Added teleport sounds. Hopefully did not mess up LFS.
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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@@ -0,0 +1,7 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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4
HandyMann/Saved/Config/WindowsEditor/Editor.ini
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4
HandyMann/Saved/Config/WindowsEditor/Editor.ini
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/UnrealEd.UnrealEdOptions]
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UsingXGE=False
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File diff suppressed because one or more lines are too long
4
HandyMann/Saved/Config/WindowsEditor/Game.ini
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4
HandyMann/Saved/Config/WindowsEditor/Game.ini
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;METADATA=(Diff=true, UseCommands=true)
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[StartupActions]
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bAddPacks=False
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30
HandyMann/Saved/Config/WindowsEditor/GameUserSettings.ini
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30
HandyMann/Saved/Config/WindowsEditor/GameUserSettings.ini
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/Engine.GameUserSettings]
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bUseVSync=False
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bUseDynamicResolution=False
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ResolutionSizeX=2560
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ResolutionSizeY=1440
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LastUserConfirmedResolutionSizeX=2560
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LastUserConfirmedResolutionSizeY=1440
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WindowPosX=-1
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WindowPosY=-1
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FullscreenMode=1
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LastConfirmedFullscreenMode=1
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PreferredFullscreenMode=1
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Version=5
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AudioQualityLevel=0
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LastConfirmedAudioQualityLevel=0
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FrameRateLimit=0.000000
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DesiredScreenWidth=1280
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bUseDesiredScreenHeight=False
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DesiredScreenHeight=720
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LastUserConfirmedDesiredScreenWidth=1280
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LastUserConfirmedDesiredScreenHeight=720
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LastRecommendedScreenWidth=-1.000000
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LastRecommendedScreenHeight=-1.000000
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LastCPUBenchmarkResult=-1.000000
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LastGPUBenchmarkResult=-1.000000
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LastGPUBenchmarkMultiplier=1.000000
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bUseHDRDisplayOutput=False
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HDRDisplayOutputNits=1000
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