Base environment, TODO: Fix Collision boxes and find materials for walls
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Content/Pack_Bonus/Textures/Stone_1/T_Pack_Bonus_Stone_1_ambientocclusion.uasset
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Content/Pack_Bonus/Textures/Stone_1/T_Pack_Bonus_Stone_1_basecolor.uasset
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Content/Pack_Bonus/Textures/Stone_1/T_Pack_Bonus_Stone_1_height.uasset
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Content/Pack_Bonus/Textures/Stone_1/T_Pack_Bonus_Stone_1_normal.uasset
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Content/Pack_Bonus/Textures/Stone_1/T_Pack_Bonus_Stone_1_roughness.uasset
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Content/Pack_Bonus/Textures/Stone_1/T_Pack_Bonus_Stone_1_roughness.uasset
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