Stats thread started at 0.134907 Metadata set : systemresolution.resx="1280" Metadata set : systemresolution.resy="720" OS requested locale 'en_US' is not supported. Using the OS requested language of 'en-US' as the locale. ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' Session CrashGUID >==================================================== Session CrashGUID > UECC-Linux-08DCABE2B866414EB079057DB7158978 Session CrashGUID >==================================================== No local boot hotfix file found at: [../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] Pre-Initializing Audio Device Manager... AudioInfo: 'OPUS' Registered AudioInfo: 'OGG' Registered AudioInfo: 'ADPCM' Registered AudioInfo: 'PCM' Registered AudioInfo: 'BINKA' Registered AudioInfo: 'RADA' Registered Audio Device Manager Pre-Initialized Looking for build plugins target receipt Unable to find target receipt in path: ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Binaries/Linux/*.target Asset registry cache read as 67.9 MiB from ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/CachedAssetRegistry_0.bin Found matching target receipt: ../../../Engine/Binaries/Linux/UnrealEditor.target Looking for enabled plugins target receipt Unable to find target receipt in path: ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Binaries/Linux/*.target Loading Mac ini files took 0.19 seconds Loading TVOS ini files took 0.20 seconds Loading VulkanPC ini files took 0.23 seconds Loading IOS ini files took 0.26 seconds Loading Android ini files took 0.26 seconds Loading VisionOS ini files took 0.27 seconds Found matching target receipt: ../../../Engine/Binaries/Linux/UnrealEditor.target Mounting Engine plugin RenderGraphInsights Mounting Engine plugin IoStoreInsights Mounting Engine plugin MassInsights Mounting Engine plugin WorldMetrics Loading Windows ini files took 0.44 seconds Loading Unix ini files took 0.44 seconds Mounting Engine plugin XGEController Mounting Engine plugin EnhancedInput Mounting Engine plugin ChaosVD Mounting Engine plugin FastBuildController Mounting Engine plugin CmdLinkServer Mounting Engine plugin UbaController Mounting Engine plugin ChaosInsights Mounting Engine plugin ChaosCloth Mounting Engine plugin MeshPainting Mounting Engine plugin TraceUtilities Mounting Engine plugin OnlineSubsystemNull Mounting Engine plugin OnlineServices Mounting Engine plugin OnlineBase Mounting Engine plugin OnlineSubsystem Mounting Engine plugin OnlineSubsystemUtils Mounting Engine plugin EOSShared Mounting Engine plugin AssetTags Mounting Engine plugin MsQuic Mounting Engine plugin ProceduralMeshComponent Mounting Engine plugin ExampleDeviceProfileSelector Mounting Engine plugin GooglePAD Mounting Engine plugin AndroidPermission Mounting Engine plugin WindowsMoviePlayer Mounting Engine plugin LinuxDeviceProfileSelector Mounting Engine plugin GeometryProcessing Mounting Engine plugin MeshModelingToolset Mounting Engine plugin CustomMeshComponent Mounting Engine plugin IOSDeviceProfileSelector Mounting Engine plugin AudioCapture Mounting Engine plugin StateTree Mounting Engine plugin WaveTable Mounting Engine plugin AppleMoviePlayer Mounting Engine plugin XRBase Mounting Engine plugin ChunkDownloader Mounting Engine plugin GoogleCloudMessaging Mounting Engine plugin ResonanceAudio Mounting Engine plugin InputDebugging Loading Linux ini files took 0.53 seconds Mounting Engine plugin ArchVisCharacter Mounting Engine plugin OpenXR Mounting Engine plugin WindowsDeviceProfileSelector Mounting Engine plugin AndroidMoviePlayer Mounting Engine plugin Synthesis Mounting Engine plugin HairStrands Mounting Engine plugin MobilePatchingUtils Mounting Engine plugin ComputeFramework Mounting Engine plugin AppleImageUtils Mounting Engine plugin OpenXREyeTracker Mounting Engine plugin WebMMoviePlayer Mounting Engine plugin AudioSynesthesia Mounting Engine plugin CableComponent Mounting Engine plugin RigVM Mounting Engine plugin PropertyBindingUtils Mounting Engine plugin Metasound Loading LinuxArm64 ini files took 0.56 seconds Mounting Engine plugin SignificanceManager Mounting Engine plugin SoundFields Mounting Engine plugin AndroidDeviceProfileSelector Mounting Engine plugin AndroidFileServer Mounting Engine plugin LocationServicesBPLibrary Mounting Engine plugin PropertyAccessEditor Mounting Engine plugin ActorLayerUtilities Mounting Engine plugin AudioWidgets Mounting Engine plugin GeometryCache Mounting Engine plugin OpenXRHandTracking Mounting Engine plugin ColorGrading Mounting Engine plugin FacialAnimation Mounting Engine plugin EngineAssetDefinitions Mounting Engine plugin AssetManagerEditor Mounting Engine plugin BlueprintHeaderView Mounting Engine plugin ProxyLODPlugin Mounting Engine plugin UMGWidgetPreview Mounting Engine plugin DataValidation Mounting Engine plugin MobileLauncherProfileWizard Mounting Engine plugin StylusInput Mounting Engine plugin CryptoKeys Mounting Engine plugin EditorDebugTools Mounting Engine plugin GameplayTagsEditor Mounting Engine plugin GeometryMode Mounting Engine plugin ModelingToolsEditorMode Mounting Engine plugin MacGraphicsSwitching Mounting Engine plugin CurveEditorTools Mounting Engine plugin SequencerAnimTools Mounting Engine plugin MeshLODToolset Mounting Engine plugin UVEditor Mounting Engine plugin PluginBrowser Mounting Engine plugin EditorScriptingUtilities Mounting Engine plugin ChangelistReview Mounting Engine plugin WorldPartitionHLODUtilities Mounting Engine plugin MaterialAnalyzer Mounting Engine plugin SpeedTreeImporter Mounting Engine plugin Interchange Mounting Engine plugin InterchangeAssets Mounting Engine plugin InterchangeEditor Mounting Engine plugin Takes Mounting Engine plugin CameraCalibrationCore Mounting Engine plugin ActorSequence Mounting Engine plugin TemplateSequence Mounting Engine plugin SequencerScripting Mounting Engine plugin LevelSequenceEditor Mounting Engine plugin ControlRigModules Mounting Engine plugin GameplayInsights Mounting Engine plugin ControlRig Mounting Engine plugin ControlRigSpline Mounting Engine plugin AnimationModifierLibrary Mounting Engine plugin IKRig Mounting Engine plugin RigLogic Mounting Engine plugin SkeletalMeshModelingTools Mounting Engine plugin DeformerGraph Mounting Engine plugin TweeningUtils Mounting Engine plugin BlendSpaceMotionAnalysis Mounting Engine plugin LiveLink Mounting Engine plugin AnimationData Mounting Engine plugin ACLPlugin Mounting Engine plugin GLTFExporter Mounting Engine plugin DatasmithContent Mounting Engine plugin VariantManager Mounting Engine plugin VariantManagerContent Mounting Engine plugin InterchangeTests Mounting Engine plugin Niagara Mounting Engine plugin Cascade Mounting Engine plugin NiagaraSimCaching Mounting Engine plugin EditorPerformance Mounting Engine plugin AlembicImporter Mounting Engine plugin LocalizableMessage Mounting Engine plugin GeometryFlow Mounting Engine plugin RuntimeTelemetry Mounting Engine plugin SequenceNavigator Mounting Engine plugin PlatformCrypto Mounting Engine plugin GeometryCollectionPlugin Mounting Engine plugin LevelSequenceNavigatorBridge Mounting Engine plugin LowLevelNetTrace Mounting Engine plugin ChaosUserDataPT Mounting Engine plugin NFORDenoise Mounting Engine plugin ToolPresets Mounting Engine plugin ChaosCaching Mounting Engine plugin EditorDataStorage Mounting Engine plugin PlanarCut Mounting Engine plugin PythonScriptPlugin Mounting Engine plugin AutomationUtils Mounting Engine plugin Fracture Mounting Engine plugin BackChannel Mounting Engine plugin GeometryDataflow Mounting Engine plugin MeshModelingToolsetExp Mounting Engine plugin EditorTelemetry Mounting Engine plugin SkeletalReduction Mounting Engine plugin Dataflow Mounting Engine plugin AdvancedRenamer Mounting Engine plugin ChaosNiagara Mounting Engine plugin FullBodyIK Mounting Engine plugin EditorDataStorageFeatures Mounting Engine plugin CharacterAI Mounting Engine plugin ChaosSolverPlugin Mounting Engine plugin ChaosEditor Mounting Engine plugin EngineCameras Mounting Engine plugin CameraShakePreviewer Mounting Engine plugin LauncherChunkInstaller Mounting Engine plugin GameplayCameras Mounting Engine plugin UdpMessaging Mounting Engine plugin TcpMessaging Mounting Engine plugin Paper2D Mounting Engine plugin NNEDenoiser Mounting Engine plugin NNERuntimeORT Mounting Engine plugin CLionSourceCodeAccess Mounting Engine plugin PlasticSourceControl Mounting Engine plugin DumpGPUServices Mounting Engine plugin PixWinPlugin Mounting Engine plugin PerforceSourceControl Mounting Engine plugin PluginUtils Mounting Engine plugin VisualStudioCodeSourceCodeAccess Mounting Engine plugin XCodeSourceCodeAccess Mounting Engine plugin SubversionSourceControl Mounting Engine plugin AnimationSharing Mounting Engine plugin CodeLiteSourceCodeAccess Mounting Engine plugin RiderSourceCodeAccess Mounting Engine plugin RenderDocPlugin Mounting Engine plugin ProjectLauncher Mounting Engine plugin UObjectPlugin Mounting Engine plugin PropertyAccessNode Mounting Engine plugin NullSourceCodeAccess Mounting Engine plugin VisualStudioSourceCodeAccess Mounting Engine plugin NamingTokens Mounting Engine plugin TextureFormatOodle Mounting Engine plugin N10XSourceCodeAccess Mounting Engine plugin GitSourceControl Mounting Engine plugin KDevelopSourceCodeAccess Mounting