. [2026.05.26-07.25.34:431][623]MaterialEditorStats: Error: [SM6] (Function sRGBToLinear) Missing function input 'sRGB' [2026.05.26-07.25.34:431][623]MaterialEditorStats: Error: [SM6] (Function sRGBToLinear) (Node If) If input A must be a primitive type. [2026.05.26-07.25.36:481][866]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.25.36:481][866]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.25.36:481][866]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.25.36:481][866]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.25.36:524][868]MaterialEditorStats: Base pass shader without light map: 181 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.25.36:524][868]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.25.36:524][868]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.25.36:524][868]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.25.36:524][868]MaterialEditorStats: Shader Count: 5 [2026.05.26-07.25.36:524][868]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.25.41:419][442]LogStreaming: Display: FlushAsyncLoading(457): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.25.41:430][442]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Earth_Atmosphere: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Function LinearTosRGB) Missing function input 'Linear' (Function LinearTosRGB) (Node If) If input A must be a primitive type. [2026.05.26-07.25.41:497][447]MaterialEditorStats: Error: [SM6] (Function LinearTosRGB) Missing function input 'Linear' [2026.05.26-07.25.41:497][447]MaterialEditorStats: Error: [SM6] (Function LinearTosRGB) (Node If) If input A must be a primitive type. [2026.05.26-07.25.43:839][721]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.25.43:839][721]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.25.43:839][721]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.25.43:839][721]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.25.43:879][723]MaterialEditorStats: Base pass shader without light map: 181 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.25.43:879][723]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.25.43:879][723]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.25.43:879][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.25.43:879][723]MaterialEditorStats: Shader Count: 5 [2026.05.26-07.25.43:879][723]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.13:716][944]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.13:716][944]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.13:716][944]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.13:716][944]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.26.13:716][944]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.14:266][ 10]MaterialEditorStats: Base pass shader without light map: 141 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.14:266][ 10]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.14:266][ 10]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.14:266][ 10]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.14:266][ 10]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.26.14:266][ 10]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.27:104][540]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.26.27:104][540]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.27:104][540]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.26.27:104][540]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.27:125][542]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.27:125][542]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.27:125][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.27:125][542]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.26.27:125][542]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.27:566][595]MaterialEditorStats: Base pass shader without light map: 179 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.27:566][595]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.27:566][595]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.27:566][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.27:566][595]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.26.27:566][595]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.29:729][850]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.26.29:729][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.29:729][850]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.26.29:729][850]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.29:754][853]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.29:754][853]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.29:754][853]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.29:754][853]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.26.29:754][853]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.30:169][903]MaterialEditorStats: Base pass shader without light map: 181 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.30:169][903]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.30:169][903]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.30:169][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.30:169][903]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.26.30:169][903]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.32:949][233]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.26.32:949][233]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.32:949][233]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.26.32:949][233]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.32:971][236]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.32:971][236]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.32:971][236]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.32:971][236]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.26.32:971][236]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.33:455][294]MaterialEditorStats: Base pass shader without light map: 182 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.33:455][294]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.33:455][294]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.33:455][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.33:455][294]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.26.33:455][294]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.37:037][721]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.26.37:037][721]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.37:037][721]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.26.37:037][721]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.37:065][724]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.37:065][724]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.37:065][724]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.37:065][724]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.26.37:065][724]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.37:508][777]MaterialEditorStats: Base pass shader without light map: 181 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.37:508][777]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.37:508][777]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.37:508][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.37:508][777]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.26.37:508][777]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.52:007][502]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.26.52:007][502]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.52:007][502]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.26.52:007][502]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.52:029][505]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.52:029][505]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.52:029][505]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.52:029][505]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.26.52:029][505]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.26.52:471][558]MaterialEditorStats: Base pass shader without light map: 182 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.52:471][558]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.26.52:471][558]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.26.52:471][558]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.26.52:471][558]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.26.52:471][558]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.28.03:548][148]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.28.03:548][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.28.03:548][148]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.28.03:548][148]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.28.03:577][151]MaterialEditorStats: Base pass shader without light map: 182 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.28.03:577][151]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.28.03:577][151]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.28.03:577][151]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.28.03:577][151]MaterialEditorStats: Shader Count: 5 [2026.05.26-07.28.03:577][151]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.28.07:356][589]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.28.07:356][589]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.28.07:356][589]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.28.07:356][589]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.28.07:395][591]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.28.07:395][591]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.28.07:395][591]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.28.07:395][591]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.28.07:395][591]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.28.07:963][651]MaterialEditorStats: Base pass shader without light map: 183 instructions Stats: Resources Used: 3 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.28.07:963][651]MaterialEditorStats: Base pass vertex shader: 286 instructions Stats: Resources Used: 5 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.28.07:963][651]MaterialEditorStats: Texture samplers: 1/16 [2026.05.26-07.28.07:963][651]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.28.07:963][651]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.28.07:963][651]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.28.11:560][ 78]LogMaterialEditor: Saving and Compiling material M_Earth_Atmosphere [2026.05.26-07.28.11:625][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms [2026.05.26-07.28.12:394][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.28.12:405][ 78]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.28.12:445][ 78]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Atmosphere] ([1] browsable assets)... [2026.05.26-07.28.12:451][ 78]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Atmosphere.M_Earth_Atmosphere] [2026.05.26-07.28.12:451][ 78]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Atmosphere] [2026.05.26-07.28.12:451][ 78]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Atmosphere" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Atmosphere.uasset" SILENT=true [2026.05.26-07.28.12:460][ 78]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Atmosphere [2026.05.26-07.28.12:460][ 78]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Atmosphere43C877B7496895F74A92888B3C590CCA.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Atmosphere.uasset' [2026.05.26-07.28.12:467][ 78]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.014 ms (total: 1.73 sec) [2026.05.26-07.28.12:528][ 78]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.28.12:528][ 78]LogContentValidation: Enabled validators: [2026.05.26-07.28.12:528][ 78]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.28.12:528][ 78]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.28.12:528][ 78]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.28.12:528][ 78]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.28.12:528][ 78]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.28.12:528][ 78]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.28.12:528][ 78]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Atmosphere Validating asset [2026.05.26-07.28.12:540][ 78]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: ================================================ [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Total job queries 17,770, among them cache hits 2,905 (16.35%), DDC hits 7,427 (41.80%), Duplicates 3,512 (19.76%) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Tracking 11,353 distinct input hashes that result in 10,085 distinct outputs (88.83%) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: RAM used: 126.91 MiB of 1.60 GiB budget. Usage: 7.75% [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Shaders Compiled: 3,926 [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Jobs assigned 3,926, completed 3,926 (100%) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Average time worker was idle: 70.72 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Time job spent in pending queue: average 26.32 s, longest 120.57 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Job execution time: average 4.33 s, max 26.88 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Job life time (pending + execution): average 30.64 s, max 121.00 [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Shader code size: total 54.159 MiB, numShaders 4,022, average 13.789 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 333.21 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Jobs were issued in 1,091 batches (only local compilation was used), average 3.60 jobs/batch [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Average processing rate: 11.78 jobs/sec [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Total thread time: 2,186.062 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Total thread preprocess time: 127.229 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Percentage time preprocessing: 5.82% [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Effective parallelization: 6.56 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.656058 [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.08% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.01% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.50% of total time (compiled 67 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.47% of total time (compiled 46 times, average 2.12 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.25% of total time (compiled 113 times, average 0.82 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Materials Translated: 474 [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Material Total Translate Time: 0.29 s [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Material Translation Only: 0.13 s (46%) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.28.25:305][583]LogShaderCompilers: Display: ================================================ [2026.05.26-07.30.20:192][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.30.20:249][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-07.30.20:276][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2026.05.26-07.30.20:303][ 86]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-07.30.20:304][ 86]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap275DF2A448552FDADAE50CB5D653BC11.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-07.30.20:310][ 86]LogFileHelpers: All files are already saved. [2026.05.26-07.30.20:310][ 86]LogFileHelpers: Saving map 'VRTemplateMap' took 0.062 [2026.05.26-07.30.20:319][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave took 126.500 ms (total: 1.85 sec) [2026.05.26-07.30.20:416][ 86]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.30.20:416][ 86]LogContentValidation: Enabled validators: [2026.05.26-07.30.20:416][ 86]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.30.20:416][ 86]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.30.20:416][ 86]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.30.20:416][ 86]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.30.20:416][ 86]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.30.20:416][ 86]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.30.20:416][ 86]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-07.40.14:097][286]LogStreaming: Display: FlushAsyncLoading(458): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.40.14:109][286]LogInterchangeEngine: [Pending] Importing [2026.05.26-07.40.14:109][286]LogInterchangeEngine: Display: Interchange start importing source [D:/vr2026reimo/Earth and ISS/Earth and ISS/Solarsystemscope_texture_8k_stars_milky_way.jpg] [2026.05.26-07.40.14:815][288]LogStreaming: Display: FlushAsyncLoading(459): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-07.40.14:820][288]LogInterchangeImport: JPEG file [D:/vr2026reimo/Earth and ISS/Earth and ISS/Solarsystemscope_texture_8k_stars_milky_way.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.05.26-07.40.15:261][290]LogTexture: Display: Building textures: /Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way.Solarsystemscope_texture_8k_stars_milky_way (TFO_AutoDXT, 8192x4096 x1x1x1) (Required Memory Estimate: 2240.999969 MB), EncodeSpeed: Fast [2026.05.26-07.40.15:453][290]LogInterchangeEngine: Display: Interchange import completed [D:/vr2026reimo/Earth and ISS/Earth and ISS/Solarsystemscope_texture_8k_stars_milky_way.jpg] [2026.05.26-07.40.15:460][290]LogInterchangeEngine: [Pending] Importing - Operation completed. [2026.05.26-07.40.15:460][290]LogInterchangeEngine: [Success] Import Done [2026.05.26-07.40.56:188][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2026.05.26-07.40.56:193][917]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.024 [2026.05.26-07.40.56:195][917]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-07.40.56:195][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-07.40.56:216][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto0 [2026.05.26-07.40.56:216][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto04E847D7140EC5472EC5EAF8795999168.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto0.uasset' [2026.05.26-07.40.56:216][917]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-07.40.56:216][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-07.40.56:235][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto0 [2026.05.26-07.40.56:235][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto0F0F2DB984B2D9F14F77595B958EEE6C3.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto0.uasset' [2026.05.26-07.40.56:235][917]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-07.40.56:235][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-07.40.56:707][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto0 [2026.05.26-07.40.56:707][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto06EA58CC0447A4F67CDB357BAB375C663.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto0.uasset' [2026.05.26-07.40.56:707][917]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-07.40.56:707][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-07.40.56:722][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto0 [2026.05.26-07.40.56:722][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto0488E6835412DEAB92B798C8B504BCEE5.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto0.uasset' [2026.05.26-07.40.56:722][917]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] ([1] browsable assets)... [2026.05.26-07.40.56:722][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] [2026.05.26-07.40.56:847][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto0 [2026.05.26-07.40.56:847][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x8192geo_Auto071220358482021F87D5A5F958F550327.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto0.uasset' [2026.05.26-07.40.56:847][917]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere1] ([1] browsable assets)... [2026.05.26-07.40.56:883][917]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/SPACE/earth/StaticMeshes/Sphere1.Sphere1] [2026.05.26-07.40.56:883][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere1] [2026.05.26-07.40.59:518][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere1_Auto0 [2026.05.26-07.40.59:518][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere1_Auto078C1C7AB4FEA03C7E3F657A754B376C5.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere1_Auto0.uasset' [2026.05.26-07.40.59:518][917]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] ([1] browsable assets)... [2026.05.26-07.40.59:523][917]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way.Solarsystemscope_texture_8k_stars_milky_way] [2026.05.26-07.40.59:523][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] [2026.05.26-07.40.59:532][917]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way_Auto0 [2026.05.26-07.40.59:532][917]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Solarsystemscope_texture_8k_starABC25C5449F26374B639499623574EAE.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way_Auto0.uasset' [2026.05.26-07.40.59:533][917]LogFileHelpers: Auto-saving content packages took 3.339 [2026.05.26-07.41.18:333][ 22]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.41.18:333][ 22]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.41.20:925][321]LogInteractiveToolsContext: Display: Alter shape settings in the detail panel or modify placement with gizmo, then accept the tool. [2026.05.26-07.44.21:042][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms [2026.05.26-07.44.22:975][290]LogSlate: Window 'Delete Assets' being destroyed [2026.05.26-07.44.23:032][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2026.05.26-07.44.23:048][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2026.05.26-07.44.23:064][290]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2026.05.26-07.45.48:676][316]Cmd: TRANSACTION UNDO [2026.05.26-07.45.48:676][316]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-07.45.51:364][568]Cmd: TRANSACTION UNDO [2026.05.26-07.45.51:364][568]LogEditorTransaction: Undo Clicking on Elements [2026.05.26-07.45.52:165][663]Cmd: TRANSACTION UNDO [2026.05.26-07.45.52:165][663]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-07.46.04:104][ 70]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.46.04:106][ 70]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.46.33:506][519]LogInteractiveToolsContext: Display: Alter shape settings in the detail panel or modify placement with gizmo, then accept the tool. [2026.05.26-07.47.36:347][761]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.47.36:347][761]LogInteractiveToolsContext: Display: This Tool creates new shapes. Click in the scene to choose initial placement of mesh. [2026.05.26-07.47.38:762][ 27]LogInteractiveToolsContext: Display: Alter shape settings in the detail panel or modify placement with gizmo, then accept the tool. [2026.05.26-07.47.46:955][979]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.Sphere_7F3B4C32 [2026.05.26-07.47.46:957][979]LogStaticMesh: Display: Building static mesh Sphere_7F3B4C32 (Required Memory Estimate: 4.785744 MB)... [2026.05.26-07.47.46:957][979]LogActorFactory: Actor Factory spawned StaticMesh /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.Sphere_7F3B4C32 as actor: StaticMeshActor /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap:PersistentLevel.StaticMeshActor_139 [2026.05.26-07.47.46:964][979]LogStaticMesh: Built static mesh [0.01s] /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.Sphere_7F3B4C32 [2026.05.26-07.48.29:356][887]LogContentBrowser: Deferred new asset file creation: NewMaterial [2026.05.26-07.48.29:365][887]LogContentBrowser: Creating deferred item: NewMaterial [2026.05.26-07.48.29:375][888]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). [2026.05.26-07.48.38:727][ 11]LogContentBrowser: Attempting asset rename: NewMaterial -> M_Starfield [2026.05.26-07.48.38:727][ 11]LogContentBrowser: End creating deferred item NewMaterial [2026.05.26-07.48.41:981][377]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/SPACE/earth/Materials/M_Starfield.M_Starfield [2026.05.26-07.48.41:988][377]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 [2026.05.26-07.48.41:988][377]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_11'. [2026.05.26-07.48.42:304][377]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.48.42:304][377]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.42:304][377]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.48.42:304][377]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.42:348][379]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.48.42:348][379]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.48.42:348][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.42:348][379]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.48.42:348][379]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.42:361][380]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.48.42:362][380]MaterialEditorStats: Texture samplers: 4/16 [2026.05.26-07.48.42:362][380]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.42:362][380]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.48.42:362][380]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.48:752][121]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.48.48:752][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.48:752][121]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.48.48:752][121]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.48:787][123]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.48.48:787][123]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.48.48:787][123]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.48.48:787][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.48:787][123]MaterialEditorStats: Shader Count: 3 [2026.05.26-07.48.48:787][123]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.50:808][362]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.48.50:808][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.50:808][362]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.48.50:808][362]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.50:830][364]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.48.50:830][364]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.48.50:830][364]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.48.50:830][364]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.48.50:830][364]MaterialEditorStats: Shader Count: 5 [2026.05.26-07.48.50:830][364]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.48.51:947][497]LogMaterialEditor: Saving and Compiling material M_Starfield [2026.05.26-07.48.53:515][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2026.05.26-07.48.54:614][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2026.05.26-07.48.54:623][497]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.48.54:662][497]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Starfield] ([1] browsable assets)... [2026.05.26-07.48.54:671][497]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Starfield.M_Starfield] [2026.05.26-07.48.54:671][497]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Starfield] [2026.05.26-07.48.54:671][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Starfield" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Starfield.uasset" SILENT=true [2026.05.26-07.48.54:679][497]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Starfield [2026.05.26-07.48.54:679][497]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Starfield31636B174D8D7464E38B6C9C4988D923.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Starfield.uasset' [2026.05.26-07.48.54:687][497]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.338 ms (total: 1.92 sec) [2026.05.26-07.48.54:744][497]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.48.54:744][497]LogContentValidation: Enabled validators: [2026.05.26-07.48.54:744][497]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.48.54:744][497]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.48.54:744][497]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.48.54:744][497]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.48.54:744][497]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.48.54:744][497]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.48.54:746][497]AssetCheck: /Game/SPACE/earth/Materials/M_Starfield Validating asset [2026.05.26-07.48.54:757][497]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-07.49.19:052][296]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.49.19:052][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.49.19:052][296]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.49.19:052][296]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.19:148][298]MaterialEditorStats: Base pass shader without light map: 314 instructions Stats: Resources Used: 6 Resource Limit: 64 Samplers Used: 1 Sampler Limit: 32 [2026.05.26-07.49.19:148][298]MaterialEditorStats: Base pass vertex shader: 352 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.19:148][298]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.49.19:148][298]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2026.05.26-07.49.19:148][298]MaterialEditorStats: Shader Count: 7 [2026.05.26-07.49.19:148][298]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: ================================================ [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Total job queries 17,818, among them cache hits 2,951 (16.56%), DDC hits 7,427 (41.68%), Duplicates 3,512 (19.71%) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Tracking 11,355 distinct input hashes that result in 10,087 distinct outputs (88.83%) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: RAM used: 126.93 MiB of 1.60 GiB budget. Usage: 7.75% [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Shaders Compiled: 3,928 [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Jobs assigned 3,928, completed 3,928 (100%) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Average time worker was idle: 72.88 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Time job spent in pending queue: average 26.30 s, longest 120.57 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Job execution time: average 4.32 s, max 26.88 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Job life time (pending + execution): average 30.63 s, max 121.00 [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Shader code size: total 54.18 MiB, numShaders 4,024, average 13.787 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 334.15 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Jobs were issued in 1,093 batches (only local compilation was used), average 3.59 jobs/batch [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Average processing rate: 11.76 jobs/sec [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Total thread time: 2,186.974 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Total thread preprocess time: 127.726 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Percentage time preprocessing: 5.84% [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Effective parallelization: 6.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.654496 [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: FMicropolyRasterizeCS - 25.07% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 7.00% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.50% of total time (compiled 67 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.46% of total time (compiled 46 times, average 2.12 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.25% of total time (compiled 113 times, average 0.82 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Materials Translated: 488 [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Material Total Translate Time: 0.29 s [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Material Translation Only: 0.14 s (46%) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.49.25:454][ 44]LogShaderCompilers: Display: ================================================ [2026.05.26-07.49.32:741][903]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.49.32:743][903]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.49.32:743][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.49.32:743][903]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.49.32:743][903]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.32:761][905]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.32:761][905]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.49.32:761][905]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.49.32:761][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.49.32:761][905]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.49.32:761][905]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.33:322][965]MaterialEditorStats: Base pass shader without light map: 321 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.33:322][965]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.33:322][965]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.49.33:322][965]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.49.33:322][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.49.33:322][965]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.49.33:322][965]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.39:026][645]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.49.39:026][645]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.49.39:026][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.49.39:026][645]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.49.39:026][645]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.39:049][648]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.39:049][648]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.49.39:049][648]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.49.39:049][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.49.39:049][648]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.49.39:049][648]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.39:499][702]MaterialEditorStats: Base pass shader without light map: 322 instructions Stats: Resources Used: 7 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.39:499][702]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.49.39:499][702]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.49.39:499][702]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.49.39:499][702]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.49.39:499][702]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.49.39:499][702]MaterialEditorStats: Preshaders: 2 (2 param fetches, 4 ops) [2026.05.26-07.49.39:527][703]LogPSOHitching: Encountered 100 PSO creation hitches so far (100 graphics, 0 compute). 0 of them were precached. [2026.05.26-07.49.43:743][208]LogMaterialEditor: Saving and Compiling material M_Starfield [2026.05.26-07.49.43:811][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2026.05.26-07.49.44:614][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2026.05.26-07.49.44:623][208]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.49.44:671][208]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Starfield] ([1] browsable assets)... [2026.05.26-07.49.44:679][208]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Starfield.M_Starfield] [2026.05.26-07.49.44:679][208]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Starfield] [2026.05.26-07.49.44:679][208]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Starfield" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Starfield.uasset" SILENT=true [2026.05.26-07.49.44:687][208]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Starfield [2026.05.26-07.49.44:687][208]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_StarfieldF108FE74498EFC8D530928BB1B8089CD.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Starfield.uasset' [2026.05.26-07.49.44:693][208]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.960 ms (total: 1.99 sec) [2026.05.26-07.49.44:753][208]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.49.44:753][208]LogContentValidation: Enabled validators: [2026.05.26-07.49.44:753][208]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.49.44:753][208]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.49.44:753][208]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.49.44:753][208]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.49.44:753][208]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.49.44:753][208]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.49.44:753][208]AssetCheck: /Game/SPACE/earth/Materials/M_Starfield Validating asset [2026.05.26-07.50.59:615][944]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms [2026.05.26-07.50.59:654][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto1 [2026.05.26-07.50.59:654][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap_Auto1B7030B334B71CE7E51866A95CBAC0D2C.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto1.umap' [2026.05.26-07.50.59:654][944]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.058 [2026.05.26-07.50.59:654][944]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.058 [2026.05.26-07.50.59:655][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-07.50.59:655][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-07.50.59:673][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto1 [2026.05.26-07.50.59:673][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto140C06C2749D9845D085F10B4CAF4C53C.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto1.uasset' [2026.05.26-07.50.59:673][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-07.50.59:673][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-07.50.59:692][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto1 [2026.05.26-07.50.59:692][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto1B54A6D2342DA48B9E6DFD5B65AFB55BA.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto1.uasset' [2026.05.26-07.50.59:694][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-07.50.59:694][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-07.51.00:157][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto1 [2026.05.26-07.51.00:157][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto1A9FCD527447DF4845A78469B6167DDAC.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto1.uasset' [2026.05.26-07.51.00:157][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-07.51.00:157][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-07.51.00:172][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto1 [2026.05.26-07.51.00:172][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto166C36DC945EBB48C25310B918786ACEB.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto1.uasset' [2026.05.26-07.51.00:173][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] ([1] browsable assets)... [2026.05.26-07.51.00:173][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] [2026.05.26-07.51.00:278][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto1 [2026.05.26-07.51.00:278][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x8192geo_Auto1FE55E95F49C234B013B84E99750C1A32.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto1.uasset' [2026.05.26-07.51.00:280][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] ([1] browsable assets)... [2026.05.26-07.51.00:280][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] [2026.05.26-07.51.00:287][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way_Auto1 [2026.05.26-07.51.00:287][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Solarsystemscope_texture_8k_star7DB6763045BB72B65D2C59B0421FFD6B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way_Auto1.uasset' [2026.05.26-07.51.00:288][944]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] ([1] browsable assets)... [2026.05.26-07.51.00:308][944]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.Sphere_7F3B4C32] [2026.05.26-07.51.00:308][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] [2026.05.26-07.51.00:320][944]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32_Auto1 [2026.05.26-07.51.00:320][944]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_7F3B4C32_Auto168F67A954D1B1CA5B3542DADA7088BFD.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32_Auto1.uasset' [2026.05.26-07.51.00:320][944]LogFileHelpers: Auto-saving content packages took 0.666 [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: ================================================ [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Total job queries 17,895, among them cache hits 2,996 (16.74%), DDC hits 7,431 (41.53%), Duplicates 3,513 (19.63%) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Tracking 11,386 distinct input hashes that result in 10,109 distinct outputs (88.78%) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: RAM used: 127.12 MiB of 1.60 GiB budget. Usage: 7.76% [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Shaders Compiled: 3,955 [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Jobs assigned 3,955, completed 3,955 (100%) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Average time worker was idle: 76.38 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Time job spent in pending queue: average 26.12 s, longest 120.57 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Job execution time: average 4.30 s, max 26.88 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Job life time (pending + execution): average 30.42 s, max 121.00 [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Shader code size: total 54.458 MiB, numShaders 4,055, average 13.752 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 340.43 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.23% [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Jobs were issued in 1,120 batches (only local compilation was used), average 3.53 jobs/batch [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Average processing rate: 11.62 jobs/sec [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Total thread time: 2,198.571 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Total thread preprocess time: 128.678 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Percentage time preprocessing: 5.85% [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Effective parallelization: 6.46 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.645821 [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: FMicropolyRasterizeCS - 24.93% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 6.97% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.53% of total time (compiled 68 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.44% of total time (compiled 46 times, average 2.12 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.32% of total time (compiled 120 times, average 0.79 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Materials Translated: 495 [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Material Total Translate Time: 0.29 s [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Material Translation Only: 0.14 s (46%) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.52.25:643][442]LogShaderCompilers: Display: ================================================ [2026.05.26-07.53.36:504][326]LogInteractiveToolsContext: Display: Adds an empty actor as the parent of the selected actors. Use gizmo to choose where/how the empty actor is placed. Hold Ctrl to snap to items in scene. [2026.05.26-07.54.24:834][898]LogInteractiveToolsContext: Warning: WARNING: This Tool will Modify the selected StaticMesh Assets! If you do not wish to modify the original Assets, please make copies in the Content Browser first! [2026.05.26-07.54.24:834][898]LogInteractiveToolsContext: Display: This tool edits the Pivot (Origin) of the input assets. Hold Ctrl while using the gizmo to align to scene. Enable Snap Dragging and click+drag to place gizmo directly into clicked position. [2026.05.26-07.54.33:815][970]LogStaticMesh: Display: Building static mesh Sphere_7F3B4C32 (Required Memory Estimate: 4.785744 MB)... [2026.05.26-07.54.33:823][970]LogStaticMesh: Built static mesh [0.01s] /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.Sphere_7F3B4C32 [2026.05.26-07.55.42:750][601]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2026.05.26-07.56.28:201][473]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.56.28:253][473]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-07.56.28:313][473]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2026.05.26-07.56.28:338][473]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-07.56.28:339][473]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap23AF670449F07D978BA8CBA3416B9533.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-07.56.28:345][473]LogFileHelpers: All files are already saved. [2026.05.26-07.56.28:345][473]LogFileHelpers: Saving map 'VRTemplateMap' took 0.094 [2026.05.26-07.56.28:355][473]LogFileHelpers: InternalPromptForCheckoutAndSave took 153.365 ms (total: 2.14 sec) [2026.05.26-07.56.28:415][473]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.56.28:415][473]LogContentValidation: Enabled validators: [2026.05.26-07.56.28:415][473]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.56.28:415][473]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.56.28:415][473]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.56.28:415][473]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.56.28:415][473]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.56.28:415][473]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.56.28:417][473]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-07.56.36:810][467]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.56.36:810][467]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.56.36:810][467]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.56.36:810][467]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.56.36:810][467]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.56.36:834][470]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.56.36:834][470]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.56.36:834][470]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.56.36:834][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.56.36:834][470]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.56.36:834][470]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.56.37:367][534]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.56.37:367][534]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.56.37:367][534]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.56.37:367][534]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.56.37:367][534]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.56.37:367][534]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.56.37:367][534]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.56.38:805][706]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-07.56.38:887][706]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms [2026.05.26-07.56.39:811][706]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.56.39:821][706]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.56.39:875][706]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-07.56.39:884][706]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-07.56.39:884][706]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-07.56.39:884][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-07.56.39:894][706]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-07.56.39:894][706]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_CloudsBC3829CD49EA1FCDE7FB62B681ED7237.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-07.56.39:902][706]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.402 ms (total: 2.22 sec) [2026.05.26-07.56.39:940][706]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.56.39:940][706]LogContentValidation: Enabled validators: [2026.05.26-07.56.39:940][706]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.56.39:940][706]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.56.39:940][706]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.56.39:940][706]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.56.39:940][706]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.56.39:940][706]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.56.39:941][706]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-07.56.48:597][734]MaterialEditorStats: Texture samplers: 0/16 [2026.05.26-07.56.48:597][734]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.56.48:597][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.56.48:597][734]MaterialEditorStats: Shader Count: 0 [2026.05.26-07.56.48:597][734]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.56.48:634][737]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.56.48:634][737]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.56.48:634][737]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.56.48:634][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.56.48:634][737]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.56.48:634][737]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.56.49:142][798]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.56.49:142][798]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.56.49:142][798]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.56.49:142][798]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.56.49:142][798]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.56.49:142][798]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.56.49:142][798]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.56.50:128][916]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-07.56.50:192][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-07.56.51:119][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2026.05.26-07.56.51:129][916]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.56.51:167][916]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-07.56.51:175][916]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-07.56.51:175][916]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-07.56.51:175][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-07.56.51:184][916]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-07.56.51:184][916]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds7ABF949E46AEC35F536BB59ABC66F71C.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-07.56.51:191][916]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.472 ms (total: 2.29 sec) [2026.05.26-07.56.51:250][916]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.56.51:250][916]LogContentValidation: Enabled validators: [2026.05.26-07.56.51:250][916]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.56.51:250][916]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.56.51:250][916]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.56.51:250][916]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.56.51:250][916]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.56.51:250][916]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.56.51:250][916]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-07.57.03:973][421]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.57.03:973][421]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.57.03:973][421]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.57.03:973][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.57.03:973][421]MaterialEditorStats: Shader Count: 2 [2026.05.26-07.57.03:973][421]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.57.04:472][479]MaterialEditorStats: Base pass shader without light map: 163 instructions Stats: Resources Used: 4 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.57.04:472][479]MaterialEditorStats: Base pass vertex shader: 358 instructions Stats: Resources Used: 8 Resource Limit: 64 Samplers Used: 2 Sampler Limit: 32 [2026.05.26-07.57.04:472][479]MaterialEditorStats: Texture samplers: 2/16 [2026.05.26-07.57.04:472][479]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2026.05.26-07.57.04:472][479]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2026.05.26-07.57.04:472][479]MaterialEditorStats: Shader Count: 4 [2026.05.26-07.57.04:472][479]MaterialEditorStats: Preshaders: 3 (3 param fetches, 5 ops) [2026.05.26-07.57.05:761][633]LogMaterialEditor: Saving and Compiling material M_Earth_Clouds [2026.05.26-07.57.05:826][633]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2026.05.26-07.57.06:728][633]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.57.06:739][633]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.57.06:782][633]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/Materials/M_Earth_Clouds] ([1] browsable assets)... [2026.05.26-07.57.06:790][633]OBJ SavePackage: Rendered thumbnail for [Material /Game/SPACE/earth/Materials/M_Earth_Clouds.M_Earth_Clouds] [2026.05.26-07.57.06:790][633]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Materials/M_Earth_Clouds] [2026.05.26-07.57.06:790][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Materials/M_Earth_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset" SILENT=true [2026.05.26-07.57.06:801][633]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Materials/M_Earth_Clouds [2026.05.26-07.57.06:801][633]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/M_Earth_Clouds7B1C6C2847012D58BB0E9C9765848CFE.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Materials/M_Earth_Clouds.uasset' [2026.05.26-07.57.06:808][633]LogFileHelpers: InternalPromptForCheckoutAndSave took 69.984 ms (total: 2.36 sec) [2026.05.26-07.57.06:845][633]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.57.06:847][633]LogContentValidation: Enabled validators: [2026.05.26-07.57.06:847][633]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.57.06:847][633]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.57.06:847][633]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.57.06:847][633]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.57.06:847][633]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.57.06:847][633]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.57.06:847][633]AssetCheck: /Game/SPACE/earth/Materials/M_Earth_Clouds Validating asset [2026.05.26-07.58.01:578][111]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-07.58.01:627][111]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-07.58.01:650][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2026.05.26-07.58.01:677][111]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-07.58.01:677][111]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap6164D64F409BFFCE50EE0CBF43F9D8E4.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-07.58.01:685][111]LogFileHelpers: All files are already saved. [2026.05.26-07.58.01:685][111]LogFileHelpers: Saving map 'VRTemplateMap' took 0.057 [2026.05.26-07.58.01:692][111]LogFileHelpers: InternalPromptForCheckoutAndSave took 113.967 ms (total: 2.47 sec) [2026.05.26-07.58.01:743][111]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-07.58.01:743][111]LogContentValidation: Enabled validators: [2026.05.26-07.58.01:743][111]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-07.58.01:743][111]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-07.58.01:743][111]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-07.58.01:743][111]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-07.58.01:743][111]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-07.58.01:743][111]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-07.58.01:743][111]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: ================================================ [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Total job queries 17,991, among them cache hits 3,068 (17.05%), DDC hits 7,431 (41.30%), Duplicates 3,513 (19.53%) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Tracking 11,410 distinct input hashes that result in 10,127 distinct outputs (88.76%) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: RAM used: 127.28 MiB of 1.60 GiB budget. Usage: 7.77% [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Shaders Compiled: 3,979 [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Jobs assigned 3,979, completed 3,979 (100%) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Average time worker was idle: 77.17 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Time job spent in pending queue: average 25.97 s, longest 120.57 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Job execution time: average 4.27 s, max 26.88 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Job life time (pending + execution): average 30.24 s, max 121.00 [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Shader code size: total 54.676 MiB, numShaders 4,079, average 13.726 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 345.96 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22% [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Jobs were issued in 1,144 batches (only local compilation was used), average 3.48 jobs/batch [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Average processing rate: 11.50 jobs/sec [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Total thread time: 2,207.906 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Total thread preprocess time: 129.624 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Percentage time preprocessing: 5.87% [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Effective parallelization: 6.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.638206 [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: FMicropolyRasterizeCS - 24.83% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 6.94% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.52% of total time (compiled 68 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.42% of total time (compiled 46 times, average 2.12 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.38% of total time (compiled 125 times, average 0.77 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: === Material stats === [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Materials Translated: 504 [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Material Total Translate Time: 0.30 s [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Material Translation Only: 0.14 s (46%) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-07.58.25:652][418]LogShaderCompilers: Display: ================================================ [2026.05.26-07.59.19:328][223]LogContentBrowser: Deferred new asset folder creation: NewFolder [2026.05.26-07.59.19:337][223]LogContentBrowser: Creating deferred item: NewFolder [2026.05.26-07.59.19:347][224]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). [2026.05.26-07.59.24:649][861]LogContentBrowser: Attempting asset rename: NewFolder -> BP [2026.05.26-07.59.24:649][861]LogContentBrowser: End creating deferred item NewFolder [2026.05.26-08.00.33:614][591]LogSlate: Window 'Create Blueprint From Selection' being destroyed [2026.05.26-08.00.33:664][591]LogActorComponent: UnregisterComponent: (/Game/SPACE/earth/BP/BP_Earth.Default__BP_Earth_C:StaticMeshComponent0) Not registered. Aborting. [2026.05.26-08.00.33:701][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms [2026.05.26-08.00.33:732][591]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth [2026.05.26-08.00.33:732][591]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 [2026.05.26-08.00.33:734][591]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_12'. [2026.05.26-08.00.33:758][591]LogStreaming: Display: FlushAsyncLoading(460): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-08.00.35:508][591]LogStaticMesh: Display: Building static mesh PhAT_FloorBox (Required Memory Estimate: 0.024887 MB)... [2026.05.26-08.00.35:509][591]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/PhAT_FloorBox.PhAT_FloorBox [2026.05.26-08.03.16:017][656]LogSlate: Took 0.009141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) [2026.05.26-08.03.22:977][470]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.07.18:001][891]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms [2026.05.26-08.07.25:078][705]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.07.25:094][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.07.25:117][705]LogOnline: OSS: Created online subsystem instance for: NULL [2026.05.26-08.07.25:117][705]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] [2026.05.26-08.07.25:118][705]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.07.25:141][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021929s) [2026.05.26-08.07.25:141][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.022003s) [2026.05.26-08.07.25:165][705]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2026.05.26-08.07.25:171][705]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.07.25:180][705]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.07.25:187][705]LogPlayLevel: PIE: World Init took: (0.015715s) [2026.05.26-08.07.25:190][705]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.07.25:191][705]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.07.25:191][705]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.07.25:193][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.07.25:193][705]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.07.25:193][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.07.25:198][705]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.07.25:213][705]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.07.25:216][705]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.07.25:216][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.07.25:216][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.07.25:219][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2026.05.26-08.07.25:219][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2026.05.26-08.07.25:221][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2026.05.26-08.07.25:221][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2026.05.26-08.07.25:221][705]LogInit: FAudioDevice initialized with ID 2. [2026.05.26-08.07.25:222][705]LogAudio: Display: Audio Device (ID: 2) registered with world 'VRTemplateMap'. [2026.05.26-08.07.25:223][705]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2026.05.26-08.07.25:240][705]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.07.25:246][705]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.07.25 [2026.05.26-08.07.25:249][705]LogWorld: Bringing up level for play took: 0.008406 [2026.05.26-08.07.25:253][705]LogOnline: OSS: Created online subsystem instance for: :Context_14 [2026.05.26-08.07.25:261][705]LogStreaming: Display: FlushAsyncLoading(638): 1 QueuedPackages, 0 AsyncPackages [2026.05.26-08.07.25:409][705]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.07.25:410][705]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.07.25:425][705]PIE: Server logged in [2026.05.26-08.07.25:427][705]PIE: Play in editor total start time 0.343 seconds. [2026.05.26-08.07.25:436][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:490][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:505][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:513][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:522][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:531][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:538][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:547][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:555][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:564][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:572][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:581][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:588][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:597][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:606][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:613][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:622][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:630][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:638][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:647][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:655][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:664][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:671][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:680][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:689][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:697][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:705][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:714][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:721][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:730][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:739][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:746][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:755][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:763][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:772][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:780][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:788][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:796][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:805][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:814][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:821][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:830][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:839][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:847][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:855][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:863][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:872][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:881][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:888][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:897][754]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:906][755]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:915][756]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:922][757]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:931][758]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:938][759]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:947][760]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:956][761]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:963][762]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:972][763]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:981][764]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:989][765]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.25:997][766]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:005][767]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:014][768]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:023][769]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:031][770]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:038][771]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:047][772]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:056][773]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:063][774]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:073][775]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:080][776]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:089][777]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:097][778]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:105][779]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:114][780]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:122][781]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:130][782]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:138][783]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:147][784]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:156][785]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:171][786]LogNiagara: Compiling System NiagaraSystem /Game/VRTemplate/VFX/NS_TeleportTrace.NS_TeleportTrace took 0.845703 sec (time since issued). [2026.05.26-08.07.26:173][786]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:191][787]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:199][788]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:208][789]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:217][790]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:225][791]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:233][792]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:242][793]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:249][794]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:258][795]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:266][796]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:275][797]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:283][798]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:291][799]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:300][800]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:309][801]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:316][802]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:325][803]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:334][804]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:353][805]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:361][806]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:368][807]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:377][808]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:386][809]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:393][810]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:402][811]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:411][812]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:418][813]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:427][814]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:435][815]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:443][816]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:453][817]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:461][818]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:469][819]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:476][820]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:485][821]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:494][822]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:503][823]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:510][824]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:519][825]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:527][826]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:535][827]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:544][828]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:551][829]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:560][830]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:569][831]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:578][832]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:585][833]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:593][834]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:601][835]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:610][836]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:618][837]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:627][838]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:635][839]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:644][840]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:651][841]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:660][842]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:669][843]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:676][844]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:685][845]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:693][846]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:701][847]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:710][848]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:718][849]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:727][850]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:735][851]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:743][852]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:751][853]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:760][854]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:768][855]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:777][856]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:785][857]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:794][858]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:801][859]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:810][860]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:819][861]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:826][862]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:835][863]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:843][864]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:851][865]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:860][866]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:868][867]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:877][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:885][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:897][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:903][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:910][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:919][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:928][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:937][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:944][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:953][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:962][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:970][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:979][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:986][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.26:995][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:004][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:011][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:020][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:027][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:036][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:045][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:053][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:061][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:069][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:078][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:087][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:095][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:103][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:110][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:119][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:128][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:136][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:145][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:153][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:160][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:169][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:178][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:185][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:194][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:203][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:212][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:219][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:228][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:235][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:244][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:253][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:261][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:270][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:278][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:286][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:294][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:303][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:311][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:320][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:328][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:336][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:345][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:353][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:361][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:370][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:377][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:386][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:395][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:403][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:411][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:419][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:428][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:437][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:444][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:453][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:461][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:470][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:478][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:486][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:507][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:514][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:523][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:530][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:538][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:547][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:555][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:564][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:572][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:581][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:588][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:597][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:606][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:613][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:624][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:631][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:638][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:647][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:655][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:664][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:673][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:681][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:689][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:696][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:705][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:714][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:723][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:731][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:738][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:747][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:755][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:764][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:773][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:780][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:789][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:798][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:805][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:814][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:823][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:830][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:839][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:847][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:855][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:864][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:873][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:881][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:890][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:897][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:904][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:914][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:921][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:930][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:939][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:946][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:955][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:964][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:973][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:980][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:989][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.27:997][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:005][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:014][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:023][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:031][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:039][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:048][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:055][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:064][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:073][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:081][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:089][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:098][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:105][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:114][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:123][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:130][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:139][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:147][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:155][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:164][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:173][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:181][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:188][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:197][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:205][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:214][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:222][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:231][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:238][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:247][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:256][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:264][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:272][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:281][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:288][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:297][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:306][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:313][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:323][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:331][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:338][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:347][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:356][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:364][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:373][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:381][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:389][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:398][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:405][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:414][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:421][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:430][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:439][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:447][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:455][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:464][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:472][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:481][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:490][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:497][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:506][