forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			39 lines
		
	
	
		
			832 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			832 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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    "m_Type": "UnityEditor.ShaderGraph.GraphData",
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    "m_ObjectId": "5eb9a058a69b4dd98d630cf7db7e789b",
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    "m_Properties": [],
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    "m_Keywords": [],
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    "m_Nodes": [],
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    "m_GroupDatas": [],
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    "m_StickyNoteDatas": [],
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    "m_Edges": [],
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    "m_VertexContext": {
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        "m_Position": {
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            "x": 0.0,
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            "y": 0.0
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        },
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        "m_Blocks": []
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    },
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    "m_FragmentContext": {
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        "m_Position": {
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            "x": 0.0,
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            "y": 200.0
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        },
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        "m_Blocks": []
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    },
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    "m_PreviewData": {
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        "serializedMesh": {
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            "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
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            "m_Guid": ""
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        }
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    },
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    "m_Path": "Shader Graphs",
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    "m_ConcretePrecision": 0,
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    "m_OutputNode": {
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        "m_Id": ""
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    },
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    "m_ActiveTargets": []
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}
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