Files
WhipWing/Source/WhipWing/WhipWing.Build.cs
farsight-andre 31f910e51d initial flight
2026-04-22 09:35:02 +03:00

26 lines
911 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class WhipWing : ModuleRules
{
public WhipWing(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay" });
PrivateDependencyModuleNames.AddRange(new string[] { });
PublicIncludePaths.AddRange(new string[] { "WhipWing" });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}