diff --git a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity index f5d39fa4..c7c0f946 100644 --- a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity +++ b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e891e80f732ea71162c2ab835931d9c9bb63bf1b69c181356739421445a60690 -size 63234941 +oid sha256:254a181d5e8aafb3a87a52beff5283cdc053136ba4b626f26bb5a8f4926a7ceb +size 63234942 diff --git a/Assets/_PROJECT/Scripts/3DModeGeneration/ModelGenerationTestBox.cs b/Assets/_PROJECT/Scripts/3DModeGeneration/ModelGenerationTestBox.cs index cacc30ac..e0368a9a 100644 --- a/Assets/_PROJECT/Scripts/3DModeGeneration/ModelGenerationTestBox.cs +++ b/Assets/_PROJECT/Scripts/3DModeGeneration/ModelGenerationTestBox.cs @@ -5,7 +5,7 @@ public class ModelGenerationTestBox : MonoBehaviour public Material activeMaterial; public Material inactiveMaterial; public Transform modelSpawnPoint; - public string inputPrompt; + public VoiceTranscriptionTestBox voiceTranscriptionTestBox; private MeshRenderer meshRenderer; @@ -29,6 +29,7 @@ public class ModelGenerationTestBox : MonoBehaviour { meshRenderer.material = activeMaterial; + string inputPrompt = voiceTranscriptionTestBox.currentTextOutput; string modelPath = await PipelineManager.Instance.GenerateModelAsync(inputPrompt); //LoadModel("D:\\henrisel\\DeltaVR3DModelGeneration\\3d-generation-pipeline\\models\\2025-11-17-16-13-33\\mesh.glb"); GameObject spawnedObject = await PipelineManager.Instance.SpawnModel(modelPath); diff --git a/Assets/_PROJECT/Scripts/3DModeGeneration/VoiceTranscriptionTestBox.cs b/Assets/_PROJECT/Scripts/3DModeGeneration/VoiceTranscriptionTestBox.cs index 9eaf1545..9c0668c4 100644 --- a/Assets/_PROJECT/Scripts/3DModeGeneration/VoiceTranscriptionTestBox.cs +++ b/Assets/_PROJECT/Scripts/3DModeGeneration/VoiceTranscriptionTestBox.cs @@ -17,6 +17,7 @@ public class VoiceTranscriptionTestBox : MonoBehaviour public TextMeshProUGUI outputText; private string _buffer; + public string currentTextOutput; private void Awake() { @@ -76,6 +77,7 @@ public class VoiceTranscriptionTestBox : MonoBehaviour var text = res.Result; + currentTextOutput = text; outputText.text = text; }