forked from cgvr/DeltaVR
		
	
		
			
				
	
	
		
			25 lines
		
	
	
		
			555 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			555 B
		
	
	
	
		
			C#
		
	
	
	
	
	
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namespace FishNet.Object
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{
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    /// <summary>
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    /// Current state of the NetworkObject.
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    /// </summary>
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    internal enum NetworkObjectState : byte
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    {
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        /// <summary>
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        /// State has not been set. This occurs when the object has never been spawned or despawned.
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        /// </summary>
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        Unset = 0,
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        /// <summary>
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        /// Object is currently spawned.
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        /// </summary>
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        Spawned = 1,
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        /// <summary>
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        /// Object is currently despawned.
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        /// </summary>
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        Despawned = 2,
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    }
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}
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