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:513][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:522][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:531][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:538][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:547][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:555][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:563][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:573][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:581][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:589][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:598][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:605][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:614][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:623][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:630][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:639][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:648][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:655][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:664][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:672][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:681][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:688][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:697][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:705][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:714][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:723][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:731][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:740][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:747][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:755][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:763][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:773][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:781][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:788][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:797][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:805][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:815][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:823][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:831][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:840][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:847][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:856][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:863][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:873][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:880][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:889][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:898][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:906][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:913][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:923][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:931][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:940][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:947][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:956][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:963][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:972][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:981][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:988][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.28:997][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:005][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:014][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:023][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:030][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:039][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:046][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:055][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:064][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:073][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:080][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:089][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:096][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:105][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:114][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:123][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:131][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:140][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:147][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:156][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:163][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:172][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:181][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:188][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:197][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:206][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:214][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:223][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:231][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:238][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:247][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:255][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:264][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:273][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:280][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:289][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:296][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:305][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:314][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:321][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:330][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:339][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:347][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:357][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:364][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:373][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:380][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:389][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:397][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:405][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:414][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:422][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:430][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:438][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:447][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:456][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:463][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:472][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:481][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:488][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:497][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:505][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:513][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:523][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:531][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:538][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:547][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:555][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:564][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:573][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:580][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:589][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:597][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:605][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:614][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:623][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:630][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:638][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:648][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:655][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:664][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:671][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:680][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:688][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:697][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:705][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:714][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:722][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:731][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:738][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:747][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:756][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:763][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:773][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:781][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:788][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:797][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:806][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:813][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:823][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:831][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:838][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:847][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:856][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:863][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:873][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:881][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:888][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:897][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:905][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:914][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:922][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:931][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:938][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:948][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:956][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:963][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:973][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:981][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:990][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.29:997][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:006][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:013][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:023][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:031][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:040][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:047][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:056][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:063][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:072][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:081][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:088][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:097][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:105][254]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:114][255]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:123][256]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:131][257]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:139][258]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:148][259]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:155][260]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:165][261]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:173][262]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:181][263]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:189][264]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:198][265]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:205][266]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:214][267]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:223][268]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:231][269]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:240][270]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:247][271]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:256][272]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:264][273]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:271][274]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:281][275]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:288][276]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:297][277]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:306][278]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:313][279]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:323][280]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:331][281]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:338][282]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:347][283]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:355][284]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:364][285]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:373][286]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:381][287]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:389][288]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:398][289]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:405][290]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:414][291]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:423][292]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:430][293]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:439][294]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:448][295]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:455][296]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:464][297]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:473][298]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:480][299]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:489][300]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:498][301]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:505][302]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:514][303]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:523][304]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:531][305]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:539][306]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:548][307]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:555][308]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:564][309]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:573][310]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:580][311]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:589][312]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:598][313]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:605][314]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:614][315]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:623][316]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:631][317]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:639][318]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:647][319]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:656][320]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:664][321]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:673][322]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:681][323]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:689][324]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:697][325]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:705][326]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:714][327]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:723][328]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:730][329]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:740][330]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:747][331]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:755][332]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:764][333]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:773][334]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:781][335]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:789][336]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:798][337]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:805][338]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:814][339]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:823][340]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:831][341]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:839][342]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:847][343]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:855][344]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:864][345]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:873][346]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:881][347]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:889][348]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:898][349]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:905][350]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:914][351]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:923][352]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:930][353]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:939][354]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:948][355]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:955][356]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:964][357]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:973][358]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:981][359]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:989][360]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.30:998][361]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:005][362]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:014][363]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:023][364]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:031][365]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:039][366]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:048][367]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:055][368]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:064][369]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:073][370]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:081][371]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:090][372]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:097][373]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:105][374]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:114][375]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:123][376]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:131][377]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:140][378]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:147][379]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:156][380]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:164][381]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:173][382]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:181][383]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:188][384]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:197][385]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:206][386]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:213][387]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:223][388]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:231][389]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:238][390]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:247][391]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:255][392]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:264][393]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:273][394]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:281][395]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:289][396]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:298][397]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:305][398]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:314][399]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:323][400]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:330][401]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:339][402]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.07.31:369][402]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.07.31:370][402]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.07.31:372][402]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.07.31:375][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.07.31:384][402]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.07.31:388][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.07.31:414][402]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.07.31:414][402]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2026.05.26-08.07.31:415][402]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=4 [2026.05.26-08.07.31:417][402]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=2 [2026.05.26-08.07.31:424][402]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.07.31:424][402]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.07.31:428][402]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms [2026.05.26-08.07.31:615][403]LogPlayLevel: Display: Destroying online subsystem :Context_14 [2026.05.26-08.07.38:829][229]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.07.38:833][229]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.10.05:720][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms [2026.05.26-08.10.05:751][703]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto2 [2026.05.26-08.10.05:751][703]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap_Auto21DD9350549A761F48126BF92051285EB.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto2.umap' [2026.05.26-08.10.05:753][703]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.062 [2026.05.26-08.10.05:753][703]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.062 [2026.05.26-08.10.05:753][703]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] ([1] browsable assets)... [2026.05.26-08.10.05:765][703]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.Sphere_7F3B4C32] [2026.05.26-08.10.05:765][703]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] [2026.05.26-08.10.05:776][703]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32_Auto2 [2026.05.26-08.10.05:776][703]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_7F3B4C32_Auto259DA2ACF4919C54AF896ED8C5AED9E5B.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32_Auto2.uasset' [2026.05.26-08.10.05:776][703]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.10.05:776][703]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13 [2026.05.26-08.10.05:776][703]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_13'. [2026.05.26-08.10.05:842][703]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.10.05:842][703]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_14 [2026.05.26-08.10.05:842][703]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_14'. [2026.05.26-08.10.05:849][703]OBJ SavePackage: Rendered thumbnail for [BlueprintGeneratedClass /Game/SPACE/earth/BP/BP_Earth.BP_Earth_C] [2026.05.26-08.10.05:849][703]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.10.05:849][703]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/BP/BP_Earth_Auto2.uasset" SILENT=false AUTOSAVING=true [2026.05.26-08.10.05:862][703]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/BP/BP_Earth_Auto2 [2026.05.26-08.10.05:862][703]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Earth_Auto200CEA13F434B9AB885A3C4A645EE86F7.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/BP/BP_Earth_Auto2.uasset' [2026.05.26-08.10.05:862][703]LogFileHelpers: Auto-saving content packages took 0.110 [2026.05.26-08.10.14:625][746]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2026.05.26-08.10.24:184][869]LogNavigationPoint: PostEditMove Clear paths rebuilt [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: ================================================ [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Total job queries 17,999, among them cache hits 3,069 (17.05%), DDC hits 7,434 (41.30%), Duplicates 3,513 (19.52%) [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Tracking 11,417 distinct input hashes that result in 10,133 distinct outputs (88.75%) [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: RAM used: 127.37 MiB of 1.60 GiB budget. Usage: 7.77% [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Shaders Compiled: 3,983 [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Jobs assigned 3,983, completed 3,983 (100%) [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Average time worker was idle: 78.99 s [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Time job spent in pending queue: average 25.94 s, longest 120.57 s [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Job execution time: average 4.27 s, max 26.88 s [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Job life time (pending + execution): average 30.21 s, max 121.00 [2026.05.26-08.10.25:914][ 74]LogShaderCompilers: Display: Shader code size: total 54.746 MiB, numShaders 4,083, average 13.729 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 347.99 s [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22% [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Jobs were issued in 1,148 batches (only local compilation was used), average 3.47 jobs/batch [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Average processing rate: 11.45 jobs/sec [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Total thread time: 2,210.069 s [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Total thread preprocess time: 129.75 s [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Percentage time preprocessing: 5.87% [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Effective parallelization: 6.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.635101 [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-08.10.25:919][ 74]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: FMicropolyRasterizeCS - 24.80% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 6.93% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.51% of total time (compiled 68 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.48% of total time (compiled 47 times, average 2.11 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.37% of total time (compiled 125 times, average 0.77 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: === Material stats === [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Materials Translated: 505 [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Material Total Translate Time: 0.30 s [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Material Translation Only: 0.14 s (46%) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-08.10.25:920][ 74]LogShaderCompilers: Display: ================================================ [2026.05.26-08.10.30:588][623]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.10.30:591][623]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.10.30:614][623]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.10.30:622][623]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007606s) [2026.05.26-08.10.30:622][623]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007677s) [2026.05.26-08.10.30:642][623]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms [2026.05.26-08.10.30:644][623]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.10.30:645][623]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.10.30:645][623]LogPlayLevel: PIE: World Init took: (0.001569s) [2026.05.26-08.10.30:646][623]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.10.30:646][623]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.10.30:646][623]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.10.30:646][623]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.10.30:646][623]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.10.30:646][623]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.10.30:648][623]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.10.30:660][623]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.10.30:660][623]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.10.30:660][623]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.10.30:660][623]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.10.30:660][623]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 [2026.05.26-08.10.30:660][623]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 [2026.05.26-08.10.30:662][623]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2026.05.26-08.10.30:662][623]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 [2026.05.26-08.10.30:662][623]LogInit: FAudioDevice initialized with ID 3. [2026.05.26-08.10.30:662][623]LogAudio: Display: Audio Device (ID: 3) registered with world 'VRTemplateMap'. [2026.05.26-08.10.30:662][623]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 [2026.05.26-08.10.30:665][623]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.10.30:669][623]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.10.30 [2026.05.26-08.10.30:669][623]LogWorld: Bringing up level for play took: 0.003960 [2026.05.26-08.10.30:671][623]LogOnline: OSS: Created online subsystem instance for: :Context_17 [2026.05.26-08.10.30:674][623]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.10.30:674][623]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.10.30:675][623]PIE: Server logged in [2026.05.26-08.10.30:677][623]PIE: Play in editor total start time 0.086 seconds. [2026.05.26-08.10.30:678][623]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:693][624]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:720][625]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:727][626]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:736][627]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:743][628]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:752][629]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:761][630]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:768][631]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:778][632]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:785][633]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:794][634]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:801][635]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:810][636]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:819][637]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:827][638]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:835][639]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:844][640]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:852][641]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:860][642]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:869][643]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:876][644]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:886][645]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:895][646]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:902][647]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:910][648]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:918][649]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:927][650]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:936][651]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:943][652]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:952][653]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:960][654]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:968][655]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:977][656]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:985][657]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.30:994][658]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:001][659]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:010][660]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:019][661]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:028][662]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:035][663]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:044][664]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:052][665]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:060][666]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:069][667]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:076][668]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:085][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:094][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:101][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:110][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:119][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:128][674]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:135][675]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:144][676]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:151][677]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:160][678]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:168][679]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:177][680]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:185][681]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:194][682]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:202][683]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:210][684]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:219][685]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:227][686]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:235][687]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:243][688]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:252][689]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:260][690]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:268][691]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:277][692]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:285][693]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:294][694]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:303][695]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:310][696]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:319][697]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:327][698]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:335][699]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:344][700]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:352][701]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:361][702]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:368][703]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:377][704]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:385][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:394][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:402][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:411][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:418][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:427][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:436][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:444][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:453][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:460][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:470][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:477][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:485][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:494][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:501][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:510][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:519][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:527][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:535][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:545][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:552][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:561][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:569][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:577][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:585][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:598][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:607][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:616][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:625][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:632][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:641][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:648][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:657][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:665][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:674][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:683][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:690][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:699][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:707][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:715][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:724][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:732][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:741][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:748][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:757][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:765][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:774][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:781][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:790][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:799][754]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:807][755]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:815][756]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:824][757]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:832][758]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:841][759]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:848][760]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:857][761]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:865][762]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:874][763]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:881][764]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:891][765]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:898][766]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:907][767]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:915][768]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:924][769]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:931][770]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:941][771]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:948][772]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:957][773]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:965][774]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:974][775]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:981][776]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:991][777]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.31:999][778]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:007][779]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:015][780]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:024][781]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:031][782]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:041][783]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:049][784]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:057][785]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:066][786]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:075][787]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:082][788]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:091][789]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:098][790]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:107][791]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:115][792]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:124][793]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:132][794]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:141][795]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:148][796]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:157][797]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:165][798]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:174][799]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:182][800]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:191][801]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:198][802]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:207][803]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:215][804]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:225][805]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:232][806]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:240][807]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:248][808]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:257][809]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:266][810]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:275][811]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:282][812]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:291][813]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:299][814]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:307][815]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:316][816]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:324][817]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:333][818]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:340][819]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:348][820]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:357][821]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:366][822]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:373][823]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:382][824]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:390][825]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:398][826]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:408][827]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:416][828]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:424][829]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:433][830]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:440][831]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:449][832]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:458][833]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:465][834]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:474][835]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:483][836]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:490][837]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:499][838]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:507][839]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:515][840]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:524][841]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:532][842]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:541][843]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:548][844]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:557][845]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:565][846]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:574][847]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:582][848]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:591][849]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:598][850]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:607][851]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:615][852]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:625][853]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:632][854]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:641][855]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:648][856]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:657][857]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:666][858]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:673][859]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:682][860]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:690][861]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:699][862]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:708][863]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:715][864]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:724][865]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:732][866]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:741][867]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:748][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:757][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:765][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:774][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:782][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:791][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:798][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:807][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:816][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:825][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:832][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:841][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:848][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:857][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:866][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:873][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:882][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:890][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:899][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:908][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:915][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:924][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:931][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:940][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:949][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:957][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:966][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:974][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:983][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:990][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.32:999][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:007][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:015][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:024][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:033][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:040][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:048][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:057][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:066][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:074][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:081][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:090][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:098][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:107][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:115][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:124][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:131][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:140][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:149][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:158][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:166][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:174][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:183][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:190][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:199][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:207][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:215][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:224][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:232][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:240][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:249][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:257][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:265][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:274][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:282][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:291][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:298][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:307][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:316][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:325][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:332][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:341][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:348][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:357][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:366][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:373][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:382][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:390][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:398][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:407][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:416][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:423][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:433][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:441][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:448][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:458][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:465][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:474][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:481][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:490][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:499][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:507][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:515][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:524][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:533][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:541][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:549][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:557][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:566][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:575][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:582][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:591][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:600][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:607][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:615][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:624][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:631][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:640][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:649][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:657][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:665][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:674][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:683][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:691][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:698][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:707][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:715][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:724][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:732][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:741][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:748][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:757][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:766][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:774][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:783][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:790][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:798][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:807][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:816][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:824][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:833][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:840][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:849][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:857][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:865][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:874][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:881][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:890][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:899][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:907][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:915][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:924][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:932][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:941][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:949][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:957][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:965][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:973][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:982][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:991][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.33:998][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:007][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:016][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:024][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:033][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:041][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:048][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:057][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:066][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:073][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:082][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:091][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:100][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:107][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:115][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:124][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:132][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:141][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:148][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:157][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:165][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:175][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:182][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:191][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:198][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:209][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:215][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:224][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:233][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:240][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:248][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:258][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:265][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:274][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:283][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:290][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:299][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:308][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:315][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:324][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:332][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:341][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:348][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:357][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:365][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:374][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:383][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:391][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:398][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:407][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:416][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:424][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:433][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:441][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:449][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:458][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:465][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:474][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:483][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:490][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:499][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:508][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:515][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:524][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:531][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:540][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:549][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:557][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:565][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:574][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:582][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:591][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:598][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:607][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:615][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:624][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:632][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:641][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:649][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:658][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:665][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:675][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:682][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:691][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:698][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:707][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:716][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:725][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:732][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:740][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:749][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:758][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:765][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:774][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:781][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:790][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:799][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:808][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:815][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:824][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:831][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:840][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:849][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:857][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:865][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:874][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:882][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:891][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:898][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:908][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:915][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:924][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:933][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:940][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:949][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:958][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:966][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:973][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:982][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:991][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.34:999][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:008][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:015][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:024][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:033][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:040][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:049][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:058][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:065][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:074][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:082][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:091][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:098][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:107][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:115][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:124][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:132][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:141][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:148][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:157][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:165][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:174][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:183][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:190][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:198][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:207][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:216][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:224][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:233][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:240][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:249][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:258][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:265][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:274][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:281][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:290][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:299][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:307][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:315][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:324][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:332][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:341][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:349][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:357][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:365][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:374][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:383][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:391][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:398][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:407][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:415][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:425][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:432][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:441][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:448][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:458][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:465][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:474][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:483][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:490][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:499][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:508][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:515][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:524][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:533][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:540][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:549][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:557][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:565][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:574][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:583][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:590][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:599][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:607][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:615][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:624][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:632][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:641][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:648][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:657][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:665][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:675][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:682][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:691][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:698][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:707][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:716][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:724][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:733][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:740][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:748][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:758][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:765][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:774][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:782][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:791][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:799][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:808][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:815][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:824][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:833][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:840][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:849][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:857][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:865][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:874][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:882][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:890][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:899][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:907][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:915][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:924][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:933][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:941][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:950][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:957][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:965][254]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:974][255]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:982][256]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.35:991][257]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:000][258]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:007][259]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:016][260]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:025][261]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:032][262]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:041][263]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:048][264]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:057][265]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:066][266]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:074][267]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:083][268]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:090][269]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:099][270]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:107][271]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:115][272]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:124][273]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:133][274]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:140][275]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:149][276]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:157][277]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:165][278]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:174][279]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:183][280]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:191][281]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:199][282]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:208][283]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:215][284]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:224][285]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:233][286]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:240][287]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:249][288]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:257][289]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:265][290]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:274][291]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:283][292]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:291][293]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:300][294]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:307][295]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:315][296]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:325][297]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:332][298]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:341][299]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:349][300]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:357][301]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:365][302]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:374][303]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:382][304]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:391][305]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:398][306]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:407][307]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:416][308]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:423][309]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:432][310]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:440][311]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:448][312]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:457][313]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:466][314]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:473][315]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:482][316]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:490][317]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:498][318]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:507][319]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:516][320]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:524][321]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:533][322]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:540][323]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:549][324]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:558][325]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:565][326]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:574][327]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:581][328]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:590][329]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:599][330]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:608][331]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:615][332]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:624][333]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:631][334]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:640][335]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:649][336]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:657][337]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:665][338]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:674][339]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:682][340]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:691][341]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:698][342]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:707][343]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.10.36:734][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.10.36:734][343]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.10.36:734][343]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.10.36:736][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.10.36:737][343]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.10.36:743][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.10.36:766][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.10.36:766][343]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 [2026.05.26-08.10.36:766][343]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=4 [2026.05.26-08.10.36:767][343]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=2 [2026.05.26-08.10.36:773][343]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.10.36:773][343]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.10.36:775][343]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms [2026.05.26-08.10.36:917][344]LogPlayLevel: Display: Destroying online subsystem :Context_17 [2026.05.26-08.10.38:641][513]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.10.38:647][513]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.11.35:250][252]Cmd: TRANSACTION UNDO [2026.05.26-08.11.35:250][252]LogEditorTransaction: Undo Set Location [2026.05.26-08.12.42:218][476]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.12.42:265][476]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.12.42:272][476]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008587s) [2026.05.26-08.12.42:272][476]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.008646s) [2026.05.26-08.12.42:301][476]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2026.05.26-08.12.42:304][476]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.12.42:305][476]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.12.42:305][476]LogPlayLevel: PIE: World Init took: (0.001707s) [2026.05.26-08.12.42:306][476]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.12.42:306][476]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.12.42:306][476]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.12.42:306][476]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.12.42:306][476]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.12.42:306][476]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.12.42:308][476]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.12.42:320][476]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.12.42:320][476]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.12.42:320][476]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.12.42:320][476]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.12.42:320][476]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 [2026.05.26-08.12.42:320][476]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 [2026.05.26-08.12.42:323][476]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 [2026.05.26-08.12.42:323][476]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 [2026.05.26-08.12.42:323][476]LogInit: FAudioDevice initialized with ID 4. [2026.05.26-08.12.42:323][476]LogAudio: Display: Audio Device (ID: 4) registered with world 'VRTemplateMap'. [2026.05.26-08.12.42:323][476]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 [2026.05.26-08.12.42:326][476]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.12.42:330][476]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.12.42 [2026.05.26-08.12.42:330][476]LogWorld: Bringing up level for play took: 0.003630 [2026.05.26-08.12.42:332][476]LogOnline: OSS: Created online subsystem instance for: :Context_18 [2026.05.26-08.12.42:337][476]PIE: Server logged in [2026.05.26-08.12.42:339][476]PIE: Play in editor total start time 0.121 