added new handtracking action
This commit is contained in:
parent
73b6f91948
commit
89bb6e4b29
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HandyMann/Intermediate/Build/BuildRules/HandyMannModuleRules.dll
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HandyMann/Intermediate/Build/BuildRules/HandyMannModuleRules.dll
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HandyMann/Intermediate/Build/BuildRules/HandyMannModuleRules.pdb
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{
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"SourceFiles": [
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"D:\\R. Samuel\\VR-tasks\\Wizard game\\Wizzard\\HandyMann\\Plugins\\OculusHandTools\\Source\\OculusHandPoseRecognition\\OculusHandPoseRecognition.Build.cs",
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"D:\\R. Samuel\\VR-tasks\\Wizard game\\Wizzard\\HandyMann\\Plugins\\OculusHandTools\\Source\\OculusInteractable\\OculusInteractable.Build.cs",
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"D:\\R. Samuel\\VR-tasks\\Wizard game\\Wizzard\\HandyMann\\Plugins\\OculusHandTools\\Source\\OculusUtils\\OculusUtils.Build.cs"
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],
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"EngineVersion": "5.5.4"
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}
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HandyMann/Intermediate/Build/SourceFileCache.bin
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HandyMann/Intermediate/Build/SourceFileCache.bin
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D:\Program Files\Epic Games\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\EpicGames.UHT.dll
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||||||
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||||||
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||||||
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||||||
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#define PLATFORM_WINDOWS 1
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||||||
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||||||
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||||||
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||||||
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#define UE_MEMORY_TAGS_TRACE_ENABLED 1
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#define UE_ENABLE_ICU 1
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||||||
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#define UE_WITH_IRIS 1
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||||||
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#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
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||||||
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#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
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||||||
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#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
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||||||
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#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
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||||||
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#define UE_MEMORY_TRACE_AVAILABLE 1
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||||||
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#define WITH_MALLOC_STOMP 1
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||||||
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#define UE_MERGED_MODULES 0
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||||||
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#define CORE_API DLLIMPORT
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||||||
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#define GSL_NO_IOSTREAMS 1
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||||||
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#define TRACELOG_API DLLIMPORT
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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Core.RTTI.Cpp20
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#pragma once
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#define IS_PROGRAM 0
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||||||
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#define UE_EDITOR 1
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||||||
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#define USE_SHADER_COMPILER_WORKER_TRACE 0
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||||||
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#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
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||||||
|
#define WITH_VERSE_VM 0
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||||||
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#define ENABLE_PGO_PROFILE 0
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||||||
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#define USE_VORBIS_FOR_STREAMING 1
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||||||
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#define USE_XMA2_FOR_STREAMING 1
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||||||
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#define WITH_DEV_AUTOMATION_TESTS 1
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||||||
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#define WITH_PERF_AUTOMATION_TESTS 1
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||||||
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#define WITH_LOW_LEVEL_TESTS 0
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||||||
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#define EXPLICIT_TESTS_TARGET 0
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||||||
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#define WITH_TESTS 1
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||||||
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#define UNICODE 1
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||||||
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#define _UNICODE 1
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||||||
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#define __UNREAL__ 1
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||||||
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#define IS_MONOLITHIC 0
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||||||
|
#define IS_MERGEDMODULES 0
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||||||
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#define WITH_ENGINE 1
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||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
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||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
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||||||
|
#define WITH_APPLICATION_CORE 1
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||||||
|
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||||||
|
#define UE_TRACE_ENABLED 1
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||||||
|
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||||||
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||||||
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#define UE_USE_VERSE_PATHS 1
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||||||
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||||||
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||||||
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||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
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||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
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||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
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||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
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#define USE_CACHE_FREED_OS_ALLOCS 1
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#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
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#define USE_ESTIMATED_UTCNOW 0
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#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
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#define WITH_EDITOR 1
|
||||||
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#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
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|
#define WITH_PUSH_MODEL 1
|
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|
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|
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|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
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||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
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||||||
|
#define WINVER 0x0601
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||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
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||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
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||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 1
|
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|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
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||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
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||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
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||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
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||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
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||||||
|
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|
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|
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|
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|
#define CORE_API DLLIMPORT
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||||||
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#define GSL_NO_IOSTREAMS 1
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||||||
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#define TRACELOG_API DLLIMPORT
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@ -0,0 +1,2 @@
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// Compiler: 14.38.33135
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#include "SharedPCH.Core.Cpp20.h"
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// PCH for Runtime/Core/Public/CoreSharedPCH.h
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#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/Core/SharedDefinitions.Core.Cpp20.h"
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#include "Runtime/Core/Public/CoreSharedPCH.h"
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"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.Cpp20.cpp"
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/I "."
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/I "Runtime\Core\Public"
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/I "Runtime\Core\Internal"
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||||||
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||||||
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
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/Yc"SharedPCH.Core.Cpp20.h"
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/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.Cpp20.h.pch"
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/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.Cpp20.h.obj"
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/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.Cpp20.h.sarif"
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/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.Cpp20.h.dep.json"
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/d2ssa-cfg-question-
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||||||
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||||||
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||||||
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||||||
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||||||
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/Zc:__cplusplus
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||||||
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/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
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||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
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||||||
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/D_WINDLL
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||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
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||||||
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/Ob2
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||||||
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/d2ExtendedWarningInfo
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/Ox
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||||||
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/Ot
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||||||
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/GF
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||||||
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/errorReport:prompt
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||||||
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/EHsc
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||||||
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/DPLATFORM_EXCEPTIONS_DISABLED=0
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/Z7
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||||||
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||||||
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/bigobj
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||||||
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/fp:fast
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/Zo
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/std:c++20
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/Zc:preprocessor
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/wd5054
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// Compiler: 14.38.33135
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#include "SharedPCH.Core.RTTI.Cpp20.h"
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// PCH for Runtime/Core/Public/CoreSharedPCH.h
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#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/Core/SharedDefinitions.Core.RTTI.Cpp20.h"
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#include "Runtime/Core/Public/CoreSharedPCH.h"
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"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.cpp"
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/I "."
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/I "Runtime\Core\Public"
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/I "Runtime\Core\Internal"
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/I "Runtime\TraceLog\Public"
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/external:W0
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/external:I "ThirdParty\GuidelinesSupportLibrary\GSL-1144\include"
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/external:I "D:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
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/Yc"SharedPCH.Core.RTTI.Cpp20.h"
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/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\SharedPCH.Core.RTTI.Cpp20.h.pch"
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||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
@ -0,0 +1,101 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for CoreUObject.Cpp20
|
||||||
|
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|
||||||
|
#define IS_PROGRAM 0
|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
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|
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|
||||||
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|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
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|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
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#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
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|
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||||||
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|
||||||
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|
||||||
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#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
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||||||
|
#define UBT_COMPILED_PLATFORM Win64
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||||||
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#define UBT_COMPILED_TARGET Editor
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||||||
|
#define UE_APP_NAME "UnrealEditor"
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
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|
||||||
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#define NDEBUG 1
|
||||||
|
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|
||||||
|
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|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
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|
||||||
|
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|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
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|
||||||
|
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|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
@ -0,0 +1,101 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for CoreUObject.RTTI.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
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|
||||||
|
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|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
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|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.CoreUObject.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.Cpp20.h"
|
||||||
|
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"
|
@ -0,0 +1,64 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
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|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Internal"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||||
|
/Yc"SharedPCH.CoreUObject.Cpp20.h"
|
||||||
|
/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.pch"
|
||||||
|
