forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			97 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.IO;
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using System.Xml;
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using UnityEngine;
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using UnityEditor;
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public class BuildAssetBundles : MonoBehaviour
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{
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	[MenuItem("Oculus/Tools/Build Mobile-Quest Expansion File", false, 100000)]
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	public static void BuildBundles()
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	{
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		// Create expansion file directory and call build asset bundles
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		string path = Application.dataPath + "/../Asset Bundles/";
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		if (!System.IO.Directory.Exists(path))
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		{
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			System.IO.Directory.CreateDirectory(path);
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		}
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		BuildPipeline.BuildAssetBundles(path, BuildAssetBundleOptions.ChunkBasedCompression, BuildTarget.Android);
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		// Rename asset bundle file to the proper obb string
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		if (File.Exists(path + "Asset Bundles"))
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		{
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			string expansionName = "main." + PlayerSettings.Android.bundleVersionCode + "." + PlayerSettings.applicationIdentifier + ".obb";
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			try
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			{
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				if (File.Exists(path + expansionName))
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				{
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					File.Delete(path + expansionName);
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				}
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				File.Move(path + "Asset Bundles", path + expansionName);
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				UnityEngine.Debug.Log("OBB expansion file " + expansionName + " has been successfully created at " + path);
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				UpdateAndroidManifest();
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			}
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			catch (Exception e)
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			{
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				UnityEngine.Debug.LogError(e.Message);
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			}
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		}
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	}
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	public static void UpdateAndroidManifest()
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	{
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		string manifestFolder = Application.dataPath + "/Plugins/Android";
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		try
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		{
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			// Load android manfiest file
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			XmlDocument doc = new XmlDocument();
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			doc.Load(manifestFolder + "/AndroidManifest.xml");
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			string androidNamepsaceURI;
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			XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest");
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			if(element == null)
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			{
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				UnityEngine.Debug.LogError("Could not find manifest tag in android manifest.");
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				return;
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			}
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			// Get android namespace URI from the manifest
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			androidNamepsaceURI = element.GetAttribute("xmlns:android");
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			if (!string.IsNullOrEmpty(androidNamepsaceURI))
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			{
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				// Check if the android manifest already has the read external storage permission
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				XmlNodeList nodeList = doc.SelectNodes("/manifest/application/uses-permission");
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				foreach (XmlElement e in nodeList)
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				{
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					string attr = e.GetAttribute("name", androidNamepsaceURI);
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					if (attr == "android.permission.READ_EXTERNAL_STORAGE")
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					{
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						UnityEngine.Debug.Log("Android manifest already has the proper permissions.");
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						return;
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					}
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				}
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				element = (XmlElement)doc.SelectSingleNode("/manifest/application");
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				if (element != null)
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				{
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					// Insert read external storage permission
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					XmlElement newElement = doc.CreateElement("uses-permission");
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					newElement.SetAttribute("name", androidNamepsaceURI, "android.permission.READ_EXTERNAL_STORAGE");
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					element.AppendChild(newElement);
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					doc.Save(manifestFolder + "/AndroidManifest.xml");
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					UnityEngine.Debug.Log("Successfully modified android manifest with external storage permission.");
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					return;
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				}
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			}
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			UnityEngine.Debug.LogError("Could not find android naemspace URI in android manifest.");
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		}
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		catch (Exception e)
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		{
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			UnityEngine.Debug.LogError(e.Message);
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		}
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	}
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}
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