From 8ebcbb15e8ae31c27790def24ea4ddffae8d9f51 Mon Sep 17 00:00:00 2001 From: henrisel Date: Thu, 26 Feb 2026 16:48:29 +0200 Subject: [PATCH] made archery range generated targets larger, add lights --- 3d-generation-pipeline/README.md | 3 --- Assets/_PROJECT/Components/Bow/Scripts/ArcheryRange.cs | 3 ++- Assets/_PROJECT/Scenes/DeltaBuilding_base.unity | 4 ++-- 3 files changed, 4 insertions(+), 6 deletions(-) diff --git a/3d-generation-pipeline/README.md b/3d-generation-pipeline/README.md index 4d6d7d49..b746a28d 100644 --- a/3d-generation-pipeline/README.md +++ b/3d-generation-pipeline/README.md @@ -31,10 +31,7 @@ * võiks jääda kordama viimast instruktsiooni, kui mängija ei progressi edasi * kui archery range läbi, võiks npc öelda "good job, try again..." * uus Table mudel, kus õiged wire'id - * uued wire'id * kui midagi laeb (wire aktiivne), siis particle'id võiks voolata mööda toru - * targetid on pimedas, valgust oleks juurde vaja - * targetid suuremaks * highscore json tühjaks * cafe: * npc võiks olla keeratud sinu poole juba kaugelt diff --git a/Assets/_PROJECT/Components/Bow/Scripts/ArcheryRange.cs b/Assets/_PROJECT/Components/Bow/Scripts/ArcheryRange.cs index 2e9ad451..f4dcea1c 100644 --- a/Assets/_PROJECT/Components/Bow/Scripts/ArcheryRange.cs +++ b/Assets/_PROJECT/Components/Bow/Scripts/ArcheryRange.cs @@ -28,6 +28,7 @@ public class ArcheryRange : NetworkBehaviour public Vector3 maxRandomOffset = new Vector3(0f, 2f, 5f); public float roundLength = 60f; public float targetSpawnTime = 3f; + public float targetSizeIncrease = 10f; public ModelDisplay modelDisplay; public KeyboardManager keyboardManager; @@ -164,7 +165,7 @@ public class ArcheryRange : NetworkBehaviour targetObject.AddComponent(); targetObject.AddComponent(); - targetObject.transform.localScale *= 5; + targetObject.transform.localScale *= targetSizeIncrease; } diff --git a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity index cab2e9f9..ee409bbb 100644 --- a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity +++ b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6664cdb58987d8cf365d50007e620290c012930738b0f0a80728f27470d58859 -size 68589990 +oid sha256:3eaaa512e96c1cba12a480370b4e2ea9a011f4607b0a35dee83906774e2b2ee7 +size 68601466