/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.obj"
|
||||||
|
/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.sarif"
|
||||||
|
/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.dep.json"
|
||||||
|
/d2ssa-cfg-question-
|
||||||
|
/Zc:inline
|
||||||
|
/nologo
|
||||||
|
/Oi
|
||||||
|
/FC
|
||||||
|
/c
|
||||||
|
/Gw
|
||||||
|
/Gy
|
||||||
|
/utf-8
|
||||||
|
/wd4819
|
||||||
|
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||||
|
/permissive-
|
||||||
|
/Zc:strictStrings-
|
||||||
|
/Zc:__cplusplus
|
||||||
|
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||||
|
/D_WINDLL
|
||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||||
|
/Ob2
|
||||||
|
/d2ExtendedWarningInfo
|
||||||
|
/Ox
|
||||||
|
/Ot
|
||||||
|
/GF
|
||||||
|
/errorReport:prompt
|
||||||
|
/EHsc
|
||||||
|
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||||
|
/Z7
|
||||||
|
/MD
|
||||||
|
/bigobj
|
||||||
|
/fp:fast
|
||||||
|
/Zo
|
||||||
|
/Zp8
|
||||||
|
/we4668
|
||||||
|
/wd4244
|
||||||
|
/wd4838
|
||||||
|
/TP
|
||||||
|
/GR-
|
||||||
|
/W4
|
||||||
|
/std:c++20
|
||||||
|
/Zc:preprocessor
|
||||||
|
/wd5054
|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.CoreUObject.RTTI.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/CoreUObject/SharedDefinitions.CoreUObject.RTTI.Cpp20.h"
|
||||||
|
#include "Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h"
|
@ -0,0 +1,64 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
/I "Runtime\CoreUObject\Public"
|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Internal"
|
||||||
|
/external:W0
|
||||||
|
/external:I "ThirdParty\GuidelinesSupportLibrary\GSL-1144\include"
|
||||||
|
/external:I "D:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||||
|
/Yc"SharedPCH.CoreUObject.RTTI.Cpp20.h"
|
||||||
|
/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.h.pch"
|
||||||
|
/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.h.obj"
|
||||||
|
/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.h.sarif"
|
||||||
|
/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\SharedPCH.CoreUObject.RTTI.Cpp20.h.dep.json"
|
||||||
|
/d2ssa-cfg-question-
|
||||||
|
/Zc:inline
|
||||||
|
/nologo
|
||||||
|
/Oi
|
||||||
|
/FC
|
||||||
|
/c
|
||||||
|
/Gw
|
||||||
|
/Gy
|
||||||
|
/utf-8
|
||||||
|
/wd4819
|
||||||
|
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||||
|
/permissive-
|
||||||
|
/Zc:strictStrings-
|
||||||
|
/Zc:__cplusplus
|
||||||
|
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||||
|
/D_WINDLL
|
||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||||
|
/Ob2
|
||||||
|
/d2ExtendedWarningInfo
|
||||||
|
/Ox
|
||||||
|
/Ot
|
||||||
|
/GF
|
||||||
|
/errorReport:prompt
|
||||||
|
/EHsc
|
||||||
|
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||||
|
/Z7
|
||||||
|
/MD
|
||||||
|
/bigobj
|
||||||
|
/fp:fast
|
||||||
|
/Zo
|
||||||
|
/Zp8
|
||||||
|
/we4668
|
||||||
|
/wd4244
|
||||||
|
/wd4838
|
||||||
|
/TP
|
||||||
|
/GR
|
||||||
|
/W4
|
||||||
|
/std:c++20
|
||||||
|
/Zc:preprocessor
|
||||||
|
/wd5054
|
@ -0,0 +1,290 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Engine.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define WITH_CPP_MODULES 0
|
||||||
|
#define WITH_CPP_COROUTINES 0
|
||||||
|
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_CHAOS_VISUAL_DEBUGGER 1
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||||
|
#define COREONLINE_API DLLIMPORT
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
||||||
|
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define JSONUTILITIES_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define UE_WINDOWS_USING_UIA 1
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_NEW_GPU_PROFILER 0
|
||||||
|
#define WITH_MGPU 1
|
||||||
|
#define RHI_WANT_RESOURCE_INFO 1
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define OPENGLDRV_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOS_DEBUG_NAME 1
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define GEOMETRYCORE_API DLLIMPORT
|
||||||
|
#define CHAOSVDRUNTIME_API DLLIMPORT
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define TEXTUREFORMAT_API DLLIMPORT
|
||||||
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||||
|
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||||
|
#define AUDIOLINKCORE_API DLLIMPORT
|
||||||
|
#define COOKONTHEFLY_API DLLIMPORT
|
||||||
|
#define NETWORKING_API DLLIMPORT
|
||||||
|
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||||
|
#define HORDE_API DLLIMPORT
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define IRISCORE_API DLLIMPORT
|
||||||
|
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||||
|
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||||
|
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define PERSONA_API DLLIMPORT
|
||||||
|
#define SKELETONEDITOR_API DLLIMPORT
|
||||||
|
#define ANIMATIONWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITOR_API DLLIMPORT
|
||||||
|
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define EDITORCONFIG_API DLLIMPORT
|
||||||
|
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UE_CONTENTBROWSER_NEW_STYLE 0
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define ASSETDEFINITION_API DLLIMPORT
|
||||||
|
#define MERGE_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define RAWMESH_API DLLIMPORT
|
||||||
|
#define MATERIALUTILITIES_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define MAINFRAME_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
|
||||||
|
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
|
||||||
|
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
|
||||||
|
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define AUTOMATIONTEST_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define CONSTRAINTS_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||||
|
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||||
|
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWCORE_API DLLIMPORT
|
||||||
|
#define DATAFLOWENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWSIMULATION_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define STATUSBAR_API DLLIMPORT
|
||||||
|
#define INTERCHANGECORE_API DLLIMPORT
|
||||||
|
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||||
|
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||||
|
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||||
|
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||||
|
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||||
|
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITMODE_API DLLIMPORT
|
@ -0,0 +1,292 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Engine.Project.ValApi.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define WITH_CPP_MODULES 0
|
||||||
|
#define WITH_CPP_COROUTINES 0
|
||||||
|
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_CHAOS_VISUAL_DEBUGGER 1
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||||
|
#define COREONLINE_API DLLIMPORT
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
||||||
|
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define JSONUTILITIES_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define UE_WINDOWS_USING_UIA 1
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_NEW_GPU_PROFILER 0
|
||||||
|
#define WITH_MGPU 1
|
||||||
|
#define RHI_WANT_RESOURCE_INFO 1
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define OPENGLDRV_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOS_DEBUG_NAME 1
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define GEOMETRYCORE_API DLLIMPORT
|
||||||
|
#define CHAOSVDRUNTIME_API DLLIMPORT
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define TEXTUREFORMAT_API DLLIMPORT
|
||||||
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||||
|
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||||
|
#define AUDIOLINKCORE_API DLLIMPORT
|
||||||
|
#define COOKONTHEFLY_API DLLIMPORT
|
||||||
|
#define NETWORKING_API DLLIMPORT
|
||||||
|
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||||
|
#define HORDE_API DLLIMPORT
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define IRISCORE_API DLLIMPORT
|
||||||
|
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||||
|
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||||
|
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define PERSONA_API DLLIMPORT
|
||||||
|
#define SKELETONEDITOR_API DLLIMPORT
|
||||||
|
#define ANIMATIONWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITOR_API DLLIMPORT
|
||||||
|
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define EDITORCONFIG_API DLLIMPORT
|
||||||
|
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UE_CONTENTBROWSER_NEW_STYLE 0
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define ASSETDEFINITION_API DLLIMPORT
|
||||||
|
#define MERGE_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define RAWMESH_API DLLIMPORT
|
||||||
|
#define MATERIALUTILITIES_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define MAINFRAME_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
|
||||||
|
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
|
||||||
|
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
|
||||||
|
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define AUTOMATIONTEST_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define CONSTRAINTS_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||||
|
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||||
|
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWCORE_API DLLIMPORT
|
||||||
|
#define DATAFLOWENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWSIMULATION_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define STATUSBAR_API DLLIMPORT
|
||||||
|
#define INTERCHANGECORE_API DLLIMPORT
|
||||||
|
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||||
|
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||||
|
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||||
|
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||||
|
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||||
|
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITMODE_API DLLIMPORT
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 1
|
@ -0,0 +1,290 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for Engine.RTTI.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define WITH_CPP_MODULES 0
|
||||||
|
#define WITH_CPP_COROUTINES 0
|
||||||
|
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_CHAOS_VISUAL_DEBUGGER 1
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||||
|
#define COREONLINE_API DLLIMPORT
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
||||||
|
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define JSONUTILITIES_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define UE_WINDOWS_USING_UIA 1
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_NEW_GPU_PROFILER 0
|
||||||
|
#define WITH_MGPU 1
|
||||||
|
#define RHI_WANT_RESOURCE_INFO 1
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define OPENGLDRV_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOS_DEBUG_NAME 1
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define GEOMETRYCORE_API DLLIMPORT
|
||||||
|
#define CHAOSVDRUNTIME_API DLLIMPORT
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define TEXTUREFORMAT_API DLLIMPORT
|
||||||
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||||
|
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||||
|
#define AUDIOLINKCORE_API DLLIMPORT
|
||||||
|
#define COOKONTHEFLY_API DLLIMPORT
|
||||||
|
#define NETWORKING_API DLLIMPORT
|
||||||
|
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||||
|
#define HORDE_API DLLIMPORT
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define IRISCORE_API DLLIMPORT
|
||||||
|
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||||
|
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||||
|
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define PERSONA_API DLLIMPORT
|
||||||
|
#define SKELETONEDITOR_API DLLIMPORT
|
||||||
|
#define ANIMATIONWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITOR_API DLLIMPORT
|
||||||
|
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define EDITORCONFIG_API DLLIMPORT
|
||||||
|
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define UE_CONTENTBROWSER_NEW_STYLE 0
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define ASSETDEFINITION_API DLLIMPORT
|
||||||
|
#define MERGE_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define RAWMESH_API DLLIMPORT
|
||||||
|
#define MATERIALUTILITIES_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define MAINFRAME_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
|
||||||
|
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
|
||||||
|
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
|
||||||
|
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define AUTOMATIONTEST_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define CONSTRAINTS_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||||
|
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||||
|
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWCORE_API DLLIMPORT
|
||||||
|
#define DATAFLOWENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWSIMULATION_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define STATUSBAR_API DLLIMPORT
|
||||||
|
#define INTERCHANGECORE_API DLLIMPORT
|
||||||
|
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||||
|
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||||
|
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||||
|
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||||
|
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||||
|
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITMODE_API DLLIMPORT
|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.Engine.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/Engine/SharedDefinitions.Engine.Cpp20.h"
|
||||||
|
#include "Runtime/Engine/Public/EngineSharedPCH.h"
|
@ -0,0 +1,345 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||||
|
/I "Runtime\Engine\Classes"
|
||||||
|
/I "Runtime\Engine\Public"
|
||||||
|
/I "Runtime\Engine\Internal"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT"
|
||||||
|
/I "Runtime\CoreOnline\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
/I "Runtime\CoreUObject\Public"
|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
/I "Runtime\CorePreciseFP\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT"
|
||||||
|
/I "Runtime\FieldNotification\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT"
|
||||||
|
/I "Runtime\Net\Core\Classes"
|
||||||
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/I "Runtime\Net\Core\Public"
|
||||||
|
/I "Runtime\Net\Common\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT"
|
||||||
|
/I "Runtime\ImageCore\Public"
|
||||||
|
/I "Runtime\Json\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||||
|
/I "Runtime\JsonUtilities\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||||
|
/I "Runtime\SlateCore\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||||
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/I "Runtime\DeveloperSettings\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||||
|
/I "Runtime\InputCore\Classes"
|
||||||
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/I "Runtime\InputCore\Public"
|
||||||
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/I "Runtime\ApplicationCore\Public"
|
||||||
|
/I "Runtime\RHI\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||||
|
/I "Runtime\Slate\Public"
|
||||||
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/I "Runtime\ImageWrapper\Public"
|
||||||
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/I "Runtime\Messaging\Public"
|
||||||
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/I "Runtime\MessagingCommon\Public"
|
||||||
|
/I "Runtime\RenderCore\Public"
|
||||||
|
/I "Runtime\RenderCore\Internal"
|
||||||
|
/I "Runtime\OpenGLDrv\Public"
|
||||||
|
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||||
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/I "Runtime\Analytics\Analytics\Public"
|
||||||
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/I "Runtime\Sockets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||||
|
/I "Runtime\AssetRegistry\Public"
|
||||||
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/I "Runtime\AssetRegistry\Internal"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||||
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/I "Runtime\EngineMessages\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||||
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/I "Runtime\EngineSettings\Classes"
|
||||||
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/I "Runtime\EngineSettings\Public"
|
||||||
|
/I "Runtime\SynthBenchmark\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT"
|
||||||
|
/I "Runtime\GameplayTags\Classes"
|
||||||
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/I "Runtime\GameplayTags\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT"
|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||||
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/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||||
|
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||||
|
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||||
|
/I "Runtime\MeshDescription\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||||
|
/I "Runtime\StaticMeshDescription\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT"
|
||||||
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/I "Runtime\SkeletalMeshDescription\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||||
|
/I "Runtime\AnimationCore\Public"
|
||||||
|
/I "Runtime\PakFile\Public"
|
||||||
|
/I "Runtime\PakFile\Internal"
|
||||||
|
/I "Runtime\RSA\Public"
|
||||||
|
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||||
|
/I "Runtime\PhysicsCore\Public"
|
||||||
|
/I "Runtime\Experimental\ChaosCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||||
|
/I "Runtime\Experimental\Chaos\Public"
|
||||||
|
/I "Runtime\Experimental\Voronoi\Public"
|
||||||
|
/I "Runtime\GeometryCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||||
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/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||||
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/I "Runtime\SignalProcessing\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||||
|
/I "Runtime\AudioExtensions\Public"
|
||||||
|
/I "Runtime\AudioMixerCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||||
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/I "Runtime\AudioMixer\Classes"
|
||||||
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/I "Runtime\AudioMixer\Public"
|
||||||
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/I "Developer\TargetPlatform\Public"
|
||||||
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/I "Developer\TextureFormat\Public"
|
||||||
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/I "Developer\DesktopPlatform\Public"
|
||||||
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/I "Developer\DesktopPlatform\Internal"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||||
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/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||||
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/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||||