Engine plugin OodleNetwork Mounting Engine plugin EnvironmentQueryEditor Mounting Engine plugin AISupport Mounting Engine plugin MediaCompositing Mounting Engine plugin AvfMedia Mounting Engine plugin MediaPlayerEditor Mounting Engine plugin AndroidMedia Mounting Engine plugin ImgMedia Mounting Engine plugin WmfMedia Mounting Engine plugin MediaPlate Mounting Engine plugin WebMMedia Mounting Engine plugin MetaHumanSDK Mounting Engine plugin OnlineSubsystemGooglePlay Mounting Engine plugin XInputDevice Mounting Engine plugin PortableObjectFileDataSource Mounting Engine plugin BaseCharacterFXEditor Mounting Engine plugin CompositeCore Mounting Engine plugin LightMixer Mounting Engine plugin ObjectMixer Mounting Engine plugin OnlineSubsystemIOS Mounting Engine plugin ContentBrowserFileDataSource Mounting Engine plugin ContentBrowserClassDataSource Mounting Engine plugin ContentBrowserAssetDataSource Revision control is disabled Revision control is disabled Revision control is disabled Using libcurl 8.12.1 - built for x86_64-unknown-linux-gnu - supports SSL with OpenSSL/1.1.1t - supports HTTP deflate (compression) using libz 1.3 - other features: CURL_VERSION_SSL CURL_VERSION_LIBZ CURL_VERSION_IPV6 CURL_VERSION_ASYNCHDNS CURL_VERSION_LARGEFILE CURL_VERSION_TLSAUTH_SRP CURL_VERSION_HTTP2 CurlRequestOptions (configurable via config and command line): - bVerifyPeer = true - Libcurl will verify peer certificate - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy - bDontReuseConnections = false - Libcurl will reuse connections - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host - LocalHostAddr = Default - BufferSize = 65536 CreateHttpThread using FCurlMultiPollEventLoopHttpThread Creating http thread with maximum 256 concurrent requests OSS: Created online subsystem instance for: NULL OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] Initialize Initializing EOSSDK Version:1.17.0-41373641 Started StudioTelemetry Session NFORDenoise function starting up Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] ExecutableName: UnrealEditor Build: ++UE5+Release-5.6-CL-44394996 Platform=LinuxEditor MachineId=e5d2b3c70a61446e8360ccaeadda3ccf-000003e8 DeviceId= Engine Version: 5.6.1-44394996+++UE5+Release-5.6 Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6 Net CL: 43139311 OS: Arch Linux (6.19.11-arch1-1), CPU: AMD Ryzen 7 3800X 8-Core Processor, GPU: NVIDIA GeForce RTX 4090 (NVIDIA UNIX Open Kernel Module for x86_64 595.58.03 Release Build (root@)) Compiled (64-bit): Jul 28 2025 20:54:48 Architecture: x64 Compiled with Clang: 18.1.0rc (github.com/llvm/llvm-project 461274b81d8641eab64d494accddc81d7db8a09e) Build Configuration: Development Branch Name: ++UE5+Release-5.6 Command Line: Base Directory: /opt/unreal-engine/Engine/Binaries/Linux/ Allocator: Mimalloc Installed Engine Build: 1 This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no Number of dev versions registered: 37 Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207 FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56 UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1 Presizing for max 25165824 objects, including 0 objects not considered by GC. Object subsystem initialized Set CVar [[con.DebugEarlyDefault:1]] CVar [[con.DebugLateDefault:1]] deferred - dummy variable created CVar [[con.DebugLateCheat:1]] deferred - dummy variable created CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created Set CVar [[r.setres:1280x720]] Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] CVar [[QualityLevelMapping:high]] deferred - dummy variable created Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] Set CVar [[r.VSync:0]] Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created Set CVar [[r.GPUCrashDebugging:0]] CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created Set CVar [[r.ForwardShading:1]] Set CVar [[r.MobileHDR:0]] Set CVar [[vr.MobileMultiView:1]] Set CVar [[vr.InstancedStereo:1]] Set CVar [[r.DefaultFeature.AutoExposure:0]] Set CVar [[r.DefaultFeature.AmbientOcclusion:0]] Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]] Set CVar [[r.DefaultFeature.MotionBlur:0]] Set CVar [[r.Mobile.UseHWsRGBEncoding:1]] Set CVar [[r.Shadow.Virtual.Enable:1]] Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] Set CVar [[r.GenerateMeshDistanceFields:1]] Set CVar [[r.DynamicGlobalIlluminationMethod:1]] Set CVar [[r.ReflectionMethod:1]] Set CVar [[r.Mobile.AntiAliasing:3]] Set CVar [[r.AntiAliasingMethod:3]] Set CVar [[r.AllowStaticLighting:1]] Set CVar [[r.SkinCache.CompileShaders:1]] Set CVar [[r.RayTracing:1]] Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] Set CVar [[s.AsyncLoadingThreadEnabled:1]] Set CVar [[s.EventDrivenLoaderEnabled:1]] Set CVar [[s.WarnIfTimeLimitExceeded:0]] Set CVar [[s.TimeLimitExceededMultiplier:1.5]] Set CVar [[s.TimeLimitExceededMinTime:0.005]] Set CVar [[s.UseBackgroundLevelStreaming:1]] Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created Set CVar [[s.FlushStreamingOnExit:1]] CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] Set CVar [[gc.FlushStreamingOnGC:0]] Set CVar [[gc.NumRetriesBeforeForcingGC:10]] Set CVar [[gc.AllowParallelGC:1]] Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] Set CVar [[gc.MaxObjectsInEditor:25165824]] Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] Set CVar [[gc.CreateGCClusters:1]] Set CVar [[gc.MinGCClusterSize:5]] Set CVar [[gc.AssetClustreringEnabled:0]] Set CVar [[gc.ActorClusteringEnabled:0]] Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] Set CVar [[gc.GarbageEliminationEnabled:1]] Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created Initializing SDL. Initialized SDL 2.30.6 revision: SDL-2.30.6-no-vcs (compiled against 2.30.6) Using SDL video driver 'x11' Display metrics: PrimaryDisplayWidth: 3440 PrimaryDisplayHeight: 1440 PrimaryDisplayWorkAreaRect: Left=0, Top=0, Right=3440, Bottom=1396 VirtualDisplayRect: Left=0, Top=0, Right=3440, Bottom=1396 TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000 ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000 Number of monitors: 1 Monitor 0 Name: LG ULTRAGEAR+ 45" ID: display0 NativeWidth: 3440 NativeHeight: 1440 bIsPrimary: true Metadata set : systemresolution.resx="3440" Metadata set : systemresolution.resy="1440" Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] Set CVar [[r.SkeletalMeshLODBias:0]] Set CVar [[r.ViewDistanceScale:1.0]] Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] Set CVar [[r.FXAA.Quality:4]] Set CVar [[r.TemporalAA.Quality:2]] Set CVar [[r.TSR.History.R11G11B10:1]] Set CVar [[r.TSR.History.ScreenPercentage:200]] Set CVar [[r.TSR.History.UpdateQuality:3]] Set CVar [[r.TSR.ShadingRejection.Flickering:1]] Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] Set CVar [[r.TSR.ReprojectionField:1]] Set CVar [[r.TSR.Resurrection:1]] Applying CVar settings from Section [ShadowQuality@3] File [Scalability] Set CVar [[r.LightFunctionQuality:1]] Set CVar [[r.ShadowQuality:5]] Set CVar [[r.Shadow.CSM.MaxCascades:10]] Set CVar [[r.Shadow.MaxResolution:2048]] Set CVar [[r.Shadow.MaxCSMResolution:2048]] Set CVar [[r.Shadow.RadiusThreshold:0.01]] Set CVar [[r.Shadow.DistanceScale:1.0]] Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] Set CVar [[r.DistanceFieldShadowing:1]] Set CVar [[r.VolumetricFog:1]] Set CVar [[r.VolumetricFog.GridPixelSize:8]] Set CVar [[r.VolumetricFog.GridSizeZ:128]] Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] Set CVar [[r.LightMaxDrawDistanceScale:1]] Set CVar [[r.CapsuleShadows:1]] Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] Set CVar [[r.DistanceFieldAO:1]] Set CVar [[r.SkylightIntensityMultiplier:1.0]] Set CVar [[r.AOQuality:2]] Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] Set CVar [[r.RayTracing.Scene.BuildMode:1]] Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] Set CVar [[r.SSR.Quality:3]] Set CVar [[r.SSR.HalfResSceneColor:0]] Set CVar [[r.Lumen.Reflections.Allow:1]] Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] Set CVar [[r.MotionBlurQuality:4]] Set CVar [[r.MotionBlur.HalfResGather:0]] Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] Set CVar [[r.AmbientOcclusionMaxQuality:100]] Set CVar [[r.AmbientOcclusionLevels:-1]] Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] Set CVar [[r.DepthOfFieldQuality:2]] Set CVar [[r.RenderTargetPoolMin:400]] Set CVar [[r.LensFlareQuality:2]] Set CVar [[r.SceneColorFringeQuality:1]] Set CVar [[r.EyeAdaptationQuality:2]] Set CVar [[r.BloomQuality:5]] Set CVar [[r.Bloom.ScreenPercentage:50.000]] Set CVar [[r.FastBlurThreshold:100]] Set CVar [[r.Upscale.Quality:3]] Set CVar [[r.LightShaftQuality:1]] Set CVar [[r.Filter.SizeScale:1]] Set CVar [[r.Tonemapper.Quality:5]] Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] Applying CVar settings from Section [TextureQuality@3] File [Scalability] Set CVar [[r.Streaming.MipBias:0]] Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] Set CVar [[r.Streaming.Boost:1]] Set CVar [[r.MaxAnisotropy:8]] Set CVar [[r.VT.MaxAnisotropy:8]] Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] Set CVar [[r.Streaming.PoolSize:1000]] Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] Applying CVar settings from Section [EffectsQuality@3] File [Scalability] Set CVar [[r.TranslucencyLightingVolumeDim:64]] Set CVar [[r.RefractionQuality:2]] Set