using System.Collections; using System.Collections.Generic; using UnityEngine; public class ButtonTrigger : MonoBehaviour { public bool isEnter; public ReleasableButton button; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } private void OnTriggerEnter(Collider other) { } private void OnTriggerExit(Collider other) { } }