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/I "Runtime\CookOnTheFly\Internal"
|
||||||
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/I "Runtime\Networking\Public"
|
||||||
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/I "Developer\TextureBuildUtilities\Public"
|
||||||
|
/I "Developer\Horde\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||||
|
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||||
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/I "Runtime\Experimental\Iris\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||||
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/I "Runtime\MovieSceneCapture\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||||
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/I "Runtime\Renderer\Public"
|
||||||
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/I "Runtime\Renderer\Internal"
|
||||||
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/I "..\Shaders\Public"
|
||||||
|
/I "..\Shaders\Shared"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||||
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/I "Runtime\TypedElementFramework\Tests"
|
||||||
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/I "Runtime\TypedElementFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||||
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/I "Runtime\TypedElementRuntime\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||||
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/I "Developer\AnimationDataController\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||||
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/I "Editor\AnimationBlueprintEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||||
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/I "Editor\Kismet\Classes"
|
||||||
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/I "Editor\Kismet\Public"
|
||||||
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/I "Editor\Kismet\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||||
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/I "Editor\Persona\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||||
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/I "Editor\SkeletonEditor\Public"
|
||||||
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/I "Developer\AnimationWidgets\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||||
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/I "Developer\ToolWidgets\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||||
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/I "Developer\ToolMenus\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||||
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/I "Editor\AnimationEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||||
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/I "Editor\AdvancedPreviewScene\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||||
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/I "Editor\PropertyEditor\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||||
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/I "Editor\EditorConfig\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||||
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/I "Editor\EditorFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||||
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/I "Editor\EditorSubsystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||||
|
/I "Runtime\InteractiveToolsFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT"
|
||||||
|
/I "Programs\UnrealLightmass\Public"
|
||||||
|
/I "Editor\UnrealEd\Classes"
|
||||||
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/I "Editor\UnrealEd\Public"
|
||||||
|
/I "Editor\AssetTagsEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\UHT"
|
||||||
|
/I "Developer\CollectionManager\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT"
|
||||||
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/I "Editor\ContentBrowser\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT"
|
||||||
|
/I "Developer\AssetTools\Public"
|
||||||
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/I "Developer\AssetTools\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT"
|
||||||
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/I "Editor\AssetDefinition\Public"
|
||||||
|
/I "Developer\Merge\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
|
||||||
|
/I "Editor\ContentBrowserData\Public"
|
||||||
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/I "Runtime\Projects\Public"
|
||||||
|
/I "Runtime\Projects\Internal"
|
||||||
|
/I "Developer\MeshUtilities\Public"
|
||||||
|
/I "Developer\MeshMergeUtilities\Public"
|
||||||
|
/I "Developer\MeshReductionInterface\Public"
|
||||||
|
/I "Runtime\RawMesh\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
|
||||||
|
/I "Developer\MaterialUtilities\Public"
|
||||||
|
/I "Editor\KismetCompiler\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
|
||||||
|
/I "Runtime\GameplayTasks\Classes"
|
||||||
|
/I "Runtime\GameplayTasks\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
|
||||||
|
/I "Editor\ClassViewer\Public"
|
||||||
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/I "Developer\DirectoryWatcher\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||||
|
/I "Editor\Documentation\Public"
|
||||||
|
/I "Editor\MainFrame\Public"
|
||||||
|
/I "Runtime\SandboxFile\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||||
|
/I "Developer\SourceControl\Public"
|
||||||
|
/I "Developer\UncontrolledChangelists\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
|
||||||
|
/I "Editor\UnrealEdMessages\Classes"
|
||||||
|
/I "Editor\UnrealEdMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
|
||||||
|
/I "Editor\BlueprintGraph\Classes"
|
||||||
|
/I "Editor\BlueprintGraph\Public"
|
||||||
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/I "Runtime\Online\HTTP\Public"
|
||||||
|
/I "Runtime\Online\HTTP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
|
||||||
|
/I "Developer\FunctionalTesting\Classes"
|
||||||
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/I "Developer\FunctionalTesting\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||||
|
/I "Developer\AutomationController\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||||
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/I "Runtime\AutomationTest\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||||
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/I "Developer\Localization\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
|
||||||
|
/I "Editor\AudioEditor\Classes"
|
||||||
|
/I "Editor\AudioEditor\Public"
|
||||||
|
/I "ThirdParty\libSampleRate\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||||
|
/I "Editor\LevelEditor\Public"
|
||||||
|
/I "Editor\CommonMenuExtensions\Public"
|
||||||
|
/I "Developer\Settings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||||
|
/I "Editor\VREditor\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||||
|
/I "Editor\ViewportInteraction\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||||
|
/I "Runtime\HeadMountedDisplay\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||||
|
/I "Runtime\Landscape\Classes"
|
||||||
|
/I "Runtime\Landscape\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT"
|
||||||
|
/I "Editor\DetailCustomizations\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT"
|
||||||
|
/I "Editor\GraphEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT"
|
||||||
|
/I "Editor\StructViewer\Public"
|
||||||
|
/I "Runtime\NetworkFileSystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
|
||||||
|
/I "Runtime\UMG\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
|
||||||
|
/I "Runtime\MovieScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
|
||||||
|
/I "Runtime\TimeManagement\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT"
|
||||||
|
/I "Runtime\UniversalObjectLocator\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
|
||||||
|
/I "Runtime\MovieSceneTracks\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT"
|
||||||
|
/I "Runtime\Experimental\Animation\Constraints\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
|
||||||
|
/I "Runtime\PropertyPath\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
|
||||||
|
/I "Runtime\NavigationSystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\GeometryCollectionEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosSolverEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Engine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowSimulation\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Simulation\Public"
|
||||||
|
/I "Developer\MeshBuilder\Public"
|
||||||
|
/I "Runtime\MeshUtilitiesCommon\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
|
||||||
|
/I "Runtime\MaterialShaderQualitySettings\Classes"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
|
||||||
|
/I "Editor\ToolMenusEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
|
||||||
|
/I "Editor\StatusBar\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||||
|
/I "Runtime\Interchange\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\UHT"
|
||||||
|
/I "Runtime\Interchange\Engine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
|
||||||
|
/I "Developer\DeveloperToolSettings\Classes"
|
||||||
|
/I "Developer\DeveloperToolSettings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
|
||||||
|
/I "Editor\SubobjectDataInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT"
|
||||||
|
/I "Editor\SubobjectEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
|
||||||
|
/I "Developer\PhysicsUtilities\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
|
||||||
|
/I "Developer\WidgetRegistration\Public"
|
||||||
|
/I "Editor\ActorPickerMode\Public"
|
||||||
|
/I "Editor\SceneDepthPickerMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
|
||||||
|
/I "Editor\AnimationEditMode\Public"
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
/Yc"SharedPCH.Engine.Cpp20.h"
|
||||||
|
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|
||||||
|
/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Cpp20.h.obj"
|
||||||
|
/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Cpp20.h.sarif"
|
||||||
|
/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Cpp20.h.dep.json"
|
||||||
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/d2ssa-cfg-question-
|
||||||
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|
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|
||||||
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||||||
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|
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|
||||||
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|
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|
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|
||||||
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|
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|
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|
||||||
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|
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|
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|
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|
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|
||||||
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|
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|
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||||||
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|
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|
||||||
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|
||||||
|
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|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.Engine.Project.ValApi.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/Engine/SharedDefinitions.Engine.Project.ValApi.Cpp20.h"
|
||||||
|
#include "Runtime/Engine/Public/EngineSharedPCH.h"
|
@ -0,0 +1,345 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||||
|
/I "Runtime\Engine\Classes"
|
||||||
|
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|
||||||
|
/I "Runtime\Engine\Internal"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Runtime\CoreOnline\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Runtime\FieldNotification\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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/I "Runtime\DeveloperSettings\Public"
|
||||||
|
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|
||||||
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|
||||||
|
/I "Runtime\InputCore\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||||
|
/I "Runtime\Slate\Public"
|
||||||
|
/I "Runtime\ImageWrapper\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\MessagingCommon\Public"
|
||||||
|
/I "Runtime\RenderCore\Public"
|
||||||
|
/I "Runtime\RenderCore\Internal"
|
||||||
|
/I "Runtime\OpenGLDrv\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||||
|
/I "Runtime\AssetRegistry\Public"
|
||||||
|
/I "Runtime\AssetRegistry\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||||
|
/I "Runtime\EngineMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||||
|
/I "Runtime\EngineSettings\Classes"
|
||||||
|
/I "Runtime\EngineSettings\Public"
|
||||||
|
/I "Runtime\SynthBenchmark\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\GameplayTags\Classes"
|
||||||
|
/I "Runtime\GameplayTags\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Runtime\MeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||||
|
/I "Runtime\StaticMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT"
|
||||||
|
/I "Runtime\SkeletalMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||||
|
/I "Runtime\AnimationCore\Public"
|
||||||
|
/I "Runtime\PakFile\Public"
|
||||||
|
/I "Runtime\PakFile\Internal"
|
||||||
|
/I "Runtime\RSA\Public"
|
||||||
|
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||||
|
/I "Runtime\PhysicsCore\Public"
|
||||||
|
/I "Runtime\Experimental\ChaosCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||||
|
/I "Runtime\Experimental\Chaos\Public"
|
||||||
|
/I "Runtime\Experimental\Voronoi\Public"
|
||||||
|
/I "Runtime\GeometryCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||||
|
/I "Runtime\SignalProcessing\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||||
|
/I "Runtime\AudioExtensions\Public"
|
||||||
|
/I "Runtime\AudioMixerCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||||
|
/I "Runtime\AudioMixer\Classes"
|
||||||
|
/I "Runtime\AudioMixer\Public"
|
||||||
|
/I "Developer\TargetPlatform\Public"
|
||||||
|
/I "Developer\TextureFormat\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||||
|
/I "Runtime\CookOnTheFly\Internal"
|
||||||
|
/I "Runtime\Networking\Public"
|
||||||
|
/I "Developer\TextureBuildUtilities\Public"
|
||||||
|
/I "Developer\Horde\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||||
|
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Iris\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||||
|
/I "Runtime\MovieSceneCapture\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||||
|
/I "Runtime\Renderer\Public"
|
||||||
|
/I "Runtime\Renderer\Internal"
|
||||||
|
/I "..\Shaders\Public"
|
||||||
|
/I "..\Shaders\Shared"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||||
|
/I "Runtime\TypedElementFramework\Tests"
|
||||||
|
/I "Runtime\TypedElementFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||||
|
/I "Runtime\TypedElementRuntime\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||||
|
/I "Developer\AnimationDataController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||||
|
/I "Editor\AnimationBlueprintEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||||
|
/I "Editor\Kismet\Classes"
|
||||||
|
/I "Editor\Kismet\Public"
|
||||||
|
/I "Editor\Kismet\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||||
|
/I "Editor\Persona\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||||
|
/I "Editor\SkeletonEditor\Public"
|
||||||
|
/I "Developer\AnimationWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||||
|
/I "Developer\ToolWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||||
|
/I "Developer\ToolMenus\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||||
|
/I "Editor\AnimationEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||||
|
/I "Editor\AdvancedPreviewScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||||
|
/I "Editor\PropertyEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||||
|
/I "Editor\EditorConfig\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||||
|
/I "Editor\EditorFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||||
|
/I "Editor\EditorSubsystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||||
|
/I "Runtime\InteractiveToolsFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT"
|
||||||
|
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|
||||||
|
/I "Editor\UnrealEd\Classes"
|
||||||
|
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|
||||||
|
/I "Editor\AssetTagsEditor\Public"
|
||||||
|
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|
||||||
|
/I "Developer\CollectionManager\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT"
|
||||||
|
/I "Editor\ContentBrowser\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT"
|
||||||
|
/I "Developer\AssetTools\Public"
|
||||||
|
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|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT"
|
||||||
|
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|
||||||
|
/I "Developer\Merge\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
|
||||||
|
/I "Editor\ContentBrowserData\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\Projects\Internal"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Editor\Documentation\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Developer\Localization\Public"
|
||||||
|
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|
||||||
|
/I "Editor\AudioEditor\Classes"
|
||||||
|
/I "Editor\AudioEditor\Public"
|
||||||
|
/I "ThirdParty\libSampleRate\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||||
|
/I "Editor\LevelEditor\Public"
|
||||||
|
/I "Editor\CommonMenuExtensions\Public"
|
||||||
|
/I "Developer\Settings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||||
|
/I "Editor\VREditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||||
|
/I "Editor\ViewportInteraction\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||||
|
/I "Runtime\HeadMountedDisplay\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||||
|
/I "Runtime\Landscape\Classes"
|
||||||
|
/I "Runtime\Landscape\Public"
|
||||||
|
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|
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|
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|
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|
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||||||
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||||||
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||||||
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|
||||||
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||||||
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/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h.sarif"
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||||||
