forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			1332 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			1332 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using FishNet.Connection;
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						|
using FishNet.Documenting;
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using FishNet.Managing;
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using FishNet.Object;
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using FishNet.Serializing.Helping;
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using FishNet.Transporting;
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using FishNet.Utility.Constant;
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using FishNet.Utility.Performance;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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[assembly: InternalsVisibleTo(UtilityConstants.GENERATED_ASSEMBLY_NAME)]
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namespace FishNet.Serializing
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{
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    /// <summary>
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    /// Used for write references to generic types.
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    /// </summary>
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    /// <typeparam name="T"></typeparam>
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    [APIExclude]
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    public static class GenericWriter<T>
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    {
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        public static Action<Writer, T> Write { get; set; }
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        public static Action<Writer, T, AutoPackType> WriteAutoPack { get; set; }
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    }
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    /// <summary>
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    /// Writes data to a buffer.
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    /// </summary>
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    public class Writer
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    {
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        #region Public.
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        /// <summary>
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        /// Capacity of the buffer.
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        /// </summary>
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        public int Capacity => _buffer.Length;
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        /// <summary>
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        /// Current write position.
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        /// </summary>
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        public int Position;
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        /// <summary>
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        /// Number of bytes writen to the buffer.
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        /// </summary>
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        public int Length;
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        /// <summary>
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        /// NetworkManager associated with this writer. May be null.
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        /// </summary>
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        public NetworkManager NetworkManager;
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        #endregion
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        #region Private.
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        /// <summary>
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        /// Buffer to prevent new allocations. This will grow as needed.
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        /// </summary>
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        private byte[] _buffer = new byte[64];
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        #endregion
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        #region Const.
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        /// <summary>
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        /// Replicate data is default of T.
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        /// </summary>
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        internal const byte REPLICATE_DEFAULT_BYTE = 0;
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        /// <summary>
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        /// Replicate data is the same as the previous.
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        /// </summary>
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        internal const byte REPLICATE_DUPLICATE_BYTE = 1;
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        /// <summary>
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        /// Replicate data is different from the previous.
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        /// </summary>
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        internal const byte REPLICATE_UNIQUE_BYTE = 2;
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        /// <summary>
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        /// Replicate data is repeating for every entry.
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        /// </summary>
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        internal const byte REPLICATE_REPEATING_BYTE = 3;
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        /// <summary>
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        /// All datas in the replicate are default.
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        /// </summary>
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        internal const byte REPLICATE_ALL_DEFAULT_BYTE = 4;
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        /// <summary>
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        /// Value used when a collection is unset, as in null.
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        /// </summary>
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        public const int UNSET_COLLECTION_SIZE_VALUE = -1;
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        #endregion
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        /// <summary>
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        /// Resets the writer as though it was unused. Does not reset buffers.
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        /// </summary>
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        public void Reset(NetworkManager manager = null)
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        {
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            Length = 0;
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            Position = 0;
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            NetworkManager = manager;
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        }
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						|
        /// <summary>
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						|
        /// Writes a dictionary.
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						|
        /// </summary>
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        [CodegenExclude]
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteDictionary<TKey, TValue>(Dictionary<TKey, TValue> dict)
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        {
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            if (dict == null)
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            {
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                WriteBoolean(true);
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                return;
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            }
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            else
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            {
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                WriteBoolean(false);
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            }
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            WriteInt32(dict.Count);
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            foreach (KeyValuePair<TKey, TValue> item in dict)
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            {
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                Write(item.Key);
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                Write(item.Value);
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            }
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        }
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        /// <summary>
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        /// Ensures the buffer Capacity is of minimum count.
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        /// </summary>
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        /// <param name="count"></param>
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        public void EnsureBufferCapacity(int count)
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        {
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            if (Capacity < count)
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                Array.Resize(ref _buffer, count);
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        }
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        /// <summary>
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        /// Ensure a number of bytes to be available in the buffer from current position.
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        /// </summary>
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        /// <param name="count"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void EnsureBufferLength(int count)
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        {
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						|
            if (Position + count > _buffer.Length)
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						|
            {
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                int nextSize = (_buffer.Length * 2) + count;
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                Array.Resize(ref _buffer, nextSize);
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						|
            }
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        }
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        /// <summary>
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        /// Returns the buffer. The returned value will be the full buffer, even if not all of it is used.
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        /// </summary>
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        /// <returns></returns>
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        public byte[] GetBuffer()
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        {
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            return _buffer;
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        }
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        /// <summary>
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        /// Returns the used portion of the buffer as an ArraySegment.
