# Auto detect text files and perform LF normalization * text=auto # UE file types *.uasset filter=lfs diff=lfs merge=lfs -text *.umap filter=lfs diff=lfs merge=lfs -text *.udk filter=lfs diff=lfs merge=lfs -text *.upk filter=lfs diff=lfs merge=lfs -text # Anything in `/RawContent` dir. [You create this directory in your projects root folder] /RawContent/**/* filter=lfs diff=lfs merge=lfs -text # Raw Content types *.blend filter=lfs diff=lfs merge=lfs -text *.duf filter=lfs diff=lfs merge=lfs -text *.bin.fbx filter=lfs diff=lfs merge=lfs -text *.fbx filter=lfs diff=lfs merge=lfs -text *.obj filter=lfs diff=lfs merge=lfs -text *.png filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text *.hdr filter=lfs diff=lfs merge=lfs -text *.exr filter=lfs diff=lfs merge=lfs -text *.mp3 filter=lfs diff=lfs merge=lfs -text *.mp4 filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text *.wav filter=lfs diff=lfs merge=lfs -text *.3ds filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text *.mb filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.cubemap filter=lfs diff=lfs merge=lfs -text *.tif filter=lfs diff=lfs merge=lfs -text *.xcf filter=lfs diff=lfs merge=lfs -text