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/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h.dep.json"
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||||||
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|
||||||
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|
||||||
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|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.Engine.RTTI.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Runtime/Engine/Public/EngineSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/Engine/SharedDefinitions.Engine.RTTI.Cpp20.h"
|
||||||
|
#include "Runtime/Engine/Public/EngineSharedPCH.h"
|
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|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\SharedPCH.Engine.RTTI.Cpp20.cpp"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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||||||
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|
||||||
|
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|
||||||
|
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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||||||
|
/I "Runtime\AssetRegistry\Public"
|
||||||
|
/I "Runtime\AssetRegistry\Internal"
|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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||||||
|
/I "Runtime\PakFile\Internal"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||||
|
/I "Runtime\Experimental\Chaos\Public"
|
||||||
|
/I "Runtime\Experimental\Voronoi\Public"
|
||||||
|
/I "Runtime\GeometryCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||||
|
/I "Runtime\SignalProcessing\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||||
|
/I "Runtime\AudioExtensions\Public"
|
||||||
|
/I "Runtime\AudioMixerCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||||
|
/I "Runtime\AudioMixer\Classes"
|
||||||
|
/I "Runtime\AudioMixer\Public"
|
||||||
|
/I "Developer\TargetPlatform\Public"
|
||||||
|
/I "Developer\TextureFormat\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||||
|
/I "Runtime\CookOnTheFly\Internal"
|
||||||
|
/I "Runtime\Networking\Public"
|
||||||
|
/I "Developer\TextureBuildUtilities\Public"
|
||||||
|
/I "Developer\Horde\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||||
|
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Iris\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||||
|
/I "Runtime\MovieSceneCapture\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||||
|
/I "Runtime\Renderer\Public"
|
||||||
|
/I "Runtime\Renderer\Internal"
|
||||||
|
/I "..\Shaders\Public"
|
||||||
|
/I "..\Shaders\Shared"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||||
|
/I "Runtime\TypedElementFramework\Tests"
|
||||||
|
/I "Runtime\TypedElementFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
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||||||
|
/I "Runtime\TypedElementRuntime\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||||
|
/I "Developer\AnimationDataController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||||
|
/I "Editor\AnimationBlueprintEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||||
|
/I "Editor\Kismet\Classes"
|
||||||
|
/I "Editor\Kismet\Public"
|
||||||
|
/I "Editor\Kismet\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||||
|
/I "Editor\Persona\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||||
|
/I "Editor\SkeletonEditor\Public"
|
||||||
|
/I "Developer\AnimationWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||||
|
/I "Developer\ToolWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||||
|
/I "Developer\ToolMenus\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||||
|
/I "Editor\AnimationEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||||
|
/I "Editor\AdvancedPreviewScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||||
|
/I "Editor\PropertyEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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||||||
|
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|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
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|
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|
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|
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|
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|
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|
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||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
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|
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|
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|
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|
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|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
|
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||||||
|
#define RHI_WANT_RESOURCE_INFO 1
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||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.Slate.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Runtime/Slate/Public/SlateSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/Slate/SharedDefinitions.Slate.Cpp20.h"
|
||||||
|
#include "Runtime/Slate/Public/SlateSharedPCH.h"
|
@ -0,0 +1,82 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\SharedPCH.Slate.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||||
|
/I "Runtime\Slate\Public"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
/I "Runtime\CoreUObject\Public"
|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
/I "Runtime\CorePreciseFP\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||||
|
/I "Runtime\InputCore\Classes"
|
||||||
|
/I "Runtime\InputCore\Public"
|
||||||
|
/I "Runtime\Json\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||||
|
/I "Runtime\SlateCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||||
|
/I "Runtime\DeveloperSettings\Public"
|
||||||
|
/I "Runtime\ApplicationCore\Public"
|
||||||
|
/I "Runtime\RHI\Public"
|
||||||
|
/I "Runtime\ImageWrapper\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT"
|
||||||
|
/I "Runtime\ImageCore\Public"
|
||||||
|
/external:W0
|
||||||
|
/external:I "ThirdParty\GuidelinesSupportLibrary\GSL-1144\include"
|
||||||
|
/external:I "ThirdParty\RapidJSON\1.1.0"
|
||||||
|
/external:I "ThirdParty\LibTiff\Source\Win64"
|
||||||
|
/external:I "ThirdParty\LibTiff\Source"
|
||||||
|
/external:I "D:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||||
|
/Yc"SharedPCH.Slate.Cpp20.h"
|
||||||
|
/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\SharedPCH.Slate.Cpp20.h.pch"
|
||||||
|
/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\SharedPCH.Slate.Cpp20.h.obj"
|
||||||
|
/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\SharedPCH.Slate.Cpp20.h.sarif"
|
||||||
|
/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\SharedPCH.Slate.Cpp20.h.dep.json"
|
||||||
|
/d2ssa-cfg-question-
|
||||||
|
/Zc:inline
|
||||||
|
/nologo
|
||||||
|
/Oi
|
||||||
|
/FC
|
||||||
|
/c
|
||||||
|
/Gw
|
||||||
|
/Gy
|
||||||
|
/utf-8
|
||||||
|
/wd4819
|
||||||
|
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||||
|
/permissive-
|
||||||
|
/Zc:strictStrings-
|
||||||
|
/Zc:__cplusplus
|
||||||
|
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||||
|
/D_WINDLL
|
||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||||
|
/Ob2
|
||||||
|
/d2ExtendedWarningInfo
|
||||||
|
/Ox
|
||||||
|
/Ot
|
||||||
|
/GF
|
||||||
|
/errorReport:prompt
|
||||||
|
/EHsc
|
||||||
|
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||||
|
/Z7
|
||||||
|
/MD
|
||||||
|
/bigobj
|
||||||
|
/fp:fast
|
||||||
|
/Zo
|
||||||
|
/Zp8
|
||||||
|
/we4668
|
||||||
|
/wd4244
|
||||||
|
/wd4838
|
||||||
|
/TP
|
||||||
|
/GR-
|
||||||
|
/W4
|
||||||
|
/std:c++20
|
||||||
|
/Zc:preprocessor
|
||||||
|
/wd5054
|
File diff suppressed because one or more lines are too long
@ -0,0 +1,290 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for UnrealEd.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define WITH_CPP_MODULES 0
|
||||||
|
#define WITH_CPP_COROUTINES 0
|
||||||
|
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_CHAOS_VISUAL_DEBUGGER 1
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define ASSETDEFINITION_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||||
|
#define COREONLINE_API DLLIMPORT
|
||||||
|
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define JSONUTILITIES_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define UE_WINDOWS_USING_UIA 1
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_NEW_GPU_PROFILER 0
|
||||||
|
#define WITH_MGPU 1
|
||||||
|
#define RHI_WANT_RESOURCE_INFO 1
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define OPENGLDRV_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOS_DEBUG_NAME 1
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define GEOMETRYCORE_API DLLIMPORT
|
||||||
|
#define CHAOSVDRUNTIME_API DLLIMPORT
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define TEXTUREFORMAT_API DLLIMPORT
|
||||||
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||||
|
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||||
|
#define AUDIOLINKCORE_API DLLIMPORT
|
||||||
|
#define COOKONTHEFLY_API DLLIMPORT
|
||||||
|
#define NETWORKING_API DLLIMPORT
|
||||||
|
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||||
|
#define HORDE_API DLLIMPORT
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define IRISCORE_API DLLIMPORT
|
||||||
|
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||||
|
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||||
|
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define PERSONA_API DLLIMPORT
|
||||||
|
#define SKELETONEDITOR_API DLLIMPORT
|
||||||
|
#define ANIMATIONWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITOR_API DLLIMPORT
|
||||||
|
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define EDITORCONFIG_API DLLIMPORT
|
||||||
|
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITMODE_API DLLIMPORT
|
||||||
|
#define INTERCHANGECORE_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define MAINFRAME_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
|
||||||
|
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
|
||||||
|
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
|
||||||
|
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define AUTOMATIONTEST_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define UE_CONTENTBROWSER_NEW_STYLE 0
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define MERGE_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define CONSTRAINTS_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||||
|
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||||
|
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWCORE_API DLLIMPORT
|
||||||
|
#define DATAFLOWENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWSIMULATION_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define STATUSBAR_API DLLIMPORT
|
||||||
|
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||||
|
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||||
|
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||||
|
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||||
|
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||||
|
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define RAWMESH_API DLLIMPORT
|
||||||
|
#define MATERIALUTILITIES_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
@ -0,0 +1,292 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for UnrealEd.Project.ValApi.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define WITH_CPP_MODULES 0
|
||||||
|
#define WITH_CPP_COROUTINES 0
|
||||||
|
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_CHAOS_VISUAL_DEBUGGER 1
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define ASSETDEFINITION_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||||
|
#define COREONLINE_API DLLIMPORT
|
||||||
|
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define JSONUTILITIES_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define UE_WINDOWS_USING_UIA 1
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_NEW_GPU_PROFILER 0
|
||||||
|
#define WITH_MGPU 1
|
||||||
|
#define RHI_WANT_RESOURCE_INFO 1
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define OPENGLDRV_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOS_DEBUG_NAME 1
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define GEOMETRYCORE_API DLLIMPORT
|
||||||
|
#define CHAOSVDRUNTIME_API DLLIMPORT
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define TEXTUREFORMAT_API DLLIMPORT
|
||||||
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||||
|
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||||
|
#define AUDIOLINKCORE_API DLLIMPORT
|
||||||
|
#define COOKONTHEFLY_API DLLIMPORT
|
||||||
|
#define NETWORKING_API DLLIMPORT
|
||||||
|
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||||
|
#define HORDE_API DLLIMPORT
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define IRISCORE_API DLLIMPORT
|
||||||
|
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||||
|
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||||
|
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define PERSONA_API DLLIMPORT
|
||||||
|
#define SKELETONEDITOR_API DLLIMPORT
|
||||||
|
#define ANIMATIONWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITOR_API DLLIMPORT
|
||||||
|
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define EDITORCONFIG_API DLLIMPORT
|
||||||
|
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITMODE_API DLLIMPORT
|
||||||
|
#define INTERCHANGECORE_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define MAINFRAME_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
|
||||||
|
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
|
||||||
|
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
|
||||||
|
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define AUTOMATIONTEST_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define UE_CONTENTBROWSER_NEW_STYLE 0
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define MERGE_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define CONSTRAINTS_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||||
|
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||||
|
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWCORE_API DLLIMPORT
|
||||||
|
#define DATAFLOWENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWSIMULATION_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define STATUSBAR_API DLLIMPORT
|
||||||
|
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||||
|
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||||
|
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||||
|
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||||
|
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||||
|
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define RAWMESH_API DLLIMPORT
|
||||||
|
#define MATERIALUTILITIES_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
||||||
|
#define UE_IS_ENGINE_MODULE 0
|
||||||
|
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||||
|
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 1
|
@ -0,0 +1,290 @@
|
|||||||
|
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared Definitions for UnrealEd.RTTI.Cpp20
|
||||||
|
#pragma once
|
||||||
|
#define IS_PROGRAM 0
|
||||||
|
#define UE_EDITOR 1
|
||||||
|
#define USE_SHADER_COMPILER_WORKER_TRACE 0
|
||||||
|
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
|
||||||
|
#define WITH_VERSE_VM 0
|
||||||
|
#define ENABLE_PGO_PROFILE 0
|
||||||
|
#define USE_VORBIS_FOR_STREAMING 1
|
||||||
|
#define USE_XMA2_FOR_STREAMING 1
|
||||||
|
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||||
|
#define WITH_LOW_LEVEL_TESTS 0
|
||||||
|
#define EXPLICIT_TESTS_TARGET 0
|
||||||
|
#define WITH_TESTS 1
|
||||||
|
#define UNICODE 1
|
||||||
|
#define _UNICODE 1
|
||||||
|
#define __UNREAL__ 1
|
||||||
|
#define IS_MONOLITHIC 0
|
||||||
|
#define IS_MERGEDMODULES 0
|
||||||
|
#define WITH_ENGINE 1
|
||||||
|
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
|
||||||
|
#define WITH_APPLICATION_CORE 1
|
||||||
|
#define WITH_COREUOBJECT 1
|
||||||
|
#define UE_TRACE_ENABLED 1
|
||||||
|
#define UE_TRACE_FORCE_ENABLED 0
|
||||||
|
#define WITH_VERSE 1
|
||||||
|
#define UE_USE_VERSE_PATHS 1
|
||||||
|
#define WITH_VERSE_BPVM 1
|
||||||
|
#define USE_STATS_WITHOUT_ENGINE 0
|
||||||
|
#define WITH_PLUGIN_SUPPORT 0
|
||||||
|
#define WITH_ACCESSIBILITY 1
|
||||||
|
#define WITH_PERFCOUNTERS 1
|
||||||
|
#define WITH_FIXED_TIME_STEP_SUPPORT 1
|
||||||
|
#define USE_LOGGING_IN_SHIPPING 0
|
||||||
|
#define ALLOW_CONSOLE_IN_SHIPPING 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_TEST 0
|
||||||
|
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
|
||||||
|
#define WITH_LOGGING_TO_MEMORY 0
|
||||||
|
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||||
|
#define USE_CHECKS_IN_SHIPPING 0
|
||||||
|
#define USE_UTF8_TCHARS 0
|
||||||
|
#define USE_ESTIMATED_UTCNOW 0
|
||||||
|
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
|
||||||
|
#define WITH_EDITOR 1
|
||||||
|
#define WITH_IOSTORE_IN_EDITOR 1
|
||||||
|
#define WITH_CLIENT_CODE 1
|
||||||
|
#define WITH_SERVER_CODE 1
|
||||||
|
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||||
|
#define WITH_PUSH_MODEL 1
|
||||||
|
#define WITH_CEF3 1
|
||||||
|
#define WITH_LIVE_CODING 1
|
||||||
|
#define WITH_CPP_MODULES 0
|
||||||
|
#define WITH_CPP_COROUTINES 0
|
||||||
|
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||||
|
#define UBT_MODULE_MANIFEST "UnrealEditor.modules"
|
||||||
|
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules"
|
||||||
|
#define UBT_COMPILED_PLATFORM Win64
|
||||||
|
#define UBT_COMPILED_TARGET Editor
|
||||||
|
#define UE_APP_NAME "UnrealEditor"
|
||||||
|
#define UE_WARNINGS_AS_ERRORS 0
|
||||||
|
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||||
|
#define WIN32 1
|
||||||
|
#define _WIN32_WINNT 0x0601
|
||||||
|
#define WINVER 0x0601
|
||||||
|
#define PLATFORM_WINDOWS 1
|
||||||
|
#define PLATFORM_MICROSOFT 1
|
||||||
|
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||||
|
#define RHI_RAYTRACING 1
|
||||||
|
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
|
||||||
|
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
|
||||||
|
#define NDEBUG 1
|
||||||
|
#define UE_BUILD_DEVELOPMENT 1
|
||||||
|
#define UE_IS_ENGINE_MODULE 1
|
||||||
|
#define UE_VALIDATE_FORMAT_STRINGS 1
|
||||||
|
#define UE_VALIDATE_INTERNAL_API 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
|
||||||
|
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
|
||||||
|
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||||
|
#define WITH_CHAOS_VISUAL_DEBUGGER 1
|
||||||
|
#define WITH_RECAST 1
|
||||||
|
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||||
|
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||||
|
#define UNREALED_API DLLIMPORT
|
||||||
|
#define ASSETDEFINITION_API DLLIMPORT
|
||||||
|
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
|
||||||
|
#define UE_ENABLE_ICU 1
|
||||||
|
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||||
|
#define WITH_VS_PERF_PROFILER 0
|
||||||
|
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||||
|
#define WITH_DIRECTXMATH 0
|
||||||
|