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        /// </summary>
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        /// <returns></returns>
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        public ArraySegment<byte> GetArraySegment()
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        {
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            return new ArraySegment<byte>(_buffer, 0, Length);
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        }
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        /// <summary>
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        /// Reserves a number of bytes from current position.
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        /// </summary>
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        /// <param name="count"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void Reserve(int count)
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        {
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            EnsureBufferLength(count);
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            Position += count;
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            Length = Math.Max(Length, Position);
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        }
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        /// <summary>
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        /// Writes length. This method is used to make debugging easier.
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        /// </summary>
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        /// <param name="length"></param>
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        [CodegenExclude]
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        internal void WriteLength(int length)
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        {
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            WriteInt32(length);
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        }
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        /// <summary>
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        /// Sends a packetId.
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        /// </summary>
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        /// <param name="pid"></param>
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        [CodegenExclude]
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        internal void WritePacketId(PacketId pid)
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        {
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            WriteUInt16((ushort)pid);
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        }
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        /// <summary>
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        /// Inserts value at index within the buffer.
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        /// This method does not perform error checks.
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        /// </summary>
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        /// <param name="value"></param>
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        /// <param name="index"></param>
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        [CodegenExclude]
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        public void FastInsertByte(byte value, int index)
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        {
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            _buffer[index] = value;
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        }
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        /// <summary>
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        /// Writes a byte.
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        /// </summary>
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        /// <param name="value"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteByte(byte value)
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        {
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            EnsureBufferLength(1);
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            _buffer[Position++] = value;
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            Length = Math.Max(Length, Position);
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        }
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        /// <summary>
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        /// Writes bytes.
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        /// </summary>
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        /// <param name="value"></param>
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        /// <param name="offset"></param>
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        /// <param name="count"></param>
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        [CodegenExclude]
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteBytes(byte[] value, int offset, int count)
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        {
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            EnsureBufferLength(count);
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            Buffer.BlockCopy(value, offset, _buffer, Position, count);
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            Position += count;
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            Length = Math.Max(Length, Position);
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        }
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        /// <summary>
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        /// Writes bytes and length of bytes.
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        /// </summary>
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        /// <param name="value"></param>
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        /// <param name="offset"></param>
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        /// <param name="count"></param>
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        [CodegenExclude]
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteBytesAndSize(byte[] value, int offset, int count)
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        {
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            if (value == null)
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            {
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                WriteInt32(Writer.UNSET_COLLECTION_SIZE_VALUE);
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            }
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            else
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            {
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                WriteInt32(count);
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                WriteBytes(value, offset, count);
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            }
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        }
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        /// <summary>
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        /// Writes all bytes in value and length of bytes.
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        /// </summary>
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        /// <param name="value"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteBytesAndSize(byte[] value)
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        {
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            int size = (value == null) ? 0 : value.Length;
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            // buffer might be null, so we can't use .Length in that case
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            WriteBytesAndSize(value, 0, size);
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        }
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        /// <summary>
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        /// Writes a sbyte.
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        /// </summary>
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        /// <param name="value"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteSByte(sbyte value)
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        {
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            EnsureBufferLength(1);
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            _buffer[Position++] = (byte)value;
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            Length = Math.Max(Length, Position);
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        }
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        /// <summary>
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        /// Writes a char.
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        /// </summary>
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        /// <param name="value"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteChar(char value)
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        {
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            EnsureBufferLength(2);
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            _buffer[Position++] = (byte)value;
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            _buffer[Position++] = (byte)(value >> 8);
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            Length = Math.Max(Length, Position);
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        }
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        /// <summary>
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        /// Writes a boolean.
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        /// </summary>
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        /// <param name="value"></param>
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						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteBoolean(bool value)
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        {
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            EnsureBufferLength(1);
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            _buffer[Position++] = (value) ? (byte)1 : (byte)0;
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            Length = Math.Max(Length, Position);
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        }
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						|
        /// <summary>
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        /// Writes a uint16.
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        /// </summary>
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        /// <param name="value"></param>
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteUInt16(ushort value)
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        {
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            EnsureBufferLength(2);
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            _buffer[Position++] = (byte)value;
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						|
            _buffer[Position++] = (byte)(value >> 8);
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						|
            Length = Math.Max(Length, Position);
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						|
        }
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						|
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						|
        /// <summary>
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						|
        /// Writes a int16.
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						|
        /// </summary>
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						|
        /// <param name="value"></param>
 | 
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        [MethodImpl(MethodImplOptions.AggressiveInlining)]
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        public void WriteInt16(short value)
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        {
 | 
						|
            EnsureBufferLength(2);
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						|
            _buffer[Position++] = (byte)value;
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						|
            _buffer[Position++] = (byte)(value >> 8);
 | 
						|
            Length = Math.Max(Length, Position);
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						|
        }
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						|
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						|
        /// <summary>
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        /// Writes a int32.
