forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			57 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using FishNet.Documenting;
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace FishNet.Managing.Logging
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{
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    /// <summary>
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    /// Base for logging configurations.
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    /// </summary>
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    public abstract class LoggingConfiguration : ScriptableObject
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    {
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        #region Serialized.
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        /// <summary>
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        /// True to use logging features. False to disable all logging.
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        /// </summary>
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        [Tooltip("True to use logging features. False to disable all logging.")]
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        public bool LoggingEnabled = true;
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        #endregion
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        /// <summary>
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        /// Initializes script for use.
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        /// </summary>
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        /// <param name="manager"></param>
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        public virtual void InitializeOnce() { }
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        /// <summary>
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        /// True if can log for loggingType.
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        /// </summary>
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        /// <param name="loggingType">Type of logging being filtered.</param>
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        /// <returns></returns>
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        public abstract bool CanLog(LoggingType loggingType);
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        /// <summary>
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        /// Logs a common value if can log.
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        /// </summary>
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        public abstract void Log(string value);
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        /// <summary>
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        /// Logs a warning value if can log.
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        /// </summary>
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        public abstract void LogWarning(string value);
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        /// <summary>
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        /// Logs an error value if can log.
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        /// </summary>
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        public abstract void LogError(string value);
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        /// <summary>
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        /// Clones this logging configuration.
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        /// </summary>
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        /// <returns></returns>
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        public abstract LoggingConfiguration Clone();
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    }
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} |