#define UE_WITH_IRIS 1
|
||||||
|
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
|
||||||
|
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
|
||||||
|
#define UE_MEMORY_TRACE_AVAILABLE 1
|
||||||
|
#define WITH_MALLOC_STOMP 1
|
||||||
|
#define UE_MERGED_MODULES 0
|
||||||
|
#define CORE_API DLLIMPORT
|
||||||
|
#define GSL_NO_IOSTREAMS 1
|
||||||
|
#define TRACELOG_API DLLIMPORT
|
||||||
|
#define WITH_VERSE_COMPILER 1
|
||||||
|
#define COREUOBJECT_API DLLIMPORT
|
||||||
|
#define COREPRECISEFP_API DLLIMPORT
|
||||||
|
#define ASSETREGISTRY_API DLLIMPORT
|
||||||
|
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||||
|
#define WITH_ODSC 0
|
||||||
|
#define ENGINE_API DLLIMPORT
|
||||||
|
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||||
|
#define COREONLINE_API DLLIMPORT
|
||||||
|
#define FIELDNOTIFICATION_API DLLIMPORT
|
||||||
|
#define NETCORE_API DLLIMPORT
|
||||||
|
#define NETCOMMON_API DLLIMPORT
|
||||||
|
#define IMAGECORE_API DLLIMPORT
|
||||||
|
#define JSON_API DLLIMPORT
|
||||||
|
#define JSONUTILITIES_API DLLIMPORT
|
||||||
|
#define WITH_FREETYPE 1
|
||||||
|
#define SLATECORE_API DLLIMPORT
|
||||||
|
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||||
|
#define INPUTCORE_API DLLIMPORT
|
||||||
|
#define UE_WINDOWS_USING_UIA 1
|
||||||
|
#define APPLICATIONCORE_API DLLIMPORT
|
||||||
|
#define RHI_NEW_GPU_PROFILER 0
|
||||||
|
#define WITH_MGPU 1
|
||||||
|
#define RHI_WANT_RESOURCE_INFO 1
|
||||||
|
#define RHI_API DLLIMPORT
|
||||||
|
#define SLATE_API DLLIMPORT
|
||||||
|
#define WITH_UNREALPNG 1
|
||||||
|
#define WITH_UNREALJPEG 1
|
||||||
|
#define WITH_LIBJPEGTURBO 1
|
||||||
|
#define WITH_UNREALEXR 1
|
||||||
|
#define WITH_UNREALEXR_MINIMAL 0
|
||||||
|
#define IMAGEWRAPPER_API DLLIMPORT
|
||||||
|
#define WITH_LIBTIFF 1
|
||||||
|
#define MESSAGING_API DLLIMPORT
|
||||||
|
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||||
|
#define RENDERCORE_API DLLIMPORT
|
||||||
|
#define OPENGLDRV_API DLLIMPORT
|
||||||
|
#define ANALYTICSET_API DLLIMPORT
|
||||||
|
#define ANALYTICS_API DLLIMPORT
|
||||||
|
#define SOCKETS_PACKAGE 1
|
||||||
|
#define SOCKETS_API DLLIMPORT
|
||||||
|
#define ENGINEMESSAGES_API DLLIMPORT
|
||||||
|
#define ENGINESETTINGS_API DLLIMPORT
|
||||||
|
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||||
|
#define PACKETHANDLER_API DLLIMPORT
|
||||||
|
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||||
|
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||||
|
#define MESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
|
||||||
|
#define ANIMATIONCORE_API DLLIMPORT
|
||||||
|
#define PAKFILE_API DLLIMPORT
|
||||||
|
#define RSA_API DLLIMPORT
|
||||||
|
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||||
|
#define PHYSICSCORE_API DLLIMPORT
|
||||||
|
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||||
|
#define CHAOS_CHECKED 0
|
||||||
|
#define CHAOS_DEBUG_NAME 1
|
||||||
|
#define CHAOSCORE_API DLLIMPORT
|
||||||
|
#define INTEL_ISPC 1
|
||||||
|
#define CHAOS_MEMORY_TRACKING 0
|
||||||
|
#define CHAOS_API DLLIMPORT
|
||||||
|
#define VORONOI_API DLLIMPORT
|
||||||
|
#define GEOMETRYCORE_API DLLIMPORT
|
||||||
|
#define CHAOSVDRUNTIME_API DLLIMPORT
|
||||||
|
#define SIGNALPROCESSING_API DLLIMPORT
|
||||||
|
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||||
|
#define AUDIOMIXER_API DLLIMPORT
|
||||||
|
#define TARGETPLATFORM_API DLLIMPORT
|
||||||
|
#define TEXTUREFORMAT_API DLLIMPORT
|
||||||
|
#define DESKTOPPLATFORM_API DLLIMPORT
|
||||||
|
#define AUDIOLINKENGINE_API DLLIMPORT
|
||||||
|
#define AUDIOLINKCORE_API DLLIMPORT
|
||||||
|
#define COOKONTHEFLY_API DLLIMPORT
|
||||||
|
#define NETWORKING_API DLLIMPORT
|
||||||
|
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
|
||||||
|
#define HORDE_API DLLIMPORT
|
||||||
|
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||||
|
#define IRISCORE_API DLLIMPORT
|
||||||
|
#define MOVIESCENECAPTURE_API DLLIMPORT
|
||||||
|
#define RENDERER_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
|
||||||
|
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
|
||||||
|
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
|
||||||
|
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
|
||||||
|
#define KISMET_API DLLIMPORT
|
||||||
|
#define PERSONA_API DLLIMPORT
|
||||||
|
#define SKELETONEDITOR_API DLLIMPORT
|
||||||
|
#define ANIMATIONWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLWIDGETS_API DLLIMPORT
|
||||||
|
#define TOOLMENUS_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITOR_API DLLIMPORT
|
||||||
|
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
|
||||||
|
#define PROPERTYEDITOR_API DLLIMPORT
|
||||||
|
#define EDITORCONFIG_API DLLIMPORT
|
||||||
|
#define EDITORFRAMEWORK_API DLLIMPORT
|
||||||
|
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||||
|
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||||
|
#define ACTORPICKERMODE_API DLLIMPORT
|
||||||
|
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||||
|
#define ANIMATIONEDITMODE_API DLLIMPORT
|
||||||
|
#define INTERCHANGECORE_API DLLIMPORT
|
||||||
|
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||||
|
#define DOCUMENTATION_API DLLIMPORT
|
||||||
|
#define MAINFRAME_API DLLIMPORT
|
||||||
|
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||||
|
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||||
|
#define PROJECTS_API DLLIMPORT
|
||||||
|
#define SANDBOXFILE_API DLLIMPORT
|
||||||
|
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||||
|
#define SOURCECONTROL_API DLLIMPORT
|
||||||
|
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
|
||||||
|
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||||
|
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||||
|
#define HTTP_PACKAGE 1
|
||||||
|
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||||
|
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||||
|
#define WITH_WINHTTP 1
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
|
||||||
|
#define UE_HTTP_CONNECTION_TIMEOUT_SUPPORT_RETRY 1
|
||||||
|
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
|
||||||
|
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
|
||||||
|
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
|
||||||
|
#define HTTP_API DLLIMPORT
|
||||||
|
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||||
|
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||||
|
#define AUTOMATIONTEST_API DLLIMPORT
|
||||||
|
#define LOCALIZATION_API DLLIMPORT
|
||||||
|
#define WITH_SNDFILE_IO 1
|
||||||
|
#define AUDIOEDITOR_API DLLIMPORT
|
||||||
|
#define LEVELEDITOR_API DLLIMPORT
|
||||||
|
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||||
|
#define SETTINGS_API DLLIMPORT
|
||||||
|
#define VREDITOR_API DLLIMPORT
|
||||||
|
#define VIEWPORTINTERACTION_API DLLIMPORT
|
||||||
|
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||||
|
#define LANDSCAPE_API DLLIMPORT
|
||||||
|
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||||
|
#define CLASSVIEWER_API DLLIMPORT
|
||||||
|
#define GRAPHEDITOR_API DLLIMPORT
|
||||||
|
#define STRUCTVIEWER_API DLLIMPORT
|
||||||
|
#define UE_CONTENTBROWSER_NEW_STYLE 0
|
||||||
|
#define CONTENTBROWSER_API DLLIMPORT
|
||||||
|
#define ASSETTOOLS_API DLLIMPORT
|
||||||
|
#define MERGE_API DLLIMPORT
|
||||||
|
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||||
|
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||||
|
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||||
|
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||||
|
#define UMG_API DLLIMPORT
|
||||||
|
#define MOVIESCENE_API DLLIMPORT
|
||||||
|
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||||
|
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
|
||||||
|
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||||
|
#define CONSTRAINTS_API DLLIMPORT
|
||||||
|
#define PROPERTYPATH_API DLLIMPORT
|
||||||
|
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||||
|
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||||
|
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||||
|
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWCORE_API DLLIMPORT
|
||||||
|
#define DATAFLOWENGINE_API DLLIMPORT
|
||||||
|
#define DATAFLOWSIMULATION_API DLLIMPORT
|
||||||
|
#define MESHBUILDER_API DLLIMPORT
|
||||||
|
#define MESHUTILITIESCOMMON_API DLLIMPORT
|
||||||
|
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||||
|
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||||
|
#define STATUSBAR_API DLLIMPORT
|
||||||
|
#define INTERCHANGEENGINE_API DLLIMPORT
|
||||||
|
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
|
||||||
|
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
|
||||||
|
#define SUBOBJECTEDITOR_API DLLIMPORT
|
||||||
|
#define PHYSICSUTILITIES_API DLLIMPORT
|
||||||
|
#define WIDGETREGISTRATION_API DLLIMPORT
|
||||||
|
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||||
|
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||||
|
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||||
|
#define MESHUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||||
|
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||||
|
#define RAWMESH_API DLLIMPORT
|
||||||
|
#define MATERIALUTILITIES_API DLLIMPORT
|
||||||
|
#define KISMETCOMPILER_API DLLIMPORT
|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.UnrealEd.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
|
||||||
|
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"
|
@ -0,0 +1,345 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT"
|
||||||
|
/I "Programs\UnrealLightmass\Public"
|
||||||
|
/I "Editor\UnrealEd\Classes"
|
||||||
|
/I "Editor\UnrealEd\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT"
|
||||||
|
/I "Editor\AssetDefinition\Public"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
/I "Runtime\CoreUObject\Public"
|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
/I "Runtime\CorePreciseFP\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||||
|
/I "Runtime\AssetRegistry\Public"
|
||||||
|
/I "Runtime\AssetRegistry\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||||
|
/I "Runtime\Engine\Classes"
|
||||||
|
/I "Runtime\Engine\Public"
|
||||||
|
/I "Runtime\Engine\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT"
|
||||||
|
/I "Runtime\CoreOnline\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT"
|
||||||
|
/I "Runtime\FieldNotification\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT"
|
||||||
|
/I "Runtime\Net\Core\Classes"
|
||||||
|
/I "Runtime\Net\Core\Public"
|
||||||
|
/I "Runtime\Net\Common\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT"
|
||||||
|
/I "Runtime\ImageCore\Public"
|
||||||
|
/I "Runtime\Json\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||||
|
/I "Runtime\JsonUtilities\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||||
|
/I "Runtime\SlateCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||||
|
/I "Runtime\DeveloperSettings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||||
|
/I "Runtime\InputCore\Classes"
|
||||||
|
/I "Runtime\InputCore\Public"
|
||||||
|
/I "Runtime\ApplicationCore\Public"
|
||||||
|
/I "Runtime\RHI\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||||
|
/I "Runtime\Slate\Public"
|
||||||
|
/I "Runtime\ImageWrapper\Public"
|
||||||
|
/I "Runtime\Messaging\Public"
|
||||||
|
/I "Runtime\MessagingCommon\Public"
|
||||||
|
/I "Runtime\RenderCore\Public"
|
||||||
|
/I "Runtime\RenderCore\Internal"
|
||||||
|
/I "Runtime\OpenGLDrv\Public"
|
||||||
|
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||||
|
/I "Runtime\Analytics\Analytics\Public"
|
||||||
|
/I "Runtime\Sockets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||||
|
/I "Runtime\EngineMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||||
|
/I "Runtime\EngineSettings\Classes"
|
||||||
|
/I "Runtime\EngineSettings\Public"
|
||||||
|
/I "Runtime\SynthBenchmark\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT"
|
||||||
|
/I "Runtime\GameplayTags\Classes"
|
||||||
|
/I "Runtime\GameplayTags\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT"
|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||||
|
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||||
|
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||||
|
/I "Runtime\MeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||||
|
/I "Runtime\StaticMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT"
|
||||||
|
/I "Runtime\SkeletalMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||||
|
/I "Runtime\AnimationCore\Public"
|
||||||
|
/I "Runtime\PakFile\Public"
|
||||||
|
/I "Runtime\PakFile\Internal"
|
||||||
|
/I "Runtime\RSA\Public"
|
||||||
|
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||||
|
/I "Runtime\PhysicsCore\Public"
|
||||||
|
/I "Runtime\Experimental\ChaosCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||||
|
/I "Runtime\Experimental\Chaos\Public"
|
||||||
|
/I "Runtime\Experimental\Voronoi\Public"
|
||||||
|
/I "Runtime\GeometryCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||||
|
/I "Runtime\SignalProcessing\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||||
|
/I "Runtime\AudioExtensions\Public"
|
||||||
|
/I "Runtime\AudioMixerCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||||
|
/I "Runtime\AudioMixer\Classes"
|
||||||
|
/I "Runtime\AudioMixer\Public"
|
||||||
|
/I "Developer\TargetPlatform\Public"
|
||||||
|
/I "Developer\TextureFormat\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||||
|
/I "Runtime\CookOnTheFly\Internal"
|
||||||
|
/I "Runtime\Networking\Public"
|
||||||
|
/I "Developer\TextureBuildUtilities\Public"
|
||||||
|
/I "Developer\Horde\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||||
|
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Iris\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||||
|
/I "Runtime\MovieSceneCapture\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||||
|
/I "Runtime\Renderer\Public"
|
||||||
|
/I "Runtime\Renderer\Internal"
|
||||||
|
/I "..\Shaders\Public"
|
||||||
|
/I "..\Shaders\Shared"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||||
|
/I "Runtime\TypedElementFramework\Tests"
|
||||||
|
/I "Runtime\TypedElementFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||||
|
/I "Runtime\TypedElementRuntime\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||||
|
/I "Developer\AnimationDataController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||||
|
/I "Editor\AnimationBlueprintEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||||
|
/I "Editor\Kismet\Classes"
|
||||||
|
/I "Editor\Kismet\Public"
|
||||||
|
/I "Editor\Kismet\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||||
|
/I "Editor\Persona\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||||
|
/I "Editor\SkeletonEditor\Public"
|
||||||
|
/I "Developer\AnimationWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||||
|
/I "Developer\ToolWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||||
|
/I "Developer\ToolMenus\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||||
|
/I "Editor\AnimationEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||||
|
/I "Editor\AdvancedPreviewScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||||
|
/I "Editor\PropertyEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||||
|
/I "Editor\EditorConfig\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||||
|
/I "Editor\EditorFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||||
|
/I "Editor\EditorSubsystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||||
|
/I "Runtime\InteractiveToolsFramework\Public"
|
||||||
|
/I "Editor\ActorPickerMode\Public"
|
||||||
|
/I "Editor\SceneDepthPickerMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
|
||||||
|
/I "Editor\AnimationEditMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||||
|
/I "Runtime\Interchange\Core\Public"
|
||||||
|
/I "Developer\DirectoryWatcher\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||||
|
/I "Editor\Documentation\Public"
|
||||||
|
/I "Editor\MainFrame\Public"
|
||||||
|
/I "Runtime\Projects\Public"
|
||||||
|
/I "Runtime\Projects\Internal"
|
||||||
|
/I "Runtime\SandboxFile\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||||
|
/I "Developer\SourceControl\Public"
|
||||||
|
/I "Developer\UncontrolledChangelists\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
|
||||||
|
/I "Editor\UnrealEdMessages\Classes"
|
||||||
|
/I "Editor\UnrealEdMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
|
||||||
|
/I "Editor\BlueprintGraph\Classes"
|
||||||
|
/I "Editor\BlueprintGraph\Public"
|
||||||
|
/I "Runtime\Online\HTTP\Public"
|
||||||
|
/I "Runtime\Online\HTTP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
|
||||||
|
/I "Developer\FunctionalTesting\Classes"
|
||||||
|
/I "Developer\FunctionalTesting\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||||
|
/I "Developer\AutomationController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||||
|
/I "Runtime\AutomationTest\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||||
|
/I "Developer\Localization\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
|
||||||
|
/I "Editor\AudioEditor\Classes"
|
||||||
|
/I "Editor\AudioEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||||
|
/I "Editor\LevelEditor\Public"
|
||||||
|
/I "Editor\CommonMenuExtensions\Public"
|
||||||
|
/I "Developer\Settings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||||
|
/I "Editor\VREditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||||
|
/I "Editor\ViewportInteraction\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||||
|
/I "Runtime\HeadMountedDisplay\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||||
|
/I "Runtime\Landscape\Classes"
|
||||||
|
/I "Runtime\Landscape\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT"
|
||||||
|
/I "Editor\DetailCustomizations\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
|
||||||
|
/I "Editor\ClassViewer\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT"
|
||||||
|
/I "Editor\GraphEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT"
|
||||||
|
/I "Editor\StructViewer\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT"
|
||||||
|
/I "Editor\ContentBrowser\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT"
|
||||||
|
/I "Developer\AssetTools\Public"
|
||||||
|
/I "Developer\AssetTools\Internal"
|
||||||
|
/I "Developer\Merge\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\UHT"
|
||||||
|
/I "Developer\CollectionManager\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
|
||||||
|
/I "Editor\ContentBrowserData\Public"
|
||||||
|
/I "ThirdParty\libSampleRate\Public"
|
||||||
|
/I "Runtime\NetworkFileSystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
|
||||||
|
/I "Runtime\UMG\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
|
||||||
|
/I "Runtime\MovieScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
|
||||||
|
/I "Runtime\TimeManagement\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT"
|
||||||
|
/I "Runtime\UniversalObjectLocator\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
|
||||||
|
/I "Runtime\MovieSceneTracks\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT"
|
||||||
|
/I "Runtime\Experimental\Animation\Constraints\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
|
||||||
|
/I "Runtime\PropertyPath\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
|
||||||
|
