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henrisel
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DeltaVR3DModelGeneration
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DeltaVR3DModelGeneration
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_PROJECT
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ModelGeneration
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henrisel
fc083e7d81
npcs turn towards the player separately from being aggroed
2026-03-12 18:57:30 +02:00
..
ArcheryRangeNPC.prefab
npcs turn towards the player separately from being aggroed
2026-03-12 18:57:30 +02:00
ArcheryRangeNPC.prefab.meta
WIP animate mouth scale based on precalculated voiceline amplitude timelines
2026-02-02 19:15:31 +02:00
CafeWaiterNPC.prefab
npcs turn towards the player separately from being aggroed
2026-03-12 18:57:30 +02:00
CafeWaiterNPC.prefab.meta
refactor NPCController script, make it abstract, extendable; separate AlienNPC and CafeWaiterNPC
2026-01-28 14:23:16 +02:00
NPCTriggerArea.prefab
npc characters have separate trigger enter and exit areas
2026-02-28 15:00:16 +02:00
NPCTriggerArea.prefab.meta
npc characters have separate trigger enter and exit areas
2026-02-28 15:00:16 +02:00
ShapeDetectionNPC.prefab
npcs turn towards the player separately from being aggroed
2026-03-12 18:57:30 +02:00
ShapeDetectionNPC.prefab.meta
created ShapeDetectionNPC with voicelines, moved shape detection minigame controller logic inside it
2026-02-12 12:22:23 +02:00