forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			19 lines
		
	
	
		
			748 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			748 B
		
	
	
	
		
			C#
		
	
	
	
	
	
namespace FishNet.Managing.Scened
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{
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    /// <summary>
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    /// Additional user-crafted data which can be included in scene load callbacks.
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    /// </summary>
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    public class LoadParams
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    {
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        /// <summary>
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        /// Objects which are included in callbacks on the server when loading a scene. Can be useful for including unique information about the scene, such as match id. These are not sent to clients; use ClientParams for this.
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        /// </summary>
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        [System.NonSerialized]
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        public object[] ServerParams = new object[0];
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        /// <summary>
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        /// Bytes which are sent to clients during scene loads. Can contain any information.
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        /// </summary>
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        public byte[] ClientParams = new byte[0];
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    }
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} |