seconds. [2026.05.26-08.12.42:352][476]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:440][477]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:456][478]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:464][479]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:472][480]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:481][481]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:490][482]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:497][483]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:506][484]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:514][485]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:522][486]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:531][487]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:539][488]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:547][489]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:556][490]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:564][491]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:573][492]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:580][493]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:589][494]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:597][495]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:606][496]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:614][497]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:622][498]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:630][499]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:639][500]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:647][501]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:656][502]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:663][503]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:673][504]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:680][505]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:689][506]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:697][507]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:706][508]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:714][509]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:723][510]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:730][511]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:739][512]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:754][513]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:768][514]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:783][515]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:799][516]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:814][517]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:830][518]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:846][519]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:863][520]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:877][521]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:894][522]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:909][523]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:924][524]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:939][525]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:954][526]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:970][527]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.42:985][528]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:001][529]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:016][530]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:030][531]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:046][532]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:062][533]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:078][534]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:091][535]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:107][536]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:122][537]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:137][538]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:153][539]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:167][540]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:183][541]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:199][542]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:215][543]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:233][544]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:247][545]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:264][546]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:279][547]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:296][548]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:311][549]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:327][550]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:342][551]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:357][552]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:372][553]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:387][554]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:402][555]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:418][556]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:433][557]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:448][558]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:464][559]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:479][560]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:496][561]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:509][562]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:524][563]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:540][564]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:554][565]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:569][566]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:585][567]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:600][568]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:617][569]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:632][570]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:647][571]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:664][572]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:679][573]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:696][574]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:710][575]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:726][576]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:735][577]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:743][578]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:752][579]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:759][580]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:767][581]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:776][582]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:790][583]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:796][584]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:805][585]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:814][586]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:822][587]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:831][588]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:838][589]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:847][590]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:856][591]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:864][592]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:872][593]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:881][594]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:889][595]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:897][596]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:906][597]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:913][598]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:923][599]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:931][600]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:938][601]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:947][602]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:955][603]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:964][604]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:972][605]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:980][606]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:988][607]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.43:997][608]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:006][609]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:014][610]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:022][611]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:030][612]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:038][613]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:047][614]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:056][615]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:063][616]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:071][617]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:080][618]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:089][619]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:097][620]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:105][621]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:114][622]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:122][623]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:130][624]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:139][625]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:147][626]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:156][627]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:164][628]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:172][629]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:180][630]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:189][631]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:197][632]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:205][633]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:214][634]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:222][635]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:231][636]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:239][637]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:248][638]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:255][639]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:264][640]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:273][641]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:280][642]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:290][643]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:297][644]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:306][645]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:315][646]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:323][647]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:331][648]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:340][649]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:347][650]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:356][651]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:363][652]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:373][653]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:381][654]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:390][655]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:397][656]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:407][657]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:414][658]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:423][659]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:431][660]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:439][661]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:448][662]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:456][663]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:464][664]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:473][665]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:481][666]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:489][667]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:498][668]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:505][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:514][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:522][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:531][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:540][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:547][674]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:556][675]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:565][676]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:573][677]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:580][678]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:590][679]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:597][680]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:606][681]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:613][682]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:623][683]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:632][684]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:639][685]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:648][686]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:657][687]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:664][688]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:672][689]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:681][690]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:690][691]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:697][692]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:706][693]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:714][694]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:723][695]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:730][696]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:739][697]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:748][698]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:756][699]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:763][700]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:773][701]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:780][702]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:789][703]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:798][704]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:805][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:814][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:822][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:831][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:840][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:847][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:856][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:864][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:873][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:881][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:890][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:897][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:906][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:915][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:923][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:931][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:938][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:947][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:956][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:964][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:973][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:982][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:989][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.44:998][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:005][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:014][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:024][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:031][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:039][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:048][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:057][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:064][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:072][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:081][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:089][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:098][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:107][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:114][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:123][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:132][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:140][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:149][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:156][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:165][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:173][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:180][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:189][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:198][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:206][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:214][754]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:223][755]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:231][756]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:240][757]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:247][758]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:256][759]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:264][760]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:272][761]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:282][762]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:290][763]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:297][764]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:306][765]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:314][766]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:323][767]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:331][768]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:339][769]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:347][770]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:356][771]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:364][772]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:372][773]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:381][774]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:390][775]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:397][776]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:406][777]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:415][778]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:423][779]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:431][780]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:440][781]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:448][782]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:456][783]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:464][784]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:472][785]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:481][786]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:490][787]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:497][788]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:506][789]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:514][790]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:523][791]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:532][792]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:539][793]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:547][794]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:555][795]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:564][796]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:579][797]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:594][798]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:608][799]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:615][800]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:625][801]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:632][802]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:641][803]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:650][804]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:658][805]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:667][806]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:674][807]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:684][808]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:691][809]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:700][810]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:707][811]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:716][812]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:724][813]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:732][814]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:741][815]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:749][816]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:758][817]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:767][818]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:774][819]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:784][820]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:792][821]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:799][822]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:808][823]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:817][824]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:825][825]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:832][826]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:841][827]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:849][828]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:857][829]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:866][830]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:875][831]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:883][832]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:892][833]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:899][834]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:908][835]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:916][836]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:924][837]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:934][838]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:941][839]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:950][840]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:957][841]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:966][842]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:975][843]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:983][844]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:991][845]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.45:999][846]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:008][847]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:016][848]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:024][849]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:032][850]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:041][851]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:049][852]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:058][853]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:066][854]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:074][855]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:084][856]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:091][857]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:100][858]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:108][859]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:117][860]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:125][861]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:133][862]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:142][863]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:149][864]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:158][865]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:167][866]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:174][867]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:184][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:191][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:200][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:207][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:216][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:225][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:232][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:241][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:249][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:258][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:266][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:274][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:284][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:291][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:300][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:307][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:316][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:325][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:332][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:341][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:349][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:358][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:367][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:375][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:384][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:391][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:400][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:409][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:416][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:425][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:432][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:441][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:449][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:458][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:466][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:474][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:484][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:491][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:500][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:509][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:517][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:525][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:533][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:542][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:549][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:558][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:567][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:575][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:583][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:591][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:600][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:609][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:616][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:631][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:648][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:663][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:679][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:694][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:711][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:725][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:742][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:759][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:774][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:790][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:805][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:820][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:836][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:853][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:868][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:883][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:899][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:914][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:931][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:946][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:962][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:977][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.46:992][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:007][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:020][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:037][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:052][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:068][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:084][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:100][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:109][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:116][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:126][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:132][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:141][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:149][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:158][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:166][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:174][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:184][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:192][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:200][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:207][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:216][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:225][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:234][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:242][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:250][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:259][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:267][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:276][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:284][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:292][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:301][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:308][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:317][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:326][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:334][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:343][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:350][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:359][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:367][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:376][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:384][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:392][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:401][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:408][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:417][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:426][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:434][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:443][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:450][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:459][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:468][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:475][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:484][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:492][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:500][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:510][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:517][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:526][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:534][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:542][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:550][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:576][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:584][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:592][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:601][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:609][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:617][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:627][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:709][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.12.47:734][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.12.47:734][ 22]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.12.47:736][ 22]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.12.47:737][ 22]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.12.47:739][ 22]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.12.47:744][ 22]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.12.47:767][ 22]LogAudio: Display: Audio Device unregistered from world 'None'. [2026.05.26-08.12.47:767][ 22]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 [2026.05.26-08.12.47:767][ 22]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=4 [2026.05.26-08.12.47:770][ 22]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=2 [2026.05.26-08.12.47:773][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.12.47:776][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.12.47:894][ 23]LogPlayLevel: Display: Destroying online subsystem :Context_18 [2026.05.26-08.12.49:499][175]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.12.49:503][175]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.13.04:180][923]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.13.04:230][923]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-08.13.04:295][923]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms [2026.05.26-08.13.04:322][923]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-08.13.04:322][923]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap3788378345014EC020A58895E8A7F58D.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-08.13.04:329][923]LogFileHelpers: All files are already saved. [2026.05.26-08.13.04:329][923]LogFileHelpers: Saving map 'VRTemplateMap' took 0.099 [2026.05.26-08.13.04:337][923]LogFileHelpers: InternalPromptForCheckoutAndSave took 157.137 ms (total: 2.63 sec) [2026.05.26-08.13.04:400][923]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.13.04:400][923]LogContentValidation: Enabled validators: [2026.05.26-08.13.04:400][923]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.13.04:400][923]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.13.04:400][923]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.13.04:400][923]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.13.04:400][923]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.13.04:400][923]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.13.04:400][923]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-08.13.32:272][243]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.13.32:319][243]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.13.32:332][243]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.13.32:332][243]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.13.32:332][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset" SILENT=true [2026.05.26-08.13.32:346][243]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Earth [2026.05.26-08.13.32:346][243]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Earth56267ACB4103BDF0F56FC990663564FD.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset' [2026.05.26-08.13.32:357][243]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.107 ms (total: 2.71 sec) [2026.05.26-08.13.32:421][243]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.13.32:421][243]LogContentValidation: Enabled validators: [2026.05.26-08.13.32:421][243]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.13.32:421][243]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.13.32:421][243]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.13.32:421][243]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.13.32:421][243]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.13.32:421][243]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.13.32:422][243]AssetCheck: /Game/SPACE/earth/BP/BP_Earth Validating asset [2026.05.26-08.13.32:434][243]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-08.13.33:557][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2026.05.26-08.13.37:840][868]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.13.37:875][868]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.13.37:883][868]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008155s) [2026.05.26-08.13.37:883][868]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.008195s) [2026.05.26-08.13.37:905][868]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.13.37:908][868]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.13.37:908][868]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.13.37:910][868]LogPlayLevel: PIE: World Init took: (0.001472s) [2026.05.26-08.13.37:910][868]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.13.37:910][868]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.13.37:910][868]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.13.37:910][868]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.13.37:910][868]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.13.37:910][868]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.13.37:911][868]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.13.37:922][868]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.13.37:922][868]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.13.37:922][868]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.13.37:922][868]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.13.37:923][868]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 [2026.05.26-08.13.37:923][868]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 [2026.05.26-08.13.37:924][868]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 [2026.05.26-08.13.37:924][868]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 [2026.05.26-08.13.37:924][868]LogInit: FAudioDevice initialized with ID 5. [2026.05.26-08.13.37:924][868]LogAudio: Display: Audio Device (ID: 5) registered with world 'VRTemplateMap'. [2026.05.26-08.13.37:924][868]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 [2026.05.26-08.13.37:928][868]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.13.37:931][868]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.13.37 [2026.05.26-08.13.37:931][868]LogWorld: Bringing up level for play took: 0.003983 [2026.05.26-08.13.37:934][868]LogOnline: OSS: Created online subsystem instance for: :Context_19 [2026.05.26-08.13.37:935][868]PIE: Server logged in [2026.05.26-08.13.37:937][868]PIE: Play in editor total start time 0.097 seconds. [2026.05.26-08.13.37:950][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:022][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:039][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:058][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:073][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:088][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:103][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:117][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:133][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:148][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:164][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:179][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:195][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:211][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:226][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:241][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:250][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:265][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:274][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:282][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:296][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:311][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:320][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:328][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:337][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:344][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:353][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:360][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:369][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:377][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:385][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:394][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:403][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:411][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:420][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:427][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:437][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:444][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:453][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:467][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:476][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:484][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:493][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:500][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:509][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:517][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:526][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:534][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:542][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:550][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:559][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:567][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:576][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:584][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:592][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:601][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:608][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:617][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:626][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:634][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:642][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:651][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:658][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:668][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:675][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:684][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:692][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:701][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:709][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:718][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:726][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:734][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:742][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:750][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:759][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:767][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:776][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:784][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:792][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:801][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:808][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:818][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:825][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:834][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:842][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:851][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:858][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:868][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:875][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:884][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:892][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:900][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:909][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:917][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:925][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:934][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:942][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:951][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:958][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:967][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:976][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:984][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.38:992][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:001][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:009][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:017][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:025][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:035][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:042][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:050][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:059][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:067][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:076][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:084][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:092][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:101][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:109][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:117][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:126][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:134][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:143][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:151][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:158][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:168][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:176][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:185][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:192][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:201][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:208][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:218][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:225][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:234][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:242][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:251][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:260][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:267][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:276][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:285][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:292][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:301][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:309][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:317][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:326][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:335][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:344][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:351][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:359][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:367][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:376][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:385][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:392][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:401][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:409][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:417][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:426][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:434][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:443][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:450][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:459][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:468][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:476][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:484][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:492][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:501][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:508][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:518][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:526][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:534][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:543][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:550][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:559][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:567][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:576][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:584][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:593][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:600][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:610][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:618][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:626][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:635][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:644][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:652][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:660][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:669][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:677][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:684][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:694][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:701][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:710][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:718][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:727][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:735][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:744][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:751][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:761][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:768][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:776][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:785][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:794][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:801][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:810][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:819][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:827][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:835][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:844][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:852][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:860][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:869][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:877][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:884][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:894][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:902][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:910][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:918][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:927][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:934][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:944][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:951][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:961][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:968][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:977][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:984][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.39:994][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:002][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:010][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:018][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:027][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:035][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:044][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:051][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:061][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:068][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:076][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:085][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:094][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:102][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:110][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:119][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:127][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:134][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:144][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:151][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:161][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:168][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:177][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:185][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:194][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:201][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:211][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:218][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:227][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:234][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:244][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:252][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:261][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:268][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:276][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:285][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:294][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:302][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:310][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:319][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:327][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:335][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:344][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:352][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:359][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:368][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:377][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:385][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:394][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:402][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:411][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:418][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:427][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:435][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:444][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:451][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:461][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:468][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:476][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:485][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:494][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:502][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:510][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:519][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:527][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:535][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:544][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:552][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:560][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:569][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:576][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:585][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:593][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:602][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:610][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:619][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:627][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:635][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:644][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:652][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:661][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:668][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:676][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:685][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:694][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:702][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:709][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:718][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:726][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:735][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:743][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:752][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:760][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:769][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:777][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:784][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:794][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:801][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:811][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:818][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:827][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:835][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:844][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:851][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:861][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:868][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:877][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:885][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:892][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:902][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:911][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:918][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:927][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:936][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:944][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:952][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:959][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:968][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:977][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:984][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.40:994][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:002][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:010][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:025][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:040][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:056][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:072][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:088][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:102][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:118][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:133][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:148][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:164][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:180][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:195][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:210][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:227][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:242][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:258][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:273][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:287][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:302][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:318][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:334][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:349][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:364][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:378][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:394][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:402][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:410][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:419][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:428][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:436][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:445][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:452][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:460][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:469][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:478][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:485][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:495][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:502][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:510][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:520][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:528][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:536][254]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:545][255]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:553][256]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:560][257]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:569][258]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:578][259]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:586][260]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:595][261]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:604][262]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:612][263]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:621][264]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:628][265]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:636][266]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:645][267]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:654][268]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:661][269]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:670][270]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:678][271]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:702][272]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:710][273]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:719][274]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:727][275]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:736][276]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:744][277]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:752][278]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:760][279]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:769][280]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:778][281]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:785][282]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:794][283]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:802][284]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:811][285]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:818][286]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:827][287]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:836][288]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:844][289]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:852][290]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:861][291]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:869][292]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:877][293]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:886][294]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:894][295]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:903][296]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:911][297]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:918][298]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:927][299]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:936][300]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.41:977][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.13.41:977][300]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.13.41:977][300]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.13.41:978][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.13.41:982][300]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.13.41:986][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.13.42:010][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.13.42:010][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 [2026.05.26-08.13.42:010][300]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=4 [2026.05.26-08.13.42:013][300]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=2 [2026.05.26-08.13.42:019][300]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms [2026.05.26-08.13.42:170][301]LogPlayLevel: Display: Destroying online subsystem :Context_19 [2026.05.26-08.13.44:071][493]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.13.44:076][493]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.13.45:407][649]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.13.45:410][649]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.13.45:455][649]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.13.45:461][649]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007146s) [2026.05.26-08.13.45:461][649]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007184s) [2026.05.26-08.13.45:486][649]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms [2026.05.26-08.13.45:491][649]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.13.45:491][649]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.13.45:491][649]LogPlayLevel: PIE: World Init took: (0.001480s) [2026.05.26-08.13.45:492][649]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.13.45:492][649]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.13.45:492][649]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.13.45:492][649]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.13.45:492][649]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.13.45:492][649]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.13.45:494][649]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.13.45:504][649]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.13.45:504][649]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.13.45:504][649]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.13.45:504][649]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.13.45:505][649]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 [2026.05.26-08.13.45:505][649]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 [2026.05.26-08.13.45:505][649]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 [2026.05.26-08.13.45:505][649]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 [2026.05.26-08.13.45:505][649]LogInit: FAudioDevice initialized with ID 6. [2026.05.26-08.13.45:505][649]LogAudio: Display: Audio Device (ID: 6) registered with world 'VRTemplateMap'. [2026.05.26-08.13.45:505][649]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 [2026.05.26-08.13.45:510][649]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.13.45:513][649]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.13.45 [2026.05.26-08.13.45:513][649]LogWorld: Bringing up level for play took: 0.003556 [2026.05.26-08.13.45:515][649]LogOnline: OSS: Created online subsystem instance for: :Context_20 [2026.05.26-08.13.45:517][649]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.13.45:517][649]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.13.45:518][649]PIE: Server logged in [2026.05.26-08.13.45:520][649]PIE: Play in editor total start time 0.11 seconds. [2026.05.26-08.13.45:522][649]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:534][650]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:561][651]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:570][652]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:578][653]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:586][654]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:594][655]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:604][656]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:612][657]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:619][658]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:628][659]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:636][660]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:644][661]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:652][662]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:661][663]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:669][664]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:678][665]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:686][666]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:695][667]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:702][668]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:711][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:720][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:727][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:737][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:744][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:753][674]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:762][675]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:769][676]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:779][677]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:786][678]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:794][679]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:802][680]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:811][681]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:820][682]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:827][683]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:836][684]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:844][685]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:853][686]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:861][687]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:870][688]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:877][689]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:887][690]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:894][691]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:903][692]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:911][693]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:920][694]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:927][695]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:937][696]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:945][697]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:954][698]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:961][699]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:969][700]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:978][701]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:986][702]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.45:994][703]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:003][704]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:012][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:020][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:027][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:036][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:045][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:053][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:060][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:070][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:077][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:086][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:094][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:104][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:112][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:119][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:128][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:136][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:144][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:153][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:160][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:170][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:177][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:186][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:195][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:203][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:210][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:219][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:228][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:236][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:244][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:252][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:261][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:270][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:277][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:286][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:294][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:302][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:311][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:320][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:327][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:336][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:344][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:353][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:361][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:370][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:377][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:387][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:394][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:403][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:416][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:424][754]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:432][755]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:440][756]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:450][757]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:457][758]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:465][759]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:474][760]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:482][761]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:491][762]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:500][763]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:508][764]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:516][765]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:524][766]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:532][767]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:541][768]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:548][769]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:558][770]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:565][771]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:574][772]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:582][773]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:591][774]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:599][775]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:607][776]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:615][777]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:624][778]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:632][779]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:641][780]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:650][781]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:657][782]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:665][783]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:674][784]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:682][785]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:691][786]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:698][787]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:707][788]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:716][789]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:725][790]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:732][791]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:740][792]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:749][793]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:758][794]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:765][795]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:774][796]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:782][797]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:791][798]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:799][799]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:807][800]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:815][801]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:825][802]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:832][803]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:841][804]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:849][805]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:858][806]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:865][807]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:875][808]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:882][809]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:891][810]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:899][811]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:907][812]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:916][813]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:924][814]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:932][815]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:941][816]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:950][817]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:957][818]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:966][819]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:974][820]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:983][821]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:991][822]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.46:998][823]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:007][824]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:016][825]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:024][826]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:032][827]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:041][828]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:049][829]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:057][830]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:066][831]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:074][832]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:083][833]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:091][834]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:098][835]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:108][836]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:116][837]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:124][838]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:133][839]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:140][840]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:149][841]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:157][842]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:166][843]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:174][844]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:183][845]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:190][846]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:199][847]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:207][848]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:216][849]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:224][850]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:233][851]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:240][852]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:249][853]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:258][854]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:265][855]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:274][856]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:283][857]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:291][858]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:299][859]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:307][860]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:316][861]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:324][862]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:333][863]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:341][864]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:348][865]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:358][866]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:365][867]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:375][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:382][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:392][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:399][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:407][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:416][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:424][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:433][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:441][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:450][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:457][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:466][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:474][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:483][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:491][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:500][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:507][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:516][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:524][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:532][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:541][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:548][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:557][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:566][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:575][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:582][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:592][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:599][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:608][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:616][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:624][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:633][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:641][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:648][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:657][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:666][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:675][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:682][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:692][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:699][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:707][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:716][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:724][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:732][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:741][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:748][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:757][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:766][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:774][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:782][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:791][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:798][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:808][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:816][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:824][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:832][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:841][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:849][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:858][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:865][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:874][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:882][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:891][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:899][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:908][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:916][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:925][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:932][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:941][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:949][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:957][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:966][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:974][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:983][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:990][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.47:999][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:008][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:016][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:024][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:032][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:041][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:048][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:057][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:066][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:075][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:082][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:090][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:099][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:107][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:116][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:124][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:133][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:141][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:150][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:157][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:166][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:174][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:182][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:191][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:199][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:207][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:216][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:224][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:233][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:241][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:250][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:257][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:266][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:275][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:283][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:290][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:299][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:307][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:316][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:325][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:332][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:341][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:349][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:358][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:365][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:375][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:382][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:391][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:399][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:407][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:416][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:425][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:432][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:440][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:449][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:457][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:466][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:474][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:483][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:491][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:499][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:507][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:516][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:524][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:532][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:541][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:548][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:558][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:566][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:574][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:582][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:591][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:599][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:607][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:616][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:624][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:633][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:641][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:648][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:658][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:666][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:674][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:683][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:691][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:698][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:708][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:716][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:724][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:733][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:741][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:749][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:757][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:766][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:775][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:782][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:790][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:799][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:807][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:816][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:824][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:832][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:841][