/I "Runtime\NavigationSystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\GeometryCollectionEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosSolverEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Engine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowSimulation\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Simulation\Public"
|
||||||
|
/I "Developer\MeshBuilder\Public"
|
||||||
|
/I "Runtime\MeshUtilitiesCommon\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
|
||||||
|
/I "Runtime\MaterialShaderQualitySettings\Classes"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
|
||||||
|
/I "Editor\ToolMenusEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
|
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|
||||||
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
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/I "Developer\DeveloperToolSettings\Classes"
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|
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
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||||||
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
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||||||
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/I "Developer\WidgetRegistration\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
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||||||
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/I "Runtime\GameplayTasks\Classes"
|
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/I "Runtime\GameplayTasks\Public"
|
||||||
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/I "Editor\AssetTagsEditor\Public"
|
||||||
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|
||||||
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/I "Developer\MeshMergeUtilities\Public"
|
||||||
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/I "Developer\MeshReductionInterface\Public"
|
||||||
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/I "Runtime\RawMesh\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
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/I "Developer\MaterialUtilities\Public"
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||||||
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/I "Editor\KismetCompiler\Public"
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||||||
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||||||
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/external:I "ThirdParty\LibTiff\Source\Win64"
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/external:I "D:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
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||||||
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
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||||||
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||||
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/Yc"SharedPCH.UnrealEd.Cpp20.h"
|
||||||
|
/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
|
||||||
|
/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
|
||||||
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/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.sarif"
|
||||||
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/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.dep.json"
|
||||||
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/d2ssa-cfg-question-
|
||||||
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|
||||||
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/nologo
|
||||||
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/Oi
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|
||||||
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|
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|
||||||
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|
||||||
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||||||
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|
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|
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||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
|
/wd5054
|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.UnrealEd.Project.ValApi.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
|
||||||
|
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"
|
@ -0,0 +1,345 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT"
|
||||||
|
/I "Programs\UnrealLightmass\Public"
|
||||||
|
/I "Editor\UnrealEd\Classes"
|
||||||
|
/I "Editor\UnrealEd\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT"
|
||||||
|
/I "Editor\AssetDefinition\Public"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
/I "Runtime\CoreUObject\Public"
|
||||||
|
/I "Runtime\CoreUObject\Internal"
|
||||||
|
/I "Runtime\CorePreciseFP\Public"
|
||||||
|
/I "Runtime\CorePreciseFP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||||
|
/I "Runtime\AssetRegistry\Public"
|
||||||
|
/I "Runtime\AssetRegistry\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||||
|
/I "Runtime\Engine\Classes"
|
||||||
|
/I "Runtime\Engine\Public"
|
||||||
|
/I "Runtime\Engine\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT"
|
||||||
|
/I "Runtime\CoreOnline\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT"
|
||||||
|
/I "Runtime\FieldNotification\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT"
|
||||||
|
/I "Runtime\Net\Core\Classes"
|
||||||
|
/I "Runtime\Net\Core\Public"
|
||||||
|
/I "Runtime\Net\Common\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT"
|
||||||
|
/I "Runtime\ImageCore\Public"
|
||||||
|
/I "Runtime\Json\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||||
|
/I "Runtime\JsonUtilities\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||||
|
/I "Runtime\SlateCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||||
|
/I "Runtime\DeveloperSettings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||||
|
/I "Runtime\InputCore\Classes"
|
||||||
|
/I "Runtime\InputCore\Public"
|
||||||
|
/I "Runtime\ApplicationCore\Public"
|
||||||
|
/I "Runtime\RHI\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||||
|
/I "Runtime\Slate\Public"
|
||||||
|
/I "Runtime\ImageWrapper\Public"
|
||||||
|
/I "Runtime\Messaging\Public"
|
||||||
|
/I "Runtime\MessagingCommon\Public"
|
||||||
|
/I "Runtime\RenderCore\Public"
|
||||||
|
/I "Runtime\RenderCore\Internal"
|
||||||
|
/I "Runtime\OpenGLDrv\Public"
|
||||||
|
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||||
|
/I "Runtime\Analytics\Analytics\Public"
|
||||||
|
/I "Runtime\Sockets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||||
|
/I "Runtime\EngineMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||||
|
/I "Runtime\EngineSettings\Classes"
|
||||||
|
/I "Runtime\EngineSettings\Public"
|
||||||
|
/I "Runtime\SynthBenchmark\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT"
|
||||||
|
/I "Runtime\GameplayTags\Classes"
|
||||||
|
/I "Runtime\GameplayTags\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||||
|
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||||
|
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||||
|
/I "Runtime\MeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||||
|
/I "Runtime\StaticMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT"
|
||||||
|
/I "Runtime\SkeletalMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||||
|
/I "Runtime\AnimationCore\Public"
|
||||||
|
/I "Runtime\PakFile\Public"
|
||||||
|
/I "Runtime\PakFile\Internal"
|
||||||
|
/I "Runtime\RSA\Public"
|
||||||
|
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||||
|
/I "Runtime\PhysicsCore\Public"
|
||||||
|
/I "Runtime\Experimental\ChaosCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||||
|
/I "Runtime\Experimental\Chaos\Public"
|
||||||
|
/I "Runtime\Experimental\Voronoi\Public"
|
||||||
|
/I "Runtime\GeometryCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||||
|
/I "Runtime\SignalProcessing\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||||
|
/I "Runtime\AudioExtensions\Public"
|
||||||
|
/I "Runtime\AudioMixerCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||||
|
/I "Runtime\AudioMixer\Classes"
|
||||||
|
/I "Runtime\AudioMixer\Public"
|
||||||
|
/I "Developer\TargetPlatform\Public"
|
||||||
|
/I "Developer\TextureFormat\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||||
|
/I "Runtime\CookOnTheFly\Internal"
|
||||||
|
/I "Runtime\Networking\Public"
|
||||||
|
/I "Developer\TextureBuildUtilities\Public"
|
||||||
|
/I "Developer\Horde\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||||
|
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Iris\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||||
|
/I "Runtime\MovieSceneCapture\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||||
|
/I "Runtime\Renderer\Public"
|
||||||
|
/I "Runtime\Renderer\Internal"
|
||||||
|
/I "..\Shaders\Public"
|
||||||
|
/I "..\Shaders\Shared"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||||
|
/I "Runtime\TypedElementFramework\Tests"
|
||||||
|
/I "Runtime\TypedElementFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||||
|
/I "Runtime\TypedElementRuntime\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||||
|
/I "Developer\AnimationDataController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||||
|
/I "Editor\AnimationBlueprintEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||||
|
/I "Editor\Kismet\Classes"
|
||||||
|
/I "Editor\Kismet\Public"
|
||||||
|
/I "Editor\Kismet\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||||
|
/I "Editor\Persona\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||||
|
/I "Editor\SkeletonEditor\Public"
|
||||||
|
/I "Developer\AnimationWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||||
|
/I "Developer\ToolWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||||
|
/I "Developer\ToolMenus\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||||
|
/I "Editor\AnimationEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||||
|
/I "Editor\AdvancedPreviewScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||||
|
/I "Editor\PropertyEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||||
|
/I "Editor\EditorConfig\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||||
|
/I "Editor\EditorFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||||
|
/I "Editor\EditorSubsystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||||
|
/I "Runtime\InteractiveToolsFramework\Public"
|
||||||
|
/I "Editor\ActorPickerMode\Public"
|
||||||
|
/I "Editor\SceneDepthPickerMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
|
||||||
|
/I "Editor\AnimationEditMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Editor\Documentation\Public"
|
||||||
|
/I "Editor\MainFrame\Public"
|
||||||
|
/I "Runtime\Projects\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\SandboxFile\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||||
|
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|
||||||
|
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|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
|
||||||
|
/I "Editor\UnrealEdMessages\Classes"
|
||||||
|
/I "Editor\UnrealEdMessages\Public"
|
||||||
|
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|
||||||
|
/I "Editor\BlueprintGraph\Classes"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Developer\FunctionalTesting\Classes"
|
||||||
|
/I "Developer\FunctionalTesting\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||||
|
/I "Developer\AutomationController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||||
|
/I "Runtime\AutomationTest\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||||
|
/I "Developer\Localization\Public"
|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Editor\AudioEditor\Public"
|
||||||
|
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|
||||||
|
/I "Editor\LevelEditor\Public"
|
||||||
|
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|
||||||
|
/I "Developer\Settings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||||
|
/I "Editor\VREditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||||
|
/I "Editor\ViewportInteraction\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||||
|
/I "Runtime\HeadMountedDisplay\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||||
|
/I "Runtime\Landscape\Classes"
|
||||||
|
/I "Runtime\Landscape\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT"
|
||||||
|
/I "Editor\DetailCustomizations\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
|
||||||
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/I "Editor\ClassViewer\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT"
|
||||||
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/I "Editor\GraphEditor\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT"
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||||||
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/I "Editor\StructViewer\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT"
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||||||
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/I "Editor\ContentBrowser\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT"
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|
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|
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|
||||||
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|
||||||
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/I "Editor\ContentBrowserData\Public"
|
||||||
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/I "ThirdParty\libSampleRate\Public"
|
||||||
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/I "Runtime\NetworkFileSystem\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
|
||||||
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/I "Runtime\UMG\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT"
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|
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
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||||||
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|
||||||
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
|
||||||
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/I "Runtime\PropertyPath\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
|
||||||
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/I "Runtime\NavigationSystem\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
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||||||
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
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||||||
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/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
|
||||||
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|
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
|
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/I "Runtime\Experimental\Dataflow\Core\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
|
||||||
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/I "Runtime\Experimental\Dataflow\Engine\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowSimulation\UHT"
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||||||
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/I "Runtime\Experimental\Dataflow\Simulation\Public"
|
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/I "Developer\MeshBuilder\Public"
|
||||||
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/I "Runtime\MeshUtilitiesCommon\Public"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
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||||||
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/I "Runtime\MaterialShaderQualitySettings\Classes"
|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
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||||||
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|
||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
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/I "Runtime\Interchange\Engine\Public"
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||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
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||||||
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/I "Developer\DeveloperToolSettings\Classes"
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||||||
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||||||
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||||||
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||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT"
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||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
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||||||
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||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
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||||||
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||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
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||||||
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/I "Runtime\GameplayTasks\Classes"
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||||||
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/I "Runtime\GameplayTasks\Public"
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||||||
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/I "Editor\AssetTagsEditor\Public"
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||||||
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||||||
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||||||
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/I "Developer\MeshReductionInterface\Public"
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||||||
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/I "Runtime\RawMesh\Public"
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||||||
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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
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||||||
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|
||||||
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|
||||||
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/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
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||||||
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/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.sarif"
|
||||||
|
/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.dep.json"
|
||||||
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/d2ssa-cfg-question-
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
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||||||
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|
||||||
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||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
@ -0,0 +1,2 @@
|
|||||||
|
// Compiler: 14.38.33135
|
||||||
|
#include "SharedPCH.UnrealEd.RTTI.Cpp20.h"
|
@ -0,0 +1,3 @@
|
|||||||
|
// PCH for Editor/UnrealEd/Public/UnrealEdSharedPCH.h
|
||||||
|
#include "D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.RTTI.Cpp20.h"
|
||||||
|
#include "Editor/UnrealEd/Public/UnrealEdSharedPCH.h"
|
@ -0,0 +1,345 @@
|
|||||||
|
"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.cpp"
|
||||||
|
/I "."
