forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
namespace Oculus.Platform
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{
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  using UnityEngine;
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  using System;
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  using System.Collections;
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  using System.Runtime.InteropServices;
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  public sealed class StandalonePlatform
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  {
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    [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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    public delegate void UnityLogDelegate(IntPtr tag, IntPtr msg);
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    public Request<Models.PlatformInitialize> InitializeInEditor()
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    {
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#if UNITY_ANDROID
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      if (String.IsNullOrEmpty(PlatformSettings.MobileAppID))
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      {
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        throw new UnityException("Update your App ID by selecting 'Oculus Platform' -> 'Edit Settings'");
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      }
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      var appID = PlatformSettings.MobileAppID;
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#else
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      if (String.IsNullOrEmpty(PlatformSettings.AppID))
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      {
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        throw new UnityException("Update your App ID by selecting 'Oculus Platform' -> 'Edit Settings'");
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      }
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      var appID = PlatformSettings.AppID;
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#endif
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      if (String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserAccessToken))
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      {
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        throw new UnityException("Update your standalone credentials by selecting 'Oculus Platform' -> 'Edit Settings'");
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      }
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      var accessToken = StandalonePlatformSettings.OculusPlatformTestUserAccessToken;
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      return AsyncInitialize(UInt64.Parse(appID), accessToken);
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    }
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    public Request<Models.PlatformInitialize> AsyncInitialize(ulong appID, string accessToken)
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    {
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      CAPI.ovr_UnityResetTestPlatform();
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      CAPI.ovr_UnityInitGlobals(IntPtr.Zero);
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      return new Request<Models.PlatformInitialize>(CAPI.ovr_PlatformInitializeWithAccessToken(appID, accessToken));
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    }
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  }
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}
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