CVar [[r.SceneColorFormat:4]] Set CVar [[r.DetailMode:3]] Set CVar [[r.TranslucencyVolumeBlur:1]] Set CVar [[r.MaterialQualityLevel:1 ; High quality]] Set CVar [[r.SSS.Scale:1]] Set CVar [[r.SSS.SampleSet:2]] Set CVar [[r.SSS.Quality:1]] Set CVar [[r.SSS.HalfRes:0]] Set CVar [[r.SSGI.Quality:3]] Set CVar [[r.EmitterSpawnRateScale:1.0]] Set CVar [[r.ParticleLightQuality:2]] Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] Set CVar [[fx.Niagara.QualityLevel:3]] Set CVar [[r.Refraction.OffsetQuality:1]] Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]] Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]] Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] Applying CVar settings from Section [FoliageQuality@3] File [Scalability] Set CVar [[foliage.DensityScale:1.0]] Set CVar [[grass.DensityScale:1.0]] Applying CVar settings from Section [ShadingQuality@3] File [Scalability] Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] Set CVar [[r.AnisotropicMaterials:1]] Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] Selected Device Profile: [LinuxEditor] Selected Device Profile: [LinuxEditor] Platform has ~ 63 GB [67336896512 / 68719476736 / 63], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) Going up to parent DeviceProfile [Linux] Going up to parent DeviceProfile [] Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] Set CVar [[r.DumpShaderDebugInfo:2]] Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created Applying CVar settings from Section [Startup_Linux] File [../../../Engine/Config/ConsoleVariables.ini] Applying CVar settings from Section [ConsoleVariables] File [Engine] Set CVar [[g.TimeoutForBlockOnRenderFence:60000]] Applying CVar settings from Section [ConsoleVariables] File [/home/reimoz/Documents/Unreal Projects/MyProject2/Saved/Config/LinuxEditor/Editor.ini] Unix hardware info: - we are not the first instance of this executable - this process' id (pid) is 27976, parent process' id (ppid) is 1855 - we are not running under debugger - machine network name is 'WEYLAND-YUTANI' - user name is 'reimoz' (reimoz) - we're logged in locally - we're running with rendering - CPU: AuthenticAMD 'AMD Ryzen 7 3800X 8-Core Processor' (signature: 0x870F10) - Number of physical cores available for the process: 8 - Number of logical cores available for the process: 16 - GPU Brand Info: NVIDIA GeForce RTX 4090 (NVIDIA UNIX Open Kernel Module for x86_64 595.58.03 Release Build (root@)) - Memory allocator used: Mimalloc - This is an internal build. Benchmarking clocks: - CLOCK_MONOTONIC (id=1) can sustain 38768419 (38768K, 39M) calls per second without zero deltas. - CLOCK_MONOTONIC_RAW (id=4) can sustain 39258781 (39259K, 39M) calls per second without zero deltas. - CLOCK_MONOTONIC_COARSE (id=6) can sustain 219418590 (219419K, 219M) calls per second with 99.999540% zero deltas. Selected clock_id 4 (CLOCK_MONOTONIC_RAW) since it is the fastest support clock without zero deltas. Unix-specific commandline switches: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) -jemalloc - use jemalloc for all memory allocation -binnedmalloc - use binned malloc for all memory allocation -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF) -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF) -preloadmodulesymbols - Loads the main module symbols file into memory (OFF) -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal -crashhandlerstacksize - Allows setting crash handler stack sizes (204800) -noexclusivelockonwrite - disables marking files created by the engine as exclusive locked while the engine has them opened -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) -allowsyscallfilterfile=PATH_TO_FILE - sets up a system call filter allow list. any invalid syscall in this list *will* cause a crash - Physical RAM available (not considering process quota): 63 GB (64217 MB, 65758688 KB, 67336896512 bytes) - VirtualMemoryAllocator pools will grow at scale 1.4 - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change) - PageSize 4096 - BinnedPageSize 65536 Metadata set : extradevelopmentmemorymb="0" Chaos Debug Draw Startup Physics initialised using underlying interface: Chaos Using OS detected language (en-US). Using OS detected locale (en-US). No specific localization for 'en-US' exists, so 'en' will be used for the language. Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 Slate User Registered. User Index 0, Is Virtual User: 0 Found VULKAN_SDK= Registering provided Vulkan validation layers Updated VK_LAYER_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux Updated LD_LIBRARY_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux:../../../Engine/Binaries/ThirdParty/Vulkan/Linux Installed Vulkan Loader Path: /usr/lib Installed Vulkan Loader instance version 1.4.341. Starting Vulkan Profile check for VP_UE_Vulkan_SM6: Vulkan Profile check complete. Using SDL_WINDOW_VULKAN Vulkan RHI ShaderPlatform for SM6: VULKAN_SM6. Vulkan PSO Precaching = 1, PipelineFileCache = 0 Built with Vulkan header version 1.4.304 Starting Vulkan Profile check for VP_UE_Vulkan_SM6_RT: Vulkan Profile check complete. Using API Version 1.3. OpenXRHMDModule::InitInstance using DefaultLoader. OpenXR runtime supported extensions: XR_KHR_vulkan_enable XR_KHR_vulkan_enable2 XR_KHR_opengl_enable XR_KHR_convert_timespec_time XR_KHR_opengl_es_enable XR_MNDX_egl_enable XR_KHR_binding_modification XR_KHR_composition_layer_depth XR_KHR_locate_spaces XR_KHR_visibility_mask XR_EXT_active_action_set_priority XR_EXT_dpad_binding XR_EXT_eye_gaze_interaction XR_EXT_frame_composition_report XR_EXT_hand_interaction XR_EXT_hand_tracking XR_EXT_hand_tracking_data_source XR_EXT_hand_joints_motion_range XR_EXT_hp_mixed_reality_controller XR_EXT_local_floor XR_EXT_palm_pose XR_EXT_uuid XR_EXT_user_presence XR_EXT_render_model XR_EXT_interaction_render_model XR_FB_display_refresh_rate XR_HTC_vive_cosmos_controller_interaction XR_HTC_vive_focus3_controller_interaction XR_HTC_vive_wrist_tracker_interaction XR_MND_headless XR_VALVE_analog_threshold XR_META_performance_metrics XR_VALVE_timing_utils XR_META_recommended_layer_resolution XR_HTCX_vive_tracker_interaction XR_KHR_generic_controller XR_VALVE_frame_controller_interaction XR_EXT_debug_utils Optional extension XR_KHR_vulkan_swapchain_format_list is not available Optional extension XR_FB_foveation_vulkan is not available Optional extension XR_FB_composition_layer_depth_test is not available Optional extension XR_KHR_composition_layer_cylinder is not available Optional extension XR_KHR_composition_layer_equirect is not available Optional extension XR_KHR_composition_layer_equirect2 is not available Optional extension XR_KHR_composition_layer_color_scale_bias is not available Optional extension XR_VARJO_quad_views is not available Optional extension XR_EPIC_view_configuration_fov is not available Optional extension XR_FB_foveation is not available Optional extension XR_FB_swapchain_update_state is not available Optional extension XR_FB_foveation_configuration is not available Optional extension XR_FB_composition_layer_alpha_blend is not available xrCreateInstance succeeded with XR_API_VERSION_1_0 xrCreateInstance created: 561070432 Initialized OpenXR on SteamVR/OpenXR runtime version 2.15.6 Instance does not support expected usage of xrStringToPath. Instance is not viable. Found 25 available instance extensions : - VK_EXT_acquire_drm_display - VK_EXT_acquire_xlib_display - VK_EXT_debug_report + VK_EXT_debug_utils - VK_EXT_direct_mode_display - VK_EXT_display_surface_counter - VK_EXT_surface_maintenance1 + VK_EXT_swapchain_colorspace - VK_KHR_device_group_creation - VK_KHR_display - VK_KHR_external_fence_capabilities - VK_KHR_external_memory_capabilities - VK_KHR_external_semaphore_capabilities - VK_KHR_get_display_properties2 - VK_KHR_get_physical_device_properties2 - VK_KHR_get_surface_capabilities2 - VK_KHR_portability_enumeration + VK_KHR_surface - VK_KHR_surface_maintenance1 - VK_KHR_surface_protected_capabilities - VK_KHR_wayland_surface - VK_KHR_xcb_surface + VK_KHR_xlib_surface - VK_LUNARG_direct_driver_loading - VK_NV_display_stereo Intance Layer VK_LAYER_VALVE_steam_overlay_32 provides 0 extensions: Intance Layer VK_LAYER_VALVE_steam_fossilize_64 provides 0 extensions: Intance Layer VK_LAYER_VALVE_steam_overlay_64 provides 0 extensions: Intance Layer VK_LAYER_VALVE_steam_fossilize_32 provides 0 extensions: Intance Layer VK_LAYER_NV_optimus provides 0 extensions: Intance Layer VK_LAYER_NV_present provides 0 extensions: Intance Layer VK_LAYER_LUNARG_api_dump provides 1 extensions: VK_EXT_layer_settings Intance Layer VK_LAYER_LUNARG_crash_diagnostic provides 3 extensions: VK_EXT_debug_report VK_EXT_debug_utils VK_EXT_layer_settings Intance Layer VK_LAYER_KHRONOS_validation provides 4 extensions: VK_EXT_debug_report VK_EXT_debug_utils VK_EXT_layer_settings VK_EXT_validation_features Intance Layer VK_LAYER_KHRONOS_synchronization2 provides 1 extensions: VK_EXT_layer_settings Intance Layer VK_LAYER_LUNARG_gfxreconstruct provides 0 extensions: Intance Layer VK_LAYER_KHRONOS_profiles provides 1 extensions: VK_EXT_layer_settings Intance Layer VK_LAYER_KHRONOS_shader_object provides 1 extensions: VK_EXT_layer_settings Found 13 available instance layers : * VK_LAYER_KHRONOS_profiles * VK_LAYER_KHRONOS_shader_object * VK_LAYER_KHRONOS_synchronization2 * VK_LAYER_KHRONOS_validation * VK_LAYER_LUNARG_api_dump * VK_LAYER_LUNARG_crash_diagnostic * VK_LAYER_LUNARG_gfxreconstruct * VK_LAYER_NV_optimus * VK_LAYER_NV_present * VK_LAYER_VALVE_steam_fossilize_32 * VK_LAYER_VALVE_steam_fossilize_64 * VK_LAYER_VALVE_steam_overlay_32 * VK_LAYER_VALVE_steam_overlay_64 Creating Vulkan Device using VkPhysicalDevice 0x2176f0f0. - DeviceName: NVIDIA GeForce RTX 4090 - API=1.4.329 (0x404149) Driver=0x94ce80c0 VendorId=0x10de - DeviceID=0x2684 Type=VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - Max Descriptor Sets Bound 32 - Timestamps: ComputeAndGraphics=1 Domain=VK_TIME_DOMAIN_CLOCK_MONOTONIC_KHR Period=1.000000 API Version: 1.4.329 RHI Adapter Info: Name: NVIDIA GeForce RTX 4090 Driver Version: 595.58 (internal:595.58, unified:) Driver Date: 01-01-01 Found 275 available device extensions : + VK_AMD_buffer_marker - VK_EXT_4444_formats - VK_EXT_attachment_feedback_loop_dynamic_state - VK_EXT_attachment_feedback_loop_layout - VK_EXT_blend_operation_advanced - VK_EXT_border_color_swizzle - VK_EXT_buffer_device_address + VK_EXT_calibrated_timestamps - VK_EXT_color_write_enable - VK_EXT_conditional_rendering - VK_EXT_conservative_rasterization - VK_EXT_custom_border_color - VK_EXT_custom_resolve - VK_EXT_depth_bias_control - VK_EXT_depth_clamp_control - VK_EXT_depth_clamp_zero_one - VK_EXT_depth_clip_control - VK_EXT_depth_clip_enable - VK_EXT_depth_range_unrestricted + VK_EXT_descriptor_buffer - VK_EXT_descriptor_heap * VK_EXT_descriptor_indexing - VK_EXT_device_address_binding_report + VK_EXT_device_fault - VK_EXT_device_generated_commands - VK_EXT_discard_rectangles - VK_EXT_display_control - VK_EXT_dynamic_rendering_unused_attachments - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_external_memory_dma_buf - VK_EXT_external_memory_host - VK_EXT_fragment_shader_interlock - VK_EXT_global_priority - VK_EXT_global_priority_query + VK_EXT_graphics_pipeline_library - VK_EXT_hdr_metadata - VK_EXT_host_image_copy * VK_EXT_host_query_reset - VK_EXT_image_2d_view_of_3d - VK_EXT_image_drm_format_modifier - VK_EXT_image_robustness - VK_EXT_image_sliced_view_of_3d - VK_EXT_image_view_min_lod - VK_EXT_index_type_uint8 - VK_EXT_inline_uniform_block - VK_EXT_legacy_vertex_attributes - VK_EXT_line_rasterization + VK_EXT_load_store_op_none - VK_EXT_map_memory_placed + VK_EXT_memory_budget - VK_EXT_memory_decompression + VK_EXT_memory_priority + VK_EXT_mesh_shader - VK_EXT_multi_draw + VK_EXT_mutable_descriptor_type - VK_EXT_nested_command_buffer - VK_EXT_non_seamless_cube_map - VK_EXT_opacity_micromap - VK_EXT_pageable_device_local_memory - VK_EXT_pci_bus_info - VK_EXT_physical_device_drm * VK_EXT_pipeline_creation_cache_control - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_library_group_handles - VK_EXT_pipeline_robustness - VK_EXT_post_depth_coverage - VK_EXT_present_mode_fifo_latest_ready - VK_EXT_present_timing - VK_EXT_primitive_topology_list_restart - VK_EXT_primitives_generated_query - VK_EXT_private_data - VK_EXT_provoking_vertex - VK_EXT_queue_family_foreign - VK_EXT_ray_tracing_invocation_reorder - VK_EXT_robustness2 - VK_EXT_sample_locations - VK_EXT_sampler_filter_minmax * VK_EXT_scalar_block_layout - VK_EXT_separate_stencil_usage - VK_EXT_shader_64bit_indexing - VK_EXT_shader_atomic_float * VK_EXT_shader_demote_to_helper_invocation - VK_EXT_shader_float8 + VK_EXT_shader_image_atomic_int64 - VK_EXT_shader_module_identifier - VK_EXT_shader_object - VK_EXT_shader_replicated_composites - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_EXT_shader_uniform_buffer_unsized_array * VK_EXT_shader_viewport_index_layer * VK_EXT_subgroup_size_control - VK_EXT_swapchain_maintenance1 - VK_EXT_texel_buffer_alignment * VK_EXT_tooling_info - VK_EXT_transform_feedback - VK_EXT_vertex_attribute_divisor - VK_EXT_vertex_attribute_robustness - VK_EXT_vertex_input_dynamic_state - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_ycbcr_image_arrays - VK_EXT_zero_initialize_device_memory - VK_GOOGLE_hlsl_functionality1 - VK_GOOGLE_user_type + VK_KHR_16bit_storage - VK_KHR_8bit_storage + VK_KHR_acceleration_structure - VK_KHR_bind_memory2 * VK_KHR_buffer_device_address - VK_KHR_calibrated_timestamps + VK_KHR_compute_shader_derivatives - VK_KHR_cooperative_matrix - VK_KHR_copy_commands2 - VK_KHR_copy_memory_indirect * VK_KHR_create_renderpass2 - VK_KHR_dedicated_allocation + VK_KHR_deferred_host_operations - VK_KHR_depth_clamp_zero_one + VK_KHR_depth_stencil_resolve - VK_KHR_descriptor_update_template - VK_KHR_device_group - VK_KHR_draw_indirect_count * VK_KHR_driver_properties * VK_KHR_dynamic_rendering - VK_KHR_dynamic_rendering_local_read - VK_KHR_external_fence - VK_KHR_external_fence_fd - VK_KHR_external_memory + VK_KHR_external_memory_fd - VK_KHR_external_semaphore - VK_KHR_external_semaphore_fd - VK_KHR_format_feature_flags2 + VK_KHR_fragment_shader_barycentric + VK_KHR_fragment_shading_rate * VK_KHR_get_memory_requirements2 - VK_KHR_global_priority * VK_KHR_image_format_list - VK_KHR_imageless_framebuffer - VK_KHR_incremental_present - VK_KHR_index_type_uint8 - VK_KHR_line_rasterization - VK_KHR_load_store_op_none - VK_KHR_maintenance1 - VK_KHR_maintenance10 - VK_KHR_maintenance2 - VK_KHR_maintenance3 * VK_KHR_maintenance4 + VK_KHR_maintenance5 - VK_KHR_maintenance6 - VK_KHR_maintenance7 - VK_KHR_maintenance8 - VK_KHR_maintenance9 - VK_KHR_map_memory2 * VK_KHR_multiview - VK_KHR_pipeline_binary - VK_KHR_pipeline_executable_properties + VK_KHR_pipeline_library - VK_KHR_present_id - VK_KHR_present_id2 - VK_KHR_present_mode_fifo_latest_ready - VK_KHR_present_wait - VK_KHR_present_wait2 - VK_KHR_push_descriptor + VK_KHR_ray_query - VK_KHR_ray_tracing_maintenance1 + VK_KHR_ray_tracing_pipeline + VK_KHR_ray_tracing_position_fetch - VK_KHR_relaxed_block_layout - VK_KHR_robustness2 - VK_KHR_sampler_mirror_clamp_to_edge * VK_KHR_sampler_ycbcr_conversion * VK_KHR_separate_depth_stencil_layouts * VK_KHR_shader_atomic_int64 - VK_KHR_shader_bfloat16 - VK_KHR_shader_clock - VK_KHR_shader_draw_parameters - VK_KHR_shader_expect_assume + VK_KHR_shader_float16_int8 * VK_KHR_shader_float_controls - VK_KHR_shader_float_controls2 - VK_KHR_shader_fma - VK_KHR_shader_integer_dot_product - VK_KHR_shader_maximal_reconvergence - VK_KHR_shader_non_semantic_info - VK_KHR_shader_quad_control - VK_KHR_shader_relaxed_extended_instruction - VK_KHR_shader_subgroup_extended_types - VK_KHR_shader_subgroup_rotate - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_shader_untyped_pointers - VK_KHR_shared_presentable_image * VK_KHR_spirv_1_4 - VK_KHR_storage_buffer_storage_class + VK_KHR_swapchain - VK_KHR_swapchain_maintenance1 - VK_KHR_swapchain_mutable_format * VK_KHR_synchronization2 * VK_KHR_timeline_semaphore - VK_KHR_unified_image_layouts - VK_KHR_uniform_buffer_standard_layout - VK_KHR_variable_pointers - VK_KHR_vertex_attribute_divisor - VK_KHR_video_decode_av1 - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_KHR_video_decode_queue - VK_KHR_video_decode_vp9 - VK_KHR_video_encode_av1 - VK_KHR_video_encode_h264 - VK_KHR_video_encode_h265 - VK_KHR_video_encode_intra_refresh - VK_KHR_video_encode_quantization_map - VK_KHR_video_encode_queue - VK_KHR_video_maintenance1 - VK_KHR_video_maintenance2 - VK_KHR_video_queue - VK_KHR_vulkan_memory_model - VK_KHR_workgroup_memory_explicit_layout - VK_KHR_zero_initialize_workgroup_memory - VK_NVX_binary_import - VK_NVX_image_view_handle - VK_NVX_multiview_per_view_attributes - VK_NV_clip_space_w_scaling - VK_NV_cluster_acceleration_structure - VK_NV_compute_occupancy_priority - VK_NV_compute_shader_derivatives - VK_NV_cooperative_matrix - VK_NV_cooperative_matrix2 - VK_NV_cooperative_vector - VK_NV_copy_memory_indirect - VK_NV_corner_sampled_image - VK_NV_coverage_reduction_mode - VK_NV_cuda_kernel_launch - VK_NV_dedicated_allocation - VK_NV_dedicated_allocation_image_aliasing - VK_NV_descriptor_pool_overallocation + VK_NV_device_diagnostic_checkpoints + VK_NV_device_diagnostics_config - VK_NV_device_generated_commands - VK_NV_device_generated_commands_compute - VK_NV_disk_cache_utils - VK_NV_extended_sparse_address_space - VK_NV_fill_rectangle - VK_NV_fragment_coverage_to_color - VK_NV_fragment_shader_barycentric - VK_NV_fragment_shading_rate_enums - VK_NV_framebuffer_mixed_samples - VK_NV_geometry_shader_passthrough - VK_NV_inherited_viewport_scissor - VK_NV_internal_nvpresent - VK_NV_linear_color_attachment - VK_NV_low_latency - VK_NV_low_latency2 - VK_NV_memory_decompression - VK_NV_mesh_shader - VK_NV_optical_flow - VK_NV_partitioned_acceleration_structure - VK_NV_present_metering - VK_NV_raw_access_chains - VK_NV_ray_tracing - VK_NV_ray_tracing_invocation_reorder - VK_NV_ray_tracing_motion_blur - VK_NV_representative_fragment_test - VK_NV_sample_mask_override_coverage - VK_NV_scissor_exclusive - VK_NV_shader_atomic_float16_vector - VK_NV_shader_image_footprint - VK_NV_shader_sm_builtins - VK_NV_shader_subgroup_partitioned - VK_NV_shading_rate_image - VK_NV_viewport_array2 - VK_NV_viewport_swizzle Found 0 available device layers ! Vulkan Physical Device Driver Properties: - driverName: NVIDIA - driverInfo: 595.58.03 Vulkan Variable Rate Shading choice: 0. Device properties: Geometry 1 BufferAtomic64 1 ImageAtomic64 1 Enabling Vulkan Descriptor Buffers with: allowSamplerImageViewPostSubmitCreation=0, maxDescriptorBufferBindings=32, maxSamplerDescriptorBufferBindings=32, maxResourceDescriptorBufferBindings=32, samplerDescriptorBufferAddressSpaceSize=1099511627776, resourceDescriptorBufferAddressSpaceSize=1099511627776, maxSamplerDescriptorBufferRange=1099511627776, maxResourceDescriptorBufferRange=1099511627776, descriptorBufferAddressSpaceSize=1099511627776, descriptorBufferOffsetAlignment=64, samplerDescriptorSize=4 Found 6 Queue Families Initializing Queue Family 0: 16 queues Gfx Compute Xfer Sparse Skipping unnecessary Queue Family 1: 2 queues Xfer Sparse Skipping unnecessary Queue Family 2: 8 queues Compute Xfer Sparse Skipping unnecessary Queue Family 3: 1 queues Xfer Sparse Skipping unnecessary Queue Family 4: 2 queues Xfer Sparse Skipping unnecessary Queue Family 5: 1 queues Xfer Sparse TimestampValidBits=64 Using 0 device layers. Using 47 device extensions: * VK_KHR_swapchain * VK_EXT_memory_budget * VK_EXT_memory_priority * VK_KHR_create_renderpass2 * VK_KHR_deferred_host_operations * VK_KHR_spirv_1_4 * VK_KHR_shader_float_controls * VK_KHR_image_format_list * VK_EXT_load_store_op_none * VK_EXT_tooling_info * VK_KHR_dynamic_rendering * VK_KHR_pipeline_library * VK_KHR_driver_properties * VK_KHR_maintenance4 * VK_KHR_maintenance5 * VK_KHR_shader_atomic_int64 * VK_EXT_shader_image_atomic_int64 * VK_EXT_scalar_block_layout * VK_EXT_shader_viewport_index_layer * VK_KHR_separate_depth_stencil_layouts * VK_KHR_synchronization2 * VK_KHR_fragment_shading_rate * VK_KHR_multiview * VK_KHR_get_memory_requirements2 * VK_EXT_descriptor_indexing * VK_EXT_host_query_reset * VK_EXT_subgroup_size_control * VK_EXT_calibrated_timestamps * VK_EXT_descriptor_buffer * VK_EXT_device_fault * VK_EXT_shader_demote_to_helper_invocation * VK_KHR_16bit_storage * VK_KHR_shader_float16_int8 * VK_KHR_depth_stencil_resolve * VK_EXT_pipeline_creation_cache_control * VK_KHR_fragment_shader_barycentric * VK_KHR_compute_shader_derivatives * VK_KHR_sampler_ycbcr_conversion * VK_KHR_timeline_semaphore * VK_EXT_mesh_shader * VK_EXT_graphics_pipeline_library * VK_EXT_mutable_descriptor_type * VK_KHR_buffer_device_address * VK_KHR_acceleration_structure * VK_KHR_ray_tracing_pipeline * VK_KHR_ray_query * VK_KHR_ray_tracing_position_fetch Vulkan debug markers support: resource names disabled, begin/end labels disabled. Max memory allocations 4294967295. 3 Device Memory Heaps: 0: Flags 0x1 - Size 25757220864 (24564.00 MB) - Used 0 (0.00%) - DeviceLocal - PrimaryHeap 1: Flags 0x0 - Size 50502672384 (48163.10 MB) - Used 0 (0.00%) 2: Flags 0x1 - Size 257949696 (246.00 MB) - Used 0 (0.00%) - DeviceLocal 5 Device Memory Types (Not unified): 1: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT 0: Flags 0x00000 - Heap 1 - 2: Flags 0x00006 - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT 3: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT 4: Flags 0x00007 - Heap 2 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT Memory Budget Extension: | Usage | Budget | Size | ---------|------------------------------------------------------------------| HEAP 00 | 0.07% / 17.38 MB | 23338.25 MB | 24564.00 MB | HEAP 01 | 0.08% / 39.29 MB | 48163.10 MB | 48163.10 MB | HEAP 02 | 16.26% / 40.00 MB | 206.00 MB | 246.00 MB | ---------|------------------------------------------------------------------| Dynamic Uniform Buffers are enabled, but they will not be used with Vulkan bindless. Memory defrag is enabled, but it will not be used with Vulkan bindless. FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Saved/VulkanPSO.cache.10de.2684' not found. Vulkan Async Compute has been DISABLED. Wave Operations have been ENABLED (wave size: min=32 max=32). Integrated GPU (iGPU): false Current RHI supports per-draw and screenspace Variable Rate Shading Texture pool is 17367 MB (70% of 24810 MB) Metadata set : verbatimrhiname="Vulkan" Metadata set : rhiname="Vulkan" Metadata set : rhifeaturelevel="SM6" Metadata set : shaderplatform="VULKAN_SM6" Initializing FReadOnlyCVARCache Running Turnkey SDK detection: ' -ScriptsForProject="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyReport_0.log" -log="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyLog_0.log" -project="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -platform=all' Running Serialized UAT: [ /usr/bin/env -- "/opt/unreal-engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyReport_0.log" -log="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyLog_0.log" -project="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -platform=all ] ASTCEnc version 5.0.1 library loaded Loaded Base TextureFormat: TextureFormatASTC Loaded Base TextureFormat: TextureFormatDXT Loaded Base TextureFormat: TextureFormatETC2 Loaded Base TextureFormat: TextureFormatIntelISPCTexComp Loaded Base TextureFormat: TextureFormatUncompressed Oodle Texture TFO init; latest sdk version = 2.9.13 Oodle Texture loading DLL: liboo2texlinux64.2.9.13.so Oodle Texture loading DLL: liboo2texlinux64.2.9.5.so Loaded Base TextureFormat: TextureFormatOodle Loaded TargetPlatform 'LinuxArm64' Loaded TargetPlatform 'LinuxArm64Server' Loaded TargetPlatform 'LinuxArm64Client' Loaded TargetPlatform 'Linux' Loaded TargetPlatform 'LinuxEditor' Loaded TargetPlatform 'LinuxServer' Loaded TargetPlatform 'LinuxClient' Loaded TargetPlatform 'Android' Loaded TargetPlatform 'Android_ASTC' Loaded TargetPlatform 'Android_DXT' Loaded TargetPlatform 'Android_ETC2' Loaded TargetPlatform 'Android_OpenXR' Loaded TargetPlatform 'AndroidClient' Loaded TargetPlatform 'Android_ASTCClient' Loaded TargetPlatform 'Android_DXTClient' Loaded TargetPlatform 'Android_ETC2Client' Loaded TargetPlatform 'Android_OpenXRClient' Loaded TargetPlatform 'Android_Multi' Loaded TargetPlatform 'Android_MultiClient' Building Assets For LinuxEditor Unable to find shader format SF_VULKAN_SM6 from hinted modules, loading all potential format modules to find it Loaded format module ShaderFormatOpenGL GLSL_150_ES31 GLSL_ES3_1_ANDROID Loaded format module ShaderFormatVectorVM VVM_1_0 Loaded format module VulkanShaderFormat SF_VULKAN_SM5 SF_VULKAN_ES31_ANDROID SF_VULKAN_ES31 SF_VULKAN_SM5_ANDROID SF_VULKAN_SM6 Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. Ray tracing shaders are enabled. Memory: Max Cache Size: -1 MB FDerivedDataBackendGraph: Pak pak cache file ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. Unable to find inner node Pak for hierarchy Hierarchy. FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. Unable to find inner node CompressedPak for hierarchy Hierarchy. ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1217 MiB) FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. Unable to find inner node EnterprisePak for hierarchy Hierarchy. Found Zen config default=/home/reimoz/.config/Epic/UnrealEngine/Common/Zen/Data InTree version at '/opt/unreal-engine/Engine/Binaries/Linux/zenserver' is '5.6.6-202504241957-linux-x86_64-release-f090a03' Installed version at '/home/reimoz/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver' is '5.6.6-202504241957-linux-x86_64-release-f090a03' No current process using the data dir found, launching a new instance Launching executable '/home/reimoz/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver', working dir '/home/reimoz/.config/Epic/UnrealEngine/Common/Zen/Install', data dir '/home/reimoz/.config/Epic/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "/home/reimoz/.config/Epic/UnrealEngine/Common/Zen/Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 27976 --child-id Zen_27976_Startup' Unreal Zen Storage Server HTTP service at [::1]:8758 status: OK!. Local ZenServer AutoLaunch initialization completed in 0.123 seconds ZenLocal: Using ZenServer HTTP service at http://[::1]:8758/ with namespace ue.ddc status: OK!. /home/reimoz/.config/Epic/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. /home/reimoz/.config/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.00ms. RandomReadSpeed=3536.01MBs, RandomWriteSpeed=728.20MBs. Assigned SpeedClass 'Local' Local: Using data cache path /home/reimoz/.config/Epic/UnrealEngine/Common/DerivedDataCache: DeleteOnly ZenShared: Disabled because Host is set to 'None' Unable to find inner node ZenShared for hierarchy Hierarchy. Shared: Disabled because no path is configured. Unable to find inner node Shared for hierarchy Hierarchy. Cloud: Disabled because Host is set to 'None' Unable to find inner node Cloud for hierarchy Hierarchy. Guid format shader working directory is 14 characters bigger than the processId version (../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/Shaders/WorkingDirectory/27976/). Cleaned the shader compiler working directory '../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/Shaders/tmp/E3DD8F6997694C55A660F34A8BCD36AC/'. UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled Using 8 local workers for shader compilation Compiling shader autogen file: ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/ShaderAutogen/VULKAN_SM6/AutogenShaderHeaders.ush Autogen file is unchanged, skipping write. Completed SDK detection: ExitCode = 0 Using FreeType 2.10.0 SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] FAssetRegistry took 0.0019 seconds to start up AssetDataGatherer spent 0.000s loading caches ../../../../../home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/CachedAssetRegistry_*.bin. EditorDomain is Disabled Deviceprofile LinuxArm64Editor not found. Deviceprofile LinuxArm64 not found. Selected Device Profile: [LinuxEditor] Active device profile: [0xa22bc734880][0xa22bc78a000 66] LinuxEditor Metadata set : deviceprofile="LinuxEditor" FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages Texture Encode Speed: FinalIfAvailable (editor). Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal Shared linear texture encoding: Disabled Turnkey Platform: Android: (Status=Invalid, MinAllowed_Sdk=r25b, MaxAllowed_Sdk=r29, Current_Sdk=, Allowed_AutoSdk=r27c, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites, Support_FullSdk", Error="Android Studio is not installed correctly.") Turnkey Platform: Linux: (Status=Valid, Allowed_Sdk=v25_clang-18.1.0-rockylinux8, Current_Sdk=v25_clang-18.1.0-rockylinux8, Allowed_AutoSdk=v25_clang-18.1.0-rockylinux8, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") Turnkey Platform: LinuxArm64: (Status=Valid, Allowed_Sdk=v25_clang-18.1.0-rockylinux8, Current_Sdk=v25_clang-18.1.0-rockylinux8, Allowed_AutoSdk=v25_clang-18.1.0-rockylinux8, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") Running Turnkey device detection: ' -ScriptsForProject="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyReport_1.log" -log="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyLog_1.log" -project="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -Device=Linux@WEYLAND-YUTANI' Running Serialized UAT: [ /usr/bin/env -- "/opt/unreal-engine/Engine/Build/BatchFiles/RunUAT.sh" -ScriptsForProject="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyReport_1.log" -log="/home/reimoz/Documents/Unreal Projects/MyProject2/Intermediate/TurnkeyLog_1.log" -project="/home/reimoz/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -Device=Linux@WEYLAND-YUTANI -nocompile -nocompileuat ] Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist. Using QuadricMeshReduction for automatic static mesh reduction Using SkeletalMeshReduction for automatic skeletal mesh reduction No automatic mesh merging module available No distributed automatic mesh merging module available No automatic mesh merging module available No distributed automatic mesh merging module available Completed device detection: Code = 0 Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] VirtualizationSystem name found in ini file: None FNullVirtualizationSystem mounted, virtualization will be disabled FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0 FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1 Linux SourceCodeAccessSettings: VisualStudioCode Border BreadcrumbButton Brushes.Title ColorPicker.ColorThemes Default Icons.Save Icons.Toolbar.Settings ListView SoftwareCursor_CardinalCross SoftwareCursor_Grab TableView.DarkRow TableView.Row TreeView FWorldPartitionClassDescRegistry::Initialize started... FWorldPartitionClassDescRegistry::Initialize took 2.060 ms XR: Instanced Stereo Rendering is Enabled XR: MultiViewport is Enabled XR: Mobile Multiview is Disabled Turnkey Device: Linux@WEYLAND-YUTANI: (Name=WEYLAND-YUTANI, Type=Computer, Status=Valid, Allowed=, Current=Arch Linux, Flags="Device_InstallSoftwareValid") UGameplayTagsManager::InitializeManager - 0.000 s MetaSound Page Target Initialized to 'Default' Registering Engine Module Parameter Interfaces... MetaSound Engine Initialized Niagara Debugger Client Initialized | Session: 968AF909F997422F800000000000F200 | Instance: 0650894196CA4363A3921C899C172E8E (WEYLAND-YUTANI-27976). Work queue size set to 1024. Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. Unicast socket bound to '0.0.0.0:59015'. Added local interface '192.168.1.180' to multicast group '230.0.0.1:6666' Added local interface '192.168.122.1' to multicast group '230.0.0.1:6666' Added local interface '172.31.0.1' to multicast group '230.0.0.1:6666' Using asynchronous task graph for message deserialization. Initializing TcpMessaging bridge MakeRuntimeORTDml: DirectML: no RHI D3D12: no D3D12: no NPU: no Interface availability: GPU: no RDG: no NPU: no NNERuntimeORTDml can only cook! Initialize OnSessionChanged Initialize OnSessionChanged Initialize OnSessionChanged Initialize OnSessionChanged [RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... UAndroidPermissionCallbackProxy::GetInstance No Audio Capture implementations found. Audio input will be silent. No Audio Capture implementations found. Audio input will be silent. OpenXR ignores max viewport resolution in editor to support full HMD resolutions. Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] Revision control is disabled Cannot determine whether '/home/reimoz/.steampath' is a directory - d_type not supported and stat() failed with errno=2 (No such file or directory) Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error. Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png] Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] Revision control is disabled Loaded 0 collections in 0.002386 seconds Scanning file cache for directory '/home/reimoz/Documents/Unreal Projects/MyProject2/Saved/Collections/' took 0.00s Scanning file cache for directory '/home/reimoz/Documents/Unreal Projects/MyProject2/Content/Developers/reimoz/Collections/' took 0.00s Scanning file cache for directory '/home/reimoz/Documents/Unreal Projects/MyProject2/Content/Collections/' took 0.00s 43167 objects as part of root set at end of initial load. CloseDisregardForGC: 0/0 objects in disregard for GC pool Initializing Engine... 0x00007f32d41897b6 Dladdr: 0.030190ms Open: 0.021900ms Search: 0.055850ms 0x00007f32d41356d6 Dladdr: 0.005540ms Open: 0.007670ms Search: 0.034540ms 0x00007f32d41414d3 Dladdr: 0.005150ms Open: 0.005670ms Search: 0.039060ms 0x00007f32d4172395 Dladdr: 0.004900ms Open: 0.007090ms Search: 0.039610ms 0x00007f32d4158840 Dladdr: 0.004380ms Open: 0.006710ms Search: 0.039050ms 0x00007f339759429e Dladdr: 0.389760ms Open: 0.012220ms Search: 0.053270ms 0x00007f33975800f9 Dladdr: 0.294140ms Open: 0.006230ms Search: 0.046780ms 0x00007f338ea43dbf Dladdr: 0.200580ms Open: 0.022870ms Search: 0.061070ms 0x00007f338ea488a9 Dladdr: 0.108040ms Open: 0.006631ms Search: 0.042650ms 0x00007f338f7b01e8 Dladdr: 0.112190ms Open: 0.010220ms Search: 0.050590ms 0x000000000023a54d Dladdr: 0.006200ms Open: 0.010390ms Search: 0.031000ms 0x00007f338f7bbb30 Dladdr: 0.124700ms Open: 0.008600ms Search: 0.045580ms 0x000000000024cd32 Dladdr: 0.002320ms Open: 0.005240ms Search: 0.031480ms 0x00007f339a7cae59 Dladdr: 0.001550ms Open: 0.007010ms Search: 0.022160ms 0x00007f338cc366c0 Dladdr: 0.019370ms Open: 0.006130ms Search: 0.001760ms 0x00007f338cc367f8 Dladdr: 0.010450ms Open: 0.002510ms Search: 0.000110ms 0x0000000000239649 Dladdr: 0.001970ms Open: 0.008150ms Search: 0.030220ms FPlatformStackWalk::StackWalkAndDump - 0.003 s === Handled ensure: === Ensure condition failed: ((Result) >= 0) [File:./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp] [Line: 148] OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE Stack: [Callstack] 0x00007f32d41897b7 libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*)::$_0::operator()(XrResult) const::'lambda'()::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:148] [Callstack] 0x00007f32d41356d7 libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:148] [Callstack] 0x00007f32d41414d4 libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::FOpenXRHMD(FAutoRegister const&, XrInstance_T*, TRefCountPtr&, TArray >, TArray >, IARSystemSupport*, EOpenXRAPIVersion) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:1624] [Callstack] 0x00007f32d4172396 libUnrealEditor-OpenXRHMD.so!TSharedRef FSceneViewExtensions::NewExtension&, TArray >&, TArray >&, IARSystemSupport*&, EOpenXRAPIVersion&>(XrInstance_T*&&&, TRefCountPtr&&&, TArray >&&&, TArray >&&&, IARSystemSupport*&&&, EOpenXRAPIVersion&&&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h:306] [Callstack] 0x00007f32d4158841 libUnrealEditor-OpenXRHMD.so!FOpenXRHMDModule::CreateTrackingSystem() [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMDModule.cpp:88] [Callstack] 0x00007f339759429f libUnrealEditor-Engine.so!UEngine::InitializeHMDDevice() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:4257] [Callstack] 0x00007f33975800fa libUnrealEditor-Engine.so!UEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:2148] [Callstack] 0x00007f338ea43dc0 libUnrealEditor-UnrealEd.so!UEditorEngine::InitEditor(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:950] [Callstack] 0x00007f338ea488aa libUnrealEditor-UnrealEd.so!UEditorEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1311] [Callstack] 0x00007f338f7b01e9 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:93] [Callstack] 0x000000000023a54e UnrealEditor!FEngineLoop::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:4571] [Callstack] 0x00007f338f7bbb31 libUnrealEditor-UnrealEd.so!EditorInit(IEngineLoop&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdGlobals.cpp:167] [Callstack] 0x000000000024cd33 UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:164] [Callstack] 0x00007f339a7cae5a libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323] [Callstack] 0x00007f338cc366c1 libc.so.6!UnknownFunction(0x276c0) [Callstack] 0x00007f338cc367f9 libc.so.6!