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						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
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						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteInt32(int value, AutoPackType packType = AutoPackType.Packed)
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						|
        {
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						|
            if (packType == AutoPackType.Packed)
 | 
						|
                WritePackedWhole(ZigZagEncode((ulong)value));
 | 
						|
            else
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						|
                WriteUInt32((uint)value, packType);
 | 
						|
        }
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a uint32.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteUInt32(uint value, AutoPackType packType = AutoPackType.Packed)
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						|
        {
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						|
            if (packType == AutoPackType.Unpacked)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(4);
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						|
                WriterExtensions.WriteUInt32(_buffer, value, ref Position);
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						|
                Length = Math.Max(Length, Position);
 | 
						|
            }
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						|
            else
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						|
            {
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						|
                WritePackedWhole(value);
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						|
            }
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						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes an int64.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteInt64(long value, AutoPackType packType = AutoPackType.Packed)
 | 
						|
        {
 | 
						|
            if (packType == AutoPackType.Packed)
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						|
                WritePackedWhole(ZigZagEncode((ulong)value));
 | 
						|
            else
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						|
                WriteUInt64((ulong)value, packType);
 | 
						|
        }
 | 
						|
        /// <summary>
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						|
        /// Writes a uint64.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteUInt64(ulong value, AutoPackType packType = AutoPackType.Packed)
 | 
						|
        {
 | 
						|
            if (packType == AutoPackType.Unpacked)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(8);
 | 
						|
                _buffer[Position++] = (byte)value;
 | 
						|
                _buffer[Position++] = (byte)(value >> 8);
 | 
						|
                _buffer[Position++] = (byte)(value >> 16);
 | 
						|
                _buffer[Position++] = (byte)(value >> 24);
 | 
						|
                _buffer[Position++] = (byte)(value >> 32);
 | 
						|
                _buffer[Position++] = (byte)(value >> 40);
 | 
						|
                _buffer[Position++] = (byte)(value >> 48);
 | 
						|
                _buffer[Position++] = (byte)(value >> 56);
 | 
						|
 | 
						|
                Length = Math.Max(Position, Length);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                WritePackedWhole(value);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a single (float).
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteSingle(float value, AutoPackType packType = AutoPackType.Unpacked)
 | 
						|
        {
 | 
						|
            if (packType == AutoPackType.Unpacked)
 | 
						|
            {
 | 
						|
                UIntFloat converter = new UIntFloat { FloatValue = value };
 | 
						|
                WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                long converter = (long)(value * 100f);
 | 
						|
                WritePackedWhole((ulong)converter);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a double.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteDouble(double value)
 | 
						|
        {
 | 
						|
            UIntDouble converter = new UIntDouble { DoubleValue = value };
 | 
						|
            WriteUInt64(converter.LongValue, AutoPackType.Unpacked);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a decimal.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteDecimal(decimal value)
 | 
						|
        {
 | 
						|
            UIntDecimal converter = new UIntDecimal { DecimalValue = value };
 | 
						|
            WriteUInt64(converter.LongValue1, AutoPackType.Unpacked);
 | 
						|
            WriteUInt64(converter.LongValue2, AutoPackType.Unpacked);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a string.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteString(string value)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
            {
 | 
						|
                WriteInt32(Writer.UNSET_COLLECTION_SIZE_VALUE);
 | 
						|
                return;
 | 
						|
            }
 | 
						|
            else if (value.Length == 0)
 | 
						|
            {
 | 
						|
                WriteInt32(0);
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Resize string buffer as needed. There's no harm in
 | 
						|
             * increasing buffer on writer side because sender will
 | 
						|
             * never intentionally inflict allocations on itself. 