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:849][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:857][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:866][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:874][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:883][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:891][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:898][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:908][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:915][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:924][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:932][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:941][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:948][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:957][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:966][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:975][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:982][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:991][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.48:999][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:007][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:016][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:025][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:032][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:040][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:049][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:058][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:065][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:074][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:082][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:091][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:098][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:108][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:115][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:124][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:132][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:140][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:149][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:158][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:166][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:175][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:182][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:192][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:199][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:207][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:216][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:224][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:233][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:240][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:249][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:258][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:265][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:275][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:282][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:291][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:299][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:307][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:316][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:325][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:332][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:342][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:349][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:357][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:365][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:375][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:382][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:391][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:399][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:408][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:416][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:424][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:433][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:441][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:448][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:458][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:466][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:474][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:483][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:491][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:498][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:508][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:515][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:524][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:532][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:541][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:548][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:557][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:566][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:575][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:582][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:592][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:599][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:607][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:616][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:624][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:633][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:641][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:648][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:658][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:666][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:674][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:683][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:691][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:699][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:708][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:715][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:725][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:732][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:741][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:749][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:757][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:766][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:774][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:783][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:791][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:800][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:808][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:815][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:824][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:833][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:841][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:849][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:857][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:866][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:875][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:882][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:892][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:899][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:907][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:916][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:925][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:932][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:942][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:949][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:958][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:965][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:974][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:982][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:991][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.49:998][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:008][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:015][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:025][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:033][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:041][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:049][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:058][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:065][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:075][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:082][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:092][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:099][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:107][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:116][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:124][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:132][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:141][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:149][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:158][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:165][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:175][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:182][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:191][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:199][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:207][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:216][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:224][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:233][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:241][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:248][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:257][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:266][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:274][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:283][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:291][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:299][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:308][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:315][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:324][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:332][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:341][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:348][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:358][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:365][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:374][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:382][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:391][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:399][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:407][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:416][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:425][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:432][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:442][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:449][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:457][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:466][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:474][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:482][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:491][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:499][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:507][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:516][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:524][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:532][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:541][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:550][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:558][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:566][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:574][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:583][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:591][254]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:598][255]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:608][256]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:615][257]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:625][258]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:632][259]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:641][260]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:649][261]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:658][262]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:666][263]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:674][264]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:683][265]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:691][266]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:698][267]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:708][268]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:715][269]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:724][270]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:732][271]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:741][272]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:748][273]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:758][274]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:765][275]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:775][276]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:782][277]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:791][278]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:798][279]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:808][280]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:815][281]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:824][282]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:833][283]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:840][284]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:849][285]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:857][286]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:866][287]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:875][288]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:882][289]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:892][290]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:899][291]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:907][292]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:916][293]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:924][294]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:932][295]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:941][296]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:948][297]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:958][298]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:965][299]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:975][300]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:982][301]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:991][302]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.50:999][303]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:007][304]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:016][305]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:024][306]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:033][307]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:040][308]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:049][309]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:058][310]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:065][311]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:074][312]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:082][313]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:091][314]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:098][315]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:108][316]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:115][317]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:124][318]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:132][319]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:141][320]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:148][321]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:158][322]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:165][323]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:174][324]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:182][325]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:191][326]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:199][327]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:208][328]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:215][329]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:225][330]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:232][331]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:241][332]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:249][333]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:257][334]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:266][335]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:274][336]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:282][337]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:291][338]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:300][339]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:308][340]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:315][341]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:324][342]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:333][343]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:340][344]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:349][345]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:358][346]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:365][347]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:375][348]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:382][349]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:391][350]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:399][351]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:407][352]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:415][353]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:424][354]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:432][355]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:441][356]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:449][357]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:457][358]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:465][359]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:474][360]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:483][361]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:491][362]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:498][363]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:508][364]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:515][365]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:525][366]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:532][367]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:541][368]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:549][369]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:558][370]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:565][371]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:575][372]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:583][373]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:590][374]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:599][375]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:607][376]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:616][377]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:624][378]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:632][379]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:641][380]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:648][381]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:657][382]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:666][383]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:675][384]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:682][385]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:692][386]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:699][387]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:707][388]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:716][389]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:724][390]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:732][391]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:741][392]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:750][393]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:758][394]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:765][395]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:775][396]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:782][397]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:791][398]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:799][399]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:808][400]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:815][401]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:824][402]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:832][403]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:841][404]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:848][405]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:857][406]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:866][407]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:875][408]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:882][409]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:891][410]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:899][411]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:908][412]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:915][413]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:925][414]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:932][415]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:942][416]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:949][417]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:957][418]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:966][419]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:974][420]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:982][421]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:990][422]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.51:999][423]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:008][424]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:015][425]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:025][426]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:032][427]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:041][428]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:049][429]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:057][430]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:066][431]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:074][432]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:083][433]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:090][434]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:099][435]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:107][436]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:116][437]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:125][438]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:132][439]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:142][440]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:149][441]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:157][442]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:166][443]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:174][444]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:183][445]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:191][446]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:198][447]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:208][448]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:215][449]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:224][450]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:232][451]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:241][452]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:249][453]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:258][454]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:265][455]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:274][456]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:282][457]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:291][458]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:300][459]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:307][460]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:316][461]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:324][462]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:332][463]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:341][464]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:350][465]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:358][466]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:365][467]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:375][468]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:382][469]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:391][470]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:399][471]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:411][472]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:421][473]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:429][474]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:436][475]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:445][476]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:454][477]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:462][478]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:470][479]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:479][480]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:488][481]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:495][482]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:504][483]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:512][484]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:520][485]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:529][486]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:536][487]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:545][488]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:554][489]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:562][490]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:570][491]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:579][492]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:586][493]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:595][494]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:604][495]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:612][496]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:620][497]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:629][498]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:637][499]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:645][500]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:653][501]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:662][502]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:670][503]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:678][504]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:687][505]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:695][506]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:704][507]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:711][508]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:721][509]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:728][510]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:737][511]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:744][512]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:754][513]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:762][514]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:770][515]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:779][516]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:786][517]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:795][518]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:804][519]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:812][520]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:820][521]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:829][522]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:836][523]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:845][524]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:853][525]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:862][526]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:870][527]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:879][528]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:886][529]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:895][530]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:903][531]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:912][532]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:920][533]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:929][534]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:936][535]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:945][536]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:953][537]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:962][538]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:971][539]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:978][540]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:986][541]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.52:995][542]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:004][543]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:012][544]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:020][545]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:029][546]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:036][547]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:045][548]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:054][549]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:062][550]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:070][551]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:078][552]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:087][553]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:096][554]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:104][555]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:112][556]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:119][557]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:128][558]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:137][559]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:146][560]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:154][561]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:161][562]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:170][563]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:178][564]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:187][565]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:195][566]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:204][567]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:211][568]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:220][569]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:229][570]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:237][571]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:246][572]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:254][573]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:262][574]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:270][575]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:279][576]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:287][577]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:294][578]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:304][579]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:311][580]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:321][581]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:328][582]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:337][583]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:346][584]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:354][585]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:362][586]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:370][587]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:379][588]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:387][589]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:394][590]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:404][591]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:412][592]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:420][593]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:429][594]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:436][595]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:445][596]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:454][597]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:462][598]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:471][599]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:478][600]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:486][601]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:495][602]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:504][603]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:512][604]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:520][605]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:529][606]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:544][607]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:554][608]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:561][609]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:571][610]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:578][611]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:587][612]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:595][613]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:604][614]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:611][615]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:621][616]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:628][617]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:637][618]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:645][619]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:654][620]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:661][621]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:669][622]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:678][623]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:686][624]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:695][625]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:704][626]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:712][627]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:721][628]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:728][629]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:738][630]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:745][631]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:754][632]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:762][633]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:770][634]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:779][635]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:787][636]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:796][637]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:804][638]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:812][639]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:820][640]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:828][641]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:837][642]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:846][643]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:854][644]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:861][645]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:871][646]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:879][647]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:887][648]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:896][649]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:904][650]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:913][651]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:920][652]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:929][653]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:937][654]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:946][655]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:954][656]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:961][657]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:970][658]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:979][659]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:988][660]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.53:995][661]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:004][662]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:012][663]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:021][664]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:029][665]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:038][666]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:045][667]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:054][668]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:062][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:070][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:079][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:087][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:095][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.13.54:124][673]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.13.54:124][673]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.13.54:124][673]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.13.54:126][673]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.13.54:127][673]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.13.54:132][673]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.13.54:157][673]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.13.54:157][673]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 [2026.05.26-08.13.54:157][673]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6, StreamState=4 [2026.05.26-08.13.54:158][673]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6, StreamState=2 [2026.05.26-08.13.54:164][673]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.13.54:164][673]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.13.54:164][673]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms [2026.05.26-08.13.54:298][674]LogPlayLevel: Display: Destroying online subsystem :Context_20 [2026.05.26-08.13.56:185][866]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.13.56:189][866]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.14.07:739][207]LogNavigationPoint: PostEditMove Clear paths rebuilt [2026.05.26-08.14.09:481][414]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.14.09:537][414]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-08.14.09:569][414]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2026.05.26-08.14.09:594][414]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-08.14.09:594][414]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap5BBFE35149C7EB970428C09941A6AF04.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-08.14.09:602][414]LogFileHelpers: All files are already saved. [2026.05.26-08.14.09:602][414]LogFileHelpers: Saving map 'VRTemplateMap' took 0.064 [2026.05.26-08.14.09:608][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 128.878 ms (total: 2.84 sec) [2026.05.26-08.14.09:669][414]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.14.09:669][414]LogContentValidation: Enabled validators: [2026.05.26-08.14.09:669][414]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.14.09:669][414]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.14.09:669][414]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.14.09:669][414]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.14.09:669][414]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.14.09:669][414]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.14.09:669][414]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-08.14.11:468][624]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.14.11:471][624]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.14.11:495][624]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.14.11:502][624]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007304s) [2026.05.26-08.14.11:503][624]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007342s) [2026.05.26-08.14.11:524][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2026.05.26-08.14.11:525][624]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.14.11:527][624]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.14.11:527][624]LogPlayLevel: PIE: World Init took: (0.001474s) [2026.05.26-08.14.11:527][624]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.14.11:527][624]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.14.11:527][624]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.14.11:527][624]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.14.11:527][624]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.14.11:527][624]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.14.11:530][624]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.14.11:538][624]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.14.11:540][624]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.14.11:540][624]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.14.11:540][624]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.14.11:540][624]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 [2026.05.26-08.14.11:540][624]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 [2026.05.26-08.14.11:541][624]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 [2026.05.26-08.14.11:541][624]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 [2026.05.26-08.14.11:541][624]LogInit: FAudioDevice initialized with ID 7. [2026.05.26-08.14.11:541][624]LogAudio: Display: Audio Device (ID: 7) registered with world 'VRTemplateMap'. [2026.05.26-08.14.11:541][624]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 [2026.05.26-08.14.11:545][624]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.14.11:549][624]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.14.11 [2026.05.26-08.14.11:549][624]LogWorld: Bringing up level for play took: 0.003541 [2026.05.26-08.14.11:550][624]LogOnline: OSS: Created online subsystem instance for: :Context_21 [2026.05.26-08.14.11:552][624]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.14.11:552][624]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.14.11:553][624]PIE: Server logged in [2026.05.26-08.14.11:554][624]PIE: Play in editor total start time 0.084 seconds. [2026.05.26-08.14.11:556][624]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:570][625]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:596][626]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:605][627]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:612][628]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:621][629]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:629][630]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:638][631]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:646][632]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:654][633]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:662][634]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:670][635]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:679][636]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:688][637]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:695][638]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:704][639]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:713][640]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:721][641]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:730][642]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:737][643]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:746][644]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:754][645]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:763][646]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:771][647]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:780][648]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:787][649]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:797][650]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:804][651]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:813][652]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:821][653]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:830][654]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:837][655]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:847][656]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:854][657]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:862][658]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:871][659]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:879][660]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:888][661]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:896][662]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:905][663]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:913][664]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:921][665]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:930][666]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:939][667]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:947][668]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:954][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:962][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:971][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:979][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:988][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.11:996][674]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:005][675]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:012][676]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:022][677]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:029][678]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:038][679]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:046][680]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:054][681]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:063][682]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:071][683]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:080][684]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:088][685]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:097][686]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:105][687]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:112][688]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:122][689]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:129][690]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:138][691]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:146][692]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:154][693]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:163][694]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:172][695]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:179][696]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:188][697]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:197][698]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:204][699]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:212][700]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:221][701]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:230][702]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:238][703]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:246][704]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:254][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:263][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:271][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:280][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:287][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:296][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:304][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:313][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:321][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:330][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:338][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:347][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:354][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:364][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:372][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:379][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:388][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:397][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:405][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:412][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:422][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:430][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:437][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:446][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:454][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:464][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:477][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:484][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:493][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:501][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:509][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:518][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:526][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:534][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:544][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:552][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:559][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:567][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:576][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:585][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:594][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:601][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:610][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:617][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:626][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:635][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:643][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:652][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:659][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:668][754]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:677][755]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:685][756]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:692][757]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:701][758]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:710][759]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:717][760]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:726][761]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:734][762]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:743][763]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:751][764]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:759][765]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:767][766]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:777][767]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:784][768]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:792][769]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:801][770]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:810][771]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:818][772]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:827][773]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:834][774]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:843][775]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:850][776]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:859][777]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:868][778]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:876][779]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:885][780]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:892][781]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:902][782]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:910][783]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:917][784]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:927][785]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:934][786]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:943][787]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:952][788]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:959][789]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:968][790]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:977][791]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:984][792]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.12:994][793]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:001][794]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:009][795]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:018][796]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:026][797]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:035][798]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:043][799]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:052][800]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:061][801]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:068][802]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:076][803]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:084][804]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:094][805]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:101][806]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:109][807]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:118][808]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:127][809]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:134][810]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:144][811]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:151][812]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:160][813]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:168][814]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:177][815]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:185][816]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:192][817]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:201][818]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:209][819]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:218][820]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:226][821]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:235][822]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:243][823]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:251][824]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:260][825]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:268][826]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:277][827]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:284][828]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:294][829]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:301][830]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:309][831]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:318][832]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:326][833]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:335][834]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:344][835]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:351][836]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:360][837]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:369][838]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:376][839]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:384][840]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:394][841]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:401][842]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:410][843]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:417][844]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:426][845]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:435][846]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:443][847]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:452][848]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:460][849]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:468][850]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:477][851]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:485][852]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:492][853]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:501][854]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:510][855]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:517][856]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:526][857]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:535][858]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:543][859]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:551][860]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:560][861]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:567][862]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:576][863]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:585][864]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:594][865]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:602][866]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:610][867]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:618][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:627][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:634][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:644][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:651][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:660][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:667][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:676][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:685][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:694][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:702][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:710][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:718][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:726][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:734][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:743][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:751][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:760][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:768][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:777][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:784][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:794][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:801][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:810][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:818][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:827][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:835][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:844][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:851][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:859][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:868][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:876][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:885][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:893][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:902][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:910][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:919][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:926][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:935][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:944][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:951][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:959][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:968][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:976][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:985][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.13:993][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:002][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:009][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:019][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:026][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:034][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:043][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:051][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:060][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:068][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:077][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:085][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:094][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:102][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:109][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:118][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:127][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:134][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:144][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:151][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:160][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:168][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:177][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:184][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:194][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:201][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:210][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:218][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:227][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:235][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:242][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:253][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:260][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:267][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:276][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:285][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:293][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:302][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:309][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:319][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:326][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:336][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:343][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:351][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:361][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:369][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:376][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:384][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:394][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:401][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:410][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:418][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:426][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:434][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:444][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:452][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:459][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:468][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:476][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:485][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:492][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:502][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:510][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:518][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:526][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:536][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:543][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:551][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:560][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:569][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:577][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:585][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:593][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:601][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:609][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:619][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:626][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:635][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:644][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:651][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:660][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:669][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:676][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:685][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:693][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:702][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:710][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:718][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:727][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:734][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:744][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:751][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:760][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:767][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:776][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:785][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:793][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:802][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:811][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:818][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:827][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:835][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:844][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:852][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:859][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:869][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:876][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:885][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:894][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:902][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:909][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:919][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:926][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:936][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:943][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:952][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:961][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:968][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:977][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:985][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.14:994][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:002][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:009][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:018][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:026][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:035][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:043][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:052][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:060][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:067][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:076][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:085][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:093][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:102][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:109][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:119][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:128][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:134][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:145][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:152][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:161][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:169][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:177][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:185][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:194][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:202][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:209][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:219][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:227][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:236][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:244][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:252][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:260][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:269][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:278][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:285][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:294][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:302][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:310][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:319][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:327][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:335][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:344][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:351][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:361][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:369][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:377][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:386][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:394][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:403][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:410][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:419][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:427][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:436][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:444][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:452][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:461][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:468][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:477][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:486][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:494][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:502][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:511][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:519][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:528][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:535][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:544][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:552][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:560][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:569][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:577][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:586][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:594][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:602][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:610][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:619][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:627][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:635][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:644][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:652][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:661][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:669][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:677][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:686][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:694][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:701][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:711][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:718][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:728][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:735][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:744][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:752][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:761][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:769][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:778][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:785][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:794][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:802][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:811][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:818][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:828][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:835][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:844][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:852][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:861][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:868][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:878][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:885][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:894][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:902][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:910][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:919][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:927][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:936][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:944][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:952][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:960][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:969][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:978][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:985][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.15:994][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:002][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:010][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:019][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:027][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:036][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:044][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:053][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:060][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:069][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:078][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:085][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:094][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:102][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:111][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:118][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:127][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:136][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:144][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:152][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:160][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:169][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:177][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:186][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:195][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:202][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:210][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:219][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:228][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:235][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:244][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:252][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:261][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:268][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:278][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:285][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:294][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:302][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:310][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:319][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:328][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:335][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:344][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:352][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:361][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:368][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:377][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:386][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:395][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:402][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:410][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:419][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:427][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:436][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:444][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:453][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:461][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:469][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:477][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:486][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:494][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:501][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:511][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:518][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:528][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:535][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:544][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:553][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:560][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:569][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:577][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:585][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:594][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:602][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:610][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:619][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:627][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:636][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:644][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:653][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:661][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:668][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:677][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:685][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:694][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:702][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:711][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:718][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:727][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:736][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:744][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:752][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:760][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:769][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:777][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:786][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:794][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:802][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:811][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:818][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:828][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:835][254]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:844][255]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:852][256]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:861][257]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:868][258]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:877][259]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:886][260]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:895][261]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:902][262]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:910][263]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:919][264]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:927][265]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:936][266]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:944][267]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:951][268]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:961][269]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:968][270]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:977][271]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:985][272]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.16:994][273]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:002][274]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:011][275]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:018][276]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:028][277]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:035][278]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:044][279]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:052][280]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:061][281]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:069][282]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:077][283]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:086][284]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:094][285]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:102][286]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:110][287]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:119][288]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:127][289]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:136][290]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:144][291]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:152][292]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:161][293]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:168][294]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:178][295]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:186][296]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:194][297]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:202][298]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:210][299]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:219][300]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:227][301]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:236][302]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:244][303]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:251][304]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