diff --git a/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset b/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset index 331ec7bc..06762926 100644 --- a/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset +++ b/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1039ce29a702bb046dba701f2b811a050ee6d17282f5cfd3ede13fc67dabbcd2 -size 2140590 +oid sha256:6772bd524e41251cdc457da298505a646b35cfdcd5906c268e1976dff6a4b5dc +size 2142679 diff --git a/Assets/_PROJECT/Prefabs/ModelGeneration/ShapeScanner.prefab b/Assets/_PROJECT/Prefabs/ModelGeneration/ShapeScanner.prefab index 90d443ac..2431b389 100644 --- a/Assets/_PROJECT/Prefabs/ModelGeneration/ShapeScanner.prefab +++ b/Assets/_PROJECT/Prefabs/ModelGeneration/ShapeScanner.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2354450984668654816} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.36, y: 0, z: 0.36} + m_LocalPosition: {x: -0.36, y: 0, z: 0.36} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -5363,7 +5363,7 @@ Transform: - {fileID: 9144315919467176582} - {fileID: 838688587096854655} m_Father: {fileID: 0} - m_RootOrder: 0 + m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7357316722049006805 MeshFilter: @@ -5880,7 +5880,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8166908684741444074} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.36, y: 0, z: -0.36} + m_LocalPosition: {x: 0.36, y: 0, z: -0.36} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity index 6432f1e5..88ac4da4 100644 --- a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity +++ b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5748bd3912d6def1156f9abfe0e64b183482354751385d4241a5b2bdc03c3cbe -size 68655955 +oid sha256:f96959fab67723eb6284a5a0ac68a74534ef5bc36b811d88e5adde98d1a80699 +size 68693631 diff --git a/Assets/_PROJECT/Scripts/ModeGeneration/ShapeDetection/ShapeScanner.cs b/Assets/_PROJECT/Scripts/ModeGeneration/ShapeDetection/ShapeScanner.cs index 14490787..4567f41c 100644 --- a/Assets/_PROJECT/Scripts/ModeGeneration/ShapeDetection/ShapeScanner.cs +++ b/Assets/_PROJECT/Scripts/ModeGeneration/ShapeDetection/ShapeScanner.cs @@ -166,7 +166,7 @@ public class ShapeScanner : MonoBehaviour private float calculateCorrectPercentage() { - return Mathf.RoundToInt((float)correctRayStates / rayCount * 100); + return (float) correctRayStates / rayCount * 100; } public void IncrementCorrectRayCount()