 | 
						|
             * Reader ensures string count cannot exceed received
 | 
						|
             * packet size. */
 | 
						|
            int size;
 | 
						|
            byte[] stringBuffer = WriterStatics.GetStringBuffer(value, out size);
 | 
						|
            WriteInt32(size);
 | 
						|
            WriteBytes(stringBuffer, 0, size);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a byte ArraySegment and it's size.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteArraySegmentAndSize(ArraySegment<byte> value)
 | 
						|
        {
 | 
						|
            WriteBytesAndSize(value.Array, value.Offset, value.Count);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes an ArraySegment without size.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteArraySegment(ArraySegment<byte> value)
 | 
						|
        {
 | 
						|
            WriteBytes(value.Array, value.Offset, value.Count);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Vector2.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteVector2(Vector2 value)
 | 
						|
        {
 | 
						|
            UIntFloat converter;
 | 
						|
            converter = new UIntFloat { FloatValue = value.x };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            converter = new UIntFloat { FloatValue = value.y };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Vector3
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteVector3(Vector3 value)
 | 
						|
        {
 | 
						|
            UIntFloat converter;
 | 
						|
            converter = new UIntFloat { FloatValue = value.x };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            converter = new UIntFloat { FloatValue = value.y };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            converter = new UIntFloat { FloatValue = value.z };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Vector4.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteVector4(Vector4 value)
 | 
						|
        {
 | 
						|
            UIntFloat converter;
 | 
						|
            converter = new UIntFloat { FloatValue = value.x };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            converter = new UIntFloat { FloatValue = value.y };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            converter = new UIntFloat { FloatValue = value.z };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
            converter = new UIntFloat { FloatValue = value.w };
 | 
						|
            WriteUInt32(converter.UIntValue, AutoPackType.Unpacked);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Vector2Int.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteVector2Int(Vector2Int value, AutoPackType packType = AutoPackType.Packed)
 | 
						|
        {
 | 
						|
            WriteInt32(value.x, packType);
 | 
						|
            WriteInt32(value.y, packType);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Vector3Int.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteVector3Int(Vector3Int value, AutoPackType packType = AutoPackType.Packed)
 | 
						|
        {
 | 
						|
            WriteInt32(value.x, packType);
 | 
						|
            WriteInt32(value.y, packType);
 | 
						|
            WriteInt32(value.z, packType);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Color.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteColor(Color value, AutoPackType packType = AutoPackType.Packed)
 | 
						|
        {
 | 
						|
            if (packType == AutoPackType.Unpacked)
 | 
						|
            {
 | 
						|
                WriteSingle(value.r);
 | 
						|
                WriteSingle(value.g);
 | 
						|
                WriteSingle(value.b);
 | 
						|
                WriteSingle(value.a);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                EnsureBufferLength(4);
 | 
						|
                _buffer[Position++] = (byte)(value.r * 100f);
 | 
						|
                _buffer[Position++] = (byte)(value.g * 100f);
 | 
						|
                _buffer[Position++] = (byte)(value.b * 100f);
 | 
						|
                _buffer[Position++] = (byte)(value.a * 100f);
 | 
						|
 | 
						|
                Length = Math.Max(Length, Position);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Color32.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteColor32(Color32 value)
 | 
						|
        {
 | 
						|
            EnsureBufferLength(4);
 | 
						|
            _buffer[Position++] = value.r;
 | 
						|
            _buffer[Position++] = value.g;
 | 
						|
            _buffer[Position++] = value.b;
 | 
						|
            _buffer[Position++] = value.a;
 | 
						|
 | 
						|
            Length = Math.Max(Length, Position);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Quaternion.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteQuaternion(Quaternion value, AutoPackType packType = AutoPackType.Packed)
 | 
						|
        {
 | 
						|
            if (packType == AutoPackType.Packed)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(4);
 | 
						|
                uint result = Quaternion32Compression.Compress(value);
 | 
						|
                WriterExtensions.WriteUInt32(_buffer, result, ref Position);
 | 
						|
                Length = Math.Max(Length, Position);
 | 
						|
            }
 | 
						|
            else if (packType == AutoPackType.PackedLess)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(8);
 | 
						|
                ulong result = Quaternion64Compression.Compress(value);
 | 
						|
                WriterExtensions.WriteUInt64(_buffer, result, ref Position);
 | 
						|
                Length = Math.Max(Length, Position);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                EnsureBufferLength(16);
 | 
						|
                WriteSingle(value.x);
 | 
						|
                WriteSingle(value.y);
 | 
						|
                WriteSingle(value.z);
 | 
						|
                WriteSingle(value.w);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a rect.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteRect(Rect value)
 | 
						|
        {
 | 
						|
            WriteSingle(value.xMin);
 | 
						|