:261][305]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:268][306]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:278][307]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:285][308]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:294][309]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:302][310]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:310][311]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:319][312]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:327][313]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:335][314]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:344][315]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:352][316]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:361][317]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:368][318]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:378][319]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:385][320]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:394][321]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:402][322]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:411][323]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:419][324]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:427][325]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:436][326]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:444][327]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:452][328]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:461][329]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:468][330]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:478][331]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:485][332]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:495][333]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:502][334]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:510][335]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:519][336]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:527][337]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:536][338]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:544][339]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:552][340]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:561][341]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:569][342]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:577][343]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:586][344]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:594][345]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:602][346]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:610][347]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:619][348]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:628][349]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:635][350]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:644][351]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:652][352]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:661][353]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:668][354]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:678][355]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:685][356]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:695][357]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:702][358]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:710][359]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:719][360]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:728][361]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:735][362]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:744][363]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:752][364]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:760][365]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:769][366]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:777][367]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:786][368]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:794][369]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:803][370]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:811][371]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:818][372]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:827][373]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:836][374]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:844][375]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:852][376]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:860][377]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:869][378]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:877][379]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:886][380]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:894][381]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:902][382]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:911][383]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:918][384]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:928][385]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:935][386]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:945][387]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:952][388]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:960][389]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:969][390]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:978][391]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:985][392]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.17:994][393]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:002][394]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:010][395]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:019][396]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:027][397]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:035][398]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:044][399]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:052][400]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:060][401]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:069][402]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:077][403]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:085][404]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:094][405]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:102][406]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:110][407]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:119][408]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:128][409]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:135][410]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:144][411]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:152][412]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:161][413]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:169][414]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:178][415]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:186][416]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:194][417]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:202][418]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:211][419]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:218][420]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:227][421]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:236][422]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:244][423]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:252][424]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:261][425]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:268][426]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:278][427]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:285][428]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:294][429]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:302][430]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:310][431]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:319][432]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:328][433]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:337][434]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:344][435]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:352][436]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:361][437]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:369][438]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:377][439]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:386][440]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:394][441]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:402][442]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:410][443]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:419][444]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:427][445]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:436][446]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:445][447]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:452][448]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:460][449]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:469][450]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:477][451]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:486][452]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:494][453]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:503][454]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:511][455]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:519][456]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:527][457]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:535][458]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:544][459]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:553][460]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:561][461]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:569][462]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:577][463]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:586][464]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:594][465]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:603][466]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:611][467]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:619][468]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:627][469]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:636][470]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:644][471]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:653][472]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:660][473]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:669][474]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:678][475]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:685][476]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:695][477]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:702][478]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:711][479]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:719][480]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:728][481]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:735][482]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:745][483]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:752][484]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:762][485]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:769][486]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:778][487]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:785][488]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:795][489]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:802][490]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:810][491]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:819][492]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.18:827][493]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.19:161][494]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.19:494][495]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.19:828][496]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.20:161][497]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.20:496][498]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.20:828][499]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.21:162][500]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.21:495][501]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.21:828][502]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.22:163][503]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.22:495][504]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.22:829][505]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.23:162][506]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.23:496][507]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.23:829][508]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.24:162][509]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.24:496][510]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.24:830][511]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.25:163][512]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.25:496][513]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.25:829][514]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.26:162][515]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.26:497][516]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.26:830][517]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.27:164][518]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.27:497][519]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.27:832][520]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.28:164][521]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.28:498][522]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.28:831][523]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.29:165][524]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.29:497][525]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.29:831][526]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.30:166][527]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.30:499][528]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.30:832][529]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.31:165][530]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.31:498][531]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.31:831][532]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.32:165][533]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.32:498][534]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.32:832][535]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.33:164][536]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.33:499][537]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.33:831][538]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.34:165][539]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.34:498][540]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.34:832][541]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.35:165][542]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.35:498][543]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.35:831][544]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.36:165][545]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.36:498][546]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.36:832][547]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.37:166][548]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.37:502][549]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.37:834][550]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.38:168][551]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.38:502][552]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.38:834][553]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.39:168][554]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.39:502][555]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.39:835][556]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.40:168][557]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.40:502][558]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.40:835][559]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.41:168][560]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.41:501][561]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.41:835][562]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:197][563]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:205][564]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:215][565]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:221][566]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:232][567]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:249][568]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.14.42:285][568]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.14.42:285][568]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.14.42:285][568]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.14.42:287][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.14.42:288][568]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.14.42:294][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.14.42:317][568]LogAudio: Display: Audio Device unregistered from world 'None'. [2026.05.26-08.14.42:318][568]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 [2026.05.26-08.14.42:318][568]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=4 [2026.05.26-08.14.42:320][568]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=2 [2026.05.26-08.14.42:324][568]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.14.42:326][568]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.14.42:326][568]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.14.42:327][568]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2026.05.26-08.14.42:452][569]LogPlayLevel: Display: Destroying online subsystem :Context_21 [2026.05.26-08.14.44:178][736]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.14.44:184][736]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.15.09:746][764]LogDerivedDataCache: C:/Users/zukker/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2026.05.26-08.15.38:114][669]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.15.38:119][669]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.15.38:156][669]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.15.38:163][669]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007285s) [2026.05.26-08.15.38:163][669]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007326s) [2026.05.26-08.15.38:187][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.15.38:190][669]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.15.38:192][669]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.15.38:192][669]LogPlayLevel: PIE: World Init took: (0.001488s) [2026.05.26-08.15.38:192][669]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.15.38:192][669]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.15.38:192][669]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.15.38:192][669]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.15.38:192][669]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.15.38:192][669]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.15.38:194][669]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.15.38:205][669]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.15.38:205][669]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.15.38:205][669]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.15.38:205][669]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.15.38:206][669]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 [2026.05.26-08.15.38:206][669]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 [2026.05.26-08.15.38:208][669]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 [2026.05.26-08.15.38:208][669]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 [2026.05.26-08.15.38:208][669]LogInit: FAudioDevice initialized with ID 8. [2026.05.26-08.15.38:208][669]LogAudio: Display: Audio Device (ID: 8) registered with world 'VRTemplateMap'. [2026.05.26-08.15.38:208][669]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 [2026.05.26-08.15.38:211][669]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.15.38:215][669]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.15.38 [2026.05.26-08.15.38:215][669]LogWorld: Bringing up level for play took: 0.003828 [2026.05.26-08.15.38:217][669]LogOnline: OSS: Created online subsystem instance for: :Context_22 [2026.05.26-08.15.38:218][669]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.15.38:220][669]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.15.38:220][669]PIE: Server logged in [2026.05.26-08.15.38:221][669]PIE: Play in editor total start time 0.104 seconds. [2026.05.26-08.15.38:223][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:238][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:266][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:274][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:283][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:290][674]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:299][675]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:308][676]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:315][677]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:324][678]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:332][679]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:341][680]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:349][681]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:358][682]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:366][683]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:374][684]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:382][685]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:391][686]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:400][687]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:407][688]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:416][689]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:425][690]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:434][691]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:441][692]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:449][693]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:457][694]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:466][695]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:474][696]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:483][697]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:492][698]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:500][699]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:507][700]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:516][701]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:524][702]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:533][703]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:541][704]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:549][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:558][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:567][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:574][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:582][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:591][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:599][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:608][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:616][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:624][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:634][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:640][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:650][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:658][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:667][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:674][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:683][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:690][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:699][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:708][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:716][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:724][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:732][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:741][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:749][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:757][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:766][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:774][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:783][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:792][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:799][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:807][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:816][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:825][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:832][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:841][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:849][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:857][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:866][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:874][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:883][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:890][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:899][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:908][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:917][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:924][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:933][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:941][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:950][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:957][754]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:966][755]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:975][756]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:984][757]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.38:991][758]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:000][759]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:008][760]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:017][761]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:024][762]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:034][763]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:041][764]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:049][765]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:058][766]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:066][767]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:074][768]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:084][769]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:091][770]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:100][771]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:107][772]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:122][773]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:130][774]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:137][775]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:146][776]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:155][777]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:163][778]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:170][779]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:179][780]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:188][781]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:197][782]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:205][783]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:214][784]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:222][785]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:231][786]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:238][787]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:247][788]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:254][789]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:264][790]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:272][791]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:281][792]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:288][793]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:297][794]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:305][795]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:314][796]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:323][797]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:330][798]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:339][799]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:346][800]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:355][801]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:364][802]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:372][803]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:381][804]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:389][805]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:397][806]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:405][807]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:414][808]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:422][809]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:430][810]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:439][811]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:447][812]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:455][813]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:464][814]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:471][815]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:480][816]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:489][817]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:498][818]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:505][819]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:514][820]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:522][821]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:530][822]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:539][823]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:547][824]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:555][825]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:564][826]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:571][827]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:580][828]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:589][829]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:598][830]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:605][831]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:614][832]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:621][833]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:631][834]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:639][835]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:647][836]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:656][837]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:664][838]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:672][839]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:681][840]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:688][841]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:697][842]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:706][843]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:714][844]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:722][845]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:731][846]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:739][847]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:748][848]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:755][849]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:764][850]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:772][851]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:780][852]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:789][853]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:798][854]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:805][855]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:814][856]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:822][857]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:831][858]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:839][859]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:847][860]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:856][861]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:864][862]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:872][863]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:881][864]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:888][865]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:897][866]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:906][867]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:914][868]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:923][869]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:930][870]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:939][871]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:948][872]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:955][873]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:964][874]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:972][875]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:980][876]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:989][877]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.39:997][878]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:005][879]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:014][880]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:022][881]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:030][882]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:039][883]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:048][884]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:055][885]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:064][886]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:072][887]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:080][888]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:089][889]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:098][890]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:105][891]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:114][892]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:121][893]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:131][894]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:138][895]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:147][896]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:156][897]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:165][898]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:172][899]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:181][900]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:189][901]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:197][902]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:206][903]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:214][904]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:223][905]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:231][906]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:238][907]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:249][908]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:256][909]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:264][910]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:273][911]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:282][912]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:289][913]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:298][914]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:306][915]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:314][916]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:322][917]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:331][918]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:338][919]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:347][920]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:356][921]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:364][922]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:373][923]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:380][924]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:389][925]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:398][926]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:405][927]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:414][928]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:422][929]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:431][930]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:439][931]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:447][932]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:456][933]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:464][934]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:472][935]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:481][936]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:488][937]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:497][938]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:506][939]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:515][940]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:522][941]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:531][942]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:539][943]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:548][944]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:555][945]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:564][946]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:572][947]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:580][948]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:589][949]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:598][950]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:607][951]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:614][952]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:622][953]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:630][954]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:639][955]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:648][956]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:656][957]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:664][958]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:672][959]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:680][960]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:689][961]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:698][962]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:705][963]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:714][964]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:722][965]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:732][966]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:739][967]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:748][968]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:755][969]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:764][970]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:772][971]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:781][972]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:790][973]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:797][974]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:806][975]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:815][976]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:822][977]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:831][978]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:840][979]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:849][980]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:856][981]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:865][982]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:873][983]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:880][984]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:889][985]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:898][986]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:906][987]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:914][988]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:922][989]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:931][990]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:940][991]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:947][992]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:956][993]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:965][994]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:972][995]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:981][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:989][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.40:998][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:006][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:015][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:022][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:031][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:040][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:048][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:055][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:064][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:074][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:081][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:089][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:097][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:106][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:115][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:122][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:131][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:140][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:147][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:156][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:165][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:172][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:181][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:189][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:198][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:206][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:215][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:222][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:232][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:239][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:248][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:255][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:264][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:274][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:281][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:289][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:298][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:306][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:315][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:322][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:331][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:340][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:348][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:356][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:365][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:372][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:381][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:389][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:398][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:406][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:415][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:423][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:432][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:439][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:448][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:456][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:465][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:474][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:481][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:490][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:497][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:506][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:515][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:524][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:532][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:539][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:548][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:557][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:564][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:573][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:581][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:589][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:598][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:606][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:615][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:623][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:631][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:640][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:649][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:656][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:665][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:674][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:681][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:690][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:698][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:706][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:715][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:722][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:731][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:741][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:748][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:757][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:764][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:773][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:782][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:790][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:797][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:806][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:815][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:822][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:831][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:839][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:848][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:857][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:864][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:873][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:881][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:889][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:898][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:906][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:914][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:924][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:931][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:940][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:947][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:956][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:965][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:972][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:981][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:990][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.41:999][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:006][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:015][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:023][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:032][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:039][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:048][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:057][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:064][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:074][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:081][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:090][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:099][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:106][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:115][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:123][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:132][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:141][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:148][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:157][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:164][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:173][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:181][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:190][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:198][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:206][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:215][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:224][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:231][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:240][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:248][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:256][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:265][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:273][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:282][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:289][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:298][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:307][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:314][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:323][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:331][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:339][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:348][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:356][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:365][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:374][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:381][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:390][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:397][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:406][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:415][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:423][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:432][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:439][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:448][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:457][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:464][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:473][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:482][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:489][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:498][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:506][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:514][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:523][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:532][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:540][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:547][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:556][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:565][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:572][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:581][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:590][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:599][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:607][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:615][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:624][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:631][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:641][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:650][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:656][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:665][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:673][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:682][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:691][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:698][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:707][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:714][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:722][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:732][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:741][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:748][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:757][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:766][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:774][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:782][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:790][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:798][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:806][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:816][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:824][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:831][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:840][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:847][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:856][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:865][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:874][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:882][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:890][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:898][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:907][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:914][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:924][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:932][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:940][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:949][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:956][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:965][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:974][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:981][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:989][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.42:998][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:006][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:015][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:024][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:032][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:040][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:049][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:057][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:064][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:074][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:082][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:090][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:099][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:107][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:114][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:124][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:132][254]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:140][255]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:149][256]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:156][257]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:165][258]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:174][259]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:182][260]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:190][261]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:199][262]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:207][263]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:215][264]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:224][265]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:232][266]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:240][267]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:249][268]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:257][269]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:264][270]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:274][271]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:282][272]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:291][273]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:298][274]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:307][275]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:316][276]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:324][277]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:332][278]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:340][279]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:349][280]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:356][281]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:365][282]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:374][283]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:382][284]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:390][285]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:399][286]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:407][287]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:414][288]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:424][289]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:432][290]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:441][291]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:448][292]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:457][293]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:464][294]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:474][295]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:481][296]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:490][297]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:498][298]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:507][299]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:515][300]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:524][301]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:532][302]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:540][303]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:549][304]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:557][305]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:566][306]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:574][307]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:582][308]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:591][309]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:598][310]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:607][311]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:614][312]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:624][313]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:632][314]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:640][315]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:648][316]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:657][317]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:666][318]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:674][319]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:682][320]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:690][321]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:699][322]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:707][323]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:714][324]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:724][325]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:732][326]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:740][327]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:749][328]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:757][329]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:765][330]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:774][331]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:781][332]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:790][333]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:798][334]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:807][335]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:816][336]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:824][337]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:832][338]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:840][339]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:849][340]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:858][341]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:865][342]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:874][343]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:882][344]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:891][345]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:899][346]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:907][347]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:915][348]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:924][349]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:932][350]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:941][351]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:948][352]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:957][353]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:966][354]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:975][355]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:983][356]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:990][357]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.43:999][358]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:008][359]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:016][360]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:024][361]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:032][362]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:040][363]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:049][364]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:057][365]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:066][366]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:074][367]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:082][368]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:091][369]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:098][370]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:107][371]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:116][372]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:125][373]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:132][374]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:141][375]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:149][376]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:157][377]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:166][378]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:174][379]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:183][380]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:190][381]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:199][382]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:207][383]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:216][384]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:224][385]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:232][386]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:241][387]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:248][388]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:257][389]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:266][390]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:275][391]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:282][392]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:291][393]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:299][394]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:307][395]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:316][396]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:324][397]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:332][398]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:341][399]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:348][400]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:357][401]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:366][402]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:374][403]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:382][404]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:391][405]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:399][406]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:407][407]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:416][408]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:424][409]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:432][410]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:440][411]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:449][412]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:458][413]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:465][414]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:474][415]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:482][416]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:490][417]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:499][418]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:507][419]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:516][420]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:524][421]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:534][422]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:541][423]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:550][424]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:557][425]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:566][426]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:575][427]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:583][428]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:590][429]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:599][430]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:608][431]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:615][432]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:624][433]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:633][434]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:640][435]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:649][436]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:658][437]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:666][438]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:674][439]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:682][440]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:691][441]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:700][442]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:707][443]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:716][444]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:725][445]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:732][446]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:740][447]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:749][448]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:758][449]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:765][450]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:774][451]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:782][452]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:791][453]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:800][454]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:807][455]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:816][456]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:825][457]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:832][458]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:841][459]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:849][460]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:857][461]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:867][462]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:874][463]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:883][464]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:890][465]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:899][466]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:908][467]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:916][468]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:924][469]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:932][470]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:940][471]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:949][472]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:958][473]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:966][474]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:974][475]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:982][476]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:991][477]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.44:999][478]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:007][479]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:016][480]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:024][481]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:033][482]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:042][483]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:049][484]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:058][485]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:065][486]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:074][487]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:082][488]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:091][489]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:100][490]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:108][491]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:116][492]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:124][493]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:132][494]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:141][495]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:149][496]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:157][497]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:166][498]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:174][499]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:183][500]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:192][501]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:199][502]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:208][503]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:217][504]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:225][505]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:233][506]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:242][507]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:249][508]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:257][509]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:266][510]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:275][511]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:283][512]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:292][513]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:299][514]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:308][515]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:317][516]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:324][517]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:334][518]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:342][519]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:350][520]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:357][521]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:366][522]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:375][523]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:384][524]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:392][525]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:400][526]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:408][527]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:417][528]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:426][529]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:433][530]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:442][531]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:449][532]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:458][533]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:466][534]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:474][535]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:484][536]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:492][537]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:500][538]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:509][539]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:517][540]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:525][541]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:534][542]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:541][543]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:550][544]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:559][545]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:566][546]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:574][547]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:584][548]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:591][549]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:601][550]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:608][551]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:616][552]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:625][553]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:634][554]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:641][555]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:650][556]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:658][557]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:667][558]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:674][559]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:684][560]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:692][561]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:699][562]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:708][563]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:716][564]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:724][565]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:734][566]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:742][567]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:750][568]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:759][569]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:766][570]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:775][571]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:784][572]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:791][573]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:800][574]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:809][575]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:817][576]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:826][577]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:834][578]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:842][579]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:851][580]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:860][581]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:867][582]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:876][583]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:885][584]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:892][585]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:901][586]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:909][587]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:917][588]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:926][589]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:934][590]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:943][591]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:951][592]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:959][593]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:967][594]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:976][595]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:985][596]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.45:992][597]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:001][598]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:009][599]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:018][600]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:026][601]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:034][602]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:043][603]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:050][604]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:058][605]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:067][606]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:076][607]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:084][608]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:092][609]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:101][610]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:109][611]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:118][612]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:125][613]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:134][614]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:142][615]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:151][616]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:160][617]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:167][618]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:176][619]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:185][620]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:192][621]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:201][622]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:210][623]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:217][624]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:226][625]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:234][626]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:243][627]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:250][628]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:259][629]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:268][630]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:277][631]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:284][632]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:292][633]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:301][634]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:310][635]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:317][636]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:326][637]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:335][638]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:344][639]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:351][640]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:360][641]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:368][642]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:376][643]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:385][644]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:393][645]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:401][646]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:409][647]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:418][648]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:427][649]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:434][650]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:444][651]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:452][652]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:459][653]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:468][654]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:476][655]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:485][656]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:494][657]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:501][658]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:510][659]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:519][660]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:526][661]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:534][662]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:544][663]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:552][664]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:559][665]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:568][666]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:576][667]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:585][668]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:594][669]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:601][670]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:610][671]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:617][672]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:626][673]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:634][674]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:644][675]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:651][676]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:659][677]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:668][678]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:677][679]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:685][680]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:694][681]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:701][682]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:710][683]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:718][684]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:727][685]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:734][686]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:743][687]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:752][688]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:760][689]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:768][690]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:776][691]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:785][692]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:793][693]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:802][694]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:811][695]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:818][696]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:826][697]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:834][698]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:844][699]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:852][700]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:860][701]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:868][702]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:876][703]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:885][704]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:894][705]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:901][706]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:910][707]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:919][708]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:928][709]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:935][710]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:944][711]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:952][712]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.46:962][713]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.47:294][714]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.47:627][715]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.47:960][716]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.48:294][717]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.48:627][718]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.48:960][719]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.49:295][720]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.49:627][721]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.49:961][722]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.50:294][723]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.50:626][724]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.50:961][725]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.51:294][726]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.51:627][727]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.51:962][728]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.52:295][729]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.52:628][730]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.52:961][731]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.53:294][732]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.53:628][733]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.53:961][734]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.54:295][735]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.54:628][736]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.54:961][737]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.55:295][738]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.55:628][739]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.55:962][740]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.56:295][741]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.56:628][742]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.56:961][743]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.57:294][744]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.57:628][745]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.57:963][746]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:296][747]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:304][748]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:312][749]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:320][750]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:330][751]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:346][752]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:366][753]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.15.58:415][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.15.58:415][753]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.15.58:415][753]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.15.58:416][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.15.58:419][753]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.15.58:424][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.15.58:446][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.15.58:446][753]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 [2026.05.26-08.15.58:446][753]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8, StreamState=4 [2026.05.26-08.15.58:449][753]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8, StreamState=2 [2026.05.26-08.15.58:454][753]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.15.58:454][753]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.15.58:455][753]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2026.05.26-08.15.58:610][754]LogPlayLevel: Display: Destroying online subsystem :Context_22 [2026.05.26-08.16.00:143][904]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.16.00:149][904]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: ================================================ [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: === FShaderJobCache stats === [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Total job queries 18,022, among them cache hits 3,074 (17.06%), DDC hits 7,437 (41.27%), Duplicates 3,513 (19.49%) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Tracking 11,435 distinct input hashes that result in 10,143 distinct outputs (88.70%) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: RAM used: 127.47 MiB of 1.60 GiB budget. Usage: 7.78% [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: === Shader Compilation stats === [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Shaders Compiled: 3,998 [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Jobs assigned 3,998, completed 3,998 (100%) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Average time worker was idle: 87.14 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Time job spent in pending queue: average 25.84 s, longest 120.57 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Job execution time: average 4.26 s, max 26.88 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Job life time (pending + execution): average 30.10 s, max 121.00 [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Shader code size: total 54.896 MiB, numShaders 4,099, average 13.714 KiB, min 1.191 KiB, max 50.43 KiB [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 350.93 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.22% [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Jobs were issued in 1,163 batches (only local compilation was used), average 3.44 jobs/batch [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Average processing rate: 11.39 jobs/sec [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Total thread time: 2,215.76 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Total thread preprocess time: 130.079 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Percentage time preprocessing: 5.87% [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Effective parallelization: 6.