Changed arena size to 40% of old size, Added explosion collision to Fireball, Enemies and the player now have health and can take damage, When enemies health drops below 0 they are destroyed
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@@ -5,6 +5,11 @@
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"guid": "00000000000000000000000000000000",
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"description": "Default Uncontrolled Changelist",
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"files": [
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"A:/Documents/Unreal Projects/Wizzard/HandyMann/Content/VRTemplate/Maps/VRTemplateMap.umap",
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"A:/Documents/Unreal Projects/Wizzard/HandyMann/Content/VRTemplate/Blueprints/BP_EnemyAI.uasset",
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"A:/Documents/Unreal Projects/Wizzard/HandyMann/Content/VRTemplate/Blueprints/VRPawn.uasset",
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"A:/Documents/Unreal Projects/Wizzard/HandyMann/Content/VRTemplate/Blueprints/BP_HealthComponent.uasset",
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"A:/Documents/Unreal Projects/Wizzard/HandyMann/Content/VRTemplate/Blueprints/BP_Fireball.uasset",
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"C:/Users/Admin/Desktop/VR/Wizzard/HandyMann/Content/VRTemplate/Blueprints/VRPawn.uasset",
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"C:/Users/Admin/Desktop/VR/Wizzard/HandyMann/Content/VRTemplate/Input/Actions/IA_Shoot_Left.uasset",
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"C:/Users/Admin/Desktop/VR/Wizzard/HandyMann/Content/VRTemplate/Input/IMC_Default.uasset",
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