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forked from cgvr/DeltaVR
Files
DeltaVR3DModelGeneration/Assets/_PROJECT/Components/NewHandPresence/Prefabs/XROrigin Scripts/RegularButtonView.cs

19 lines
543 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class RegularButtonView : MonoBehaviour, IPointerEnterHandler, IPointerClickHandler
{
public void OnPointerEnter(PointerEventData eventData)
{
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, this.gameObject);
}
public void OnPointerClick(PointerEventData eventData)
{
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Click, this.gameObject);
}
}