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 10 - 0.631397 [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQSkylight (compiled 1 times, average 3.92 sec, max 3.92 sec, min 3.92 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 1 times, average 3.89 sec, max 3.89 sec, min 3.89 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 3.83 sec, max 3.83 sec, min 3.83 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 3.81 sec, max 3.81 sec, min 3.81 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: FMicropolyRasterizeCS - 24.74% of total time (compiled 440 times, average 1.25 sec, max 2.95 sec, min 0.00 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: FHardwareRayTraceLightSamplesCS - 6.91% of total time (compiled 384 times, average 0.40 sec, max 0.70 sec, min 0.17 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.50% of total time (compiled 68 times, average 1.47 sec, max 1.94 sec, min 0.31 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.47% of total time (compiled 47 times, average 2.11 sec, max 7.98 sec, min 0.72 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.44% of total time (compiled 130 times, average 0.76 sec, max 2.75 sec, min 0.22 sec) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: === Material stats === [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Materials Cooked: 0 [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Materials Translated: 505 [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Material Total Translate Time: 0.30 s [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Material Translation Only: 0.14 s (46%) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2026.05.26-08.16.26:205][370]LogShaderCompilers: Display: ================================================ [2026.05.26-08.19.37:584][994]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2026.05.26-08.19.40:653][332]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.19.40:657][332]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.19.40:695][332]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.19.40:703][332]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007502s) [2026.05.26-08.19.40:703][332]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007546s) [2026.05.26-08.19.40:725][332]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms [2026.05.26-08.19.40:729][332]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.19.40:729][332]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.19.40:731][332]LogPlayLevel: PIE: World Init took: (0.001623s) [2026.05.26-08.19.40:731][332]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.19.40:731][332]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.19.40:731][332]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.19.40:731][332]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.19.40:731][332]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.19.40:731][332]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.19.40:734][332]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.19.40:744][332]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.19.40:745][332]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.19.40:745][332]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.19.40:745][332]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.19.40:745][332]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 [2026.05.26-08.19.40:745][332]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 [2026.05.26-08.19.40:746][332]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 [2026.05.26-08.19.40:746][332]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 [2026.05.26-08.19.40:746][332]LogInit: FAudioDevice initialized with ID 9. [2026.05.26-08.19.40:746][332]LogAudio: Display: Audio Device (ID: 9) registered with world 'VRTemplateMap'. [2026.05.26-08.19.40:746][332]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 [2026.05.26-08.19.40:751][332]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.19.40:754][332]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.19.40 [2026.05.26-08.19.40:754][332]LogWorld: Bringing up level for play took: 0.003881 [2026.05.26-08.19.40:756][332]LogOnline: OSS: Created online subsystem instance for: :Context_23 [2026.05.26-08.19.40:759][332]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.19.40:760][332]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.19.40:762][332]PIE: Server logged in [2026.05.26-08.19.40:764][332]PIE: Play in editor total start time 0.107 seconds. [2026.05.26-08.19.40:765][332]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:765][332]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:783][333]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:783][333]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:809][334]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:809][334]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:818][335]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:818][335]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:825][336]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:825][336]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:834][337]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:834][337]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:842][338]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:842][338]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:850][339]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:851][339]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:859][340]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:859][340]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:867][341]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:867][341]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:875][342]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:875][342]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:884][343]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:884][343]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:892][344]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:892][344]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:900][345]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:900][345]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:909][346]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:909][346]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:918][347]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:918][347]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:925][348]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:925][348]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:934][349]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:934][349]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:942][350]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:942][350]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:951][351]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:951][351]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:959][352]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:959][352]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:968][353]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:968][353]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:976][354]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:976][354]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:985][355]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:985][355]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.40:993][356]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.40:993][356]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:000][357]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:000][357]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:009][358]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:009][358]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:018][359]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:018][359]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:026][360]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:026][360]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:035][361]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:035][361]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:043][362]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:043][362]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:050][363]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:050][363]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:059][364]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:059][364]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:068][365]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:068][365]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:076][366]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:076][366]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:084][367]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:085][367]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:093][368]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:093][368]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:101][369]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:101][369]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:109][370]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:109][370]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:118][371]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:118][371]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:127][372]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:127][372]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:134][373]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:134][373]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:142][374]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:142][374]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:151][375]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:151][375]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:160][376]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:160][376]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:167][377]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:167][377]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:177][378]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:177][378]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:184][379]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:184][379]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:192][380]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:192][380]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:201][381]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:201][381]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:209][382]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:209][382]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:218][383]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:218][383]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:226][384]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:226][384]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:235][385]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:235][385]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:243][386]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:243][386]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:250][387]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:250][387]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:259][388]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:259][388]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:268][389]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:268][389]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:277][390]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:277][390]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:284][391]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:284][391]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:292][392]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:292][392]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:301][393]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:301][393]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:310][394]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:310][394]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:317][395]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:317][395]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:326][396]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:326][396]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:335][397]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:335][397]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:343][398]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:343][398]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:350][399]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:350][399]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:360][400]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:360][400]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:367][401]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:368][401]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:376][402]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:376][402]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:385][403]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:385][403]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:393][404]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:393][404]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:400][405]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:400][405]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:410][406]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:410][406]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:417][407]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:417][407]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:426][408]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:426][408]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:435][409]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:435][409]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:443][410]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:443][410]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:450][411]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:450][411]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:460][412]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:460][412]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:467][413]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:467][413]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:477][414]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:477][414]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:485][415]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:485][415]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:493][416]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:493][416]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:501][417]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:501][417]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:509][418]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:509][418]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:518][419]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:518][419]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:527][420]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:527][420]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:534][421]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:534][421]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:542][422]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:542][422]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:551][423]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:551][423]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:560][424]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:560][424]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:567][425]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:567][425]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:577][426]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:577][426]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:585][427]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:585][427]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:593][428]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:593][428]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:601][429]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:601][429]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:610][430]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:610][430]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:617][431]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:617][431]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:626][432]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:626][432]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:635][433]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:635][433]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:642][434]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:642][434]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:651][435]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:651][435]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:665][436]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:665][436]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:674][437]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:674][437]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:681][438]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:681][438]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:690][439]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:690][439]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:698][440]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:698][440]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:707][441]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:707][441]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:714][442]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:716][442]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:723][443]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:723][443]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:732][444]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:732][444]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:739][445]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:739][445]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:748][446]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:748][446]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:757][447]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:757][447]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:764][448]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:766][448]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:774][449]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:774][449]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:783][450]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:783][450]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:790][451]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:790][451]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:798][452]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:798][452]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:807][453]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:807][453]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:815][454]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:815][454]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:824][455]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:824][455]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:831][456]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:831][456]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:841][457]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:841][457]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:848][458]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:848][458]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:857][459]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:857][459]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:865][460]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:865][460]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:874][461]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:874][461]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:881][462]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:881][462]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:890][463]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:890][463]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:899][464]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:899][464]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:907][465]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:907][465]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:915][466]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:915][466]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:924][467]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:924][467]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:933][468]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:933][468]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:940][469]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:940][469]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:949][470]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:949][470]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:956][471]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:956][471]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:965][472]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:965][472]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:974][473]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:974][473]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:982][474]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:982][474]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:990][475]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:990][475]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.41:998][476]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.41:998][476]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:015][477]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:015][477]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:023][478]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:023][478]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:031][479]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:031][479]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:039][480]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:039][480]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:047][481]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:047][481]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:056][482]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:056][482]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:065][483]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:065][483]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:072][484]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:072][484]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:081][485]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:081][485]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:088][486]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:088][486]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:097][487]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:097][487]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:107][488]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:107][488]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:115][489]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:115][489]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:123][490]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:123][490]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:131][491]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:131][491]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:139][492]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:139][492]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:148][493]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:148][493]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:155][494]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:155][494]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:165][495]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:165][495]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:173][496]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:173][496]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:180][497]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:180][497]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:188][498]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:188][498]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:197][499]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:197][499]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:205][500]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:205][500]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:214][501]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:215][501]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:223][502]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:223][502]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:231][503]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:231][503]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:238][504]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:238][504]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:247][505]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:247][505]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:255][506]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:255][506]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:265][507]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:265][507]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:273][508]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:273][508]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:281][509]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:281][509]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:289][510]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:289][510]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:296][511]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:296][511]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:305][512]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:305][512]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:314][513]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:314][513]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:322][514]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:322][514]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:331][515]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:331][515]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:339][516]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:339][516]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:347][517]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:347][517]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:356][518]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:356][518]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:365][519]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:365][519]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:372][520]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:372][520]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:381][521]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:381][521]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:389][522]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:389][522]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:397][523]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:397][523]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:406][524]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:406][524]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:415][525]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:415][525]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:423][526]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:423][526]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:430][527]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:430][527]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:438][528]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:438][528]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:447][529]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:447][529]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:456][530]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:456][530]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:463][531]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:463][531]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:472][532]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:472][532]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:481][533]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:481][533]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:489][534]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:489][534]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:497][535]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:497][535]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:506][536]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:506][536]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:515][537]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:515][537]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:523][538]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:523][538]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:530][539]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:530][539]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:538][540]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:538][540]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:547][541]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:547][541]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:557][542]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:557][542]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:564][543]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:564][543]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:572][544]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:572][544]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:581][545]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:581][545]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:589][546]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:589][546]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:597][547]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:597][547]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:606][548]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:606][548]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:614][549]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:614][549]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:623][550]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:623][550]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:630][551]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:630][551]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:639][552]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:639][552]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:647][553]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:647][553]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:656][554]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:656][554]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:663][555]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:663][555]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:672][556]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:672][556]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:681][557]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:681][557]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:689][558]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:689][558]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:697][559]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:697][559]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:706][560]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:706][560]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:714][561]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:714][561]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:723][562]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:723][562]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:731][563]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:731][563]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:739][564]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:739][564]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:747][565]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:747][565]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:755][566]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:755][566]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:764][567]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:764][567]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:772][568]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:772][568]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:781][569]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:781][569]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:790][570]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:790][570]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:797][571]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:797][571]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:805][572]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:805][572]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:814][573]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:814][573]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:823][574]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:823][574]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:831][575]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:831][575]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:839][576]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:839][576]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:847][577]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:847][577]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:856][578]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:856][578]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:864][579]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:864][579]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:873][580]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:873][580]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:880][581]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:880][581]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:889][582]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:889][582]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:897][583]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:897][583]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:906][584]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:906][584]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:914][585]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:915][585]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:922][586]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:922][586]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:931][587]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:931][587]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:938][588]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:940][588]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:947][589]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:947][589]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:955][590]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:955][590]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:964][591]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:964][591]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:973][592]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:973][592]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:981][593]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:981][593]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:989][594]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:989][594]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.42:997][595]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.42:997][595]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:005][596]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:006][596]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:014][597]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:014][597]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:023][598]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:023][598]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:030][599]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:030][599]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:039][600]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:039][600]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:048][601]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:048][601]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:056][602]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:056][602]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:065][603]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.19.43:065][603]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Earth_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.19.43:096][603]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.19.43:096][603]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.19.43:096][603]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.19.43:097][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.19.43:101][603]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.19.43:105][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.19.43:129][603]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.19.43:129][603]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 [2026.05.26-08.19.43:129][603]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9, StreamState=4 [2026.05.26-08.19.43:130][603]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9, StreamState=2 [2026.05.26-08.19.43:136][603]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.19.43:136][603]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.19.43:137][603]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2026.05.26-08.19.43:277][604]LogPlayLevel: Display: Destroying online subsystem :Context_23 [2026.05.26-08.19.44:886][760]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.19.44:891][760]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.20.33:955][147]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.20.33:958][147]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.20.33:985][147]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.20.33:993][147]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007270s) [2026.05.26-08.20.33:993][147]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007309s) [2026.05.26-08.20.34:014][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms [2026.05.26-08.20.34:018][147]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.20.34:019][147]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.20.34:019][147]LogPlayLevel: PIE: World Init took: (0.001521s) [2026.05.26-08.20.34:019][147]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True [2026.05.26-08.20.34:019][147]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.20.34:019][147]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.20.34:019][147]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.20.34:019][147]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.20.34:019][147]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.20.34:019][147]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.20.34:021][147]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.20.34:021][147]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.20.34:021][147]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.20.34:021][147]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.20.34:021][147]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.20.34:023][147]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.20.34:033][147]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.20.34:033][147]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.20.34:033][147]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.20.34:033][147]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.20.34:033][147]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 [2026.05.26-08.20.34:033][147]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 [2026.05.26-08.20.34:034][147]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 [2026.05.26-08.20.34:034][147]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 [2026.05.26-08.20.34:034][147]LogInit: FAudioDevice initialized with ID 10. [2026.05.26-08.20.34:034][147]LogAudio: Display: Audio Device (ID: 10) registered with world 'VRTemplateMap'. [2026.05.26-08.20.34:034][147]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 [2026.05.26-08.20.34:037][147]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.20.34:042][147]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.20.34 [2026.05.26-08.20.34:042][147]LogWorld: Bringing up level for play took: 0.003527 [2026.05.26-08.20.34:044][147]LogOnline: OSS: Created online subsystem instance for: :Context_24 [2026.05.26-08.20.34:045][147]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.20.34:045][147]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.20.34:047][147]PIE: Server logged in [2026.05.26-08.20.34:048][147]PIE: Play in editor total start time 0.091 seconds. [2026.05.26-08.20.34:050][147]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:065][148]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:091][149]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:098][150]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:107][151]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:116][152]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:124][153]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:131][154]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:140][155]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:148][156]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:157][157]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:164][158]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:173][159]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:181][160]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:190][161]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:198][162]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:206][163]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:215][164]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:222][165]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:231][166]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:240][167]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:248][168]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:257][169]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:264][170]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:274][171]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:282][172]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:289][173]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:298][174]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:307][175]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:314][176]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:324][177]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:332][178]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:339][179]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:348][180]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:357][181]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:364][182]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:374][183]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:381][184]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:390][185]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:398][186]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:406][187]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:415][188]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:424][189]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:431][190]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:440][191]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:448][192]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:456][193]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:465][194]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:474][195]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:482][196]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:489][197]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:498][198]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:507][199]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:514][200]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:523][201]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:531][202]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:540][203]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:549][204]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:556][205]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:565][206]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:573][207]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:582][208]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:590][209]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:599][210]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:607][211]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:615][212]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:623][213]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:632][214]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:640][215]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:649][216]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:656][217]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:665][218]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:674][219]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:682][220]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:691][221]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:699][222]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:706][223]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:715][224]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:723][225]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:732][226]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:740][227]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:749][228]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:757][229]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:764][230]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:773][231]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:781][232]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:790][233]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:799][234]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:806][235]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:815][236]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:823][237]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:831][238]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:841][239]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:848][240]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:856][241]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:865][242]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:873][243]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:882][244]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:890][245]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:899][246]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:906][247]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:915][248]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:923][249]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:932][250]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:940][251]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:947][252]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:962][253]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:971][254]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:978][255]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:987][256]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.34:995][257]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:004][258]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:011][259]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:020][260]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:029][261]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:037][262]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:046][263]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:055][264]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:061][265]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:070][266]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:078][267]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:087][268]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:094][269]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:104][270]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:111][271]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.35:120][272]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.36:401][424]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.36:446][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.20.36:446][424]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.20.36:446][424]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.20.36:448][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.20.36:451][424]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.20.36:455][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.20.36:480][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.20.36:480][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 [2026.05.26-08.20.36:480][424]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=4 [2026.05.26-08.20.36:481][424]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=2 [2026.05.26-08.20.36:485][424]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.20.36:485][424]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.20.36:487][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2026.05.26-08.20.36:536][425]LogPlayLevel: Display: Destroying online subsystem :Context_24 [2026.05.26-08.20.43:882][289]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.20.43:941][289]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.20.43:954][289]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.20.43:954][289]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.20.43:954][289]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset" SILENT=true [2026.05.26-08.20.43:966][289]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Earth [2026.05.26-08.20.43:966][289]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Earth35380FE84375F5B81B7813B399BF7031.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset' [2026.05.26-08.20.43:973][289]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.613 ms (total: 2.93 sec) [2026.05.26-08.20.44:025][289]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.20.44:025][289]LogContentValidation: Enabled validators: [2026.05.26-08.20.44:025][289]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.20.44:025][289]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.20.44:025][289]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.20.44:025][289]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.20.44:025][289]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.20.44:025][289]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.20.44:025][289]AssetCheck: /Game/SPACE/earth/BP/BP_Earth Validating asset [2026.05.26-08.20.48:177][759]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.20.48:180][759]LogPlayLevel: [PlayLevel] Compiling BP_Earth before play... [2026.05.26-08.20.48:242][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2026.05.26-08.20.48:245][759]LogPlayLevel: PlayLevel: Blueprint regeneration took 65 ms (1 blueprints) [2026.05.26-08.20.48:276][759]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.20.48:282][759]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007212s) [2026.05.26-08.20.48:282][759]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007247s) [2026.05.26-08.20.48:304][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.20.48:306][759]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.20.48:307][759]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.20.48:307][759]LogPlayLevel: PIE: World Init took: (0.001486s) [2026.05.26-08.20.48:309][759]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.20.48:309][759]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.20.48:309][759]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.20.48:309][759]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.20.48:309][759]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.20.48:309][759]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.20.48:310][759]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.20.48:321][759]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.20.48:321][759]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.20.48:321][759]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.20.48:321][759]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.20.48:321][759]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 [2026.05.26-08.20.48:321][759]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 [2026.05.26-08.20.48:322][759]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 [2026.05.26-08.20.48:322][759]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 [2026.05.26-08.20.48:322][759]LogInit: FAudioDevice initialized with ID 11. [2026.05.26-08.20.48:322][759]LogAudio: Display: Audio Device (ID: 11) registered with world 'VRTemplateMap'. [2026.05.26-08.20.48:322][759]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 [2026.05.26-08.20.48:326][759]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.20.48:329][759]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.20.48 [2026.05.26-08.20.48:329][759]LogWorld: Bringing up level for play took: 0.003687 [2026.05.26-08.20.48:331][759]LogOnline: OSS: Created online subsystem instance for: :Context_25 [2026.05.26-08.20.48:334][759]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.20.48:335][759]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.20.48:335][759]PIE: Server logged in [2026.05.26-08.20.48:337][759]PIE: Play in editor total start time 0.158 seconds. [2026.05.26-08.20.48:338][759]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:357][760]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:375][761]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:384][762]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:393][763]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:401][764]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:410][765]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:417][766]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:425][767]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:435][768]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:443][769]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:451][770]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:459][771]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:468][772]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:475][773]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:484][774]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:492][775]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:501][776]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:510][777]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:518][778]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:525][779]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:535][780]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:542][781]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:551][782]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:559][783]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:568][784]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:575][785]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:584][786]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:592][787]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:601][788]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:609][789]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:618][790]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:625][791]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:634][792]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:642][793]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:651][794]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:660][795]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:667][796]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:676][797]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:685][798]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:693][799]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:702][800]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:709][801]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:718][802]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:725][803]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:735][804]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:743][805]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:751][806]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:759][807]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:768][808]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:776][809]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:785][810]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:793][811]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:800][812]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:809][813]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:818][814]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:825][815]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:835][816]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:842][817]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:851][818]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:860][819]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:867][820]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:876][821]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:884][822]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:893][823]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:901][824]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:909][825]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:918][826]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:926][827]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:935][828]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:942][829]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:951][830]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:958][831]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:968][832]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:975][833]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:984][834]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.48:992][835]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:001][836]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:009][837]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:018][838]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:027][839]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:034][840]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:042][841]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:051][842]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:059][843]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:068][844]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:075][845]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:085][846]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:092][847]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:101][848]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:109][849]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:118][850]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:127][851]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:134][852]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:142][853]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:151][854]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:160][855]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:168][856]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:176][857]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:185][858]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:193][859]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:201][860]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:209][861]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:218][862]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:232][863]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:240][864]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:247][865]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:257][866]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:265][867]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:273][868]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:281][869]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:290][870]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:298][871]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:307][872]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:314][873]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:324][874]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:331][875]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:340][876]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:348][877]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:356][878]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:365][879]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:374][880]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:381][881]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:391][882]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:398][883]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:407][884]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:415][885]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:424][886]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:432][887]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:441][888]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:448][889]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:457][890]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:465][891]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:474][892]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:482][893]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:490][894]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:499][895]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:507][896]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:515][897]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:523][898]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:532][899]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:540][900]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:549][901]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:557][902]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:565][903]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:573][904]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:582][905]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:590][906]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:599][907]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:608][908]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:615][909]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:624][910]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:633][911]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:641][912]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:649][913]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:657][914]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:666][915]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:674][916]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:681][917]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:691][918]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:698][919]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:708][920]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:716][921]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:725][922]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:732][923]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:741][924]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:748][925]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:757][926]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:765][927]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:774][928]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:781][929]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:791][930]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:798][931]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:807][932]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:816][933]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:824][934]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:832][935]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:841][936]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:848][937]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:858][938]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:865][939]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:874][940]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:882][941]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:891][942]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:898][943]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:908][944]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:915][945]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:924][946]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:932][947]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:941][948]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:948][949]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:958][950]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:966][951]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:974][952]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:983][953]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:990][954]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.49:999][955]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:008][956]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:015][957]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:024][958]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:033][959]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:041][960]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:049][961]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:057][962]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:066][963]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:075][964]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:083][965]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:090][966]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:099][967]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:107][968]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:115][969]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:124][970]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:133][971]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:140][972]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:149][973]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:158][974]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:165][975]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:174][976]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:181][977]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:191][978]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:198][979]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:207][980]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:215][981]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:224][982]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:232][983]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:240][984]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:249][985]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:257][986]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:267][987]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:275][988]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:282][989]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:290][990]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:299][991]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:307][992]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:316][993]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:325][994]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:332][995]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:341][996]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:349][997]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:357][998]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:366][999]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:375][ 0]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:383][ 1]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:390][ 2]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:399][ 3]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:408][ 4]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:416][ 5]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:425][ 6]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:432][ 7]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:440][ 8]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:449][ 9]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:457][ 10]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:466][ 11]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:474][ 12]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:483][ 13]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:491][ 14]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:499][ 15]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:508][ 16]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:515][ 17]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:525][ 18]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:532][ 19]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:541][ 20]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:548][ 21]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:558][ 22]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:565][ 23]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:574][ 24]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:582][ 25]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:590][ 26]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:598][ 27]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:608][ 28]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:615][ 29]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:624][ 30]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:633][ 31]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:640][ 32]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:649][ 33]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:657][ 34]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:666][ 35]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:674][ 36]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:682][ 37]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:691][ 38]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:698][ 39]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:708][ 40]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:715][ 41]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:724][ 42]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:732][ 43]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:741][ 44]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:749][ 45]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:757][ 46]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:766][ 47]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:775][ 48]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:782][ 49]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:791][ 50]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:798][ 51]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:807][ 52]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:816][ 53]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:824][ 54]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:832][ 55]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:841][ 56]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:848][ 57]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:858][ 58]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:865][ 59]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:874][ 60]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:882][ 61]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:891][ 62]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:898][ 63]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:908][ 64]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:915][ 65]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:924][ 66]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:932][ 67]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:941][ 68]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:948][ 69]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:958][ 70]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:965][ 71]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:974][ 72]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:982][ 73]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:991][ 74]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.50:999][ 75]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:007][ 76]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:016][ 77]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:025][ 78]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:033][ 79]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:040][ 80]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:049][ 81]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:057][ 82]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:066][ 83]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:075][ 84]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:083][ 85]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:091][ 86]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:099][ 87]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:107][ 88]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:115][ 89]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:125][ 90]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:132][ 91]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:141][ 92]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:149][ 93]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:158][ 94]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:165][ 95]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:174][ 96]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:182][ 97]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:191][ 98]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:199][ 