            WriteSingle(value.yMin);
 | 
						|
            WriteSingle(value.width);
 | 
						|
            WriteSingle(value.height);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a plane.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WritePlane(Plane value)
 | 
						|
        {
 | 
						|
            WriteVector3(value.normal);
 | 
						|
            WriteSingle(value.distance);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Ray.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteRay(Ray value)
 | 
						|
        {
 | 
						|
            WriteVector3(value.origin);
 | 
						|
            WriteVector3(value.direction);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Ray2D.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteRay2D(Ray2D value)
 | 
						|
        {
 | 
						|
            WriteVector2(value.origin);
 | 
						|
            WriteVector2(value.direction);
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Matrix4x4.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteMatrix4x4(Matrix4x4 value)
 | 
						|
        {
 | 
						|
            WriteSingle(value.m00);
 | 
						|
            WriteSingle(value.m01);
 | 
						|
            WriteSingle(value.m02);
 | 
						|
            WriteSingle(value.m03);
 | 
						|
            WriteSingle(value.m10);
 | 
						|
            WriteSingle(value.m11);
 | 
						|
            WriteSingle(value.m12);
 | 
						|
            WriteSingle(value.m13);
 | 
						|
            WriteSingle(value.m20);
 | 
						|
            WriteSingle(value.m21);
 | 
						|
            WriteSingle(value.m22);
 | 
						|
            WriteSingle(value.m23);
 | 
						|
            WriteSingle(value.m30);
 | 
						|
            WriteSingle(value.m31);
 | 
						|
            WriteSingle(value.m32);
 | 
						|
            WriteSingle(value.m33);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Guid.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteGuidAllocated(System.Guid value)
 | 
						|
        {
 | 
						|
            byte[] data = value.ToByteArray();
 | 
						|
            WriteBytes(data, 0, data.Length);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a GameObject. GameObject must be spawned over the network already or be a prefab with a NetworkObject attached.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="go"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteGameObject(GameObject go)
 | 
						|
        {
 | 
						|
            if (go == null)
 | 
						|
            {
 | 
						|
                WriteNetworkObject(null);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                NetworkObject nob = go.GetComponent<NetworkObject>();
 | 
						|
                WriteNetworkObject(nob);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a Transform. Transform must be spawned over the network already or be a prefab with a NetworkObject attached.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="t"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteTransform(Transform t)
 | 
						|
        {
 | 
						|
            if (t == null)
 | 
						|
            {
 | 
						|
                WriteNetworkObject(null);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                NetworkObject nob = t.GetComponent<NetworkObject>();
 | 
						|
                WriteNetworkObject(nob);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkObject.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="nob"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteNetworkObject(NetworkObject nob)
 | 
						|
        {
 | 
						|
            WriteNetworkObject(nob, false);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkObject.ObjectId.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="nob"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteNetworkObjectId(NetworkObject nob)
 | 
						|
        {
 | 
						|
            if (nob == null)
 | 
						|
                WriteUInt16(NetworkObject.UNSET_OBJECTID_VALUE);
 | 
						|
            else
 | 
						|
                WriteNetworkObjectId(nob.ObjectId);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkObject while optionally including the initialization order.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="nob"></param>
 | 
						|
        /// <param name="forSpawn"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        internal void WriteNetworkObject(NetworkObject nob, bool forSpawn)
 | 
						|
        {
 | 
						|
            if (nob == null)
 | 
						|
            {
 | 
						|
                WriteUInt16(NetworkObject.UNSET_OBJECTID_VALUE);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                bool spawned = nob.IsSpawned;
 | 
						|
                if (spawned)
 | 
						|
                    WriteNetworkObjectId(nob.ObjectId);
 | 
						|
                else
 | 
						|
                    WriteNetworkObjectId(nob.PrefabId);
 | 
						|
 | 
						|
                //Has to be written after objectId since that's expected first in reader.
 | 
						|
                if (forSpawn)
 | 
						|
                {
 | 
						|
                    WriteUInt16(nob.SpawnableCollectionId);
 | 
						|
                    WriteSByte(nob.GetInitializeOrder());
 | 
						|
                }
 | 
						|
 | 
						|
                WriteBoolean(spawned);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkObject for a despawn message.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="nob"></param>
 | 
						|
        /// <param name="dt"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        internal void WriteNetworkObjectForDespawn(NetworkObject nob, DespawnType dt)
 | 
						|
        {
 | 
						|
            WriteNetworkObjectId(nob.ObjectId);
 | 
						|
            WriteByte((byte)dt);
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes an objectId.
 | 
						|
        /// </summary>
 | 
						|
        [CodegenExclude]
 | 
						|
        public void WriteNetworkObjectId(int objectId)
 | 
						|
        {
 | 
						|
            WriteUInt16((ushort)objectId);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkObject for a spawn packet.
