From afb8af4ee2f4edd46858eae2c5df1bfe5fbb9106 Mon Sep 17 00:00:00 2001 From: henrisel Date: Fri, 16 Jan 2026 18:35:00 +0200 Subject: [PATCH] unique seed for model generation --- 3d-generation-pipeline/README.md | 2 -- Assets/_PROJECT/Scripts/ModeGeneration/TrellisClient.cs | 4 ++-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/3d-generation-pipeline/README.md b/3d-generation-pipeline/README.md index 1cc9e81e..7350e0a4 100644 --- a/3d-generation-pipeline/README.md +++ b/3d-generation-pipeline/README.md @@ -10,7 +10,6 @@ * mitte lihtsalt ontriggerenter ja -exit, sest kui mitu objekti lähevad samal ajal sisse * mustad kiired on halvasti nähtavad pruuni materjali taustal * kui üks config completed, siis mängijale aru saada: sound effect, "loading" -* mudeli genereerimine: randomly generated unique seed, mitte 42 * mikri vana tekst ei kao ära * archery range: * kui midagi laeb (wire aktiivne), siis particle'id voolavad mööda toru @@ -21,7 +20,6 @@ * klaas on näha temast eespool * pööramine kaamera poole - sujuvalt (slerp) * küsida Danielilt asukoha kohta -* proovida läppari peal käima saada ### Notes diff --git a/Assets/_PROJECT/Scripts/ModeGeneration/TrellisClient.cs b/Assets/_PROJECT/Scripts/ModeGeneration/TrellisClient.cs index 42c7019c..5cae96dd 100644 --- a/Assets/_PROJECT/Scripts/ModeGeneration/TrellisClient.cs +++ b/Assets/_PROJECT/Scripts/ModeGeneration/TrellisClient.cs @@ -2,7 +2,6 @@ using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Net.Http; -using System.Threading; using System.Threading.Tasks; using UnityEngine; @@ -37,9 +36,10 @@ public class TrellisClient : MonoBehaviour public async Task GenerateModel( string imageBase64, - int seed = 42, int pollIntervalMs = 1000) { + int seed = UnityEngine.Random.Range(0, 999999); + // --- Set generation parameters (form-encoded, like Python requests.post(data=params)) --- var form = new Dictionary {