99]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:208][100]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:217][101]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:225][102]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:232][103]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:241][104]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:250][105]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:258][106]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:267][107]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:274][108]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:282][109]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:291][110]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:300][111]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:308][112]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:316][113]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:325][114]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:333][115]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:341][116]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:349][117]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:358][118]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:365][119]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:374][120]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:382][121]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:391][122]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:399][123]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:408][124]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:417][125]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:424][126]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:433][127]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:441][128]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:450][129]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:457][130]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:466][131]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:475][132]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:483][133]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:491][134]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:498][135]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:508][136]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:516][137]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:525][138]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:533][139]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:541][140]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:549][141]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:558][142]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:565][143]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:574][144]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:582][145]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:591][146]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:599][147]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:607][148]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:616][149]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:625][150]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:633][151]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:641][152]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:650][153]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:658][154]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:666][155]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:675][156]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:682][157]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:691][158]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:700][159]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:708][160]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:716][161]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:725][162]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:733][163]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:741][164]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:749][165]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:758][166]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:766][167]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:775][168]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:783][169]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:791][170]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:800][171]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:807][172]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:817][173]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:825][174]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:833][175]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:841][176]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:850][177]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:857][178]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:867][179]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:874][180]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:882][181]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:891][182]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:900][183]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:908][184]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:916][185]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:925][186]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:932][187]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:941][188]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:949][189]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:958][190]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:967][191]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:974][192]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:984][193]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:991][194]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.51:999][195]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:008][196]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:015][197]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:025][198]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:032][199]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:041][200]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:050][201]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:057][202]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:067][203]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:074][204]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:082][205]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:091][206]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:099][207]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:108][208]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:117][209]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:124][210]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:134][211]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:141][212]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:150][213]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:158][214]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:167][215]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:175][216]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:182][217]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:191][218]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:200][219]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:207][220]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:216][221]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:225][222]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:233][223]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:240][224]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:250][225]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:257][226]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:267][227]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:275][228]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:283][229]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:291][230]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:300][231]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:307][232]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:316][233]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:325][234]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:335][235]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:341][236]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:350][237]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:358][238]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:366][239]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:375][240]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:382][241]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:391][242]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:400][243]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:407][244]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:416][245]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:425][246]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:433][247]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:441][248]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:450][249]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:458][250]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:466][251]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:475][252]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:483][253]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:491][254]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:501][255]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:508][256]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:517][257]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:525][258]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:533][259]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:541][260]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:550][261]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:558][262]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:566][263]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:575][264]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:583][265]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:591][266]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:599][267]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:608][268]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:617][269]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:625][270]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:633][271]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:641][272]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:650][273]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:657][274]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:666][275]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:675][276]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:683][277]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:691][278]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:700][279]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:707][280]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:717][281]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:725][282]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:733][283]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:741][284]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:750][285]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:757][286]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:766][287]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:775][288]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:782][289]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:791][290]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:799][291]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:808][292]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:816][293]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:825][294]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:834][295]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:841][296]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:851][297]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:858][298]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:866][299]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:875][300]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:882][301]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:891][302]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:901][303]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:909][304]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:916][305]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:925][306]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:934][307]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:943][308]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:950][309]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:959][310]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:967][311]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:975][312]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:984][313]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.52:991][314]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:000][315]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:008][316]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:016][317]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:025][318]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:033][319]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:042][320]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:049][321]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:058][322]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:066][323]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:075][324]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:083][325]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:092][326]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:100][327]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:109][328]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:117][329]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:124][330]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:134][331]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:141][332]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:150][333]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:157][334]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:167][335]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:174][336]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:184][337]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:191][338]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:200][339]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:208][340]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:217][341]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:224][342]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:234][343]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:241][344]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:250][345]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:258][346]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:266][347]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:275][348]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:283][349]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:291][350]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:300][351]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:307][352]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:317][353]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:325][354]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:333][355]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:342][356]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:350][357]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:359][358]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:366][359]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:375][360]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:384][361]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:391][362]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:400][363]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:408][364]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:417][365]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:424][366]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:434][367]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:441][368]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:450][369]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:458][370]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:467][371]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:475][372]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:483][373]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:492][374]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:500][375]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:509][376]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:517][377]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:525][378]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:534][379]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:542][380]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:550][381]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:559][382]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:566][383]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:575][384]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:583][385]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:592][386]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:599][387]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:608][388]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:617][389]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:625][390]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:633][391]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:642][392]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:649][393]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:658][394]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:667][395]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:675][396]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:684][397]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:691][398]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:701][399]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:708][400]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:717][401]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:725][402]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:734][403]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:741][404]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:751][405]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:758][406]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:767][407]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:775][408]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:783][409]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:792][410]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:799][411]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:808][412]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:817][413]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:825][414]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:833][415]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:842][416]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:851][417]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:859][418]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:866][419]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:875][420]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:884][421]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:891][422]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:901][423]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:908][424]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:918][425]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:924][426]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:933][427]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:942][428]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:949][429]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:958][430]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:967][431]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:975][432]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:983][433]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.53:992][434]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:001][435]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:008][436]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:017][437]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:025][438]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:033][439]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:041][440]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:050][441]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:058][442]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:067][443]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:074][444]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:084][445]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:091][446]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:101][447]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:108][448]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:118][449]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:125][450]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:133][451]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:142][452]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:150][453]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:159][454]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:166][455]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:175][456]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:184][457]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:193][458]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:200][459]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:209][460]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:217][461]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:224][462]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:233][463]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:242][464]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:250][465]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:258][466]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:267][467]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:275][468]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:284][469]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:292][470]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:301][471]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:309][472]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:318][473]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:325][474]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:334][475]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:341][476]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:350][477]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:359][478]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:367][479]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:375][480]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:384][481]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:392][482]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:400][483]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:409][484]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:417][485]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:425][486]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:434][487]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:443][488]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:450][489]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:459][490]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:466][491]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:475][492]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:483][493]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:491][494]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:501][495]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:508][496]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:517][497]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:524][498]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:534][499]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:541][500]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:550][501]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:558][502]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:567][503]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:574][504]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:584][505]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:591][506]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:601][507]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:608][508]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:617][509]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:626][510]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:633][511]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:641][512]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:650][513]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:659][514]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:667][515]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:676][516]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:684][517]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:691][518]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:700][519]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:710][520]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:717][521]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:725][522]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:734][523]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:742][524]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:751][525]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:758][526]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:766][527]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:775][528]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:784][529]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:791][530]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:800][531]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:808][532]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:817][533]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:826][534]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:834][535]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:841][536]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:850][537]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:858][538]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:866][539]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:875][540]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:883][541]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:891][542]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:901][543]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:908][544]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:917][545]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:925][546]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:934][547]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:941][548]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:950][549]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:957][550]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:967][551]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:974][552]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:984][553]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.54:991][554]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:001][555]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:008][556]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:016][557]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:025][558]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:033][559]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:041][560]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:051][561]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:058][562]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:067][563]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:074][564]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:083][565]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:091][566]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:100][567]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:108][568]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:116][569]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:125][570]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:134][571]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:141][572]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:150][573]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:157][574]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:166][575]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:175][576]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:184][577]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:191][578]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:201][579]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:209][580]LogBlueprintUserMessages: [BP_Earth_C_0] Event Tick BP_Earth [2026.05.26-08.20.55:236][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.20.55:236][580]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.20.55:236][580]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.20.55:237][580]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.20.55:240][580]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.20.55:245][580]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.20.55:269][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.20.55:269][580]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 [2026.05.26-08.20.55:269][580]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11, StreamState=4 [2026.05.26-08.20.55:272][580]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11, StreamState=2 [2026.05.26-08.20.55:276][580]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.20.55:276][580]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.20.55:277][580]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms [2026.05.26-08.20.55:338][581]LogPlayLevel: Display: Destroying online subsystem :Context_25 [2026.05.26-08.21.08:509][115]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.21.08:540][115]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.21.08:551][115]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.21.08:551][115]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.21.08:551][115]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset" SILENT=true [2026.05.26-08.21.08:563][115]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Earth [2026.05.26-08.21.08:563][115]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_EarthD0DFC207447A4FDBAD33D7A694BB04BC.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset' [2026.05.26-08.21.08:569][115]LogFileHelpers: InternalPromptForCheckoutAndSave took 59.013 ms (total: 2.99 sec) [2026.05.26-08.21.08:607][115]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.21.08:607][115]LogContentValidation: Enabled validators: [2026.05.26-08.21.08:607][115]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.21.08:607][115]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.21.08:607][115]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.21.08:607][115]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.21.08:607][115]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.21.08:607][115]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.21.08:607][115]AssetCheck: /Game/SPACE/earth/BP/BP_Earth Validating asset [2026.05.26-08.21.13:435][683]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms [2026.05.26-08.21.42:295][134]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.21.42:351][134]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.21.42:358][134]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.21.42:358][134]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.21.42:358][134]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset" SILENT=true [2026.05.26-08.21.42:372][134]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Earth [2026.05.26-08.21.42:372][134]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Earth51B284DD4AF85FF936EDFAB92F52424E.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset' [2026.05.26-08.21.42:378][134]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.002 ms (total: 3.07 sec) [2026.05.26-08.21.42:437][134]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.21.42:437][134]LogContentValidation: Enabled validators: [2026.05.26-08.21.42:437][134]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.21.42:437][134]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.21.42:437][134]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.21.42:437][134]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.21.42:437][134]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.21.42:437][134]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.21.42:437][134]AssetCheck: /Game/SPACE/earth/BP/BP_Earth Validating asset [2026.05.26-08.22.03:387][511]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.22.03:438][511]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.22.03:445][511]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.22.03:445][511]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.22.03:445][511]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset" SILENT=true [2026.05.26-08.22.03:456][511]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Earth [2026.05.26-08.22.03:456][511]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_EarthFA85B6794B66697C8AE06D930AC895B7.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset' [2026.05.26-08.22.03:464][511]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.482 ms (total: 3.15 sec) [2026.05.26-08.22.03:518][511]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.22.03:518][511]LogContentValidation: Enabled validators: [2026.05.26-08.22.03:518][511]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.22.03:518][511]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.22.03:518][511]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.22.03:518][511]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.22.03:518][511]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.22.03:518][511]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.22.03:518][511]AssetCheck: /Game/SPACE/earth/BP/BP_Earth Validating asset [2026.05.26-08.22.05:012][676]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.22.11:477][431]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.22.11:480][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.22.11:515][431]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.22.11:521][431]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007174s) [2026.05.26-08.22.11:521][431]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007213s) [2026.05.26-08.22.11:543][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms [2026.05.26-08.22.11:545][431]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.22.11:547][431]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.22.11:547][431]LogPlayLevel: PIE: World Init took: (0.001523s) [2026.05.26-08.22.11:548][431]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.22.11:548][431]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.22.11:548][431]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.22.11:548][431]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.22.11:548][431]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.22.11:548][431]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.22.11:550][431]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.22.11:561][431]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.22.11:561][431]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.22.11:561][431]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.22.11:561][431]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.22.11:561][431]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 [2026.05.26-08.22.11:561][431]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 [2026.05.26-08.22.11:562][431]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 [2026.05.26-08.22.11:562][431]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 [2026.05.26-08.22.11:562][431]LogInit: FAudioDevice initialized with ID 12. [2026.05.26-08.22.11:562][431]LogAudio: Display: Audio Device (ID: 12) registered with world 'VRTemplateMap'. [2026.05.26-08.22.11:562][431]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 [2026.05.26-08.22.11:567][431]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.22.11:570][431]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.22.11 [2026.05.26-08.22.11:570][431]LogWorld: Bringing up level for play took: 0.003649 [2026.05.26-08.22.11:572][431]LogOnline: OSS: Created online subsystem instance for: :Context_26 [2026.05.26-08.22.11:575][431]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.22.11:575][431]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.22.11:576][431]PIE: Server logged in [2026.05.26-08.22.11:578][431]PIE: Play in editor total start time 0.099 seconds. [2026.05.26-08.22.37:946][587]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.22.37:946][587]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.22.37:946][587]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.22.37:948][587]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.22.37:951][587]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.22.37:955][587]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.22.37:978][587]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.22.37:978][587]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 [2026.05.26-08.22.37:978][587]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12, StreamState=4 [2026.05.26-08.22.37:980][587]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12, StreamState=2 [2026.05.26-08.22.37:985][587]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.22.37:985][587]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.22.37:986][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms [2026.05.26-08.22.38:039][588]LogPlayLevel: Display: Destroying online subsystem :Context_26 [2026.05.26-08.22.48:158][734]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.22.48:161][734]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.22.48:195][734]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.22.48:201][734]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007312s) [2026.05.26-08.22.48:202][734]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007351s) [2026.05.26-08.22.48:227][734]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms [2026.05.26-08.22.48:231][734]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.22.48:233][734]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.22.48:233][734]LogPlayLevel: PIE: World Init took: (0.001504s) [2026.05.26-08.22.48:233][734]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.22.48:233][734]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.22.48:233][734]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.22.48:233][734]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.22.48:233][734]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.22.48:233][734]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.22.48:236][734]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.22.48:246][734]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.22.48:246][734]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.22.48:246][734]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.22.48:246][734]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.22.48:247][734]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 [2026.05.26-08.22.48:247][734]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 [2026.05.26-08.22.48:249][734]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 [2026.05.26-08.22.48:249][734]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 [2026.05.26-08.22.48:249][734]LogInit: FAudioDevice initialized with ID 13. [2026.05.26-08.22.48:249][734]LogAudio: Display: Audio Device (ID: 13) registered with world 'VRTemplateMap'. [2026.05.26-08.22.48:249][734]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 [2026.05.26-08.22.48:252][734]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.22.48:255][734]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.22.48 [2026.05.26-08.22.48:255][734]LogWorld: Bringing up level for play took: 0.003637 [2026.05.26-08.22.48:259][734]LogOnline: OSS: Created online subsystem instance for: :Context_27 [2026.05.26-08.22.48:260][734]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.22.48:260][734]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.22.48:262][734]PIE: Server logged in [2026.05.26-08.22.48:263][734]PIE: Play in editor total start time 0.103 seconds. [2026.05.26-08.22.57:256][797]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.22.57:256][797]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.22.57:256][797]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.22.57:257][797]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.22.57:260][797]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.22.57:264][797]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.22.57:286][797]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.22.57:286][797]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 [2026.05.26-08.22.57:286][797]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13, StreamState=4 [2026.05.26-08.22.57:289][797]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13, StreamState=2 [2026.05.26-08.22.57:295][797]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.22.57:295][797]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.22.57:296][797]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms [2026.05.26-08.22.57:352][798]LogPlayLevel: Display: Destroying online subsystem :Context_27 [2026.05.26-08.23.11:641][124]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.23.11:675][124]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.23.11:683][124]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007442s) [2026.05.26-08.23.11:683][124]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007487s) [2026.05.26-08.23.11:705][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms [2026.05.26-08.23.11:708][124]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.23.11:710][124]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.23.11:710][124]LogPlayLevel: PIE: World Init took: (0.001614s) [2026.05.26-08.23.11:710][124]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.23.11:710][124]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.23.11:710][124]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.23.11:710][124]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.23.11:710][124]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.23.11:710][124]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.23.11:713][124]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.23.11:724][124]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.23.11:724][124]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.23.11:724][124]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.23.11:724][124]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.23.11:724][124]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 [2026.05.26-08.23.11:724][124]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 [2026.05.26-08.23.11:725][124]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 [2026.05.26-08.23.11:725][124]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 [2026.05.26-08.23.11:725][124]LogInit: FAudioDevice initialized with ID 14. [2026.05.26-08.23.11:725][124]LogAudio: Display: Audio Device (ID: 14) registered with world 'VRTemplateMap'. [2026.05.26-08.23.11:725][124]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 [2026.05.26-08.23.11:728][124]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.23.11:733][124]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.23.11 [2026.05.26-08.23.11:733][124]LogWorld: Bringing up level for play took: 0.003717 [2026.05.26-08.23.11:735][124]LogOnline: OSS: Created online subsystem instance for: :Context_28 [2026.05.26-08.23.11:736][124]PIE: Server logged in [2026.05.26-08.23.11:738][124]PIE: Play in editor total start time 0.098 seconds. [2026.05.26-08.23.51:856][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.23.51:856][199]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.23.51:858][199]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.23.51:859][199]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.23.51:861][199]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.23.51:867][199]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.23.51:895][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.23.51:895][199]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 [2026.05.26-08.23.51:895][199]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14, StreamState=4 [2026.05.26-08.23.51:898][199]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14, StreamState=2 [2026.05.26-08.23.51:904][199]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms [2026.05.26-08.23.51:976][200]LogPlayLevel: Display: Destroying online subsystem :Context_28 [2026.05.26-08.23.52:991][318]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.23.52:995][318]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.23.53:025][318]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.23.53:033][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007471s) [2026.05.26-08.23.53:033][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007511s) [2026.05.26-08.23.53:053][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms [2026.05.26-08.23.53:056][318]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.23.53:058][318]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.23.53:058][318]LogPlayLevel: PIE: World Init took: (0.001506s) [2026.05.26-08.23.53:058][318]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.23.53:058][318]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.23.53:058][318]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.23.53:058][318]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.23.53:058][318]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.23.53:058][318]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.23.53:061][318]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.23.53:074][318]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.23.53:075][318]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.23.53:075][318]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.23.53:075][318]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.23.53:075][318]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 [2026.05.26-08.23.53:075][318]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 [2026.05.26-08.23.53:077][318]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 [2026.05.26-08.23.53:077][318]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 [2026.05.26-08.23.53:077][318]LogInit: FAudioDevice initialized with ID 15. [2026.05.26-08.23.53:077][318]LogAudio: Display: Audio Device (ID: 15) registered with world 'VRTemplateMap'. [2026.05.26-08.23.53:077][318]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 [2026.05.26-08.23.53:080][318]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.23.53:084][318]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.23.53 [2026.05.26-08.23.53:084][318]LogWorld: Bringing up level for play took: 0.003817 [2026.05.26-08.23.53:086][318]LogOnline: OSS: Created online subsystem instance for: :Context_29 [2026.05.26-08.23.53:087][318]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.23.53:087][318]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.23.53:089][318]PIE: Server logged in [2026.05.26-08.23.53:092][318]PIE: Play in editor total start time 0.096 seconds. [2026.05.26-08.23.55:195][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.23.55:195][562]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.23.55:195][562]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.23.55:197][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.23.55:198][562]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.23.55:204][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.23.55:228][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.23.55:228][562]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 [2026.05.26-08.23.55:228][562]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15, StreamState=4 [2026.05.26-08.23.55:231][562]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15, StreamState=2 [2026.05.26-08.23.55:235][562]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.23.55:235][562]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.23.55:237][562]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms [2026.05.26-08.23.55:292][563]LogPlayLevel: Display: Destroying online subsystem :Context_29 [2026.05.26-08.23.56:720][722]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.23.56:755][722]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.23.56:763][722]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007352s) [2026.05.26-08.23.56:763][722]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007397s) [2026.05.26-08.23.56:785][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms [2026.05.26-08.23.56:788][722]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.23.56:788][722]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.23.56:789][722]LogPlayLevel: PIE: World Init took: (0.001596s) [2026.05.26-08.23.56:789][722]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.23.56:789][722]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.23.56:789][722]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.23.56:789][722]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.23.56:789][722]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.23.56:789][722]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.23.56:791][722]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.23.56:801][722]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.23.56:801][722]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.23.56:801][722]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.23.56:801][722]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.23.56:803][722]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 [2026.05.26-08.23.56:803][722]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 [2026.05.26-08.23.56:805][722]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 [2026.05.26-08.23.56:805][722]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 [2026.05.26-08.23.56:805][722]LogInit: FAudioDevice initialized with ID 16. [2026.05.26-08.23.56:805][722]LogAudio: Display: Audio Device (ID: 16) registered with world 'VRTemplateMap'. [2026.05.26-08.23.56:805][722]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 [2026.05.26-08.23.56:808][722]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.23.56:811][722]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.23.56 [2026.05.26-08.23.56:811][722]LogWorld: Bringing up level for play took: 0.003668 [2026.05.26-08.23.56:814][722]LogOnline: OSS: Created online subsystem instance for: :Context_30 [2026.05.26-08.23.56:815][722]PIE: Server logged in [2026.05.26-08.23.56:817][722]PIE: Play in editor total start time 0.096 seconds. [2026.05.26-08.24.49:855][915]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.24.49:855][915]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.24.49:857][915]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.24.49:858][915]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.24.49:860][915]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.24.49:865][915]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.24.49:888][915]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.24.49:890][915]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 [2026.05.26-08.24.49:890][915]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16, StreamState=4 [2026.05.26-08.24.49:891][915]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16, StreamState=2 [2026.05.26-08.24.49:897][915]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms [2026.05.26-08.24.49:953][916]LogPlayLevel: Display: Destroying online subsystem :Context_30 [2026.05.26-08.26.01:499][476]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.26.01:502][476]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.26.01:536][476]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.26.01:544][476]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007508s) [2026.05.26-08.26.01:544][476]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007549s) [2026.05.26-08.26.01:567][476]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms [2026.05.26-08.26.01:573][476]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.26.01:573][476]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.26.01:575][476]LogPlayLevel: PIE: World Init took: (0.001548s) [2026.05.26-08.26.01:575][476]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.26.01:575][476]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.26.01:575][476]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.26.01:575][476]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.26.01:575][476]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.26.01:575][476]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.26.01:576][476]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.26.01:586][476]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.26.01:588][476]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.26.01:588][476]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.26.01:588][476]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.26.01:588][476]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 [2026.05.26-08.26.01:588][476]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 [2026.05.26-08.26.01:589][476]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 [2026.05.26-08.26.01:589][476]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 [2026.05.26-08.26.01:589][476]LogInit: FAudioDevice initialized with ID 17. [2026.05.26-08.26.01:589][476]LogAudio: Display: Audio Device (ID: 17) registered with world 'VRTemplateMap'. [2026.05.26-08.26.01:589][476]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 [2026.05.26-08.26.01:592][476]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.26.01:597][476]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.26.01 [2026.05.26-08.26.01:598][476]LogWorld: Bringing up level for play took: 0.003959 [2026.05.26-08.26.01:600][476]LogOnline: OSS: Created online subsystem instance for: :Context_31 [2026.05.26-08.26.01:601][476]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.26.01:601][476]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.26.01:603][476]PIE: Server logged in [2026.05.26-08.26.01:605][476]PIE: Play in editor total start time 0.102 seconds. [2026.05.26-08.26.03:746][725]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.26.03:746][725]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.26.03:746][725]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.26.03:748][725]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.26.03:749][725]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.26.03:755][725]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.26.03:778][725]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.26.03:778][725]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 [2026.05.26-08.26.03:778][725]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17, StreamState=4 [2026.05.26-08.26.03:780][725]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17, StreamState=2 [2026.05.26-08.26.03:785][725]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.26.03:785][725]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.26.03:787][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms [2026.05.26-08.26.03:837][726]LogPlayLevel: Display: Destroying online subsystem :Context_31 [2026.05.26-08.26.08:510][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.26.08:536][272]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.26.08:542][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007235s) [2026.05.26-08.26.08:542][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007272s) [2026.05.26-08.26.08:565][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.26.08:568][272]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.26.08:568][272]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.26.08:570][272]LogPlayLevel: PIE: World Init took: (0.001513s) [2026.05.26-08.26.08:570][272]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.26.08:570][272]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.26.08:570][272]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.26.08:570][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.26.08:570][272]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.26.08:570][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.26.08:571][272]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.26.08:581][272]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.26.08:583][272]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.26.08:583][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.26.08:583][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.26.08:583][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 [2026.05.26-08.26.08:583][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 [2026.05.26-08.26.08:584][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 [2026.05.26-08.26.08:584][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 [2026.05.26-08.26.08:584][272]LogInit: FAudioDevice initialized with ID 18. [2026.05.26-08.26.08:584][272]LogAudio: Display: Audio Device (ID: 18) registered with world 'VRTemplateMap'. [2026.05.26-08.26.08:585][272]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 [2026.05.26-08.26.08:587][272]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.26.08:591][272]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.26.08 [2026.05.26-08.26.08:591][272]LogWorld: Bringing up level for play took: 0.003822 [2026.05.26-08.26.08:593][272]LogOnline: OSS: Created online subsystem instance for: :Context_32 [2026.05.26-08.26.08:595][272]PIE: Server logged in [2026.05.26-08.26.08:598][272]PIE: Play in editor total start time 0.087 seconds. [2026.05.26-08.31.07:487][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.31.07:487][732]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.31.07:487][732]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.31.07:489][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.31.07:491][732]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.31.07:497][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.31.07:519][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.31.07:519][732]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 [2026.05.26-08.31.07:519][732]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18, StreamState=4 [2026.05.26-08.31.07:522][732]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18, StreamState=2 [2026.05.26-08.31.07:529][732]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms [2026.05.26-08.31.07:588][733]LogPlayLevel: Display: Destroying online subsystem :Context_32 [2026.05.26-08.31.48:145][115]LogSlate: Window 'Add Blueprint Component' being destroyed [2026.05.26-08.32.14:979][327]LogSlate: Window 'Create Blueprint From Selection' being destroyed [2026.05.26-08.32.14:990][327]LogActorComponent: UnregisterComponent: (/Game/SPACE/earth/BP/BP_Clouds.Default__BP_Clouds_C:StaticMeshComponent0) Not registered. Aborting. [2026.05.26-08.32.15:016][327]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms [2026.05.26-08.32.15:047][327]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds [2026.05.26-08.32.15:048][327]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_15 [2026.05.26-08.32.15:048][327]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_15'. [2026.05.26-08.32.55:591][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms [2026.05.26-08.33.10:130][185]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.33.10:166][185]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.33.10:168][185]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_16 [2026.05.26-08.33.10:168][185]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_16'. [2026.05.26-08.33.10:182][185]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.33.10:182][185]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_17 [2026.05.26-08.33.10:182][185]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_17'. [2026.05.26-08.33.10:191][185]OBJ SavePackage: Rendered thumbnail for [BlueprintGeneratedClass /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds_C] [2026.05.26-08.33.10:191][185]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.33.10:191][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.33.10:203][185]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.33.10:203][185]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_CloudsE7A7FFA74B73D8D6A6C057885FF37773.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.33.10:214][185]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.971 ms (total: 3.24 sec) [2026.05.26-08.33.10:264][185]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.33.10:264][185]LogContentValidation: Enabled validators: [2026.05.26-08.33.10:264][185]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.33.10:264][185]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.33.10:264][185]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.33.10:264][185]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.33.10:264][185]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.33.10:264][185]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.33.10:264][185]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.33.10:276][185]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-08.34.08:344][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.34.08:396][ 33]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.34.08:407][ 33]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.34.08:407][ 33]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.34.08:407][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.34.08:421][ 33]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.34.08:421][ 33]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Clouds77B646A9420153BD796389B35722F24A.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.34.08:427][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.415 ms (total: 3.32 sec) [2026.05.26-08.34.08:461][ 33]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.34.08:461][ 33]LogContentValidation: Enabled validators: [2026.05.26-08.34.08:461][ 33]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.34.08:461][ 33]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.34.08:461][ 33]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.34.08:461][ 33]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.34.08:461][ 33]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.34.08:461][ 33]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.34.08:461][ 33]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.34.09:528][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms [2026.05.26-08.34.16:877][996]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.34.16:877][996]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.34.16:884][996]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007589s) [2026.05.26-08.34.16:884][996]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007625s) [2026.05.26-08.34.16:907][996]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2026.05.26-08.34.16:912][996]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.34.16:913][996]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.34.16:913][996]LogPlayLevel: PIE: World Init took: (0.001625s) [2026.05.26-08.34.16:915][996]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.34.16:915][996]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.34.16:915][996]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.34.16:915][996]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.34.16:915][996]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.34.16:915][996]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.34.16:917][996]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.34.16:927][996]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.34.16:929][996]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.34.16:929][996]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.34.16:929][996]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.34.16:929][996]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 [2026.05.26-08.34.16:929][996]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 [2026.05.26-08.34.16:930][996]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 [2026.05.26-08.34.16:930][996]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 [2026.05.26-08.34.16:930][996]LogInit: FAudioDevice initialized with ID 19. [2026.05.26-08.34.16:930][996]LogAudio: Display: Audio Device (ID: 19) registered with world 'VRTemplateMap'. [2026.05.26-08.34.16:930][996]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 [2026.05.26-08.34.16:933][996]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.34.16:938][996]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.34.16 [2026.05.26-08.34.16:939][996]LogWorld: Bringing up level for play took: 0.003860 [2026.05.26-08.34.16:941][996]LogOnline: OSS: Created online subsystem instance for: :Context_36 [2026.05.26-08.34.16:942][996]PIE: Server logged in [2026.05.26-08.34.16:944][996]PIE: Play in editor total start time 0.068 seconds. [2026.05.26-08.34.16:963][996]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:029][997]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:046][998]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:055][999]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:064][ 0]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:072][ 1]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:081][ 2]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:090][ 3]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:098][ 4]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:105][ 5]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:114][ 6]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:122][ 7]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:130][ 8]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:139][ 9]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:147][ 10]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:156][ 11]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:164][ 12]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:173][ 13]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:181][ 14]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:189][ 15]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:197][ 16]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:206][ 17]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:214][ 18]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:223][ 19]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:231][ 20]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:239][ 21]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:247][ 22]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:256][ 23]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:263][ 24]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:272][ 25]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:280][ 26]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:289][ 27]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:297][ 28]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:306][ 29]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:314][ 30]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:323][ 31]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:331][ 32]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:339][ 33]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:347][ 34]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:356][ 35]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:363][ 36]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:372][ 37]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:381][ 38]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:388][ 39]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:397][ 40]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:406][ 41]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:414][ 42]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:423][ 43]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:430][ 44]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:439][ 45]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:447][ 46]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:456][ 47]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:464][ 48]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:473][ 49]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:481][ 50]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:488][ 51]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:498][ 52]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:506][ 53]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:515][ 54]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:522][ 55]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:531][ 56]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:538][ 57]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:548][ 58]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:555][ 59]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:565][ 60]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:572][ 61]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:580][ 62]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:589][ 63]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:597][ 64]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:606][ 65]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:614][ 66]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:622][ 67]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:630][ 68]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:639][ 69]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:647][ 70]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:656][ 71]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:664][ 72]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:673][ 73]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:680][ 74]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:689][ 75]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:697][ 76]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:706][ 77]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:714][ 78]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:722][ 79]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:730][ 80]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:739][ 81]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:747][ 82]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:756][ 83]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:764][ 84]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:772][ 85]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:780][ 86]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:789][ 87]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:797][ 88]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:806][ 89]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:814][ 90]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:823][ 91]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:831][ 92]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:838][ 93]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:848][ 94]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:855][ 95]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:865][ 96]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:872][ 97]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:881][ 98]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:889][ 99]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:897][100]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:906][101]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:914][102]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:923][103]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:931][104]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:938][105]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:948][106]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:956][107]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:964][108]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:973][109]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:981][110]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:989][111]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.17:998][112]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:005][113]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:015][114]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:022][115]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:031][116]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:039][117]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:047][118]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:056][119]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:064][120]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:072][121]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:082][122]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:089][123]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:097][124]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:106][125]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:114][126]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:123][127]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:131][128]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:139][129]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:147][130]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:156][131]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:164][132]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:173][133]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:181][134]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:188][135]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:198][136]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:206][137]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:214][138]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:222][139]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:231][140]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:239][141]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:247][142]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:256][143]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:264][144]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:272][145]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:281][146]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:289][147]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:304][148]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:318][149]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:332][150]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:346][151]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:359][152]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:375][153]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:389][154]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:402][155]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:416][156]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:432][157]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:446][158]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:459][159]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:475][160]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:489][161]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:502][162]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:516][163]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:531][164]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:546][165]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:559][166]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:574][167]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:582][168]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:596][169]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:603][170]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:612][171]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:621][172]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:635][173]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:649][174]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:662][175]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:676][176]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:684][177]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:699][178]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:713][179]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:726][180]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:742][181]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:756][182]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:769][183]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:783][184]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:799][185]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:812][186]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:827][187]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:841][188]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:856][189]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:869][190]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:878][191]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:886][192]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:894][193]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:903][194]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:911][195]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:919][196]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:928][197]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:936][198]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:945][199]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:952][200]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:962][201]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:970][202]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:978][203]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:986][204]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.18:995][205]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:002][206]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:010][207]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:019][208]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:028][209]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:036][210]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:043][211]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:052][212]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:060][213]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:069][214]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:078][215]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:086][216]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:093][217]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:103][218]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:110][219]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:130][220]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:138][221]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:147][222]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:155][223]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:163][224]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:172][225]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:179][226]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:188][227]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:197][228]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:205][229]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:214][230]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:221][231]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:230][232]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:238][233]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:247][234]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:255][235]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:263][236]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:271][237]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:280][238]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:288][239]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:297][240]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:305][241]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:313][242]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:322][243]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:329][244]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:338][245]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:346][246]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:355][247]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:364][248]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:371][249]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:380][250]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:388][251]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:396][252]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:406][253]PIE: Warning: Mobility of /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap:PersistentLevel.BP_Clouds_C_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move. [2026.05.26-08.34.19:427][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.34.19:427][253]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.34.19:429][253]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.34.19:430][253]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.34.19:433][253]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.34.19:438][253]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.34.19:459][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.34.19:459][253]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 [2026.05.26-08.34.19:459][253]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19, StreamState=4 [2026.05.26-08.34.19:462][253]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19, StreamState=2 [2026.05.26-08.34.19:469][253]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms [2026.05.26-08.34.19:644][254]LogPlayLevel: Display: Destroying online subsystem :Context_36 [2026.05.26-08.34.21:360][427]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.34.21:365][427]LogSlate: Window 'Message Log' being destroyed [2026.05.26-08.34.29:416][341]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.34.29:445][341]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-08.34.29:478][341]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2026.05.26-08.34.29:504][341]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-08.34.29:505][341]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap6801DED74C729C289C153297EC23486E.