Smooth and teleport locomotion added, can be changed from menu
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DrownedCityVR/Content/VRTemplate/Blueprints/VRPawn_Safe.uasset
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DrownedCityVR/Content/VRTemplate/Blueprints/VRPawn_Safe.uasset
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DrownedCityVR/Content/VRTemplate/Input/Actions/IA_MoveSmooth.uasset
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DrownedCityVR/Content/VRTemplate/Input/Actions/IA_MoveSmooth.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto3.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto4.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto5.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto6.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto6.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto0.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto0.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto1.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto1.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto7.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto7.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto8.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto8.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto9.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto9.uasset
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto1.umap
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DrownedCityVR/Saved/Autosaves/Game/VRTemplate/Maps/VRTemplateMap_Auto1.umap
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[CrashReportClient]
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bHideLogFilesOption=false
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bHideAllowToBeContactedOption=false
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bIsAllowedToCloseWithoutSending=true
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bIsAllowedToSendWithoutDetailedInfo=true
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CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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DrownedCityVR/Saved/Config/WorldState/3747632677.json
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DrownedCityVR/Saved/Config/WorldState/3747632677.json
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[CrashReportClient]
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bHideLogFilesOption=false
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bHideAllowToBeContactedOption=false
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bIsAllowedToCloseWithoutSending=true
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bIsAllowedToSendWithoutDetailedInfo=true
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CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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{
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"version": 1,
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"changelists": [
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{
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"guid": "00000000000000000000000000000000",
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"description": "Default Uncontrolled Changelist",
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"files": [
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Blueprints/VRPawn_Safe.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Blueprints/VRPawn.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Maps/VRTemplateMap.umap",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Input/Actions/IA_MoveSmooth.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Input/IMC_Default.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Input/Actions/IA_Turn.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/Blueprints/Widgets/icons8-toggle-off-50.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/Blueprints/Widgets/WBP_ToggleButton.uasset",
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"C:/Users/Kristo/Desktop/DrownedCityVR/DrownedCityVR/Content/VRTemplate/Blueprints/WidgetMenu.uasset"
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]
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}
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]
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}
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