using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.Interaction.Toolkit; public class RadioTransmitter : XRGrabInteractable { public delegate void OnPlayerPickUpDelegate(); public event OnPlayerPickUpDelegate OnPlayerPickUp; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } protected override void OnSelectEntered(SelectEnterEventArgs args) { base.OnSelectEntered(args); OnPlayerPickUp?.Invoke(); } }