forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform
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{
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  using Description = System.ComponentModel.DescriptionAttribute;
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  public enum VoipBitrate : int
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  {
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    [Description("UNKNOWN")]
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    Unknown,
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    /// Very low audio quality for minimal network usage. This may not give the
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    /// full range of Hz for audio, but it will save on network usage.
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    [Description("B16000")]
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    B16000,
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    /// Lower audio quality but also less network usage.
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    [Description("B24000")]
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    B24000,
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    /// This is the default bitrate for voip connections. It should be the best
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    /// tradeoff between audio quality and network usage.
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    [Description("B32000")]
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    B32000,
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    /// Higher audio quality at the expense of network usage. Good if there's music
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    /// being streamed over the connections
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    [Description("B64000")]
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    B64000,
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    /// Even higher audio quality for music streaming or radio-like quality.
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    [Description("B96000")]
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    B96000,
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    /// At this point the audio quality should be preceptually indistinguishable
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    /// from the uncompressed input.
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    [Description("B128000")]
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    B128000,
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  }
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}
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