commit d8de8d9f9ef323dc8004f595974c5cde3f6551b7 Author: kristo.krikmann Date: Tue Apr 14 08:17:05 2026 +0000 Initial commit diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..715b38f --- /dev/null +++ b/.gitignore @@ -0,0 +1,76 @@ +# ---> UnrealEngine +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/**/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/**/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* + diff --git a/README.md b/README.md new file mode 100644 index 0000000..fa5f051 --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +# DrownedCityVR + +This is the repo for our TÜ Virtual reality course's project. The project is centered around puzzles and visual design. Our goal is to create an engaging and varied experience for players. \ No newline at end of file