VRReactionGame/Content/Maps
Mihkel Roomet eb22009dfa The instruction label now says the correct thing in Main Game and also hides itself once a trigger is pressed. 2024-05-24 09:09:40 +03:00
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MainGame.umap The instruction label now says the correct thing in Main Game and also hides itself once a trigger is pressed. 2024-05-24 09:09:40 +03:00
MainMenu.umap Added showcase photos for milestone2. Also just testing committing from a new computer. 2024-05-23 16:21:50 +03:00
Prototype_BubbleGrid.umap Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course). 2024-04-18 03:24:39 +03:00
Prototype_BubbleGrid2.umap Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course). 2024-04-18 03:24:39 +03:00