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Editor\AssetDefinition\Public"
|
||||||
|
/I "Runtime\Core\Public"
|
||||||
|
/I "Runtime\Core\Internal"
|
||||||
|
/I "Runtime\TraceLog\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
/I "Runtime\AssetRegistry\Public"
|
||||||
|
/I "Runtime\AssetRegistry\Internal"
|
||||||
|
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|
||||||
|
/I "Runtime\Engine\Classes"
|
||||||
|
/I "Runtime\Engine\Public"
|
||||||
|
/I "Runtime\Engine\Internal"
|
||||||
|
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|
||||||
|
/I "Runtime\CoreOnline\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\FieldNotification\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\Net\Core\Classes"
|
||||||
|
/I "Runtime\Net\Core\Public"
|
||||||
|
/I "Runtime\Net\Common\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT"
|
||||||
|
/I "Runtime\ImageCore\Public"
|
||||||
|
/I "Runtime\Json\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||||
|
/I "Runtime\JsonUtilities\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\SlateCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||||
|
/I "Runtime\DeveloperSettings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||||
|
/I "Runtime\InputCore\Classes"
|
||||||
|
/I "Runtime\InputCore\Public"
|
||||||
|
/I "Runtime\ApplicationCore\Public"
|
||||||
|
/I "Runtime\RHI\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||||
|
/I "Runtime\Slate\Public"
|
||||||
|
/I "Runtime\ImageWrapper\Public"
|
||||||
|
/I "Runtime\Messaging\Public"
|
||||||
|
/I "Runtime\MessagingCommon\Public"
|
||||||
|
/I "Runtime\RenderCore\Public"
|
||||||
|
/I "Runtime\RenderCore\Internal"
|
||||||
|
/I "Runtime\OpenGLDrv\Public"
|
||||||
|
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||||
|
/I "Runtime\Analytics\Analytics\Public"
|
||||||
|
/I "Runtime\Sockets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||||
|
/I "Runtime\EngineMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||||
|
/I "Runtime\EngineSettings\Classes"
|
||||||
|
/I "Runtime\EngineSettings\Public"
|
||||||
|
/I "Runtime\SynthBenchmark\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\GameplayTags\Classes"
|
||||||
|
/I "Runtime\GameplayTags\Public"
|
||||||
|
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|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||||
|
/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||||
|
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||||
|
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||||
|
/I "Runtime\MeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||||
|
/I "Runtime\StaticMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT"
|
||||||
|
/I "Runtime\SkeletalMeshDescription\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||||
|
/I "Runtime\AnimationCore\Public"
|
||||||
|
/I "Runtime\PakFile\Public"
|
||||||
|
/I "Runtime\PakFile\Internal"
|
||||||
|
/I "Runtime\RSA\Public"
|
||||||
|
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||||
|
/I "Runtime\PhysicsCore\Public"
|
||||||
|
/I "Runtime\Experimental\ChaosCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||||
|
/I "Runtime\Experimental\Chaos\Public"
|
||||||
|
/I "Runtime\Experimental\Voronoi\Public"
|
||||||
|
/I "Runtime\GeometryCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||||
|
/I "Runtime\SignalProcessing\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||||
|
/I "Runtime\AudioExtensions\Public"
|
||||||
|
/I "Runtime\AudioMixerCore\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||||
|
/I "Runtime\AudioMixer\Classes"
|
||||||
|
/I "Runtime\AudioMixer\Public"
|
||||||
|
/I "Developer\TargetPlatform\Public"
|
||||||
|
/I "Developer\TextureFormat\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Public"
|
||||||
|
/I "Developer\DesktopPlatform\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||||
|
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||||
|
/I "Runtime\CookOnTheFly\Internal"
|
||||||
|
/I "Runtime\Networking\Public"
|
||||||
|
/I "Developer\TextureBuildUtilities\Public"
|
||||||
|
/I "Developer\Horde\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||||
|
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Iris\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||||
|
/I "Runtime\MovieSceneCapture\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||||
|
/I "Runtime\Renderer\Public"
|
||||||
|
/I "Runtime\Renderer\Internal"
|
||||||
|
/I "..\Shaders\Public"
|
||||||
|
/I "..\Shaders\Shared"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||||
|
/I "Runtime\TypedElementFramework\Tests"
|
||||||
|
/I "Runtime\TypedElementFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||||
|
/I "Runtime\TypedElementRuntime\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||||
|
/I "Developer\AnimationDataController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||||
|
/I "Editor\AnimationBlueprintEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||||
|
/I "Editor\Kismet\Classes"
|
||||||
|
/I "Editor\Kismet\Public"
|
||||||
|
/I "Editor\Kismet\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||||
|
/I "Editor\Persona\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||||
|
/I "Editor\SkeletonEditor\Public"
|
||||||
|
/I "Developer\AnimationWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||||
|
/I "Developer\ToolWidgets\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||||
|
/I "Developer\ToolMenus\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||||
|
/I "Editor\AnimationEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||||
|
/I "Editor\AdvancedPreviewScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||||
|
/I "Editor\PropertyEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||||
|
/I "Editor\EditorConfig\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||||
|
/I "Editor\EditorFramework\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||||
|
/I "Editor\EditorSubsystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||||
|
/I "Runtime\InteractiveToolsFramework\Public"
|
||||||
|
/I "Editor\ActorPickerMode\Public"
|
||||||
|
/I "Editor\SceneDepthPickerMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
|
||||||
|
/I "Editor\AnimationEditMode\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||||
|
/I "Runtime\Interchange\Core\Public"
|
||||||
|
/I "Developer\DirectoryWatcher\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||||
|
/I "Editor\Documentation\Public"
|
||||||
|
/I "Editor\MainFrame\Public"
|
||||||
|
/I "Runtime\Projects\Public"
|
||||||
|
/I "Runtime\Projects\Internal"
|
||||||
|
/I "Runtime\SandboxFile\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||||
|
/I "Developer\SourceControl\Public"
|
||||||
|
/I "Developer\UncontrolledChangelists\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
|
||||||
|
/I "Editor\UnrealEdMessages\Classes"
|
||||||
|
/I "Editor\UnrealEdMessages\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
|
||||||
|
/I "Editor\BlueprintGraph\Classes"
|
||||||
|
/I "Editor\BlueprintGraph\Public"
|
||||||
|
/I "Runtime\Online\HTTP\Public"
|
||||||
|
/I "Runtime\Online\HTTP\Internal"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
|
||||||
|
/I "Developer\FunctionalTesting\Classes"
|
||||||
|
/I "Developer\FunctionalTesting\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||||
|
/I "Developer\AutomationController\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||||
|
/I "Runtime\AutomationTest\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||||
|
/I "Developer\Localization\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
|
||||||
|
/I "Editor\AudioEditor\Classes"
|
||||||
|
/I "Editor\AudioEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||||
|
/I "Editor\LevelEditor\Public"
|
||||||
|
/I "Editor\CommonMenuExtensions\Public"
|
||||||
|
/I "Developer\Settings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||||
|
/I "Editor\VREditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||||
|
/I "Editor\ViewportInteraction\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||||
|
/I "Runtime\HeadMountedDisplay\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||||
|
/I "Runtime\Landscape\Classes"
|
||||||
|
/I "Runtime\Landscape\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT"
|
||||||
|
/I "Editor\DetailCustomizations\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
|
||||||
|
/I "Editor\ClassViewer\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT"
|
||||||
|
/I "Editor\GraphEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT"
|
||||||
|
/I "Editor\StructViewer\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT"
|
||||||
|
/I "Editor\ContentBrowser\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT"
|
||||||
|
/I "Developer\AssetTools\Public"
|
||||||
|
/I "Developer\AssetTools\Internal"
|
||||||
|
/I "Developer\Merge\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\UHT"
|
||||||
|
/I "Developer\CollectionManager\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
|
||||||
|
/I "Editor\ContentBrowserData\Public"
|
||||||
|
/I "ThirdParty\libSampleRate\Public"
|
||||||
|
/I "Runtime\NetworkFileSystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
|
||||||
|
/I "Runtime\UMG\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
|
||||||
|
/I "Runtime\MovieScene\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
|
||||||
|
/I "Runtime\TimeManagement\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT"
|
||||||
|
/I "Runtime\UniversalObjectLocator\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
|
||||||
|
/I "Runtime\MovieSceneTracks\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT"
|
||||||
|
/I "Runtime\Experimental\Animation\Constraints\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
|
||||||
|
/I "Runtime\PropertyPath\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
|
||||||
|
/I "Runtime\NavigationSystem\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\GeometryCollectionEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\ChaosSolverEngine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Core\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Engine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowSimulation\UHT"
|
||||||
|
/I "Runtime\Experimental\Dataflow\Simulation\Public"
|
||||||
|
/I "Developer\MeshBuilder\Public"
|
||||||
|
/I "Runtime\MeshUtilitiesCommon\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
|
||||||
|
/I "Runtime\MaterialShaderQualitySettings\Classes"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
|
||||||
|
/I "Editor\ToolMenusEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
|
||||||
|
/I "Editor\StatusBar\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\UHT"
|
||||||
|
/I "Runtime\Interchange\Engine\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
|
||||||
|
/I "Developer\DeveloperToolSettings\Classes"
|
||||||
|
/I "Developer\DeveloperToolSettings\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
|
||||||
|
/I "Editor\SubobjectDataInterface\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT"
|
||||||
|
/I "Editor\SubobjectEditor\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
|
||||||
|
/I "Developer\PhysicsUtilities\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
|
||||||
|
/I "Developer\WidgetRegistration\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
|
||||||
|
/I "Runtime\GameplayTasks\Classes"
|
||||||
|
/I "Runtime\GameplayTasks\Public"
|
||||||
|
/I "Editor\AssetTagsEditor\Public"
|
||||||
|
/I "Developer\MeshUtilities\Public"
|
||||||
|
/I "Developer\MeshMergeUtilities\Public"
|
||||||
|
/I "Developer\MeshReductionInterface\Public"
|
||||||
|
/I "Runtime\RawMesh\Public"
|
||||||
|
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
|
||||||
|
/I "Developer\MaterialUtilities\Public"
|
||||||
|
/I "Editor\KismetCompiler\Public"
|
||||||
|
/external:W0
|
||||||
|
/external:I "ThirdParty\GuidelinesSupportLibrary\GSL-1144\include"
|
||||||
|
/external:I "ThirdParty\RapidJSON\1.1.0"
|
||||||
|
/external:I "ThirdParty\LibTiff\Source\Win64"
|
||||||
|
/external:I "ThirdParty\LibTiff\Source"
|
||||||
|
/external:I "ThirdParty\OpenGL"
|
||||||
|
/external:I "D:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||||
|
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||||
|
/Yc"SharedPCH.UnrealEd.RTTI.Cpp20.h"
|
||||||
|
/Fp"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.pch"
|
||||||
|
/Fo"D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.obj"
|
||||||
|
/experimental:log "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.sarif"
|
||||||
|
/sourceDependencies "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.RTTI.Cpp20.h.dep.json"
|
||||||
|
/d2ssa-cfg-question-
|
||||||
|
/Zc:inline
|
||||||
|
/nologo
|
||||||
|
/Oi
|
||||||
|
/FC
|
||||||
|
/c
|
||||||
|
/Gw
|
||||||
|
/Gy
|
||||||
|
/utf-8
|
||||||
|
/wd4819
|
||||||
|
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||||
|
/permissive-
|
||||||
|
/Zc:strictStrings-
|
||||||
|
/Zc:__cplusplus
|
||||||
|
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||||
|
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||||
|
/D_WINDLL
|
||||||
|
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||||
|
/Ob2
|
||||||
|
/d2ExtendedWarningInfo
|
||||||
|
/Ox
|
||||||
|
/Ot
|
||||||
|
/GF
|
||||||
|
/errorReport:prompt
|
||||||
|
/EHsc
|
||||||
|
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||||
|
/Z7
|
||||||
|
/MD
|
||||||
|
/bigobj
|
||||||
|
/fp:fast
|
||||||
|
/Zo
|
||||||
|
/Zp8
|
||||||
|
/we4668
|
||||||
|
/wd4244
|
||||||
|
/wd4838
|
||||||
|
/TP
|
||||||
|
/GR
|
||||||
|
/W4
|
||||||
|
/std:c++20
|
||||||
|
/Zc:preprocessor
|
||||||
|
/wd5054
|
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12
HandyMann/Intermediate/Source/HandyMann.Build.cs
Normal file
12
HandyMann/Intermediate/Source/HandyMann.Build.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using UnrealBuildTool;
|
||||||
|
|
||||||
|
public class HandyMann : ModuleRules
|
||||||
|
{
|
||||||
|
public HandyMann(ReadOnlyTargetRules Target) : base(Target)
|
||||||
|
{
|
||||||
|
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||||
|
|
||||||
|
PrivateDependencyModuleNames.Add("Core");
|
||||||
|
PrivateDependencyModuleNames.Add("Core");
|
||||||
|
}
|
||||||
|
}
|
12
HandyMann/Intermediate/Source/HandyMann.Target.cs
Normal file
12
HandyMann/Intermediate/Source/HandyMann.Target.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using UnrealBuildTool;
|
||||||
|
|
||||||
|
public class HandyMannTarget : TargetRules
|
||||||
|
{
|
||||||
|
public HandyMannTarget(TargetInfo Target) : base(Target)
|
||||||
|
{
|
||||||
|
DefaultBuildSettings = BuildSettingsVersion.Latest;
|
||||||
|
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
|
||||||
|
Type = TargetType.Game;
|
||||||
|
ExtraModuleNames.Add("HandyMann");
|
||||||
|
}
|
||||||
|
}
|
4
HandyMann/Intermediate/Source/HandyMann.cpp
Normal file
4
HandyMann/Intermediate/Source/HandyMann.cpp
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
#include "CoreTypes.h"
|
||||||
|
#include "Modules/ModuleManager.h"
|
||||||
|
|
||||||
|
IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultModuleImpl, HandyMann, "HandyMann");
|
12
HandyMann/Intermediate/Source/HandyMannClient.Target.cs
Normal file
12
HandyMann/Intermediate/Source/HandyMannClient.Target.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using UnrealBuildTool;
|
||||||
|
|
||||||
|
public class HandyMannClientTarget : TargetRules
|
||||||
|
{
|
||||||
|
public HandyMannClientTarget(TargetInfo Target) : base(Target)
|
||||||
|
{
|
||||||
|
DefaultBuildSettings = BuildSettingsVersion.Latest;
|
||||||
|
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
|
||||||
|
Type = TargetType.Client;
|
||||||
|
ExtraModuleNames.Add("HandyMann");
|
||||||
|
}
|
||||||
|
}
|
12
HandyMann/Intermediate/Source/HandyMannEditor.Target.cs
Normal file
12
HandyMann/Intermediate/Source/HandyMannEditor.Target.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using UnrealBuildTool;
|
||||||
|
|
||||||
|
public class HandyMannEditorTarget : TargetRules
|
||||||
|
{
|
||||||
|
public HandyMannEditorTarget(TargetInfo Target) : base(Target)
|
||||||
|
{
|
||||||
|
DefaultBuildSettings = BuildSettingsVersion.Latest;
|
||||||
|
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
|
||||||
|
Type = TargetType.Editor;
|
||||||
|
ExtraModuleNames.Add("HandyMann");
|
||||||
|
}
|
||||||
|
}
|
12
HandyMann/Intermediate/Source/HandyMannServer.Target.cs
Normal file
12
HandyMann/Intermediate/Source/HandyMannServer.Target.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using UnrealBuildTool;
|
||||||
|
|
||||||
|
public class HandyMannServerTarget : TargetRules
|
||||||
|
{
|
||||||
|
public HandyMannServerTarget(TargetInfo Target) : base(Target)
|
||||||
|
{
|
||||||
|
DefaultBuildSettings = BuildSettingsVersion.Latest;
|
||||||
|
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
|
||||||
|
Type = TargetType.Server;
|
||||||
|
ExtraModuleNames.Add("HandyMann");
|
||||||
|
}
|
||||||
|
}
|
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@ -1,7 +0,0 @@
|
|||||||
[CrashReportClient]
|
|
||||||
bHideLogFilesOption=false
|
|
||||||
bIsAllowedToCloseWithoutSending=true
|
|
||||||
CrashConfigPurgeDays=2
|
|
||||||
Stall.RecordDump=false
|
|
||||||
Ensure.RecordDump=true
|
|
||||||
|
|
@ -1,7 +0,0 @@
|
|||||||
[CrashReportClient]
|
|
||||||
bHideLogFilesOption=false
|
|
||||||
bIsAllowedToCloseWithoutSending=true
|
|
||||||
CrashConfigPurgeDays=2
|
|
||||||
Stall.RecordDump=false
|
|
||||||
Ensure.RecordDump=true
|
|
||||||
|
|
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287
HandyMann/Saved/Logs/HandyMann-backup-2025.04.27-12.09.57.log
Normal file
287
HandyMann/Saved/Logs/HandyMann-backup-2025.04.27-12.09.57.log
Normal file
@ -0,0 +1,287 @@
|
|||||||
|
Log file open, 04/27/25 15:09:29
|
||||||
|
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'aqProf.dll' does not exist
|
||||||
|
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi.dll' does not exist
|
||||||
|
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi32e.dll' does not exist
|
||||||
|
LogWindows: Started CrashReportClient (pid=26396)
|
||||||
|
LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": The parameter is incorrect.
