forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
namespace Oculus.Platform
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{
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  using UnityEngine;
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  using System;
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  using System.Collections;
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  using System.Runtime.InteropServices;
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  public class WindowsPlatform
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  {
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    [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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    public delegate void UnityLogDelegate(IntPtr tag, IntPtr msg);
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    void CPPLogCallback(IntPtr tag, IntPtr message)
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    {
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      Debug.Log(string.Format("{0}: {1}", Marshal.PtrToStringAnsi(tag), Marshal.PtrToStringAnsi(message)));
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    }
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    IntPtr getCallbackPointer()
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    {
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            //UnityLogDelegate callback_delegate = new UnityLogDelegate(CPPLogCallback);
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            //IntPtr intptr_delegate = Marshal.GetFunctionPointerForDelegate(callback_delegate);
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            return IntPtr.Zero;
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    }
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    public bool Initialize(string appId)
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    {
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      if(String.IsNullOrEmpty(appId))
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      {
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        throw new UnityException("AppID must not be null or empty");
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      }
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      CAPI.ovr_UnityInitWrapperWindows(appId, getCallbackPointer());
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      return true;
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    }
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    public Request<Models.PlatformInitialize> AsyncInitialize(string appId)
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    {
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      if(String.IsNullOrEmpty(appId))
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      {
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        throw new UnityException("AppID must not be null or empty");
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      }
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      return new Request<Models.PlatformInitialize>(CAPI.ovr_UnityInitWrapperWindowsAsynchronous(appId, getCallbackPointer()));
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    }
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  }
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}
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