__libc_start_main(+0x88) [Callstack] 0x000000000023964a UnrealEditor!_start [{*:-1] SubmitErrorReport - 0.000 s SendNewReport - 0.019 s FDebug::EnsureFailed - 0.026 s 0x00007f32d41897f8 Dladdr: 0.065920ms Open: 0.030460ms Search: 0.037260ms 0x00007f32d41356ef Dladdr: 0.006150ms Open: 0.006110ms Search: 0.036000ms 0x00007f32d41414d3 Dladdr: 0.003440ms Open: 0.005260ms Search: 0.037720ms 0x00007f32d4172395 Dladdr: 0.003120ms Open: 0.005360ms Search: 0.037490ms 0x00007f32d4158840 Dladdr: 0.004970ms Open: 0.007440ms Search: 0.039490ms 0x00007f339759429e Dladdr: 0.678540ms Open: 0.031570ms Search: 0.071700ms 0x00007f33975800f9 Dladdr: 0.306580ms Open: 0.014880ms Search: 0.041010ms 0x00007f338ea43dbf Dladdr: 0.392790ms Open: 0.054580ms Search: 0.064270ms 0x00007f338ea488a9 Dladdr: 0.186891ms Open: 0.009490ms Search: 0.042470ms 0x00007f338f7b01e8 Dladdr: 0.116590ms Open: 0.019140ms Search: 0.051220ms 0x000000000023a54d Dladdr: 0.004370ms Open: 0.008470ms Search: 0.030590ms 0x00007f338f7bbb30 Dladdr: 0.112630ms Open: 0.006900ms Search: 0.041780ms 0x000000000024cd32 Dladdr: 0.002250ms Open: 0.004890ms Search: 0.030170ms 0x00007f339a7cae59 Dladdr: 0.003580ms Open: 0.007220ms Search: 0.022370ms 0x00007f338cc366c0 Dladdr: 0.023470ms Open: 0.006200ms Search: 0.001130ms 0x00007f338cc367f8 Dladdr: 0.015670ms Open: 0.002700ms Search: 0.000140ms 0x0000000000239649 Dladdr: 0.001860ms Open: 0.005040ms Search: 0.027470ms FPlatformStackWalk::StackWalkAndDump - 0.003 s === Handled ensure: === Ensure condition failed: ((Result) >= 0) [File:./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp] [Line: 149] OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE Stack: [Callstack] 0x00007f32d41897f9 libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*)::$_1::operator()(XrResult) const::'lambda'()::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:149] [Callstack] 0x00007f32d41356f0 libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:149] [Callstack] 0x00007f32d41414d4 libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::FOpenXRHMD(FAutoRegister const&, XrInstance_T*, TRefCountPtr&, TArray >, TArray >, IARSystemSupport*, EOpenXRAPIVersion) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:1624] [Callstack] 0x00007f32d4172396 libUnrealEditor-OpenXRHMD.so!TSharedRef FSceneViewExtensions::NewExtension&, TArray >&, TArray >&, IARSystemSupport*&, EOpenXRAPIVersion&>(XrInstance_T*&&&, TRefCountPtr&&&, TArray >&&&, TArray >&&&, IARSystemSupport*&&&, EOpenXRAPIVersion&&&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h:306] [Callstack] 0x00007f32d4158841 libUnrealEditor-OpenXRHMD.so!FOpenXRHMDModule::CreateTrackingSystem() [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMDModule.cpp:88] [Callstack] 0x00007f339759429f libUnrealEditor-Engine.so!UEngine::InitializeHMDDevice() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:4257] [Callstack] 0x00007f33975800fa libUnrealEditor-Engine.so!UEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:2148] [Callstack] 0x00007f338ea43dc0 libUnrealEditor-UnrealEd.so!UEditorEngine::InitEditor(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:950] [Callstack] 0x00007f338ea488aa libUnrealEditor-UnrealEd.so!UEditorEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1311] [Callstack] 0x00007f338f7b01e9 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:93] [Callstack] 0x000000000023a54e UnrealEditor!FEngineLoop::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:4571] [Callstack] 0x00007f338f7bbb31 libUnrealEditor-UnrealEd.so!EditorInit(IEngineLoop&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdGlobals.cpp:167] [Callstack] 0x000000000024cd33 UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:164] [Callstack] 0x00007f339a7cae5a libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323] [Callstack] 0x00007f338cc366c1 libc.so.6!UnknownFunction(0x276c0) [Callstack] 0x00007f338cc367f9 libc.so.6!__libc_start_main(+0x88) [Callstack] 0x000000000023964a UnrealEditor!_start [{*:-1] SubmitErrorReport - 0.000 s SendNewReport - 0.020 s FDebug::EnsureFailed - 0.024 s 0x00007f32d418983a Dladdr: 0.086750ms Open: 0.031730ms Search: 0.042770ms 0x00007f32d4135607 Dladdr: 0.003510ms Open: 0.005650ms Search: 0.038260ms 0x00007f32d41414d3 Dladdr: 0.002500ms Open: 0.005681ms Search: 0.037960ms 0x00007f32d4172395 Dladdr: 0.002800ms Open: 0.005530ms Search: 0.037710ms 0x00007f32d4158840 Dladdr: 0.002430ms Open: 0.005120ms Search: 0.037140ms 0x00007f339759429e Dladdr: 0.418450ms Open: 0.012470ms Search: 0.050110ms 0x00007f33975800f9 Dladdr: 0.284030ms Open: 0.005640ms Search: 0.043990ms 0x00007f338ea43dbf Dladdr: 0.125340ms Open: 0.007720ms Search: 0.049490ms 0x00007f338ea488a9 Dladdr: 0.106030ms Open: 0.005040ms Search: 0.041110ms 0x00007f338f7b01e8 Dladdr: 0.114970ms Open: 0.005620ms Search: 0.042470ms 0x000000000023a54d Dladdr: 0.003490ms Open: 0.007720ms Search: 0.028840ms 0x00007f338f7bbb30 Dladdr: 0.117090ms Open: 0.005620ms Search: 0.040770ms 0x000000000024cd32 Dladdr: 0.002320ms Open: 0.004960ms Search: 0.029950ms 0x00007f339a7cae59 Dladdr: 0.001030ms Open: 0.005910ms Search: 0.021670ms 0x00007f338cc366c0 Dladdr: 0.020620ms Open: 0.006380ms Search: 0.000930ms 0x00007f338cc367f8 Dladdr: 0.015030ms Open: 0.002510ms Search: 0.000130ms 0x0000000000239649 Dladdr: 0.001980ms Open: 0.005590ms Search: 0.028510ms FPlatformStackWalk::StackWalkAndDump - 0.002 s === Handled ensure: === Ensure condition failed: ((Result) >= 0) [File:./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp] [Line: 154] OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE Stack: [Callstack] 0x00007f32d418983b libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*)::$_2::operator()(XrResult) const::'lambda'()::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:154] [Callstack] 0x00007f32d4135608 libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:154] [Callstack] 0x00007f32d41414d4 libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::FOpenXRHMD(FAutoRegister const&, XrInstance_T*, TRefCountPtr&, TArray >, TArray >, IARSystemSupport*, EOpenXRAPIVersion) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:1624] [Callstack] 0x00007f32d4172396 libUnrealEditor-OpenXRHMD.so!TSharedRef FSceneViewExtensions::NewExtension&, TArray >&, TArray >&, IARSystemSupport*&, EOpenXRAPIVersion&>(XrInstance_T*&&&, TRefCountPtr&&&, TArray >&&&, TArray >&&&, IARSystemSupport*&&&, EOpenXRAPIVersion&&&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h:306] [Callstack] 0x00007f32d4158841 libUnrealEditor-OpenXRHMD.so!FOpenXRHMDModule::CreateTrackingSystem() [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMDModule.cpp:88] [Callstack] 0x00007f339759429f libUnrealEditor-Engine.so!UEngine::InitializeHMDDevice() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:4257] [Callstack] 0x00007f33975800fa libUnrealEditor-Engine.so!UEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:2148] [Callstack] 0x00007f338ea43dc0 libUnrealEditor-UnrealEd.so!UEditorEngine::InitEditor(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:950] [Callstack] 0x00007f338ea488aa libUnrealEditor-UnrealEd.so!UEditorEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1311] [Callstack] 0x00007f338f7b01e9 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:93] [Callstack] 0x000000000023a54e UnrealEditor!FEngineLoop::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:4571] [Callstack] 0x00007f338f7bbb31 libUnrealEditor-UnrealEd.so!EditorInit(IEngineLoop&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdGlobals.cpp:167] [Callstack] 0x000000000024cd33 UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:164] [Callstack] 0x00007f339a7cae5a libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323] [Callstack] 0x00007f338cc366c1 libc.so.6!UnknownFunction(0x276c0) [Callstack] 0x00007f338cc367f9 libc.so.6!__libc_start_main(+0x88) [Callstack] 0x000000000023964a UnrealEditor!_start [{*:-1] SubmitErrorReport - 0.000 s SendNewReport - 0.022 s FDebug::EnsureFailed - 0.025 s 0x00007f32d418987c Dladdr: 0.068240ms Open: 0.015140ms Search: 0.038140ms 0x00007f32d413561d Dladdr: 0.003670ms Open: 0.005480ms Search: 0.031950ms 0x00007f32d41414d3 Dladdr: 0.003270ms Open: 0.005480ms Search: 0.035190ms 0x00007f32d4172395 Dladdr: 0.003000ms Open: 0.005140ms Search: 0.046430ms 0x00007f32d4158840 Dladdr: 0.003330ms Open: 0.005520ms Search: 0.064330ms 0x00007f339759429e Dladdr: 0.441870ms Open: 0.013620ms Search: 0.050120ms 0x00007f33975800f9 Dladdr: 0.287130ms Open: 0.006120ms Search: 0.043520ms 0x00007f338ea43dbf Dladdr: 0.120480ms Open: 0.006980ms Search: 0.043290ms 0x00007f338ea488a9 Dladdr: 0.103010ms Open: 0.006580ms Search: 0.039080ms 0x00007f338f7b01e8 Dladdr: 0.107740ms Open: 0.008690ms Search: 0.045770ms 0x000000000023a54d Dladdr: 0.007570ms Open: 0.037620ms Search: 0.043700ms 0x00007f338f7bbb30 Dladdr: 0.113130ms Open: 0.010910ms Search: 0.045660ms 0x000000000024cd32 Dladdr: 0.002710ms Open: 0.004300ms Search: 0.031390ms 0x00007f339a7cae59 Dladdr: 0.002590ms Open: 0.008710ms Search: 0.022170ms 0x00007f338cc366c0 Dladdr: 0.073880ms Open: 0.005250ms Search: 0.003080ms 0x00007f338cc367f8 Dladdr: 0.014010ms Open: 0.002610ms Search: 0.000150ms 0x0000000000239649 Dladdr: 0.001900ms Open: 0.004790ms Search: 0.028320ms FPlatformStackWalk::StackWalkAndDump - 0.003 s === Handled ensure: === Ensure