 | 
						|
        /// </summary>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        internal void WriteNetworkObjectForSpawn(NetworkObject nob)
 | 
						|
        {
 | 
						|
            WriteNetworkObject(nob, true);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkBehaviour.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="nb"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteNetworkBehaviour(NetworkBehaviour nb)
 | 
						|
        {
 | 
						|
            if (nb == null)
 | 
						|
            {
 | 
						|
                WriteNetworkObject(null);
 | 
						|
                WriteByte(0);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                WriteNetworkObject(nb.NetworkObject);
 | 
						|
                WriteByte(nb.ComponentIndex);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkBehaviourId.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="nb"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteNetworkBehaviourId(NetworkBehaviour nb)
 | 
						|
        {
 | 
						|
            if (nb == null)
 | 
						|
            {
 | 
						|
                WriteNetworkObjectId(null);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                WriteNetworkObjectId(nb.NetworkObject);
 | 
						|
                WriteByte(nb.ComponentIndex);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a DateTime.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="dt"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteDateTime(DateTime dt)
 | 
						|
        {
 | 
						|
            WriteInt64(dt.ToBinary());
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a transport channel.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="channel"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteChannel(Channel channel)
 | 
						|
        {
 | 
						|
            WriteByte((byte)channel);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a NetworkConnection.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="connection"></param>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteNetworkConnection(NetworkConnection connection)
 | 
						|
        {
 | 
						|
            int value = (connection == null) ? NetworkConnection.UNSET_CLIENTID_VALUE : connection.ClientId;
 | 
						|
            WriteInt16((short)value);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a short for a connectionId.
 | 
						|
        /// </summary>
 | 
						|
        /// <returns></returns>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteNetworkConnectionId(short id)
 | 
						|
        {
 | 
						|
            WriteInt16(id);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a ListCache.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="lc">ListCache to write.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteListCache<T>(ListCache<T> lc)
 | 
						|
        {
 | 
						|
            WriteList<T>(lc.Collection);
 | 
						|
        }
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a list.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value">Collection to write.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteList<T>(List<T> value)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
                WriteList<T>(null, 0, 0);
 | 
						|
            else
 | 
						|
                WriteList<T>(value, 0, value.Count);
 | 
						|
        }
 | 
						|
        #region Packed writers.
 | 
						|
        /// <summary>
 | 
						|
        /// ZigZag encode an integer. Move the sign bit to the right.
 | 
						|
        /// </summary>
 | 
						|
        [CodegenExclude]
 | 
						|
        public ulong ZigZagEncode(ulong value)
 | 
						|
        {
 | 
						|
            if (value >> 63 > 0)
 | 
						|
                return ~(value << 1) | 1;
 | 
						|
            return value << 1;
 | 
						|
        }
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a packed whole number.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WritePackedWhole(ulong value)
 | 
						|
        {
 | 
						|
            if (value < 0x80UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(1);
 | 
						|
                _buffer[Position++] = (byte)(value & 0x7F);
 | 
						|
            }
 | 
						|
            else if (value < 0x4000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(2);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 7) & 0x7F);
 | 
						|
            }
 | 
						|
            else if (value < 0x200000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(3);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 14) & 0x7F);
 | 
						|
            }
 | 
						|
            else if (value < 0x10000000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(4);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 14) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 21) & 0x7F);
 | 
						|
            }
 | 
						|
            else if (value < 0x100000000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(5);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 14) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 21) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 28) & 0x0F);
 | 
						|
            }
 | 
						|
            else if (value < 0x10000000000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(6);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 14) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 21) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x10 | ((value >> 28) & 0x0F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 32) & 0xFF);
 | 
						|
            }
 | 
						|
            else if (value < 0x1000000000000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(7);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 14) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 21) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x20 | ((value >> 28) & 0x0F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 32) & 0xFF);
 | 
						|
                _buffer[Position++] = (byte)((value >> 40) & 0xFF);
 | 
						|
            }
 | 
						|
            else if (value < 0x100000000000000UL)
 | 
						|
            {
 | 
						|
                EnsureBufferLength(8);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 14) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 21) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x30 | ((value >> 28) & 0x0F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 32) & 0xFF);
 | 
						|
                _buffer[Position++] = (byte)((value >> 40) & 0xFF);
 | 
						|
                _buffer[Position++] = (byte)((value >> 48) & 0xFF);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                EnsureBufferLength(9);
 | 
						|
                _buffer[Position++] = (byte)(0x80 | (value & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 7) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 14) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x80 | ((value >> 21) & 0x7F));
 | 
						|
                _buffer[Position++] = (byte)(0x40 | ((value >> 28) & 0x0F));
 | 
						|
                _buffer[Position++] = (byte)((value >> 32) & 0xFF);
 | 
						|
                _buffer[Position++] = (byte)((value >> 40) & 0xFF);
 | 
						|
                _buffer[Position++] = (byte)((value >> 48) & 0xFF);
 | 
						|
                _buffer[Position++] = (byte)((value >> 56) & 0xFF);
 | 
						|
            }
 | 
						|
 | 
						|
            Length = Math.Max(Length, Position);
 | 
						|
        }
 | 
						|
        #endregion
 | 
						|
 | 
						|
        #region Generators.
