From 4f57219bd5d15c46567b47e4cf3170e27b74ee15 Mon Sep 17 00:00:00 2001 From: jaredWild Date: Mon, 14 Apr 2025 21:11:32 +0300 Subject: [PATCH] adding gitattributes and gitignore --- .gitattributes | 31 ++++++++++++++++++ UnrealEngine.gitignore | 74 ++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 105 insertions(+) create mode 100644 .gitattributes create mode 100644 UnrealEngine.gitignore diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..9c9adf5 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,31 @@ +# Auto detect text files and perform LF normalization +* text=auto +# UE file types +*.uasset filter=lfs diff=lfs merge=lfs -text +*.umap filter=lfs diff=lfs merge=lfs -text +*.udk filter=lfs diff=lfs merge=lfs -text +*.upk filter=lfs diff=lfs merge=lfs -text +# Anything in `/RawContent` dir. [You create this directory in your projects root folder] +/RawContent/**/* filter=lfs diff=lfs merge=lfs -text +# Raw Content types +*.blend filter=lfs diff=lfs merge=lfs -text +*.duf filter=lfs diff=lfs merge=lfs -text +*.bin.fbx filter=lfs diff=lfs merge=lfs -text +*.fbx filter=lfs diff=lfs merge=lfs -text +*.obj filter=lfs diff=lfs merge=lfs -text +*.png filter=lfs diff=lfs merge=lfs -text +*.jpg filter=lfs diff=lfs merge=lfs -text +*.jpeg filter=lfs diff=lfs merge=lfs -text +*.hdr filter=lfs diff=lfs merge=lfs -text +*.exr filter=lfs diff=lfs merge=lfs -text +*.mp3 filter=lfs diff=lfs merge=lfs -text +*.mp4 filter=lfs diff=lfs merge=lfs -text +*.mov filter=lfs diff=lfs merge=lfs -text +*.wav filter=lfs diff=lfs merge=lfs -text +*.3ds filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text +*.mb filter=lfs diff=lfs merge=lfs -text +*.tga filter=lfs diff=lfs merge=lfs -text +*.cubemap filter=lfs diff=lfs merge=lfs -text +*.tif filter=lfs diff=lfs merge=lfs -text +*.xcf filter=lfs diff=lfs merge=lfs -text \ No newline at end of file diff --git a/UnrealEngine.gitignore b/UnrealEngine.gitignore new file mode 100644 index 0000000..6e0d95f --- /dev/null +++ b/UnrealEngine.gitignore @@ -0,0 +1,74 @@ +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/**/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/**/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/*