condition failed: ((Result) >= 0) [File:./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp] [Line: 155] OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE Stack: [Callstack] 0x00007f32d418987d libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*)::$_3::operator()(XrResult) const::'lambda'()::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:155] [Callstack] 0x00007f32d413561e libUnrealEditor-OpenXRHMD.so!FOpenXRAssetManager::FOpenXRAssetManager(XrInstance_T*, FOpenXRHMD*) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRAssetManager.cpp:155] [Callstack] 0x00007f32d41414d4 libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::FOpenXRHMD(FAutoRegister const&, XrInstance_T*, TRefCountPtr&, TArray >, TArray >, IARSystemSupport*, EOpenXRAPIVersion) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:1624] [Callstack] 0x00007f32d4172396 libUnrealEditor-OpenXRHMD.so!TSharedRef FSceneViewExtensions::NewExtension&, TArray >&, TArray >&, IARSystemSupport*&, EOpenXRAPIVersion&>(XrInstance_T*&&&, TRefCountPtr&&&, TArray >&&&, TArray >&&&, IARSystemSupport*&&&, EOpenXRAPIVersion&&&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h:306] [Callstack] 0x00007f32d4158841 libUnrealEditor-OpenXRHMD.so!FOpenXRHMDModule::CreateTrackingSystem() [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMDModule.cpp:88] [Callstack] 0x00007f339759429f libUnrealEditor-Engine.so!UEngine::InitializeHMDDevice() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:4257] [Callstack] 0x00007f33975800fa libUnrealEditor-Engine.so!UEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:2148] [Callstack] 0x00007f338ea43dc0 libUnrealEditor-UnrealEd.so!UEditorEngine::InitEditor(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:950] [Callstack] 0x00007f338ea488aa libUnrealEditor-UnrealEd.so!UEditorEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1311] [Callstack] 0x00007f338f7b01e9 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:93] [Callstack] 0x000000000023a54e UnrealEditor!FEngineLoop::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:4571] [Callstack] 0x00007f338f7bbb31 libUnrealEditor-UnrealEd.so!EditorInit(IEngineLoop&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdGlobals.cpp:167] [Callstack] 0x000000000024cd33 UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:164] [Callstack] 0x00007f339a7cae5a libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323] [Callstack] 0x00007f338cc366c1 libc.so.6!UnknownFunction(0x276c0) [Callstack] 0x00007f338cc367f9 libc.so.6!__libc_start_main(+0x88) [Callstack] 0x000000000023964a UnrealEditor!_start [{*:-1] SubmitErrorReport - 0.000 s SendNewReport - 0.023 s FDebug::EnsureFailed - 0.037 s HMD configured for shader platform VULKAN_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 0x00007f32d418a9c2 Dladdr: 0.061720ms Open: 0.019440ms Search: 0.039260ms 0x00007f32d4142286 Dladdr: 0.003860ms Open: 0.005620ms Search: 0.038391ms 0x00007f32d4172395 Dladdr: 0.004170ms Open: 0.006790ms Search: 0.039450ms 0x00007f32d4158840 Dladdr: 0.006660ms Open: 0.008450ms Search: 0.042050ms 0x00007f339759429e Dladdr: 0.373520ms Open: 0.009970ms Search: 0.044790ms 0x00007f33975800f9 Dladdr: 0.287430ms Open: 0.006860ms Search: 0.044370ms 0x00007f338ea43dbf Dladdr: 0.119820ms Open: 0.007550ms Search: 0.044090ms 0x00007f338ea488a9 Dladdr: 0.103680ms Open: 0.006720ms Search: 0.041970ms 0x00007f338f7b01e8 Dladdr: 0.116210ms Open: 0.006330ms Search: 0.041270ms 0x000000000023a54d Dladdr: 0.002980ms Open: 0.006730ms Search: 0.027880ms 0x00007f338f7bbb30 Dladdr: 0.114520ms Open: 0.007790ms Search: 0.042090ms 0x000000000024cd32 Dladdr: 0.002290ms Open: 0.004910ms Search: 0.030260ms 0x00007f339a7cae59 Dladdr: 0.001080ms Open: 0.006530ms Search: 0.022260ms 0x00007f338cc366c0 Dladdr: 0.017620ms Open: 0.004880ms Search: 0.000970ms 0x00007f338cc367f8 Dladdr: 0.013060ms Open: 0.002900ms Search: 0.000160ms 0x0000000000239649 Dladdr: 0.001870ms Open: 0.006480ms Search: 0.029970ms FPlatformStackWalk::StackWalkAndDump - 0.002 s === Handled ensure: === Ensure condition failed: ((Result) >= 0) [File:./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp] [Line: 1712] OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE Stack: [Callstack] 0x00007f32d418a9c3 libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::FOpenXRHMD(FAutoRegister const&, XrInstance_T*, TRefCountPtr&, TArray >, TArray >, IARSystemSupport*, EOpenXRAPIVersion)::$_1::operator()(XrResult) const::'lambda'()::operator()() const [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:1712] [Callstack] 0x00007f32d4142287 libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::FOpenXRHMD(FAutoRegister const&, XrInstance_T*, TRefCountPtr&, TArray >, TArray >, IARSystemSupport*, EOpenXRAPIVersion) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:1712] [Callstack] 0x00007f32d4172396 libUnrealEditor-OpenXRHMD.so!TSharedRef FSceneViewExtensions::NewExtension&, TArray >&, TArray >&, IARSystemSupport*&, EOpenXRAPIVersion&>(XrInstance_T*&&&, TRefCountPtr&&&, TArray >&&&, TArray >&&&, IARSystemSupport*&&&, EOpenXRAPIVersion&&&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h:306] [Callstack] 0x00007f32d4158841 libUnrealEditor-OpenXRHMD.so!FOpenXRHMDModule::CreateTrackingSystem() [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMDModule.cpp:88] [Callstack] 0x00007f339759429f libUnrealEditor-Engine.so!UEngine::InitializeHMDDevice() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:4257] [Callstack] 0x00007f33975800fa libUnrealEditor-Engine.so!UEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:2148] [Callstack] 0x00007f338ea43dc0 libUnrealEditor-UnrealEd.so!UEditorEngine::InitEditor(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:950] [Callstack] 0x00007f338ea488aa libUnrealEditor-UnrealEd.so!UEditorEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/EditorEngine.cpp:1311] [Callstack] 0x00007f338f7b01e9 libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Init(IEngineLoop*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdEngine.cpp:93] [Callstack] 0x000000000023a54e UnrealEditor!FEngineLoop::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:4571] [Callstack] 0x00007f338f7bbb31 libUnrealEditor-UnrealEd.so!EditorInit(IEngineLoop&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdGlobals.cpp:167] [Callstack] 0x000000000024cd33 UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:164] [Callstack] 0x00007f339a7cae5a libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323] [Callstack] 0x00007f338cc366c1 libc.so.6!UnknownFunction(0x276c0) [Callstack] 0x00007f338cc367f9 libc.so.6!__libc_start_main(+0x88) [Callstack] 0x000000000023964a UnrealEditor!_start [{*:-1] FDebug::EnsureFailed - 0.011 s Initializing StylusInput subsystem. StylusInput not supported on this platform. UTedsSettingsEditorSubsystem::Initialize Oodle Texture loading DLL: liboo2texlinux64.2.9.11.so Oodle Texture loading DLL: liboo2texlinux64.2.9.12.so Creating Chaos Debug Draw Scene for world Untitled SceneCulling instance hierarchy is disabled as UseNanite(VULKAN_SM6) returned false, for scene: 'World /Temp/Untitled_0.Untitled'. Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. Texture streaming: Enabled [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 ) Initializing Audio Device Manager... Loading Default Audio Settings Objects... No default SoundConcurrencyObject specified (or failed to load). Audio Device Manager Initialized Creating Audio Device: Id: 1, Scope: Shared, Realtime: True Audio Mixer Platform Settings: Sample Rate: 48000 Callback Buffer Frame Size Requested: 1024 Callback Buffer Frame Size To Use: 1024 Number of buffers to queue: 2 Max Channels (voices): 32 Number of Async Source Workers: 0 AudioDevice MaxSources: 32 Audio Spatialization Plugin: None (built-in). Audio Reverb Plugin: None (built-in). Audio Occlusion Plugin: None (built-in). Initialized SDL using pulseaudio platform API backend. Initializing audio mixer using platform API: 'SDL2' Opening default audio device (device index -1) Using Audio Hardware Device Starship/Matisse HD Audio Controller Digital Stereo (IEC958) Initializing Sound Submixes... Creating Master Submix 'MasterSubmixDefault' Creating Master Submix 'MasterReverbSubmixDefault' Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1 Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 FAudioDevice initialized with ID 1. Audio Device (ID: 1) registered with world 'Untitled'. Initializing Audio Bus Subsystem for audio device with ID 1 Metadata set : largeworldcoordinates="1" Undo buffer set to 256 MB Transaction tracking system initialized Localization service is disabled Enabled Package for Meta Quest devices. The following settings have been applied: Support arm64: 1. Support Vulkan: 1. Support x86_64: 0. Support Vulkan Desktop: 0. Support OpenGL ES3.2: 0. Scanning file cache for directory '/home/reimoz/Documents/Unreal Projects/MyProject2/Content/' took 0.00s Python enabled via CVar 'Engine.Python.IsEnabledByDefault' Using Python 3.11.8 No pip-enabled plugins with python dependencies found, skipping Requested compilation of Path Tracing RTPSOs (8 permutations). Script Stack (0 frames) : appError called: Assertion failed: ((Result) >= 0) [File:./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRCore.cpp] [Line: 24]