|
||||||
|
LogWindows: Custom abort handler registered for crash reporting.
|
||||||
|
LogInit: Display: Running engine for game: HandyMann
|
||||||
|
LogCore: UTS: Unreal Trace Server launched successfully
|
||||||
|
LogTrace: Initializing trace...
|
||||||
|
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
|
||||||
|
LogTrace: Display: Display Control listening on port 1985
|
||||||
|
LogTrace: Finished trace initialization.
|
||||||
|
LogCsvProfiler: Display: Metadata set : platform="Windows"
|
||||||
|
LogCsvProfiler: Display: Metadata set : config="Development"
|
||||||
|
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608"
|
||||||
|
LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5"
|
||||||
|
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.5737] "
|
||||||
|
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 3900X 12-Core Processor"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : asan="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : commandline="" "D:\R. Samuel\VR-tasks\Wizard game\Wizzard\HandyMann\HandyMann.uproject"""
|
||||||
|
LogCsvProfiler: Display: Metadata set : loginid="0263ee444c1e3b1c1bf18c9ea6cc2ba4"
|
||||||
|
LogCsvProfiler: Display: Metadata set : llm="0"
|
||||||
|
LogStats: Stats thread started at 0.638568
|
||||||
|
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
|
||||||
|
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
|
||||||
|
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
|
||||||
|
LogInit: Session CrashGUID >====================================================
|
||||||
|
Session CrashGUID > UECC-Windows-45E4D1C24E3B59E7C57AB18DAB8FA401
|
||||||
|
Session CrashGUID >====================================================
|
||||||
|
LogConfig: No local boot hotfix file found at: [../../../../../../R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
|
||||||
|
LogAudio: Display: Pre-Initializing Audio Device Manager...
|
||||||
|
LogAudio: Display: AudioInfo: 'OPUS' Registered
|
||||||
|
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
||||||
|
LogAudio: Display: AudioInfo: 'OGG' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'PCM' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'RADA' Registered
|
||||||
|
LogAudio: Display: Audio Device Manager Pre-Initialized
|
||||||
|
LogPluginManager: Looking for build plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Binaries/Win64/*.target
|
||||||
|
LogConfig: Display: Loading IOS ini files took 0.08 seconds
|
||||||
|
LogConfig: Display: Loading Android ini files took 0.08 seconds
|
||||||
|
LogAssetRegistry: Display: Asset registry cache read as 37.1 MiB from ../../../../../../R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Intermediate/CachedAssetRegistry_0.bin
|
||||||
|
LogConfig: Display: Loading Linux ini files took 0.29 seconds
|
||||||
|
LogConfig: Display: Loading VulkanPC ini files took 0.28 seconds
|
||||||
|
LogConfig: Display: Loading Mac ini files took 0.30 seconds
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Looking for enabled plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Binaries/Win64/*.target
|
||||||
|
LogConfig: Display: Loading VisionOS ini files took 0.29 seconds
|
||||||
|
LogConfig: Display: Loading Unix ini files took 0.30 seconds
|
||||||
|
LogConfig: Display: Loading Windows ini files took 0.30 seconds
|
||||||
|
LogConfig: Display: Loading TVOS ini files took 0.30 seconds
|
||||||
|
LogConfig: Display: Loading LinuxArm64 ini files took 0.32 seconds
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Mounting Engine plugin Bridge
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCloth
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosVD
|
||||||
|
LogPluginManager: Mounting Engine plugin CmdLinkServer
|
||||||
|
LogPluginManager: Mounting Engine plugin EnhancedInput
|
||||||
|
LogPluginManager: Mounting Engine plugin Fab
|
||||||
|
LogPluginManager: Mounting Engine plugin FastBuildController
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshPainting
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin TraceUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin UbaController
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldMetrics
|
||||||
|
LogPluginManager: Mounting Engine plugin XGEController
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin AvfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin ImgMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaCompositing
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlate
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin WmfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
||||||
|
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||||||
|
LogPluginManager: Mounting Engine plugin Paper2D
|
||||||
|
LogPluginManager: Mounting Engine plugin AISupport
|
||||||
|
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationData
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRig
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||||||
|
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||||||
|
LogPluginManager: Mounting Engine plugin IKRig
|
||||||
|
LogPluginManager: Mounting Engine plugin LiveLink
|
||||||
|
LogPluginManager: Mounting Engine plugin RigLogic
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin OodleNetwork
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||||||
|
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||||||
|
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin TextureFormatOodle
|
||||||
|
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
||||||
|
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||||||
|
LogPluginManager: Mounting Engine plugin ColorGrading
|
||||||
|
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||||||
|
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
||||||
|
LogPluginManager: Mounting Engine plugin DataValidation
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||||||
|
LogPluginManager: Mounting Engine plugin FacialAnimation
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryMode
|
||||||
|
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
||||||
|
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
||||||
|
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginBrowser
|
||||||
|
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
||||||
|
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin StylusInput
|
||||||
|
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
||||||
|
LogPluginManager: Mounting Engine plugin UVEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin DatasmithContent
|
||||||
|
LogPluginManager: Mounting Engine plugin GLTFExporter
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManager
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
||||||
|
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
||||||
|
LogPluginManager: Mounting Engine plugin AutomationUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin BackChannel
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
||||||
|
LogPluginManager: Mounting Engine plugin CharacterAI
|
||||||
|
LogPluginManager: Mounting Engine plugin Dataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorPerformance
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin Fracture
|
||||||
|
LogPluginManager: Mounting Engine plugin FullBodyIK
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryFlow
|
||||||
|
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||||||
|
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
||||||
|
LogPluginManager: Mounting Engine plugin NFORDenoise
|
||||||
|
LogPluginManager: Mounting Engine plugin PlanarCut
|
||||||
|
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||||||
|
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||||||
|
LogPluginManager: Mounting Engine plugin StudioTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin ToolPresets
|
||||||
|
LogPluginManager: Mounting Engine plugin Niagara
|
||||||
|
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin AlembicImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin OculusXR
|
||||||
|
LogPluginManager: Mounting Engine plugin Interchange
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||||||
|
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin EOSShared
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineServices
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineBase
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidPermission
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetTags
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioCapture
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioWidgets
|
||||||
|
LogPluginManager: Mounting Engine plugin CableComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
||||||
|
LogPluginManager: Mounting Engine plugin ComputeFramework
|
||||||
|
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCache
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
||||||
|
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin GooglePAD
|
||||||
|
LogPluginManager: Mounting Engine plugin HairStrands
|
||||||
|
LogPluginManager: Mounting Engine plugin InputDebugging
|
||||||
|
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin Metasound
|
||||||
|
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin MsQuic
|
||||||
|
LogPluginManager: Mounting Engine plugin OpenXR
|
||||||
|
LogPluginManager: Mounting Engine plugin OpenXRHandTracking
|
||||||
|
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
||||||
|
LogPluginManager: Mounting Engine plugin SignificanceManager
|
||||||
|
LogPluginManager: Mounting Engine plugin RigVM
|
||||||
|
LogPluginManager: Mounting Engine plugin SoundFields
|
||||||
|
LogPluginManager: Mounting Engine plugin Synthesis
|
||||||
|
LogPluginManager: Mounting Engine plugin StateTree
|
||||||
|
LogPluginManager: Mounting Engine plugin WaveTable
|
||||||
|
LogPluginManager: Mounting Engine plugin USDCore
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin XRBase
|
||||||
|
LogPluginManager: Mounting Engine plugin Takes
|
||||||
|
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||||||
|
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||||||
|
LogPluginManager: Mounting Engine plugin SQLiteCore
|
||||||
|
LogPluginManager: Mounting Engine plugin XInputDevice
|
||||||
|
LogPluginManager: Mounting Engine plugin ConcertMain
|
||||||
|
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin LightMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin HoldoutComposite
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||||||
|
LogPluginManager: Mounting Engine plugin ConcertSyncClient
|
||||||
|
LogPluginManager: Mounting Engine plugin ConcertSyncCore
|
||||||
|
LogPluginManager: Mounting Project plugin OculusHandTools
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
LogInit: Warning: Incompatible or missing module: OculusHandPoseRecognition
|
||||||
|
LogInit: Warning: Incompatible or missing module: OculusInteractable
|
||||||
|
LogInit: Warning: Incompatible or missing module: OculusUtils
|
||||||
|
LogCore: Engine exit requested (reason: EngineExit() was called)
|
||||||
|
LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: )...
|
||||||
|
LogAudio: Display: Audio Device Manager Shutdown
|
||||||
|
LogExit: Preparing to exit.
|
||||||
|
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||||||
|
LogXGEController: Cleaning working directory: C:/Users/rannosam/AppData/Local/Temp/UnrealXGEWorkingDir/
|
||||||
|
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
|
||||||
|
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
|
||||||
|
LogPakFile: Destroying PakPlatformFile
|
||||||
|
LogExit: Exiting.
|
||||||
|
Log file closed, 04/27/25 15:09:57
|
1504
HandyMann/Saved/Logs/HandyMann-backup-2025.04.27-12.16.10.log
Normal file
1504
HandyMann/Saved/Logs/HandyMann-backup-2025.04.27-12.16.10.log
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -132,6 +132,8 @@
|
|||||||
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/Arena_source/sink_floor.uasset",
|
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/Arena_source/sink_floor.uasset",
|
||||||
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/Arena_source/sink_wall.uasset",
|
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/Arena_source/sink_wall.uasset",
|
||||||
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/Arena_source/walls.uasset",
|
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/Arena_source/walls.uasset",
|
||||||
|
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/VRTemplate/Blueprints/VRPawn.uasset",
|
||||||
|
"D:/R. Samuel/VR-tasks/Wizard game/Wizzard/HandyMann/Content/VRTemplate/Input/IMC_Default.uasset",
|
||||||
"D:/R. Samuel/VR-tasks/Wizard game/HandyMann/Content/StarterContent/Architecture/Floor_400x400.uasset",
|
"D:/R. Samuel/VR-tasks/Wizard game/HandyMann/Content/StarterContent/Architecture/Floor_400x400.uasset",
|
||||||
"D:/R. Samuel/VR-tasks/Wizard game/HandyMann/Content/VRTemplate/Blueprints/VRPawn.uasset",
|
"D:/R. Samuel/VR-tasks/Wizard game/HandyMann/Content/VRTemplate/Blueprints/VRPawn.uasset",
|
||||||
"D:/R. Samuel/VR-tasks/Wizard game/HandyMann/Content/VRTemplate/Materials/M_Hands.uasset",
|
"D:/R. Samuel/VR-tasks/Wizard game/HandyMann/Content/VRTemplate/Materials/M_Hands.uasset",
|
||||||
|
Loading…
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Reference in New Issue
Block a user