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a list.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value">Collection to write.</param>
 | 
						|
        /// <param name="offset">Offset to begin at.</param>
 | 
						|
        /// <param name="count">Entries to write.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteList<T>(List<T> value, int offset, int count)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
            {
 | 
						|
                WriteInt32(Writer.UNSET_COLLECTION_SIZE_VALUE);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                //Make sure values cannot cause out of bounds.
 | 
						|
                if ((offset + count > value.Count))
 | 
						|
                    count = 0;
 | 
						|
 | 
						|
                WriteInt32(count);
 | 
						|
                for (int i = 0; i < count; i++)
 | 
						|
                    Write<T>(value[i + offset]);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a list.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value">Collection to write.</param>
 | 
						|
        /// <param name="offset">Offset to begin at.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteList<T>(List<T> value, int offset)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
                WriteList<T>(null, 0, 0);
 | 
						|
            else
 | 
						|
                WriteList<T>(value, offset, value.Count - offset);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes a replication to the server.
 | 
						|
        /// </summary>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        internal void WriteReplicate<T>(List<T> values, int offset)
 | 
						|
        {
 | 
						|
            /* COUNT
 | 
						|
             * 
 | 
						|
             * Each Entry:
 | 
						|
             * 0 if the same as previous.
 | 
						|
             * 1 if default. */
 | 
						|
            int collectionCount = values.Count;
 | 
						|
            //Replicate list will never be null, no need to write null check.
 | 
						|
            //Number of entries being written.
 | 
						|
            byte count = (byte)(collectionCount - offset);
 | 
						|
            WriteByte(count);
 | 
						|
 | 
						|
            //Get comparer.
 | 
						|
            Func<T, T, bool> compareDel = GeneratedComparer<T>.Compare;
 | 
						|
            Func<T, bool> isDefaultDel = GeneratedComparer<T>.IsDefault;
 | 
						|
            if (compareDel == null || isDefaultDel == null)
 | 
						|
            {
 | 
						|
                LogError($"ReplicateComparers not found for type {typeof(T).FullName}");
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            T lastData = default;
 | 
						|
            /* It's possible to save more bytes by writing that they are all the same.
 | 
						|
             * Run a check, and if they are all the same then only write
 | 
						|
             * the first data with the same indicator code. */
 | 
						|
            byte fullPackType = 0;
 | 
						|
            bool repeating = true;
 | 
						|
            bool allDefault = true;
 | 
						|
            for (int i = offset; i < collectionCount; i++)
 | 
						|
            {
 | 
						|
                T v = values[i];
 | 
						|
                if (!isDefaultDel(v))
 | 
						|
                    allDefault = false;
 | 
						|
 | 
						|
                //Only check if i is larger than offset, giving us something in the past to check.
 | 
						|
                if (i > offset)
 | 
						|
                {
 | 
						|
                    //Not repeating.
 | 
						|
                    bool match = compareDel.Invoke(v, values[i - 1]);
 | 
						|
                    if (!match)
 | 
						|
                    {
 | 
						|
                        repeating = false;
 | 
						|
                        break;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
 | 
						|
            }
 | 
						|
 | 
						|
            if (allDefault)
 | 
						|
                fullPackType = REPLICATE_ALL_DEFAULT_BYTE;
 | 
						|
            else if (repeating)
 | 
						|
                fullPackType = REPLICATE_REPEATING_BYTE;
 | 
						|
            WriteByte(fullPackType);
 | 
						|
 | 
						|
            //If repeating only write the first entry.
 | 
						|
            if (repeating)
 | 
						|
            {
 | 
						|
                //Only write if not default.
 | 
						|
                if (!allDefault)
 | 
						|
                    Write<T>(values[offset]);
 | 
						|
            }
 | 
						|
            //Otherwise check each entry for differences.
 | 
						|
            else
 | 
						|
            {
 | 
						|
                for (int i = offset; i < collectionCount; i++)
 | 
						|
                {
 | 
						|
                    T v = values[i];
 | 
						|
                    bool isDefault = isDefaultDel.Invoke(v);
 | 
						|
                    //Default data, easy exit on writes.
 | 
						|
                    if (isDefault)
 | 
						|
                    {
 | 
						|
                        WriteByte(REPLICATE_DEFAULT_BYTE);
 | 
						|
                    }
 | 
						|
                    //Data is not default.
