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VRReactionGame
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VRReactionGame
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Mihkel Roomet
35a23bdaf6
Added Main Game level
2024-04-27 11:51:04 +03:00
..
Blueprints
Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
2024-04-18 03:24:39 +03:00
Characters
/MannequinsXR
Initial commit
2024-04-03 12:58:46 +03:00
FPWeapon
Initial commit
2024-04-03 12:58:46 +03:00
LevelPrototyping
Initial commit
2024-04-03 12:58:46 +03:00
Maps
Added Main Game level
2024-04-27 11:51:04 +03:00
Materials
Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
2024-04-18 03:24:39 +03:00
Meshes
Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
2024-04-18 03:24:39 +03:00
Prototype1
Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
2024-04-18 03:24:39 +03:00
Prototype2
Reduce Prototype2 grid size. Rebuild with Visual Studio just in case.
2024-04-24 14:51:03 +03:00
StarterContent
Initial commit
2024-04-03 12:58:46 +03:00
VRSpectator
Initial commit
2024-04-03 12:58:46 +03:00
VRTemplate
Added a custom sky sphere along with custom child assets like a sky material. Added a custom unlit material for text. Made a main menu. Removed teleportation. Made a custom C++ function for getting the default map name and assigned it to the Restart button in the VRTemplate's left hand in-game menu. Tucked the prototype stuff away in folders Prototype1 and Prototype2, so we can move forward with the full version of the game now (we can reuse stuff from the prototypes, of course).
2024-04-18 03:24:39 +03:00
Prototype_BubbleGrid2.umap
Prototype 2: Added a custom sky sphere. Added fresnel to bubbles.
2024-04-18 00:24:56 +03:00