Block a user
World building - Minigame scenes
Interaction - Door interaction
Interaction - Enable/Disable portal with gesture
NPC - Initial version of enemy AI attacks
NPC - Initial version of enemy AI movement
Resource gathering - Lumber collection
Chopping down trees with an axe/other and receive lumber resources in inventory
Resource gathering - Lumber collection
Combat mechanics - Spellcasting with gestures
Resource gathering - Essence collection mechanics
portals and dash. Also a bit of terrain building and level design