forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			27 lines
		
	
	
		
			809 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			809 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using FishNet.Connection;
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using FishNet.Object;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace FishNet.Utility.Extension
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{
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    public static class ObjectFN
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    {
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        /// <summary>
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        /// Spawns an object over the network using InstanceFinder. Only call from the server.
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        /// </summary>
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        public static void Spawn(this NetworkObject nob, NetworkConnection owner = null)
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        {
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            InstanceFinder.ServerManager.Spawn(nob, owner);
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        }
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        /// <summary>
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        /// Spawns an object over the network using InstanceFinder. Only call from the server.
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        /// </summary>
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        public static void Spawn(this GameObject go, NetworkConnection owner = null)
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        {
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            InstanceFinder.ServerManager.Spawn(go, owner);
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        }
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    }
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} |