forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			18 lines
		
	
	
		
			393 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			393 B
		
	
	
	
		
			C#
		
	
	
	
	
	
namespace UnityEngine.XR.Content.Interaction
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{
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    /// <summary>
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    /// Destroys GameObject after a few seconds.
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    /// </summary>
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    public class DestroyObject : MonoBehaviour
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    {
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        [SerializeField]
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        [Tooltip("Time before destroying in seconds.")]
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        float m_Lifetime = 5f;
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        void Start()
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        {
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            Destroy(gameObject, m_Lifetime);
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        }
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    }
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}
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