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        //Same as last data.
 | 
						|
                        bool match = compareDel.Invoke(v, lastData);
 | 
						|
                        if (match)
 | 
						|
                        {
 | 
						|
                            WriteByte(REPLICATE_DUPLICATE_BYTE);
 | 
						|
                        }
 | 
						|
                        else
 | 
						|
                        {
 | 
						|
                            WriteByte(REPLICATE_UNIQUE_BYTE);
 | 
						|
                            Write<T>(v);
 | 
						|
                            lastData = v;
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writes an array.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value">Collection to write.</param>
 | 
						|
        /// <param name="offset">Offset to begin at.</param>
 | 
						|
        /// <param name="count">Entries to write.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteArray<T>(T[] value, int offset, int count)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
            {
 | 
						|
                WriteInt32(Writer.UNSET_COLLECTION_SIZE_VALUE);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                //If theres no values, or offset exceeds count then write 0 for count.
 | 
						|
                if (value.Length == 0 || (offset >= count))
 | 
						|
                {
 | 
						|
                    WriteInt32(0);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    WriteInt32(count);
 | 
						|
                    for (int i = offset; i < count; i++)
 | 
						|
                        Write<T>(value[i]);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        /// <summary>
 | 
						|
        /// Writes an array.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value">Collection to write.</param>
 | 
						|
        /// <param name="offset">Offset to begin at.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteArray<T>(T[] value, int offset)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
                WriteArray<T>(null, 0, 0);
 | 
						|
            else
 | 
						|
                WriteArray<T>(value, offset, value.Length - offset);
 | 
						|
        }
 | 
						|
        /// <summary>
 | 
						|
        /// Writes an array.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="value">Collection to write.</param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void WriteArray<T>(T[] value)
 | 
						|
        {
 | 
						|
            if (value == null)
 | 
						|
                WriteArray<T>(null, 0, 0);
 | 
						|
            else
 | 
						|
                WriteArray<T>(value, 0, value.Length);
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Writers any supported type.
 | 
						|
        /// </summary>
 | 
						|
        /// <typeparam name="T"></typeparam>
 | 
						|
        /// <param name="value"></param>
 | 
						|
        [CodegenExclude]
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        public void Write<T>(T value)
 | 
						|
        {
 | 
						|
            System.Type type = typeof(T);
 | 
						|
            if (IsAutoPackType(type, out AutoPackType packType))
 | 
						|
            {
 | 
						|
                Action<Writer, T, AutoPackType> del = GenericWriter<T>.WriteAutoPack;
 | 
						|
                if (del == null)
 | 
						|
                    LogError(GetLogMessage());
 | 
						|
                else
 | 
						|
                    del.Invoke(this, value, packType);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                Action<Writer, T> del = GenericWriter<T>.Write;
 | 
						|
                if (del == null)
 | 
						|
                    LogError(GetLogMessage());
 | 
						|
                else
 | 
						|
                    del.Invoke(this, value);
 | 
						|
            }
 | 
						|
 | 
						|
            string GetLogMessage() => $"Write method not found for {type.FullName}. Use a supported type or create a custom serializer.";
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Logs an error.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="msg"></param>
 | 
						|
        private void LogError(string msg)
 | 
						|
        {
 | 
						|
            if (NetworkManager == null)
 | 
						|
                NetworkManager.StaticLogError(msg);
 | 
						|
            else
 | 
						|
                NetworkManager.LogError(msg);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Returns if T takes AutoPackType argument.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="packType">Outputs the default pack type for T.</param>
 | 
						|
        /// <returns></returns>
 | 
						|
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
						|
        internal static bool IsAutoPackType<T>(out AutoPackType packType)
 | 
						|
        {
 | 
						|
            System.Type type = typeof(T);
 | 
						|
            return IsAutoPackType(type, out packType);
 | 
						|
        }
 | 
						|
        internal static bool IsAutoPackType(Type type, out AutoPackType packType)
 | 
						|
        {
 | 
						|
            if (WriterExtensions.DefaultPackedTypes.Contains(type))
 | 
						|
            {
 | 
						|
                packType = AutoPackType.Packed;
 | 
						|
                return true;
 | 
						|
            }
 | 
						|
            else if (type == typeof(float))
 | 
						|
            {
 | 
						|
                packType = AutoPackType.Unpacked;
 | 
						|
                return true;
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                packType = AutoPackType.Unpacked;
 | 
						|
                return false;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        #endregion
 | 
						|
 | 
						|
    }
 | 
						|
}
 |