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-08.34.29:512][341]LogFileHelpers: All files are already saved. [2026.05.26-08.34.29:512][341]LogFileHelpers: Saving map 'VRTemplateMap' took 0.068 [2026.05.26-08.34.29:519][341]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.535 ms (total: 3.42 sec) [2026.05.26-08.34.29:579][341]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.34.29:579][341]LogContentValidation: Enabled validators: [2026.05.26-08.34.29:579][341]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.34.29:579][341]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.34.29:579][341]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.34.29:579][341]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.34.29:579][341]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.34.29:579][341]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.34.29:579][341]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-08.34.31:049][515]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.34.31:052][515]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.34.31:087][515]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.34.31:094][515]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007382s) [2026.05.26-08.34.31:094][515]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007420s) [2026.05.26-08.34.31:116][515]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.34.31:118][515]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.34.31:119][515]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.34.31:119][515]LogPlayLevel: PIE: World Init took: (0.001511s) [2026.05.26-08.34.31:121][515]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.34.31:121][515]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.34.31:121][515]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.34.31:121][515]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.34.31:121][515]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.34.31:121][515]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.34.31:122][515]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.34.31:134][515]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.34.31:134][515]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.34.31:134][515]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.34.31:134][515]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.34.31:134][515]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 [2026.05.26-08.34.31:134][515]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20 [2026.05.26-08.34.31:135][515]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 [2026.05.26-08.34.31:135][515]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 [2026.05.26-08.34.31:135][515]LogInit: FAudioDevice initialized with ID 20. [2026.05.26-08.34.31:135][515]LogAudio: Display: Audio Device (ID: 20) registered with world 'VRTemplateMap'. [2026.05.26-08.34.31:135][515]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 [2026.05.26-08.34.31:138][515]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.34.31:143][515]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.34.31 [2026.05.26-08.34.31:143][515]LogWorld: Bringing up level for play took: 0.003701 [2026.05.26-08.34.31:145][515]LogOnline: OSS: Created online subsystem instance for: :Context_37 [2026.05.26-08.34.31:147][515]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.34.31:147][515]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.34.31:149][515]PIE: Server logged in [2026.05.26-08.34.31:150][515]PIE: Play in editor total start time 0.099 seconds. [2026.05.26-08.34.33:716][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.34.33:716][815]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.34.33:716][815]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.34.33:718][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.34.33:721][815]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.34.33:727][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.34.33:751][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.34.33:751][815]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 [2026.05.26-08.34.33:751][815]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20, StreamState=4 [2026.05.26-08.34.33:752][815]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20, StreamState=2 [2026.05.26-08.34.33:758][815]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.34.33:758][815]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.34.33:759][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms [2026.05.26-08.34.33:811][816]LogPlayLevel: Display: Destroying online subsystem :Context_37 [2026.05.26-08.34.36:072][ 71]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.34.36:097][ 71]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.34.36:103][ 71]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007286s) [2026.05.26-08.34.36:103][ 71]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007325s) [2026.05.26-08.34.36:125][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.34.36:128][ 71]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.34.36:130][ 71]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.34.36:130][ 71]LogPlayLevel: PIE: World Init took: (0.001535s) [2026.05.26-08.34.36:130][ 71]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.34.36:130][ 71]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.34.36:130][ 71]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.34.36:130][ 71]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.34.36:130][ 71]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.34.36:130][ 71]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.34.36:132][ 71]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.34.36:142][ 71]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.34.36:142][ 71]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.34.36:142][ 71]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.34.36:142][ 71]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.34.36:143][ 71]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21 [2026.05.26-08.34.36:143][ 71]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21 [2026.05.26-08.34.36:145][ 71]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21 [2026.05.26-08.34.36:145][ 71]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21 [2026.05.26-08.34.36:145][ 71]LogInit: FAudioDevice initialized with ID 21. [2026.05.26-08.34.36:145][ 71]LogAudio: Display: Audio Device (ID: 21) registered with world 'VRTemplateMap'. [2026.05.26-08.34.36:145][ 71]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21 [2026.05.26-08.34.36:147][ 71]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.34.36:152][ 71]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.34.36 [2026.05.26-08.34.36:152][ 71]LogWorld: Bringing up level for play took: 0.003662 [2026.05.26-08.34.36:153][ 71]LogOnline: OSS: Created online subsystem instance for: :Context_38 [2026.05.26-08.34.36:155][ 71]PIE: Server logged in [2026.05.26-08.34.36:156][ 71]PIE: Play in editor total start time 0.085 seconds. [2026.05.26-08.34.47:127][255]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.34.47:127][255]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.34.47:128][255]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.34.47:129][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.34.47:131][255]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.34.47:136][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.34.47:158][255]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.34.47:158][255]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21 [2026.05.26-08.34.47:158][255]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21, StreamState=4 [2026.05.26-08.34.47:160][255]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21, StreamState=2 [2026.05.26-08.34.47:168][255]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms [2026.05.26-08.34.47:220][256]LogPlayLevel: Display: Destroying online subsystem :Context_38 [2026.05.26-08.34.55:093][181]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.34.55:151][181]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.34.55:162][181]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.34.55:162][181]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.34.55:162][181]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.34.55:173][181]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.34.55:173][181]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Clouds379E7E8D4660C7860E2883AEF752DDA5.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.34.55:182][181]LogFileHelpers: InternalPromptForCheckoutAndSave took 88.229 ms (total: 3.51 sec) [2026.05.26-08.34.55:233][181]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.34.55:233][181]LogContentValidation: Enabled validators: [2026.05.26-08.34.55:233][181]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.34.55:233][181]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.34.55:233][181]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.34.55:233][181]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.34.55:233][181]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.34.55:233][181]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.34.55:233][181]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.34.57:263][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms [2026.05.26-08.35.03:582][149]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.35.03:616][149]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.35.03:624][149]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007363s) [2026.05.26-08.35.03:624][149]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007402s) [2026.05.26-08.35.03:646][149]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2026.05.26-08.35.03:651][149]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.35.03:652][149]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.35.03:652][149]LogPlayLevel: PIE: World Init took: (0.001508s) [2026.05.26-08.35.03:652][149]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.35.03:652][149]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.35.03:652][149]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.35.03:652][149]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.35.03:652][149]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.35.03:652][149]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.35.03:655][149]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.35.03:666][149]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.35.03:666][149]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.35.03:666][149]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.35.03:666][149]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.35.03:666][149]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22 [2026.05.26-08.35.03:666][149]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22 [2026.05.26-08.35.03:668][149]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22 [2026.05.26-08.35.03:668][149]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22 [2026.05.26-08.35.03:668][149]LogInit: FAudioDevice initialized with ID 22. [2026.05.26-08.35.03:668][149]LogAudio: Display: Audio Device (ID: 22) registered with world 'VRTemplateMap'. [2026.05.26-08.35.03:668][149]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22 [2026.05.26-08.35.03:672][149]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.35.03:676][149]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.35.03 [2026.05.26-08.35.03:676][149]LogWorld: Bringing up level for play took: 0.003702 [2026.05.26-08.35.03:678][149]LogOnline: OSS: Created online subsystem instance for: :Context_39 [2026.05.26-08.35.03:679][149]PIE: Server logged in [2026.05.26-08.35.03:681][149]PIE: Play in editor total start time 0.099 seconds. [2026.05.26-08.37.04:437][217]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.37.04:437][217]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.37.04:439][217]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.37.04:440][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.37.04:443][217]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.37.04:449][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.37.04:471][217]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.37.04:471][217]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22 [2026.05.26-08.37.04:471][217]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22, StreamState=4 [2026.05.26-08.37.04:472][217]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22, StreamState=2 [2026.05.26-08.37.04:480][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms [2026.05.26-08.37.04:539][218]LogPlayLevel: Display: Destroying online subsystem :Context_39 [2026.05.26-08.37.06:734][461]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.37.06:756][461]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.37.06:764][461]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007339s) [2026.05.26-08.37.06:764][461]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007382s) [2026.05.26-08.37.06:786][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2026.05.26-08.37.06:792][461]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.37.06:793][461]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.37.06:793][461]LogPlayLevel: PIE: World Init took: (0.001799s) [2026.05.26-08.37.06:793][461]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.37.06:793][461]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.37.06:793][461]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.37.06:793][461]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.37.06:793][461]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.37.06:793][461]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.37.06:796][461]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.37.06:806][461]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.37.06:807][461]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.37.06:807][461]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.37.06:807][461]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.37.06:807][461]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23 [2026.05.26-08.37.06:807][461]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23 [2026.05.26-08.37.06:809][461]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23 [2026.05.26-08.37.06:809][461]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23 [2026.05.26-08.37.06:809][461]LogInit: FAudioDevice initialized with ID 23. [2026.05.26-08.37.06:809][461]LogAudio: Display: Audio Device (ID: 23) registered with world 'VRTemplateMap'. [2026.05.26-08.37.06:809][461]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23 [2026.05.26-08.37.06:812][461]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.37.06:816][461]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.37.06 [2026.05.26-08.37.06:816][461]LogWorld: Bringing up level for play took: 0.003684 [2026.05.26-08.37.06:817][461]LogOnline: OSS: Created online subsystem instance for: :Context_40 [2026.05.26-08.37.06:819][461]PIE: Server logged in [2026.05.26-08.37.06:821][461]PIE: Play in editor total start time 0.087 seconds. [2026.05.26-08.37.32:196][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.37.32:196][300]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.37.32:198][300]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.37.32:199][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.37.32:201][300]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.37.32:206][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.37.32:228][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.37.32:229][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23 [2026.05.26-08.37.32:229][300]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23, StreamState=4 [2026.05.26-08.37.32:232][300]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23, StreamState=2 [2026.05.26-08.37.32:237][300]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms [2026.05.26-08.37.32:289][301]LogPlayLevel: Display: Destroying online subsystem :Context_40 [2026.05.26-08.37.37:090][873]LogDebuggerCommands: Repeating last play command: Selected Viewport [2026.05.26-08.37.37:095][873]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.37.37:136][873]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.37.37:144][873]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007488s) [2026.05.26-08.37.37:144][873]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007529s) [2026.05.26-08.37.37:165][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2026.05.26-08.37.37:170][873]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.37.37:172][873]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.37.37:172][873]LogPlayLevel: PIE: World Init took: (0.001534s) [2026.05.26-08.37.37:173][873]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.37.37:173][873]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.37.37:173][873]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.37.37:173][873]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.37.37:173][873]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.37.37:173][873]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.37.37:175][873]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.37.37:186][873]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.37.37:186][873]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.37.37:186][873]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.37.37:186][873]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.37.37:186][873]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24 [2026.05.26-08.37.37:186][873]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24 [2026.05.26-08.37.37:188][873]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24 [2026.05.26-08.37.37:188][873]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24 [2026.05.26-08.37.37:188][873]LogInit: FAudioDevice initialized with ID 24. [2026.05.26-08.37.37:188][873]LogAudio: Display: Audio Device (ID: 24) registered with world 'VRTemplateMap'. [2026.05.26-08.37.37:188][873]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24 [2026.05.26-08.37.37:191][873]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.37.37:195][873]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.37.37 [2026.05.26-08.37.37:195][873]LogWorld: Bringing up level for play took: 0.003752 [2026.05.26-08.37.37:197][873]LogOnline: OSS: Created online subsystem instance for: :Context_41 [2026.05.26-08.37.37:198][873]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 [2026.05.26-08.37.37:198][873]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2026.05.26-08.37.37:200][873]PIE: Server logged in [2026.05.26-08.37.37:201][873]PIE: Play in editor total start time 0.108 seconds. [2026.05.26-08.37.38:727][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.37.38:727][ 47]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.37.38:727][ 47]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.37.38:729][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.37.38:732][ 47]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.37.38:737][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.37.38:759][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.37.38:759][ 47]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24 [2026.05.26-08.37.38:759][ 47]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24, StreamState=4 [2026.05.26-08.37.38:761][ 47]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24, StreamState=2 [2026.05.26-08.37.38:766][ 47]LogSlate: Slate User Unregistered. User Index 8 [2026.05.26-08.37.38:766][ 47]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 [2026.05.26-08.37.38:768][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms [2026.05.26-08.37.38:821][ 48]LogPlayLevel: Display: Destroying online subsystem :Context_41 [2026.05.26-08.37.40:509][236]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.37.40:546][236]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.37.40:553][236]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007308s) [2026.05.26-08.37.40:554][236]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007347s) [2026.05.26-08.37.40:578][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.37.40:581][236]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.37.40:583][236]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.37.40:583][236]LogPlayLevel: PIE: World Init took: (0.001494s) [2026.05.26-08.37.40:584][236]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.37.40:584][236]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.37.40:584][236]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.37.40:584][236]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.37.40:584][236]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.37.40:584][236]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.37.40:586][236]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.37.40:596][236]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.37.40:597][236]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.37.40:597][236]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.37.40:597][236]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.37.40:597][236]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25 [2026.05.26-08.37.40:597][236]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25 [2026.05.26-08.37.40:598][236]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25 [2026.05.26-08.37.40:598][236]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25 [2026.05.26-08.37.40:598][236]LogInit: FAudioDevice initialized with ID 25. [2026.05.26-08.37.40:598][236]LogAudio: Display: Audio Device (ID: 25) registered with world 'VRTemplateMap'. [2026.05.26-08.37.40:598][236]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25 [2026.05.26-08.37.40:601][236]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.37.40:606][236]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.37.40 [2026.05.26-08.37.40:606][236]LogWorld: Bringing up level for play took: 0.003590 [2026.05.26-08.37.40:607][236]LogOnline: OSS: Created online subsystem instance for: :Context_42 [2026.05.26-08.37.40:608][236]PIE: Server logged in [2026.05.26-08.37.40:611][236]PIE: Play in editor total start time 0.102 seconds. [2026.05.26-08.38.32:097][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.38.32:097][322]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.38.32:099][322]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.38.32:100][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.38.32:103][322]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.38.32:107][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.38.32:131][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.38.32:133][322]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25 [2026.05.26-08.38.32:133][322]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25, StreamState=4 [2026.05.26-08.38.32:134][322]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25, StreamState=2 [2026.05.26-08.38.32:141][322]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2026.05.26-08.38.32:193][323]LogPlayLevel: Display: Destroying online subsystem :Context_42 [2026.05.26-08.39.10:083][792]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.39.10:126][792]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.39.10:134][792]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007337s) [2026.05.26-08.39.10:134][792]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007379s) [2026.05.26-08.39.10:156][792]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.39.10:161][792]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.39.10:162][792]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.39.10:162][792]LogPlayLevel: PIE: World Init took: (0.001473s) [2026.05.26-08.39.10:162][792]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.39.10:162][792]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.39.10:162][792]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.39.10:162][792]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.39.10:162][792]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.39.10:162][792]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.39.10:164][792]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.39.10:176][792]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.39.10:176][792]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.39.10:176][792]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.39.10:176][792]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.39.10:176][792]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26 [2026.05.26-08.39.10:176][792]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26 [2026.05.26-08.39.10:178][792]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26 [2026.05.26-08.39.10:178][792]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26 [2026.05.26-08.39.10:178][792]LogInit: FAudioDevice initialized with ID 26. [2026.05.26-08.39.10:178][792]LogAudio: Display: Audio Device (ID: 26) registered with world 'VRTemplateMap'. [2026.05.26-08.39.10:178][792]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26 [2026.05.26-08.39.10:182][792]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.39.10:186][792]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.39.10 [2026.05.26-08.39.10:186][792]LogWorld: Bringing up level for play took: 0.003623 [2026.05.26-08.39.10:188][792]LogOnline: OSS: Created online subsystem instance for: :Context_43 [2026.05.26-08.39.10:189][792]PIE: Server logged in [2026.05.26-08.39.10:191][792]PIE: Play in editor total start time 0.107 seconds. [2026.05.26-08.39.16:086][474]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.39.16:086][474]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.39.16:088][474]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.39.16:089][474]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.39.16:092][474]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.39.16:096][474]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.39.16:118][474]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.39.16:119][474]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26 [2026.05.26-08.39.16:119][474]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26, StreamState=4 [2026.05.26-08.39.16:121][474]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26, StreamState=2 [2026.05.26-08.39.16:128][474]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms [2026.05.26-08.39.16:184][475]LogPlayLevel: Display: Destroying online subsystem :Context_43 [2026.05.26-08.39.34:528][561]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.39.34:529][561]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.39.34:537][561]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007642s) [2026.05.26-08.39.34:537][561]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007680s) [2026.05.26-08.39.34:559][561]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.39.34:563][561]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.39.34:565][561]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.39.34:565][561]LogPlayLevel: PIE: World Init took: (0.001635s) [2026.05.26-08.39.34:566][561]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.39.34:566][561]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.39.34:566][561]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.39.34:566][561]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.39.34:566][561]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.39.34:566][561]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.39.34:569][561]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.39.34:579][561]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.39.34:579][561]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.39.34:579][561]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.39.34:579][561]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.39.34:579][561]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27 [2026.05.26-08.39.34:579][561]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27 [2026.05.26-08.39.34:581][561]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27 [2026.05.26-08.39.34:581][561]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27 [2026.05.26-08.39.34:581][561]LogInit: FAudioDevice initialized with ID 27. [2026.05.26-08.39.34:581][561]LogAudio: Display: Audio Device (ID: 27) registered with world 'VRTemplateMap'. [2026.05.26-08.39.34:581][561]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27 [2026.05.26-08.39.34:584][561]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.39.34:588][561]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.39.34 [2026.05.26-08.39.34:588][561]LogWorld: Bringing up level for play took: 0.003583 [2026.05.26-08.39.34:589][561]LogOnline: OSS: Created online subsystem instance for: :Context_44 [2026.05.26-08.39.34:591][561]PIE: Server logged in [2026.05.26-08.39.34:594][561]PIE: Play in editor total start time 0.066 seconds. [2026.05.26-08.40.00:436][645]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.40.00:436][645]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.40.00:438][645]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.40.00:438][645]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.40.00:441][645]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.40.00:447][645]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.40.00:472][645]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.40.00:474][645]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27 [2026.05.26-08.40.00:474][645]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27, StreamState=4 [2026.05.26-08.40.00:476][645]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27, StreamState=2 [2026.05.26-08.40.00:481][645]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.05.26-08.40.00:536][646]LogPlayLevel: Display: Destroying online subsystem :Context_44 [2026.05.26-08.40.14:071][244]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.40.14:107][244]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.40.14:115][244]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007545s) [2026.05.26-08.40.14:115][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007585s) [2026.05.26-08.40.14:139][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2026.05.26-08.40.14:146][244]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.40.14:146][244]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.40.14:146][244]LogPlayLevel: PIE: World Init took: (0.001553s) [2026.05.26-08.40.14:148][244]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.40.14:148][244]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.40.14:148][244]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.40.14:148][244]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.40.14:148][244]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.40.14:148][244]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.40.14:149][244]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.40.14:159][244]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.40.14:159][244]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.40.14:159][244]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.40.14:161][244]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.40.14:161][244]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28 [2026.05.26-08.40.14:161][244]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28 [2026.05.26-08.40.14:163][244]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28 [2026.05.26-08.40.14:163][244]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28 [2026.05.26-08.40.14:163][244]LogInit: FAudioDevice initialized with ID 28. [2026.05.26-08.40.14:163][244]LogAudio: Display: Audio Device (ID: 28) registered with world 'VRTemplateMap'. [2026.05.26-08.40.14:163][244]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28 [2026.05.26-08.40.14:166][244]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.40.14:170][244]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.40.14 [2026.05.26-08.40.14:170][244]LogWorld: Bringing up level for play took: 0.003712 [2026.05.26-08.40.14:172][244]LogOnline: OSS: Created online subsystem instance for: :Context_45 [2026.05.26-08.40.14:173][244]PIE: Server logged in [2026.05.26-08.40.14:176][244]PIE: Play in editor total start time 0.105 seconds. [2026.05.26-08.40.37:247][985]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.40.37:247][985]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.40.37:248][985]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.40.37:249][985]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.40.37:253][985]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.40.37:257][985]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.40.37:278][985]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.40.37:279][985]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28 [2026.05.26-08.40.37:279][985]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28, StreamState=4 [2026.05.26-08.40.37:281][985]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28, StreamState=2 [2026.05.26-08.40.37:289][985]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms [2026.05.26-08.40.37:349][986]LogPlayLevel: Display: Destroying online subsystem :Context_45 [2026.05.26-08.40.50:517][544]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.40.50:560][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-08.40.50:592][544]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms [2026.05.26-08.40.50:621][544]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-08.40.50:621][544]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap9CC06FA74FEA57D232F900A7E9FA8D14.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-08.40.50:628][544]LogFileHelpers: All files are already saved. [2026.05.26-08.40.50:628][544]LogFileHelpers: Saving map 'VRTemplateMap' took 0.069 [2026.05.26-08.40.50:636][544]LogFileHelpers: InternalPromptForCheckoutAndSave took 119.258 ms (total: 3.63 sec) [2026.05.26-08.40.50:673][544]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.40.50:673][544]LogContentValidation: Enabled validators: [2026.05.26-08.40.50:673][544]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.40.50:673][544]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.40.50:673][544]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.40.50:673][544]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.40.50:673][544]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.40.50:673][544]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.40.50:673][544]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-08.41.25:448][685]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms [2026.05.26-08.41.38:116][194]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.41.38:165][194]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.41.38:176][194]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.41.38:176][194]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.41.38:176][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.41.38:189][194]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.41.38:189][194]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Clouds9D4A929346C4623B02E49B8A34C796B2.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.41.38:197][194]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.670 ms (total: 3.71 sec) [2026.05.26-08.41.38:248][194]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.41.38:248][194]LogContentValidation: Enabled validators: [2026.05.26-08.41.38:248][194]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.41.38:248][194]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.41.38:248][194]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.41.38:248][194]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.41.38:248][194]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.41.38:248][194]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.41.38:249][194]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.41.39:706][356]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms [2026.05.26-08.41.42:966][729]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.41.42:997][729]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.41.43:006][729]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007873s) [2026.05.26-08.41.43:006][729]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007915s) [2026.05.26-08.41.43:028][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms [2026.05.26-08.41.43:032][729]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.41.43:034][729]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.41.43:034][729]LogPlayLevel: PIE: World Init took: (0.001540s) [2026.05.26-08.41.43:034][729]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True [2026.05.26-08.41.43:034][729]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.41.43:034][729]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.41.43:034][729]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.41.43:034][729]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.41.43:034][729]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.41.43:034][729]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.41.43:035][729]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.41.43:035][729]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.41.43:035][729]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.41.43:035][729]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.41.43:035][729]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.41.43:036][729]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.41.43:047][729]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.41.43:047][729]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.41.43:047][729]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.41.43:047][729]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.41.43:047][729]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29 [2026.05.26-08.41.43:047][729]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29 [2026.05.26-08.41.43:049][729]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29 [2026.05.26-08.41.43:049][729]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29 [2026.05.26-08.41.43:050][729]LogInit: FAudioDevice initialized with ID 29. [2026.05.26-08.41.43:050][729]LogAudio: Display: Audio Device (ID: 29) registered with world 'VRTemplateMap'. [2026.05.26-08.41.43:050][729]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29 [2026.05.26-08.41.43:054][729]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.41.43:057][729]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.41.43 [2026.05.26-08.41.43:057][729]LogWorld: Bringing up level for play took: 0.003588 [2026.05.26-08.41.43:059][729]LogOnline: OSS: Created online subsystem instance for: :Context_46 [2026.05.26-08.41.43:060][729]PIE: Server logged in [2026.05.26-08.41.43:062][729]PIE: Play in editor total start time 0.097 seconds. [2026.05.26-08.43.09:387][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.43.09:387][845]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.43.09:388][845]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.43.09:389][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.43.09:392][845]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.43.09:398][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.43.09:420][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.43.09:421][845]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29 [2026.05.26-08.43.09:421][845]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29, StreamState=4 [2026.05.26-08.43.09:423][845]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29, StreamState=2 [2026.05.26-08.43.09:428][845]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2026.05.26-08.43.09:486][846]LogPlayLevel: Display: Destroying online subsystem :Context_46 [2026.05.26-08.43.50:728][748]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2026.05.26-08.43.55:632][316]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.43.55:667][316]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.43.55:675][316]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007339s) [2026.05.26-08.43.55:675][316]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007380s) [2026.05.26-08.43.55:701][316]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms [2026.05.26-08.43.55:706][316]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.43.55:707][316]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.43.55:707][316]LogPlayLevel: PIE: World Init took: (0.001804s) [2026.05.26-08.43.55:707][316]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.43.55:707][316]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.43.55:707][316]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.43.55:707][316]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.43.55:707][316]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.43.55:707][316]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.43.55:710][316]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.43.55:719][316]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.43.55:720][316]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.43.55:720][316]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.43.55:720][316]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.43.55:720][316]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30 [2026.05.26-08.43.55:720][316]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30 [2026.05.26-08.43.55:722][316]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30 [2026.05.26-08.43.55:722][316]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30 [2026.05.26-08.43.55:722][316]LogInit: FAudioDevice initialized with ID 30. [2026.05.26-08.43.55:722][316]LogAudio: Display: Audio Device (ID: 30) registered with world 'VRTemplateMap'. [2026.05.26-08.43.55:722][316]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30 [2026.05.26-08.43.55:726][316]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.43.55:729][316]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.43.55 [2026.05.26-08.43.55:731][316]LogWorld: Bringing up level for play took: 0.003589 [2026.05.26-08.43.55:732][316]LogOnline: OSS: Created online subsystem instance for: :Context_47 [2026.05.26-08.43.55:734][316]PIE: Server logged in [2026.05.26-08.43.55:736][316]PIE: Play in editor total start time 0.103 seconds. [2026.05.26-08.44.36:877][109]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.44.36:877][109]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.44.36:878][109]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.44.36:879][109]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.44.36:882][109]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.44.36:886][109]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.44.36:913][109]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.44.36:913][109]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30 [2026.05.26-08.44.36:913][109]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30, StreamState=4 [2026.05.26-08.44.36:914][109]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30, StreamState=2 [2026.05.26-08.44.36:921][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms [2026.05.26-08.44.36:975][110]LogPlayLevel: Display: Destroying online subsystem :Context_47 [2026.05.26-08.44.59:256][744]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2026.05.26-08.45.00:720][911]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.45.00:779][911]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.45.00:790][911]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.45.00:790][911]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.45.00:790][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.45.00:804][911]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.45.00:804][911]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Clouds77C89DE54417DCC5BAC51BBAA224AC17.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.45.00:810][911]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.149 ms (total: 3.80 sec) [2026.05.26-08.45.00:842][911]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.45.00:842][911]LogContentValidation: Enabled validators: [2026.05.26-08.45.00:842][911]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.45.00:842][911]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.45.00:842][911]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.45.00:842][911]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.45.00:842][911]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.45.00:842][911]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.45.00:842][911]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.45.05:015][384]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.45.05:047][384]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.45.05:055][384]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007541s) [2026.05.26-08.45.05:055][384]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007585s) [2026.05.26-08.45.05:080][384]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms [2026.05.26-08.45.05:084][384]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.45.05:086][384]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.45.05:086][384]LogPlayLevel: PIE: World Init took: (0.001662s) [2026.05.26-08.45.05:086][384]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.45.05:086][384]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.45.05:086][384]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.45.05:086][384]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.45.05:086][384]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.45.05:086][384]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.45.05:089][384]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.45.05:100][384]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.45.05:100][384]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.45.05:100][384]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.45.05:100][384]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.45.05:101][384]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31 [2026.05.26-08.45.05:101][384]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31 [2026.05.26-08.45.05:103][384]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31 [2026.05.26-08.45.05:103][384]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31 [2026.05.26-08.45.05:103][384]LogInit: FAudioDevice initialized with ID 31. [2026.05.26-08.45.05:103][384]LogAudio: Display: Audio Device (ID: 31) registered with world 'VRTemplateMap'. [2026.05.26-08.45.05:103][384]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31 [2026.05.26-08.45.05:107][384]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.45.05:110][384]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.45.05 [2026.05.26-08.45.05:110][384]LogWorld: Bringing up level for play took: 0.003699 [2026.05.26-08.45.05:113][384]LogOnline: OSS: Created online subsystem instance for: :Context_48 [2026.05.26-08.45.05:114][384]PIE: Server logged in [2026.05.26-08.45.05:116][384]PIE: Play in editor total start time 0.102 seconds. [2026.05.26-08.45.24:617][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.45.24:617][593]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.45.24:619][593]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.45.24:620][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.45.24:623][593]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.45.24:629][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.45.24:652][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.45.24:652][593]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31 [2026.05.26-08.45.24:652][593]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31, StreamState=4 [2026.05.26-08.45.24:654][593]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31, StreamState=2 [2026.05.26-08.45.24:660][593]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms [2026.05.26-08.45.24:715][594]LogPlayLevel: Display: Destroying online subsystem :Context_48 [2026.05.26-08.45.29:970][204]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2026.05.26-08.45.31:241][339]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.45.31:270][339]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.45.31:280][339]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.45.31:280][339]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.45.31:280][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.45.31:292][339]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.45.31:292][339]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Clouds1FAA196C47A22B57BAA70AB2FA5C48A2.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.45.31:297][339]LogFileHelpers: InternalPromptForCheckoutAndSave took 56.882 ms (total: 3.86 sec) [2026.05.26-08.45.31:334][339]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.45.31:334][339]LogContentValidation: Enabled validators: [2026.05.26-08.45.31:334][339]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.45.31:334][339]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.45.31:334][339]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.45.31:334][339]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.45.31:334][339]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.45.31:334][339]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.45.31:334][339]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.45.34:464][698]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.45.34:488][698]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.45.34:495][698]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007416s) [2026.05.26-08.45.34:495][698]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007454s) [2026.05.26-08.45.34:516][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2026.05.26-08.45.34:522][698]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.45.34:522][698]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.45.34:524][698]LogPlayLevel: PIE: World Init took: (0.001523s) [2026.05.26-08.45.34:524][698]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.45.34:524][698]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.45.34:524][698]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.45.34:524][698]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.45.34:524][698]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.45.34:524][698]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.45.34:526][698]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.45.34:536][698]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.45.34:536][698]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.45.34:536][698]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.45.34:536][698]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.45.34:537][698]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32 [2026.05.26-08.45.34:537][698]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32 [2026.05.26-08.45.34:539][698]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32 [2026.05.26-08.45.34:539][698]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32 [2026.05.26-08.45.34:539][698]LogInit: FAudioDevice initialized with ID 32. [2026.05.26-08.45.34:539][698]LogAudio: Display: Audio Device (ID: 32) registered with world 'VRTemplateMap'. [2026.05.26-08.45.34:539][698]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32 [2026.05.26-08.45.34:542][698]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.45.34:546][698]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.45.34 [2026.05.26-08.45.34:547][698]LogWorld: Bringing up level for play took: 0.003781 [2026.05.26-08.45.34:548][698]LogOnline: OSS: Created online subsystem instance for: :Context_49 [2026.05.26-08.45.34:550][698]PIE: Server logged in [2026.05.26-08.45.34:551][698]PIE: Play in editor total start time 0.088 seconds. [2026.05.26-08.46.05:706][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.46.05:706][315]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.46.05:708][315]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.46.05:708][315]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.46.05:713][315]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.46.05:718][315]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.46.05:743][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.46.05:743][315]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32 [2026.05.26-08.46.05:743][315]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32, StreamState=4 [2026.05.26-08.46.05:746][315]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32, StreamState=2 [2026.05.26-08.46.05:752][315]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms [2026.05.26-08.46.05:808][316]LogPlayLevel: Display: Destroying online subsystem :Context_49 [2026.05.26-08.46.15:475][456]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms [2026.05.26-08.46.16:076][522]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.46.16:123][522]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.46.16:134][522]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.46.16:134][522]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.46.16:134][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.46.16:146][522]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.46.16:146][522]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_CloudsF9AA1217482B5DDD005047B29BAA3613.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.46.16:151][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.156 ms (total: 3.93 sec) [2026.05.26-08.46.16:206][522]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.46.16:206][522]LogContentValidation: Enabled validators: [2026.05.26-08.46.16:206][522]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.46.16:206][522]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.46.16:206][522]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.46.16:206][522]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.46.16:206][522]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.46.16:206][522]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.46.16:206][522]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.46.19:760][936]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.46.19:760][936]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.46.19:767][936]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007598s) [2026.05.26-08.46.19:767][936]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007629s) [2026.05.26-08.46.19:790][936]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms [2026.05.26-08.46.19:794][936]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.46.19:794][936]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.46.19:796][936]LogPlayLevel: PIE: World Init took: (0.001434s) [2026.05.26-08.46.19:796][936]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.46.19:796][936]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.46.19:796][936]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.46.19:796][936]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.46.19:796][936]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.46.19:796][936]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.46.19:798][936]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.46.19:808][936]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.46.19:808][936]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.46.19:808][936]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.46.19:808][936]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.46.19:809][936]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33 [2026.05.26-08.46.19:809][936]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33 [2026.05.26-08.46.19:811][936]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33 [2026.05.26-08.46.19:811][936]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33 [2026.05.26-08.46.19:811][936]LogInit: FAudioDevice initialized with ID 33. [2026.05.26-08.46.19:811][936]LogAudio: Display: Audio Device (ID: 33) registered with world 'VRTemplateMap'. [2026.05.26-08.46.19:811][936]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33 [2026.05.26-08.46.19:814][936]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.46.19:817][936]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.46.19 [2026.05.26-08.46.19:817][936]LogWorld: Bringing up level for play took: 0.003677 [2026.05.26-08.46.19:820][936]LogOnline: OSS: Created online subsystem instance for: :Context_50 [2026.05.26-08.46.19:821][936]PIE: Server logged in [2026.05.26-08.46.19:823][936]PIE: Play in editor total start time 0.064 seconds. [2026.05.26-08.47.06:917][400]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.47.06:917][400]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.47.06:918][400]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.47.06:919][400]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.47.06:922][400]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.47.06:927][400]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.47.06:953][400]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.47.06:953][400]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33 [2026.05.26-08.47.06:953][400]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33, StreamState=4 [2026.05.26-08.47.06:954][400]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33, StreamState=2 [2026.05.26-08.47.06:962][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms [2026.05.26-08.47.07:016][401]LogPlayLevel: Display: Destroying online subsystem :Context_50 [2026.05.26-08.47.15:140][364]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.47.15:189][364]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.47.15:199][364]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.47.15:199][364]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.47.15:199][364]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.47.15:212][364]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.47.15:212][364]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Clouds24B5910447FDDF0FAA118B8E822D7E1F.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.47.15:218][364]LogFileHelpers: InternalPromptForCheckoutAndSave took 78.607 ms (total: 4.01 sec) [2026.05.26-08.47.15:272][364]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.47.15:272][364]LogContentValidation: Enabled validators: [2026.05.26-08.47.15:272][364]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.47.15:272][364]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.47.15:272][364]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.47.15:272][364]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.47.15:272][364]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.47.15:272][364]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.47.15:272][364]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.47.20:233][954]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-08.47.20:292][954]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Clouds] ([2] browsable assets)... [2026.05.26-08.47.20:301][954]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Clouds.BP_Clouds] [2026.05.26-08.47.20:301][954]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Clouds] [2026.05.26-08.47.20:301][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset" SILENT=true [2026.05.26-08.47.20:314][954]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Clouds [2026.05.26-08.47.20:314][954]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_CloudsA362A9B94FC8BFE6EC47EC9CA5857033.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Clouds.uasset' [2026.05.26-08.47.20:320][954]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.894 ms (total: 4.10 sec) [2026.05.26-08.47.20:373][954]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-08.47.20:373][954]LogContentValidation: Enabled validators: [2026.05.26-08.47.20:373][954]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-08.47.20:373][954]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-08.47.20:373][954]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-08.47.20:373][954]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-08.47.20:373][954]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-08.47.20:373][954]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-08.47.20:373][954]AssetCheck: /Game/SPACE/earth/BP/BP_Clouds Validating asset [2026.05.26-08.47.21:567][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2026.05.26-08.47.25:296][495]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2026.05.26-08.47.25:317][495]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.47.25:323][495]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007347s) [2026.05.26-08.47.25:325][495]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.007386s) [2026.05.26-08.47.25:346][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms [2026.05.26-08.47.25:351][495]LogChaosDD: Creating Chaos Debug Draw Scene for world VRTemplateMap [2026.05.26-08.47.25:352][495]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap'. [2026.05.26-08.47.25:352][495]LogPlayLevel: PIE: World Init took: (0.001528s) [2026.05.26-08.47.25:352][495]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Sample Rate: 48000 [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Max Channels (voices): 32 [2026.05.26-08.47.25:352][495]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.05.26-08.47.25:352][495]LogAudio: Display: AudioDevice MaxSources: 32 [2026.05.26-08.47.25:352][495]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.05.26-08.47.25:352][495]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.05.26-08.47.25:352][495]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.05.26-08.47.25:355][495]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.05.26-08.47.25:365][495]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device) [2026.05.26-08.47.25:365][495]LogAudioMixer: Display: Initializing Sound Submixes... [2026.05.26-08.47.25:365][495]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.05.26-08.47.25:365][495]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.05.26-08.47.25:366][495]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34 [2026.05.26-08.47.25:366][495]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34 [2026.05.26-08.47.25:368][495]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34 [2026.05.26-08.47.25:368][495]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34 [2026.05.26-08.47.25:368][495]LogInit: FAudioDevice initialized with ID 34. [2026.05.26-08.47.25:368][495]LogAudio: Display: Audio Device (ID: 34) registered with world 'VRTemplateMap'. [2026.05.26-08.47.25:368][495]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34 [2026.05.26-08.47.25:371][495]LogLoad: Game class is 'VRGameMode_C' [2026.05.26-08.47.25:375][495]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2026.05.26-11.47.25 [2026.05.26-08.47.25:375][495]LogWorld: Bringing up level for play took: 0.003684 [2026.05.26-08.47.25:377][495]LogOnline: OSS: Created online subsystem instance for: :Context_51 [2026.05.26-08.47.25:378][495]PIE: Server logged in [2026.05.26-08.47.25:380][495]PIE: Play in editor total start time 0.084 seconds. [2026.05.26-08.47.50:929][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.47.50:929][514]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2026.05.26-08.47.50:929][514]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-08.47.50:931][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.47.50:934][514]LogPlayLevel: Display: Shutting down PIE online subsystems [2026.05.26-08.47.50:938][514]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-08.47.50:959][514]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.05.26-08.47.50:959][514]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34 [2026.05.26-08.47.50:959][514]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34, StreamState=4 [2026.05.26-08.47.50:961][514]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34, StreamState=2 [2026.05.26-08.47.50:967][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2026.05.26-08.47.51:022][515]LogPlayLevel: Display: Destroying online subsystem :Context_51 [2026.05.26-08.55.01:950][310]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2026.05.26-08.55.01:953][310]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/VRTemplate/Maps/VRTemplateMap' took 0.033 [2026.05.26-08.55.01:953][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-08.55.01:953][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-08.55.01:975][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto3 [2026.05.26-08.55.01:975][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002_Auto3E028694140CB11F1CA2BA2B89FD42A6F.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_002_Auto3.uasset' [2026.05.26-08.55.01:976][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-08.55.01:976][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-08.55.01:993][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto3 [2026.05.26-08.55.01:993][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_001_Auto3322C334740362B00D3DC19911C91DB6C.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_001_Auto3.uasset' [2026.05.26-08.55.01:993][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-08.55.01:993][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-08.55.02:460][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto3 [2026.05.26-08.55.02:460][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_Auto361A78BE94483AB684896208B2260A7CB.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/StaticMeshes/Sphere_Auto3.uasset' [2026.05.26-08.55.02:462][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-08.55.02:462][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-08.55.02:475][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto3 [2026.05.26-08.55.02:475][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds_Auto394576B894F401A2F912A27891E86E504.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/8k_earth_clouds_Auto3.uasset' [2026.05.26-08.55.02:477][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] ([1] browsable assets)... [2026.05.26-08.55.02:477][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] [2026.05.26-08.55.02:585][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto3 [2026.05.26-08.55.02:585][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x8192geo_Auto3B16AB9394BCC2A9FDFA95DB844871A52.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/world_200406_3x8192geo_Auto3.uasset' [2026.05.26-08.55.02:585][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] ([1] browsable assets)... [2026.05.26-08.55.02:585][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] [2026.05.26-08.55.02:594][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way_Auto3 [2026.05.26-08.55.02:594][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Solarsystemscope_texture_8k_star0BC5CF3842497B91C1673486A188B68E.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way_Auto3.uasset' [2026.05.26-08.55.02:594][310]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] ([1] browsable assets)... [2026.05.26-08.55.02:594][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] [2026.05.26-08.55.02:603][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32_Auto3 [2026.05.26-08.55.02:603][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_7F3B4C32_Auto341B418F54C804684BE7881A0779FA642.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32_Auto3.uasset' [2026.05.26-08.55.02:603][310]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-08.55.02:647][310]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/SPACE/earth/BP/BP_Earth.BP_Earth] [2026.05.26-08.55.02:647][310]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-08.55.02:647][310]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/BP/BP_Earth_Auto3.uasset" SILENT=false AUTOSAVING=true [2026.05.26-08.55.02:658][310]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/SPACE/earth/BP/BP_Earth_Auto3 [2026.05.26-08.55.02:658][310]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_Earth_Auto3DAFD95D9479F5A672A8D6084E8304C9E.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Autosaves/Game/SPACE/earth/BP/BP_Earth_Auto3.uasset' [2026.05.26-08.55.02:658][310]LogFileHelpers: Auto-saving content packages took 0.705 [2026.05.26-08.59.24:053][721]Cmd: TRANSACTION UNDO [2026.05.26-08.59.24:053][721]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-08.59.24:690][743]Cmd: TRANSACTION UNDO [2026.05.26-08.59.24:690][743]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-08.59.26:788][986]Cmd: TRANSACTION UNDO [2026.05.26-08.59.26:788][986]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-08.59.28:998][241]Cmd: TRANSACTION UNDO [2026.05.26-08.59.28:998][241]LogEditorTransaction: Undo Move World Outliner Items [2026.05.26-08.59.30:043][312]Cmd: TRANSACTION UNDO [2026.05.26-08.59.30:043][312]LogEditorTransaction: Undo Clicking on Actors [2026.05.26-08.59.30:802][396]Cmd: TRANSACTION UNDO [2026.05.26-08.59.30:802][396]LogEditorTransaction: Undo Move World Outliner Items [2026.05.26-09.02.56:598][937]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-09.02.56:661][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-09.02.56:697][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms [2026.05.26-09.02.56:726][937]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-09.02.56:726][937]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap229C623544C79116F7129BA5C244BA00.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-09.02.56:732][937]LogFileHelpers: All files are already saved. [2026.05.26-09.02.56:732][937]LogFileHelpers: Saving map 'VRTemplateMap' took 0.072 [2026.05.26-09.02.56:740][937]LogFileHelpers: InternalPromptForCheckoutAndSave took 141.985 ms (total: 4.24 sec) [2026.05.26-09.02.56:777][937]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-09.02.56:777][937]LogContentValidation: Enabled validators: [2026.05.26-09.02.56:777][937]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-09.02.56:777][937]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-09.02.56:777][937]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-09.02.56:777][937]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-09.02.56:777][937]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-09.02.56:777][937]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-09.02.56:777][937]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-09.06.38:539][ 44]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-09.06.38:592][ 44]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Maps/VRTemplateMap" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2026.05.26-09.06.38:628][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2026.05.26-09.06.38:657][ 44]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/VRTemplateMap [2026.05.26-09.06.38:657][ 44]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/VRTemplateMap9695BFA540C60C3C5B0583AAC459E903.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/VRTemplateMap.umap' [2026.05.26-09.06.38:663][ 44]LogFileHelpers: All files are already saved. [2026.05.26-09.06.38:663][ 44]LogFileHelpers: Saving map 'VRTemplateMap' took 0.071 [2026.05.26-09.06.38:672][ 44]LogFileHelpers: InternalPromptForCheckoutAndSave took 132.113 ms (total: 4.37 sec) [2026.05.26-09.06.38:727][ 44]LogContentValidation: Display: Starting to validate 1 assets [2026.05.26-09.06.38:727][ 44]LogContentValidation: Enabled validators: [2026.05.26-09.06.38:727][ 44]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-09.06.38:727][ 44]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-09.06.38:727][ 44]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-09.06.38:727][ 44]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-09.06.38:727][ 44]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-09.06.38:727][ 44]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-09.06.38:727][ 44]AssetCheck: /Game/VRTemplate/Maps/VRTemplateMap Validating asset [2026.05.26-09.08.52:775][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms [2026.05.26-09.08.52:781][102]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2026.05.26-09.08.52:841][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_002] ([1] browsable assets)... [2026.05.26-09.08.52:841][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_002] [2026.05.26-09.08.52:841][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/StaticMeshes/Sphere_002" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/StaticMeshes/Sphere_002.uasset" SILENT=true [2026.05.26-09.08.52:861][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/StaticMeshes/Sphere_002 [2026.05.26-09.08.52:861][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_002E9AF881540A20428E8F06FA43A758A53.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/StaticMeshes/Sphere_002.uasset' [2026.05.26-09.08.52:862][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere_001] ([1] browsable assets)... [2026.05.26-09.08.52:862][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere_001] [2026.05.26-09.08.52:862][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/StaticMeshes/Sphere_001" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/StaticMeshes/Sphere_001.uasset" SILENT=true [2026.05.26-09.08.52:879][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/StaticMeshes/Sphere_001 [2026.05.26-09.08.52:879][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_0010C1CB4E546E5BC0C90881F8EB506CC38.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/StaticMeshes/Sphere_001.uasset' [2026.05.26-09.08.52:881][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/StaticMeshes/Sphere] ([1] browsable assets)... [2026.05.26-09.08.52:881][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/StaticMeshes/Sphere] [2026.05.26-09.08.52:881][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/StaticMeshes/Sphere" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/StaticMeshes/Sphere.uasset" SILENT=true [2026.05.26-09.08.53:337][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/StaticMeshes/Sphere [2026.05.26-09.08.53:337][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere877327D94D56AAB018F163A12C078698.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/StaticMeshes/Sphere.uasset' [2026.05.26-09.08.53:338][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/8k_earth_clouds] ([1] browsable assets)... [2026.05.26-09.08.53:338][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/8k_earth_clouds] [2026.05.26-09.08.53:338][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Textures/8k_earth_clouds" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Textures/8k_earth_clouds.uasset" SILENT=true [2026.05.26-09.08.53:350][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Textures/8k_earth_clouds [2026.05.26-09.08.53:350][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/8k_earth_clouds87A0847648EF91954718F2838196ED4D.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Textures/8k_earth_clouds.uasset' [2026.05.26-09.08.53:353][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] ([1] browsable assets)... [2026.05.26-09.08.53:353][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/world_200406_3x8192geo] [2026.05.26-09.08.53:353][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/Textures/world_200406_3x8192geo" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Textures/world_200406_3x8192geo.uasset" SILENT=true [2026.05.26-09.08.53:472][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Textures/world_200406_3x8192geo [2026.05.26-09.08.53:474][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/world_200406_3x8192geo2351624241AB9F20A7EB99A15F4E771A.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Textures/world_200406_3x8192geo.uasset' [2026.05.26-09.08.53:474][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] ([1] browsable assets)... [2026.05.26-09.08.53:474][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way] [2026.05.26-09.08.53:482][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way [2026.05.26-09.08.53:482][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Solarsystemscope_texture_8k_starF4AC3A114098A7EB25DBA58E5C8B6CC9.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way.uasset' [2026.05.26-09.08.53:483][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] ([1] browsable assets)... [2026.05.26-09.08.53:483][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32] [2026.05.26-09.08.53:491][102]LogSavePackage: Moving output files for package: /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32 [2026.05.26-09.08.53:491][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/Sphere_7F3B4C3202941D2241773A2628DF46BDDC44E3CD.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32.uasset' [2026.05.26-09.08.53:492][102]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/SPACE/earth/BP/BP_Earth] ([2] browsable assets)... [2026.05.26-09.08.53:492][102]OBJ SavePackage: Finished generating thumbnails for package [/Game/SPACE/earth/BP/BP_Earth] [2026.05.26-09.08.53:492][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SPACE/earth/BP/BP_Earth" FILE="D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset" SILENT=true [2026.05.26-09.08.53:501][102]LogSavePackage: Moving output files for package: /Game/SPACE/earth/BP/BP_Earth [2026.05.26-09.08.53:501][102]LogSavePackage: Moving 'D:/vr2026reimo/MyProject2/MyProject2/Saved/BP_EarthF7C1CACA4BAC1804E1947F91F3D6E0F3.tmp' to 'D:/vr2026reimo/MyProject2/MyProject2/Content/SPACE/earth/BP/BP_Earth.uasset' [2026.05.26-09.08.53:510][102]LogFileHelpers: InternalPromptForCheckoutAndSave took 730.457 ms (total: 5.10 sec) [2026.05.26-09.08.53:571][102]LogContentValidation: Display: Starting to validate 8 assets [2026.05.26-09.08.53:571][102]LogContentValidation: Enabled validators: [2026.05.26-09.08.53:571][102]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2026.05.26-09.08.53:571][102]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2026.05.26-09.08.53:571][102]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2026.05.26-09.08.53:571][102]LogContentValidation: /Script/DataValidation.PackageFileValidator [2026.05.26-09.08.53:571][102]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2026.05.26-09.08.53:571][102]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/StaticMeshes/Sphere_002 Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/StaticMeshes/Sphere_001 Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/StaticMeshes/Sphere Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/Textures/8k_earth_clouds Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/Textures/world_200406_3x8192geo Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/Textures/Solarsystemscope_texture_8k_stars_milky_way Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/VRTemplate/Maps/_GENERATED/zukker/Sphere_7F3B4C32 Validating asset [2026.05.26-09.08.53:571][102]AssetCheck: /Game/SPACE/earth/BP/BP_Earth Validating asset [2026.05.26-09.08.53:584][102]LogSourceControl: Display: Uncontrolled Changelist persistency file saved D:/vr2026reimo/MyProject2/MyProject2/Saved/SourceControl/UncontrolledChangelists.json [2026.05.26-09.09.02:065][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms [2026.05.26-09.09.02:080][112]LogStall: Shutdown... [2026.05.26-09.09.02:080][112]LogStall: Shutdown complete. [2026.05.26-09.09.02:119][112]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:119][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:190][112]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:190][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:272][112]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:272][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:339][112]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:339][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:377][112]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:377][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:430][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2026.05.26-09.09.02:430][112]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:430][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:458][112]LogSlate: Window 'MyProject2 - Unreal Editor' being destroyed [2026.05.26-09.09.02:879][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms [2026.05.26-09.09.02:905][113]Cmd: QUIT_EDITOR [2026.05.26-09.09.02:906][113]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2026.05.26-09.09.02:912][113]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2026.05.26-09.09.02:915][113]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2026.05.26-09.09.02:915][113]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2026.05.26-09.09.02:918][113]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:918][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:931][113]LogStylusInput: Shutting down StylusInput subsystem. [2026.05.26-09.09.02:931][113]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize [2026.05.26-09.09.02:936][113]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2026.05.26-09.09.02:953][113]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:953][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:958][113]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:958][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:961][113]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:961][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:964][113]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:964][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:967][113]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:967][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:968][113]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:968][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:972][113]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:972][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:974][113]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true [2026.05.26-09.09.02:974][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.05.26-09.09.02:980][113]LogRuntimeTelemetry: Recording EnginePreExit events [2026.05.26-09.09.02:980][113]LogStudioTelemetry: Ended StudioTelemetry Session [2026.05.26-09.09.02:991][113]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession [2026.05.26-09.09.03:839][113]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2026.05.26-09.09.03:839][113]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2026.05.26-09.09.03:839][113]LogAudio: Display: Audio Device unregistered from world 'VRTemplateMap'. [2026.05.26-09.09.03:839][113]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. [2026.05.26-09.09.03:839][113]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4 [2026.05.26-09.09.03:842][113]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2 [2026.05.26-09.09.03:851][113]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 [2026.05.26-09.09.03:851][113]LogAudio: Display: Audio Device Manager Shutdown [2026.05.26-09.09.03:852][113]LogWindowsTextInputMethodSystem: Activated input method: Estonian (Estonia) - (Keyboard). [2026.05.26-09.09.03:856][113]LogExit: Preparing to exit. [2026.05.26-09.09.03:901][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms [2026.05.26-09.09.03:909][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:910][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.03:913][113]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2026.05.26-09.09.04:590][113]LogEditorDataStorage: Deinitializing [2026.05.26-09.09.04:837][113]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2026.05.26-09.09.04:940][113]LogExit: Editor shut down [2026.05.26-09.09.04:961][113]LogExit: Transaction tracking system shut down [2026.05.26-09.09.06:045][113]LogExit: Object subsystem successfully closed. [2026.05.26-09.09.06:130][113]LogShaderCompilers: Display: Shaders left to compile 0 [2026.05.26-09.09.06:574][113]LogMemoryProfiler: Shutdown [2026.05.26-09.09.06:575][113]LogNetworkingProfiler: Shutdown [2026.05.26-09.09.06:575][113]LoadingProfiler: Shutdown [2026.05.26-09.09.06:575][113]LogTimingProfiler: Shutdown [2026.05.26-09.09.06:582][113]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2026.05.26-09.09.06:582][113]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2026.05.26-09.09.07:173][113]LogChaosDD: Chaos Debug Draw Shutdown [2026.05.26-09.09.07:174][113]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2026.05.26-09.09.07:240][113]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: [2026.05.26-09.09.07:240][113]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3DA31C6F-40A7-1955-2504-A7ACF1D40D65%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.6.1-44394996%2B%2B%2BUE5%2BRelease-5.6&UserID=6fe5e7384c3e0485836863a835acf6a5%7C%7C437338ad-0c4f-4b9d-bf0c-e4a393d31baa&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing [2026.05.26-09.09.07:273][113]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] [2026.05.26-09.09.07:274][113]LogNFORDenoise: NFORDenoise function shutting down [2026.05.26-09.09.07:275][113]RenderDocPlugin: plugin has been unloaded. [2026.05.26-09.09.07:290][113]LogXGEController: Cleaning working directory: C:/Users/zukker/AppData/Local/Temp/UnrealXGEWorkingDir/ [2026.05.26-09.09.07:302][113]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 [2026.05.26-09.09.07:302][113]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 [2026.05.26-09.09.07:303][113]LogPakFile: Destroying PakPlatformFile [2026.05.26-09.09.07:641][113]LogD3D12RHI: ~FD3D12DynamicRHI [2026.05.26-09.09.07:766][113]LogExit: Exiting. [2026.05.26-09.09.07:799][113]Log file closed, 05/26/26 12:09:07