From 546e118cbd0826a1e865070b41bd048c702d748e Mon Sep 17 00:00:00 2001 From: Mihkel Roomet Date: Wed, 24 Apr 2024 14:51:03 +0300 Subject: [PATCH] Reduce Prototype2 grid size. Rebuild with Visual Studio just in case. --- Content/Prototype2/BP_BubbleGrid2.uasset | 4 ++-- Source/ReactionGame/CustomBlueprintFunctionLibrary.h | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Content/Prototype2/BP_BubbleGrid2.uasset b/Content/Prototype2/BP_BubbleGrid2.uasset index 534431d..f70d7a4 100644 --- a/Content/Prototype2/BP_BubbleGrid2.uasset +++ b/Content/Prototype2/BP_BubbleGrid2.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:84e6d8a5ee7ef4d4f5dee21cc477bdf6d6140ac347a47d3d7b3dee7d82f02a71 -size 259524 +oid sha256:610308c27157faebb3c37c1657e5405ec764b6532f702de5803d2db2b9f81d16 +size 258322 diff --git a/Source/ReactionGame/CustomBlueprintFunctionLibrary.h b/Source/ReactionGame/CustomBlueprintFunctionLibrary.h index 659e831..117ec39 100644 --- a/Source/ReactionGame/CustomBlueprintFunctionLibrary.h +++ b/Source/ReactionGame/CustomBlueprintFunctionLibrary.h @@ -16,3 +16,4 @@ public: UFUNCTION(BlueprintCallable, Category = "Custom Utilities") static FString GetDefaultMapName(); }; +s \ No newline at end of file