forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			40 lines
		
	
	
		
			981 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			981 B
		
	
	
	
		
			C#
		
	
	
	
	
	
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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  using System;
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  using System.Collections;
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  using Oculus.Platform.Models;
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  using System.Collections.Generic;
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  using UnityEngine;
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  public class Team
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  {
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    public readonly UserList AssignedUsers;
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    public readonly int MaxUsers;
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    public readonly int MinUsers;
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    public readonly string Name;
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    public Team(IntPtr o)
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    {
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      AssignedUsers = new UserList(CAPI.ovr_Team_GetAssignedUsers(o));
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      MaxUsers = CAPI.ovr_Team_GetMaxUsers(o);
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      MinUsers = CAPI.ovr_Team_GetMinUsers(o);
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      Name = CAPI.ovr_Team_GetName(o);
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    }
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  }
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  public class TeamList : DeserializableList<Team> {
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    public TeamList(IntPtr a) {
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      var count = (int)CAPI.ovr_TeamArray_GetSize(a);
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      _Data = new List<Team>(count);
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      for (int i = 0; i < count; i++) {
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        _Data.Add(new Team(CAPI.ovr_TeamArray_GetElement(a, (UIntPtr)i)));
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      }
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    }
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  }
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}
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