forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			14 lines
		
	
	
		
			369 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			369 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using UnityEngine;
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namespace Asset_Cleaner {
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    class WindowData {
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        public bool ExpandFiles;
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        public bool ExpandScenes;
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        public Vector2 ScrollPos;
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        public CleanerStyleAsset.Style Style;
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        public GUIContent SceneFoldout;
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        public PrevClick Click;
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        public AufWindow Window;
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        public FindModeEnum FindFrom;
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    }
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} |