forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			16 lines
		
	
	
		
			188 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			188 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using UnityEngine;
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using System.Collections;
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using System;
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namespace Oculus.Platform
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{
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  public interface IMicrophone
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  {
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    void Start();
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    void Stop();
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    float[] Update();
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  }
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}
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