forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform
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{
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  using System;
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  using System.Collections;
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  using Oculus.Platform.Models;
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  using System.Collections.Generic;
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  using UnityEngine;
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  public class RoomOptions {
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    public RoomOptions() {
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      Handle = CAPI.ovr_RoomOptions_Create();
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    }
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    public void SetDataStore(string key, string value) {
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      CAPI.ovr_RoomOptions_SetDataStoreString(Handle, key, value);
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    }
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    public void ClearDataStore() {
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      CAPI.ovr_RoomOptions_ClearDataStore(Handle);
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    }
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    public void SetExcludeRecentlyMet(bool value) {
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      CAPI.ovr_RoomOptions_SetExcludeRecentlyMet(Handle, value);
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    }
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    public void SetMaxUserResults(uint value) {
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      CAPI.ovr_RoomOptions_SetMaxUserResults(Handle, value);
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    }
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    public void SetOrdering(UserOrdering value) {
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      CAPI.ovr_RoomOptions_SetOrdering(Handle, value);
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    }
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    public void SetRecentlyMetTimeWindow(TimeWindow value) {
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      CAPI.ovr_RoomOptions_SetRecentlyMetTimeWindow(Handle, value);
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    }
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    public void SetRoomId(UInt64 value) {
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      CAPI.ovr_RoomOptions_SetRoomId(Handle, value);
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    }
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    public void SetTurnOffUpdates(bool value) {
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      CAPI.ovr_RoomOptions_SetTurnOffUpdates(Handle, value);
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    }
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    // For passing to native C
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    public static explicit operator IntPtr(RoomOptions options) {
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      return options != null ? options.Handle : IntPtr.Zero;
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    }
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    ~RoomOptions() {
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      CAPI.ovr_RoomOptions_Destroy(Handle);
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    }
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    IntPtr Handle;
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  }
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}
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